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authorHuitzi <73550465+marwernerh@users.noreply.github.com>2026-03-09 21:33:31 -0400
committerGitHub <noreply@github.com>2026-03-09 18:33:31 -0700
commit0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch)
treea39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/actor/d_a_npc_gra.cpp
parent30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff)
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_npc_gra.cpp')
-rw-r--r--src/d/actor/d_a_npc_gra.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/d/actor/d_a_npc_gra.cpp b/src/d/actor/d_a_npc_gra.cpp
index c486572932..9f303d8f3f 100644
--- a/src/d/actor/d_a_npc_gra.cpp
+++ b/src/d/actor/d_a_npc_gra.cpp
@@ -592,7 +592,7 @@ BOOL daNpc_grA_c::setHomeJump() {
static void* s_sub(void* i_actor, void* i_this) {
// a bit ugly, but the debug version can't have any local variables
- if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_TAG_GRA) {
+ if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_TAG_GRA_e) {
if (((daNpc_grA_c*)i_this)->checkTagGraSub((fopAc_ac_c*)i_actor)) {
return i_actor;
}
@@ -613,7 +613,7 @@ bool daNpc_grA_c::checkTagGraSub(fopAc_ac_c* i_this) {
static void* s_sub2(void* i_actor, void* i_this) {
// a bit ugly, but the debug version can't have any local variables
- if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_TAG_GRA) {
+ if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_TAG_GRA_e) {
if (((daNpc_grA_c*)i_this)->checkTagGraSub2((fopAc_ac_c*)i_actor)) {
return i_actor;
}
@@ -634,7 +634,7 @@ bool daNpc_grA_c::checkTagGraSub2(fopAc_ac_c* i_this) {
static void* s_subShop(void* i_actor, void* i_this) {
UNUSED(i_this);
- if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_NPC_GRM) {
+ if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_NPC_GRM_e) {
return i_actor;
}
return NULL;
@@ -642,7 +642,7 @@ static void* s_subShop(void* i_actor, void* i_this) {
static void* s_subGRD(void* i_actor, void* i_this) {
UNUSED(i_this);
- if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_NPC_WRESTLER) {
+ if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_NPC_WRESTLER_e) {
return i_actor;
}
return NULL;
@@ -650,7 +650,7 @@ static void* s_subGRD(void* i_actor, void* i_this) {
static void *s_subOnsenTaru(void* i_actor, void* i_this) {
UNUSED(i_this);
- if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_Obj_OnsenTaru &&
+ if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_Obj_OnsenTaru_e &&
!fpcM_IsCreating(fopAcM_GetID((i_actor))))
{
return i_actor;
@@ -659,14 +659,14 @@ static void *s_subOnsenTaru(void* i_actor, void* i_this) {
}
static void *s_subCarry(void* i_actor, void* i_this) {
- if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_Obj_Carry) {
+ if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_Obj_Carry_e) {
((daNpc_grA_c*)i_this)->addCarryNum();
}
return NULL;
}
static void *s_subCrashed(void* i_actor, void* i_this) {
- if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_TAG_GRA &&
+ if (fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == fpcNm_TAG_GRA_e &&
((daNpc_grA_c*)i_this)->checkTagGraSubCrashed((fopAc_ac_c*)i_actor))
{
return i_actor;
@@ -3631,7 +3631,7 @@ BOOL daNpc_grA_c::waitSpaWater(void*) {
if (field_0xC98.ChkTgHit()) {
daOnsTaru_c* hit = (daOnsTaru_c*)field_0xC98.GetTgHitAc();
if (fopAcM_GetName(hit) == 0x16c) {
- fopAcM_OnStatus(hit, 0x4000);
+ fopAcM_OnStatus(hit, fopAcStts_UNK_0x4000_e);
if (hit->getTempStat()) {
mOrderEvtNo = 7;
} else {
@@ -4107,20 +4107,20 @@ static actor_method_class daNpc_grA_MethodTable = {
};
actor_process_profile_definition g_profile_NPC_GRA = {
- fpcLy_CURRENT_e, // mLayerID
- 7, // mListID
- fpcPi_CURRENT_e, // mListPrio
- PROC_NPC_GRA, // mProcName
- &g_fpcLf_Method.base, // sub_method
- sizeof(daNpc_grA_c), // mSize
- 0, // mSizeOther
- 0, // mParameters
- &g_fopAc_Method.base, // sub_method
- 306, // mPriority
- &daNpc_grA_MethodTable, // sub_method
- 0x00044100, // mStatus
- fopAc_NPC_e, // mActorType
- fopAc_CULLBOX_CUSTOM_e, // cullType
+ /* Layer ID */ fpcLy_CURRENT_e,
+ /* List ID */ 7,
+ /* List Prio */ fpcPi_CURRENT_e,
+ /* Proc Name */ fpcNm_NPC_GRA_e,
+ /* Proc SubMtd */ &g_fpcLf_Method.base,
+ /* Size */ sizeof(daNpc_grA_c),
+ /* Size Other */ 0,
+ /* Parameters */ 0,
+ /* Leaf SubMtd */ &g_fopAc_Method.base,
+ /* Draw Prio */ fpcDwPi_NPC_GRA_e,
+ /* Actor SubMtd */ &daNpc_grA_MethodTable,
+ /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e,
+ /* Group */ fopAc_NPC_e,
+ /* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};
AUDIO_INSTANCES;