diff options
| author | TakaRikka <38417346+TakaRikka@users.noreply.github.com> | 2022-12-19 11:06:32 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-19 12:06:32 -0700 |
| commit | ca71275bbecc7db9a4eeca3a6ac4215b66de4318 (patch) | |
| tree | c2851f8cec211216fe0cb6a31a0260a62fc3bf53 /src/d/com/d_com_inf_game.cpp | |
| parent | 1114b13da81ab0b52fd4bb56a32f32331a21e581 (diff) | |
big d_a_alink pass (#214)
* d_a_alink pass1 wip
* more d_a_alink work
* remove asm
* more daalink work
* 20% dol code decompiled
* fixed some nonmatchings for building
* a few daalink functions and labeling some HIO data
Diffstat (limited to 'src/d/com/d_com_inf_game.cpp')
| -rw-r--r-- | src/d/com/d_com_inf_game.cpp | 442 |
1 files changed, 206 insertions, 236 deletions
diff --git a/src/d/com/d_com_inf_game.cpp b/src/d/com/d_com_inf_game.cpp index a50cf1985b..d85e252e31 100644 --- a/src/d/com/d_com_inf_game.cpp +++ b/src/d/com/d_com_inf_game.cpp @@ -424,23 +424,23 @@ void dComIfG_play_c::clearItemBombNumCount(u8 i_item) { mItemBombNumCount[i_item] = 0; } -void dComIfG_play_c::setNowVibration(u8 vib_status) { - mNowVibration = vib_status; +void dComIfG_play_c::setNowVibration(u8 i_vibration) { + mNowVibration = i_vibration; } u32 dComIfG_play_c::getNowVibration() { return mNowVibration; } -void dComIfG_play_c::setStartStage(dStage_startStage_c* p_startStage) { +void dComIfG_play_c::setStartStage(dStage_startStage_c* i_startStage) { mLayerOld = mStartStage.getLayer(); - mStartStage = *p_startStage; + mStartStage = *i_startStage; } /* 8002B3F4-8002B434 025D34 0040+00 1/1 0/0 0/0 .text dComIfG_get_timelayer__FPi */ -void dComIfG_get_timelayer(int* layer) { +void dComIfG_get_timelayer(int* i_layer) { if (dKy_daynight_check()) { - *layer += 1; + *i_layer += 1; } } @@ -1062,7 +1062,7 @@ int dComIfG_play_c::getLayerNo_common_common(const char* stageName, int roomId, // Stage is Fishing Pond or Hena's Hut else if (!strcmp(stageName, "F_SP127") || !strcmp(stageName, "R_SP127")) { - switch (g_env_light[0x12fe]) { + switch (g_env_light.field_0x12fe) { case 1: layer = 0; break; @@ -1189,8 +1189,8 @@ void dComIfG_play_c::drawSimpleModel() { /* 8002CAF0-8002CB30 027430 0040+00 0/0 0/0 16/16 .text * addSimpleModel__14dComIfG_play_cFP12J3DModelDataiUc */ -int dComIfG_play_c::addSimpleModel(J3DModelData* i_modelData, int roomNo, u8 drawBG) { - if (mSimpleModel != NULL && mSimpleModel->addModel(i_modelData, roomNo, drawBG)) { +int dComIfG_play_c::addSimpleModel(J3DModelData* i_modelData, int i_roomNo, u8 i_drawBG) { + if (mSimpleModel != NULL && mSimpleModel->addModel(i_modelData, i_roomNo, i_drawBG)) { return 1; } @@ -1199,9 +1199,9 @@ int dComIfG_play_c::addSimpleModel(J3DModelData* i_modelData, int roomNo, u8 dra /* 8002CB30-8002CB68 027470 0038+00 0/0 0/0 16/16 .text * removeSimpleModel__14dComIfG_play_cFP12J3DModelDatai */ -int dComIfG_play_c::removeSimpleModel(J3DModelData* i_modelData, int roomNo) { +int dComIfG_play_c::removeSimpleModel(J3DModelData* i_modelData, int i_roomNo) { if (mSimpleModel != NULL) { - mSimpleModel->removeModel(i_modelData, roomNo); + mSimpleModel->removeModel(i_modelData, i_roomNo); return 1; } @@ -1210,38 +1210,38 @@ int dComIfG_play_c::removeSimpleModel(J3DModelData* i_modelData, int roomNo) { /* 8002CB68-8002CB94 0274A8 002C+00 0/0 0/0 16/16 .text * entrySimpleModel__14dComIfG_play_cFP8J3DModeli */ -void dComIfG_play_c::entrySimpleModel(J3DModel* i_model, int roomNo) { +void dComIfG_play_c::entrySimpleModel(J3DModel* i_model, int i_roomNo) { if (mSimpleModel != NULL) { - mSimpleModel->entry(i_model, roomNo); + mSimpleModel->entry(i_model, i_roomNo); } } -void dComIfG_play_c::setTimerNowTimeMs(int time) { - mTimerInfo.mTimerNowTimeMs = time; +void dComIfG_play_c::setTimerNowTimeMs(int i_time) { + mTimerInfo.mTimerNowTimeMs = i_time; } int dComIfG_play_c::getTimerNowTimeMs() { return mTimerInfo.mTimerNowTimeMs; } -void dComIfG_play_c::setTimerLimitTimeMs(int time) { - mTimerInfo.mTimerLimitTimeMs = time; +void dComIfG_play_c::setTimerLimitTimeMs(int i_time) { + mTimerInfo.mTimerLimitTimeMs = i_time; } int dComIfG_play_c::getTimerLimitTimeMs() { return mTimerInfo.mTimerLimitTimeMs; } -void dComIfG_play_c::setTimerMode(int mode) { - mTimerInfo.mTimerMode = mode; +void dComIfG_play_c::setTimerMode(int i_mode) { + mTimerInfo.mTimerMode = i_mode; } int dComIfG_play_c::getTimerMode() { return mTimerInfo.mTimerMode; } -void dComIfG_play_c::setTimerType(u8 type) { - mTimerInfo.mTimerType = type; +void dComIfG_play_c::setTimerType(u8 i_type) { + mTimerInfo.mTimerType = i_type; } u8 dComIfG_play_c::getTimerType() { @@ -1249,8 +1249,8 @@ u8 dComIfG_play_c::getTimerType() { } /* 8002CBD4-8002CBDC -00001 0008+00 0/0 0/0 0/0 .text setTimerPtr__14dComIfG_play_cFP8dTimer_c */ -void dComIfG_play_c::setTimerPtr(dTimer_c* ptr) { - mTimerInfo.mTimerPtr = ptr; +void dComIfG_play_c::setTimerPtr(dTimer_c* i_ptr) { + mTimerInfo.mTimerPtr = i_ptr; } /* 8002CBDC-8002CBE4 02751C 0008+00 6/6 7/7 15/15 .text getTimerPtr__14dComIfG_play_cFv @@ -1281,7 +1281,7 @@ SECTION_SDATA extern GXColor g_blackColor = {0, 0, 0, 255}; /* 8002CC54-8002CD44 027594 00F0+00 1/1 1/1 0/0 .text dComIfG_changeOpeningScene__FP11scene_classs */ -int dComIfG_changeOpeningScene(scene_class* scene, s16 procName) { +int dComIfG_changeOpeningScene(scene_class* i_scene, s16 i_procName) { dComIfGp_offEnableNextStage(); dComIfGp_setNextStage("F_SP102", 100, 0, 10); mDoAud_setSceneName(dComIfGp_getNextStageName(), dComIfGp_getNextStageRoomNo(), @@ -1292,28 +1292,28 @@ int dComIfG_changeOpeningScene(scene_class* scene, s16 procName) { mDoGph_gInf_c::setFadeColor(*(JUtility::TColor*)&g_blackColor); } - fopScnM_ChangeReq(scene, procName, 0, 30); - fopScnM_ReRequest(procName, 0); + fopScnM_ChangeReq(i_scene, i_procName, 0, 30); + fopScnM_ReRequest(i_procName, 0); return 1; } /* 8002CD44-8002CDB8 027684 0074+00 0/0 2/2 0/0 .text dComIfG_resetToOpening__FP11scene_class */ -BOOL dComIfG_resetToOpening(scene_class* scene) { +BOOL dComIfG_resetToOpening(scene_class* i_scene) { if (mDoRst::isReturnToMenu() || !mDoRst::isReset() || mDoGph_gInf_c::getFader()->getStatus() == 2) { return 0; } - dComIfG_changeOpeningScene(scene, PROC_OPENING_SCENE); + dComIfG_changeOpeningScene(i_scene, PROC_OPENING_SCENE); mDoAud_bgmStop(30); mDoAud_resetProcess(); return 1; } -static int phase_1(char* arc_name) { - if (!dComIfG_setObjectRes(arc_name, 0, NULL)) { - OSReport_Error("%s.arc Read Error !!\n", arc_name); +static int phase_1(char* i_arcName) { + if (!dComIfG_setObjectRes(i_arcName, 0, NULL)) { + OSReport_Error("%s.arc Read Error !!\n", i_arcName); return cPhs_ERROR_e; } @@ -1321,11 +1321,11 @@ static int phase_1(char* arc_name) { } /* 8002CE38-8002CEB4 027778 007C+00 1/0 0/0 0/0 .text phase_2__FPc */ -static int phase_2(char* arc_name) { - int syncStatus = dComIfG_syncObjectRes(arc_name); +static int phase_2(char* i_arcName) { + int syncStatus = dComIfG_syncObjectRes(i_arcName); if (syncStatus < 0) { - OSReport_Error("%s.arc Sync Read Error !!\n", arc_name); + OSReport_Error("%s.arc Sync Read Error !!\n", i_arcName); return cPhs_ERROR_e; } else { return syncStatus > 0 ? 0 : 2; @@ -1339,7 +1339,7 @@ static int phase_3(char*) { /* 8002CEBC-8002CEFC 0277FC 0040+00 0/0 7/7 550/550 .text * dComIfG_resLoad__FP30request_of_phase_process_classPCc */ -int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* arc_name) { +int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* i_arcName) { static int (*l_method[3])(void*) = {(int (*)(void*))phase_1, (int (*)(void*))phase_2, (int (*)(void*))phase_3}; @@ -1347,12 +1347,12 @@ int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* arc_nam return cPhs_COMPLEATE_e; } - return dComLbG_PhaseHandler(i_phase, l_method, (void*)arc_name); + return dComLbG_PhaseHandler(i_phase, l_method, (void*)i_arcName); } /* 8002CEFC-8002CF5C 02783C 0060+00 1/0 0/0 0/0 .text phase_01__FP12phaseParam_c */ -static int phase_01(phaseParam_c* phase) { - if (dComIfG_setObjectRes(phase->mResName, 0, phase->mpHeap) == 0) { +static int phase_01(phaseParam_c* i_phasePrm) { + if (dComIfG_setObjectRes(i_phasePrm->mResName, 0, i_phasePrm->mpHeap) == 0) { return 5; } @@ -1360,8 +1360,8 @@ static int phase_01(phaseParam_c* phase) { } /* 8002CF5C-8002CFB8 02789C 005C+00 1/0 0/0 0/0 .text phase_02__FP12phaseParam_c */ -static int phase_02(phaseParam_c* phase) { - int syncStatus = dComIfG_syncObjectRes(phase->mResName); +static int phase_02(phaseParam_c* i_phasePrm) { + int syncStatus = dComIfG_syncObjectRes(i_phasePrm->mResName); if (syncStatus < 0) { return 5; } else { @@ -1371,12 +1371,12 @@ static int phase_02(phaseParam_c* phase) { /* 8002CFB8-8002CFC0 0278F8 0008+00 1/0 0/0 0/0 .text phase_03__FP12phaseParam_c */ static int phase_03(phaseParam_c*) { - return false; + return 0; } /* 8002CFC0-8002D008 027900 0048+00 1/1 3/3 0/0 .text * dComIfG_resLoad__FP30request_of_phase_process_classPCcP7JKRHeap */ -int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* resName, JKRHeap* heap) { +int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* i_resName, JKRHeap* i_heap) { static int (*l_method[3])(void*) = {(int (*)(void*))phase_01, (int (*)(void*))phase_02, (int (*)(void*))phase_03}; @@ -1384,42 +1384,42 @@ int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* resName return cPhs_COMPLEATE_e; } - phaseParam_c param(resName, heap); + phaseParam_c param(i_resName, i_heap); return dComLbG_PhaseHandler(i_phase, l_method, ¶m); } /* 8002D008-8002D06C 027948 0064+00 1/1 10/10 540/540 .text * dComIfG_resDelete__FP30request_of_phase_process_classPCc */ -int dComIfG_resDelete(request_of_phase_process_class* i_phase, char const* resName) { +int dComIfG_resDelete(request_of_phase_process_class* i_phase, char const* i_resName) { if (i_phase->id != cPhs_TWO_e) { return 0; } - dComIfG_deleteObjectResMain(resName); + dComIfG_deleteObjectResMain(i_resName); i_phase->id = cPhs_ZERO_e; return 1; } -s8 dComIfGp_getReverb(int roomNo) { - return dStage_roomRead_dt_c_GetReverbStage(*dComIfGp_getStageRoom(), roomNo); +s8 dComIfGp_getReverb(int i_roomNo) { + return dStage_roomRead_dt_c_GetReverbStage(*dComIfGp_getStageRoom(), i_roomNo); } /* 8002D0B4-8002D1AC 0279F4 00F8+00 0/0 3/3 34/34 .text * dComIfGd_setSimpleShadow__FP4cXyzffR13cBgS_PolyInfosfP9_GXTexObj */ -int dComIfGd_setSimpleShadow(cXyz* pos, f32 param_1, f32 param_2, cBgS_PolyInfo& param_3, s16 angle, - f32 param_5, _GXTexObj* tex) { +int dComIfGd_setSimpleShadow(cXyz* i_pos, f32 param_1, f32 param_2, cBgS_PolyInfo& param_3, s16 i_angle, + f32 param_5, GXTexObj* i_tex) { if (param_3.ChkSetInfo() && -1000000000.0f != param_1) { cM3dGPla plane; dComIfG_Bgsp().GetTriPla(param_3, &plane); - return dComIfGd_setSimpleShadow(pos, param_1, param_2, &plane.mNormal, angle, param_5, tex); + return dComIfGd_setSimpleShadow(i_pos, param_1, param_2, &plane.mNormal, i_angle, param_5, i_tex); } else { return 0; } } /* 8002D1AC-8002D25C 027AEC 00B0+00 0/0 0/0 1/1 .text dComIfGp_getMapTrans__FiPfPfPs */ -int dComIfGp_getMapTrans(int roomNo, f32* transX, f32* transY, s16* angle) { +int dComIfGp_getMapTrans(int i_roomNo, f32* o_transX, f32* o_transY, s16* o_angle) { dStage_Multi_c* multi = dComIfGp_getMulti(); if (multi == NULL) { return 0; @@ -1427,10 +1427,10 @@ int dComIfGp_getMapTrans(int roomNo, f32* transX, f32* transY, s16* angle) { dStage_Mult_info* info = multi->mInfo; for (int i = 0; i < multi->field_0x0; i++) { - if (roomNo == info->mRoomNo) { - *transX = info->mTransX; - *transY = info->mTransY; - *angle = info->mAngle; + if (i_roomNo == info->mRoomNo) { + *o_transX = info->mTransX; + *o_transY = info->mTransY; + *o_angle = info->mAngle; return 1; } info++; @@ -1440,8 +1440,8 @@ int dComIfGp_getMapTrans(int roomNo, f32* transX, f32* transY, s16* angle) { } /* 8002D25C-8002D2AC 027B9C 0050+00 0/0 3/3 3/3 .text dComIfGp_getRoomCamera__Fi */ -stage_camera_class* dComIfGp_getRoomCamera(int roomNo) { - dStage_roomStatus_c* status = dComIfGp_roomControl_getStatusRoomDt(roomNo); +stage_camera_class* dComIfGp_getRoomCamera(int i_roomNo) { + dStage_roomStatus_c* status = dComIfGp_roomControl_getStatusRoomDt(i_roomNo); if (status == NULL) { return NULL; @@ -1451,8 +1451,8 @@ stage_camera_class* dComIfGp_getRoomCamera(int roomNo) { } /* 8002D2AC-8002D2FC 027BEC 0050+00 0/0 3/3 3/3 .text dComIfGp_getRoomArrow__Fi */ -stage_arrow_class* dComIfGp_getRoomArrow(int roomNo) { - dStage_roomStatus_c* status = dComIfGp_roomControl_getStatusRoomDt(roomNo); +stage_arrow_class* dComIfGp_getRoomArrow(int i_roomNo) { + dStage_roomStatus_c* status = dComIfGp_roomControl_getStatusRoomDt(i_roomNo); if (status == NULL) { return NULL; @@ -1462,41 +1462,41 @@ stage_arrow_class* dComIfGp_getRoomArrow(int roomNo) { } /* 8002D2FC-8002D554 027C3C 0258+00 2/2 7/7 4/4 .text dComIfGp_setNextStage__FPCcsScScfUliScsii */ -void dComIfGp_setNextStage(char const* stage, s16 point, s8 roomNo, s8 layer, f32 lastSpeed, - u32 lastMode, int setPoint, s8 wipe, s16 lastAngle, int param_9, - int wipeSpeedT) { - if (layer >= 15) { - layer = -1; +void dComIfGp_setNextStage(char const* i_stage, s16 i_point, s8 i_roomNo, s8 i_layer, f32 i_lastSpeed, + u32 i_lastMode, int i_setPoint, s8 i_wipe, s16 i_lastAngle, int param_9, + int i_wipeSpeedT) { + if (i_layer >= 15) { + i_layer = -1; } if (dComIfGs_isPlayerFieldLastStayFieldDataExistFlag() && daPy_getLinkPlayerActorClass() != NULL) { s8 curPoint = (s8)daPy_getLinkPlayerActorClass()->current.mRoomNo; cXyz pos = dMapInfo_n::getMapPlayerPos(); - s16 angle = daPy_getLinkPlayerActorClass()->mCollisionRot.y; + s16 angle = daPy_getLinkPlayerActorClass()->shape_angle.y; u8 level = dComIfGp_getNowLevel(); dComIfGs_setPlayerFieldLastStayInfo(dComIfGp_getStartStageName(), pos, angle, curPoint, level); } // Set Key Num to 2 if loading Wagon Escort after King Bulblin 2 - if (!strcmp(stage, "F_SP121") && roomNo == 13 && (point == 99 || point == 98) && layer == 2) { + if (!strcmp(i_stage, "F_SP121") && i_roomNo == 13 && (i_point == 99 || i_point == 98) && i_layer == 2) { dComIfGs_setKeyNum(6, 2); } else { dComIfGs_setKeyNum(6, 0); } if (daAlink_getAlinkActorClass() != NULL) { - daAlink_getAlinkActorClass()->setLastSceneMode(&lastMode); + daAlink_getAlinkActorClass()->setLastSceneMode(&i_lastMode); } char* saveName = (char*)dMeter2Info_getSaveStageName(); - if (strcmp(saveName, "") && strcmp(stage, saveName)) { + if (strcmp(saveName, "") && strcmp(i_stage, saveName)) { dMeter2Info_setSaveStageName(""); } u8 wipe_speed; - switch (wipeSpeedT) { + switch (i_wipeSpeedT) { case 0: wipe_speed = 26; break; @@ -1514,15 +1514,15 @@ void dComIfGp_setNextStage(char const* stage, s16 point, s8 roomNo, s8 layer, f3 break; } - g_dComIfG_gameInfo.play.setNextStage(stage, roomNo, point, layer, wipe, wipe_speed); - g_dComIfG_gameInfo.info.getRestart().setLastSceneInfo(lastSpeed, lastMode, lastAngle); - if (setPoint) { - dComIfGs_setStartPoint(point); + g_dComIfG_gameInfo.play.setNextStage(i_stage, i_roomNo, i_point, i_layer, i_wipe, wipe_speed); + g_dComIfG_gameInfo.info.getRestart().setLastSceneInfo(i_lastSpeed, i_lastMode, i_lastAngle); + if (i_setPoint) { + dComIfGs_setStartPoint(i_point); } } -void dComIfGp_setNextStage(char const* stage, s16 point, s8 roomNo, s8 layer) { - dComIfGp_setNextStage(stage, point, roomNo, layer, 0.0f, 0, 1, 0, 0, 1, 0); +void dComIfGp_setNextStage(char const* i_stage, s16 i_point, s8 i_roomNo, s8 i_layer) { + dComIfGp_setNextStage(i_stage, i_point, i_roomNo, i_layer, 0.0f, 0, 1, 0, 0, 1, 0); } BOOL dComIfGs_isStageTbox(int i_stageNo, int i_no) { @@ -1705,29 +1705,29 @@ u16 dComIfGs_getMaxLifeGauge() { return (dComIfGs_getMaxLife() / 5) * 4; } -void dComIfGs_setSelectItemIndex(int i_no, u8 item_index) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setSelectItemIndex(i_no, item_index); +void dComIfGs_setSelectItemIndex(int i_no, u8 i_slotNo) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setSelectItemIndex(i_no, i_slotNo); dComIfGp_setSelectItem(i_no); } -void dComIfGs_setMixItemIndex(int i_no, u8 item_index) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMixItemIndex(i_no, item_index); +void dComIfGs_setMixItemIndex(int i_no, u8 i_slotNo) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setMixItemIndex(i_no, i_slotNo); } /* 8002DD3C-8002DDC8 02867C 008C+00 3/3 1/1 0/0 .text dComIfGs_getSelectMixItemNoArrowIndex__Fi */ -u8 dComIfGs_getSelectMixItemNoArrowIndex(int index) { - u8 item_index = dComIfGs_getSelectItemIndex(index); - u8 mix_index = dComIfGs_getMixItemIndex(index); +u8 dComIfGs_getSelectMixItemNoArrowIndex(int i_selmixItemIdx) { + u8 sel_item_slotNo = dComIfGs_getSelectItemIndex(i_selmixItemIdx); + u8 mix_item_slotNo = dComIfGs_getMixItemIndex(i_selmixItemIdx); - if (item_index >= SLOT_15 && item_index < SLOT_18) { - return item_index; + if (sel_item_slotNo >= SLOT_15 && sel_item_slotNo < SLOT_18) { + return sel_item_slotNo; } - if (mix_index != NO_ITEM && mix_index >= SLOT_15 && mix_index < SLOT_18) { - return mix_index; + if (mix_item_slotNo != NO_ITEM && mix_item_slotNo >= SLOT_15 && mix_item_slotNo < SLOT_18) { + return mix_item_slotNo; } - return NO_ITEM; + return 0xFF; } u8 dComIfGs_getMixItemIndex(int i_no) { @@ -1735,37 +1735,37 @@ u8 dComIfGs_getMixItemIndex(int i_no) { } /* 8002DDF4-8002DF1C 028734 0128+00 1/1 13/13 0/0 .text dComIfGp_setSelectItem__Fi */ -void dComIfGp_setSelectItem(int index) { - if (index == SELECT_ITEM_DOWN) { - if (dComIfGs_getSelectItemIndex(index) != NO_ITEM) { - u8 selectItemIdx = dComIfGs_getSelectItemIndex(index); - g_dComIfG_gameInfo.play.setSelectItem(index, selectItemIdx); - - if (selectItemIdx == NO_ITEM) { - dComIfGs_setSelectItemIndex(index, NO_ITEM); +void dComIfGp_setSelectItem(int i_selItemIdx) { + if (i_selItemIdx == SELECT_ITEM_DOWN) { + if (dComIfGs_getSelectItemIndex(i_selItemIdx) != 0xFF) { + u8 selItem_slotNo = dComIfGs_getSelectItemIndex(i_selItemIdx); + g_dComIfG_gameInfo.play.setSelectItem(i_selItemIdx, selItem_slotNo); + + if (selItem_slotNo == 0xFF) { + dComIfGs_setSelectItemIndex(i_selItemIdx, 0xFF); } } else { - g_dComIfG_gameInfo.play.setSelectItem(index, NO_ITEM); + g_dComIfG_gameInfo.play.setSelectItem(i_selItemIdx, NO_ITEM); } - } else if (dComIfGs_getSelectItemIndex(index) != NO_ITEM) { - u8 item = dComIfGs_getItem(dComIfGs_getSelectItemIndex(index), false); - g_dComIfG_gameInfo.play.setSelectItem(index, item); + } else if (dComIfGs_getSelectItemIndex(i_selItemIdx) != 0xFF) { + u8 item = dComIfGs_getItem(dComIfGs_getSelectItemIndex(i_selItemIdx), false); + g_dComIfG_gameInfo.play.setSelectItem(i_selItemIdx, item); if (item == NO_ITEM) { - dComIfGs_setSelectItemIndex(index, NO_ITEM); + dComIfGs_setSelectItemIndex(i_selItemIdx, 0xFF); } } else { - g_dComIfG_gameInfo.play.setSelectItem(index, NO_ITEM); + g_dComIfG_gameInfo.play.setSelectItem(i_selItemIdx, NO_ITEM); } } /* 8002DF1C-8002E048 02885C 012C+00 4/4 19/19 0/0 .text dComIfGp_getSelectItem__Fi */ -u8 dComIfGp_getSelectItem(int index) { - u8 playItem = g_dComIfG_gameInfo.play.getSelectItem(index); +u8 dComIfGp_getSelectItem(int i_selItemIdx) { + u8 playItem = g_dComIfG_gameInfo.play.getSelectItem(i_selItemIdx); - if ((index == SELECT_ITEM_X || index == SELECT_ITEM_Y) && - dComIfGs_getMixItemIndex(index) != NO_ITEM) { - u8 saveItem = dComIfGs_getItem(dComIfGs_getMixItemIndex(index), false); + if ((i_selItemIdx == SELECT_ITEM_X || i_selItemIdx == SELECT_ITEM_Y) && + dComIfGs_getMixItemIndex(i_selItemIdx) != 0xFF) { + u8 saveItem = dComIfGs_getItem(dComIfGs_getMixItemIndex(i_selItemIdx), false); if (saveItem == BOW) { saveItem = playItem; @@ -1962,27 +1962,26 @@ u8 dComIfGs_getBottleMax() { } /* 8002E5C0-8002E688 028F00 00C8+00 0/0 11/11 0/0 .text dComIfGp_getSelectItemNum__Fi */ -int dComIfGp_getSelectItemNum(int index) { - u8 selectItem = dComIfGp_getSelectItem(index); - int itemNum = 0; +s16 dComIfGp_getSelectItemNum(int i_selItemIdx) { + u8 selectItem = dComIfGp_getSelectItem(i_selItemIdx); + s16 itemNum = 0; if (selectItem == NORMAL_BOMB || selectItem == WATER_BOMB || selectItem == POKE_BOMB || selectItem == BOMB_ARROW) { - selectItem = dComIfGs_getSelectMixItemNoArrowIndex(index) - SLOT_15; + selectItem = dComIfGs_getSelectMixItemNoArrowIndex(i_selItemIdx) - SLOT_15; itemNum = dComIfGs_getBombNum(selectItem); } else if (selectItem == PACHINKO) { itemNum = dComIfGs_getPachinkoNum(); } else if (selectItem == BEE_CHILD) { - selectItem = dComIfGs_getSelectItemIndex(index); - itemNum = dComIfGs_getBottleNum(selectItem - SLOT_11); + itemNum = dComIfGs_getBottleNum(dComIfGs_getSelectItemIndex(i_selItemIdx) - SLOT_11); } return itemNum; } /* 8002E688-8002E714 028FC8 008C+00 0/0 5/5 0/0 .text dComIfGp_getSelectItemMaxNum__Fi */ -int dComIfGp_getSelectItemMaxNum(int index) { - u8 selectItem = dComIfGp_getSelectItem(index); +int dComIfGp_getSelectItemMaxNum(int i_selItemIdx) { + u8 selectItem = dComIfGp_getSelectItem(i_selItemIdx); int itemNum = 0; if (selectItem == BOMB_BAG_LV1) { @@ -2000,42 +1999,41 @@ int dComIfGp_getSelectItemMaxNum(int index) { } /* 8002E714-8002E83C 029054 0128+00 0/0 2/2 0/0 .text dComIfGp_setSelectItemNum__Fis */ -void dComIfGp_setSelectItemNum(int index, s16 num) { - u8 selectItem = dComIfGp_getSelectItem(index); +void dComIfGp_setSelectItemNum(int i_selItemIdx, s16 i_num) { + u8 selectItem = dComIfGp_getSelectItem(i_selItemIdx); if (selectItem == NORMAL_BOMB || selectItem == WATER_BOMB || selectItem == POKE_BOMB || selectItem == BOMB_ARROW) { - u8 mix_index = dComIfGs_getSelectMixItemNoArrowIndex(index) - SLOT_15; + u8 mix_slotNo = dComIfGs_getSelectMixItemNoArrowIndex(i_selItemIdx) - SLOT_15; - if (num > dComIfGs_getBombMax(selectItem)) { - num = dComIfGs_getBombMax(selectItem); + if (i_num > dComIfGs_getBombMax(selectItem)) { + i_num = dComIfGs_getBombMax(selectItem); } - dComIfGs_setBombNum(mix_index, num); + dComIfGs_setBombNum(mix_slotNo, i_num); } else if (selectItem == PACHINKO) { - dComIfGs_setPachinkoNum(num); + dComIfGs_setPachinkoNum(i_num); } else if (selectItem == BEE_CHILD) { - u8 bottle_idx = dComIfGs_getSelectItemIndex(index) - SLOT_11; + u8 bottle_slot_no = dComIfGs_getSelectItemIndex(i_selItemIdx) - SLOT_11; - if (num > dComIfGs_getBottleMax()) { - num = dComIfGs_getBottleMax(); + if (i_num > dComIfGs_getBottleMax()) { + i_num = dComIfGs_getBottleMax(); } - dComIfGs_setBottleNum(bottle_idx, num); + dComIfGs_setBottleNum(bottle_slot_no, i_num); } } /* 8002E83C-8002E910 02917C 00D4+00 0/0 5/5 0/0 .text dComIfGp_addSelectItemNum__Fis */ -void dComIfGp_addSelectItemNum(int index, s16 num) { - u8 selectItem = dComIfGp_getSelectItem(index); +void dComIfGp_addSelectItemNum(int i_selItemIdx, s16 i_num) { + u8 selectItem = dComIfGp_getSelectItem(i_selItemIdx); if (selectItem == NORMAL_BOMB || selectItem == WATER_BOMB || selectItem == POKE_BOMB || selectItem == BOMB_ARROW) { - u8 mix_index = dComIfGs_getSelectMixItemNoArrowIndex(index) - SLOT_15; - dComIfGp_setItemBombNumCount(mix_index, num); + u8 slot_no = dComIfGs_getSelectMixItemNoArrowIndex(i_selItemIdx) - SLOT_15; + dComIfGp_setItemBombNumCount(slot_no, i_num); } else if (selectItem == PACHINKO) { - dComIfGp_setItemPachinkoNumCount(num); + dComIfGp_setItemPachinkoNumCount(i_num); } else if (selectItem == BEE_CHILD) { - selectItem = dComIfGs_getSelectItemIndex(index); - dComIfGs_addBottleNum(selectItem - SLOT_11, num); + dComIfGs_addBottleNum(dComIfGs_getSelectItemIndex(i_selItemIdx) - SLOT_11, i_num); } } @@ -2062,8 +2060,8 @@ void dComIfGs_gameStart() { dComIfGp_setNextStage(name, point, roomNo, -1, 0.0f, 0, 1, 0, 0, 0, 0); } -u32 dComIfG_getTrigA(u32 pad) { - return mDoCPd_c::getTrigA(pad); +u32 dComIfG_getTrigA(u32 i_padNo) { + return mDoCPd_c::getTrigA(i_padNo); } /* ############################################################################################## */ @@ -2093,7 +2091,7 @@ asm void dComIfGp_calcNowRegion() { #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -static asm void dComIfG_getNowCalcRegion() { +static asm u8 dComIfG_getNowCalcRegion() { nofralloc #include "asm/d/com/d_com_inf_game/dComIfG_getNowCalcRegion__Fv.s" } @@ -2166,45 +2164,45 @@ void dComIfGs_setSelectEquipShield(u8 i_itemNo) { g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setSelectEquip(COLLECT_SHIELD, i_itemNo); } -void dComIfGs_setKeyNum(int i_stageNo, u8 keyNum) { +void dComIfGs_setKeyNum(int i_stageNo, u8 i_keyNum) { if (dComIfGp_getStageStagInfo()) { stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo(); if (i_stageNo == i_dStage_stagInfo_GetSaveTbl(stag_info)) { - dComIfGs_setKeyNum(keyNum); + dComIfGs_setKeyNum(i_keyNum); } } - g_dComIfG_gameInfo.info.getSavedata().getSave(i_stageNo).getBit().setKeyNum(keyNum); + g_dComIfG_gameInfo.info.getSavedata().getSave(i_stageNo).getBit().setKeyNum(i_keyNum); } /* 8002F0E0-8002F128 029A20 0048+00 1/1 0/0 0/0 .text dComIfGs_setWarpItemData__FiPCc4cXyzsScUcUc */ -static void dComIfGs_setWarpItemData(int param_0, char const* stage, cXyz pos, s16 angle, s8 roomNo, +static void dComIfGs_setWarpItemData(int, char const* i_stage, cXyz i_pos, s16 i_angle, s8 i_roomNo, u8 param_5, u8 param_6) { - g_dComIfG_gameInfo.play.setWarpItemData(stage, pos, angle, roomNo, param_5, param_6); + g_dComIfG_gameInfo.play.setWarpItemData(i_stage, i_pos, i_angle, i_roomNo, param_5, param_6); } -void dComIfG_play_c::setWarpItemData(char const* stage, cXyz pos, s16 angle, s8 roomNo, u8 param_4, +void dComIfG_play_c::setWarpItemData(char const* i_stage, cXyz i_pos, s16 i_angle, s8 i_roomNo, u8 param_4, u8 param_5) { - strcpy(mWarpItemStage, stage); - mWarpItemPos.set(pos); - mWarpItemAngle = angle; - mWarpItemRoom = roomNo; + strcpy(mWarpItemStage, i_stage); + mWarpItemPos.set(i_pos); + mWarpItemAngle = i_angle; + mWarpItemRoom = i_roomNo; field_0x4fac = param_5; field_0x4fab = param_4; } -void dComIfGs_setWarpItemData(char const* stage, cXyz pos, s16 angle, s8 roomNo, u8 param_4, +void dComIfGs_setWarpItemData(char const* i_stage, cXyz i_pos, s16 i_angle, s8 i_roomNo, u8 param_4, u8 param_5) { - dComIfGs_setWarpItemData(0, stage, pos, angle, roomNo, param_4, param_5); - dComIfGs_setLastWarpMarkItemData(stage, pos, angle, roomNo, param_4, param_5); + dComIfGs_setWarpItemData(0, i_stage, i_pos, i_angle, i_roomNo, param_4, param_5); + dComIfGs_setLastWarpMarkItemData(i_stage, i_pos, i_angle, i_roomNo, param_4, param_5); } -void dComIfGs_setLastWarpMarkItemData(const char* stage, cXyz pos, s16 angle, s8 roomNo, u8 unk1, - u8 unk2) { - g_dComIfG_gameInfo.info.getPlayer().getPlayerLastMarkInfo().setWarpItemData(stage, pos, angle, - roomNo, unk1, unk2); +void dComIfGs_setLastWarpMarkItemData(const char* i_stage, cXyz i_pos, s16 i_angle, s8 i_roomNo, + u8 param_4, u8 param_5) { + g_dComIfG_gameInfo.info.getPlayer().getPlayerLastMarkInfo().setWarpItemData( + i_stage, i_pos, i_angle, i_roomNo, param_4, param_5); } const char* dComIfGs_getWarpStageName() { @@ -2228,9 +2226,7 @@ BOOL dComIfGs_getWarpMarkFlag() { return dComIfGs_getLastWarpAcceptStage() >= 0; } -void dComIfGs_setWarpMarkFlag(u8) { - /* empty function */ -} +void dComIfGs_setWarpMarkFlag(u8) {} /* 8002F314-8002F328 029C54 0014+00 0/0 0/0 1/1 .text __ct__19dComIfG_resLoader_cFv */ dComIfG_resLoader_c::dComIfG_resLoader_c() { @@ -2250,10 +2246,10 @@ dComIfG_resLoader_c::~dComIfG_resLoader_c() { } /* 8002F3B4-8002F434 029CF4 0080+00 0/0 0/0 1/1 .text load__19dComIfG_resLoader_cFPPCcP7JKRHeap */ -int dComIfG_resLoader_c::load(char const** param_0, JKRHeap* heap) { - field_0x0 = param_0; +int dComIfG_resLoader_c::load(char const** i_resNameTbl, JKRHeap* i_heap) { + field_0x0 = i_resNameTbl; - int phase_state = dComIfG_resLoad(&field_0x4, field_0x0[field_0xc], heap); + int phase_state = dComIfG_resLoad(&field_0x4, field_0x0[field_0xc], i_heap); if (phase_state == cPhs_COMPLEATE_e) { if (field_0x0[field_0xc + 1][0] != 0) { field_0xc++; @@ -2266,25 +2262,23 @@ int dComIfG_resLoader_c::load(char const** param_0, JKRHeap* heap) { } /* 8002F434-8002F478 029D74 0044+00 0/0 12/12 12/12 .text dComIfG_getStageRes__FPCc */ -void* dComIfG_getStageRes(char const* resName) { - return dComIfG_getStageRes("Stg_00", resName); +void* dComIfG_getStageRes(char const* i_resName) { + return dComIfG_getStageRes("Stg_00", i_resName); } /* 8002F478-8002F4BC 029DB8 0044+00 0/0 1/1 0/0 .text dComIfG_getOldStageRes__FPCc */ -void* dComIfG_getOldStageRes(char const* resName) { - return dComIfG_getStageRes("Xtg_00", resName); +void* dComIfG_getOldStageRes(char const* i_resName) { + return dComIfG_getStageRes("Xtg_00", i_resName); } -char* dComIfG_getRoomArcName(int roomNo) { +char* dComIfG_getRoomArcName(int i_roomNo) { static char buf[32]; - sprintf(buf, "R%02d_00", roomNo); + sprintf(buf, "R%02d_00", i_roomNo); return buf; } /* 8002F500-8002F504 029E40 0004+00 0/0 1/1 0/0 .text dComIfGp_ret_wp_set__FSc */ -void dComIfGp_ret_wp_set(s8) { - /* empty function */ -} +void dComIfGp_ret_wp_set(s8) {} void dComIfGp_world_dark_set(u8 param_0) { g_dComIfG_gameInfo.mWorldDark = param_0; @@ -2294,14 +2288,14 @@ u8 dComIfGp_world_dark_get() { return g_dComIfG_gameInfo.mWorldDark; } -int dComIfG_TimerStart(int mode, s16 time) { - if (mode == dComIfG_getTimerMode()) { +int dComIfG_TimerStart(int i_mode, s16 i_time) { + if (i_mode == dComIfG_getTimerMode()) { dTimer_c* timer = dComIfG_getTimerPtr(); if (timer != NULL) { - if (time == 0) { - timer->start(mode); + if (i_time == 0) { + timer->start(i_mode); } else { - timer->start(mode, time); + timer->start(i_mode, i_time); } return 1; } else { @@ -2312,8 +2306,8 @@ int dComIfG_TimerStart(int mode, s16 time) { return 0; } -int dComIfG_TimerStop(int mode) { - if (mode == dComIfG_getTimerMode()) { +int dComIfG_TimerStop(int i_mode) { + if (i_mode == dComIfG_getTimerMode()) { dTimer_c* timer = dComIfG_getTimerPtr(); if (timer != NULL) { timer->stop(4); @@ -2326,8 +2320,8 @@ int dComIfG_TimerStop(int mode) { return 0; } -int dComIfG_TimerReStart(int mode) { - if (mode == dComIfG_getTimerMode()) { +int dComIfG_TimerReStart(int i_mode) { + if (i_mode == dComIfG_getTimerMode()) { dTimer_c* timer = dComIfG_getTimerPtr(); if (timer != NULL) { timer->restart(4); @@ -2340,8 +2334,8 @@ int dComIfG_TimerReStart(int mode) { return 0; } -int dComIfG_TimerEnd(int mode, int param_1) { - if (mode == dComIfG_getTimerMode()) { +int dComIfG_TimerEnd(int i_mode, int param_1) { + if (i_mode == dComIfG_getTimerMode()) { dTimer_c* timer = dComIfG_getTimerPtr(); if (timer != NULL) { timer->end(param_1); @@ -2355,8 +2349,8 @@ int dComIfG_TimerEnd(int mode, int param_1) { } /* 8002F72C-8002F79C 02A06C 0070+00 0/0 0/0 2/2 .text dComIfG_TimerDeleteCheck__Fi */ -int dComIfG_TimerDeleteCheck(int mode) { - if (mode == dComIfG_getTimerMode()) { +int dComIfG_TimerDeleteCheck(int i_mode) { + if (i_mode == dComIfG_getTimerMode()) { dTimer_c* timer = dComIfG_getTimerPtr(); if (timer != NULL) { return timer->deleteCheck(); @@ -2368,8 +2362,8 @@ int dComIfG_TimerDeleteCheck(int mode) { return 0; } -int dComIfG_TimerDeleteRequest(int mode) { - if (mode == dComIfG_getTimerMode()) { +int dComIfG_TimerDeleteRequest(int i_mode) { + if (i_mode == dComIfG_getTimerMode()) { dTimer_c* timer = dComIfG_getTimerPtr(); if (timer != NULL) { timer->deleteRequest(); @@ -2434,31 +2428,13 @@ bool dComIfGs_shake_kandelaar_check() { return check; } -/* ############################################################################################## */ -/* 80451D20-80451D28 000320 0008+00 1/1 0/0 0/0 .sdata2 @7580 */ -SECTION_SDATA2 static f64 lit_7580 = 0.6; - /* 8002FA54-8002FA84 02A394 0030+00 0/0 4/4 96/96 .text dComIfGs_wolfeye_effect_check__Fv */ -#ifdef NONMATCHING -int dComIfGs_wolfeye_effect_check() { - BOOL ret = 0; - if (g_env_light.field_0xf3d == 1 && g_env_light.field_0xf40 > 0.6) { - ret = 1; - } +bool dComIfGs_wolfeye_effect_check() { + dScnKy_env_light_c* env_light = i_dKy_getEnvlight(); - return ret; -} -#else -#pragma push -#pragma optimization_level 0 -#pragma optimizewithasm off -asm int dComIfGs_wolfeye_effect_check() { - nofralloc -#include "asm/d/com/d_com_inf_game/dComIfGs_wolfeye_effect_check__Fv.s" + return env_light->field_0xf3d == 1 && env_light->field_0xf40 > 0.6; } -#pragma pop -#endif void dComIfGs_Grass_hide_Set(s8 param_0) { g_dComIfG_gameInfo.field_0x1ddfc = param_0; @@ -2491,58 +2467,52 @@ BOOL dComIfGp_TransportWarp_check() { /* 8002FB20-8002FB80 02A460 0060+00 2/2 6/6 0/0 .text * dComLbG_PhaseHandler__FP30request_of_phase_process_classPPFPv_iPv */ -int dComLbG_PhaseHandler(request_of_phase_process_class* param_0, cPhs__Handler* param_1, - void* param_2) { - int ret = cPhs_Handler(param_0, param_1, param_2); - switch (ret) { +int dComLbG_PhaseHandler(request_of_phase_process_class* i_phaseReq, cPhs__Handler* i_handler, + void* i_data) { + int phase = cPhs_Handler(i_phaseReq, i_handler, i_data); + switch (phase) { case 2: - ret = dComLbG_PhaseHandler(param_0, param_1, param_2); + phase = dComLbG_PhaseHandler(i_phaseReq, i_handler, i_data); break; case 1: case 3: break; } - return ret; + + return phase; } /* 8002FB80-8002FC3C 02A4C0 00BC+00 0/0 1/1 1/1 .text dComIfGs_onVisitedRoom__Fi */ -#pragma push -#pragma optimization_level 0 -#pragma optimizewithasm off -asm void dComIfGs_onVisitedRoom(int param_0) { - nofralloc -#include "asm/d/com/d_com_inf_game/dComIfGs_onVisitedRoom__Fi.s" +void dComIfGs_onVisitedRoom(int i_roomNo) { + dStage_FileList2_dt_c* fileList = dStage_roomControl_c::getFileList2(i_roomNo); + + if (fileList != NULL && fileList->field_0x13 < 0x40) { + u8 region = dComIfG_getNowCalcRegion(); + if (region != 0xFF && !dComIfGs_isRegionBit(region)) { + dComIfGs_onRegionBit(region); + } + + s32 stayNo = dComIfGp_roomControl_getStayNo(); + dStage_FileList2_dt_c* list = dStage_roomControl_c::getFileList2(stayNo); + dComIfGs_onSaveVisitedRoom(list->field_0x13, i_roomNo); + } } -#pragma pop /* 8002FC3C-8002FC98 02A57C 005C+00 0/0 0/0 1/1 .text dComIfGs_offVisitedRoom__Fi */ -#pragma push -#pragma optimization_level 0 -#pragma optimizewithasm off -asm void dComIfGs_offVisitedRoom(int param_0) { - nofralloc -#include "asm/d/com/d_com_inf_game/dComIfGs_offVisitedRoom__Fi.s" +void dComIfGs_offVisitedRoom(int i_roomNo) { + s32 stayNo = dComIfGp_roomControl_getStayNo(); + dStage_FileList2_dt_c* list = dStage_roomControl_c::getFileList2(stayNo); + + dComIfGs_offSaveVisitedRoom(list->field_0x13, i_roomNo); } -#pragma pop /* 8002FC98-8002FCF4 02A5D8 005C+00 0/0 1/1 0/0 .text dComIfGs_isVisitedRoom__Fi */ -// instructions swapped -#ifdef NONMATCHING BOOL dComIfGs_isVisitedRoom(int param_0) { - int stayNo = dComIfGp_roomControl_getStayNo(); + s32 stayNo = dComIfGp_roomControl_getStayNo(); dStage_FileList2_dt_c* fileList = dStage_roomControl_c::getFileList2(stayNo); + return dComIfGs_isSaveVisitedRoom(fileList->field_0x13, param_0); } -#else -#pragma push -#pragma optimization_level 0 -#pragma optimizewithasm off -asm BOOL dComIfGs_isVisitedRoom(int param_0) { - nofralloc -#include "asm/d/com/d_com_inf_game/dComIfGs_isVisitedRoom__Fi.s" -} -#pragma pop -#endif /* 8002FCF4-8002FD08 02A634 0014+00 0/0 1/1 0/0 .text dComIfGs_staffroll_next_go__Fv */ void dComIfGs_staffroll_next_go() { |
