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authorHuitzi <73550465+marwernerh@users.noreply.github.com>2026-03-09 21:33:31 -0400
committerGitHub <noreply@github.com>2026-03-09 18:33:31 -0700
commit0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch)
treea39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/actor/d_a_e_gm.cpp
parent30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff)
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_e_gm.cpp')
-rw-r--r--src/d/actor/d_a_e_gm.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/d/actor/d_a_e_gm.cpp b/src/d/actor/d_a_e_gm.cpp
index eef5561904..563cf860ac 100644
--- a/src/d/actor/d_a_e_gm.cpp
+++ b/src/d/actor/d_a_e_gm.cpp
@@ -1,6 +1,6 @@
/**
* @file d_a_e_gm.cpp
- *
+ *
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
@@ -172,7 +172,7 @@ void daE_GM_c::action() {
}
static void* s_obj_sub2(void* i_actor, void* i_data) {
- if (!fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_CSTATUE &&
+ if (!fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_CSTATUE_e &&
fopAcM_searchActorDistanceXZ((fopAc_ac_c*)i_actor, (fopAc_ac_c*)i_data) < 4000.0f && ((daCstatue_c*)i_actor)->checkBossAtGroundHit()) {
return i_actor;
}
@@ -260,7 +260,7 @@ void daE_GM_c::egg_wait() {
return;
}
}
-
+
if (mType == TYPE_1) {
cLib_addCalcAngleS(&field_0xa5c, 0, 8, 0x100, 4);
current.angle.x += field_0xa5c;
@@ -407,12 +407,12 @@ void daE_GM_c::create_item() {
switch ((int)cM_rndF(fVar1)) {
case 0:
- fopAcM_createItem(&current.pos, fpcNm_ITEM_HEART, -1, -1, NULL, NULL, 0);
+ fopAcM_createItem(&current.pos, dItemNo_HEART_e, -1, -1, NULL, NULL, 0);
break;
case 1:
case 2:
- fopAcM_createItem(&current.pos, fpcNm_ITEM_ARROW_1, -1, -1, NULL, NULL, 0);
+ fopAcM_createItem(&current.pos, dItemNo_ARROW_1_e, -1, -1, NULL, NULL, 0);
break;
}
}
@@ -475,7 +475,7 @@ void daE_GM_c::wait() {
if (fopAcM_SearchByID(fopAcM_GetLinkId(this), (fopAc_ac_c**)&actor_p) == 0 || actor_p == NULL) {
return;
}
-
+
if (actor_p->mDemoMode != 0x15) {
setAction(&daE_GM_c::walk);
}
@@ -828,7 +828,7 @@ void daE_GM_c::hook() {
} else if (mMode == -1) {
field_0xa72 = 10;
mSph.SetTgType(0xD8FBFDFF);
- } else if (!fopAcM_CheckStatus(this, fopAcM_STATUS_HOOK_CARRY_NOW)) {
+ } else if (!fopAcM_CheckStatus(this, fopAcStts_HOOK_CARRY_NOW_e)) {
setAction(&daE_GM_c::core_escape);
}
}
@@ -974,7 +974,7 @@ void daE_GM_c::walk2() {
speedF = l_coreSpeedF + field_0xa40;
mpModelMorf->setPlaySpeed(speedF / 9.0f);
field_0xa6e += (int)(speedF / 9.0f);
-
+
if (field_0xa6e >= 4) {
field_0xa6e = 0;
mSound.startCreatureSound(Z2SE_EN_GBA_FOOTNOTE, 0, -1);
@@ -1037,7 +1037,7 @@ void daE_GM_c::core_wait() {
field_0xa71 = false;
current.angle.y = cLib_targetAngleY(&player->current.pos, &current.pos);
fopAcM_SetCullSize(this, 7);
- fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x80000);
+ fopAcM_OnStatus(this, fopAcStts_UNK_0x80000_e);
mSph.SetTgType(0xD8FBFDFF);
mMode++;
} else if (mMode != -1) {
@@ -1777,8 +1777,8 @@ cPhs_Step daE_GM_c::create() {
if (mType == TYPE_NORMAL) {
mSound.init(&current.pos, NULL, 2, 1);
- fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x10000);
- fopAcM_OffStatus(this, fopAcM_STATUS_UNK_0x4000);
+ fopAcM_OnStatus(this, fopAcStts_UNK_0x10000_e);
+ fopAcM_OffStatus(this, fopAcStts_UNK_0x4000_e);
setAction(&daE_GM_c::normal_wait);
} else if (mType == TYPE_GOMA) {
mSound.init(&current.pos, &eyePos, 3, 1);
@@ -1794,7 +1794,7 @@ cPhs_Step daE_GM_c::create() {
setAction(&daE_GM_c::core_wait);
} else {
mSound.init(&current.pos, NULL, 2, 1);
- fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x10000);
+ fopAcM_OnStatus(this, fopAcStts_UNK_0x10000_e);
field_0xa50 = hREG_F(7) + 0.1f;
field_0xa66 = cM_rndFX(100.0f) + 1000.0f;
field_0xa64 = field_0xa66;
@@ -1824,18 +1824,18 @@ static actor_method_class l_daE_GM_Method = {
};
actor_process_profile_definition g_profile_E_GM = {
- fpcLy_CURRENT_e, // mLayerID
- 7, // mListID
- fpcPi_CURRENT_e, // mListPrio
- PROC_E_GM, // mProcName
- &g_fpcLf_Method.base, // sub_method
- sizeof(daE_GM_c), // mSize
- 0, // mSizeOther
- 0, // mParameters
- &g_fopAc_Method.base, // sub_method
- 119, // mPriority
- &l_daE_GM_Method, // sub_method
- 0x00044100, // mStatus
- fopAc_ENEMY_e, // mActorType
- fopAc_CULLBOX_0_e, // cullType
+ /* Layer ID */ fpcLy_CURRENT_e,
+ /* List ID */ 7,
+ /* List Prio */ fpcPi_CURRENT_e,
+ /* Proc Name */ fpcNm_E_GM_e,
+ /* Proc SubMtd */ &g_fpcLf_Method.base,
+ /* Size */ sizeof(daE_GM_c),
+ /* Size Other */ 0,
+ /* Parameters */ 0,
+ /* Leaf SubMtd */ &g_fopAc_Method.base,
+ /* Draw Prio */ fpcDwPi_E_GM_e,
+ /* Actor SubMtd */ &l_daE_GM_Method,
+ /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e,
+ /* Group */ fopAc_ENEMY_e,
+ /* Cull Type */ fopAc_CULLBOX_0_e,
};