diff options
| author | Max Roncace <me@caseif.net> | 2026-01-13 17:58:15 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-13 14:58:15 -0800 |
| commit | c0e0bbaaf3ff70413498d2ce41f281e8aa41db07 (patch) | |
| tree | b7b24673595d7226d7d135a09802d25f86cf6214 /src/d/actor/d_a_npc_grz.cpp | |
| parent | 235cb9a9ad1b23da2a562c7b3bc5c25f2404299a (diff) | |
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043)
Diffstat (limited to 'src/d/actor/d_a_npc_grz.cpp')
| -rw-r--r-- | src/d/actor/d_a_npc_grz.cpp | 187 |
1 files changed, 107 insertions, 80 deletions
diff --git a/src/d/actor/d_a_npc_grz.cpp b/src/d/actor/d_a_npc_grz.cpp index bc1d19c0d8..a5140c604e 100644 --- a/src/d/actor/d_a_npc_grz.cpp +++ b/src/d/actor/d_a_npc_grz.cpp @@ -241,7 +241,7 @@ enum Event_Cut_Nums { /* 0x7 */ NUM_EVT_CUTS_e = 0x7, }; -static daNpc_Grz_Param_c l_HIO; +static NPC_GRZ_HIO_CLASS l_HIO; static int l_bmdGetParamList[1][2] = { {BMDR_GRZ, GRZ}, @@ -373,6 +373,20 @@ daNpc_Grz_c::cutFunc daNpc_Grz_c::mEvtCutList[7] = { &daNpc_Grz_c::doStoneSmashSkipCut, }; +#if DEBUG +daNpc_Grz_HIO_c::daNpc_Grz_HIO_c() { + m = daNpc_Grz_Param_c::m; +} + +void daNpc_Grz_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) { + // NONMATCHING +} + +void daNpc_Grz_HIO_c::genMessage(JORMContext* ctx) { + // NONMATCHING +} +#endif + daNpc_Grz_c::daNpc_Grz_c() {} daNpc_Grz_c::~daNpc_Grz_c() { @@ -383,6 +397,12 @@ daNpc_Grz_c::~daNpc_Grz_c() { if (heap != NULL) { mAnm_p->stopZelAnime(); } + +#if DEBUG + if (mpHIO != NULL) { + mpHIO->removeHIO(); + } +#endif } daNpc_Grz_HIOParam const daNpc_Grz_Param_c::m = { @@ -468,13 +488,18 @@ cPhs__Step daNpc_Grz_c::create() { fopAcM_SetMtx(this, mAnm_p->getModel()->getBaseTRMtx()); fopAcM_setCullSizeBox(this, -300.0f, -50.0f, -300.0f, 300.0f, 450.0f, 300.0f); - + mSound.init(¤t.pos, &eyePos, 3, 1); - - mAcchCir.SetWall(daNpc_Grz_Param_c::m.common.width, daNpc_Grz_Param_c::m.common.knee_length); + +#if DEBUG + mpHIO = &l_HIO; + mpHIO->entryHIO("族長ゴロン"); +#endif + + mAcchCir.SetWall(mpHIO->m.common.width, mpHIO->m.common.knee_length); mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this)); - mCcStts.Init(daNpc_Grz_Param_c::m.common.weight, 0, this); + mCcStts.Init(mpHIO->m.common.weight, 0, this); resetCol(); mAcch.CrrPos(dComIfG_Bgsp()); mGndChk = mAcch.m_gnd; @@ -591,7 +616,7 @@ int daNpc_Grz_c::Draw() { mBrkAnm.remove(mdlData_p); } - mShadowKey = dComIfGd_setShadow(mShadowKey, 1, model, ¤t.pos, daNpc_Grz_Param_c::m.common.real_shadow_size, + mShadowKey = dComIfGd_setShadow(mShadowKey, 1, model, ¤t.pos, mpHIO->m.common.real_shadow_size, 20.0f, current.pos.y, mGroundH, mGndChk, &tevStr, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex()); drawOtherMdls(); @@ -619,7 +644,7 @@ int daNpc_Grz_c::ctrlJoint(J3DJoint* i_joint, J3DModel* i_model) { case JNT_BACKBONE1: case JNT_NECK: case JNT_HEAD: - setLookatMtx(jntNo, i_jointList, daNpc_Grz_Param_c::m.common.neck_rotation_ratio); + setLookatMtx(jntNo, i_jointList, mpHIO->m.common.neck_rotation_ratio); break; } @@ -695,10 +720,10 @@ void daNpc_Grz_c::setParam() { break; } - scale.set(daNpc_Grz_Param_c::m.common.scale, daNpc_Grz_Param_c::m.common.scale, daNpc_Grz_Param_c::m.common.scale); - mAcchCir.SetWallR(daNpc_Grz_Param_c::m.common.width); - mAcchCir.SetWallH(daNpc_Grz_Param_c::m.common.knee_length); - gravity = daNpc_Grz_Param_c::m.common.gravity; + scale.set(mpHIO->m.common.scale, mpHIO->m.common.scale, mpHIO->m.common.scale); + mAcchCir.SetWallR(mpHIO->m.common.width); + mAcchCir.SetWallH(mpHIO->m.common.knee_length); + gravity = mpHIO->m.common.gravity; } BOOL daNpc_Grz_c::main() { @@ -710,7 +735,7 @@ BOOL daNpc_Grz_c::main() { attention_info.flags = 0; } - if (!daNpc_Grz_Param_c::m.common.debug_mode_ON) { + if (!mpHIO->m.common.debug_mode_ON) { if (!dComIfGp_event_runCheck() || mOrderNewEvt && dComIfGp_getEvent()->isOrderOK()) { if (mOrderEvtNo != EVT_NONE) { eventInfo.setArchiveName(l_resNames[l_evtGetParamList[mOrderEvtNo].arcIdx]); @@ -757,7 +782,7 @@ void daNpc_Grz_c::setAttnPos() { static cXyz eyeOffset(20.0f, 40.0f, 0.0f); cXyz sp80, sp8c, sp98, spa4; - f32 attention_offset = daNpc_Grz_Param_c::m.common.attention_offset; + f32 attention_offset = mpHIO->m.common.attention_offset; f32 fVar2 = 0.0f; f32 fVar3 = 0.0f; @@ -841,8 +866,8 @@ void daNpc_Grz_c::setAttnPos() { } mCyl1.SetC(sp80); - mCyl1.SetH(daNpc_Grz_Param_c::m.common.height + fVar2); - mCyl1.SetR(daNpc_Grz_Param_c::m.common.width + fVar3); + mCyl1.SetH(mpHIO->m.common.height + fVar2); + mCyl1.SetR(mpHIO->m.common.width + fVar3); dComIfG_Ccsp()->Set(&mCyl1); } @@ -909,9 +934,9 @@ void daNpc_Grz_c::setCollisionPunch() { mCyl2.OnTgNoHitMark(); mCyl2.SetC(sp6c); f32 heightOffset = 50.0f; - mCyl2.SetH(daNpc_Grz_Param_c::m.common.height + heightOffset); + mCyl2.SetH(mpHIO->m.common.height + heightOffset); f32 widthOffset = 15.0f; - mCyl2.SetR(daNpc_Grz_Param_c::m.common.width + widthOffset); + mCyl2.SetR(mpHIO->m.common.width + widthOffset); dComIfG_Ccsp()->Set(&mCyl2); } } @@ -1266,9 +1291,9 @@ void daNpc_Grz_c::reset() { if (mType == TYPE_LIEDOWN) { field_0x1a84 = 2; mMsgNo = 208; - mColor.r = daNpc_Grz_Param_c::m.color_r; - mColor.g = daNpc_Grz_Param_c::m.color_g; - mColor.b = daNpc_Grz_Param_c::m.color_b; + mColor.r = mpHIO->m.color_r; + mColor.g = mpHIO->m.color_g; + mColor.b = mpHIO->m.color_b; setExpression(EXPR_LIEDOWN, -1.0f); setMotion(MOT_LIEDOWN, 0.0f, 0); } else { @@ -1312,32 +1337,32 @@ void daNpc_Grz_c::resetCol() { } void daNpc_Grz_c::playExpression() { - daNpcF_anmPlayData dat0a = {ANM_F_TALK_A, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat0b= {ANM_FH_TALK_A, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat0a = {ANM_F_TALK_A, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat0b= {ANM_FH_TALK_A, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat0[2] = {&dat0a, &dat0b}; - daNpcF_anmPlayData dat1a = {ANM_F_WEAK_TALK, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat1b = {ANM_F_WEAK_WAIT, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat1a = {ANM_F_WEAK_TALK, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat1b = {ANM_F_WEAK_WAIT, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat1[2] = {&dat1a, &dat1b}; - daNpcF_anmPlayData dat2a = {ANM_F_SNIFF, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat2b = {ANM_FH_TALK_A, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat2a = {ANM_F_SNIFF, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat2b = {ANM_FH_TALK_A, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat2[2] = {&dat2a, &dat2b}; - daNpcF_anmPlayData dat3a = {ANM_F_LAUGH, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat3b = {ANM_NONE, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat3a = {ANM_F_LAUGH, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat3b = {ANM_NONE, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat3[2] = {&dat3a, &dat3b}; - daNpcF_anmPlayData dat4 = {ANM_FH_TALK_A, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat4 = {ANM_FH_TALK_A, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat4[1] = {&dat4}; - daNpcF_anmPlayData dat5 = {ANM_F_PUNCHING, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat5 = {ANM_F_PUNCHING, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat5[1] = {&dat5}; - daNpcF_anmPlayData dat6a = {ANM_F_PUNCH, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat6b = {ANM_NONE, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat6a = {ANM_F_PUNCH, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat6b = {ANM_NONE, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat6[2] = {&dat6a, &dat6b}; - daNpcF_anmPlayData dat7 = {ANM_LIEDOWN, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat7 = {ANM_LIEDOWN, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat7[1] = {&dat7}; - daNpcF_anmPlayData dat8 = {ANM_GETUP, daNpc_Grz_Param_c::m.common.morf_frame, 1}; + daNpcF_anmPlayData dat8 = {ANM_GETUP, mpHIO->m.common.morf_frame, 1}; daNpcF_anmPlayData* pDat8[1] = {&dat8}; - daNpcF_anmPlayData dat9 = {ANM_F_WEAK_WAIT, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat9 = {ANM_F_WEAK_WAIT, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat9[1] = {&dat9}; - daNpcF_anmPlayData dat10 = {ANM_NONE, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat10 = {ANM_NONE, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat10[1] = {&dat10}; daNpcF_anmPlayData** ppDat[11] = { @@ -1360,37 +1385,37 @@ void daNpc_Grz_c::playExpression() { } void daNpc_Grz_c::playMotion() { - daNpcF_anmPlayData dat0 = {ANM_WAIT_A, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat0 = {ANM_WAIT_A, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat0[1] = {&dat0}; - daNpcF_anmPlayData dat1 = {ANM_WEAK_WAIT, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat1 = {ANM_WEAK_WAIT, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat1[1] = {&dat1}; - daNpcF_anmPlayData dat2a = {ANM_WEAK_TURN, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat2b = {ANM_WEAK_WAIT, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat2a = {ANM_WEAK_TURN, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat2b = {ANM_WEAK_WAIT, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat2[2] = {&dat2a, &dat2b}; - daNpcF_anmPlayData dat3 = {ANM_WAIT_B, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat3 = {ANM_WAIT_B, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat3[1] = {&dat3}; - daNpcF_anmPlayData dat4a = {ANM_SNIFF, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat4b = {ANM_WAIT_B, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat4a = {ANM_SNIFF, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat4b = {ANM_WAIT_B, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat4[2] = {&dat4a, &dat4b}; - daNpcF_anmPlayData dat5a = {ANM_LAUGH, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat5b = {ANM_WAIT_B, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat5a = {ANM_LAUGH, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat5b = {ANM_WAIT_B, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat5[2] = {&dat5a, &dat5b}; - daNpcF_anmPlayData dat6 = {ANM_PUNCHING, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat6 = {ANM_PUNCHING, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat6[1] = {&dat6}; - daNpcF_anmPlayData dat7a = {ANM_PUNCH, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat7b = {ANM_WAIT_A, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat7a = {ANM_PUNCH, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat7b = {ANM_WAIT_A, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat7[2] = {&dat7a, &dat7b}; - daNpcF_anmPlayData dat8a = {ANM_TO_STONE_NORMAL, daNpc_Grz_Param_c::m.common.morf_frame, 1}; + daNpcF_anmPlayData dat8a = {ANM_TO_STONE_NORMAL, mpHIO->m.common.morf_frame, 1}; daNpcF_anmPlayData dat8b = {ANM_ROTATE, 6.0f, 0}; daNpcF_anmPlayData* pDat8[2] = {&dat8a, &dat8b}; - daNpcF_anmPlayData dat9a = {ANM_UNAZUKI, daNpc_Grz_Param_c::m.common.morf_frame, 1}; - daNpcF_anmPlayData dat9b = {ANM_WAIT_A, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat9a = {ANM_UNAZUKI, mpHIO->m.common.morf_frame, 1}; + daNpcF_anmPlayData dat9b = {ANM_WAIT_A, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat9[2] = {&dat9a, &dat9b}; - daNpcF_anmPlayData dat10 = {ANM_WALK_A, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat10 = {ANM_WALK_A, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat10[1] = {&dat10}; - daNpcF_anmPlayData dat11 = {ANM_LIEDOWN_2, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat11 = {ANM_LIEDOWN_2, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat11[1] = {&dat11}; - daNpcF_anmPlayData dat12 = {ANM_GETUP_2, daNpc_Grz_Param_c::m.common.morf_frame, 0}; + daNpcF_anmPlayData dat12 = {ANM_GETUP_2, mpHIO->m.common.morf_frame, 0}; daNpcF_anmPlayData* pDat12[1] = {&dat12}; daNpcF_anmPlayData dat13 = {ANM_STEP, 6.0f, 0}; daNpcF_anmPlayData* pDat13[1] = {&dat13}; @@ -1444,7 +1469,7 @@ BOOL daNpc_Grz_c::setAction(actionFunc action) { BOOL daNpc_Grz_c::selectAction() { mNextAction = NULL; - if (daNpc_Grz_Param_c::m.common.debug_mode_ON) { + if (mpHIO->m.common.debug_mode_ON) { mNextAction = &daNpc_Grz_c::test; } else { switch (mType) { @@ -1476,7 +1501,7 @@ void daNpc_Grz_c::doNormalAction(int param_1) { if (mCutType == 8) { damage_time = 20; } else { - damage_time = daNpc_Grz_Param_c::m.common.damage_time; + damage_time = mpHIO->m.common.damage_time; } setDamage(damage_time, 10, 0); @@ -1619,14 +1644,14 @@ void daNpc_Grz_c::lookat() { daPy_py_c* player = NULL; J3DModel* model = mAnm_p->getModel(); BOOL bVar1 = FALSE; - f32 body_angleX_min = daNpc_Grz_Param_c::m.common.body_angleX_min; - f32 body_angleX_max = daNpc_Grz_Param_c::m.common.body_angleX_max; - f32 body_angleY_min = daNpc_Grz_Param_c::m.common.body_angleY_min; - f32 body_angleY_max = daNpc_Grz_Param_c::m.common.body_angleY_max; - f32 head_angleX_min = daNpc_Grz_Param_c::m.common.head_angleX_min; - f32 head_angleX_max = daNpc_Grz_Param_c::m.common.head_angleX_max; - f32 head_angleY_min = daNpc_Grz_Param_c::m.common.head_angleY_min; - f32 head_angleY_max = daNpc_Grz_Param_c::m.common.head_angleY_max; + f32 body_angleX_min = mpHIO->m.common.body_angleX_min; + f32 body_angleX_max = mpHIO->m.common.body_angleX_max; + f32 body_angleY_min = mpHIO->m.common.body_angleY_min; + f32 body_angleY_max = mpHIO->m.common.body_angleY_max; + f32 head_angleX_min = mpHIO->m.common.head_angleX_min; + f32 head_angleX_max = mpHIO->m.common.head_angleX_max; + f32 head_angleY_min = mpHIO->m.common.head_angleY_min; + f32 head_angleY_max = mpHIO->m.common.head_angleY_max; s16 angle_delta = mCurAngle.y - mOldAngle.y; cXyz lookat_pos[3] = {mLookatPos[0], mLookatPos[1], mLookatPos[2]}; csXyz* lookat_angle[3] = {&mLookatAngle[0], &mLookatAngle[1], &mLookatAngle[2]}; @@ -1744,8 +1769,8 @@ int daNpc_Grz_c::wait(void* param_1) { if (home.angle.y == mCurAngle.y) { fopAc_ac_c* actor_p = getAttnActorP(mActorMngrs[0].getActorP() != NULL, srchAttnActor1, - daNpc_Grz_Param_c::m.common.search_distance, daNpc_Grz_Param_c::m.common.search_height, - daNpc_Grz_Param_c::m.common.search_depth, daNpc_Grz_Param_c::m.common.fov, + mpHIO->m.common.search_distance, mpHIO->m.common.search_height, + mpHIO->m.common.search_depth, mpHIO->m.common.fov, shape_angle.y, 120, TRUE); if (actor_p != NULL) { mActorMngrs[1].entry(actor_p); @@ -1829,7 +1854,7 @@ int daNpc_Grz_c::waitSmash(void* param_1) { home.pos = old.pos; } } else if (!daPy_py_c::checkNowWolf()) { - if ((daPy_getPlayerActorClass()->current.pos - current.pos).absXZ() < daNpc_Grz_Param_c::m.demo_start_distance) { + if ((daPy_getPlayerActorClass()->current.pos - current.pos).absXZ() < mpHIO->m.demo_start_distance) { mOrderEvtNo = EVT_STONE_SMASH; } } @@ -1945,12 +1970,12 @@ int daNpc_Grz_c::test(void* param_1) { mMode = 2; // fallthrough case 2: - if (daNpc_Grz_Param_c::m.common.face_expression != mExpression) { - setExpression(daNpc_Grz_Param_c::m.common.face_expression, daNpc_Grz_Param_c::m.common.morf_frame); + if (mpHIO->m.common.face_expression != mExpression) { + setExpression(mpHIO->m.common.face_expression, mpHIO->m.common.morf_frame); } - setMotion(daNpc_Grz_Param_c::m.common.motion, daNpc_Grz_Param_c::m.common.morf_frame, 0); - setLookMode(daNpc_Grz_Param_c::m.common.look_mode); + setMotion(mpHIO->m.common.motion, mpHIO->m.common.morf_frame, 0); + setLookMode(mpHIO->m.common.look_mode); mOrderEvtNo = EVT_NONE; attention_info.flags = 0; break; @@ -2012,7 +2037,7 @@ int daNpc_Grz_c::doRebirthCut(int i_staffId) { int rv = 0; if (dComIfGp_getEventManager().getIsAddvance(i_staffId)) { - mTimer = daNpc_Grz_Param_c::m.color_time; + mTimer = mpHIO->m.color_time; } if (cLib_calcTimer(&mTimer) == 0) { @@ -2021,9 +2046,9 @@ int daNpc_Grz_c::doRebirthCut(int i_staffId) { mColor.b = 0; rv = 1; } else { - mColor.r = daNpc_Grz_Param_c::m.color_r * ((f32)mTimer / daNpc_Grz_Param_c::m.color_time); - mColor.g = daNpc_Grz_Param_c::m.color_g * ((f32)mTimer / daNpc_Grz_Param_c::m.color_time); - mColor.b = daNpc_Grz_Param_c::m.color_b * ((f32)mTimer / daNpc_Grz_Param_c::m.color_time); + mColor.r = mpHIO->m.color_r * ((f32)mTimer / mpHIO->m.color_time); + mColor.g = mpHIO->m.color_g * ((f32)mTimer / mpHIO->m.color_time); + mColor.b = mpHIO->m.color_b * ((f32)mTimer / mpHIO->m.color_time); } return rv; @@ -2092,10 +2117,12 @@ int daNpc_Grz_c::doTalkStandCut(int i_staffId) { int daNpc_Grz_c::doGoOutCut(int i_staffId) { cXyz sp30(150.0f, 0.0f, 1020.0f); dEvent_manager_c* eventManager = (dEvent_manager_c*)&dComIfGp_getEventManager(); + fopAc_ac_c* actor_p = NULL; int rv = 0; + int* piVar1 = NULL; int prm = -1; int timer = 0; - int* piVar1 = dComIfGp_evmng_getMyIntegerP(i_staffId, "prm"); + piVar1 = dComIfGp_evmng_getMyIntegerP(i_staffId, "prm"); if (piVar1 != NULL) { prm = *piVar1; } @@ -2137,7 +2164,7 @@ int daNpc_Grz_c::doGoOutCut(int i_staffId) { setLookMode(LOOK_NONE); setMotion(MOT_WALK_A, -1.0f, 0); setExpression(EXPR_NONE, -1.0f); - speedF = daNpc_Grz_Param_c::m.walk_speed; + speedF = mpHIO->m.walk_speed; mEventTimer = timer; break; @@ -2156,7 +2183,7 @@ int daNpc_Grz_c::doGoOutCut(int i_staffId) { switch (prm) { case 0: { - fopAc_ac_c* actor_p = mActorMngrs[2].getActorP(); + actor_p = mActorMngrs[2].getActorP(); JUT_ASSERT(3415, NULL != actor_p); @@ -2187,7 +2214,7 @@ int daNpc_Grz_c::doGoOutCut(int i_staffId) { case 20: if (mEventTimer != 0 || eventManager->getIsAddvance(i_staffId)) { if ((current.pos - sp30).abs() > 50.0f) { - speedF = daNpc_Grz_Param_c::m.walk_speed; + speedF = mpHIO->m.walk_speed; cLib_addCalcAngleS2(&mCurAngle.y, cLib_targetAngleY(¤t.pos, &sp30), 4, 0x400); setAngle(mCurAngle.y); } else { @@ -2400,7 +2427,7 @@ int daNpc_Grz_c::doStoneSmashCut(int i_staffId) { f32 playSpeed = mAnm_p->getPlaySpeed(); cLib_addCalc2(&playSpeed, 1.0f, 0.1f, 0.1f); mAnm_p->setPlaySpeed(playSpeed); - speedF = daNpc_Grz_Param_c::m.rotation_movement_speed * playSpeed; + speedF = mpHIO->m.rotation_movement_speed * playSpeed; } rv = 1; |
