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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-09-28 16:11:07 -0400
committerGitHub <noreply@github.com>2025-09-28 13:11:07 -0700
commit9eea9289b1c4316d5856d1cb9602ee463d7de989 (patch)
treedde3385855941d12a306de3ca8fb316338be288b /src/d/actor/d_a_obj_tombo.cpp
parentc9a710a939c7bccee7eb16e90ed70c9d3f6c78ad (diff)
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
Diffstat (limited to 'src/d/actor/d_a_obj_tombo.cpp')
-rw-r--r--src/d/actor/d_a_obj_tombo.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/d/actor/d_a_obj_tombo.cpp b/src/d/actor/d_a_obj_tombo.cpp
index af7e401f0a..7256e31b53 100644
--- a/src/d/actor/d_a_obj_tombo.cpp
+++ b/src/d/actor/d_a_obj_tombo.cpp
@@ -3,7 +3,7 @@
*
*/
-#include "d/dolzel_rel.h"
+#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_tombo.h"
#include "d/actor/d_a_player.h"
@@ -91,7 +91,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
/* 80D192E4-80D195CC 000204 02E8+00 1/1 0/0 0/0 .text CreateHeap__12daObjTOMBO_cFv */
int daObjTOMBO_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Tombo", 9);
- JUT_ASSERT(259, modelData != 0);
+ JUT_ASSERT(259, modelData != NULL);
mpMorf = new mDoExt_McaMorfSO(modelData, NULL, NULL,
(J3DAnmTransform*)dComIfG_getObjectRes("Tombo", 6), 2, 1.0, 0, -1,
&mCreature, 0, 0x11000284);
@@ -189,7 +189,7 @@ bool daObjTOMBO_c::CheckWater() {
cXyz gndPos(current.pos.x, current.pos.y + 100.0f, current.pos.z);
adStack_6c.SetPos(&gndPos);
gndPos.y = dComIfG_Bgsp().GroundCross(&adStack_6c);
- if (gndPos.y != -1e9f) {
+ if (gndPos.y != -G_CM3D_F_INF) {
if (dComIfG_Bgsp().GetPolyAtt0(adStack_6c) == 7 && current.pos.y - gndPos.y < 50.0f) {
return TRUE;
}
@@ -203,7 +203,7 @@ void daObjTOMBO_c::CheckGround() {
cXyz gndPos(current.pos.x, current.pos.y + 100.0f, current.pos.z);
adStack_6c.SetPos(&gndPos);
gndPos.y = dComIfG_Bgsp().GroundCross(&adStack_6c);
- if (gndPos.y != -1e9f) {
+ if (gndPos.y != -G_CM3D_F_INF) {
if (current.pos.y - gndPos.y < 100.0f) {
field_0x720 = 3.0f;
} else if (current.pos.y - gndPos.y > 300.0f) {