diff options
| author | Huitzi <73550465+marwernerh@users.noreply.github.com> | 2026-03-09 21:33:31 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-09 18:33:31 -0700 |
| commit | 0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch) | |
| tree | a39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/actor/d_a_npc_tkj2.cpp | |
| parent | 30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff) | |
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e
* Add _e suffix to fopAcStts enums
* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h
* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile
* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums
* Fix borked merge
* Rename item number enums and move to d_item_data.h
* Rename process profile name & draw priority enums
* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h
* ACTUALLY (whoops) stage merge
* Correct item mistranslation
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_npc_tkj2.cpp')
| -rw-r--r-- | src/d/actor/d_a_npc_tkj2.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/d/actor/d_a_npc_tkj2.cpp b/src/d/actor/d_a_npc_tkj2.cpp index d364c06cc1..de47bdd01a 100644 --- a/src/d/actor/d_a_npc_tkj2.cpp +++ b/src/d/actor/d_a_npc_tkj2.cpp @@ -1,6 +1,6 @@ /** * @file d_a_npc_tkj2.cpp - * + * */ #include "d/dolzel_rel.h" // IWYU pragma: keep @@ -207,7 +207,7 @@ static void CheckRoof(npc_tkj2_class* i_this) { for (int i = 0; i < 4; i++) { cLib_offsetPos(&end, &a_this->current.pos, a_this->shape_angle.y + i * 0x4000, &spc8); lin_chk.Set(&a_this->current.pos, &end, NULL); - + if (dComIfG_Bgsp().LineCross(&lin_chk)) { cM3dGPla plane; dComIfG_Bgsp().GetTriPla(lin_chk, &plane); @@ -361,7 +361,7 @@ static void npc_tkj2_normal(npc_tkj2_class* i_this) { case 10: fVar1 = 5.0f; sp50.set(0.0f, 100.0f, 100.0f); - + if (GndCheck(i_this, sp50)) { i_this->field_0x60a = 1; i_this->field_0x610[0] = 0; @@ -488,7 +488,7 @@ static s8 npc_tkj2_carry(npc_tkj2_class* i_this) { a_this->home.pos = return_pos_get(i_this); } - + if (fopAcM_checkCarryNow(a_this)) { if (daPy_getLinkPlayerActorClass()->checkAutoJump()) { if (strcmp(dComIfGp_getStartStageName(), "D_MN07") == 0 && fopAcM_GetRoomNo(a_this) == 1) { @@ -496,7 +496,7 @@ static s8 npc_tkj2_carry(npc_tkj2_class* i_this) { } } } - + return rv; } @@ -513,7 +513,7 @@ static void npc_tkj2_fly(npc_tkj2_class* i_this) { fVar1 = 1.0f; i_this->field_0x5b8 = a_this->home.pos; break; - + case 1: fVar1 = 0.3f; break; @@ -567,7 +567,7 @@ static void npc_tkj2_drop(npc_tkj2_class* i_this) { i_this->field_0x60a = 0; a_this->home.pos = a_this->current.pos; } - + cLib_addCalc2(&a_this->speedF, 20.0f, 0.5f, 10.0f); } static void npc_tkj2_return(npc_tkj2_class* i_this) { @@ -644,7 +644,7 @@ static void npc_tkj2_return(npc_tkj2_class* i_this) { static void ObjHit(npc_tkj2_class* i_this) { fopAc_ac_c* a_this = &i_this->actor; - + i_this->field_0x620--; if (i_this->field_0x620 <= 0) { i_this->field_0x620 = 0; @@ -777,7 +777,7 @@ static void action(npc_tkj2_class* i_this) { i_this->field_0xa8c = 1; } - if (fopAcM_CheckStatus(a_this, fopAcM_STATUS_HOOK_CARRY_NOW)) { + if (fopAcM_CheckStatus(a_this, fopAcStts_HOOK_CARRY_NOW_e)) { i_this->field_0x5ea = 1; } else if (i_this->field_0x5ea != 0) { i_this->field_0x5ea = 0; @@ -840,7 +840,7 @@ static void action(npc_tkj2_class* i_this) { if (!fopAcM_checkCarryNow(a_this)) { cXyz* ccMoveP = i_this->mStts.GetCCMoveP(); - + if (ccMoveP != NULL) { a_this->current.pos.x += ccMoveP->x; a_this->current.pos.y += ccMoveP->y; @@ -881,7 +881,7 @@ static void action(npc_tkj2_class* i_this) { if (sVar7 < 0x4000 && sVar7 > -0x4000) { sVar3 = cM_atan2s(sp38.x, sp38.z) - a_this->shape_angle.y; sVar4 = (s16)cM_atan2s(sp38.y, JMAFastSqrt(sp38.x * sp38.x + sp38.z * sp38.z)); - + if (sVar3 > sVar6) { sVar3 = sVar6; } else if (sVar3 < -sVar6) { @@ -986,7 +986,7 @@ static int daNpc_Tkj2_Execute(npc_tkj2_class* i_this) { mDoMtx_stack_c::ZXYrotM(a_this->shape_angle); mDoMtx_stack_c::scaleM(l_HIO.basic_size, l_HIO.basic_size, l_HIO.basic_size); - + J3DModel* model = i_this->mpModelMorf->getModel(); model->setBaseTRMtx(mDoMtx_stack_c::get()); i_this->mpModelMorf->play(0, dComIfGp_getReverb(fopAcM_GetRoomNo(a_this))); @@ -1158,18 +1158,18 @@ static actor_method_class l_daNpc_Tkj2_Method = { }; actor_process_profile_definition g_profile_NPC_TKJ2 = { - fpcLy_CURRENT_e, // mLayerID - 7, // mListID - fpcPi_CURRENT_e, // mListPrio - PROC_NPC_TKJ2, // mProcName - &g_fpcLf_Method.base, // sub_method - sizeof(npc_tkj2_class), // mSize - 0, // mSizeOther - 0, // mParameters - &g_fopAc_Method.base, // sub_method - 696, // mPriority - &l_daNpc_Tkj2_Method, // sub_method - 0x000C4000, // mStatus - fopAc_ACTOR_e, // mActorType - fopAc_CULLBOX_0_e, // cullType + /* Layer ID */ fpcLy_CURRENT_e, + /* List ID */ 7, + /* List Prio */ fpcPi_CURRENT_e, + /* Proc Name */ fpcNm_NPC_TKJ2_e, + /* Proc SubMtd */ &g_fpcLf_Method.base, + /* Size */ sizeof(npc_tkj2_class), + /* Size Other */ 0, + /* Parameters */ 0, + /* Leaf SubMtd */ &g_fopAc_Method.base, + /* Draw Prio */ fpcDwPi_NPC_TKJ2_e, + /* Actor SubMtd */ &l_daNpc_Tkj2_Method, + /* Status */ fopAcStts_UNK_0x80000_e | fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e, + /* Group */ fopAc_ACTOR_e, + /* Cull Type */ fopAc_CULLBOX_0_e, }; |
