diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-09-28 16:11:07 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-28 13:11:07 -0700 |
| commit | 9eea9289b1c4316d5856d1cb9602ee463d7de989 (patch) | |
| tree | dde3385855941d12a306de3ca8fb316338be288b /src/d/actor/d_a_obj_kshutter.cpp | |
| parent | c9a710a939c7bccee7eb16e90ed70c9d3f6c78ad (diff) | |
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
Diffstat (limited to 'src/d/actor/d_a_obj_kshutter.cpp')
| -rw-r--r-- | src/d/actor/d_a_obj_kshutter.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/d/actor/d_a_obj_kshutter.cpp b/src/d/actor/d_a_obj_kshutter.cpp index 2f532c757f..642209711a 100644 --- a/src/d/actor/d_a_obj_kshutter.cpp +++ b/src/d/actor/d_a_obj_kshutter.cpp @@ -3,7 +3,7 @@ * */ -#include "d/dolzel_rel.h" +#include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_kshutter.h" #include "d/actor/d_a_player.h" @@ -258,7 +258,7 @@ static char* l_anmArcName[5] = { int daObjKshtr_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName[mType], l_bmd[mType]); - JUT_ASSERT(429, modelData != 0); + JUT_ASSERT(429, modelData != NULL); mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (mpModel == NULL) { @@ -275,7 +275,7 @@ int daObjKshtr_c::CreateHeap() { J3DAnmTransform* anm = (J3DAnmTransform*)dComIfG_getObjectRes(l_anmArcName[mType], l_anmName[index]); - JUT_ASSERT(446, anm != 0); + JUT_ASSERT(446, anm != NULL); mpBckAnm = new mDoExt_bckAnm(); if (mpBckAnm == NULL || mpBckAnm->init(anm, 1, 0, 1.0f, 0, -1, false) == 0) { @@ -872,11 +872,11 @@ void daObjKshtr_c::anmInit() { J3DAnmTransform* anm = (J3DAnmTransform*)dComIfG_getObjectRes(l_anmArcName[mType], l_anmName[isWolf + mType * 2]); - JUT_ASSERT(1278, anm != 0); + JUT_ASSERT(1278, anm != NULL); #ifdef DEBUG if (!mpBckAnm->init(anm, 1, 0, 1.0f, 0, -1, true)) { - JUT_ASSERT(1281, 0); + JUT_ASSERT(1281, FALSE); mpBckAnm->setPlaySpeed(1.0f); } |
