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authorMax Roncace <me@caseif.net>2025-08-24 02:52:08 -0400
committerGitHub <noreply@github.com>2025-08-24 09:52:08 +0300
commit513816ce5c055be898b80dfa3b7048bcaca876a7 (patch)
tree85ac5e0383eb1ef1e4442c95f7c63c2c146098ae /src/d/actor/d_a_e_gi.cpp
parent8a30030dc73931727bd3d6327c1a37255a295f3f (diff)
Add a precompiled header for RELs (#2597)
Diffstat (limited to 'src/d/actor/d_a_e_gi.cpp')
-rw-r--r--src/d/actor/d_a_e_gi.cpp23
1 files changed, 21 insertions, 2 deletions
diff --git a/src/d/actor/d_a_e_gi.cpp b/src/d/actor/d_a_e_gi.cpp
index aa29dc41ec..6892e38446 100644
--- a/src/d/actor/d_a_e_gi.cpp
+++ b/src/d/actor/d_a_e_gi.cpp
@@ -3,12 +3,31 @@
*
*/
+#include "d/dolzel_rel.h"
+
#include "d/actor/d_a_e_gi.h"
#include "d/d_com_inf_game.h"
-
-UNK_REL_DATA;
#include "f_op/f_op_actor_enemy.h"
+class daE_GI_HIO_c : public JORReflexible {
+public:
+ /* 806CD48C */ daE_GI_HIO_c();
+ /* 806D098C */ virtual ~daE_GI_HIO_c() {}
+
+ void genMessage(JORMContext*);
+
+ /* 0x04 */ s8 id;
+ /* 0x08 */ f32 model_size;
+ /* 0x0C */ f32 move_speed;
+ /* 0x10 */ f32 player_detect_range;
+ /* 0x14 */ f32 player_attack_range;
+ /* 0x18 */ f32 attack_angle;
+ /* 0x1C */ f32 link_stun_time;
+ /* 0x20 */ f32 wolf_stun_time;
+ /* 0x24 */ f32 scream_prevention_time;
+ /* 0x28 */ f32 lever_spin_time;
+};
+
enum daE_GI_ACTION_e {
ACTION_SLEEP_e,
ACTION_WAIT_e,