diff options
| author | Huitzi <73550465+marwernerh@users.noreply.github.com> | 2026-03-09 21:33:31 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-09 18:33:31 -0700 |
| commit | 0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch) | |
| tree | a39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/actor/d_a_e_warpappear.cpp | |
| parent | 30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff) | |
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e
* Add _e suffix to fopAcStts enums
* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h
* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile
* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums
* Fix borked merge
* Rename item number enums and move to d_item_data.h
* Rename process profile name & draw priority enums
* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h
* ACTUALLY (whoops) stage merge
* Correct item mistranslation
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_e_warpappear.cpp')
| -rw-r--r-- | src/d/actor/d_a_e_warpappear.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/d/actor/d_a_e_warpappear.cpp b/src/d/actor/d_a_e_warpappear.cpp index e011101282..ddd6d59b33 100644 --- a/src/d/actor/d_a_e_warpappear.cpp +++ b/src/d/actor/d_a_e_warpappear.cpp @@ -33,7 +33,7 @@ static e_s1_class* master_ns[3]; static void* s_s1_sub(void* i_actor, void* i_data) { e_s1_class* ns = (e_s1_class*)i_actor; - if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { + if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_S1_e) { ns->mAction = 20; ns->mMode = 0; @@ -68,7 +68,7 @@ static void* s_s1_sub(void* i_actor, void* i_data) { static void* s_s1drop_sub(void* i_actor, void* i_data) { e_s1_class* ns = (e_s1_class*)i_actor; fopAc_ac_c* actor = (fopAc_ac_c*)i_data; - if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) && + if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_S1_e) && ns->mMode != 2) { ns->current.pos = actor->current.pos; @@ -82,7 +82,7 @@ static void* s_s1drop_sub(void* i_actor, void* i_data) { } static void* s_s1riv_sub(void* i_actor, void* i_data) { - if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { + if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_S1_e) { e_s1_class* ns = (e_s1_class*)i_actor; ns->current.pos = master_ns[0]->home.pos; ns->old = ns->current; @@ -103,7 +103,7 @@ static void* s_s1riv_sub(void* i_actor, void* i_data) { } static void* s_s1fight_sub(void* i_actor, void* i_data) { - if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { + if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_S1_e) { e_s1_class* ns = (e_s1_class*)i_actor; ns->mMode = 20; } @@ -114,7 +114,7 @@ static void* s_s1fight_sub(void* i_actor, void* i_data) { static int entry_no; static void* s_s1entry_sub(void* i_actor, void* i_data) { - if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { + if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_S1_e) { e_s1_class* ns = (e_s1_class*)i_actor; e_warpappear_class* i_this = (e_warpappear_class*)i_data; @@ -138,7 +138,7 @@ static void* s_s1drop2_sub(void* i_actor, void* i_data) { e_s1_class* ns = (e_s1_class*)i_actor; e_warpappear_class* i_this = (e_warpappear_class*)i_data; - if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) && + if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_S1_e) && i_this->target_info_count == ns->mEntryNo) { ns->current.pos = i_this->current.pos; @@ -160,7 +160,7 @@ static void* s_s1Yangset_sub(void* i_actor, void* i_data) { e_s1_class* ns = (e_s1_class*)i_actor; e_warpappear_class* i_this = (e_warpappear_class*)i_data; - if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) && + if ((fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_S1_e) && i_this->target_info_count == ns->mEntryNo) { ns->shape_angle.y = ns->current.angle.y = ew_s1angy; @@ -172,7 +172,7 @@ static void* s_s1Yangset_sub(void* i_actor, void* i_data) { } static void* s_s1start_sub(void* i_actor, void* i_data) { - if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_S1) { + if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_E_S1_e) { e_s1_class* ns = (e_s1_class*)i_actor; fopAc_ac_c* actor = (fopAc_ac_c*)i_data; @@ -666,7 +666,7 @@ static void demo_camera(e_warpappear_class* i_this) { } if (i_this->demo_timer >= 180) { - obj_ihasi_class* ihasi = (obj_ihasi_class*)fopAcM_SearchByName(PROC_OBJ_IHASI); + obj_ihasi_class* ihasi = (obj_ihasi_class*)fopAcM_SearchByName(fpcNm_OBJ_IHASI_e); sp54.set(34800.0f, i_this->field_0x5ec + -300.0f, -26735.0f); ihasi->mParticleKey = @@ -914,18 +914,18 @@ static actor_method_class l_daE_Warpappear_Method = { }; actor_process_profile_definition g_profile_E_WAP = { - fpcLy_CURRENT_e, // mLayerID - 7, // mListID - fpcPi_CURRENT_e, // mListPrio - PROC_E_WAP, // mProcName - &g_fpcLf_Method.base, // sub_method - sizeof(e_warpappear_class), // mSize - 0, // mSizeOther - 0, // mParameters - &g_fopAc_Method.base, // sub_method - 233, // mPriority - &l_daE_Warpappear_Method, // sub_method - 0x00044000, // mStatus - fopAc_ACTOR_e, // mActorType - fopAc_CULLBOX_CUSTOM_e, // cullType + /* Layer ID */ fpcLy_CURRENT_e, + /* List ID */ 7, + /* List Prio */ fpcPi_CURRENT_e, + /* Proc Name */ fpcNm_E_WAP_e, + /* Proc SubMtd */ &g_fpcLf_Method.base, + /* Size */ sizeof(e_warpappear_class), + /* Size Other */ 0, + /* Parameters */ 0, + /* Leaf SubMtd */ &g_fopAc_Method.base, + /* Draw Prio */ fpcDwPi_E_WAP_e, + /* Actor SubMtd */ &l_daE_Warpappear_Method, + /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e, + /* Group */ fopAc_ACTOR_e, + /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, }; |
