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authorHuitzi <73550465+marwernerh@users.noreply.github.com>2026-03-09 21:33:31 -0400
committerGitHub <noreply@github.com>2026-03-09 18:33:31 -0700
commit0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch)
treea39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/actor/d_a_npc_tkj2.cpp
parent30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff)
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_npc_tkj2.cpp')
-rw-r--r--src/d/actor/d_a_npc_tkj2.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/d/actor/d_a_npc_tkj2.cpp b/src/d/actor/d_a_npc_tkj2.cpp
index d364c06cc1..de47bdd01a 100644
--- a/src/d/actor/d_a_npc_tkj2.cpp
+++ b/src/d/actor/d_a_npc_tkj2.cpp
@@ -1,6 +1,6 @@
/**
* @file d_a_npc_tkj2.cpp
- *
+ *
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
@@ -207,7 +207,7 @@ static void CheckRoof(npc_tkj2_class* i_this) {
for (int i = 0; i < 4; i++) {
cLib_offsetPos(&end, &a_this->current.pos, a_this->shape_angle.y + i * 0x4000, &spc8);
lin_chk.Set(&a_this->current.pos, &end, NULL);
-
+
if (dComIfG_Bgsp().LineCross(&lin_chk)) {
cM3dGPla plane;
dComIfG_Bgsp().GetTriPla(lin_chk, &plane);
@@ -361,7 +361,7 @@ static void npc_tkj2_normal(npc_tkj2_class* i_this) {
case 10:
fVar1 = 5.0f;
sp50.set(0.0f, 100.0f, 100.0f);
-
+
if (GndCheck(i_this, sp50)) {
i_this->field_0x60a = 1;
i_this->field_0x610[0] = 0;
@@ -488,7 +488,7 @@ static s8 npc_tkj2_carry(npc_tkj2_class* i_this) {
a_this->home.pos = return_pos_get(i_this);
}
-
+
if (fopAcM_checkCarryNow(a_this)) {
if (daPy_getLinkPlayerActorClass()->checkAutoJump()) {
if (strcmp(dComIfGp_getStartStageName(), "D_MN07") == 0 && fopAcM_GetRoomNo(a_this) == 1) {
@@ -496,7 +496,7 @@ static s8 npc_tkj2_carry(npc_tkj2_class* i_this) {
}
}
}
-
+
return rv;
}
@@ -513,7 +513,7 @@ static void npc_tkj2_fly(npc_tkj2_class* i_this) {
fVar1 = 1.0f;
i_this->field_0x5b8 = a_this->home.pos;
break;
-
+
case 1:
fVar1 = 0.3f;
break;
@@ -567,7 +567,7 @@ static void npc_tkj2_drop(npc_tkj2_class* i_this) {
i_this->field_0x60a = 0;
a_this->home.pos = a_this->current.pos;
}
-
+
cLib_addCalc2(&a_this->speedF, 20.0f, 0.5f, 10.0f);
}
static void npc_tkj2_return(npc_tkj2_class* i_this) {
@@ -644,7 +644,7 @@ static void npc_tkj2_return(npc_tkj2_class* i_this) {
static void ObjHit(npc_tkj2_class* i_this) {
fopAc_ac_c* a_this = &i_this->actor;
-
+
i_this->field_0x620--;
if (i_this->field_0x620 <= 0) {
i_this->field_0x620 = 0;
@@ -777,7 +777,7 @@ static void action(npc_tkj2_class* i_this) {
i_this->field_0xa8c = 1;
}
- if (fopAcM_CheckStatus(a_this, fopAcM_STATUS_HOOK_CARRY_NOW)) {
+ if (fopAcM_CheckStatus(a_this, fopAcStts_HOOK_CARRY_NOW_e)) {
i_this->field_0x5ea = 1;
} else if (i_this->field_0x5ea != 0) {
i_this->field_0x5ea = 0;
@@ -840,7 +840,7 @@ static void action(npc_tkj2_class* i_this) {
if (!fopAcM_checkCarryNow(a_this)) {
cXyz* ccMoveP = i_this->mStts.GetCCMoveP();
-
+
if (ccMoveP != NULL) {
a_this->current.pos.x += ccMoveP->x;
a_this->current.pos.y += ccMoveP->y;
@@ -881,7 +881,7 @@ static void action(npc_tkj2_class* i_this) {
if (sVar7 < 0x4000 && sVar7 > -0x4000) {
sVar3 = cM_atan2s(sp38.x, sp38.z) - a_this->shape_angle.y;
sVar4 = (s16)cM_atan2s(sp38.y, JMAFastSqrt(sp38.x * sp38.x + sp38.z * sp38.z));
-
+
if (sVar3 > sVar6) {
sVar3 = sVar6;
} else if (sVar3 < -sVar6) {
@@ -986,7 +986,7 @@ static int daNpc_Tkj2_Execute(npc_tkj2_class* i_this) {
mDoMtx_stack_c::ZXYrotM(a_this->shape_angle);
mDoMtx_stack_c::scaleM(l_HIO.basic_size, l_HIO.basic_size, l_HIO.basic_size);
-
+
J3DModel* model = i_this->mpModelMorf->getModel();
model->setBaseTRMtx(mDoMtx_stack_c::get());
i_this->mpModelMorf->play(0, dComIfGp_getReverb(fopAcM_GetRoomNo(a_this)));
@@ -1158,18 +1158,18 @@ static actor_method_class l_daNpc_Tkj2_Method = {
};
actor_process_profile_definition g_profile_NPC_TKJ2 = {
- fpcLy_CURRENT_e, // mLayerID
- 7, // mListID
- fpcPi_CURRENT_e, // mListPrio
- PROC_NPC_TKJ2, // mProcName
- &g_fpcLf_Method.base, // sub_method
- sizeof(npc_tkj2_class), // mSize
- 0, // mSizeOther
- 0, // mParameters
- &g_fopAc_Method.base, // sub_method
- 696, // mPriority
- &l_daNpc_Tkj2_Method, // sub_method
- 0x000C4000, // mStatus
- fopAc_ACTOR_e, // mActorType
- fopAc_CULLBOX_0_e, // cullType
+ /* Layer ID */ fpcLy_CURRENT_e,
+ /* List ID */ 7,
+ /* List Prio */ fpcPi_CURRENT_e,
+ /* Proc Name */ fpcNm_NPC_TKJ2_e,
+ /* Proc SubMtd */ &g_fpcLf_Method.base,
+ /* Size */ sizeof(npc_tkj2_class),
+ /* Size Other */ 0,
+ /* Parameters */ 0,
+ /* Leaf SubMtd */ &g_fopAc_Method.base,
+ /* Draw Prio */ fpcDwPi_NPC_TKJ2_e,
+ /* Actor SubMtd */ &l_daNpc_Tkj2_Method,
+ /* Status */ fopAcStts_UNK_0x80000_e | fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
+ /* Group */ fopAc_ACTOR_e,
+ /* Cull Type */ fopAc_CULLBOX_0_e,
};