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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2024-01-19 16:22:19 -0800
committerGitHub <noreply@github.com>2024-01-20 02:22:19 +0200
commit981cfe7283c0a39b8d1845d8ba59f3bb1e192932 (patch)
tree147c0280ee1231529e52039cbef26f2a6439744f /src/d/d_gameover.cpp
parentf97fc769df40a69b12ca9b28be389b236400dcdb (diff)
almost all of dolphin matched (#2036)
* TRK full match * remove trk asm * ar done * cleanup some dolphin headers * more dolphin cleanup * cleanup / GD fully matched * almost all of GX fully matched * GX / Mtx full matched * most of OS done * pad done * most of VI * remove asm * forgot couple vec funcs * couple JUtility matches
Diffstat (limited to 'src/d/d_gameover.cpp')
-rw-r--r--src/d/d_gameover.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/d_gameover.cpp b/src/d/d_gameover.cpp
index c66f45e347..d8933b1967 100644
--- a/src/d/d_gameover.cpp
+++ b/src/d/d_gameover.cpp
@@ -224,7 +224,7 @@ void dDlst_Gameover_CAPTURE_c::draw() {
GXPosition3s8(0, 1, -5);
GXTexCoord2s8(0, 1);
- i_GXEnd();
+ GXEnd();
}
#else
#pragma push