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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2022-08-30 14:22:17 -0700
committerGitHub <noreply@github.com>2022-08-30 15:22:17 -0600
commitf8979749e3ef8e8cacf2ea8f474c7f23fc5cb6b3 (patch)
tree69659df2105266e9b26a4d50b9a2d610b3e437a2 /src/d/d_gameover.cpp
parentbc30d007e11458a198c5725626a10bb06a5da536 (diff)
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc * bunch of j2d work. d_drawlist / d_attention cleanup * progress / asm * cleanup wip * decompile JStage * setup some more JStudio structs * set up d_demo classes * some d_demo work * cleanup dolphin os stuff * some initial dEvent documentation * some At collision documentation * match JUTConsole::doDraw * dbgs work / split up some of d_a_alink into .inc files * d_a_alink_spinner work
Diffstat (limited to 'src/d/d_gameover.cpp')
-rw-r--r--src/d/d_gameover.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/d/d_gameover.cpp b/src/d/d_gameover.cpp
index e3f7aba547..6385a1aa39 100644
--- a/src/d/d_gameover.cpp
+++ b/src/d/d_gameover.cpp
@@ -77,10 +77,18 @@ struct dMenu_save_c {
/* 801F69FC */ void _draw2();
};
-struct dGov_HIO_c {
+class dGov_HIO_c {
+public:
/* 8019AFE0 */ dGov_HIO_c();
- /* 8019C06C */ ~dGov_HIO_c();
-};
+ /* 8019C06C */ virtual ~dGov_HIO_c();
+
+ /* 0x04 */ s8 field_0x4;
+ /* 0x08 */ f32 mScale;
+ /* 0x0C */ f32 mAlpha;
+ /* 0x10 */ f32 mAnimSpeed;
+ /* 0x14 */ GXColor mBlack;
+ /* 0x18 */ GXColor mWhite;
+}; // Size: 0x1C
struct dDlst_base_c {};
@@ -919,7 +927,8 @@ asm void d_GameOver_Delete(unsigned int& param_0) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm dGov_HIO_c::~dGov_HIO_c() {
+// asm dGov_HIO_c::~dGov_HIO_c() {
+extern "C" asm void __dt__10dGov_HIO_cFv() {
nofralloc
#include "asm/d/d_gameover/__dt__10dGov_HIO_cFv.s"
}