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authorMax Roncace <me@caseif.net>2026-01-19 21:18:30 -0500
committerGitHub <noreply@github.com>2026-01-19 18:18:30 -0800
commit1fba6e13e56dd74ca73bcfabfe2756b520fd8d7b (patch)
treec8bcca0d8320b28abfd84e86a9c4a951e127823c /src/d/actor/d_a_e_sb.cpp
parentd83996c711a7aadd4f468614a34f53572423c3f1 (diff)
Use default parameter values in JORMContext calls where appropriate (#3057)
Diffstat (limited to 'src/d/actor/d_a_e_sb.cpp')
-rw-r--r--src/d/actor/d_a_e_sb.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/d/actor/d_a_e_sb.cpp b/src/d/actor/d_a_e_sb.cpp
index b700ee094c..1c20108a0e 100644
--- a/src/d/actor/d_a_e_sb.cpp
+++ b/src/d/actor/d_a_e_sb.cpp
@@ -35,33 +35,33 @@ daE_SB_HIO_c::daE_SB_HIO_c() {
#if DEBUG
void daE_SB_HIO_c::genMessage(JORMContext* ctext) {
// "Shell Blade"
- ctext->genLabel("シェルブレイド", 0x80000001, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genLabel("シェルブレイド", 0x80000001);
// "Search Area"
- ctext->genSlider("サーチエリア", &search_area, 0.0f, 3000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("サーチエリア", &search_area, 0.0f, 3000.0f);
// "Distance home"
- ctext->genSlider("お家に帰る距離", &distance_home, 0.0f, 1000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("お家に帰る距離", &distance_home, 0.0f, 1000.0f);
// "Jump XZ axis speed"
- ctext->genSlider("ジャンプXZ軸スピード", &jump_xz_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("ジャンプXZ軸スピード", &jump_xz_axis_speed, 0.0f, 100.0f);
// "Jump Y-axis speed"
- ctext->genSlider("ジャンプY軸スピード", &jump_y_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("ジャンプY軸スピード", &jump_y_axis_speed, 0.0f, 100.0f);
// "Attack jump XZ axis speed"
- ctext->genSlider("攻撃ジャンプXZ軸スピード", &atk_jump_xz_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("攻撃ジャンプXZ軸スピード", &atk_jump_xz_axis_speed, 0.0f, 100.0f);
// "Attack Y-axis speed"
- ctext->genSlider("攻撃Y軸スピード", &atk_y_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("攻撃Y軸スピード", &atk_y_axis_speed, 0.0f, 100.0f);
// "Magne On Attack Y-axis Speed"
- ctext->genSlider("マグネOn攻撃Y軸スピード", &magne_on_atk_y_axis_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("マグネOn攻撃Y軸スピード", &magne_on_atk_y_axis_speed, 0.0f, 100.0f);
// "Gravity reduction rate"
- ctext->genSlider("重力の減る比率", &grav_reduct_rate, 0.0f, 1.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("重力の減る比率", &grav_reduct_rate, 0.0f, 1.0f);
// "Other animation speed"
- ctext->genSlider("その他アニメーションスピード", &other_anm_speed, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("その他アニメーションスピード", &other_anm_speed, 0.0f, 10.0f);
// "Shield attack animation speed"
- ctext->genSlider("盾攻撃アニメーションスピード", &shield_atk_anm_speed, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("盾攻撃アニメーションスピード", &shield_atk_anm_speed, 0.0f, 10.0f);
// "DEATH animation speed"
- ctext->genSlider("DEATHアニメーションスピード", &death_anm_speed, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("DEATHアニメーションスピード", &death_anm_speed, 0.0f, 10.0f);
// "Size"
- ctext->genSlider("大きさ", &size, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("大きさ", &size, 0.0f, 10.0f);
// "Attack start range"
- ctext->genSlider("攻撃開始範囲", &atk_start_range, 0.0f, 3000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24);
+ ctext->genSlider("攻撃開始範囲", &atk_start_range, 0.0f, 3000.0f);
}
#endif