diff options
| author | Max Roncace <me@caseif.net> | 2025-09-03 03:32:02 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-03 10:32:02 +0300 |
| commit | adb62e947bfe70f3f611cbd45380e389f9461f67 (patch) | |
| tree | e306b0062477cf32a297a126bf28addb08f395f0 /src/d/actor/d_a_e_ph.cpp | |
| parent | a11c22af67f270079e28ce6c3186e316ebbba017 (diff) | |
d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields
* Refactor mWork to generic buffer instead of union
* d_camera match improvements
* Implement several dCamera_c functions
* Remove d_camera.h from PCH
The symbol names in d_camera indicate that this header wasn't
included in the PCH (as they're compiled directly in d_camera.cpp).
Diffstat (limited to 'src/d/actor/d_a_e_ph.cpp')
| -rw-r--r-- | src/d/actor/d_a_e_ph.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/d/actor/d_a_e_ph.cpp b/src/d/actor/d_a_e_ph.cpp index cc9e703b1a..e9e316783c 100644 --- a/src/d/actor/d_a_e_ph.cpp +++ b/src/d/actor/d_a_e_ph.cpp @@ -10,6 +10,7 @@ #include "d/d_com_inf_game.h" #include "d/actor/d_a_player.h" #include "d/d_s_play.h" +#include "f_op/f_op_camera_mng.h" #define PH_BMD 20 |
