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authorHuitzi <73550465+marwernerh@users.noreply.github.com>2025-03-30 23:11:50 -0400
committerGitHub <noreply@github.com>2025-03-30 20:11:50 -0700
commit4ccca6b893fbf9f690d0e7efc33ff57c63e701bc (patch)
tree5e397aae68bb8fbed51683c0c3b67d494386dcf7 /src/d/d_event_debug_reg_table_tmp.inc
parent559d389e3dc7d47136b5f2e98ad44c48b5641225 (diff)
d_event_debug equivalent & modifications to dEvLib_callback_c (#2359)
* WIP d_event_debug * Implemented most functions close to matching * Removed erroneous comment in d_com_inf_game.h * Implemented getEventP in dEvDtBase_c * Retyped dEvLib_callback_c function returns from BOOL to bool * Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c * Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs * Extended JORFile mFilename character array from 8 to 256 characters * Implemented combo boxes and update slider functionalities in JORMContext * Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp * Corrected debug event tables and created missing table * Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive * Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c * Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit & reg_c to be const * d_event_debug Equivalent * Changed configure.py entry to equivalent instead of matching * Preliminary documentation * Remove debug tables from d_event.cpp
Diffstat (limited to 'src/d/d_event_debug_reg_table_tmp.inc')
-rw-r--r--src/d/d_event_debug_reg_table_tmp.inc126
1 files changed, 126 insertions, 0 deletions
diff --git a/src/d/d_event_debug_reg_table_tmp.inc b/src/d/d_event_debug_reg_table_tmp.inc
index e69de29bb2..361f833770 100644
--- a/src/d/d_event_debug_reg_table_tmp.inc
+++ b/src/d/d_event_debug_reg_table_tmp.inc
@@ -0,0 +1,126 @@
+{
+ "SHA_DBG",
+ "184 占い師デバッグ", // Fortune teller debugging
+ "住吉", // Sumiyoshi
+ 0xF2FF,
+ "F_SP116:城下街", // Castle town
+ 0x2,
+ 0xE,
+},
+{
+ "PACHITUTORIAL_INF",
+ "115 パチチュ−、ヒット情報", // Slingshot tutorial, hit information
+ "住吉", // Sumiyoshi
+ 0xF3FF,
+ "F_SP103:トアル村", // Ordon Village
+ 0x1,
+ 0x7,
+},
+{
+ "PACHITUTORIAL_CNT",
+ "114 パチチュ−、壊した的の数", // Slingshot tutorial, number of targets broken
+ "住吉", // Sumiyoshi
+ 0xF4FF,
+ "F_SP103:トアル村", // Ordon Village
+ 0x1,
+ 0x7,
+},
+{
+ "SHA_LOVEFORTUNE_05",
+ "106 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
+ "住吉", // Sumiyoshi
+ 0xF5FF,
+ "F_SP116:城下街", // Castle town
+ 0x2,
+ 0xE,
+},
+{
+ "SHA_LOVEFORTUNE_04",
+ "105 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
+ "住吉", // Sumiyoshi
+ 0xF6FF,
+ "F_SP116:城下街", // Castle town
+ 0x2,
+ 0xE,
+},
+{
+ "SHA_LOVEFORTUNE_03",
+ "104 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
+ "住吉", // Sumiyoshi
+ 0xF7FF,
+ "F_SP116:城下街", // Castle town
+ 0x2,
+ 0xE,
+},
+{
+ "SHA_LOVEFORTUNE_02",
+ "103 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
+ "住吉", // Sumiyoshi
+ 0xF8FF,
+ "F_SP116:城下街", // Castle town
+ 0x2,
+ 0xE,
+},
+{
+ "SHA_LOVEFORTUNE_01",
+ "102 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
+ "住吉", // Sumiyoshi
+ 0xF9FF,
+ "F_SP116:城下街", // Castle town
+ 0x2,
+ 0xE,
+},
+{
+ "SHA_LOVEFORTUNE_00",
+ "101 恋愛運シ−ン切り替え先記憶用", // Love fortune scene change destination
+ "住吉", // Sumiyoshi
+ 0xFAFF,
+ "F_SP116:城下街", // Castle town
+ 0x2,
+ 0xE,
+},
+{
+ "TREG_000",
+ "34 キュリ−の会話で使います", // Used in Pergie's conversation
+ "住吉", // Sumiyoshi
+ 0xFBFF,
+ "F_SP103:トアル村", // Ordon Village
+ 0x1,
+ 0x7,
+},
+{
+ "T_0006",
+ "6 戻り先のレイヤ−番号", // Destination layer number
+ "住吉", // Sumiyoshi
+ 0xFCFF,
+ "仮デモ", // Temporary demo
+ 0x3,
+ 0x14,
+},
+{
+ "T_0005",
+ "5 実行デモNo受け渡し", // Executing demo No. receipt
+ "住吉", // Sumiyoshi
+ 0xFDFF,
+ "仮デモ", // Temporary demo
+ 0x3,
+ 0x14,
+},
+{
+ "T_0003",
+ "3 剣チュ−トリアル・斬った回数", // Sword tutorial・number of slashes
+ "住吉", // Sumiyoshi
+ 0xFEFF,
+ "F_SP103:トアル村", // Ordon Village
+ 0x1,
+ 0x7,
+},
+{
+ "T_0002",
+ "2 剣チュ−トリアル・ステップ", // Sword tutorial・step
+ "住吉", // Sumiyoshi
+ 0xFF0F,
+ "F_SP103:トアル村", // Ordon Village
+ 0x1,
+ 0x7,
+},