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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-11-25 11:32:34 -0500
committerGitHub <noreply@github.com>2025-11-25 18:32:34 +0200
commit2f2f37a7345d889aa1072b10e3a5022ad1bd15f1 (patch)
tree5844529921578f759ec79e96769f8d809bc0c350 /src/d/actor/d_a_spinner.cpp
parentcd3d634133040864768d9cc7364b02ce1f22e99b (diff)
Misc fixes (#2860)
* Misc matches * Remove more old dol2asm stuff * Remove dCcS::SetMass-related fakematches No longer necessary with the PCH for some reason. * Use attention types enum in more places * Remove more dol2asm stuff * Clean up matDL_dis.py
Diffstat (limited to 'src/d/actor/d_a_spinner.cpp')
-rw-r--r--src/d/actor/d_a_spinner.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/actor/d_a_spinner.cpp b/src/d/actor/d_a_spinner.cpp
index 21c2d10272..5e817b955e 100644
--- a/src/d/actor/d_a_spinner.cpp
+++ b/src/d/actor/d_a_spinner.cpp
@@ -903,7 +903,7 @@ int daSpinner_c::execute() {
mCyl.MoveCAt(current.pos);
dComIfG_Ccsp()->Set(&mCyl);
- g_dComIfG_gameInfo.play.mCcs.mMass_Mng.Set(&mCyl, 1);
+ dComIfG_Ccsp()->SetMass(&mCyl, 1);
if (reflectAccept()) {
if (mpPathMove != NULL) {