diff options
| author | Huitzi <73550465+marwernerh@users.noreply.github.com> | 2026-03-09 21:33:31 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-09 18:33:31 -0700 |
| commit | 0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch) | |
| tree | a39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/actor/d_a_npc_moi.cpp | |
| parent | 30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff) | |
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e
* Add _e suffix to fopAcStts enums
* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h
* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile
* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums
* Fix borked merge
* Rename item number enums and move to d_item_data.h
* Rename process profile name & draw priority enums
* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h
* ACTUALLY (whoops) stage merge
* Correct item mistranslation
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_npc_moi.cpp')
| -rw-r--r-- | src/d/actor/d_a_npc_moi.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/d/actor/d_a_npc_moi.cpp b/src/d/actor/d_a_npc_moi.cpp index 5bd49a1db5..5fe0466f38 100644 --- a/src/d/actor/d_a_npc_moi.cpp +++ b/src/d/actor/d_a_npc_moi.cpp @@ -622,7 +622,7 @@ void daNpc_Moi_c::setParam() { attention_info.distances[fopAc_attn_SPEAK_e] = daNpcT_getDistTableIdx(talk_distance, talk_angle); attention_info.flags = 0; - fopAcM_OffStatus(this, 0x100); + fopAcM_OffStatus(this, fopAcStts_CULL_e); } else { attention_info.distances[fopAc_attn_LOCK_e] = daNpcT_getDistTableIdx(attention_distance, attention_angle); @@ -781,7 +781,7 @@ void daNpc_Moi_c::action() { } } - if (mSph.ChkAtHit() && fopAcM_GetProfName(mSph.GetAtHitAc()) == PROC_ALINK) { + if (mSph.ChkAtHit() && fopAcM_GetProfName(mSph.GetAtHitAc()) == fpcNm_ALINK_e) { /* dSv_event_tmp_flag_c::T_0047 - Ordon Village - Right after wrestling with Bo (Used to connect with conversation after wearing clothes) */ @@ -790,9 +790,9 @@ void daNpc_Moi_c::action() { } void daNpc_Moi_c::beforeMove() { - fopAcM_OffStatus(this, 0x8000000); + fopAcM_OffStatus(this, fopAcStts_UNK_0x8000000_e); if (checkHide()) { - fopAcM_OnStatus(this, 0x8000000); + fopAcM_OnStatus(this, fopAcStts_UNK_0x8000000_e); } if (checkHide() || mNoDraw != 0) { @@ -1059,7 +1059,7 @@ int daNpc_Moi_c::setAction(int (daNpc_Moi_c::*param_0)(void*)) { } BOOL daNpc_Moi_c::chkPlayerGetWoodShield() { - return (u8)(dComIfGs_isItemFirstBit(fpcNm_ITEM_WOOD_SHIELD) ? 1 : 0); + return (u8)(dComIfGs_isItemFirstBit(dItemNo_WOOD_SHIELD_e) ? 1 : 0); } void daNpc_Moi_c::setSSlash(int param_1) { @@ -1146,7 +1146,7 @@ void daNpc_Moi_c::torch() { if (actor == NULL && field_0x166f == 0) { if (field_0x15c0 == 0xFFFFFFFF) { field_0x15c0 = - fopAcM_createChild(PROC_EP, fopAcM_GetID(this), -247, &field_0x1628, + fopAcM_createChild(fpcNm_EP_e, fopAcM_GetID(this), -247, &field_0x1628, fopAcM_GetRoomNo(this), &mCurAngle, NULL, -1, NULL); } if (fopAcM_SearchByID(field_0x15c0, &actor) && actor != NULL) { @@ -1991,20 +1991,20 @@ static actor_method_class daNpc_Moi_MethodTable = { }; actor_process_profile_definition g_profile_NPC_MOI = { - fpcLy_CURRENT_e, // mLayerID - 7, // mListID - fpcPi_CURRENT_e, // mListPrio - PROC_NPC_MOI, // mProcName - &g_fpcLf_Method.base, // sub_method - sizeof(daNpc_Moi_c), // mSize - 0, // mSizeOther - 0, // mParameters - &g_fopAc_Method.base, // sub_method - 355, // mPriority - &daNpc_Moi_MethodTable, // sub_method - 0x00040107, // mStatus - fopAc_NPC_e, // mActorType - fopAc_CULLBOX_CUSTOM_e, // cullType + /* Layer ID */ fpcLy_CURRENT_e, + /* List ID */ 7, + /* List Prio */ fpcPi_CURRENT_e, + /* Proc Name */ fpcNm_NPC_MOI_e, + /* Proc SubMtd */ &g_fpcLf_Method.base, + /* Size */ sizeof(daNpc_Moi_c), + /* Size Other */ 0, + /* Parameters */ 0, + /* Leaf SubMtd */ &g_fopAc_Method.base, + /* Draw Prio */ fpcDwPi_NPC_MOI_e, + /* Actor SubMtd */ &daNpc_Moi_MethodTable, + /* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e | fopAcStts_UNK_0x4_e | fopAcStts_UNK_0x2_e | fopAcStts_UNK_0x1_e, + /* Group */ fopAc_NPC_e, + /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, }; AUDIO_INSTANCES |
