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| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-09-28 16:11:07 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-28 13:11:07 -0700 |
| commit | 9eea9289b1c4316d5856d1cb9602ee463d7de989 (patch) | |
| tree | dde3385855941d12a306de3ca8fb316338be288b /src/d/actor/d_a_obj_bhashi.cpp | |
| parent | c9a710a939c7bccee7eb16e90ed70c9d3f6c78ad (diff) | |
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
Diffstat (limited to 'src/d/actor/d_a_obj_bhashi.cpp')
| -rw-r--r-- | src/d/actor/d_a_obj_bhashi.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/d/actor/d_a_obj_bhashi.cpp b/src/d/actor/d_a_obj_bhashi.cpp index dbf37aae61..3c1c904585 100644 --- a/src/d/actor/d_a_obj_bhashi.cpp +++ b/src/d/actor/d_a_obj_bhashi.cpp @@ -3,7 +3,7 @@ * */ -#include "d/dolzel_rel.h" +#include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_bhashi.h" #include "d/actor/d_a_player.h" @@ -373,10 +373,10 @@ static char* l_arcName = "B_Hashi"; /* 80578330-8057842C 001950 00FC+00 1/0 0/0 0/0 .text CreateHeap__13daObjBHASHI_cFv */ int daObjBHASHI_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "Lv9_R07_pillar.bmd"); - JUT_ASSERT(98, modelData != 0); + JUT_ASSERT(98, modelData != NULL); J3DModelData* modelData2 = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "Lv9_R07_pillar_hahen.bmd"); - JUT_ASSERT(102, modelData2 != 0); + JUT_ASSERT(102, modelData2 != NULL); for (int i = 0; i < 60; i++) { mpHahenMdls[i] = mDoExt_J3DModel__create(modelData2, J3DMdlFlag_UseSharedDL, BMD_DEFAULT_DIFF_FLAGS); @@ -426,7 +426,7 @@ int daObjBHASHI_c::create() { fopAcM_setCullSizeBox(this, -500.0f, 0.0f, -500.0f, 500.0f, 3000.0f, 500.0f); J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "Lv9_R07_pillar_hahen.bmd"); - JUT_ASSERT(1219, modelData != 0); + JUT_ASSERT(1219, modelData != NULL); if (dComIfGp_addSimpleModel(modelData, fopAcM_GetRoomNo(this), 0) == -1) { // "Fire Demon Room Pillar Fragment: simple model entry failed." |
