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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-11-10 21:25:00 -0500
committerGitHub <noreply@github.com>2025-11-10 18:25:00 -0800
commit23a1c940630435eaa0bbca45fb24156fc0d3db62 (patch)
treec2b05e860562425bd3147046e19bcf8130ad4625 /src/d/actor/d_a_npc_gra.cpp
parenta02f72d8f3a87a2d2ddde062301d3639050e1e35 (diff)
Regalloc/debug/misc fixes (#2794)
* Fix "0" asserts * More debug and regalloc fixes * Fix PTMF syntax for compatibility with other compilers * Fix some fakematches, link more TUs for J/P
Diffstat (limited to 'src/d/actor/d_a_npc_gra.cpp')
-rw-r--r--src/d/actor/d_a_npc_gra.cpp25
1 files changed, 1 insertions, 24 deletions
diff --git a/src/d/actor/d_a_npc_gra.cpp b/src/d/actor/d_a_npc_gra.cpp
index 9291437129..62108da632 100644
--- a/src/d/actor/d_a_npc_gra.cpp
+++ b/src/d/actor/d_a_npc_gra.cpp
@@ -1884,14 +1884,7 @@ enum Event_Cut_Nums {
BOOL daNpc_grA_c::doEvent() {
dEvent_manager_c* manager = NULL;
BOOL ret = FALSE;
-#if VERSION != VERSION_SHIELD_DEBUG
- // TODO: gameInfo fake match to force reuse of pointer
- dComIfG_play_c* play = &g_dComIfG_gameInfo.play;
- if (play->getEvent().runCheck())
-#else
- if (dComIfGp_event_runCheck())
-#endif
- {
+ if (dComIfGp_event_runCheck() != FALSE) {
manager = &dComIfGp_getEventManager();
if (field_0x1691 == 0) {
mOrderNewEvt = 0;
@@ -1936,41 +1929,25 @@ BOOL daNpc_grA_c::doEvent() {
if (eventInfo.checkCommandDemoAccrpt() && mEventIdx != -1 && manager->endCheck(mEventIdx)) {
switch (mOrderEvtNo) {
case 5:
-#if VERSION != VERSION_SHIELD_DEBUG
- play->getEvent().reset();
-#else
dComIfGp_event_reset();
-#endif
mOrderEvtNo = 0;
mEventIdx = -1;
field_0x1693 = field_0x1692 = 0;
fpcM_Search(s_subCarry, this);
break;
case 6:
-#if VERSION != VERSION_SHIELD_DEBUG
- play->getEvent().reset();
-#else
dComIfGp_event_reset();
-#endif
mOrderEvtNo = 0;
mEventIdx = -1;
break;
case 7:
-#if VERSION != VERSION_SHIELD_DEBUG
- play->getEvent().reset();
-#else
dComIfGp_event_reset();
-#endif
mOrderEvtNo = 0;
mEventIdx = -1;
fopAcM_delete(this);
break;
default:
-#if VERSION != VERSION_SHIELD_DEBUG
- play->getEvent().reset();
-#else
dComIfGp_event_reset();
-#endif
mOrderEvtNo = 0;
mEventIdx = -1;
break;