diff options
| author | Julgodis <> | 2021-04-06 18:00:35 +0200 |
|---|---|---|
| committer | Julgodis <> | 2021-04-06 18:00:35 +0200 |
| commit | ed1ee30dd20ab15ba73b987f1e59b0dfc16d09b2 (patch) | |
| tree | 195784fbf8d317301238686d56db9d4425bce61f /src/d/d_timer.cpp | |
| parent | f6464a61cecc9b65cf010d2fb7876c23251761f5 (diff) | |
building RELs
Diffstat (limited to 'src/d/d_timer.cpp')
| -rw-r--r-- | src/d/d_timer.cpp | 868 |
1 files changed, 114 insertions, 754 deletions
diff --git a/src/d/d_timer.cpp b/src/d/d_timer.cpp index d680e711ea..59f40e506a 100644 --- a/src/d/d_timer.cpp +++ b/src/d/d_timer.cpp @@ -122,10 +122,10 @@ struct dComIfG_play_c { /* 8002CBDC */ void getTimerPtr(); }; -struct Vec {}; - struct JAISoundID {}; +struct Vec {}; + struct Z2SeMgr { /* 802AB984 */ void seStart(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8); }; @@ -172,21 +172,6 @@ struct CPaneMgr { // Forward References: // -static void dTimer_Draw(dTimer_c*); -static void dTimer_Execute(dTimer_c*); -static bool dTimer_IsDelete(dTimer_c*); -static void dTimer_Delete(dTimer_c*); -static void dTimer_Create(msg_class*); -void dTimer_createTimer(s32, u32, u8, u8, f32, f32, f32, f32); -void dTimer_createStockTimer(); -void dTimer_createGetIn2D(s32, cXyz); -static void dTimer_createStart2D(s32, u16); -void dTimer_isStart(); -void dTimer_getRestTimeMs(); -void dTimer_show(); -void dTimer_hide(); -void dTimer_isReadyFlag(); - extern "C" void _create__8dTimer_cFv(); extern "C" void _execute__8dTimer_cFv(); extern "C" void _draw__8dTimer_cFv(); @@ -246,29 +231,11 @@ extern "C" void dTimer_isReadyFlag__Fv(); extern "C" void __dt__21dDlst_TimerScrnDraw_cFv(); extern "C" void createGetIn__8dTimer_cF4cXyz(); extern "C" extern char const* const d_d_timer__stringBase0; -extern "C" extern void* g_profile_TIMER[10]; -extern "C" extern void* __vt__21dDlst_TimerScrnDraw_c[4]; // // External References: // -void mDoExt_setCurrentHeap(JKRHeap*); -void mDoExt_getMesgFont(); -void mDoLib_project(Vec*, Vec*); -void fopMsgM_GetAppend(void*); -void fopMsgM_Delete(void*); -void fop_Timer_create(s16, u8, u32, u8, u8, f32, f32, f32, f32, int (*)(void*)); -void fopMsgM_createExpHeap(u32, JKRHeap*); -void fopMsgM_destroyExpHeap(JKRExpHeap*); -void dComIfG_resLoad(request_of_phase_process_class*, char const*); -void dComIfG_resDelete(request_of_phase_process_class*, char const*); -void dMeter2Info_getNumberTextureName(int); -void dPaneClass_showNullPane(J2DScreen*); -void cM_rndFX(f32); -void* operator new(u32); -void operator delete(void*); - extern "C" void mDoExt_setCurrentHeap__FP7JKRHeap(); extern "C" void mDoExt_getMesgFont__Fv(); extern "C" void mDoLib_project__FP3VecP3Vec(); @@ -347,22 +314,7 @@ extern "C" extern u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */]; // /* ############################################################################################## */ -/* 8039A3D8-8039A488 00AC+04 s=7 e=0 z=0 None .rodata @stringBase0 */ -#pragma push -#pragma force_active on -#pragma section ".dead" -SECTION_DEAD char const* const stringBase_8039A3D8 = "Timer"; -SECTION_DEAD char const* const stringBase_8039A3DE = "zelda_game_image_cow_get_in.blo"; -SECTION_DEAD char const* const stringBase_8039A3FE = "zelda_game_image_cow_get_in.bck"; -SECTION_DEAD char const* const stringBase_8039A41E = "zelda_game_image_cow_game.blo"; -SECTION_DEAD char const* const stringBase_8039A43C = "zelda_game_image_zora_kawakudari.blo"; -SECTION_DEAD char const* const stringBase_8039A461 = "zelda_game_image_rider.blo"; -SECTION_DEAD char const* const stringBase_8039A47C = "F_SP115"; -/* @stringBase0 padding */ -SECTION_DEAD static char const* const pad_8039A484 = "\0\0\0"; -#pragma pop - -/* 80454F40-80454F44 0004+00 s=10 e=0 z=0 None .sdata2 @3919 */ +/* 80454F40-80454F44 003540 0004+00 10/10 0/0 0/0 .sdata2 @3919 */ SECTION_SDATA2 static u8 lit_3919[4] = { 0x00, 0x00, @@ -370,82 +322,10 @@ SECTION_SDATA2 static u8 lit_3919[4] = { 0x00, }; -/* 80454F44-80454F48 0004+00 s=2 e=0 z=0 None .sdata2 @3920 */ +/* 80454F44-80454F48 003544 0004+00 2/2 0/0 0/0 .sdata2 @3920 */ SECTION_SDATA2 static f32 lit_3920 = 145.0f; -/* 8025CA0C-8025CF04 04F8+00 s=1 e=0 z=0 None .text _create__8dTimer_cFv */ -// 8025CA1C: 803621D8 (_savegpr_28) -// 8025CA28: 8039A3D8 (d_d_timer__stringBase0) -// 8025CA2C: 8039A3D8 (d_d_timer__stringBase0) -// 8025CA30: 8002CEBC (dComIfG_resLoad__FP30request_of_phase_process_classPCc) -// 8025CA40: 8001FA44 (fopMsgM_GetAppend__FPv) -// 8025CA54: 8039A3D8 (d_d_timer__stringBase0) -// 8025CA58: 8039A3D8 (d_d_timer__stringBase0) -// 8025CA5C: 804061C0 (g_dComIfG_gameInfo) -// 8025CA60: 804061C0 (g_dComIfG_gameInfo) -// 8025CA70: 8003C1E4 (getResInfo__14dRes_control_cFPCcP11dRes_info_ci) -// 8025CA7C: 804061C0 (g_dComIfG_gameInfo) -// 8025CA80: 804061C0 (g_dComIfG_gameInfo) -// 8025CA94: 8002039C (fopMsgM_createExpHeap__FUlP7JKRHeap) -// 8025CAA0: 8000F1CC (mDoExt_setCurrentHeap__FP7JKRHeap) -// 8025CAB4: 802CE784 (getTotalFreeSize__7JKRHeapFv) -// 8025CABC: 802CEC4C (__nw__FUl) -// 8025CAC8: 8025DB38 (__ct__21dDlst_TimerScrnDraw_cFv) -// 8025CAE4: 804061C0 (g_dComIfG_gameInfo) -// 8025CAE8: 804061C0 (g_dComIfG_gameInfo) -// 8025CAF0: 8002CBBC (getTimerMode__14dComIfG_play_cFv) -// 8025CB00: 8025DFBC (setScreen__21dDlst_TimerScrnDraw_cFlP10JKRArchive) -// 8025CB10: 8025DFBC (setScreen__21dDlst_TimerScrnDraw_cFlP10JKRArchive) -// 8025CB18: 8000F1CC (mDoExt_setCurrentHeap__FP7JKRHeap) -// 8025CB34: 8025FAC4 (setShowType__21dDlst_TimerScrnDraw_cFUc) -// 8025CB44: 804061C0 (g_dComIfG_gameInfo) -// 8025CB48: 804061C0 (g_dComIfG_gameInfo) -// 8025CB54: 8002CBBC (getTimerMode__14dComIfG_play_cFv) -// 8025CB60: 8002CBAC (getTimerLimitTimeMs__14dComIfG_play_cFv) -// 8025CBA0: 80032804 (getTime__11dLib_time_cFv) -// 8025CBB8: 8002CB9C (getTimerNowTimeMs__14dComIfG_play_cFv) -// 8025CC10: 8002CBBC (getTimerMode__14dComIfG_play_cFv) -// 8025CC1C: 8025D9F0 (getTimeMs__8dTimer_cFv) -// 8025CC28: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) -// 8025CC30: 8025DA54 (getLimitTimeMs__8dTimer_cFv) -// 8025CC3C: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) -// 8025CC48: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) -// 8025CC54: 8002CBD4 (setTimerPtr__14dComIfG_play_cFP8dTimer_c) -// 8025CC60: 8025D7C0 (stock_start__8dTimer_cFs) -// 8025CC94: 80454F40 (lit_3919) -// 8025CC9C: 80454F44 (lit_3920) -// 8025CCAC: 80454F40 (lit_3919) -// 8025CCB4: 80454F44 (lit_3920) -// 8025CCC4: 80454F40 (lit_3919) -// 8025CCCC: 80454F44 (lit_3920) -// 8025CCDC: 80454F40 (lit_3919) -// 8025CCE4: 80454F44 (lit_3920) -// 8025CD48: 8025D9F0 (getTimeMs__8dTimer_cFv) -// 8025CD50: 804061C0 (g_dComIfG_gameInfo) -// 8025CD54: 804061C0 (g_dComIfG_gameInfo) -// 8025CD60: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) -// 8025CD68: 8025DA54 (getLimitTimeMs__8dTimer_cFv) -// 8025CD74: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) -// 8025CD80: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) -// 8025CD8C: 8002CBD4 (setTimerPtr__14dComIfG_play_cFP8dTimer_c) -// 8025CDB8: 8025EB20 (hideDenominator__21dDlst_TimerScrnDraw_cFv) -// 8025CDE0: 8025EB20 (hideDenominator__21dDlst_TimerScrnDraw_cFv) -// 8025CE0C: 8042EBC8 (g_drawHIO) -// 8025CE10: 8042EBC8 (g_drawHIO) -// 8025CE18: 80454F40 (lit_3919) -// 8025CE24: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) -// 8025CE34: 8042EBC8 (g_drawHIO) -// 8025CE38: 8042EBC8 (g_drawHIO) -// 8025CE44: 80454F40 (lit_3919) -// 8025CE50: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) -// 8025CE60: 8042EBC8 (g_drawHIO) -// 8025CE64: 8042EBC8 (g_drawHIO) -// 8025CE70: 80454F40 (lit_3919) -// 8025CE7C: 8025FA98 (setImagePos__21dDlst_TimerScrnDraw_cFff) -// 8025CE8C: 8042EBC8 (g_drawHIO) -// 8025CE90: 8042EBC8 (g_drawHIO) -// 8025CEA0: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) -// 8025CEF0: 80362224 (_restgpr_28) +/* 8025CA0C-8025CF04 25734C 04F8+00 1/1 0/0 0/0 .text _create__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -456,53 +336,10 @@ asm void dTimer_c::_create() { #pragma pop /* ############################################################################################## */ -/* 80454F48-80454F4C 0004+00 s=3 e=0 z=0 None .sdata2 @4050 */ +/* 80454F48-80454F4C 003548 0004+00 3/3 0/0 0/0 .sdata2 @4050 */ SECTION_SDATA2 static f32 lit_4050 = 25.0f; -/* 8025CF04-8025D33C 0438+00 s=1 e=0 z=0 None .text _execute__8dTimer_cFv */ -// 8025CF28: 804061C0 (g_dComIfG_gameInfo) -// 8025CF2C: 804061C0 (g_dComIfG_gameInfo) -// 8025CF3C: 8001FA4C (fopMsgM_Delete__FPv) -// 8025CF4C: 804061C0 (g_dComIfG_gameInfo) -// 8025CF50: 804061C0 (g_dComIfG_gameInfo) -// 8025CF60: 8023822C (getStatus__12dMsgObject_cFv) -// 8025CF84: 8025D7E8 (stop__8dTimer_cFUc) -// 8025CF8C: 8025DA9C (getRestTimeMs__8dTimer_cFv) -// 8025D00C: 8025D708 (stock_start__8dTimer_cFv) -// 8025D01C: 8025D538 (start__8dTimer_cFi) -// 8025D050: 80260AA8 (checkStartAnimeEnd__21dDlst_TimerScrnDraw_cFv) -// 8025D068: 80032804 (getTime__11dLib_time_cFv) -// 8025D078: 8025D9F0 (getTimeMs__8dTimer_cFv) -// 8025D080: 804061C0 (g_dComIfG_gameInfo) -// 8025D084: 804061C0 (g_dComIfG_gameInfo) -// 8025D090: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) -// 8025D098: 8025DA54 (getLimitTimeMs__8dTimer_cFv) -// 8025D0A4: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) -// 8025D0AC: 8025DA9C (getRestTimeMs__8dTimer_cFv) -// 8025D0E8: 8025D9F0 (getTimeMs__8dTimer_cFv) -// 8025D0F4: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) -// 8025D124: 80454F44 (lit_3920) -// 8025D130: 80454F48 (lit_4050) -// 8025D144: 80454F40 (lit_3919) -// 8025D174: 804061C0 (g_dComIfG_gameInfo) -// 8025D178: 804061C0 (g_dComIfG_gameInfo) -// 8025D188: 8023822C (getStatus__12dMsgObject_cFv) -// 8025D1AC: 8025D86C (restart__8dTimer_cFUc) -// 8025D1E4: 8025D86C (restart__8dTimer_cFUc) -// 8025D1EC: 8042EBC8 (g_drawHIO) -// 8025D1F0: 8042EBC8 (g_drawHIO) -// 8025D220: 80260574 (createStart__21dDlst_TimerScrnDraw_cFUs) -// 8025D228: 8025DBE0 (setHIO__21dDlst_TimerScrnDraw_cFv) -// 8025D23C: 8025FF98 (closeAnime__21dDlst_TimerScrnDraw_cFv) -// 8025D24C: 8001FA4C (fopMsgM_Delete__FPv) -// 8025D298: 8025FB74 (anime__21dDlst_TimerScrnDraw_cFv) -// 8025D2E0: 8025D9F0 (getTimeMs__8dTimer_cFv) -// 8025D2EC: 8025EEF0 (setTimer__21dDlst_TimerScrnDraw_cFi) -// 8025D2F8: 8025DA9C (getRestTimeMs__8dTimer_cFv) -// 8025D304: 8025EEF0 (setTimer__21dDlst_TimerScrnDraw_cFi) -// 8025D30C: 80430188 (g_meter2_info) -// 8025D310: 80430188 (g_meter2_info) -// 8025D31C: 8025F180 (setCounter__21dDlst_TimerScrnDraw_cFUcUc) +/* 8025CF04-8025D33C 257844 0438+00 1/1 0/0 0/0 .text _execute__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -512,13 +349,7 @@ asm void dTimer_c::_execute() { } #pragma pop -/* 8025D33C-8025D3BC 0080+00 s=1 e=0 z=0 None .text _draw__8dTimer_cFv */ -// 8025D350: 804061C0 (g_dComIfG_gameInfo) -// 8025D354: 804061C0 (g_dComIfG_gameInfo) -// 8025D364: 8023822C (getStatus__12dMsgObject_cFv) -// 8025D388: 804061C0 (g_dComIfG_gameInfo) -// 8025D38C: 804061C0 (g_dComIfG_gameInfo) -// 8025D3A0: 80056794 (set__12dDlst_list_cFRPP12dDlst_base_cRPP12dDlst_base_cP12dDlst_base_c) +/* 8025D33C-8025D3BC 257C7C 0080+00 1/1 0/0 0/0 .text _draw__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -528,32 +359,7 @@ asm void dTimer_c::_draw() { } #pragma pop -/* 8025D3BC-8025D524 0168+00 s=1 e=0 z=0 None .text _delete__8dTimer_cFv */ -// 8025D3E0: 8000F1CC (mDoExt_setCurrentHeap__FP7JKRHeap) -// 8025D3EC: 802CE784 (getTotalFreeSize__7JKRHeapFv) -// 8025D3F4: 8025EC5C (deleteScreen__21dDlst_TimerScrnDraw_cFv) -// 8025D424: 800203E0 (fopMsgM_destroyExpHeap__FP10JKRExpHeap) -// 8025D434: 8000F1CC (mDoExt_setCurrentHeap__FP7JKRHeap) -// 8025D464: 8025D9F0 (getTimeMs__8dTimer_cFv) -// 8025D46C: 804061C0 (g_dComIfG_gameInfo) -// 8025D470: 804061C0 (g_dComIfG_gameInfo) -// 8025D47C: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) -// 8025D484: 8025DA54 (getLimitTimeMs__8dTimer_cFv) -// 8025D490: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) -// 8025D49C: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) -// 8025D4A4: 804061C0 (g_dComIfG_gameInfo) -// 8025D4A8: 804061C0 (g_dComIfG_gameInfo) -// 8025D4B8: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) -// 8025D4C4: 8002CBA4 (setTimerLimitTimeMs__14dComIfG_play_cFi) -// 8025D4D0: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) -// 8025D4D4: 804061C0 (g_dComIfG_gameInfo) -// 8025D4D8: 804061C0 (g_dComIfG_gameInfo) -// 8025D4E4: 8002CBD4 (setTimerPtr__14dComIfG_play_cFP8dTimer_c) -// 8025D4EC: 8039A3D8 (d_d_timer__stringBase0) -// 8025D4F0: 8039A3D8 (d_d_timer__stringBase0) -// 8025D4F4: 8002D008 (dComIfG_resDelete__FP30request_of_phase_process_classPCc) -// 8025D4FC: 804061C0 (g_dComIfG_gameInfo) -// 8025D500: 804061C0 (g_dComIfG_gameInfo) +/* 8025D3BC-8025D524 257CFC 0168+00 1/1 0/0 0/0 .text _delete__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -563,7 +369,7 @@ asm void dTimer_c::_delete() { } #pragma pop -/* 8025D524-8025D538 0014+00 s=0 e=1 z=0 None .text deleteCheck__8dTimer_cFv */ +/* 8025D524-8025D538 257E64 0014+00 0/0 1/1 0/0 .text deleteCheck__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -573,14 +379,7 @@ asm void dTimer_c::deleteCheck() { } #pragma pop -/* 8025D538-8025D618 00E0+00 s=1 e=1 z=0 None .text start__8dTimer_cFi */ -// 8025D570: 80032804 (getTime__11dLib_time_cFv) -// 8025D5A8: 8025D7E8 (stop__8dTimer_cFUc) -// 8025D5BC: 80260574 (createStart__21dDlst_TimerScrnDraw_cFUs) -// 8025D5C0: 8042EBC8 (g_drawHIO) -// 8025D5C4: 8042EBC8 (g_drawHIO) -// 8025D5DC: 8042EBC8 (g_drawHIO) -// 8025D5E0: 8042EBC8 (g_drawHIO) +/* 8025D538-8025D618 257E78 00E0+00 1/1 1/1 0/0 .text start__8dTimer_cFi */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -590,13 +389,7 @@ asm void dTimer_c::start(int param_0) { } #pragma pop -/* 8025D618-8025D708 00F0+00 s=0 e=1 z=0 None .text start__8dTimer_cFis */ -// 8025D65C: 80261188 (dTimer_createStart2D__FlUs) -// 8025D660: 8042EBC8 (g_drawHIO) -// 8025D664: 8042EBC8 (g_drawHIO) -// 8025D678: 80032804 (getTime__11dLib_time_cFv) -// 8025D694: 8025D7E8 (stop__8dTimer_cFUc) -// 8025D6E4: 8025D7E8 (stop__8dTimer_cFUc) +/* 8025D618-8025D708 257F58 00F0+00 0/0 1/1 0/0 .text start__8dTimer_cFis */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -606,11 +399,7 @@ asm void dTimer_c::start(int param_0, s16 param_1) { } #pragma pop -/* 8025D708-8025D7C0 00B8+00 s=1 e=0 z=0 None .text stock_start__8dTimer_cFv */ -// 8025D730: 80032804 (getTime__11dLib_time_cFv) -// 8025D744: 804061C0 (g_dComIfG_gameInfo) -// 8025D748: 804061C0 (g_dComIfG_gameInfo) -// 8025D750: 8002CB9C (getTimerNowTimeMs__14dComIfG_play_cFv) +/* 8025D708-8025D7C0 258048 00B8+00 1/1 0/0 0/0 .text stock_start__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -620,7 +409,7 @@ asm void dTimer_c::stock_start() { } #pragma pop -/* 8025D7C0-8025D7E8 0028+00 s=1 e=0 z=0 None .text stock_start__8dTimer_cFs */ +/* 8025D7C0-8025D7E8 258100 0028+00 1/1 0/0 0/0 .text stock_start__8dTimer_cFs */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -630,8 +419,7 @@ asm void dTimer_c::stock_start(s16 param_0) { } #pragma pop -/* 8025D7E8-8025D86C 0084+00 s=3 e=1 z=0 None .text stop__8dTimer_cFUc */ -// 8025D838: 80032804 (getTime__11dLib_time_cFv) +/* 8025D7E8-8025D86C 258128 0084+00 3/3 1/1 0/0 .text stop__8dTimer_cFUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -641,8 +429,7 @@ asm void dTimer_c::stop(u8 param_0) { } #pragma pop -/* 8025D86C-8025D920 00B4+00 s=1 e=1 z=0 None .text restart__8dTimer_cFUc */ -// 8025D8C0: 80032804 (getTime__11dLib_time_cFv) +/* 8025D86C-8025D920 2581AC 00B4+00 1/1 1/1 0/0 .text restart__8dTimer_cFUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -652,12 +439,7 @@ asm void dTimer_c::restart(u8 param_0) { } #pragma pop -/* 8025D920-8025D9E0 00C0+00 s=0 e=1 z=0 None .text end__8dTimer_cFi */ -// 8025D950: 80032804 (getTime__11dLib_time_cFv) -// 8025D9A4: 80362324 (__div2i) -// 8025D9A8: 804061C0 (g_dComIfG_gameInfo) -// 8025D9AC: 804061C0 (g_dComIfG_gameInfo) -// 8025D9B4: 8002CB94 (setTimerNowTimeMs__14dComIfG_play_cFi) +/* 8025D920-8025D9E0 258260 00C0+00 0/0 1/1 0/0 .text end__8dTimer_cFi */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -667,7 +449,7 @@ asm void dTimer_c::end(int param_0) { } #pragma pop -/* 8025D9E0-8025D9F0 0010+00 s=0 e=1 z=0 None .text deleteRequest__8dTimer_cFv */ +/* 8025D9E0-8025D9F0 258320 0010+00 0/0 1/1 0/0 .text deleteRequest__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -677,8 +459,7 @@ asm void dTimer_c::deleteRequest() { } #pragma pop -/* 8025D9F0-8025DA54 0064+00 s=3 e=0 z=0 None .text getTimeMs__8dTimer_cFv */ -// 8025DA3C: 80362324 (__div2i) +/* 8025D9F0-8025DA54 258330 0064+00 3/3 0/0 0/0 .text getTimeMs__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -688,8 +469,7 @@ asm void dTimer_c::getTimeMs() { } #pragma pop -/* 8025DA54-8025DA9C 0048+00 s=3 e=0 z=0 None .text getLimitTimeMs__8dTimer_cFv */ -// 8025DA84: 80362324 (__div2i) +/* 8025DA54-8025DA9C 258394 0048+00 3/3 0/0 0/0 .text getLimitTimeMs__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -699,8 +479,7 @@ asm void dTimer_c::getLimitTimeMs() { } #pragma pop -/* 8025DA9C-8025DB10 0074+00 s=2 e=0 z=1 None .text getRestTimeMs__8dTimer_cFv */ -// 8025DAF8: 80362324 (__div2i) +/* 8025DA9C-8025DB10 2583DC 0074+00 2/2 0/0 1/1 .text getRestTimeMs__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -710,7 +489,7 @@ asm void dTimer_c::getRestTimeMs() { } #pragma pop -/* 8025DB10-8025DB38 0028+00 s=1 e=0 z=4 None .text isStart__8dTimer_cFv */ +/* 8025DB10-8025DB38 258450 0028+00 1/1 0/0 4/4 .text isStart__8dTimer_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -721,7 +500,7 @@ asm void dTimer_c::isStart() { #pragma pop /* ############################################################################################## */ -/* 803C33C0-803C33E4 0024+00 s=1 e=0 z=0 None .data @5239 */ +/* 803C33C0-803C33E4 -00001 0024+00 1/1 0/0 0/0 .data @5239 */ SECTION_DATA static void* lit_5239[9] = { (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x2B8), (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x250), @@ -734,15 +513,15 @@ SECTION_DATA static void* lit_5239[9] = { (void*)(((char*)createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) + 0x294), }; -/* 803C33E4-803C33F8 0014+00 s=1 e=0 z=0 None .data l_dTimer_Method */ +/* 803C33E4-803C33F8 -00001 0014+00 1/0 0/0 0/0 .data l_dTimer_Method */ SECTION_DATA static void* l_dTimer_Method[5] = { (void*)dTimer_Create__FP9msg_class, (void*)dTimer_Delete__FP8dTimer_c, (void*)dTimer_Execute__FP8dTimer_c, (void*)dTimer_IsDelete__FP8dTimer_c, (void*)dTimer_Draw__FP8dTimer_c, }; -/* 803C33F8-803C3420 0028+00 s=0 e=0 z=1 None .data g_profile_TIMER */ -SECTION_DATA void* g_profile_TIMER[10] = { +/* 803C33F8-803C3420 -00001 0028+00 0/0 0/0 1/0 .data g_profile_TIMER */ +SECTION_DATA extern void* g_profile_TIMER[10] = { (void*)0xFFFFFFFD, (void*)0x000CFFFD, (void*)0x03150000, (void*)&g_fpcLf_Method, (void*)0x00000170, (void*)NULL, @@ -750,21 +529,15 @@ SECTION_DATA void* g_profile_TIMER[10] = { (void*)0x03000000, (void*)&l_dTimer_Method, }; -/* 803C3420-803C3430 0010+00 s=2 e=0 z=0 None .data __vt__21dDlst_TimerScrnDraw_c */ -SECTION_DATA void* __vt__21dDlst_TimerScrnDraw_c[4] = { +/* 803C3420-803C3430 020540 0010+00 2/2 0/0 0/0 .data __vt__21dDlst_TimerScrnDraw_c */ +SECTION_DATA extern void* __vt__21dDlst_TimerScrnDraw_c[4] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)draw__21dDlst_TimerScrnDraw_cFv, (void*)__dt__21dDlst_TimerScrnDraw_cFv, }; -/* 8025DB38-8025DBE0 00A8+00 s=1 e=0 z=0 None .text __ct__21dDlst_TimerScrnDraw_cFv */ -// 8025DB38: 803A6F88 (__vt__12dDlst_base_c) -// 8025DB3C: 803A6F88 (__vt__12dDlst_base_c) -// 8025DB44: 803C3420 (__vt__21dDlst_TimerScrnDraw_c) -// 8025DB48: 803C3420 (__vt__21dDlst_TimerScrnDraw_c) -// 8025DB70: 8042EBC8 (g_drawHIO) -// 8025DB74: 8042EBC8 (g_drawHIO) +/* 8025DB38-8025DBE0 258478 00A8+00 1/1 0/0 0/0 .text __ct__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -774,46 +547,8 @@ asm dDlst_TimerScrnDraw_c::dDlst_TimerScrnDraw_c() { } #pragma pop -/* 8025DBE0-8025DFBC 03DC+00 s=1 e=0 z=0 None .text setHIO__21dDlst_TimerScrnDraw_cFv */ -// 8025DBF0: 803621DC (_savegpr_29) -// 8025DC10: 8042EBC8 (g_drawHIO) -// 8025DC14: 8042EBC8 (g_drawHIO) -// 8025DC24: 8025FA00 (setParentPos__21dDlst_TimerScrnDraw_cFff) -// 8025DC28: 8042EBC8 (g_drawHIO) -// 8025DC2C: 8042EBC8 (g_drawHIO) -// 8025DC7C: 8042EBC8 (g_drawHIO) -// 8025DC80: 8042EBC8 (g_drawHIO) -// 8025DCA8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025DCE8: 8042EBC8 (g_drawHIO) -// 8025DCEC: 8042EBC8 (g_drawHIO) -// 8025DCF8: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) -// 8025DD0C: 8042EBC8 (g_drawHIO) -// 8025DD10: 8042EBC8 (g_drawHIO) -// 8025DD20: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) -// 8025DD3C: 8042EBC8 (g_drawHIO) -// 8025DD40: 8042EBC8 (g_drawHIO) -// 8025DD70: 8042EBC8 (g_drawHIO) -// 8025DD74: 8042EBC8 (g_drawHIO) -// 8025DDBC: 8042EBC8 (g_drawHIO) -// 8025DDC0: 8042EBC8 (g_drawHIO) -// 8025DDF8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025DE24: 8042EBC8 (g_drawHIO) -// 8025DE28: 8042EBC8 (g_drawHIO) -// 8025DE38: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) -// 8025DE3C: 8042EBC8 (g_drawHIO) -// 8025DE40: 8042EBC8 (g_drawHIO) -// 8025DE88: 8042EBC8 (g_drawHIO) -// 8025DE8C: 8042EBC8 (g_drawHIO) -// 8025DEC4: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025DEF0: 8042EBC8 (g_drawHIO) -// 8025DEF4: 8042EBC8 (g_drawHIO) -// 8025DF04: 8025FA98 (setImagePos__21dDlst_TimerScrnDraw_cFff) -// 8025DF08: 8042EBC8 (g_drawHIO) -// 8025DF0C: 8042EBC8 (g_drawHIO) -// 8025DF54: 8042EBC8 (g_drawHIO) -// 8025DF58: 8042EBC8 (g_drawHIO) -// 8025DF90: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025DFA8: 80362228 (_restgpr_29) +/* 8025DBE0-8025DFBC 258520 03DC+00 1/1 0/0 0/0 .text setHIO__21dDlst_TimerScrnDraw_cFv + */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -823,34 +558,8 @@ asm void dDlst_TimerScrnDraw_c::setHIO() { } #pragma pop -/* 8025DFBC-8025E240 0284+00 s=1 e=0 z=0 None .text +/* 8025DFBC-8025E240 2588FC 0284+00 1/1 0/0 0/0 .text * setScreen__21dDlst_TimerScrnDraw_cFlP10JKRArchive */ -// 8025DFF4: 8025E66C (setScreenBoatRace__21dDlst_TimerScrnDraw_cFv) -// 8025E004: 8025E8B8 (setScreenRider__21dDlst_TimerScrnDraw_cFv) -// 8025E00C: 8025E240 (setScreenBase__21dDlst_TimerScrnDraw_cFv) -// 8025E018: 8025FAC4 (setShowType__21dDlst_TimerScrnDraw_cFUc) -// 8025E020: 802CEC4C (__nw__FUl) -// 8025E02C: 802F8498 (__ct__9J2DScreenFv) -// 8025E03C: 8039A3D8 (d_d_timer__stringBase0) -// 8025E040: 8039A3D8 (d_d_timer__stringBase0) -// 8025E050: 802F8648 (setPriority__9J2DScreenFPCcUlP10JKRArchive) -// 8025E058: 802550E8 (dPaneClass_showNullPane__FP9J2DScreen) -// 8025E08C: 8039A3D8 (d_d_timer__stringBase0) -// 8025E090: 8039A3D8 (d_d_timer__stringBase0) -// 8025E09C: 802D4270 (getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader) -// 8025E0A0: 80308A6C (load__20J2DAnmLoaderDataBaseFPCv) -// 8025E0AC: 802CEC4C (__nw__FUl) -// 8025E0D4: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E0E4: 802CEC4C (__nw__FUl) -// 8025E108: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E118: 802CEC4C (__nw__FUl) -// 8025E13C: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E148: 800149F0 (mDoExt_getMesgFont__Fv) -// 8025E188: 800149F0 (mDoExt_getMesgFont__Fv) -// 8025E1C8: 80454F40 (lit_3919) -// 8025E214: 80454F40 (lit_3919) -// 8025E218: 80260AD4 (playBckAnimation__21dDlst_TimerScrnDraw_cFf) -// 8025E21C: 80454F40 (lit_3919) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -860,26 +569,7 @@ asm void dDlst_TimerScrnDraw_c::setScreen(s32 param_0, JKRArchive* param_1) { } #pragma pop -/* 8025E240-8025E66C 042C+00 s=1 e=0 z=0 None .text setScreenBase__21dDlst_TimerScrnDraw_cFv - */ -// 8025E258: 802CEC4C (__nw__FUl) -// 8025E264: 802F8498 (__ct__9J2DScreenFv) -// 8025E274: 8039A3D8 (d_d_timer__stringBase0) -// 8025E278: 8039A3D8 (d_d_timer__stringBase0) -// 8025E288: 802F8648 (setPriority__9J2DScreenFPCcUlP10JKRArchive) -// 8025E290: 802550E8 (dPaneClass_showNullPane__FP9J2DScreen) -// 8025E2A0: 802CEC4C (__nw__FUl) -// 8025E2C4: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E2D4: 80454F40 (lit_3919) -// 8025E2D8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025E2E0: 802CEC4C (__nw__FUl) -// 8025E304: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E314: 80454F40 (lit_3919) -// 8025E318: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025E320: 802CEC4C (__nw__FUl) -// 8025E348: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E358: 80454F40 (lit_3919) -// 8025E35C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) +/* 8025E240-8025E66C 258B80 042C+00 1/1 0/0 0/0 .text setScreenBase__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -889,24 +579,8 @@ asm void dDlst_TimerScrnDraw_c::setScreenBase() { } #pragma pop -/* 8025E66C-8025E8B8 024C+00 s=1 e=0 z=0 None .text setScreenBoatRace__21dDlst_TimerScrnDraw_cFv +/* 8025E66C-8025E8B8 258FAC 024C+00 1/1 0/0 0/0 .text setScreenBoatRace__21dDlst_TimerScrnDraw_cFv */ -// 8025E684: 802CEC4C (__nw__FUl) -// 8025E690: 802F8498 (__ct__9J2DScreenFv) -// 8025E6A0: 8039A3D8 (d_d_timer__stringBase0) -// 8025E6A4: 8039A3D8 (d_d_timer__stringBase0) -// 8025E6B4: 802F8648 (setPriority__9J2DScreenFPCcUlP10JKRArchive) -// 8025E6BC: 802550E8 (dPaneClass_showNullPane__FP9J2DScreen) -// 8025E6C4: 802CEC4C (__nw__FUl) -// 8025E6EC: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E6FC: 802CEC4C (__nw__FUl) -// 8025E720: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E730: 80454F40 (lit_3919) -// 8025E734: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025E744: 802CEC4C (__nw__FUl) -// 8025E76C: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E77C: 80454F40 (lit_3919) -// 8025E780: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -916,22 +590,7 @@ asm void dDlst_TimerScrnDraw_c::setScreenBoatRace() { } #pragma pop -/* 8025E8B8-8025EB20 0268+00 s=1 e=0 z=0 None .text setScreenRider__21dDlst_TimerScrnDraw_cFv - */ -// 8025E8D0: 802CEC4C (__nw__FUl) -// 8025E8DC: 802F8498 (__ct__9J2DScreenFv) -// 8025E8EC: 8039A3D8 (d_d_timer__stringBase0) -// 8025E8F0: 8039A3D8 (d_d_timer__stringBase0) -// 8025E900: 802F8648 (setPriority__9J2DScreenFPCcUlP10JKRArchive) -// 8025E908: 802550E8 (dPaneClass_showNullPane__FP9J2DScreen) -// 8025E918: 802CEC4C (__nw__FUl) -// 8025E93C: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E94C: 80454F40 (lit_3919) -// 8025E950: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025E960: 802CEC4C (__nw__FUl) -// 8025E988: 80253984 (__ct__8CPaneMgrFP9J2DScreenUxUcP10JKRExpHeap) -// 8025E998: 80454F40 (lit_3919) -// 8025E99C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) +/* 8025E8B8-8025EB20 2591F8 0268+00 1/1 0/0 0/0 .text setScreenRider__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -941,7 +600,7 @@ asm void dDlst_TimerScrnDraw_c::setScreenRider() { } #pragma pop -/* 8025EB20-8025EC5C 013C+00 s=1 e=0 z=0 None .text hideDenominator__21dDlst_TimerScrnDraw_cFv +/* 8025EB20-8025EC5C 259460 013C+00 1/1 0/0 0/0 .text hideDenominator__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 @@ -952,7 +611,7 @@ asm void dDlst_TimerScrnDraw_c::hideDenominator() { } #pragma pop -/* 8025EC5C-8025EE24 01C8+00 s=1 e=0 z=0 None .text deleteScreen__21dDlst_TimerScrnDraw_cFv */ +/* 8025EC5C-8025EE24 25959C 01C8+00 1/1 0/0 0/0 .text deleteScreen__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -962,14 +621,8 @@ asm void dDlst_TimerScrnDraw_c::deleteScreen() { } #pragma pop -/* 8025EE24-8025EECC 00A8+00 s=2 e=0 z=0 None .text +/* 8025EE24-8025EECC 259764 00A8+00 2/2 0/0 0/0 .text * changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei */ -// 8025EE34: 803621D8 (_savegpr_28) -// 8025EE54: 804061C0 (g_dComIfG_gameInfo) -// 8025EE58: 804061C0 (g_dComIfG_gameInfo) -// 8025EE68: 8025EECC (getNumber__21dDlst_TimerScrnDraw_cFi) -// 8025EE94: 8025EECC (getNumber__21dDlst_TimerScrnDraw_cFi) -// 8025EEB8: 80362224 (_restgpr_28) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -979,8 +632,7 @@ asm void dDlst_TimerScrnDraw_c::changeNumberTexture(J2DPane* param_0, int param_ } #pragma pop -/* 8025EECC-8025EEF0 0024+00 s=1 e=0 z=0 None .text getNumber__21dDlst_TimerScrnDraw_cFi */ -// 8025EEDC: 8021E2C8 (dMeter2Info_getNumberTextureName__Fi) +/* 8025EECC-8025EEF0 25980C 0024+00 1/1 0/0 0/0 .text getNumber__21dDlst_TimerScrnDraw_cFi */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -991,42 +643,21 @@ asm void dDlst_TimerScrnDraw_c::getNumber(int param_0) { #pragma pop /* ############################################################################################## */ -/* 80454F4C-80454F50 0004+00 s=5 e=0 z=0 None .sdata2 @4124 */ +/* 80454F4C-80454F50 00354C 0004+00 5/5 0/0 0/0 .sdata2 @4124 */ SECTION_SDATA2 static f32 lit_4124 = 1.0f; -/* 80454F50-80454F58 0004+04 s=3 e=0 z=0 None .sdata2 @4125 */ +/* 80454F50-80454F58 003550 0004+04 3/3 0/0 0/0 .sdata2 @4125 */ SECTION_SDATA2 static f32 lit_4125[1 + 1 /* padding */] = { -1.0f, /* padding */ 0.0f, }; -/* 80454F58-80454F60 0008+00 s=7 e=0 z=0 None .sdata2 @4627 */ +/* 80454F58-80454F60 003558 0008+00 7/7 0/0 0/0 .sdata2 @4627 */ SECTION_SDATA2 static f64 lit_4627 = 4503601774854144.0 /* cast s32 to float */; -/* 8025EEF0-8025F180 0290+00 s=1 e=0 z=0 None .text setTimer__21dDlst_TimerScrnDraw_cFi */ -// 8025EF00: 803621C0 (_savegpr_22) -// 8025EF08: 80430188 (g_meter2_info) -// 8025EF0C: 80430188 (g_meter2_info) -// 8025EF98: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025EFB0: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025EFC8: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025EFE0: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025EFF8: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025F010: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025F030: 804061C0 (g_dComIfG_gameInfo) -// 8025F034: 804061C0 (g_dComIfG_gameInfo) -// 8025F078: 80454F58 (lit_4627) -// 8025F0A8: 80454F48 (lit_4050) -// 8025F0B4: 8042EBC8 (g_drawHIO) -// 8025F0B8: 8042EBC8 (g_drawHIO) -// 8025F0D4: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025F100: 80454F58 (lit_4627) -// 8025F130: 80454F48 (lit_4050) -// 8025F13C: 8042EBC8 (g_drawHIO) -// 8025F140: 8042EBC8 (g_drawHIO) -// 8025F15C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025F16C: 8036220C (_restgpr_22) +/* 8025EEF0-8025F180 259830 0290+00 1/1 0/0 0/0 .text setTimer__21dDlst_TimerScrnDraw_cFi + */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1036,40 +667,7 @@ asm void dDlst_TimerScrnDraw_c::setTimer(int param_0) { } #pragma pop -/* 8025F180-8025FA00 0880+00 s=1 e=0 z=0 None .text setCounter__21dDlst_TimerScrnDraw_cFUcUc - */ -// 8025F190: 803621C8 (_savegpr_24) -// 8025F298: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025F4A0: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025F73C: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025F754: 8025EE24 (changeNumberTexture__21dDlst_TimerScrnDraw_cFP7J2DPanei) -// 8025F768: 804061C0 (g_dComIfG_gameInfo) -// 8025F76C: 804061C0 (g_dComIfG_gameInfo) -// 8025F7B0: 80454F4C (lit_4124) -// 8025F7BC: 80454F58 (lit_4627) -// 8025F7EC: 80454F48 (lit_4050) -// 8025F7F8: 8042EBC8 (g_drawHIO) -// 8025F7FC: 8042EBC8 (g_drawHIO) -// 8025F818: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025F844: 80454F4C (lit_4124) -// 8025F850: 80454F58 (lit_4627) -// 8025F880: 80454F48 (lit_4050) -// 8025F88C: 8042EBC8 (g_drawHIO) -// 8025F890: 8042EBC8 (g_drawHIO) -// 8025F8AC: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025F8DC: 80454F4C (lit_4124) -// 8025F8E8: 80454F58 (lit_4627) -// 8025F918: 80454F48 (lit_4050) -// 8025F924: 8042EBC8 (g_drawHIO) -// 8025F928: 8042EBC8 (g_drawHIO) -// 8025F944: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025F970: 80454F4C (lit_4124) -// 8025F97C: 80454F58 (lit_4627) -// 8025F9AC: 80454F48 (lit_4050) -// 8025F9B8: 8042EBC8 (g_drawHIO) -// 8025F9BC: 8042EBC8 (g_drawHIO) -// 8025F9D8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025F9EC: 80362214 (_restgpr_24) +/* 8025F180-8025FA00 259AC0 0880+00 1/1 0/0 0/0 .text setCounter__21dDlst_TimerScrnDraw_cFUcUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1079,9 +677,7 @@ asm void dDlst_TimerScrnDraw_c::setCounter(u8 param_0, u8 param_1) { } #pragma pop -/* 8025FA00-8025FA2C 002C+00 s=1 e=0 z=0 None .text setParentPos__21dDlst_TimerScrnDraw_cFff - */ -// 8025FA18: 802545B0 (paneTrans__8CPaneMgrFff) +/* 8025FA00-8025FA2C 25A340 002C+00 1/1 0/0 0/0 .text setParentPos__21dDlst_TimerScrnDraw_cFff */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1091,8 +687,7 @@ asm void dDlst_TimerScrnDraw_c::setParentPos(f32 param_0, f32 param_1) { } #pragma pop -/* 8025FA2C-8025FA6C 0040+00 s=4 e=0 z=0 None .text setTimerPos__21dDlst_TimerScrnDraw_cFff */ -// 8025FA58: 802545B0 (paneTrans__8CPaneMgrFff) +/* 8025FA2C-8025FA6C 25A36C 0040+00 4/4 0/0 0/0 .text setTimerPos__21dDlst_TimerScrnDraw_cFff */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1102,9 +697,7 @@ asm void dDlst_TimerScrnDraw_c::setTimerPos(f32 param_0, f32 param_1) { } #pragma pop -/* 8025FA6C-8025FA98 002C+00 s=4 e=0 z=0 None .text setCounterPos__21dDlst_TimerScrnDraw_cFff - */ -// 8025FA84: 802545B0 (paneTrans__8CPaneMgrFff) +/* 8025FA6C-8025FA98 25A3AC 002C+00 4/4 0/0 0/0 .text setCounterPos__21dDlst_TimerScrnDraw_cFff */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1114,8 +707,7 @@ asm void dDlst_TimerScrnDraw_c::setCounterPos(f32 param_0, f32 param_1) { } #pragma pop -/* 8025FA98-8025FAC4 002C+00 s=4 e=0 z=0 None .text setImagePos__21dDlst_TimerScrnDraw_cFff */ -// 8025FAB0: 802545B0 (paneTrans__8CPaneMgrFff) +/* 8025FA98-8025FAC4 25A3D8 002C+00 4/4 0/0 0/0 .text setImagePos__21dDlst_TimerScrnDraw_cFff */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1125,16 +717,7 @@ asm void dDlst_TimerScrnDraw_c::setImagePos(f32 param_0, f32 param_1) { } #pragma pop -/* 8025FAC4-8025FB74 00B0+00 s=2 e=0 z=0 None .text setShowType__21dDlst_TimerScrnDraw_cFUc */ -// 8025FAE0: 804061C0 (g_dComIfG_gameInfo) -// 8025FAE4: 804061C0 (g_dComIfG_gameInfo) -// 8025FAEC: 8002CBC4 (setTimerType__14dComIfG_play_cFUc) -// 8025FB04: 802555C8 (show__13CPaneMgrAlphaFv) -// 8025FB0C: 80255608 (hide__13CPaneMgrAlphaFv) -// 8025FB24: 802555C8 (show__13CPaneMgrAlphaFv) -// 8025FB34: 802555C8 (show__13CPaneMgrAlphaFv) -// 8025FB48: 80255608 (hide__13CPaneMgrAlphaFv) -// 8025FB58: 80255608 (hide__13CPaneMgrAlphaFv) +/* 8025FAC4-8025FB74 25A404 00B0+00 2/2 0/0 0/0 .text setShowType__21dDlst_TimerScrnDraw_cFUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1145,7 +728,7 @@ asm void dDlst_TimerScrnDraw_c::setShowType(u8 param_0) { #pragma pop /* ############################################################################################## */ -/* 80454F60-80454F68 0006+02 s=1 e=0 z=0 None .sdata2 animeFrame$5017 */ +/* 80454F60-80454F68 003560 0006+02 1/1 0/0 0/0 .sdata2 animeFrame$5017 */ SECTION_SDATA2 static u8 animeFrame[6 + 2 /* padding */] = { 0x00, 0x07, @@ -1158,50 +741,10 @@ SECTION_SDATA2 static u8 animeFrame[6 + 2 /* padding */] = { 0x00, }; -/* 80454F68-80454F6C 0004+00 s=3 e=0 z=0 None .sdata2 @5094 */ +/* 80454F68-80454F6C 003568 0004+00 3/3 0/0 0/0 .sdata2 @5094 */ SECTION_SDATA2 static f32 lit_5094 = -50.0f; -/* 8025FB74-8025FF98 0424+00 s=1 e=0 z=0 None .text anime__21dDlst_TimerScrnDraw_cFv */ -// 8025FB94: 803621DC (_savegpr_29) -// 8025FBAC: 80454F60 (animeFrame) -// 8025FBD4: 80454F60 (animeFrame) -// 8025FBE8: 80454F58 (lit_4627) -// 8025FC44: 80454F68 (lit_5094) -// 8025FC48: 80454F4C (lit_4124) -// 8025FC7C: 8042EBC8 (g_drawHIO) -// 8025FC80: 8042EBC8 (g_drawHIO) -// 8025FC90: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) -// 8025FCA4: 8042EBC8 (g_drawHIO) -// 8025FCA8: 8042EBC8 (g_drawHIO) -// 8025FCBC: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) -// 8025FCC8: 8042EBC8 (g_drawHIO) -// 8025FCCC: 8042EBC8 (g_drawHIO) -// 8025FCE8: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025FD04: 8042EBC8 (g_drawHIO) -// 8025FD08: 8042EBC8 (g_drawHIO) -// 8025FD38: 8042EBC8 (g_drawHIO) -// 8025FD3C: 8042EBC8 (g_drawHIO) -// 8025FD90: 80454F60 (animeFrame) -// 8025FDB4: 80454F58 (lit_4627) -// 8025FE10: 80454F68 (lit_5094) -// 8025FE14: 80454F4C (lit_4124) -// 8025FE38: 8042EBC8 (g_drawHIO) -// 8025FE3C: 8042EBC8 (g_drawHIO) -// 8025FE50: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) -// 8025FE5C: 8042EBC8 (g_drawHIO) -// 8025FE60: 8042EBC8 (g_drawHIO) -// 8025FE7C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025FE80: 8042EBC8 (g_drawHIO) -// 8025FE84: 8042EBC8 (g_drawHIO) -// 8025FED4: 8042EBC8 (g_drawHIO) -// 8025FED8: 8042EBC8 (g_drawHIO) -// 8025FEEC: 8025FA98 (setImagePos__21dDlst_TimerScrnDraw_cFff) -// 8025FEF8: 8042EBC8 (g_drawHIO) -// 8025FEFC: 8042EBC8 (g_drawHIO) -// 8025FF18: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 8025FF1C: 8042EBC8 (g_drawHIO) -// 8025FF20: 8042EBC8 (g_drawHIO) -// 8025FF84: 80362228 (_restgpr_29) +/* 8025FB74-8025FF98 25A4B4 0424+00 1/1 0/0 0/0 .text anime__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1212,34 +755,10 @@ asm void dDlst_TimerScrnDraw_c::anime() { #pragma pop /* ############################################################################################## */ -/* 80454F6C-80454F70 0004+00 s=1 e=0 z=0 None .sdata2 @5143 */ +/* 80454F6C-80454F70 00356C 0004+00 1/1 0/0 0/0 .sdata2 @5143 */ SECTION_SDATA2 static f32 lit_5143 = 49.0f; -/* 8025FF98-802601E4 024C+00 s=1 e=0 z=0 None .text closeAnime__21dDlst_TimerScrnDraw_cFv */ -// 8025FFE0: 80454F58 (lit_4627) -// 80260010: 80454F6C (lit_5143) -// 8026004C: 80454F68 (lit_5094) -// 80260078: 8042EBC8 (g_drawHIO) -// 8026007C: 8042EBC8 (g_drawHIO) -// 8026008C: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) -// 802600A0: 8042EBC8 (g_drawHIO) -// 802600A4: 8042EBC8 (g_drawHIO) -// 802600B8: 8025FA2C (setTimerPos__21dDlst_TimerScrnDraw_cFff) -// 802600C4: 8042EBC8 (g_drawHIO) -// 802600C8: 8042EBC8 (g_drawHIO) -// 802600E4: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 80260100: 8042EBC8 (g_drawHIO) -// 80260104: 8042EBC8 (g_drawHIO) -// 80260118: 8025FA6C (setCounterPos__21dDlst_TimerScrnDraw_cFff) -// 80260124: 8042EBC8 (g_drawHIO) -// 80260128: 8042EBC8 (g_drawHIO) -// 80260144: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 80260160: 8042EBC8 (g_drawHIO) -// 80260164: 8042EBC8 (g_drawHIO) -// 80260178: 8025FA98 (setImagePos__21dDlst_TimerScrnDraw_cFff) -// 80260184: 8042EBC8 (g_drawHIO) -// 80260188: 8042EBC8 (g_drawHIO) -// 802601A4: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) +/* 8025FF98-802601E4 25A8D8 024C+00 1/1 0/0 0/0 .text closeAnime__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1250,78 +769,35 @@ asm void dDlst_TimerScrnDraw_c::closeAnime() { #pragma pop /* ############################################################################################## */ -/* 80454F70-80454F74 0004+00 s=3 e=0 z=0 None .sdata2 @5227 */ +/* 80454F70-80454F74 003570 0004+00 3/3 0/0 0/0 .sdata2 @5227 */ SECTION_SDATA2 static f32 lit_5227 = 40.0f; -/* 80454F74-80454F78 0004+00 s=2 e=0 z=0 None .sdata2 @5228 */ +/* 80454F74-80454F78 003574 0004+00 2/2 0/0 0/0 .sdata2 @5228 */ SECTION_SDATA2 static f32 lit_5228 = 60.0f; -/* 80454F78-80454F7C 0004+00 s=1 e=0 z=0 None .sdata2 @5229 */ +/* 80454F78-80454F7C 003578 0004+00 1/1 0/0 0/0 .sdata2 @5229 */ SECTION_SDATA2 static f32 lit_5229 = -100.0f; -/* 80454F7C-80454F80 0004+00 s=1 e=0 z=0 None .sdata2 @5230 */ +/* 80454F7C-80454F80 00357C 0004+00 1/1 0/0 0/0 .sdata2 @5230 */ SECTION_SDATA2 static f32 lit_5230 = 100.0f; -/* 80454F80-80454F84 0004+00 s=1 e=0 z=0 None .sdata2 @5231 */ +/* 80454F80-80454F84 003580 0004+00 1/1 0/0 0/0 .sdata2 @5231 */ SECTION_SDATA2 static f32 lit_5231 = 75.0f; -/* 80454F84-80454F88 0004+00 s=1 e=0 z=0 None .sdata2 @5232 */ +/* 80454F84-80454F88 003584 0004+00 1/1 0/0 0/0 .sdata2 @5232 */ SECTION_SDATA2 static f32 lit_5232 = -75.0f; -/* 80454F88-80454F8C 0004+00 s=1 e=0 z=0 None .sdata2 @5233 */ +/* 80454F88-80454F8C 003588 0004+00 1/1 0/0 0/0 .sdata2 @5233 */ SECTION_SDATA2 static f32 lit_5233 = 200.0f; -/* 80454F8C-80454F90 0004+00 s=1 e=0 z=0 None .sdata2 @5234 */ +/* 80454F8C-80454F90 00358C 0004+00 1/1 0/0 0/0 .sdata2 @5234 */ SECTION_SDATA2 static f32 lit_5234 = 150.0f; -/* 80454F90-80454F94 0004+00 s=1 e=0 z=0 None .sdata2 @5235 */ +/* 80454F90-80454F94 003590 0004+00 1/1 0/0 0/0 .sdata2 @5235 */ SECTION_SDATA2 static f32 lit_5235 = 20.0f; -/* 802601E4-80260574 0390+00 s=2 e=0 z=0 None .text createGetIn__21dDlst_TimerScrnDraw_cF4cXyz +/* 802601E4-80260574 25AB24 0390+00 2/1 0/0 0/0 .text createGetIn__21dDlst_TimerScrnDraw_cF4cXyz */ -// 80260210: 80430188 (g_meter2_info) -// 80260214: 80430188 (g_meter2_info) -// 80260224: 8021C250 (getString__13dMeter2Info_cFUlPcP14JMSMesgEntry_c) -// 8026024C: 80300658 (getStringPtr__10J2DTextBoxCFv) -// 80260254: 80368B2C (strcpy) -// 80260278: 80300658 (getStringPtr__10J2DTextBoxCFv) -// 80260280: 80368B2C (strcpy) -// 80260290: 80454F70 (lit_5227) -// 802602A0: 80454F50 (lit_4125) -// 802602B4: 8042EBC8 (g_drawHIO) -// 802602B8: 8042EBC8 (g_drawHIO) -// 80260328: 8042EBC8 (g_drawHIO) -// 8026032C: 8042EBC8 (g_drawHIO) -// 80260334: 80454F58 (lit_4627) -// 80260350: 80454F74 (lit_5228) -// 8026037C: 80454F70 (lit_5227) -// 802603FC: 80454F40 (lit_3919) -// 8026041C: 803C33C0 (lit_5239) -// 80260420: 803C33C0 (lit_5239) -// 80260434: 80454F78 (lit_5229) -// 8026043C: 80454F7C (lit_5230) -// 80260444: 80454F80 (lit_5231) -// 8026044C: 80454F78 (lit_5229) -// 80260450: 80454F80 (lit_5231) -// 80260458: 80454F7C (lit_5230) -// 8026045C: 80454F80 (lit_5231) -// 80260464: 80454F68 (lit_5094) -// 8026046C: 80454F78 (lit_5229) -// 80260470: 80454F84 (lit_5232) -// 80260478: 80454F7C (lit_5230) -// 8026047C: 80454F84 (lit_5232) -// 80260484: 80454F88 (lit_5233) -// 80260488: 8026798C (cM_rndFX__Ff) -// 80260490: 80454F8C (lit_5234) -// 80260494: 8026798C (cM_rndFX__Ff) -// 8026049C: 80454F90 (lit_5235) -// 802604A0: 8026798C (cM_rndFX__Ff) -// 802604C4: 80454F90 (lit_5235) -// 802604C8: 8026798C (cM_rndFX__Ff) -// 80260508: 80451368 (mAudioMgrPtr__10Z2AudioMgr) -// 8026051C: 80454F4C (lit_4124) -// 80260524: 80454F50 (lit_4125) -// 80260530: 802AB984 (seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1331,16 +807,7 @@ asm void dDlst_TimerScrnDraw_c::createGetIn(cXyz param_0) { } #pragma pop -/* 80260574-80260690 011C+00 s=3 e=0 z=0 None .text createStart__21dDlst_TimerScrnDraw_cFUs */ -// 80260588: 80430188 (g_meter2_info) -// 8026058C: 80430188 (g_meter2_info) -// 8026059C: 8021C250 (getString__13dMeter2Info_cFUlPcP14JMSMesgEntry_c) -// 802605C4: 80300658 (getStringPtr__10J2DTextBoxCFv) -// 802605CC: 80368B2C (strcpy) -// 802605F0: 80300658 (getStringPtr__10J2DTextBoxCFv) -// 802605F8: 80368B2C (strcpy) -// 80260608: 80454F70 (lit_5227) -// 80260618: 80454F50 (lit_4125) +/* 80260574-80260690 25AEB4 011C+00 3/3 0/0 0/0 .text createStart__21dDlst_TimerScrnDraw_cFUs */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1351,51 +818,16 @@ asm void dDlst_TimerScrnDraw_c::createStart(u16 param_0) { #pragma pop /* ############################################################################################## */ -/* 80454F94-80454F98 0004+00 s=1 e=0 z=0 None .sdata2 @5325 */ +/* 80454F94-80454F98 003594 0004+00 1/1 0/0 0/0 .sdata2 @5325 */ SECTION_SDATA2 static f32 lit_5325 = 3.0f / 20.0f; -/* 80454F98-80454F9C 0004+00 s=2 e=0 z=0 None .sdata2 @5326 */ +/* 80454F98-80454F9C 003598 0004+00 2/2 0/0 0/0 .sdata2 @5326 */ SECTION_SDATA2 static f32 lit_5326 = 0.5f; -/* 80454F9C-80454FA0 0004+00 s=1 e=0 z=0 None .sdata2 @5327 */ +/* 80454F9C-80454FA0 00359C 0004+00 1/1 0/0 0/0 .sdata2 @5327 */ SECTION_SDATA2 static f32 lit_5327 = 18.0f; -/* 80260690-80260AA8 0418+00 s=1 e=0 z=0 None .text draw__21dDlst_TimerScrnDraw_cFv */ -// 802606B8: 803621D0 (_savegpr_26) -// 802606C0: 804061C0 (g_dComIfG_gameInfo) -// 802606C4: 804061C0 (g_dComIfG_gameInfo) -// 802606E4: 80454F40 (lit_3919) -// 802606F0: 802F8ED4 (draw__9J2DScreenFffPC14J2DGrafContext) -// 802606F4: 8042EBC8 (g_drawHIO) -// 802606F8: 8042EBC8 (g_drawHIO) -// 80260700: 80454F58 (lit_4627) -// 8026071C: 80454F74 (lit_5228) -// 80260748: 80454F40 (lit_3919) -// 80260764: 80454F4C (lit_4124) -// 80260768: 80454F74 (lit_5228) -// 80260798: 80260AD4 (playBckAnimation__21dDlst_TimerScrnDraw_cFf) -// 802607A4: 80454F58 (lit_4627) -// 802607D8: 80260AD4 (playBckAnimation__21dDlst_TimerScrnDraw_cFf) -// 802607F4: 80260AD4 (playBckAnimation__21dDlst_TimerScrnDraw_cFf) -// 80260814: 80454F58 (lit_4627) -// 8026087C: 802557D0 (setAlphaRate__13CPaneMgrAlphaFf) -// 80260890: 80454F58 (lit_4627) -// 802608FC: 80454F70 (lit_5227) -// 80260904: 80454F94 (lit_5325) -// 80260908: 80454F98 (lit_5326) -// 80260920: 80454F40 (lit_3919) -// 8026092C: 80454F58 (lit_4627) -// 80260974: 802545B0 (paneTrans__8CPaneMgrFff) -// 802609A4: 80454F40 (lit_3919) -// 802609B0: 802F8ED4 (draw__9J2DScreenFffPC14J2DGrafContext) -// 802609B8: 80454F40 (lit_3919) -// 802609CC: 80260B54 (drawPikari__21dDlst_TimerScrnDraw_cFi) -// 802609D4: 80454F50 (lit_4125) -// 802609F4: 80454F58 (lit_4627) -// 80260A18: 80454F9C (lit_5327) -// 80260A34: 80454F58 (lit_4627) -// 80260A58: 80454F9C (lit_5327) -// 80260A94: 8036221C (_restgpr_26) +/* 80260690-80260AA8 25AFD0 0418+00 1/0 0/0 0/0 .text draw__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1405,9 +837,8 @@ asm void dDlst_TimerScrnDraw_c::draw() { } #pragma pop -/* 80260AA8-80260AD4 002C+00 s=1 e=0 z=0 None .text checkStartAnimeEnd__21dDlst_TimerScrnDraw_cFv - */ -// 80260AB4: 80454F40 (lit_3919) +/* 80260AA8-80260AD4 25B3E8 002C+00 1/1 0/0 0/0 .text + * checkStartAnimeEnd__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1417,9 +848,8 @@ asm void dDlst_TimerScrnDraw_c::checkStartAnimeEnd() { } #pragma pop -/* 80260AD4-80260B54 0080+00 s=2 e=0 z=0 None .text playBckAnimation__21dDlst_TimerScrnDraw_cFf +/* 80260AD4-80260B54 25B414 0080+00 2/2 0/0 0/0 .text playBckAnimation__21dDlst_TimerScrnDraw_cFf */ -// 80260B1C: 802F7FCC (animationTransform__7J2DPaneFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1429,28 +859,7 @@ asm void dDlst_TimerScrnDraw_c::playBckAnimation(f32 param_0) { } #pragma pop -/* 80260B54-80260F04 03B0+00 s=1 e=0 z=0 None .text drawPikari__21dDlst_TimerScrnDraw_cFi */ -// 80260BA4: 803621BC (_savegpr_21) -// 80260BCC: 80254EBC (getGlobalVtxCenter__8CPaneMgrFP7J2DPanebs) -// 80260BF0: 80300658 (getStringPtr__10J2DTextBoxCFv) -// 80260BFC: 80454F40 (lit_3919) -// 80260C10: 800149F0 (mDoExt_getMesgFont__Fv) -// 80260C18: 80454F4C (lit_4124) -// 80260C30: 802F7AFC (getParentPane__7J2DPaneFv) -// 80260C3C: 80454F58 (lit_4627) -// 80260CE8: 80454F98 (lit_5326) -// 80260CFC: 8042EBC8 (g_drawHIO) -// 80260D00: 8042EBC8 (g_drawHIO) -// 80260D04: 80430188 (g_meter2_info) -// 80260D08: 80430188 (g_meter2_info) -// 80260D10: 80454F58 (lit_4627) -// 80260DF0: 80454F98 (lit_5326) -// 80260E24: 802140DC -//(drawPikari__13dMeter2Draw_cFffPffQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorfUc) -// 80260E54: 80454F98 (lit_5326) -// 80260E88: 802140DC -//(drawPikari__13dMeter2Draw_cFffPffQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorQ28JUtility6TColorfUc) -// 80260EF0: 80362208 (_restgpr_21) +/* 80260B54-80260F04 25B494 03B0+00 1/1 0/0 0/0 .text drawPikari__21dDlst_TimerScrnDraw_cFi */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1460,64 +869,52 @@ asm void dDlst_TimerScrnDraw_c::drawPikari(int param_0) { } #pragma pop -/* 80260F04-80260F24 0020+00 s=1 e=0 z=0 None .text dTimer_Draw__FP8dTimer_c */ -// 80260F10: 8025D33C (_draw__8dTimer_cFv) +/* 80260F04-80260F24 25B844 0020+00 1/0 0/0 0/0 .text dTimer_Draw__FP8dTimer_c */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm static void dTimer_Draw(dTimer_c* param_0) { +static asm void dTimer_Draw(dTimer_c* param_0) { nofralloc #include "asm/d/d_timer/dTimer_Draw__FP8dTimer_c.s" } #pragma pop -/* 80260F24-80260F44 0020+00 s=1 e=0 z=0 None .text dTimer_Execute__FP8dTimer_c */ -// 80260F30: 8025CF04 (_execute__8dTimer_cFv) +/* 80260F24-80260F44 25B864 0020+00 1/0 0/0 0/0 .text dTimer_Execute__FP8dTimer_c */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm static void dTimer_Execute(dTimer_c* param_0) { +static asm void dTimer_Execute(dTimer_c* param_0) { nofralloc #include "asm/d/d_timer/dTimer_Execute__FP8dTimer_c.s" } #pragma pop -/* 80260F44-80260F4C 0008+00 s=1 e=0 z=0 None .text dTimer_IsDelete__FP8dTimer_c */ +/* 80260F44-80260F4C 25B884 0008+00 1/0 0/0 0/0 .text dTimer_IsDelete__FP8dTimer_c */ static bool dTimer_IsDelete(dTimer_c* param_0) { return true; } -/* 80260F4C-80260F6C 0020+00 s=1 e=0 z=0 None .text dTimer_Delete__FP8dTimer_c */ -// 80260F58: 8025D3BC (_delete__8dTimer_cFv) +/* 80260F4C-80260F6C 25B88C 0020+00 1/0 0/0 0/0 .text dTimer_Delete__FP8dTimer_c */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm static void dTimer_Delete(dTimer_c* param_0) { +static asm void dTimer_Delete(dTimer_c* param_0) { nofralloc #include "asm/d/d_timer/dTimer_Delete__FP8dTimer_c.s" } #pragma pop -/* 80260F6C-80260F8C 0020+00 s=1 e=0 z=0 None .text dTimer_Create__FP9msg_class */ -// 80260F78: 8025CA0C (_create__8dTimer_cFv) +/* 80260F6C-80260F8C 25B8AC 0020+00 1/0 0/0 0/0 .text dTimer_Create__FP9msg_class */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm static void dTimer_Create(msg_class* param_0) { +static asm void dTimer_Create(msg_class* param_0) { nofralloc #include "asm/d/d_timer/dTimer_Create__FP9msg_class.s" } #pragma pop -/* 80260F8C-80261034 00A8+00 s=0 e=1 z=9 None .text dTimer_createTimer__FlUlUcUcffff */ -// 80260F9C: 80362140 (_savefpr_28) -// 80260FA4: 803621D8 (_savegpr_28) -// 80260FC8: 804061C0 (g_dComIfG_gameInfo) -// 80260FCC: 804061C0 (g_dComIfG_gameInfo) -// 80260FD4: 8002CBBC (getTimerMode__14dComIfG_play_cFv) -// 80261008: 8001FCC0 (fop_Timer_create__FsUcUlUcUcffffPFPv_i) -// 80261018: 8036218C (_restfpr_28) -// 80261020: 80362224 (_restgpr_28) +/* 80260F8C-80261034 25B8CC 00A8+00 0/0 1/1 9/9 .text dTimer_createTimer__FlUlUcUcffff */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1529,34 +926,19 @@ asm void dTimer_createTimer(s32 param_0, u32 param_1, u8 param_2, u8 param_3, f3 #pragma pop /* ############################################################################################## */ -/* 80454FA0-80454FA4 0004+00 s=1 e=0 z=0 None .sdata2 @5544 */ +/* 80454FA0-80454FA4 0035A0 0004+00 1/1 0/0 0/0 .sdata2 @5544 */ SECTION_SDATA2 static f32 lit_5544 = 221.0f; -/* 80454FA4-80454FA8 0004+00 s=1 e=0 z=0 None .sdata2 @5545 */ +/* 80454FA4-80454FA8 0035A4 0004+00 1/1 0/0 0/0 .sdata2 @5545 */ SECTION_SDATA2 static f32 lit_5545 = 439.0f; -/* 80454FA8-80454FAC 0004+00 s=1 e=0 z=0 None .sdata2 @5546 */ +/* 80454FA8-80454FAC 0035A8 0004+00 1/1 0/0 0/0 .sdata2 @5546 */ SECTION_SDATA2 static f32 lit_5546 = 32.0f; -/* 80454FAC-80454FB0 0004+00 s=1 e=0 z=0 None .sdata2 @5547 */ +/* 80454FAC-80454FB0 0035AC 0004+00 1/1 0/0 0/0 .sdata2 @5547 */ SECTION_SDATA2 static f32 lit_5547 = 419.0f; -/* 80261034-80261100 00CC+00 s=0 e=1 z=0 None .text dTimer_createStockTimer__Fv */ -// 80261044: 804061C0 (g_dComIfG_gameInfo) -// 80261048: 804061C0 (g_dComIfG_gameInfo) -// 80261054: 8002CBBC (getTimerMode__14dComIfG_play_cFv) -// 80261064: 8002CBBC (getTimerMode__14dComIfG_play_cFv) -// 80261074: 8002CBBC (getTimerMode__14dComIfG_play_cFv) -// 80261084: 8039A3D8 (d_d_timer__stringBase0) -// 80261088: 8039A3D8 (d_d_timer__stringBase0) -// 80261090: 80368994 (strcmp) -// 802610A4: 8002CBB4 (setTimerMode__14dComIfG_play_cFi) -// 802610B4: 8002CBCC (getTimerType__14dComIfG_play_cFv) -// 802610CC: 80454FA0 (lit_5544) -// 802610D0: 80454FA4 (lit_5545) -// 802610D4: 80454FA8 (lit_5546) -// 802610D8: 80454FAC (lit_5547) -// 802610E0: 8001FCC0 (fop_Timer_create__FsUcUlUcUcffffPFPv_i) +/* 80261034-80261100 25B974 00CC+00 0/0 1/1 0/0 .text dTimer_createStockTimer__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1566,13 +948,7 @@ asm void dTimer_createStockTimer() { } #pragma pop -/* 80261100-80261188 0088+00 s=0 e=0 z=1 None .text dTimer_createGetIn2D__Fl4cXyz */ -// 80261118: 804061C0 (g_dComIfG_gameInfo) -// 8026111C: 804061C0 (g_dComIfG_gameInfo) -// 80261128: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 8026113C: 80015310 (mDoLib_project__FP3VecP3Vec) -// 8026115C: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 80261164: 802613DC (createGetIn__8dTimer_cF4cXyz) +/* 80261100-80261188 25BA40 0088+00 0/0 0/0 1/1 .text dTimer_createGetIn2D__Fl4cXyz */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1582,27 +958,17 @@ asm void dTimer_createGetIn2D(s32 param_0, cXyz param_1) { } #pragma pop -/* 80261188-802611F0 0068+00 s=1 e=0 z=0 None .text dTimer_createStart2D__FlUs */ -// 802611A0: 804061C0 (g_dComIfG_gameInfo) -// 802611A4: 804061C0 (g_dComIfG_gameInfo) -// 802611B0: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 802611C0: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 802611CC: 80260574 (createStart__21dDlst_TimerScrnDraw_cFUs) +/* 80261188-802611F0 25BAC8 0068+00 1/1 0/0 0/0 .text dTimer_createStart2D__FlUs */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm static void dTimer_createStart2D(s32 param_0, u16 param_1) { +static asm void dTimer_createStart2D(s32 param_0, u16 param_1) { nofralloc #include "asm/d/d_timer/dTimer_createStart2D__FlUs.s" } #pragma pop -/* 802611F0-80261244 0054+00 s=0 e=0 z=5 None .text dTimer_isStart__Fv */ -// 80261200: 804061C0 (g_dComIfG_gameInfo) -// 80261204: 804061C0 (g_dComIfG_gameInfo) -// 80261210: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 80261220: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 80261224: 8025DB10 (isStart__8dTimer_cFv) +/* 802611F0-80261244 25BB30 0054+00 0/0 0/0 5/5 .text dTimer_isStart__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1612,12 +978,7 @@ asm void dTimer_isStart() { } #pragma pop -/* 80261244-80261298 0054+00 s=0 e=0 z=2 None .text dTimer_getRestTimeMs__Fv */ -// 80261254: 804061C0 (g_dComIfG_gameInfo) -// 80261258: 804061C0 (g_dComIfG_gameInfo) -// 80261264: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 80261274: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 80261278: 8025DA9C (getRestTimeMs__8dTimer_cFv) +/* 80261244-80261298 25BB84 0054+00 0/0 0/0 2/2 .text dTimer_getRestTimeMs__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1627,11 +988,7 @@ asm void dTimer_getRestTimeMs() { } #pragma pop -/* 80261298-802612EC 0054+00 s=0 e=0 z=2 None .text dTimer_show__Fv */ -// 802612A8: 804061C0 (g_dComIfG_gameInfo) -// 802612AC: 804061C0 (g_dComIfG_gameInfo) -// 802612B8: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 802612C8: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) +/* 80261298-802612EC 25BBD8 0054+00 0/0 0/0 2/2 .text dTimer_show__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1641,11 +998,7 @@ asm void dTimer_show() { } #pragma pop -/* 802612EC-80261340 0054+00 s=0 e=0 z=2 None .text dTimer_hide__Fv */ -// 802612FC: 804061C0 (g_dComIfG_gameInfo) -// 80261300: 804061C0 (g_dComIfG_gameInfo) -// 8026130C: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 8026131C: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) +/* 802612EC-80261340 25BC2C 0054+00 0/0 0/0 2/2 .text dTimer_hide__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1655,11 +1008,7 @@ asm void dTimer_hide() { } #pragma pop -/* 80261340-80261394 0054+00 s=0 e=0 z=1 None .text dTimer_isReadyFlag__Fv */ -// 80261350: 804061C0 (g_dComIfG_gameInfo) -// 80261354: 804061C0 (g_dComIfG_gameInfo) -// 80261360: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) -// 80261370: 8002CBDC (getTimerPtr__14dComIfG_play_cFv) +/* 80261340-80261394 25BC80 0054+00 0/0 0/0 1/1 .text dTimer_isReadyFlag__Fv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1669,10 +1018,7 @@ asm void dTimer_isReadyFlag() { } #pragma pop -/* 80261394-802613DC 0048+00 s=1 e=0 z=0 None .text __dt__21dDlst_TimerScrnDraw_cFv */ -// 802613AC: 803C3420 (__vt__21dDlst_TimerScrnDraw_c) -// 802613B0: 803C3420 (__vt__21dDlst_TimerScrnDraw_c) -// 802613C0: 802CED3C (__dl__FPv) +/* 80261394-802613DC 25BCD4 0048+00 1/0 0/0 0/0 .text __dt__21dDlst_TimerScrnDraw_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1682,8 +1028,7 @@ asm dDlst_TimerScrnDraw_c::~dDlst_TimerScrnDraw_c() { } #pragma pop -/* 802613DC-8026141C 0040+00 s=1 e=0 z=0 None .text createGetIn__8dTimer_cF4cXyz */ -// 80261408: 802601E4 (createGetIn__21dDlst_TimerScrnDraw_cF4cXyz) +/* 802613DC-8026141C 25BD1C 0040+00 1/1 0/0 0/0 .text createGetIn__8dTimer_cF4cXyz */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off @@ -1692,3 +1037,18 @@ asm void dTimer_c::createGetIn(cXyz param_0) { #include "asm/d/d_timer/createGetIn__8dTimer_cF4cXyz.s" } #pragma pop + +/* 8039A3D8-8039A488 026A38 00AC+04 7/7 0/0 0/0 .rodata @stringBase0 */ +#pragma push +#pragma force_active on +#pragma section ".dead" +SECTION_DEAD static char const* const stringBase_8039A3D8 = "Timer"; +SECTION_DEAD static char const* const stringBase_8039A3DE = "zelda_game_image_cow_get_in.blo"; +SECTION_DEAD static char const* const stringBase_8039A3FE = "zelda_game_image_cow_get_in.bck"; +SECTION_DEAD static char const* const stringBase_8039A41E = "zelda_game_image_cow_game.blo"; +SECTION_DEAD static char const* const stringBase_8039A43C = "zelda_game_image_zora_kawakudari.blo"; +SECTION_DEAD static char const* const stringBase_8039A461 = "zelda_game_image_rider.blo"; +SECTION_DEAD static char const* const stringBase_8039A47C = "F_SP115"; +/* @stringBase0 padding */ +SECTION_DEAD static char const* const pad_8039A484 = "\0\0\0"; +#pragma pop |
