diff options
| author | Max Roncace <me@caseif.net> | 2026-01-19 21:18:30 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-19 18:18:30 -0800 |
| commit | 1fba6e13e56dd74ca73bcfabfe2756b520fd8d7b (patch) | |
| tree | c8bcca0d8320b28abfd84e86a9c4a951e127823c /src/d/actor/d_a_e_sb.cpp | |
| parent | d83996c711a7aadd4f468614a34f53572423c3f1 (diff) | |
Use default parameter values in JORMContext calls where appropriate (#3057)
Diffstat (limited to 'src/d/actor/d_a_e_sb.cpp')
| -rw-r--r-- | src/d/actor/d_a_e_sb.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/d/actor/d_a_e_sb.cpp b/src/d/actor/d_a_e_sb.cpp index b700ee094c..1c20108a0e 100644 --- a/src/d/actor/d_a_e_sb.cpp +++ b/src/d/actor/d_a_e_sb.cpp @@ -35,33 +35,33 @@ daE_SB_HIO_c::daE_SB_HIO_c() { #if DEBUG void daE_SB_HIO_c::genMessage(JORMContext* ctext) { // "Shell Blade" - ctext->genLabel("シェルブレイド", 0x80000001, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genLabel("シェルブレイド", 0x80000001); // "Search Area" - ctext->genSlider("サーチエリア", &search_area, 0.0f, 3000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("サーチエリア", &search_area, 0.0f, 3000.0f); // "Distance home" - ctext->genSlider("お家に帰る距離", &distance_home, 0.0f, 1000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("お家に帰る距離", &distance_home, 0.0f, 1000.0f); // "Jump XZ axis speed" - ctext->genSlider("ジャンプXZ軸スピード", &jump_xz_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("ジャンプXZ軸スピード", &jump_xz_axis_speed, 0.0f, 100.0f); // "Jump Y-axis speed" - ctext->genSlider("ジャンプY軸スピード", &jump_y_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("ジャンプY軸スピード", &jump_y_axis_speed, 0.0f, 100.0f); // "Attack jump XZ axis speed" - ctext->genSlider("攻撃ジャンプXZ軸スピード", &atk_jump_xz_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("攻撃ジャンプXZ軸スピード", &atk_jump_xz_axis_speed, 0.0f, 100.0f); // "Attack Y-axis speed" - ctext->genSlider("攻撃Y軸スピード", &atk_y_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("攻撃Y軸スピード", &atk_y_axis_speed, 0.0f, 100.0f); // "Magne On Attack Y-axis Speed" - ctext->genSlider("マグネOn攻撃Y軸スピード", &magne_on_atk_y_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("マグネOn攻撃Y軸スピード", &magne_on_atk_y_axis_speed, 0.0f, 100.0f); // "Gravity reduction rate" - ctext->genSlider("重力の減る比率", &grav_reduct_rate, 0.0f, 1.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("重力の減る比率", &grav_reduct_rate, 0.0f, 1.0f); // "Other animation speed" - ctext->genSlider("その他アニメーションスピード", &other_anm_speed, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("その他アニメーションスピード", &other_anm_speed, 0.0f, 10.0f); // "Shield attack animation speed" - ctext->genSlider("盾攻撃アニメーションスピード", &shield_atk_anm_speed, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("盾攻撃アニメーションスピード", &shield_atk_anm_speed, 0.0f, 10.0f); // "DEATH animation speed" - ctext->genSlider("DEATHアニメーションスピード", &death_anm_speed, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("DEATHアニメーションスピード", &death_anm_speed, 0.0f, 10.0f); // "Size" - ctext->genSlider("大きさ", &size, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("大きさ", &size, 0.0f, 10.0f); // "Attack start range" - ctext->genSlider("攻撃開始範囲", &atk_start_range, 0.0f, 3000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); + ctext->genSlider("攻撃開始範囲", &atk_start_range, 0.0f, 3000.0f); } #endif |
