diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-12-23 18:53:10 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-23 15:53:10 -0800 |
| commit | 877889c5105e59ee3aa4e57e53d3b0c5ffcfca77 (patch) | |
| tree | 154eddaea39971210e088cb828f80d38b998f998 /src/d/d_gameover.cpp | |
| parent | 6ef13c620a46aed5fea525699a4832a1ad6e4d1f (diff) | |
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
Diffstat (limited to 'src/d/d_gameover.cpp')
| -rw-r--r-- | src/d/d_gameover.cpp | 30 |
1 files changed, 18 insertions, 12 deletions
diff --git a/src/d/d_gameover.cpp b/src/d/d_gameover.cpp index 881d1cc05b..4bf16c7e42 100644 --- a/src/d/d_gameover.cpp +++ b/src/d/d_gameover.cpp @@ -489,18 +489,24 @@ bool d_GameOver_Delete(fpc_ProcID& i_id) { return false; } -static void* l_dGameover_Method[5] = { - (void*)dGameover_Create, - (void*)dGameover_Delete, - (void*)dGameover_Execute, - (void*)dGameover_IsDelete, - (void*)dGameover_Draw, +static leafdraw_method_class l_dGameover_Method = { + (process_method_func)dGameover_Create, + (process_method_func)dGameover_Delete, + (process_method_func)dGameover_Execute, + (process_method_func)dGameover_IsDelete, + (process_method_func)dGameover_Draw, }; -extern void* g_profile_GAMEOVER[10] = { - (void*)0xFFFFFFFD, (void*)0x000CFFFD, - (void*)0x03170000, (void*)&g_fpcLf_Method, - (void*)0x0000011C, (void*)NULL, - (void*)NULL, (void*)&g_fopMsg_Method, - (void*)0x03030000, (void*)&l_dGameover_Method, +msg_process_profile_definition g_profile_GAMEOVER = { + fpcLy_CURRENT_e, + 0x0C, + fpcPi_CURRENT_e, + PROC_GAMEOVER, + &g_fpcLf_Method.base, + sizeof(dGameover_c), + 0, + 0, + &g_fopMsg_Method, + 0x303, + &l_dGameover_Method, }; |
