diff options
| author | hev7 <143887945+hev7@users.noreply.github.com> | 2025-09-25 16:20:14 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-25 18:20:14 +0300 |
| commit | 4635fcb666d7c5f256016d733584712a55f1c130 (patch) | |
| tree | 894a754e309ffd8d2e92f4773e602b361d07f965 /src/d/actor/d_a_npc_moi.cpp | |
| parent | 749de8e36dc88390fe3349205aeaa1898b9b0b6e (diff) | |
d_a_npc_lud matching (#2694)
* d_a_npc_lud matching
* Fixes
Diffstat (limited to 'src/d/actor/d_a_npc_moi.cpp')
| -rw-r--r-- | src/d/actor/d_a_npc_moi.cpp | 306 |
1 files changed, 110 insertions, 196 deletions
diff --git a/src/d/actor/d_a_npc_moi.cpp b/src/d/actor/d_a_npc_moi.cpp index c1e2c2c2d6..1b610345d7 100644 --- a/src/d/actor/d_a_npc_moi.cpp +++ b/src/d/actor/d_a_npc_moi.cpp @@ -1,14 +1,14 @@ /** -* @file d_a_npc_moi.cpp + * @file d_a_npc_moi.cpp * */ #include "d/dolzel_rel.h" -#include "d/actor/d_a_npc_moi.h" #include "SSystem/SComponent/c_counter.h" #include "Z2AudioLib/Z2Instances.h" #include "d/actor/d_a_ep.h" +#include "d/actor/d_a_npc_moi.h" #include "d/actor/d_a_npc_uri.h" /* 80A7B17C-80A7B1BC 000020 0040+00 1/1 0/0 0/0 .data l_bmdData */ @@ -98,50 +98,55 @@ static daNpcT_motionAnmData_c l_motionAnmData[35] = { /* 80A7B82C-80A7B98C 0006D0 0160+00 0/1 0/0 0/0 .data l_faceMotionSequenceData */ static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[88] = { - 1, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, 2, -1, 1, 12, 0, 0, -1, 0, 0, -1, 0, 0, - 3, -1, 1, 13, 0, 0, -1, 0, 0, -1, 0, 0, 4, -1, 1, 14, 0, 0, -1, 0, 0, -1, 0, 0, - 5, -1, 1, 9, 0, 0, -1, 0, 0, -1, 0, 0, 6, -1, 1, 10, 0, 0, -1, 0, 0, -1, 0, 0, - 7, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, 18, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 8, -1, 1, 16, 0, 0, -1, 0, 0, -1, 0, 0, 17, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 16, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 15, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 9, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 10, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 14, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 11, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 12, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 13, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 19, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, 0, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, + {1, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {2, -1, 1}, {12, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {3, -1, 1}, {13, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {4, -1, 1}, {14, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {5, -1, 1}, {9, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {6, -1, 1}, + {10, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {7, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {18, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {8, -1, 1}, {16, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {17, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {16, -1, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {15, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {9, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {10, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {14, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {11, -1, 1}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {12, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {13, -1, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {19, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, }; /* 80A7B98C-80A7BC9C 000830 0310+00 0/1 0/0 0/0 .data l_motionSequenceData */ static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[196] = { - 0, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 8, -1, 1, 2, 0, 0, -1, 0, 0, -1, 0, 0, - 1, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 9, -1, 1, 1, 0, 0, -1, 0, 0, -1, 0, 0, - 4, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 10, -1, 1, 1, 0, 0, -1, 0, 0, -1, 0, 0, - 11, -1, 1, 5, 0, 0, -1, 0, 0, -1, 0, 0, 2, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 7, -1, 1, 1, 0, 0, -1, 0, 0, -1, 0, 0, 6, -1, 1, 0, 0, 0, -1, 0, 0, -1, 0, 0, - 22, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 25, -1, 1, 22, 0, 0, -1, 0, 0, -1, 0, 0, - 28, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 27, 0, 1, 29, 0, 0, -1, 0, 0, -1, 0, 0, - 14, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 15, -1, 1, 14, 0, 0, -1, 0, 0, -1, 0, 0, - 23, -1, 1, 22, 0, 0, -1, 0, 0, -1, 0, 0, 16, -1, 1, 14, 0, 0, -1, 0, 0, -1, 0, 0, - 17, -1, 1, 14, 0, 0, -1, 0, 0, -1, 0, 0, 33, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 31, -1, 1, 32, 0, 0, -1, 0, 0, -1, 0, 0, 32, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 29, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 20, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 21, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, 26, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 18, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 25, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, 24, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 13, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, 12, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 3, -1, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 30, -1, 1, -1, 0, 0, -1, 0, 0, -1, 0, 0, - 18, 4, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, + {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {8, -1, 1}, {2, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {1, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {9, -1, 1}, {1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {4, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {10, -1, 1}, + {1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {11, -1, 1}, {5, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {2, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {7, -1, 1}, {1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {6, -1, 1}, {0, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {22, -1, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {25, -1, 1}, {22, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {28, -1, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {27, 0, 1}, {29, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {14, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {15, -1, 1}, {14, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {23, -1, 1}, {22, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {16, -1, 1}, {14, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {17, -1, 1}, {14, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {33, -1, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {31, -1, 1}, {32, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {32, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {29, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {20, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {21, -1, 1}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {26, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {18, -1, 0}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {25, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {24, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, + {-1, 0, 0}, {13, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {12, -1, 0}, {-1, 0, 0}, + {-1, 0, 0}, {-1, 0, 0}, {3, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {30, -1, 1}, + {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {18, 4, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, }; /* 80A7BC9C-80A7BCB0 -00001 0014+00 1/1 0/0 0/0 .data mCutNameList__11daNpc_Moi_c */ -const char* daNpc_Moi_c::mCutNameList[5] = { +char* daNpc_Moi_c::mCutNameList[5] = { "", "DELIVERED_SW", "APPEARANCE_MOI", "CONVERSATION_WITH_URI", "FIND_WOLF", }; @@ -189,116 +194,14 @@ daNpc_Moi_c::~daNpc_Moi_c() { } /* 80A7AEF0-80A7AFAC 000000 00BC+00 19/19 0/0 0/0 .rodata m__17daNpc_Moi_Param_c */ -daNpc_Moi_HIOParam const daNpc_Moi_Param_c::m = { - 200.0f, // field_0x00 - -3.0f, // field_0x04 - 1.0f, // field_0x08 - 400.0f, // field_0x0c - 255.0f, // field_0x10 - 180.0f, // field_0x14 - 35.0f, // field_0x18 - 30.0f, // field_0x1c - 0.0f, // field_0x20 - 0.0f, // field_0x24 - 10.0f, // field_0x28 - -10.0f, // field_0x2c - 30.0f, // field_0x30 - -10.0f, // field_0x34 - 45.0f, // field_0x38 - -45.0f, // field_0x3c - 0.6000000238418579f, // field_0x40 - 12.0f, // field_0x44 - 3, // field_0x48 - 6, // field_0x4a - 5, // field_0x4c - 6, // field_0x4e - 110.0f, // field_0x50 - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x3C, - 0x00, - 0x08, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 4.0f, // field_0x6c - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x00, - 0x43, - 0xAF, - 0x00, - 0x00, - 0x43, - 0x96, - 0x00, - 0x00, - 0xC2, - 0xC8, - 0x00, - 0x00, - 90, // field_0x98 - 200, // field_0x9a - 235, // field_0x9c - 125, // field_0x9e - 0, // field_0xa0 - 0, // field_0xa2 - 1.0f, // field_0xa4 - 0x44, - 0x7A, - 0x00, - 0x00, - 0x43, - 0x96, - 0x00, - 0x00, - 0xC3, - 0x96, - 0x00, - 0x00, - 30.0f, // field_0xb4 - 60.0f, // field_0xb8 +const daNpc_Moi_HIOParam daNpc_Moi_Param_c::m = { + 200.0f, -3.0f, 1.0f, 400.0f, 255.0f, 180.0f, 35.0f, 30.0f, 0.0f, 0.0f, 10.0f, + -10.0f, 30.0f, -10.0f, 45.0f, -45.0f, 0.6f, 12.0f, 3, 6, 5, 6, + 110.0f, 0.0f, 0.0f, 0.0f, 60, 8, 0, 0, 0, 0, 0, + 4.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0x43, 0xAF, 0x00, + 0x00, 0x43, 0x96, 0x00, 0x00, 0xC2, 0xC8, 0x00, 0x00, 90, 200, + 235, 125, 0, 0, 1.0f, 0x44, 0x7A, 0x00, 0x00, 0x43, 0x96, + 0x00, 0x00, 0xC3, 0x96, 0x00, 0x00, 30.0f, 60.0f, }; /* 80A74150-80A74474 0002F0 0324+00 1/1 0/0 0/0 .text create__11daNpc_Moi_cFv */ @@ -331,7 +234,7 @@ int daNpc_Moi_c::create() { reset(); mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this)); - mCcStts.Init(daNpc_Moi_Param_c::m.field_0x10, 0, this); + mCcStts.Init(daNpc_Moi_Param_c::m.common.weight, 0, this); for (int i = 0; i < 4; i++) { mCyl[i].Set(mCcDCyl); mCyl[i].SetStts(&mCcStts); @@ -632,64 +535,67 @@ void daNpc_Moi_c::setParam() { srchActors(); int uVar5 = (fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e); - s16 sVar7 = daNpc_Moi_Param_c::m.field_0x48; - s16 sVar6 = daNpc_Moi_Param_c::m.field_0x4a; - s16 sVar5 = daNpc_Moi_Param_c::m.field_0x4c; - s16 sVar4 = daNpc_Moi_Param_c::m.field_0x4e; + s16 talk_distance = daNpc_Moi_Param_c::m.common.talk_distance; + s16 talk_angle = daNpc_Moi_Param_c::m.common.talk_angle; + s16 attention_distance = daNpc_Moi_Param_c::m.common.attention_distance; + s16 attention_angle = daNpc_Moi_Param_c::m.common.attention_angle; if (mType == TYPE_2) { if (field_0x166d) { - sVar7 = 1; - sVar6 = 6; - sVar5 = 1; - sVar4 = 6; + talk_distance = 1; + talk_angle = 6; + attention_distance = 1; + attention_angle = 6; uVar5 = fopAc_AttnFlag_UNK_0x800000 | fopAc_AttnFlag_SPEAK_e; } else { - sVar7 = 6; - sVar6 = 6; - sVar5 = 19; - sVar4 = 6; + talk_distance = 6; + talk_angle = 6; + attention_distance = 19; + attention_angle = 6; uVar5 = fopAc_AttnFlag_LOCK_e; } } else if (mType == TYPE_1) { - sVar7 = 5; - sVar5 = 7; + talk_distance = 5; + attention_distance = 7; } if (daPy_getPlayerActorClass()->checkHorseRide()) { - if (sVar7 < 7) { - sVar7 = 7; + if (talk_distance < 7) { + talk_distance = 7; } - if (sVar5 < 9) { - sVar5 = 9; + if (attention_distance < 9) { + attention_distance = 9; } } if (mType == TYPE_2) { attention_info.distances[fopAc_attn_LOCK_e] = 0x35; attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e]; - attention_info.distances[fopAc_attn_SPEAK_e] = daNpcT_getDistTableIdx(sVar7, sVar6); + attention_info.distances[fopAc_attn_SPEAK_e] = + daNpcT_getDistTableIdx(talk_distance, talk_angle); attention_info.flags = 0; fopAcM_OffStatus(this, 0x100); } else { - attention_info.distances[fopAc_attn_LOCK_e] = daNpcT_getDistTableIdx(sVar5, sVar4); + attention_info.distances[fopAc_attn_LOCK_e] = + daNpcT_getDistTableIdx(attention_distance, attention_angle); attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e]; - attention_info.distances[fopAc_attn_SPEAK_e] = daNpcT_getDistTableIdx(sVar7, sVar6); + attention_info.distances[fopAc_attn_SPEAK_e] = + daNpcT_getDistTableIdx(talk_distance, talk_angle); attention_info.flags = uVar5; } - scale.set(daNpc_Moi_Param_c::m.field_0x08, daNpc_Moi_Param_c::m.field_0x08, - daNpc_Moi_Param_c::m.field_0x08); - mCcStts.SetWeight(daNpc_Moi_Param_c::m.field_0x10); - mCylH = daNpc_Moi_Param_c::m.field_0x14; - mWallR = daNpc_Moi_Param_c::m.field_0x1c; - mAttnFovY = daNpc_Moi_Param_c::m.field_0x50; + scale.set(daNpc_Moi_Param_c::m.common.scale, daNpc_Moi_Param_c::m.common.scale, + daNpc_Moi_Param_c::m.common.scale); + mCcStts.SetWeight(daNpc_Moi_Param_c::m.common.weight); + mCylH = daNpc_Moi_Param_c::m.common.height; + mWallR = daNpc_Moi_Param_c::m.common.width; + mAttnFovY = daNpc_Moi_Param_c::m.common.fov; if (mType == TYPE_2) { mAttnFovY = 135.0f; } mAcchCir.SetWallR(mWallR); - mAcchCir.SetWallH(daNpc_Moi_Param_c::m.field_0x18); - mRealShadowSize = daNpc_Moi_Param_c::m.field_0x0c; + mAcchCir.SetWallH(daNpc_Moi_Param_c::m.common.knee_length); + mRealShadowSize = daNpc_Moi_Param_c::m.common.real_shadow_size; if (mType == TYPE_1) { mRealShadowSize = 600.0f; } else if (mType == TYPE_2) { @@ -698,9 +604,9 @@ void daNpc_Moi_c::setParam() { mRealShadowSize = 800.0f; } } - gravity = daNpc_Moi_Param_c::m.field_0x04; - mExpressionMorfFrame = daNpc_Moi_Param_c::m.field_0x6c; - mMorfFrames = daNpc_Moi_Param_c::m.field_0x44; + gravity = daNpc_Moi_Param_c::m.common.gravity; + mExpressionMorfFrame = daNpc_Moi_Param_c::m.common.expression_morf_frame; + mMorfFrames = daNpc_Moi_Param_c::m.common.morf_frame; if (mType == TYPE_3) { mAcch.SetGrndNone(); mAcch.SetWallNone(); @@ -730,7 +636,7 @@ BOOL daNpc_Moi_c::checkChangeEvt() { /* 80A75514-80A755C8 0016B4 00B4+00 2/0 0/0 0/0 .text setAfterTalkMotion__11daNpc_Moi_cFv */ void daNpc_Moi_c::setAfterTalkMotion() { - int iVar2 = 21; + int iVar2 = MOT_UNK_21; switch (mFaceMotionSeqMngr.getNo()) { case MOT_UNK_1: iVar2 = MOT_UNK_18; @@ -836,8 +742,9 @@ void daNpc_Moi_c::action() { } if (mSph.ChkAtHit() && fopAcM_GetProfName(mSph.GetAtHitAc()) == PROC_ALINK) { - /* dSv_event_tmp_flag_c::T_0047 - Ordon Village - Right after wrestling with Bo - (Used to connect with conversation after wearing clothes) */ + /* dSv_event_tmp_flag_c::T_0047 - Ordon Village - Right after wrestling with Bo + (Used to connect with conversation after wearing clothes) + */ daNpcF_onTmpBit(0x47); } } @@ -868,13 +775,15 @@ void daNpc_Moi_c::setAttnPos() { if (mType == 3) { mJntAnm.setParam(this, mpMorf[0]->getModel(), &acStack_3c, getBackboneJointNo(), getNeckJointNo(), getHeadJointNo(), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, l_HIO.m.field_0x40, dVar6, NULL); + 0.0f, 0.0f, l_HIO.m.common.neck_rotation_ratio, dVar6, NULL); } else { mJntAnm.setParam(this, mpMorf[0]->getModel(), &acStack_3c, getBackboneJointNo(), - getNeckJointNo(), getHeadJointNo(), l_HIO.m.field_0x24, l_HIO.m.field_0x20, - l_HIO.m.field_0x2c, l_HIO.m.field_0x28, l_HIO.m.field_0x34, - l_HIO.m.field_0x30, l_HIO.m.field_0x3c, l_HIO.m.field_0x38, - l_HIO.m.field_0x40, dVar6, NULL); + getNeckJointNo(), getHeadJointNo(), l_HIO.m.common.body_angleX_min, + l_HIO.m.common.body_angleX_max, l_HIO.m.common.body_angleY_min, + l_HIO.m.common.body_angleY_max, l_HIO.m.common.head_angleX_min, + l_HIO.m.common.head_angleX_max, l_HIO.m.common.head_angleY_min, + l_HIO.m.common.head_angleY_max, l_HIO.m.common.neck_rotation_ratio, dVar6, + NULL); } mJntAnm.calcJntRad(0.2f, 1.0f, dVar6); @@ -886,7 +795,7 @@ void daNpc_Moi_c::setAttnPos() { mJntAnm.setEyeAngleY(eyePos, mCurAngle.y + field_0xd8a.y, 1, 1.0f, 0); acStack_3c.set(0.0f, 0.0f, 0.0f); - acStack_3c.y = l_HIO.m.field_0x00; + acStack_3c.y = l_HIO.m.common.attention_offset; if (mType == TYPE_3) { acStack_3c.set(0.0f, 140.0f, -60.0f); @@ -1135,7 +1044,8 @@ BOOL daNpc_Moi_c::chkPlayerGetWoodShield() { /* 80A766DC-80A76888 00287C 01AC+00 2/2 0/0 0/0 .text setSSlash__11daNpc_Moi_cFi */ void daNpc_Moi_c::setSSlash(int param_1) { mMotionSeqMngr.setNo(MOT_UNK_43, 0.0f, 1, 0); - /* dSv_event_tmp_flag_c::GUARD_URI - Ordon Village - Rusl is guarding Uli, Ordon village night */ + /* dSv_event_tmp_flag_c::GUARD_URI - Ordon Village - Rusl is guarding Uli, Ordon village night + */ if (dComIfGs_isTmpBit(0x1308)) { mSound.startCreatureVoice(JAISoundID(Z2SE_MOI_V_GUARD_SWING), -1); } else { @@ -1153,7 +1063,7 @@ void daNpc_Moi_c::setSSlash(int param_1) { field_0x1658 = 0; field_0x166b = 1; field_0x166c = 1; - /* dSv_event_tmp_flag_c::T_0047 - Ordon Village - Right after wrestling with Bo + /* dSv_event_tmp_flag_c::T_0047 - Ordon Village - Right after wrestling with Bo (Used to connect with conversation after wearing clothes) */ daNpcT_onTmpBit(0x47); } @@ -1312,7 +1222,8 @@ int daNpc_Moi_c::injuryTurn(cXyz param_1) { /* 80A76F3C-80A770FC 0030DC 01C0+00 1/1 0/0 0/0 .text injuryWalk__11daNpc_Moi_cFv */ int daNpc_Moi_c::injuryWalk() { - /* dSv_event_tmp_flag_c::GUARD_URI - Ordon Village - Rusl is guarding Uli, Ordon village night */ + /* dSv_event_tmp_flag_c::GUARD_URI - Ordon Village - Rusl is guarding Uli, Ordon village night + */ dComIfGs_offTmpBit(0x1308); cXyz cStack_40; @@ -1398,7 +1309,8 @@ int daNpc_Moi_c::poise() { field_0x1648 = cLib_getRndValue(iVar13 * 0.5f, iVar13 * 1.5f); } else if (!cLib_calcTimer(&field_0x1648)) { mMotionSeqMngr.setNo(MOT_UNK_43, 0.0f, 1, 0); - /* dSv_event_tmp_flag_c::GUARD_URI - Ordon Village - Rusl is guarding Uli, Ordon village night */ + /* dSv_event_tmp_flag_c::GUARD_URI - Ordon Village - Rusl is guarding + * Uli, Ordon village night */ if (dComIfGs_isTmpBit(0x1308)) { mSound.startCreatureVoice(JAISoundID(Z2SE_MOI_V_GUARD_SWING), -1); } else { @@ -1926,7 +1838,9 @@ int daNpc_Moi_c::walkOnEggshell(void* param_1) { if (field_0x1658) { field_0x1658 = injuryCheck(); if (field_0x1658) { - if (daPy_getPlayerActorClass()->eventInfo.chkCondition(dEvtCnd_CANTALK_e) != 0) { + if (daPy_getPlayerActorClass()->eventInfo.chkCondition(dEvtCnd_CANTALK_e) != + 0) + { f32 fVar = daPy_getPlayerActorClass()->attention_info.position.absXZ( attention_info.position); } |
