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| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-12-13 00:04:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-12 21:04:03 -0800 |
| commit | 1b8ea3206dbbaa6e4ebe7b4dfadffd8d85f37480 (patch) | |
| tree | 334a6f146edd70f260a6d3156e1aad8221b22e42 /src/d/actor/d_a_e_hz.cpp | |
| parent | 7e514502d2e97781aa0488c08e39e505f29f36f5 (diff) | |
J3D debug work (#2949)
* J3D debug work
* Clean up JSystem GXColor ctors, remove a couple fakematches
* Update symbols.txt
* Fix res include syntax
* Remove fakematch that isn't necessary anymore
* Fix some Shield regressions
Diffstat (limited to 'src/d/actor/d_a_e_hz.cpp')
| -rw-r--r-- | src/d/actor/d_a_e_hz.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/actor/d_a_e_hz.cpp b/src/d/actor/d_a_e_hz.cpp index 4bc16b0d61..c7b54ecaba 100644 --- a/src/d/actor/d_a_e_hz.cpp +++ b/src/d/actor/d_a_e_hz.cpp @@ -7,7 +7,7 @@ #include "Z2AudioLib/Z2Instances.h" #include "d/actor/d_a_e_hz.h" -#include "../assets/GZ2E01/res/Object/E_hz.h" +#include "res/Object/E_hz.h" #include "d/d_camera.h" #include "f_op/f_op_actor_enemy.h" #include "d/d_debug_viewer.h" |
