diff options
| author | Huitzi <73550465+marwernerh@users.noreply.github.com> | 2026-03-09 21:33:31 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-09 18:33:31 -0700 |
| commit | 0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch) | |
| tree | a39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/actor/d_a_e_gm.cpp | |
| parent | 30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff) | |
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e
* Add _e suffix to fopAcStts enums
* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h
* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile
* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums
* Fix borked merge
* Rename item number enums and move to d_item_data.h
* Rename process profile name & draw priority enums
* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h
* ACTUALLY (whoops) stage merge
* Correct item mistranslation
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_e_gm.cpp')
| -rw-r--r-- | src/d/actor/d_a_e_gm.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/d/actor/d_a_e_gm.cpp b/src/d/actor/d_a_e_gm.cpp index eef5561904..563cf860ac 100644 --- a/src/d/actor/d_a_e_gm.cpp +++ b/src/d/actor/d_a_e_gm.cpp @@ -1,6 +1,6 @@ /** * @file d_a_e_gm.cpp - * + * */ #include "d/dolzel_rel.h" // IWYU pragma: keep @@ -172,7 +172,7 @@ void daE_GM_c::action() { } static void* s_obj_sub2(void* i_actor, void* i_data) { - if (!fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_CSTATUE && + if (!fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_CSTATUE_e && fopAcM_searchActorDistanceXZ((fopAc_ac_c*)i_actor, (fopAc_ac_c*)i_data) < 4000.0f && ((daCstatue_c*)i_actor)->checkBossAtGroundHit()) { return i_actor; } @@ -260,7 +260,7 @@ void daE_GM_c::egg_wait() { return; } } - + if (mType == TYPE_1) { cLib_addCalcAngleS(&field_0xa5c, 0, 8, 0x100, 4); current.angle.x += field_0xa5c; @@ -407,12 +407,12 @@ void daE_GM_c::create_item() { switch ((int)cM_rndF(fVar1)) { case 0: - fopAcM_createItem(¤t.pos, fpcNm_ITEM_HEART, -1, -1, NULL, NULL, 0); + fopAcM_createItem(¤t.pos, dItemNo_HEART_e, -1, -1, NULL, NULL, 0); break; case 1: case 2: - fopAcM_createItem(¤t.pos, fpcNm_ITEM_ARROW_1, -1, -1, NULL, NULL, 0); + fopAcM_createItem(¤t.pos, dItemNo_ARROW_1_e, -1, -1, NULL, NULL, 0); break; } } @@ -475,7 +475,7 @@ void daE_GM_c::wait() { if (fopAcM_SearchByID(fopAcM_GetLinkId(this), (fopAc_ac_c**)&actor_p) == 0 || actor_p == NULL) { return; } - + if (actor_p->mDemoMode != 0x15) { setAction(&daE_GM_c::walk); } @@ -828,7 +828,7 @@ void daE_GM_c::hook() { } else if (mMode == -1) { field_0xa72 = 10; mSph.SetTgType(0xD8FBFDFF); - } else if (!fopAcM_CheckStatus(this, fopAcM_STATUS_HOOK_CARRY_NOW)) { + } else if (!fopAcM_CheckStatus(this, fopAcStts_HOOK_CARRY_NOW_e)) { setAction(&daE_GM_c::core_escape); } } @@ -974,7 +974,7 @@ void daE_GM_c::walk2() { speedF = l_coreSpeedF + field_0xa40; mpModelMorf->setPlaySpeed(speedF / 9.0f); field_0xa6e += (int)(speedF / 9.0f); - + if (field_0xa6e >= 4) { field_0xa6e = 0; mSound.startCreatureSound(Z2SE_EN_GBA_FOOTNOTE, 0, -1); @@ -1037,7 +1037,7 @@ void daE_GM_c::core_wait() { field_0xa71 = false; current.angle.y = cLib_targetAngleY(&player->current.pos, ¤t.pos); fopAcM_SetCullSize(this, 7); - fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x80000); + fopAcM_OnStatus(this, fopAcStts_UNK_0x80000_e); mSph.SetTgType(0xD8FBFDFF); mMode++; } else if (mMode != -1) { @@ -1777,8 +1777,8 @@ cPhs_Step daE_GM_c::create() { if (mType == TYPE_NORMAL) { mSound.init(¤t.pos, NULL, 2, 1); - fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x10000); - fopAcM_OffStatus(this, fopAcM_STATUS_UNK_0x4000); + fopAcM_OnStatus(this, fopAcStts_UNK_0x10000_e); + fopAcM_OffStatus(this, fopAcStts_UNK_0x4000_e); setAction(&daE_GM_c::normal_wait); } else if (mType == TYPE_GOMA) { mSound.init(¤t.pos, &eyePos, 3, 1); @@ -1794,7 +1794,7 @@ cPhs_Step daE_GM_c::create() { setAction(&daE_GM_c::core_wait); } else { mSound.init(¤t.pos, NULL, 2, 1); - fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x10000); + fopAcM_OnStatus(this, fopAcStts_UNK_0x10000_e); field_0xa50 = hREG_F(7) + 0.1f; field_0xa66 = cM_rndFX(100.0f) + 1000.0f; field_0xa64 = field_0xa66; @@ -1824,18 +1824,18 @@ static actor_method_class l_daE_GM_Method = { }; actor_process_profile_definition g_profile_E_GM = { - fpcLy_CURRENT_e, // mLayerID - 7, // mListID - fpcPi_CURRENT_e, // mListPrio - PROC_E_GM, // mProcName - &g_fpcLf_Method.base, // sub_method - sizeof(daE_GM_c), // mSize - 0, // mSizeOther - 0, // mParameters - &g_fopAc_Method.base, // sub_method - 119, // mPriority - &l_daE_GM_Method, // sub_method - 0x00044100, // mStatus - fopAc_ENEMY_e, // mActorType - fopAc_CULLBOX_0_e, // cullType + /* Layer ID */ fpcLy_CURRENT_e, + /* List ID */ 7, + /* List Prio */ fpcPi_CURRENT_e, + /* Proc Name */ fpcNm_E_GM_e, + /* Proc SubMtd */ &g_fpcLf_Method.base, + /* Size */ sizeof(daE_GM_c), + /* Size Other */ 0, + /* Parameters */ 0, + /* Leaf SubMtd */ &g_fopAc_Method.base, + /* Draw Prio */ fpcDwPi_E_GM_e, + /* Actor SubMtd */ &l_daE_GM_Method, + /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e, + /* Group */ fopAc_ENEMY_e, + /* Cull Type */ fopAc_CULLBOX_0_e, }; |
