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authorTakaRikka <38417346+TakaRikka@users.noreply.github.com>2025-12-23 10:20:32 -0800
committerGitHub <noreply@github.com>2025-12-23 10:20:32 -0800
commitc9d0c58ffe107550835987fc37504839e9d98f05 (patch)
treea47ce1c7de0bd2a5663a3a4dc8f2de8ec556ec90 /src/d/d_stage.cpp
parentce895330ed994de32f55a17a3d2dc5dbbb2ccb9b (diff)
MSL_C header cleanup (#2988)
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
Diffstat (limited to 'src/d/d_stage.cpp')
-rw-r--r--src/d/d_stage.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/d_stage.cpp b/src/d/d_stage.cpp
index 55f2b24244..d323df4abf 100644
--- a/src/d/d_stage.cpp
+++ b/src/d/d_stage.cpp
@@ -17,7 +17,7 @@
#include "f_op/f_op_scene_mng.h"
#include "global.h"
#include "m_Do/m_Do_Reset.h"
-#include "stdio.h"
+#include <stdio.h>
void dStage_nextStage_c::set(const char* i_stage, s8 i_roomId, s16 i_point, s8 i_layer, s8 i_wipe,
u8 i_speed) {