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authorPheenoh <pheenoh@gmail.com>2023-03-07 18:03:46 -0700
committerGitHub <noreply@github.com>2023-03-07 18:03:46 -0700
commitf31ab5ae0be3de6e0910b2d5942e33458be043ac (patch)
tree4fbfdeda4e8bfac575a81ab9d4eaa79530ea35c5 /src/d/com
parent6c2e18af70dcc392b49cacf77fdb6ff8a164c0a5 (diff)
Misc Changes (#306)
Diffstat (limited to 'src/d/com')
-rw-r--r--src/d/com/d_com_inf_actor.cpp37
-rw-r--r--src/d/com/d_com_inf_game.cpp6
2 files changed, 12 insertions, 31 deletions
diff --git a/src/d/com/d_com_inf_actor.cpp b/src/d/com/d_com_inf_actor.cpp
index aa1add6d11..e279f363f4 100644
--- a/src/d/com/d_com_inf_actor.cpp
+++ b/src/d/com/d_com_inf_actor.cpp
@@ -1,37 +1,18 @@
-//
-// Generated By: dol2asm
-// Translation Unit: d/com/d_com_inf_actor
-//
+/**
+ * d_com_inf_actor.cpp
+ * dolzel2 - Common Information For Actor
+ */
#include "d/com/d_com_inf_actor.h"
-#include "dol2asm.h"
-#include "dolphin/types.h"
-
-//
-// Forward References:
-//
-
-extern "C" extern u8 g_dComIfGoat_gameInfo[4 + 4 /* padding */];
-
-//
-// Declarations:
-//
/* ############################################################################################## */
/* 80450610-80450618 000090 0008+00 0/0 1/1 0/0 .sdata g_dComIfAc_gameInfo */
-SECTION_SDATA extern dComIfAc_info_c g_dComIfAc_gameInfo = {
- 0, 0,
+dComIfAc_info_c g_dComIfAc_gameInfo = {
+ 0, // field_0x0
+ false, // mPause
};
/* 80450618-80450620 000098 0004+04 0/0 2/2 7/7 .sdata g_dComIfGoat_gameInfo */
-SECTION_SDATA extern u8 g_dComIfGoat_gameInfo[4 + 4 /* padding */] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- /* padding */
- 0x00,
- 0x00,
- 0x00,
- 0x00,
+dComIfGoat_info_c g_dComIfGoat_gameInfo = {
+ 0, // field_0x0
};
diff --git a/src/d/com/d_com_inf_game.cpp b/src/d/com/d_com_inf_game.cpp
index 4fe93340e5..dfe644d481 100644
--- a/src/d/com/d_com_inf_game.cpp
+++ b/src/d/com/d_com_inf_game.cpp
@@ -1591,7 +1591,7 @@ asm void dComIfGs_offZoneSwitch(int param_0, int param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void dComIfGs_isZoneSwitch(int param_0, int param_1) {
+asm BOOL dComIfGs_isZoneSwitch(int param_0, int param_1) {
nofralloc
#include "asm/d/com/d_com_inf_game/dComIfGs_isZoneSwitch__Fii.s"
}
@@ -1631,7 +1631,7 @@ asm BOOL dComIfGs_isOneZoneSwitch(int param_0, int param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void dComIfGs_isZoneItem(int param_0, int param_1) {
+asm BOOL dComIfGs_isZoneItem(int param_0, int param_1) {
nofralloc
#include "asm/d/com/d_com_inf_game/dComIfGs_isZoneItem__Fii.s"
}
@@ -1641,7 +1641,7 @@ asm void dComIfGs_isZoneItem(int param_0, int param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void dComIfGs_isOneZoneItem(int param_0, int param_1) {
+asm BOOL dComIfGs_isOneZoneItem(int param_0, int param_1) {
nofralloc
#include "asm/d/com/d_com_inf_game/dComIfGs_isOneZoneItem__Fii.s"
}