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authorHuitzi <73550465+marwernerh@users.noreply.github.com>2026-03-09 21:33:31 -0400
committerGitHub <noreply@github.com>2026-03-09 18:33:31 -0700
commit0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch)
treea39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/actor/d_a_e_gi.cpp
parent30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff)
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_e_gi.cpp')
-rw-r--r--src/d/actor/d_a_e_gi.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/d/actor/d_a_e_gi.cpp b/src/d/actor/d_a_e_gi.cpp
index 387e8619b3..a22ddfc73a 100644
--- a/src/d/actor/d_a_e_gi.cpp
+++ b/src/d/actor/d_a_e_gi.cpp
@@ -353,7 +353,7 @@ void daE_GI_c::setDamageEffect() {
}
static void* s_other_gi(void* i_actor, void* i_other) {
- if (i_actor != i_other && fopAcM_IsActor(i_actor) && !fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_GetName(i_actor) == PROC_E_GI &&
+ if (i_actor != i_other && fopAcM_IsActor(i_actor) && !fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_GetName(i_actor) == fpcNm_E_GI_e &&
fopAcM_searchActorDistance((fopAc_ac_c*)i_actor, (fopAc_ac_c*)i_other) < 1000.0f)
{
return i_actor;
@@ -363,7 +363,7 @@ static void* s_other_gi(void* i_actor, void* i_other) {
}
static void* s_battle_gi(void* i_actor, void* i_other) {
- if (i_actor != i_other && fopAcM_IsActor(i_actor) && !fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_GetName(i_actor) == PROC_E_GI &&
+ if (i_actor != i_other && fopAcM_IsActor(i_actor) && !fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_GetName(i_actor) == fpcNm_E_GI_e &&
((daE_GI_c*)i_actor)->isBattleOn() && fopAcM_searchActorDistance((fopAc_ac_c*)i_actor, (fopAc_ac_c*)i_other) < 500.0f)
{
return i_actor;
@@ -1112,18 +1112,18 @@ static actor_method_class l_daE_GI_Method = {
};
actor_process_profile_definition g_profile_E_GI = {
- fpcLy_CURRENT_e, // mLayerID
- 7, // mListID
- fpcPi_CURRENT_e, // mListPrio
- PROC_E_GI, // mProcName
- &g_fpcLf_Method.base, // sub_method
- sizeof(daE_GI_c), // mSize
- 0, // mSizeOther
- 0, // mParameters
- &g_fopAc_Method.base, // sub_method
- 210, // mPriority
- &l_daE_GI_Method, // sub_method
- 0x00040100, // mStatus
- fopAc_ENEMY_e, // mActorType
- fopAc_CULLBOX_CUSTOM_e, // cullType
+ /* Layer ID */ fpcLy_CURRENT_e,
+ /* List ID */ 7,
+ /* List Prio */ fpcPi_CURRENT_e,
+ /* Proc Name */ fpcNm_E_GI_e,
+ /* Proc SubMtd */ &g_fpcLf_Method.base,
+ /* Size */ sizeof(daE_GI_c),
+ /* Size Other */ 0,
+ /* Parameters */ 0,
+ /* Leaf SubMtd */ &g_fopAc_Method.base,
+ /* Draw Prio */ fpcDwPi_E_GI_e,
+ /* Actor SubMtd */ &l_daE_GI_Method,
+ /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
+ /* Group */ fopAc_ENEMY_e,
+ /* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};