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authorMax Roncace <me@caseif.net>2025-08-24 02:52:08 -0400
committerGitHub <noreply@github.com>2025-08-24 09:52:08 +0300
commit513816ce5c055be898b80dfa3b7048bcaca876a7 (patch)
tree85ac5e0383eb1ef1e4442c95f7c63c2c146098ae /src/d/actor/d_a_obj_bmWindow.cpp
parent8a30030dc73931727bd3d6327c1a37255a295f3f (diff)
Add a precompiled header for RELs (#2597)
Diffstat (limited to 'src/d/actor/d_a_obj_bmWindow.cpp')
-rw-r--r--src/d/actor/d_a_obj_bmWindow.cpp20
1 files changed, 2 insertions, 18 deletions
diff --git a/src/d/actor/d_a_obj_bmWindow.cpp b/src/d/actor/d_a_obj_bmWindow.cpp
index edfc3c428c..7f2bece799 100644
--- a/src/d/actor/d_a_obj_bmWindow.cpp
+++ b/src/d/actor/d_a_obj_bmWindow.cpp
@@ -2,30 +2,14 @@
// Bm Window
//
+#include "d/dolzel_rel.h"
+
#include "d/actor/d_a_obj_bmWindow.h"
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_player.h"
#include "d/d_bg_w.h"
#include "SSystem/SComponent/c_math.h"
-/* 80BB980C-80BB9818 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
-static u8 cNullVec__6Z2Calc[12] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-/* 80BB9818-80BB982C 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
-#pragma push
-#pragma force_active on
-static u32 lit_1787[1 + 4 /* padding */] = {
- 0x02000201,
- /* padding */
- 0x40080000,
- 0x00000000,
- 0x3FE00000,
- 0x00000000,
-};
-#pragma pop
-
/* 80BB820C-80BB82AC 0000EC 00A0+00 1/1 0/0 0/0 .text __ct__16daBmWindow_HIO_cFv */
daBmWindow_HIO_c::daBmWindow_HIO_c() {
field_0x04 = 10;