diff options
| author | Huitzi <73550465+marwernerh@users.noreply.github.com> | 2026-03-09 21:33:31 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-09 18:33:31 -0700 |
| commit | 0b0fdd1f60193d1e3e610326cc2cf2a7b558d366 (patch) | |
| tree | a39b648ba460b5f80dad748690fa43f6f780e5a6 /src/d/d_menu_window_HIO.cpp | |
| parent | 30e839c28be83fb07bfbe008d3eb9eb9127e3801 (diff) | |
Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e
* Add _e suffix to fopAcStts enums
* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h
* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile
* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums
* Fix borked merge
* Rename item number enums and move to d_item_data.h
* Rename process profile name & draw priority enums
* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h
* ACTUALLY (whoops) stage merge
* Correct item mistranslation
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
Diffstat (limited to 'src/d/d_menu_window_HIO.cpp')
| -rw-r--r-- | src/d/d_menu_window_HIO.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/d/d_menu_window_HIO.cpp b/src/d/d_menu_window_HIO.cpp index 7fe6ba153a..c48e62d0a8 100644 --- a/src/d/d_menu_window_HIO.cpp +++ b/src/d/d_menu_window_HIO.cpp @@ -13,9 +13,9 @@ dMw_HIO_c::dMw_HIO_c() { } void dMw_HIO_c::init() { - static u8 m_cloth_item[3] = {fpcNm_ITEM_WEAR_KOKIRI, fpcNm_ITEM_ARMOR, fpcNm_ITEM_WEAR_ZORA}; - static u8 m_sword_item[4] = {fpcNm_ITEM_SWORD, fpcNm_ITEM_MASTER_SWORD, fpcNm_ITEM_LIGHT_SWORD, fpcNm_ITEM_WOOD_STICK}; - static u8 m_shield_item[3] = {fpcNm_ITEM_SHIELD, fpcNm_ITEM_HYLIA_SHIELD, fpcNm_ITEM_WOOD_SHIELD}; + static u8 m_cloth_item[3] = {dItemNo_WEAR_KOKIRI_e, dItemNo_ARMOR_e, dItemNo_WEAR_ZORA_e}; + static u8 m_sword_item[4] = {dItemNo_SWORD_e, dItemNo_MASTER_SWORD_e, dItemNo_LIGHT_SWORD_e, dItemNo_WOOD_STICK_e}; + static u8 m_shield_item[3] = {dItemNo_SHIELD_e, dItemNo_HYLIA_SHIELD_e, dItemNo_WOOD_SHIELD_e}; mArrowFlag = 0; mBombFlag = 0; @@ -57,8 +57,8 @@ void dMw_HIO_c::init() { mDonationAmount = 0; for (int i = 0; i < 24; i++) { - mItemsCopy[i] = fpcNm_ITEM_NONE; - mItems[i] = fpcNm_ITEM_NONE; + mItemsCopy[i] = dItemNo_NONE_e; + mItems[i] = dItemNo_NONE_e; field_0x7a[i] = 0; } @@ -72,8 +72,8 @@ void dMw_HIO_c::init() { mBombNum[i] = 0; } - mScentCopy = fpcNm_ITEM_NONE; - mScent = fpcNm_ITEM_NONE; + mScentCopy = dItemNo_NONE_e; + mScent = dItemNo_NONE_e; field_0xa8 = 0; field_0xf4 = 0; field_0xea = 0; |
