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| author | TakaRikka <38417346+TakaRikka@users.noreply.github.com> | 2024-10-10 07:29:58 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-10 08:29:58 -0600 |
| commit | 12eb254d769d84743b5cc6cd5424057c57eaf0ad (patch) | |
| tree | 4509be332b2ccfc6fe939f47740d68f7746eca3e /src/d/actor/d_a_scene_exit.cpp | |
| parent | 2fd702c0ac170a789af879b8b92a82d4dcc9080c (diff) | |
switch to dtk setup (#2203)
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1)
* Fix build image ref (#2)
---------
Co-authored-by: Luke Street <luke@street.dev>
Diffstat (limited to 'src/d/actor/d_a_scene_exit.cpp')
| -rw-r--r-- | src/d/actor/d_a_scene_exit.cpp | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/src/d/actor/d_a_scene_exit.cpp b/src/d/actor/d_a_scene_exit.cpp new file mode 100644 index 0000000000..2374054ed1 --- /dev/null +++ b/src/d/actor/d_a_scene_exit.cpp @@ -0,0 +1,198 @@ +/** + * @file d_a_scene_exit.cpp + * +*/ + +#include "d/actor/d_a_scene_exit.h" +#include "dol2asm.h" +#include "d/d_com_inf_game.h" +#include "m_Do/m_Do_mtx.h" + +// +// Forward References: +// + +extern "C" void checkWork__8daScex_cFv(); +extern "C" static void daScex_Create__FP10fopAc_ac_c(); +extern "C" static void daScex_Execute__FP8daScex_c(); +extern "C" void execute__8daScex_cFv(); + +// +// External References: +// + +extern "C" void mDoMtx_YrotM__FPA4_fs(); +extern "C" void __ct__10fopAc_ac_cFv(); +extern "C" void isEventBit__11dSv_event_cCFUs(); +extern "C" void onSwitch__10dSv_info_cFii(); +extern "C" void isSwitch__10dSv_info_cCFii(); +extern "C" void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc(); +extern "C" void _savegpr_29(); +extern "C" void _restgpr_29(); +extern "C" u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */]; +extern "C" u8 now__14mDoMtx_stack_c[48]; +extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */]; + +// +// Declarations: +// + +/* 80485838-80485974 000078 013C+00 1/1 0/0 0/0 .text checkWork__8daScex_cFv */ +int daScex_c::checkWork() { + if (getArg1() == 0xFF || getArg1() == 0 || getArg1() == 3) { + if (fopAcM_isSwitch(this, getSwNo())) { + return 0; + } + } else if ((getArg1() == 1 || getArg1() == 2 || getArg1() == 4) && getSwNo() != 0xFF) { + if (!fopAcM_isSwitch(this, getSwNo())) { + return 0; + } + } + + u16 offBit = getOffEventBit(); + if (offBit != 0x0FFF && dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[offBit])) { + return 0; + } + + u16 onBit = getOnEventBit(); + if (onBit != 0x0FFF && !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[onBit])) { + return 0; + } + + return 1; +} + +/* ############################################################################################## */ +/* 80485C98-80485C9C 000000 0004+00 2/2 0/0 0/0 .rodata @3758 */ +SECTION_RODATA static f32 const lit_3758 = 75.0f; +COMPILER_STRIP_GATE(0x80485C98, &lit_3758); + +/* 80485C9C-80485CA0 000004 0004+00 1/1 0/0 0/0 .rodata @3759 */ +SECTION_RODATA static f32 const lit_3759 = 150.0f; +COMPILER_STRIP_GATE(0x80485C9C, &lit_3759); + +/* 80485974-80485A30 0001B4 00BC+00 1/0 0/0 0/0 .text daScex_Create__FP10fopAc_ac_c */ +static int daScex_Create(fopAc_ac_c* i_this) { + fopAcM_SetupActor(i_this, daScex_c); + daScex_c* scex = static_cast<daScex_c*>(i_this); + + mDoMtx_stack_c::transS(scex->current.pos.x, scex->current.pos.y, scex->current.pos.z); + mDoMtx_stack_c::YrotM(scex->shape_angle.y); + MTXInverse(mDoMtx_stack_c::get(), scex->mMatrix); + scex->scale.x *= 75.0f; + scex->scale.z *= 75.0f; + scex->scale.y *= 150.0f; + + return cPhs_COMPLEATE_e; +} + + +/* 80485A30-80485A50 000270 0020+00 1/0 0/0 0/0 .text daScex_Execute__FP8daScex_c */ +static void daScex_Execute(daScex_c* param_0) { + // NONMATCHING +} + +/* ############################################################################################## */ +/* 80485CA0-80485CA4 000008 0004+00 0/1 0/0 0/0 .rodata @3840 */ +#pragma push +#pragma force_active on +SECTION_RODATA static u8 const lit_3840[4] = { + 0x00, + 0x00, + 0x00, + 0x00, +}; +COMPILER_STRIP_GATE(0x80485CA0, &lit_3840); +#pragma pop + +/* 80485CA4-80485CA8 00000C 0004+00 0/1 0/0 0/0 .rodata @3841 */ +#pragma push +#pragma force_active on +SECTION_RODATA static f32 const lit_3841 = 1.0f; +COMPILER_STRIP_GATE(0x80485CA4, &lit_3841); +#pragma pop + +/* 80485CA8-80485CAC 000010 0004+00 0/1 0/0 0/0 .rodata @3842 */ +#pragma push +#pragma force_active on +SECTION_RODATA static f32 const lit_3842 = -1.0f; +COMPILER_STRIP_GATE(0x80485CA8, &lit_3842); +#pragma pop + +/* 80485A50-80485C90 000290 0240+00 1/1 0/0 0/0 .text execute__8daScex_cFv */ +// regalloc +// this matches debug but not retail :/ +#ifdef NONMATCHING +int daScex_c::execute() { + daPy_py_c* player = daPy_getPlayerActorClass(); + cXyz spC; + + if (checkWork()) { + mDoMtx_multVec(mMatrix, &player->current.pos, &spC); + + if (spC.y >= 0.0f && spC.y <= scale.y && fabsf(spC.x) <= scale.x && fabsf(spC.z) <= scale.z) { + switch (getArg1()) { + case 0xFF: + case 1: + player->onSceneChangeArea(getArg0(), getPathID(), this); + break; + case 2: + case 0: + player->onSceneChangeAreaJump(getArg0(), getPathID(), this); + break; + case 3: + case 4: + player->onSceneChangeAreaJump(getArg0(), getPathID(), this); + break; + } + } + } + + if (mSceneChangeOK && player->checkSceneChangeAreaStart()) { + if ((getArg1() == 3 || getArg1() == 4) && field_0x598 == 0) { + mDoAud_seStart(Z2SE_FORCE_BACK, NULL, 0, 0); + player->voiceStart(Z2SE_WL_V_FALL_TO_RESTART); + field_0x598 = 1; + } + + if (getArg1() == 0xFF || getArg1() == 0 || getArg1() == 3) { + if (getSwNo() != 0xFF) { + fopAcM_onSwitch(this, getSwNo()); + } + } + } + + return 1; +} +#else +int daScex_c::execute() { + // NONMATCHING +} +#endif + +/* ############################################################################################## */ +/* 80485CAC-80485CCC -00001 0020+00 1/0 0/0 0/0 .data l_daScex_Method */ +static actor_method_class l_daScex_Method = { + (process_method_func)daScex_Create__FP10fopAc_ac_c, + 0, + (process_method_func)daScex_Execute__FP8daScex_c, +}; + +/* 80485CCC-80485D00 -00001 0034+00 0/0 0/0 1/0 .data g_profile_SCENE_EXIT */ +extern actor_process_profile_definition2 g_profile_SCENE_EXIT = { + fpcLy_CURRENT_e, // mLayerID + 10, // mListID + fpcPi_CURRENT_e, // mListPrio + PROC_SCENE_EXIT, // mProcName + &g_fpcLf_Method.mBase, // sub_method + 0x0000059C, // mSize + 0, // mSizeOther + 0, // mParameters + &g_fopAc_Method.base, // sub_method + 761, // mPriority + &l_daScex_Method, // sub_method + 0x00060000, // mStatus + fopAc_UNK_GROUP_5_e, // mActorType + fopAc_CULLBOX_0_e, // cullType + 0 // field_0x30 +};
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