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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2025-12-23 10:20:32 -0800
committerGitHub <noreply@github.com>2025-12-23 10:20:32 -0800
commitc9d0c58ffe107550835987fc37504839e9d98f05 (patch)
treea47ce1c7de0bd2a5663a3a4dc8f2de8ec556ec90 /src/d/d_com_inf_game.cpp
parentce895330ed994de32f55a17a3d2dc5dbbb2ccb9b (diff)
MSL_C header cleanup (#2988)
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
Diffstat (limited to 'src/d/d_com_inf_game.cpp')
-rw-r--r--src/d/d_com_inf_game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/d_com_inf_game.cpp b/src/d/d_com_inf_game.cpp
index bd451371c0..2f22a58de1 100644
--- a/src/d/d_com_inf_game.cpp
+++ b/src/d/d_com_inf_game.cpp
@@ -22,7 +22,7 @@
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_controller_pad.h"
#include "m_Do/m_Do_graphic.h"
-#include "stdio.h"
+#include <stdio.h>
void dComIfG_play_c::ct() {
mWindowNum = 0;