diff options
| author | kipcode66 <kipcode66@gmail.com> | 2025-12-07 00:08:05 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-06 21:08:05 -0800 |
| commit | fc31053cb6cbae738923c93f4ab574b06334d73d (patch) | |
| tree | f47a4ddc2b88d00a87617a56e8489b2f60028bb8 /src/d | |
| parent | 7ac2c38caf44f8b20088a4f0376371ce15c78844 (diff) | |
Improving compatibility with standard cpp compiler (#2920)
* Improving compatibility with standard cpp compiler
* Add __REGISTER macro for non mwcc compatibility
* Fix for PR comments
* fix missing define for revolution
* Simplifying cSAngle conversion
Diffstat (limited to 'src/d')
| -rw-r--r-- | src/d/actor/d_a_alink_hang.inc | 4 | ||||
| -rw-r--r-- | src/d/actor/d_a_movie_player.cpp | 138 | ||||
| -rw-r--r-- | src/d/d_a_shop_item_static.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_camera.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_com_static.cpp | 4 | ||||
| -rw-r--r-- | src/d/d_ev_camera.cpp | 4 | ||||
| -rw-r--r-- | src/d/d_file_select.cpp | 8 | ||||
| -rw-r--r-- | src/d/d_kankyo.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_menu_collect.cpp | 4 | ||||
| -rw-r--r-- | src/d/d_meter2.cpp | 4 | ||||
| -rw-r--r-- | src/d/d_stage.cpp | 1538 |
11 files changed, 857 insertions, 853 deletions
diff --git a/src/d/actor/d_a_alink_hang.inc b/src/d/actor/d_a_alink_hang.inc index 6633b830f7..3c15747f8c 100644 --- a/src/d/actor/d_a_alink_hang.inc +++ b/src/d/actor/d_a_alink_hang.inc @@ -2533,9 +2533,9 @@ void daAlink_c::setRoofHangHandOnSE(cBgS_PolyInfo* unused) { int daAlink_c::checkRoofHangMovePos() { static const s16 offsetAngle[] = { 0x0000, - 0x8000, + -0x8000, 0x4000, - 0xC000, + -0x4000, }; if (field_0x2f98 >= 4) { diff --git a/src/d/actor/d_a_movie_player.cpp b/src/d/actor/d_a_movie_player.cpp index 518ab1fa56..a8a93278c5 100644 --- a/src/d/actor/d_a_movie_player.cpp +++ b/src/d/actor/d_a_movie_player.cpp @@ -808,7 +808,7 @@ static void __THPDecompressiMCURow512x448() { __THPInfo->dLC[2] += 0x800; } -static void __THPInverseDCTY8(register THPCoeff* in, register u32 xPos) { +static void __THPInverseDCTY8(__REGISTER THPCoeff* in, __REGISTER u32 xPos) { #ifdef __MWERKS__ register f32 *q, *ws; register f32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7, tmp8, tmp9; @@ -1120,7 +1120,7 @@ static void __THPInverseDCTY8(register THPCoeff* in, register u32 xPos) { #endif } -static void __THPInverseDCTNoYPos(register THPCoeff* in, register u32 xPos) { +static void __THPInverseDCTNoYPos(__REGISTER THPCoeff* in, __REGISTER u32 xPos) { #ifdef __MWERKS__ register f32 *q, *ws; register f32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7, tmp8, tmp9; @@ -1558,11 +1558,11 @@ static void __THPDecompressiMCURowNxN() { __THPInfo->dLC[2] += ((sizeof(u8) * 64) * (x / 16)); } -static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) { +static void __THPHuffDecodeDCTCompY(__REGISTER THPFileInfo* info, THPCoeff* block) { { - register s32 t; + __REGISTER s32 t; THPCoeff dc; - register THPCoeff diff; + __REGISTER THPCoeff diff; __dcbz((void*)block, 0); t = __THPHuffDecodeTab(info, Ydchuff); @@ -1572,13 +1572,13 @@ static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) if (t) { { - register s32 v; - register u32 cb; - register u32 cnt; - register u32 code; - register u32 tmp; - register u32 cnt1; - register u32 tmp1; + __REGISTER s32 v; + __REGISTER u32 cb; + __REGISTER u32 cnt; + __REGISTER u32 code; + __REGISTER u32 tmp; + __REGISTER u32 cnt1; + __REGISTER u32 tmp1; // clang-format off #ifdef __MWERKS__ asm { @@ -1637,13 +1637,13 @@ static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) } { - register s32 k; - register s32 code; - register u32 cnt; - register u32 cb; - register u32 increment; - register s32 tmp; - register THPHuffmanTab* h = Yachuff; + __REGISTER s32 k; + __REGISTER s32 code; + __REGISTER u32 cnt; + __REGISTER u32 cb; + __REGISTER u32 increment; + __REGISTER s32 tmp; + __REGISTER THPHuffmanTab* h = Yachuff; // clang-format off #ifdef __MWERKS__ @@ -1658,8 +1658,8 @@ static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) for (k = 1; k < 64; k++) { - register s32 ssss; - register s32 rrrr; + __REGISTER s32 ssss; + __REGISTER s32 rrrr; // clang-format off #ifdef __MWERKS__ @@ -1681,8 +1681,8 @@ static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) // clang-format on { - register u32 maxcodebase; - register u32 tmp2; + __REGISTER u32 maxcodebase; + __REGISTER u32 tmp2; _FailedCheckEnoughBits: cnt += 5; @@ -1827,8 +1827,8 @@ static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) goto _DoneDecodeTab; _Read4 : { - register u32 maxcodebase = (u32) & (h->maxCode); - register u32 tmp2; + __REGISTER u32 maxcodebase = (u32) & (h->maxCode); + __REGISTER u32 tmp2; // clang-format off #ifdef __MWERKS__ @@ -1860,9 +1860,9 @@ static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) _FailedCheckNoBits0: _FailedCheckNoBits1: _REALFAILEDCHECKNOBITS : { - register u32 mask = 0xFFFFFFFF << (33 - cnt); - register u32 tmp2; - register u32 tmp3; + __REGISTER u32 mask = 0xFFFFFFFF << (33 - cnt); + __REGISTER u32 tmp2; + __REGISTER u32 tmp3; code = (s32)(cb & (~mask)); mask = (u32) & (h->maxCode); @@ -1917,9 +1917,9 @@ static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) { k += ssss; { - register s32 v; - register u32 cnt1; - register u32 tmp1; + __REGISTER s32 v; + __REGISTER u32 cnt1; + __REGISTER u32 tmp1; // clang-format off #ifdef __MWERKS__ asm @@ -1992,12 +1992,12 @@ static void __THPHuffDecodeDCTCompY(register THPFileInfo* info, THPCoeff* block) } } -static s32 __THPHuffDecodeTab(register THPFileInfo* info, register THPHuffmanTab* h) { - register s32 code; - register u32 cnt; - register s32 cb; - register u32 increment; - register s32 tmp; +static s32 __THPHuffDecodeTab(__REGISTER THPFileInfo* info, __REGISTER THPHuffmanTab* h) { + __REGISTER s32 code; + __REGISTER u32 cnt; + __REGISTER s32 cb; + __REGISTER u32 increment; + __REGISTER s32 tmp; // clang-format off #ifdef __MWERKS__ @@ -2024,8 +2024,8 @@ _done: return code; { - register u32 maxcodebase; - register u32 tmp2; + __REGISTER u32 maxcodebase; + __REGISTER u32 tmp2; _FailedCheckEnoughBits: maxcodebase = (u32) & (h->maxCode); @@ -2134,8 +2134,8 @@ _FCEB_Done: return tmp; _Read4 : { - register u32 maxcodebase = (u32) & (h->maxCode); - register u32 tmp2; + __REGISTER u32 maxcodebase = (u32) & (h->maxCode); + __REGISTER u32 tmp2; // clang-format off #ifdef __MWERKS__ @@ -2215,8 +2215,8 @@ _FailedCheckNoBits0: _FailedCheckNoBits1: { - register u32 mask = 0xFFFFFFFF << (33 - cnt); - register u32 tmp2; + __REGISTER u32 mask = 0xFFFFFFFF << (33 - cnt); + __REGISTER u32 tmp2; code = (s32)(cb & (~mask)); mask = (u32) & (h->maxCode); @@ -2262,20 +2262,20 @@ _FailedCheckNoBits1: return (h->Vij[(s32)(code + h->valPtr[cnt])]); } -static void __THPHuffDecodeDCTCompU(register THPFileInfo* info, THPCoeff* block) { - register s32 t; - register THPCoeff diff; +static void __THPHuffDecodeDCTCompU(__REGISTER THPFileInfo* info, THPCoeff* block) { + __REGISTER s32 t; + __REGISTER THPCoeff diff; THPCoeff dc; - register s32 v; - register u32 cb; - register u32 cnt; - register u32 cnt33; - register u32 tmp; - register u32 cnt1; - register u32 tmp1; - register s32 k; - register s32 ssss; - register s32 rrrr; + __REGISTER s32 v; + __REGISTER u32 cb; + __REGISTER u32 cnt; + __REGISTER u32 cnt33; + __REGISTER u32 tmp; + __REGISTER u32 cnt1; + __REGISTER u32 tmp1; + __REGISTER s32 k; + __REGISTER s32 ssss; + __REGISTER s32 rrrr; __dcbz((void*)block, 0); t = __THPHuffDecodeTab(info, Udchuff); @@ -2406,20 +2406,20 @@ static void __THPHuffDecodeDCTCompU(register THPFileInfo* info, THPCoeff* block) } } -static void __THPHuffDecodeDCTCompV(register THPFileInfo* info, THPCoeff* block) { - register s32 t; - register THPCoeff diff; +static void __THPHuffDecodeDCTCompV(__REGISTER THPFileInfo* info, THPCoeff* block) { + __REGISTER s32 t; + __REGISTER THPCoeff diff; THPCoeff dc; - register s32 v; - register u32 cb; - register u32 cnt; - register u32 cnt33; - register u32 tmp; - register u32 cnt1; - register u32 tmp1; - register s32 k; - register s32 ssss; - register s32 rrrr; + __REGISTER s32 v; + __REGISTER u32 cb; + __REGISTER u32 cnt; + __REGISTER u32 cnt33; + __REGISTER u32 tmp; + __REGISTER u32 cnt1; + __REGISTER u32 tmp1; + __REGISTER s32 k; + __REGISTER s32 ssss; + __REGISTER s32 rrrr; __dcbz((void*)block, 0); t = __THPHuffDecodeTab(info, Vdchuff); diff --git a/src/d/d_a_shop_item_static.cpp b/src/d/d_a_shop_item_static.cpp index a10a053e28..6314dd41c1 100644 --- a/src/d/d_a_shop_item_static.cpp +++ b/src/d/d_a_shop_item_static.cpp @@ -16,7 +16,7 @@ cXyz* daShopItem_c::getPosP() { } ResourceData const daShopItem_c::mData[23] = { - {"B_mD_sold", 3, -1, -1, -1, -1, -1, -1, 0.0f, 1.0f, 0, {0, 0x8000, 0}, 0, 0, 0, 0, -1, -1}, + {"B_mD_sold", 3, -1, -1, -1, -1, -1, -1, 0.0f, 1.0f, 0, {0, -0x8000, 0}, 0, 0, 0, 0, -1, -1}, {"B_mD_oil", 3, -1, -1, -1, -1, -1, -1, 0.0f, 1.0f, 0, {0, 0, 0}, 0, 0, 0, 0, -1, -1}, {"O_mD_red", 3, -1, -1, -1, -1, -1, -11, 0.0f, 1.0f, 0, {0, 0, 0}, 0, 0, 0, 0, -1, -1}, {"B_mD_milk", 3, -1, -1, -1, -1, -1, -1, 0.0f, 1.0f, 0, {0, 0, 0}, 0, 0, 0, 0, -1, -1}, diff --git a/src/d/d_camera.cpp b/src/d/d_camera.cpp index 1381b17be0..bad3ea79bd 100644 --- a/src/d/d_camera.cpp +++ b/src/d/d_camera.cpp @@ -4223,7 +4223,7 @@ bool dCamera_c::lockonCamera(s32 param_0) { // this should probably be an ifdef, but we force it to be compiled // to make the function large enough to stop doing inlining - if (!NDEBUG) { + if (!NDEBUG_DEFINED) { if (mCamSetup.CheckFlag(0x8000)) { //char name[28]; fopAcM_getNameString(mpPlayerActor, NULL); diff --git a/src/d/d_com_static.cpp b/src/d/d_com_static.cpp index 540ea510db..3620b8cf4f 100644 --- a/src/d/d_com_static.cpp +++ b/src/d/d_com_static.cpp @@ -272,8 +272,8 @@ const char* daSetBgObj_c::getArcName(fopAc_ac_c* i_this) { s16 const daObjMovebox::Act_c::M_dir_base[4] = { 0x0000, 0x4000, - 0x8000, - 0xC000, + -0x8000, + -0x4000, }; f32 const daDsh_c::OPEN_SIZE = 270.1f; diff --git a/src/d/d_ev_camera.cpp b/src/d/d_ev_camera.cpp index 6494dacb34..32050e09ad 100644 --- a/src/d/d_ev_camera.cpp +++ b/src/d/d_ev_camera.cpp @@ -995,7 +995,7 @@ bool dCamera_c::transEvCamera(int param_1) { trans->mEye = (*ptr1).mEye; trans->mFovy = (*ptr1).mFovy; trans->field_0x3c = (*ptr1).mBank; - if ((*ptr1).mBank != 0.0f) { + if (float(s16(ptr1->mBank)) != 0.0f) { trans->field_0x68 = true; } } @@ -1011,7 +1011,7 @@ bool dCamera_c::transEvCamera(int param_1) { trans->mStartEye = (*ptr2).mEye; trans->mStartFovy = (*ptr2).mFovy; trans->field_0x1c = (*ptr2).mBank; - if ((*ptr2).mBank != 0.0f) { + if (float(s16(ptr2->mBank)) != 0.0f) { trans->field_0x68 = true; } } diff --git a/src/d/d_file_select.cpp b/src/d/d_file_select.cpp index 9fd7797404..04cd7da9f7 100644 --- a/src/d/d_file_select.cpp +++ b/src/d/d_file_select.cpp @@ -485,7 +485,7 @@ void dFile_select_c::dataSelectInAnmSet() { } } - (char*)pSave += 0xa94; + pSave = (dSv_save_c*)((u8*)pSave + 0xa94); if (field_0x025b[i] != 0 || mDataNew[i] != 0) { field_0x0220[i]->setAlpha(0); @@ -2720,7 +2720,7 @@ void dFile_select_c::setSaveData() { mDataNew[i] = res; field_0x025b[i] = 0; } - (char*)pSave += 0xa94; + pSave = (dSv_save_c*)((u8*)pSave + 0xa94); } } @@ -4096,5 +4096,7 @@ void dFile_select3D_c::toItem3Dpos(f32 param_0, f32 param_1, f32 param_2, cXyz* #pragma pop void dFile_select3D_c::calcViewMtx(Mtx param_0) { - cMtx_lookAt(param_0, &cXyz(0.0f, 0.0f, -1000.0f), &cXyz::Zero, &cXyz(0.0f, 1.0f, 0.0f), 0); + cXyz pos1(0.0f, 0.0f, -1000.0f); + cXyz pos2(0.0f, 1.0f, 0.0f); + cMtx_lookAt(param_0, &pos1, &cXyz::Zero, &pos2, 0); } diff --git a/src/d/d_kankyo.cpp b/src/d/d_kankyo.cpp index 861649ba89..c2e8e80534 100644 --- a/src/d/d_kankyo.cpp +++ b/src/d/d_kankyo.cpp @@ -24,7 +24,7 @@ #include "m_Do/m_Do_graphic.h" #include "m_Do/m_Do_lib.h" -#ifdef DEBUG +#if DEBUG extern "C" int atoi(const char* str); extern "C" f32 atof(const char* str); #endif diff --git a/src/d/d_menu_collect.cpp b/src/d/d_menu_collect.cpp index f7e4a7e221..400a00544f 100644 --- a/src/d/d_menu_collect.cpp +++ b/src/d/d_menu_collect.cpp @@ -2579,7 +2579,9 @@ void dMenu_Collect3D_c::toItem3Dpos(f32 param_0, f32 param_1, f32 param_2, cXyz* #pragma pop void dMenu_Collect3D_c::calcViewMtx(Mtx param_0) { - mDoMtx_lookAt(param_0, &cXyz(0.0f, 0.0f, -1000.0f), &cXyz::Zero, &cXyz(0.0f, 1.0f, 0.0f), 0); + cXyz pos1(0.0f, 0.0f, -1000.0f); + cXyz pos2(0.0f, 1.0f, 0.0f); + mDoMtx_lookAt(param_0, &pos1, &cXyz::Zero, &pos2, 0); } diff --git a/src/d/d_meter2.cpp b/src/d/d_meter2.cpp index 5cec2cdb6d..1c282afedd 100644 --- a/src/d/d_meter2.cpp +++ b/src/d/d_meter2.cpp @@ -3088,9 +3088,9 @@ static leafdraw_method_class l_dMeter2_Method = { }; extern msg_process_profile_definition g_profile_METER2 = { - -3, + fpcLy_CURRENT_e, 12, - -3, + fpcPi_CURRENT_e, PROC_METER2, (process_method_class*)&g_fpcLf_Method, sizeof(dMeter2_c), diff --git a/src/d/d_stage.cpp b/src/d/d_stage.cpp index df4ca3fb0f..5bae4ade2b 100644 --- a/src/d/d_stage.cpp +++ b/src/d/d_stage.cpp @@ -188,132 +188,132 @@ dStage_roomDt_c* dStage_roomControl_c::getStatusRoomDt(int i_statusIdx) { { name, proc, sub } static dStage_objectNameInf l_objectName[] = { - OBJNAME("Grass", PROC_GRASS, 0xFF), - OBJNAME("kusax1", PROC_GRASS, 0xFF), - OBJNAME("kusax7", PROC_GRASS, 0xFF), - OBJNAME("kusax21", PROC_GRASS, 0xFF), - OBJNAME("flower", PROC_GRASS, 0xFF), - OBJNAME("flwr7", PROC_GRASS, 0xFF), - OBJNAME("flwr17", PROC_GRASS, 0xFF), - OBJNAME("pflower", PROC_GRASS, 0xFF), - OBJNAME("pflwrx7", PROC_GRASS, 0xFF), - OBJNAME("door", PROC_DOOR20, 0xFF), - OBJNAME("kdoor", PROC_KNOB20, 0xFF), - OBJNAME("ddoor", PROC_DBDOOR, 0xFF), - OBJNAME("bdoor", PROC_BOSS_DOOR, 0xFF), - OBJNAME("ndoor", PROC_DOOR20, 0xFF), - OBJNAME("tadoor", PROC_DOOR20, 0xFF), - OBJNAME("yodoor", PROC_DOOR20, 0xFF), - OBJNAME("nadoor", PROC_DOOR20, 0xFF), - OBJNAME("l9door", PROC_DOOR20, 0xFF), - OBJNAME("l7door", PROC_DOOR20, 0xFF), - OBJNAME("pdoor", PROC_PushDoor, 0xFF), - OBJNAME("bigdoor", PROC_DOOR20, 0xFF), - OBJNAME("kshtr00", PROC_Obj_Kshutter, 0xFF), - OBJNAME("vshuter", PROC_Obj_Kshutter, 0xFF), - OBJNAME("IzmGate", PROC_Izumi_Gate, 0xFF), - OBJNAME("NoneCam", PROC_CAMERA, 0xFF), - OBJNAME("NormCam", PROC_CAMERA, 0xFF), - OBJNAME("Link", PROC_ALINK, 0xFF), - OBJNAME("carry00", PROC_Obj_Carry, 0xFF), - OBJNAME("carry01", PROC_Obj_Carry, 0xFF), - OBJNAME("carry02", PROC_Obj_Carry, 0xFF), - OBJNAME("carry04", PROC_Obj_Carry, 0xFF), - OBJNAME("carry05", PROC_Obj_Carry, 0xFF), - OBJNAME("carry06", PROC_Obj_Carry, 0xFF), - OBJNAME("carry07", PROC_Obj_Carry, 0xFF), - OBJNAME("carry08", PROC_Obj_Carry, 0xFF), - OBJNAME("carry09", PROC_Obj_Carry, 0xFF), - OBJNAME("ball1", PROC_Obj_Carry, 0xFF), - OBJNAME("ball2", PROC_Obj_Carry, 0xFF), - OBJNAME("ball3", PROC_Obj_Carry, 0xFF), - OBJNAME("carry12", PROC_Obj_Carry, 0xFF), - OBJNAME("carry13", PROC_Obj_Carry, 0xFF), - OBJNAME("TagLite", PROC_Tag_LightBall, 0xFF), - OBJNAME("InoBone", PROC_Obj_InoBone, 0xFF), + OBJNAME("Grass", PROC_GRASS, -1), + OBJNAME("kusax1", PROC_GRASS, -1), + OBJNAME("kusax7", PROC_GRASS, -1), + OBJNAME("kusax21", PROC_GRASS, -1), + OBJNAME("flower", PROC_GRASS, -1), + OBJNAME("flwr7", PROC_GRASS, -1), + OBJNAME("flwr17", PROC_GRASS, -1), + OBJNAME("pflower", PROC_GRASS, -1), + OBJNAME("pflwrx7", PROC_GRASS, -1), + OBJNAME("door", PROC_DOOR20, -1), + OBJNAME("kdoor", PROC_KNOB20, -1), + OBJNAME("ddoor", PROC_DBDOOR, -1), + OBJNAME("bdoor", PROC_BOSS_DOOR, -1), + OBJNAME("ndoor", PROC_DOOR20, -1), + OBJNAME("tadoor", PROC_DOOR20, -1), + OBJNAME("yodoor", PROC_DOOR20, -1), + OBJNAME("nadoor", PROC_DOOR20, -1), + OBJNAME("l9door", PROC_DOOR20, -1), + OBJNAME("l7door", PROC_DOOR20, -1), + OBJNAME("pdoor", PROC_PushDoor, -1), + OBJNAME("bigdoor", PROC_DOOR20, -1), + OBJNAME("kshtr00", PROC_Obj_Kshutter, -1), + OBJNAME("vshuter", PROC_Obj_Kshutter, -1), + OBJNAME("IzmGate", PROC_Izumi_Gate, -1), + OBJNAME("NoneCam", PROC_CAMERA, -1), + OBJNAME("NormCam", PROC_CAMERA, -1), + OBJNAME("Link", PROC_ALINK, -1), + OBJNAME("carry00", PROC_Obj_Carry, -1), + OBJNAME("carry01", PROC_Obj_Carry, -1), + OBJNAME("carry02", PROC_Obj_Carry, -1), + OBJNAME("carry04", PROC_Obj_Carry, -1), + OBJNAME("carry05", PROC_Obj_Carry, -1), + OBJNAME("carry06", PROC_Obj_Carry, -1), + OBJNAME("carry07", PROC_Obj_Carry, -1), + OBJNAME("carry08", PROC_Obj_Carry, -1), + OBJNAME("carry09", PROC_Obj_Carry, -1), + OBJNAME("ball1", PROC_Obj_Carry, -1), + OBJNAME("ball2", PROC_Obj_Carry, -1), + OBJNAME("ball3", PROC_Obj_Carry, -1), + OBJNAME("carry12", PROC_Obj_Carry, -1), + OBJNAME("carry13", PROC_Obj_Carry, -1), + OBJNAME("TagLite", PROC_Tag_LightBall, -1), + OBJNAME("InoBone", PROC_Obj_InoBone, -1), OBJNAME("osiBLK0", PROC_Obj_Movebox, 0x00), OBJNAME("dmblk", PROC_Obj_Movebox, 0x00), OBJNAME("Kkiba", PROC_Obj_Movebox, 0x02), OBJNAME("smblk", PROC_Obj_Movebox, 0x02), - OBJNAME("Lv4blk", PROC_Obj_Movebox, 0xFF), - OBJNAME("Lv4blk2", PROC_Obj_Movebox, 0xFF), - OBJNAME("gstone", PROC_Obj_Movebox, 0xFF), - OBJNAME("TagAtt", PROC_Tag_Attp, 0xFF), - OBJNAME("mmvbg", PROC_SET_BG_OBJ, 0xFF), - OBJNAME("Drop", PROC_Obj_Drop, 0xFF), - OBJNAME("BkLeaf", PROC_Obj_BkLeaf, 0xFF), - OBJNAME("cylwind", PROC_Obj_Tornado, 0xFF), - OBJNAME("TagTrnd", PROC_Obj_Tornado2, 0xFF), - OBJNAME("mvstair", PROC_Obj_MvStair, 0xFF), - OBJNAME("UHDoor", PROC_Obj_Cowdoor, 0xFF), - OBJNAME("SwBoom", PROC_Obj_Swpropeller, 0xFF), - OBJNAME("Swboom", PROC_Obj_Swpropeller, 0xFF), - OBJNAME("BoomSht", PROC_Obj_BoomShutter, 0xFF), - OBJNAME("haihai", PROC_Obj_Hfuta, 0xFF), - OBJNAME("stopper", PROC_Obj_Stopper, 0xFF), - OBJNAME("dstop", PROC_Obj_Stopper2, 0xFF), - OBJNAME("mhole", PROC_Obj_MHole, 0xFF), - OBJNAME("mhole2", PROC_Obj_MHole, 0xFF), - OBJNAME("TagMag", PROC_Tag_Magne, 0xFF), - OBJNAME("P_Warp", PROC_Obj_BossWarp, 0xFF), - OBJNAME("fpillar", PROC_Obj_FirePillar, 0xFF), - OBJNAME("yfire", PROC_Obj_FirePillar2, 0xFF), - OBJNAME("pfire", PROC_Obj_FirePillar2, 0xFF), - OBJNAME("Huriko1", PROC_Obj_WoodPendulum, 0xFF), - OBJNAME("VolBall", PROC_Obj_VolcanicBall, 0xFF), - OBJNAME("VolBom", PROC_Obj_VolcanicBall, 0xFF), - OBJNAME("BigVolc", PROC_Obj_VolcanicBomb, 0xFF), - OBJNAME("geyser", PROC_Obj_Geyser, 0xFF), - OBJNAME("Cwall", PROC_Obj_ChainWall, 0xFF), - OBJNAME("Tansu", PROC_Obj_Chest, 0xFF), - OBJNAME("Onsen", PROC_Obj_Onsen, 0xFF), - OBJNAME("Obj_bm", PROC_Obj_Bemos, 0xFF), - OBJNAME("lv6bm", PROC_Obj_Lv6bemos, 0xFF), - OBJNAME("E_bm6", PROC_Obj_Lv6bemos2, 0xFF), - OBJNAME("stone", PROC_Obj_Stone, 0xFF), - OBJNAME("stoneB", PROC_Obj_Stone, 0xFF), - OBJNAME("TagSpin", PROC_Tag_Spinner, 0xFF), - OBJNAME("L_RopeS", PROC_Obj_RopeBridge, 0xFF), - OBJNAME("L_RopeB", PROC_Obj_RopeBridge, 0xFF), - OBJNAME("wcover", PROC_Obj_WellCover, 0xFF), - OBJNAME("rstair", PROC_Obj_RotStair, 0xFF), - OBJNAME("marm", PROC_Obj_MagneArm, 0xFF), - OBJNAME("turnSw", PROC_Obj_SwTurn, 0xFF), - OBJNAME("chainSw", PROC_Obj_SwChain, 0xFF), - OBJNAME("wsword", PROC_Obj_WoodenSword, 0xFF), - OBJNAME("iceblk", PROC_Obj_IceBlock, 0xFF), - OBJNAME("KkrSmk", PROC_Obj_Smoke, 0xFF), - OBJNAME("dmele", PROC_Obj_Elevator, 0xFF), - OBJNAME("wfall", PROC_Obj_WaterFall, 0xFF), - OBJNAME("izora", PROC_Obj_ZoraCloth, 0xFF), - OBJNAME("smgdoor", PROC_Obj_SmgDoor, 0xFF), - OBJNAME("smkdoor", PROC_Obj_SmgDoor, 0xFF), - OBJNAME("Obj_ava", PROC_Obj_Avalanche, 0xFF), - OBJNAME("thdoor", PROC_Obj_TDoor, 0xFF), - OBJNAME("mstrsrd", PROC_Obj_MasterSword, 0xFF), - OBJNAME("wimage", PROC_Obj_WoodStatue, 0xFF), - OBJNAME("sword", PROC_Obj_Sword, 0xFF), - OBJNAME("spring", PROC_Tag_Spring, 0xFF), - OBJNAME("BkDoorL", PROC_Obj_BkDoor, 0xFF), - OBJNAME("BkDoorR", PROC_Obj_BkDoor, 0xFF), - OBJNAME("IGateL", PROC_Obj_MGate, 0xFF), - OBJNAME("IGateR", PROC_Obj_MGate, 0xFF), - OBJNAME("HGateL", PROC_Obj_MGate, 0xFF), - OBJNAME("HGateR", PROC_Obj_MGate, 0xFF), - OBJNAME("K_Gate", PROC_Obj_KkrGate, 0xFF), - OBJNAME("R_Gate", PROC_Obj_RiderGate, 0xFF), - OBJNAME("kkanban", PROC_Obj_KKanban, 0xFF), + OBJNAME("Lv4blk", PROC_Obj_Movebox, -1), + OBJNAME("Lv4blk2", PROC_Obj_Movebox, -1), + OBJNAME("gstone", PROC_Obj_Movebox, -1), + OBJNAME("TagAtt", PROC_Tag_Attp, -1), + OBJNAME("mmvbg", PROC_SET_BG_OBJ, -1), + OBJNAME("Drop", PROC_Obj_Drop, -1), + OBJNAME("BkLeaf", PROC_Obj_BkLeaf, -1), + OBJNAME("cylwind", PROC_Obj_Tornado, -1), + OBJNAME("TagTrnd", PROC_Obj_Tornado2, -1), + OBJNAME("mvstair", PROC_Obj_MvStair, -1), + OBJNAME("UHDoor", PROC_Obj_Cowdoor, -1), + OBJNAME("SwBoom", PROC_Obj_Swpropeller, -1), + OBJNAME("Swboom", PROC_Obj_Swpropeller, -1), + OBJNAME("BoomSht", PROC_Obj_BoomShutter, -1), + OBJNAME("haihai", PROC_Obj_Hfuta, -1), + OBJNAME("stopper", PROC_Obj_Stopper, -1), + OBJNAME("dstop", PROC_Obj_Stopper2, -1), + OBJNAME("mhole", PROC_Obj_MHole, -1), + OBJNAME("mhole2", PROC_Obj_MHole, -1), + OBJNAME("TagMag", PROC_Tag_Magne, -1), + OBJNAME("P_Warp", PROC_Obj_BossWarp, -1), + OBJNAME("fpillar", PROC_Obj_FirePillar, -1), + OBJNAME("yfire", PROC_Obj_FirePillar2, -1), + OBJNAME("pfire", PROC_Obj_FirePillar2, -1), + OBJNAME("Huriko1", PROC_Obj_WoodPendulum, -1), + OBJNAME("VolBall", PROC_Obj_VolcanicBall, -1), + OBJNAME("VolBom", PROC_Obj_VolcanicBall, -1), + OBJNAME("BigVolc", PROC_Obj_VolcanicBomb, -1), + OBJNAME("geyser", PROC_Obj_Geyser, -1), + OBJNAME("Cwall", PROC_Obj_ChainWall, -1), + OBJNAME("Tansu", PROC_Obj_Chest, -1), + OBJNAME("Onsen", PROC_Obj_Onsen, -1), + OBJNAME("Obj_bm", PROC_Obj_Bemos, -1), + OBJNAME("lv6bm", PROC_Obj_Lv6bemos, -1), + OBJNAME("E_bm6", PROC_Obj_Lv6bemos2, -1), + OBJNAME("stone", PROC_Obj_Stone, -1), + OBJNAME("stoneB", PROC_Obj_Stone, -1), + OBJNAME("TagSpin", PROC_Tag_Spinner, -1), + OBJNAME("L_RopeS", PROC_Obj_RopeBridge, -1), + OBJNAME("L_RopeB", PROC_Obj_RopeBridge, -1), + OBJNAME("wcover", PROC_Obj_WellCover, -1), + OBJNAME("rstair", PROC_Obj_RotStair, -1), + OBJNAME("marm", PROC_Obj_MagneArm, -1), + OBJNAME("turnSw", PROC_Obj_SwTurn, -1), + OBJNAME("chainSw", PROC_Obj_SwChain, -1), + OBJNAME("wsword", PROC_Obj_WoodenSword, -1), + OBJNAME("iceblk", PROC_Obj_IceBlock, -1), + OBJNAME("KkrSmk", PROC_Obj_Smoke, -1), + OBJNAME("dmele", PROC_Obj_Elevator, -1), + OBJNAME("wfall", PROC_Obj_WaterFall, -1), + OBJNAME("izora", PROC_Obj_ZoraCloth, -1), + OBJNAME("smgdoor", PROC_Obj_SmgDoor, -1), + OBJNAME("smkdoor", PROC_Obj_SmgDoor, -1), + OBJNAME("Obj_ava", PROC_Obj_Avalanche, -1), + OBJNAME("thdoor", PROC_Obj_TDoor, -1), + OBJNAME("mstrsrd", PROC_Obj_MasterSword, -1), + OBJNAME("wimage", PROC_Obj_WoodStatue, -1), + OBJNAME("sword", PROC_Obj_Sword, -1), + OBJNAME("spring", PROC_Tag_Spring, -1), + OBJNAME("BkDoorL", PROC_Obj_BkDoor, -1), + OBJNAME("BkDoorR", PROC_Obj_BkDoor, -1), + OBJNAME("IGateL", PROC_Obj_MGate, -1), + OBJNAME("IGateR", PROC_Obj_MGate, -1), + OBJNAME("HGateL", PROC_Obj_MGate, -1), + OBJNAME("HGateR", PROC_Obj_MGate, -1), + OBJNAME("K_Gate", PROC_Obj_KkrGate, -1), + OBJNAME("R_Gate", PROC_Obj_RiderGate, -1), + OBJNAME("kkanban", PROC_Obj_KKanban, -1), OBJNAME("Mhsg6", PROC_Obj_Ladder, 0x00), OBJNAME("Mhsg9", PROC_Obj_Ladder, 0x01), OBJNAME("Mhsg12", PROC_Obj_Ladder, 0x02), OBJNAME("Mhsg15", PROC_Obj_Ladder, 0x03), OBJNAME("Mhsg4h", PROC_Obj_Ladder, 0x04), OBJNAME("Mhsg3", PROC_Obj_Ladder, 0x05), - OBJNAME("bonbori", PROC_EP, 0xFF), - OBJNAME("Cow", PROC_COW, 0xFF), - OBJNAME("Peru", PROC_PERU, 0xFF), - OBJNAME("Kago", PROC_KAGO, 0xFF), - OBJNAME("TagFall", PROC_Tag_WaterFall, 0xFF), + OBJNAME("bonbori", PROC_EP, -1), + OBJNAME("Cow", PROC_COW, -1), + OBJNAME("Peru", PROC_PERU, -1), + OBJNAME("Kago", PROC_KAGO, -1), + OBJNAME("TagFall", PROC_Tag_WaterFall, -1), OBJNAME("Kbota_A", PROC_Obj_Swpush, 0x00), OBJNAME("Kbota_B", PROC_Obj_Swpush, 0x01), OBJNAME("KbotaC", PROC_Obj_Swpush, 0x02), @@ -335,115 +335,115 @@ static dStage_objectNameInf l_objectName[] = { OBJNAME("iceleaf", PROC_Obj_IceLeaf, 0x00), OBJNAME("swHit", PROC_SWHIT0, 0x00), OBJNAME("swHit2", PROC_SWHIT0, 0x01), - OBJNAME("ObjTime", PROC_Obj_Timer, 0xFF), - OBJNAME("AND_SW", PROC_ANDSW, 0xFF), - OBJNAME("AND_SW2", PROC_ANDSW2, 0xFF), - OBJNAME("ALLdie", PROC_ALLDIE, 0xFF), - OBJNAME("rvback", PROC_Tag_RiverBack, 0xFF), - OBJNAME("kagoFal", PROC_Tag_KagoFall, 0xFF), - OBJNAME("CrvGate", PROC_Obj_CRVGATE, 0xFF), - OBJNAME("CrvSaku", PROC_Obj_CRVFENCE, 0xFF), - OBJNAME("CrvWood", PROC_Obj_CRVHAHEN, 0xFF), - OBJNAME("CrvStel", PROC_Obj_CRVSTEEL, 0xFF), - OBJNAME("CrvLH", PROC_Obj_CRVLH_DW, 0xFF), - OBJNAME("RvRock", PROC_Obj_RIVERROCK, 0xFF), + OBJNAME("ObjTime", PROC_Obj_Timer, -1), + OBJNAME("AND_SW", PROC_ANDSW, -1), + OBJNAME("AND_SW2", PROC_ANDSW2, -1), + OBJNAME("ALLdie", PROC_ALLDIE, -1), + OBJNAME("rvback", PROC_Tag_RiverBack, -1), + OBJNAME("kagoFal", PROC_Tag_KagoFall, -1), + OBJNAME("CrvGate", PROC_Obj_CRVGATE, -1), + OBJNAME("CrvSaku", PROC_Obj_CRVFENCE, -1), + OBJNAME("CrvWood", PROC_Obj_CRVHAHEN, -1), + OBJNAME("CrvStel", PROC_Obj_CRVSTEEL, -1), + OBJNAME("CrvLH", PROC_Obj_CRVLH_DW, -1), + OBJNAME("RvRock", PROC_Obj_RIVERROCK, -1), OBJNAME("P2a", PROC_NPC_P2, 0x00), OBJNAME("P2b", PROC_NPC_P2, 0x01), OBJNAME("P2c", PROC_NPC_P2, 0x02), - OBJNAME("Gnd", PROC_NPC_GND, 0xFF), - OBJNAME("grA", PROC_NPC_GRA, 0xFF), - OBJNAME("Obj_grA", PROC_OBJ_GRA, 0xFF), - OBJNAME("Tag_grA", PROC_TAG_GRA, 0xFF), - OBJNAME("TagYami", PROC_TAG_YAMI, 0xFF), - OBJNAME("grC", PROC_NPC_GRC, 0xFF), - OBJNAME("grM", PROC_NPC_GRM, 0xFF), - OBJNAME("grMC", PROC_NPC_GRMC, 0xFF), - OBJNAME("grS", PROC_NPC_GRS, 0xFF), - OBJNAME("grD1", PROC_NPC_GRD, 0xFF), + OBJNAME("Gnd", PROC_NPC_GND, -1), + OBJNAME("grA", PROC_NPC_GRA, -1), + OBJNAME("Obj_grA", PROC_OBJ_GRA, -1), + OBJNAME("Tag_grA", PROC_TAG_GRA, -1), + OBJNAME("TagYami", PROC_TAG_YAMI, -1), + OBJNAME("grC", PROC_NPC_GRC, -1), + OBJNAME("grM", PROC_NPC_GRM, -1), + OBJNAME("grMC", PROC_NPC_GRMC, -1), + OBJNAME("grS", PROC_NPC_GRS, -1), + OBJNAME("grD1", PROC_NPC_GRD, -1), OBJNAME("grD", PROC_NPC_WRESTLER, 0x01), - OBJNAME("grR", PROC_NPC_GRR, 0xFF), - OBJNAME("grO", PROC_NPC_GRO, 0xFF), - OBJNAME("grZ", PROC_NPC_GRZ, 0xFF), - OBJNAME("grARock", PROC_Obj_GraRock, 0xFF), - OBJNAME("grZRock", PROC_Obj_GrzRock, 0xFF), - OBJNAME("osnFire", PROC_OBJ_ONSEN_FIRE, 0xFF), - OBJNAME("yamiD", PROC_NPC_YAMID, 0xFF), - OBJNAME("yamiT", PROC_NPC_YAMIT, 0xFF), - OBJNAME("yamiS", PROC_NPC_YAMIS, 0xFF), - OBJNAME("Blue_NS", PROC_NPC_BLUENS, 0xFF), + OBJNAME("grR", PROC_NPC_GRR, -1), + OBJNAME("grO", PROC_NPC_GRO, -1), + OBJNAME("grZ", PROC_NPC_GRZ, -1), + OBJNAME("grARock", PROC_Obj_GraRock, -1), + OBJNAME("grZRock", PROC_Obj_GrzRock, -1), + OBJNAME("osnFire", PROC_OBJ_ONSEN_FIRE, -1), + OBJNAME("yamiD", PROC_NPC_YAMID, -1), + OBJNAME("yamiT", PROC_NPC_YAMIT, -1), + OBJNAME("yamiS", PROC_NPC_YAMIS, -1), + OBJNAME("Blue_NS", PROC_NPC_BLUENS, -1), OBJNAME("Kakashi", PROC_NPC_KAKASHI, 0x00), - OBJNAME("Kdk", PROC_NPC_KDK, 0xFF), - OBJNAME("Aru", PROC_NPC_ARU, 0xFF), - OBJNAME("Bans", PROC_NPC_BANS, 0xFF), - OBJNAME("Besu", PROC_NPC_BESU, 0xFF), - OBJNAME("Bou", PROC_NPC_BOU, 0xFF), + OBJNAME("Kdk", PROC_NPC_KDK, -1), + OBJNAME("Aru", PROC_NPC_ARU, -1), + OBJNAME("Bans", PROC_NPC_BANS, -1), + OBJNAME("Besu", PROC_NPC_BESU, -1), + OBJNAME("Bou", PROC_NPC_BOU, -1), OBJNAME("BouS", PROC_NPC_BOU_S, 0x00), OBJNAME("clerkA", PROC_NPC_CLERKA, 0x00), OBJNAME("clerkB", PROC_NPC_CLERKB, 0x00), OBJNAME("clerkT", PROC_NPC_CLERKT, 0x00), - OBJNAME("Ash", PROC_NPC_ASH, 0xFF), - OBJNAME("AshB", PROC_NPC_ASHB, 0xFF), - OBJNAME("Shad", PROC_NPC_SHAD, 0xFF), - OBJNAME("Rafrel", PROC_NPC_RAFREL, 0xFF), - OBJNAME("MoiR", PROC_NPC_MOIR, 0xFF), - OBJNAME("impal", PROC_NPC_IMPAL, 0xFF), - OBJNAME("Coach", PROC_NPC_COACH, 0xFF), - OBJNAME("TheB", PROC_NPC_THEB, 0xFF), - OBJNAME("TgArena", PROC_Tag_Arena, 0xFF), - OBJNAME("TagInst", PROC_Tag_Instruction, 0xFF), - OBJNAME("GWolf", PROC_NPC_GWOLF, 0xFF), - OBJNAME("Len", PROC_NPC_LEN, 0xFF), - OBJNAME("Lud", PROC_NPC_LUD, 0xFF), - OBJNAME("Doc", PROC_NPC_DOC, 0xFF), - OBJNAME("FSeirei", PROC_NPC_FAIRY_SEIREI, 0xFF), - OBJNAME("Fairy", PROC_NPC_FAIRY, 0xFF), - OBJNAME("Hanjo", PROC_NPC_HANJO, 0xFF), - OBJNAME("Hoz", PROC_NPC_HOZ, 0xFF), - OBJNAME("Jagar", PROC_NPC_JAGAR, 0xFF), - OBJNAME("Kkri", PROC_NPC_KKRI, 0xFF), - OBJNAME("Kn", PROC_NPC_KN, 0xFF), - OBJNAME("KnBlt", PROC_KN_BULLET, 0xFF), - OBJNAME("Knj", PROC_NPC_KNJ, 0xFF), - OBJNAME("Kolin", PROC_NPC_KOLIN, 0xFF), - OBJNAME("Kolinb", PROC_NPC_KOLINB, 0xFF), - OBJNAME("Kyury", PROC_NPC_KYURY, 0xFF), - OBJNAME("Maro", PROC_NPC_MARO, 0xFF), - OBJNAME("midP", PROC_NPC_MIDP, 0xFF), - OBJNAME("Moi", PROC_NPC_MOI, 0xFF), - OBJNAME("Raca", PROC_NPC_RACA, 0xFF), - OBJNAME("Post", PROC_NPC_POST, 0xFF), - OBJNAME("Pouya", PROC_NPC_POUYA, 0xFF), - OBJNAME("Saru", PROC_NPC_SARU, 0xFF), - OBJNAME("seiB", PROC_NPC_SEIB, 0xFF), - OBJNAME("seiC", PROC_NPC_SEIC, 0xFF), - OBJNAME("seiD", PROC_NPC_SEID, 0xFF), - OBJNAME("Seira", PROC_NPC_SEIRA, 0xFF), - OBJNAME("Seira2", PROC_NPC_SERA2, 0xFF), - OBJNAME("Seirei", PROC_NPC_SEIREI, 0xFF), - OBJNAME("Sha", PROC_NPC_SHAMAN, 0xFF), - OBJNAME("sMaro", PROC_NPC_SMARO, 0xFF), - OBJNAME("solA", PROC_NPC_SOLA, 0xFF), - OBJNAME("Taro", PROC_NPC_TARO, 0xFF), - OBJNAME("PA_Besu", PROC_NPC_PACHI_BESU, 0xFF), - OBJNAME("PA_Taro", PROC_NPC_PACHI_TARO, 0xFF), - OBJNAME("PA_Maro", PROC_NPC_PACHI_MARO, 0xFF), - OBJNAME("TagPati", PROC_TAG_PATI, 0xFF), - OBJNAME("The", PROC_NPC_THE, 0xFF), - OBJNAME("Tkj", PROC_NPC_TKJ, 0xFF), - OBJNAME("Tks", PROC_NPC_TKS, 0xFF), - OBJNAME("ObjTks", PROC_OBJ_TKS, 0xFF), - OBJNAME("Tkc", PROC_NPC_TKC, 0xFF), - OBJNAME("Tkj2", PROC_NPC_TKJ2, 0xFF), - OBJNAME("Toby", PROC_NPC_TOBY, 0xFF), - OBJNAME("Uri", PROC_NPC_URI, 0xFF), - OBJNAME("Yelia", PROC_NPC_YELIA, 0xFF), - OBJNAME("ykM", PROC_NPC_YKM, 0xFF), - OBJNAME("ykW", PROC_NPC_YKW, 0xFF), - OBJNAME("zanB", PROC_NPC_ZANB, 0xFF), - OBJNAME("Zant", PROC_NPC_ZANT, 0xFF), - OBJNAME("Zelda", PROC_NPC_ZELDA, 0xFF), - OBJNAME("ZelR", PROC_NPC_ZELR, 0xFF), - OBJNAME("ZelRo", PROC_NPC_ZELRO, 0xFF), + OBJNAME("Ash", PROC_NPC_ASH, -1), + OBJNAME("AshB", PROC_NPC_ASHB, -1), + OBJNAME("Shad", PROC_NPC_SHAD, -1), + OBJNAME("Rafrel", PROC_NPC_RAFREL, -1), + OBJNAME("MoiR", PROC_NPC_MOIR, -1), + OBJNAME("impal", PROC_NPC_IMPAL, -1), + OBJNAME("Coach", PROC_NPC_COACH, -1), + OBJNAME("TheB", PROC_NPC_THEB, -1), + OBJNAME("TgArena", PROC_Tag_Arena, -1), + OBJNAME("TagInst", PROC_Tag_Instruction, -1), + OBJNAME("GWolf", PROC_NPC_GWOLF, -1), + OBJNAME("Len", PROC_NPC_LEN, -1), + OBJNAME("Lud", PROC_NPC_LUD, -1), + OBJNAME("Doc", PROC_NPC_DOC, -1), + OBJNAME("FSeirei", PROC_NPC_FAIRY_SEIREI, -1), + OBJNAME("Fairy", PROC_NPC_FAIRY, -1), + OBJNAME("Hanjo", PROC_NPC_HANJO, -1), + OBJNAME("Hoz", PROC_NPC_HOZ, -1), + OBJNAME("Jagar", PROC_NPC_JAGAR, -1), + OBJNAME("Kkri", PROC_NPC_KKRI, -1), + OBJNAME("Kn", PROC_NPC_KN, -1), + OBJNAME("KnBlt", PROC_KN_BULLET, -1), + OBJNAME("Knj", PROC_NPC_KNJ, -1), + OBJNAME("Kolin", PROC_NPC_KOLIN, -1), + OBJNAME("Kolinb", PROC_NPC_KOLINB, -1), + OBJNAME("Kyury", PROC_NPC_KYURY, -1), + OBJNAME("Maro", PROC_NPC_MARO, -1), + OBJNAME("midP", PROC_NPC_MIDP, -1), + OBJNAME("Moi", PROC_NPC_MOI, -1), + OBJNAME("Raca", PROC_NPC_RACA, -1), + OBJNAME("Post", PROC_NPC_POST, -1), + OBJNAME("Pouya", PROC_NPC_POUYA, -1), + OBJNAME("Saru", PROC_NPC_SARU, -1), + OBJNAME("seiB", PROC_NPC_SEIB, -1), + OBJNAME("seiC", PROC_NPC_SEIC, -1), + OBJNAME("seiD", PROC_NPC_SEID, -1), + OBJNAME("Seira", PROC_NPC_SEIRA, -1), + OBJNAME("Seira2", PROC_NPC_SERA2, -1), + OBJNAME("Seirei", PROC_NPC_SEIREI, -1), + OBJNAME("Sha", PROC_NPC_SHAMAN, -1), + OBJNAME("sMaro", PROC_NPC_SMARO, -1), + OBJNAME("solA", PROC_NPC_SOLA, -1), + OBJNAME("Taro", PROC_NPC_TARO, -1), + OBJNAME("PA_Besu", PROC_NPC_PACHI_BESU, -1), + OBJNAME("PA_Taro", PROC_NPC_PACHI_TARO, -1), + OBJNAME("PA_Maro", PROC_NPC_PACHI_MARO, -1), + OBJNAME("TagPati", PROC_TAG_PATI, -1), + OBJNAME("The", PROC_NPC_THE, -1), + OBJNAME("Tkj", PROC_NPC_TKJ, -1), + OBJNAME("Tks", PROC_NPC_TKS, -1), + OBJNAME("ObjTks", PROC_OBJ_TKS, -1), + OBJNAME("Tkc", PROC_NPC_TKC, -1), + OBJNAME("Tkj2", PROC_NPC_TKJ2, -1), + OBJNAME("Toby", PROC_NPC_TOBY, -1), + OBJNAME("Uri", PROC_NPC_URI, -1), + OBJNAME("Yelia", PROC_NPC_YELIA, -1), + OBJNAME("ykM", PROC_NPC_YKM, -1), + OBJNAME("ykW", PROC_NPC_YKW, -1), + OBJNAME("zanB", PROC_NPC_ZANB, -1), + OBJNAME("Zant", PROC_NPC_ZANT, -1), + OBJNAME("Zelda", PROC_NPC_ZELDA, -1), + OBJNAME("ZelR", PROC_NPC_ZELR, -1), + OBJNAME("ZelRo", PROC_NPC_ZELRO, -1), OBJNAME("zrA", PROC_NPC_ZRA, 0x00), OBJNAME("zrS", PROC_NPC_ZRA, 0x01), OBJNAME("zrWF", PROC_NPC_ZRA, 0x02), @@ -454,14 +454,14 @@ static dStage_objectNameInf l_objectName[] = { OBJNAME("zrF", PROC_OBJ_ZRAFREEZE, 0x00), OBJNAME("zrF2", PROC_OBJ_ZRAFREEZE, 0x01), OBJNAME("zrF3", PROC_OBJ_ZRAFREEZE, 0x02), - OBJNAME("zrC", PROC_NPC_ZRC, 0xFF), - OBJNAME("zrZ", PROC_NPC_ZRZ, 0xFF), - OBJNAME("GrvStn", PROC_Obj_GraveStone, 0xFF), - OBJNAME("zrARock", PROC_Obj_ZraRock, 0xFF), - OBJNAME("StAndGl", PROC_START_AND_GOAL, 0xFF), - OBJNAME("zrAMark", PROC_ZRA_MARK, 0xFF), - OBJNAME("myna2", PROC_MYNA2, 0xFF), - OBJNAME("myn2tag", PROC_TAG_MYNA2, 0xFF), + OBJNAME("zrC", PROC_NPC_ZRC, -1), + OBJNAME("zrZ", PROC_NPC_ZRZ, -1), + OBJNAME("GrvStn", PROC_Obj_GraveStone, -1), + OBJNAME("zrARock", PROC_Obj_ZraRock, -1), + OBJNAME("StAndGl", PROC_START_AND_GOAL, -1), + OBJNAME("zrAMark", PROC_ZRA_MARK, -1), + OBJNAME("myna2", PROC_MYNA2, -1), + OBJNAME("myn2tag", PROC_TAG_MYNA2, -1), OBJNAME("MAN_a", PROC_NPC_CD3, 0x00), OBJNAME("MAD_a", PROC_NPC_CD3, 0x01), OBJNAME("MCN_a", PROC_NPC_CD3, 0x02), @@ -492,293 +492,293 @@ static dStage_objectNameInf l_objectName[] = { OBJNAME("WON_a2", PROC_NPC_CD3, 0x1B), OBJNAME("WGN_a2", PROC_NPC_CD3, 0x1C), OBJNAME("WAN_b2", PROC_NPC_CD3, 0x1D), - OBJNAME("shoe", PROC_NPC_SHOE, 0xFF), - OBJNAME("DoorBoy", PROC_NPC_DOORBOY, 0xFF), - OBJNAME("prayer", PROC_NPC_PRAYER, 0xFF), - OBJNAME("km_Hana", PROC_NPC_KASIHANA, 0xFF), - OBJNAME("km_Kyu", PROC_NPC_KASIKYU, 0xFF), - OBJNAME("km_Mich", PROC_NPC_KASIMICH, 0xFF), - OBJNAME("NpcChat", PROC_NPC_CHAT, 0xFF), - OBJNAME("chtSolA", PROC_NPC_SOLDIERa, 0xFF), - OBJNAME("chtSolB", PROC_NPC_SOLDIERb, 0xFF), + OBJNAME("shoe", PROC_NPC_SHOE, -1), + OBJNAME("DoorBoy", PROC_NPC_DOORBOY, -1), + OBJNAME("prayer", PROC_NPC_PRAYER, -1), + OBJNAME("km_Hana", PROC_NPC_KASIHANA, -1), + OBJNAME("km_Kyu", PROC_NPC_KASIKYU, -1), + OBJNAME("km_Mich", PROC_NPC_KASIMICH, -1), + OBJNAME("NpcChat", PROC_NPC_CHAT, -1), + OBJNAME("chtSolA", PROC_NPC_SOLDIERa, -1), + OBJNAME("chtSolB", PROC_NPC_SOLDIERb, -1), OBJNAME("DrSol1", PROC_NPC_DRSOL, 0x00), OBJNAME("DrSol2", PROC_NPC_DRSOL, 0x01), - OBJNAME("chin", PROC_NPC_CHIN, 0xFF), - OBJNAME("ins", PROC_NPC_INS, 0xFF), - OBJNAME("Shop0", PROC_NPC_SHOP0, 0xFF), - OBJNAME("TagSch", PROC_Tag_Schedule, 0xFF), - OBJNAME("TagEsc", PROC_Tag_Escape, 0xFF), + OBJNAME("chin", PROC_NPC_CHIN, -1), + OBJNAME("ins", PROC_NPC_INS, -1), + OBJNAME("Shop0", PROC_NPC_SHOP0, -1), + OBJNAME("TagSch", PROC_Tag_Schedule, -1), + OBJNAME("TagEsc", PROC_Tag_Escape, -1), OBJNAME("passer", PROC_PASSER_MNG, 0x00), OBJNAME("passerL", PROC_PASSER_MNG, 0x01), OBJNAME("fmtion", PROC_FORMATION_MNG, 0x00), OBJNAME("fmtionL", PROC_FORMATION_MNG, 0x01), - OBJNAME("guard", PROC_GUARD_MNG, 0xFF), - OBJNAME("TgGuard", PROC_TAG_GUARD, 0xFF), - OBJNAME("Mk", PROC_NPC_MK, 0xFF), + OBJNAME("guard", PROC_GUARD_MNG, -1), + OBJNAME("TgGuard", PROC_TAG_GUARD, -1), + OBJNAME("Mk", PROC_NPC_MK, -1), OBJNAME("Obj_Tbi", PROC_Obj_Yobikusa, 0x00), OBJNAME("Obj_Uma", PROC_Obj_Yobikusa, 0x01), - OBJNAME("Obj_knk", PROC_Obj_KazeNeko, 0xFF), - OBJNAME("Obj_nmp", PROC_Obj_NamePlate, 0xFF), - OBJNAME("Obj_Tie", PROC_Obj_OnCloth, 0xFF), - OBJNAME("Obj_Lrp", PROC_Obj_LndRope, 0xFF), - OBJNAME("Obj_Sit", PROC_Obj_ItaRope, 0xFF), - OBJNAME("Ikada", PROC_Obj_Ikada, 0xFF), - OBJNAME("Dust", PROC_Obj_DUST, 0xFF), - OBJNAME("Obj_Ita", PROC_Obj_ITA, 0xFF), - OBJNAME("Ice_l", PROC_Obj_Ice_l, 0xFF), - OBJNAME("Ice_s", PROC_Obj_Ice_s, 0xFF), - OBJNAME("E_Make", PROC_Obj_E_CREATE, 0xFF), - OBJNAME("Bhhashi", PROC_Obj_Bhbridge, 0xFF), - OBJNAME("Yousei", PROC_Obj_Yousei, 0xFF), - OBJNAME("G_Kabe", PROC_Obj_GOMIKABE, 0xFF), - OBJNAME("B_ling", PROC_Obj_Mato, 0xFF), - OBJNAME("kab_o", PROC_Obj_Kabuto, 0xFF), - OBJNAME("I_Cho", PROC_Obj_Cho, 0xFF), - OBJNAME("I_Kuw", PROC_Obj_Kuw, 0xFF), - OBJNAME("I_Nan", PROC_Obj_Nan, 0xFF), - OBJNAME("I_Dan", PROC_Obj_Dan, 0xFF), - OBJNAME("I_Kam", PROC_Obj_Kam, 0xFF), - OBJNAME("I_Ten", PROC_Obj_Ten, 0xFF), - OBJNAME("I_Ari", PROC_Obj_Ari, 0xFF), - OBJNAME("I_Kag", PROC_Obj_Kag, 0xFF), - OBJNAME("I_Tom", PROC_Obj_Tombo, 0xFF), - OBJNAME("I_Bat", PROC_Obj_Batta, 0xFF), - OBJNAME("I_Kat", PROC_Obj_Kat, 0xFF), - OBJNAME("H_Saku", PROC_Obj_H_Saku, 0xFF), - OBJNAME("sm_door", PROC_Obj_SM_DOOR, 0xFF), - OBJNAME("Kaisou", PROC_Obj_Kaisou, 0xFF), - OBJNAME("Ni", PROC_NI, 0xFF), - OBJNAME("Fr", PROC_FR, 0xFF), - OBJNAME("Sq", PROC_SQ, 0xFF), - OBJNAME("Bd", PROC_BD, 0xFF), - OBJNAME("Obj_ki", PROC_OBJ_KI, 0xFF), - OBJNAME("Do", PROC_DO, 0xFF), + OBJNAME("Obj_knk", PROC_Obj_KazeNeko, -1), + OBJNAME("Obj_nmp", PROC_Obj_NamePlate, -1), + OBJNAME("Obj_Tie", PROC_Obj_OnCloth, -1), + OBJNAME("Obj_Lrp", PROC_Obj_LndRope, -1), + OBJNAME("Obj_Sit", PROC_Obj_ItaRope, -1), + OBJNAME("Ikada", PROC_Obj_Ikada, -1), + OBJNAME("Dust", PROC_Obj_DUST, -1), + OBJNAME("Obj_Ita", PROC_Obj_ITA, -1), + OBJNAME("Ice_l", PROC_Obj_Ice_l, -1), + OBJNAME("Ice_s", PROC_Obj_Ice_s, -1), + OBJNAME("E_Make", PROC_Obj_E_CREATE, -1), + OBJNAME("Bhhashi", PROC_Obj_Bhbridge, -1), + OBJNAME("Yousei", PROC_Obj_Yousei, -1), + OBJNAME("G_Kabe", PROC_Obj_GOMIKABE, -1), + OBJNAME("B_ling", PROC_Obj_Mato, -1), + OBJNAME("kab_o", PROC_Obj_Kabuto, -1), + OBJNAME("I_Cho", PROC_Obj_Cho, -1), + OBJNAME("I_Kuw", PROC_Obj_Kuw, -1), + OBJNAME("I_Nan", PROC_Obj_Nan, -1), + OBJNAME("I_Dan", PROC_Obj_Dan, -1), + OBJNAME("I_Kam", PROC_Obj_Kam, -1), + OBJNAME("I_Ten", PROC_Obj_Ten, -1), + OBJNAME("I_Ari", PROC_Obj_Ari, -1), + OBJNAME("I_Kag", PROC_Obj_Kag, -1), + OBJNAME("I_Tom", PROC_Obj_Tombo, -1), + OBJNAME("I_Bat", PROC_Obj_Batta, -1), + OBJNAME("I_Kat", PROC_Obj_Kat, -1), + OBJNAME("H_Saku", PROC_Obj_H_Saku, -1), + OBJNAME("sm_door", PROC_Obj_SM_DOOR, -1), + OBJNAME("Kaisou", PROC_Obj_Kaisou, -1), + OBJNAME("Ni", PROC_NI, -1), + OBJNAME("Fr", PROC_FR, -1), + OBJNAME("Sq", PROC_SQ, -1), + OBJNAME("Bd", PROC_BD, -1), + OBJNAME("Obj_ki", PROC_OBJ_KI, -1), + OBJNAME("Do", PROC_DO, -1), OBJNAME("Lm", PROC_NPC_FISH, 0x00), OBJNAME("Tr", PROC_NPC_FISH, 0x05), - OBJNAME("Npc_tr", PROC_NPC_TR, 0xFF), - OBJNAME("Npc_lf", PROC_NPC_LF, 0xFF), - OBJNAME("Fish", PROC_MG_FISH, 0xFF), - OBJNAME("NPC_TK", PROC_NPC_TK, 0xFF), - OBJNAME("Obj_fd", PROC_OBJ_FOOD, 0xFF), - OBJNAME("MYNA", PROC_MYNA, 0xFF), - OBJNAME("SSITEM", PROC_OBJ_SSITEM, 0xFF), - OBJNAME("SSDRINK", PROC_OBJ_SSDRINK, 0xFF), - OBJNAME("TGDRINK", PROC_TAG_SSDRINK, 0xFF), - OBJNAME("Tag_Btl", PROC_TAG_BTLITM, 0xFF), - OBJNAME("lv5soup", PROC_TAG_LV5SOUP, 0xFF), - OBJNAME("TGMNLIG", PROC_TAG_MNLIGHT, 0xFF), - OBJNAME("TGSPCAM", PROC_TAG_SHOPCAM, 0xFF), - OBJNAME("TGSPITM", PROC_TAG_SHOPITM, 0xFF), - OBJNAME("OilTubo", PROC_OBJ_OILTUBO, 0xFF), - OBJNAME("Roten", PROC_OBJ_ROTEN, 0xFF), - OBJNAME("Pleaf", PROC_OBJ_PLEAF, 0xFF), - OBJNAME("KBacket", PROC_OBJ_KBACKET, 0xFF), - OBJNAME("YBag", PROC_OBJ_YBAG, 0xFF), - OBJNAME("Pumpkin", PROC_OBJ_PUMPKIN, 0xFF), - OBJNAME("Obj_kg", PROC_OBJ_KAGO, 0xFF), + OBJNAME("Npc_tr", PROC_NPC_TR, -1), + OBJNAME("Npc_lf", PROC_NPC_LF, -1), + OBJNAME("Fish", PROC_MG_FISH, -1), + OBJNAME("NPC_TK", PROC_NPC_TK, -1), + OBJNAME("Obj_fd", PROC_OBJ_FOOD, -1), + OBJNAME("MYNA", PROC_MYNA, -1), + OBJNAME("SSITEM", PROC_OBJ_SSITEM, -1), + OBJNAME("SSDRINK", PROC_OBJ_SSDRINK, -1), + OBJNAME("TGDRINK", PROC_TAG_SSDRINK, -1), + OBJNAME("Tag_Btl", PROC_TAG_BTLITM, -1), + OBJNAME("lv5soup", PROC_TAG_LV5SOUP, -1), + OBJNAME("TGMNLIG", PROC_TAG_MNLIGHT, -1), + OBJNAME("TGSPCAM", PROC_TAG_SHOPCAM, -1), + OBJNAME("TGSPITM", PROC_TAG_SHOPITM, -1), + OBJNAME("OilTubo", PROC_OBJ_OILTUBO, -1), + OBJNAME("Roten", PROC_OBJ_ROTEN, -1), + OBJNAME("Pleaf", PROC_OBJ_PLEAF, -1), + OBJNAME("KBacket", PROC_OBJ_KBACKET, -1), + OBJNAME("YBag", PROC_OBJ_YBAG, -1), + OBJNAME("Pumpkin", PROC_OBJ_PUMPKIN, -1), + OBJNAME("Obj_kg", PROC_OBJ_KAGO, -1), OBJNAME("BbKago", PROC_OBJ_KAGO, 0x00), OBJNAME("OnKago", PROC_OBJ_KAGO, 0x01), - OBJNAME("ObjHasi", PROC_Obj_HHASHI, 0xFF), - OBJNAME("Thashi", PROC_Obj_THASHI, 0xFF), - OBJNAME("B_Hashi", PROC_Obj_BHASHI, 0xFF), - OBJNAME("E_MD", PROC_E_MD, 0xFF), - OBJNAME("E_s1", PROC_E_S1, 0xFF), - OBJNAME("E_wb", PROC_E_WB, 0xFF), - OBJNAME("E_rd", PROC_E_RD, 0xFF), - OBJNAME("E_rdb", PROC_E_RDB, 0xFF), - OBJNAME("E_rdy", PROC_E_RDY, 0xFF), - OBJNAME("E_fm", PROC_E_FM, 0xFF), - OBJNAME("E_dn", PROC_E_DN, 0xFF), - OBJNAME("E_mf", PROC_E_MF, 0xFF), - OBJNAME("TreeSh", PROC_TREESH, 0xFF), - OBJNAME("E_bug", PROC_E_BUG, 0xFF), - OBJNAME("E_bee", PROC_E_BEE, 0xFF), - OBJNAME("E_nest", PROC_E_NEST, 0xFF), - OBJNAME("E_kr", PROC_E_KR, 0xFF), - OBJNAME("E_st", PROC_E_ST, 0xFF), - OBJNAME("E_tk", PROC_E_TK, 0xFF), - OBJNAME("E_tk2", PROC_E_TK2, 0xFF), - OBJNAME("E_th", PROC_E_TH, 0xFF), - OBJNAME("E_cr", PROC_E_CR, 0xFF), - OBJNAME("E_df", PROC_E_DF, 0xFF), - OBJNAME("E_ph", PROC_E_PH, 0xFF), - OBJNAME("E_fs", PROC_E_FS, 0xFF), - OBJNAME("E_SB", PROC_E_SB, 0xFF), - OBJNAME("E_HM", PROC_E_HM, 0xFF), - OBJNAME("E_fk", PROC_E_FK, 0xFF), - OBJNAME("E_pm", PROC_E_PM, 0xFF), - OBJNAME("Npc_ne", PROC_NPC_NE, 0xFF), - OBJNAME("E_db", PROC_E_DB, 0xFF), - OBJNAME("E_kg", PROC_E_KG, 0xFF), - OBJNAME("E_sh", PROC_E_SH, 0xFF), - OBJNAME("E_sf", PROC_E_SF, 0xFF), - OBJNAME("Obj_lb", PROC_OBJ_LBOX, 0xFF), - OBJNAME("Obj_kb", PROC_OBJ_KBOX, 0xFF), - OBJNAME("E_bs", PROC_E_BS, 0xFF), + OBJNAME("ObjHasi", PROC_Obj_HHASHI, -1), + OBJNAME("Thashi", PROC_Obj_THASHI, -1), + OBJNAME("B_Hashi", PROC_Obj_BHASHI, -1), + OBJNAME("E_MD", PROC_E_MD, -1), + OBJNAME("E_s1", PROC_E_S1, -1), + OBJNAME("E_wb", PROC_E_WB, -1), + OBJNAME("E_rd", PROC_E_RD, -1), + OBJNAME("E_rdb", PROC_E_RDB, -1), + OBJNAME("E_rdy", PROC_E_RDY, -1), + OBJNAME("E_fm", PROC_E_FM, -1), + OBJNAME("E_dn", PROC_E_DN, -1), + OBJNAME("E_mf", PROC_E_MF, -1), + OBJNAME("TreeSh", PROC_TREESH, -1), + OBJNAME("E_bug", PROC_E_BUG, -1), + OBJNAME("E_bee", PROC_E_BEE, -1), + OBJNAME("E_nest", PROC_E_NEST, -1), + OBJNAME("E_kr", PROC_E_KR, -1), + OBJNAME("E_st", PROC_E_ST, -1), + OBJNAME("E_tk", PROC_E_TK, -1), + OBJNAME("E_tk2", PROC_E_TK2, -1), + OBJNAME("E_th", PROC_E_TH, -1), + OBJNAME("E_cr", PROC_E_CR, -1), + OBJNAME("E_df", PROC_E_DF, -1), + OBJNAME("E_ph", PROC_E_PH, -1), + OBJNAME("E_fs", PROC_E_FS, -1), + OBJNAME("E_SB", PROC_E_SB, -1), + OBJNAME("E_HM", PROC_E_HM, -1), + OBJNAME("E_fk", PROC_E_FK, -1), + OBJNAME("E_pm", PROC_E_PM, -1), + OBJNAME("Npc_ne", PROC_NPC_NE, -1), + OBJNAME("E_db", PROC_E_DB, -1), + OBJNAME("E_kg", PROC_E_KG, -1), + OBJNAME("E_sh", PROC_E_SH, -1), + OBJNAME("E_sf", PROC_E_SF, -1), + OBJNAME("Obj_lb", PROC_OBJ_LBOX, -1), + OBJNAME("Obj_kb", PROC_OBJ_KBOX, -1), + OBJNAME("E_bs", PROC_E_BS, -1), OBJNAME("Sekizoa", PROC_OBJ_SEKIZOA, 0x00), OBJNAME("Sekizob", PROC_OBJ_SEKIZOA, 0x01), - OBJNAME("E_sm", PROC_E_SM, 0xFF), - OBJNAME("E_sm2", PROC_E_SM2, 0xFF), - OBJNAME("ky_tag0", PROC_KYTAG00, 0xFF), + OBJNAME("E_sm", PROC_E_SM, -1), + OBJNAME("E_sm2", PROC_E_SM2, -1), + OBJNAME("ky_tag0", PROC_KYTAG00, -1), OBJNAME("ky_tag1", PROC_KYTAG01, 0x00), - OBJNAME("ky_tag2", PROC_KYTAG02, 0xFF), + OBJNAME("ky_tag2", PROC_KYTAG02, -1), OBJNAME("ky_tag3", PROC_KYTAG01, 0x01), - OBJNAME("kytag3", PROC_KYTAG03, 0xFF), - OBJNAME("DK_tag", PROC_KYTAG04, 0xFF), - OBJNAME("PPHole", PROC_KYTAG05, 0xFF), - OBJNAME("KY_chg", PROC_KYTAG06, 0xFF), - OBJNAME("Plight", PROC_KYTAG07, 0xFF), - OBJNAME("KY_mk", PROC_KYTAG08, 0xFF), - OBJNAME("Bound", PROC_KYTAG09, 0xFF), + OBJNAME("kytag3", PROC_KYTAG03, -1), + OBJNAME("DK_tag", PROC_KYTAG04, -1), + OBJNAME("PPHole", PROC_KYTAG05, -1), + OBJNAME("KY_chg", PROC_KYTAG06, -1), + OBJNAME("Plight", PROC_KYTAG07, -1), + OBJNAME("KY_mk", PROC_KYTAG08, -1), + OBJNAME("Bound", PROC_KYTAG09, -1), OBJNAME("WC_tag", PROC_KYTAG01, 0x02), - OBJNAME("Sparks", PROC_KYTAG10, 0xFF), - OBJNAME("Tcntrl", PROC_KYTAG11, 0xFF), - OBJNAME("Drkmst", PROC_KYTAG12, 0xFF), - OBJNAME("Blsnow", PROC_KYTAG13, 0xFF), - OBJNAME("Savmem", PROC_KYTAG14, 0xFF), - OBJNAME("Zshake", PROC_KYTAG15, 0xFF), - OBJNAME("Pikari", PROC_KYTAG16, 0xFF), - OBJNAME("Lmask", PROC_KYTAG17, 0xFF), - OBJNAME("E_is", PROC_E_IS, 0xFF), - OBJNAME("E_ai", PROC_E_AI, 0xFF), - OBJNAME("E_ba", PROC_E_BA, 0xFF), - OBJNAME("E_bu", PROC_E_BU, 0xFF), - OBJNAME("E_sw", PROC_E_SW, 0xFF), - OBJNAME("E_ge", PROC_E_GE, 0xFF), - OBJNAME("TagGe", PROC_Tag_WatchGe, 0xFF), - OBJNAME("E_ym", PROC_E_YM, 0xFF), - OBJNAME("E_ymt", PROC_E_YM_TAG, 0xFF), - OBJNAME("E_ymb", PROC_E_YMB, 0xFF), - OBJNAME("Fwall", PROC_Tag_FWall, 0xFF), - OBJNAME("E_hz", PROC_E_HZ, 0xFF), - OBJNAME("E_ws", PROC_E_WS, 0xFF), - OBJNAME("E_oc", PROC_E_OC, 0xFF), - OBJNAME("E_dt", PROC_E_DT, 0xFF), - OBJNAME("E_bg", PROC_E_BG, 0xFF), - OBJNAME("E_octbg", PROC_E_OctBg, 0xFF), - OBJNAME("E_tt", PROC_E_TT, 0xFF), - OBJNAME("E_dk", PROC_E_DK, 0xFF), - OBJNAME("E_vt", PROC_E_VT, 0xFF), - OBJNAME("E_ww", PROC_E_WW, 0xFF), - OBJNAME("E_gi", PROC_E_GI, 0xFF), - OBJNAME("E_mk", PROC_E_MK, 0xFF), - OBJNAME("B_gm", PROC_B_GM, 0xFF), - OBJNAME("E_gm", PROC_E_GM, 0xFF), - OBJNAME("E_gs", PROC_E_GS, 0xFF), - OBJNAME("Npc_ne", PROC_NPC_NE, 0xFF), - OBJNAME("Obj_gm", PROC_OBJ_GM, 0xFF), - OBJNAME("E_mm", PROC_E_MM, 0xFF), + OBJNAME("Sparks", PROC_KYTAG10, -1), + OBJNAME("Tcntrl", PROC_KYTAG11, -1), + OBJNAME("Drkmst", PROC_KYTAG12, -1), + OBJNAME("Blsnow", PROC_KYTAG13, -1), + OBJNAME("Savmem", PROC_KYTAG14, -1), + OBJNAME("Zshake", PROC_KYTAG15, -1), + OBJNAME("Pikari", PROC_KYTAG16, -1), + OBJNAME("Lmask", PROC_KYTAG17, -1), + OBJNAME("E_is", PROC_E_IS, -1), + OBJNAME("E_ai", PROC_E_AI, -1), + OBJNAME("E_ba", PROC_E_BA, -1), + OBJNAME("E_bu", PROC_E_BU, -1), + OBJNAME("E_sw", PROC_E_SW, -1), + OBJNAME("E_ge", PROC_E_GE, -1), + OBJNAME("TagGe", PROC_Tag_WatchGe, -1), + OBJNAME("E_ym", PROC_E_YM, -1), + OBJNAME("E_ymt", PROC_E_YM_TAG, -1), + OBJNAME("E_ymb", PROC_E_YMB, -1), + OBJNAME("Fwall", PROC_Tag_FWall, -1), + OBJNAME("E_hz", PROC_E_HZ, -1), + OBJNAME("E_ws", PROC_E_WS, -1), + OBJNAME("E_oc", PROC_E_OC, -1), + OBJNAME("E_dt", PROC_E_DT, -1), + OBJNAME("E_bg", PROC_E_BG, -1), + OBJNAME("E_octbg", PROC_E_OctBg, -1), + OBJNAME("E_tt", PROC_E_TT, -1), + OBJNAME("E_dk", PROC_E_DK, -1), + OBJNAME("E_vt", PROC_E_VT, -1), + OBJNAME("E_ww", PROC_E_WW, -1), + OBJNAME("E_gi", PROC_E_GI, -1), + OBJNAME("E_mk", PROC_E_MK, -1), + OBJNAME("B_gm", PROC_B_GM, -1), + OBJNAME("E_gm", PROC_E_GM, -1), + OBJNAME("E_gs", PROC_E_GS, -1), + OBJNAME("Npc_ne", PROC_NPC_NE, -1), + OBJNAME("Obj_gm", PROC_OBJ_GM, -1), + OBJNAME("E_mm", PROC_E_MM, -1), OBJNAME("E_mm2", PROC_E_MM, 0x01), - OBJNAME("E_fz", PROC_E_FZ, 0xFF), - OBJNAME("E_fb", PROC_E_FB, 0xFF), - OBJNAME("E_Zs", PROC_E_ZS, 0xFF), - OBJNAME("E_kk", PROC_E_KK, 0xFF), - OBJNAME("E_hp", PROC_E_HP, 0xFF), - OBJNAME("E_zh", PROC_E_ZH, 0xFF), - OBJNAME("E_zm", PROC_E_ZM, 0xFF), + OBJNAME("E_fz", PROC_E_FZ, -1), + OBJNAME("E_fb", PROC_E_FB, -1), + OBJNAME("E_Zs", PROC_E_ZS, -1), + OBJNAME("E_kk", PROC_E_KK, -1), + OBJNAME("E_hp", PROC_E_HP, -1), + OBJNAME("E_zh", PROC_E_ZH, -1), + OBJNAME("E_zm", PROC_E_ZM, -1), OBJNAME("E_zm2", PROC_E_ZM, 0x01), - OBJNAME("E_pz", PROC_E_PZ, 0xFF), - OBJNAME("Kita", PROC_OBJ_KITA, 0xFF), - OBJNAME("E_nz", PROC_E_NZ, 0xFF), - OBJNAME("E_po", PROC_E_PO, 0xFF), - OBJNAME("Obj_w0", PROC_OBJ_WEB0, 0xFF), - OBJNAME("Obj_w1", PROC_OBJ_WEB1, 0xFF), - OBJNAME("Obj_cb", PROC_OBJ_CB, 0xFF), - OBJNAME("Obj_mak", PROC_OBJ_MAKI, 0xFF), - OBJNAME("Obj_brg", PROC_OBJ_BRG, 0xFF), - OBJNAME("E_rb", PROC_E_RB, 0xFF), - OBJNAME("E_sg", PROC_E_SG, 0xFF), - OBJNAME("Obj_tby", PROC_OBJ_TOBY, 0xFF), - OBJNAME("Obj_sw", PROC_OBJ_SW, 0xFF), - OBJNAME("Npc_ks", PROC_NPC_KS, 0xFF), - OBJNAME("Obj_so", PROC_OBJ_SO, 0xFF), - OBJNAME("E_bi", PROC_E_BI, 0xFF), - OBJNAME("Obj_key", PROC_OBJ_KEY, 0xFF), - OBJNAME("E_hb", PROC_E_HB, 0xFF), - OBJNAME("Obj_hb", PROC_OBJ_HB, 0xFF), - OBJNAME("B_bq", PROC_B_BQ, 0xFF), - OBJNAME("B_bh", PROC_B_BH, 0xFF), - OBJNAME("B_go", PROC_B_GO, 0xFF), - OBJNAME("Obj_fw", PROC_OBJ_FW, 0xFF), - OBJNAME("E_ga", PROC_E_GA, 0xFF), - OBJNAME("E_gb", PROC_E_GB, 0xFF), - OBJNAME("E_wap", PROC_E_WAP, 0xFF), - OBJNAME("Obj_sui", PROC_OBJ_SUISYA, 0xFF), - OBJNAME("Obj_bal", PROC_OBJ_BALLOON, 0xFF), - OBJNAME("Obj_lp", PROC_OBJ_LP, 0xFF), - OBJNAME("Obj_nd", PROC_OBJ_NDOOR, 0xFF), - OBJNAME("Obj_ud", PROC_OBJ_UDOOR, 0xFF), - OBJNAME("Obj_us", PROC_OBJ_USAKU, 0xFF), - OBJNAME("Obj_kn2", PROC_OBJ_KANBAN2, 0xFF), - OBJNAME("Obj_kyh", PROC_OBJ_KEYHOLE, 0xFF), - OBJNAME("Bed", PROC_OBJ_BED, 0xFF), - OBJNAME("BouMato", PROC_OBJ_BOUMATO, 0xFF), - OBJNAME("AutoMt", PROC_OBJ_AUTOMATA, 0xFF), - OBJNAME("Gadget", PROC_OBJ_GADGET, 0xFF), - OBJNAME("ItaMato", PROC_OBJ_ITAMATO, 0xFF), - OBJNAME("Nougu", PROC_OBJ_NOUGU, 0xFF), - OBJNAME("Stick", PROC_OBJ_STICK, 0xFF), - OBJNAME("Mie", PROC_OBJ_MIE, 0xFF), - OBJNAME("SkDoor", PROC_OBJ_SEKIDOOR, 0xFF), - OBJNAME("Sekizo", PROC_OBJ_SEKIZO, 0xFF), - OBJNAME("SMTile", PROC_OBJ_SMTILE, 0xFF), - OBJNAME("H_kage", PROC_OBJ_KAGE, 0xFF), - OBJNAME("E_ms", PROC_E_MS, 0xFF), - OBJNAME("Obj_tp", PROC_OBJ_TP, 0xFF), - OBJNAME("Obj_ms", PROC_OBJ_MSIMA, 0xFF), - OBJNAME("E_gob", PROC_E_GOB, 0xFF), - OBJNAME("E_yk", PROC_E_YK, 0xFF), - OBJNAME("E_yr", PROC_E_YR, 0xFF), - OBJNAME("E_yg", PROC_E_YG, 0xFF), - OBJNAME("Obj_fm", PROC_OBJ_FMOBJ, 0xFF), - OBJNAME("B_ob", PROC_B_OB, 0xFF), - OBJNAME("OcHashi", PROC_OCTHASHI, 0xFF), - OBJNAME("E_dd", PROC_E_DD, 0xFF), - OBJNAME("Obj_rw", PROC_OBJ_RW, 0xFF), - OBJNAME("Obj_ih", PROC_OBJ_IHASI, 0xFF), - OBJNAME("E_yc", PROC_E_YC, 0xFF), - OBJNAME("B_ds", PROC_B_DS, 0xFF), - OBJNAME("B_dr", PROC_B_DR, 0xFF), - OBJNAME("B_gg", PROC_B_GG, 0xFF), - OBJNAME("B_yo", PROC_B_YO, 0xFF), - OBJNAME("B_tn", PROC_B_TN, 0xFF), - OBJNAME("B_zant", PROC_B_ZANT, 0xFF), - OBJNAME("B_zntm", PROC_B_ZANTZ, 0xFF), - OBJNAME("B_znts", PROC_B_ZANTS, 0xFF), - OBJNAME("E_yd", PROC_E_YD, 0xFF), - OBJNAME("E_yh", PROC_E_YH, 0xFF), - OBJNAME("Henna", PROC_NPC_HENNA, 0xFF), - OBJNAME("Henna0", PROC_NPC_HENNA0, 0xFF), + OBJNAME("E_pz", PROC_E_PZ, -1), + OBJNAME("Kita", PROC_OBJ_KITA, -1), + OBJNAME("E_nz", PROC_E_NZ, -1), + OBJNAME("E_po", PROC_E_PO, -1), + OBJNAME("Obj_w0", PROC_OBJ_WEB0, -1), + OBJNAME("Obj_w1", PROC_OBJ_WEB1, -1), + OBJNAME("Obj_cb", PROC_OBJ_CB, -1), + OBJNAME("Obj_mak", PROC_OBJ_MAKI, -1), + OBJNAME("Obj_brg", PROC_OBJ_BRG, -1), + OBJNAME("E_rb", PROC_E_RB, -1), + OBJNAME("E_sg", PROC_E_SG, -1), + OBJNAME("Obj_tby", PROC_OBJ_TOBY, -1), + OBJNAME("Obj_sw", PROC_OBJ_SW, -1), + OBJNAME("Npc_ks", PROC_NPC_KS, -1), + OBJNAME("Obj_so", PROC_OBJ_SO, -1), + OBJNAME("E_bi", PROC_E_BI, -1), + OBJNAME("Obj_key", PROC_OBJ_KEY, -1), + OBJNAME("E_hb", PROC_E_HB, -1), + OBJNAME("Obj_hb", PROC_OBJ_HB, -1), + OBJNAME("B_bq", PROC_B_BQ, -1), + OBJNAME("B_bh", PROC_B_BH, -1), + OBJNAME("B_go", PROC_B_GO, -1), + OBJNAME("Obj_fw", PROC_OBJ_FW, -1), + OBJNAME("E_ga", PROC_E_GA, -1), + OBJNAME("E_gb", PROC_E_GB, -1), + OBJNAME("E_wap", PROC_E_WAP, -1), + OBJNAME("Obj_sui", PROC_OBJ_SUISYA, -1), + OBJNAME("Obj_bal", PROC_OBJ_BALLOON, -1), + OBJNAME("Obj_lp", PROC_OBJ_LP, -1), + OBJNAME("Obj_nd", PROC_OBJ_NDOOR, -1), + OBJNAME("Obj_ud", PROC_OBJ_UDOOR, -1), + OBJNAME("Obj_us", PROC_OBJ_USAKU, -1), + OBJNAME("Obj_kn2", PROC_OBJ_KANBAN2, -1), + OBJNAME("Obj_kyh", PROC_OBJ_KEYHOLE, -1), + OBJNAME("Bed", PROC_OBJ_BED, -1), + OBJNAME("BouMato", PROC_OBJ_BOUMATO, -1), + OBJNAME("AutoMt", PROC_OBJ_AUTOMATA, -1), + OBJNAME("Gadget", PROC_OBJ_GADGET, -1), + OBJNAME("ItaMato", PROC_OBJ_ITAMATO, -1), + OBJNAME("Nougu", PROC_OBJ_NOUGU, -1), + OBJNAME("Stick", PROC_OBJ_STICK, -1), + OBJNAME("Mie", PROC_OBJ_MIE, -1), + OBJNAME("SkDoor", PROC_OBJ_SEKIDOOR, -1), + OBJNAME("Sekizo", PROC_OBJ_SEKIZO, -1), + OBJNAME("SMTile", PROC_OBJ_SMTILE, -1), + OBJNAME("H_kage", PROC_OBJ_KAGE, -1), + OBJNAME("E_ms", PROC_E_MS, -1), + OBJNAME("Obj_tp", PROC_OBJ_TP, -1), + OBJNAME("Obj_ms", PROC_OBJ_MSIMA, -1), + OBJNAME("E_gob", PROC_E_GOB, -1), + OBJNAME("E_yk", PROC_E_YK, -1), + OBJNAME("E_yr", PROC_E_YR, -1), + OBJNAME("E_yg", PROC_E_YG, -1), + OBJNAME("Obj_fm", PROC_OBJ_FMOBJ, -1), + OBJNAME("B_ob", PROC_B_OB, -1), + OBJNAME("OcHashi", PROC_OCTHASHI, -1), + OBJNAME("E_dd", PROC_E_DD, -1), + OBJNAME("Obj_rw", PROC_OBJ_RW, -1), + OBJNAME("Obj_ih", PROC_OBJ_IHASI, -1), + OBJNAME("E_yc", PROC_E_YC, -1), + OBJNAME("B_ds", PROC_B_DS, -1), + OBJNAME("B_dr", PROC_B_DR, -1), + OBJNAME("B_gg", PROC_B_GG, -1), + OBJNAME("B_yo", PROC_B_YO, -1), + OBJNAME("B_tn", PROC_B_TN, -1), + OBJNAME("B_zant", PROC_B_ZANT, -1), + OBJNAME("B_zntm", PROC_B_ZANTZ, -1), + OBJNAME("B_znts", PROC_B_ZANTS, -1), + OBJNAME("E_yd", PROC_E_YD, -1), + OBJNAME("E_yh", PROC_E_YH, -1), + OBJNAME("Henna", PROC_NPC_HENNA, -1), + OBJNAME("Henna0", PROC_NPC_HENNA0, -1), OBJNAME("Npc_du", PROC_NPC_DU, 0x00), - OBJNAME("Econt", PROC_ECONT, 0xFF), - OBJNAME("B_mgn", PROC_B_MGN, 0xFF), - OBJNAME("Hzelda", PROC_E_HZELDA, 0xFF), - OBJNAME("Worm", PROC_NPC_WORM, 0xFF), - OBJNAME("B_gnd", PROC_B_GND, 0xFF), - OBJNAME("Obj_gb", PROC_OBJ_GB, 0xFF), - OBJNAME("tboxA0", PROC_TBOX, 0xFF), - OBJNAME("tboxA1", PROC_TBOX, 0xFF), - OBJNAME("tboxA2", PROC_TBOX, 0xFF), - OBJNAME("tboxB0", PROC_TBOX, 0xFF), - OBJNAME("tboxB1", PROC_TBOX, 0xFF), - OBJNAME("tboxB2", PROC_TBOX, 0xFF), - OBJNAME("tboxJ0", PROC_TBOX, 0xFF), - OBJNAME("tboxP0", PROC_TBOX, 0xFF), - OBJNAME("tboxB00", PROC_TBOX, 0xFF), - OBJNAME("tboxB01", PROC_TBOX, 0xFF), - OBJNAME("tboxW0", PROC_TBOX, 0xFF), - OBJNAME("tboxEL0", PROC_TBOX2, 0xFF), - OBJNAME("tboxEL1", PROC_TBOX2, 0xFF), - OBJNAME("l8warp", PROC_Obj_BossWarp, 0xFF), - OBJNAME("L1Bdoor", PROC_L1BOSS_DOOR, 0xFF), - OBJNAME("L2Bdoor", PROC_L1BOSS_DOOR, 0xFF), - OBJNAME("L3Bdoor", PROC_Obj_Kshutter, 0xFF), - OBJNAME("L4Bdoor", PROC_L1BOSS_DOOR, 0xFF), - OBJNAME("L5Bdoor", PROC_L5BOSS_DOOR, 0xFF), - OBJNAME("L6Bdoor", PROC_L1BOSS_DOOR, 0xFF), - OBJNAME("L7Bdoor", PROC_L1BOSS_DOOR, 0xFF), - OBJNAME("L8Bdoor", PROC_L1BOSS_DOOR, 0xFF), - OBJNAME("L9Bdoor", PROC_L1BOSS_DOOR, 0xFF), + OBJNAME("Econt", PROC_ECONT, -1), + OBJNAME("B_mgn", PROC_B_MGN, -1), + OBJNAME("Hzelda", PROC_E_HZELDA, -1), + OBJNAME("Worm", PROC_NPC_WORM, -1), + OBJNAME("B_gnd", PROC_B_GND, -1), + OBJNAME("Obj_gb", PROC_OBJ_GB, -1), + OBJNAME("tboxA0", PROC_TBOX, -1), + OBJNAME("tboxA1", PROC_TBOX, -1), + OBJNAME("tboxA2", PROC_TBOX, -1), + OBJNAME("tboxB0", PROC_TBOX, -1), + OBJNAME("tboxB1", PROC_TBOX, -1), + OBJNAME("tboxB2", PROC_TBOX, -1), + OBJNAME("tboxJ0", PROC_TBOX, -1), + OBJNAME("tboxP0", PROC_TBOX, -1), + OBJNAME("tboxB00", PROC_TBOX, -1), + OBJNAME("tboxB01", PROC_TBOX, -1), + OBJNAME("tboxW0", PROC_TBOX, -1), + OBJNAME("tboxEL0", PROC_TBOX2, -1), + OBJNAME("tboxEL1", PROC_TBOX2, -1), + OBJNAME("l8warp", PROC_Obj_BossWarp, -1), + OBJNAME("L1Bdoor", PROC_L1BOSS_DOOR, -1), + OBJNAME("L2Bdoor", PROC_L1BOSS_DOOR, -1), + OBJNAME("L3Bdoor", PROC_Obj_Kshutter, -1), + OBJNAME("L4Bdoor", PROC_L1BOSS_DOOR, -1), + OBJNAME("L5Bdoor", PROC_L5BOSS_DOOR, -1), + OBJNAME("L6Bdoor", PROC_L1BOSS_DOOR, -1), + OBJNAME("L7Bdoor", PROC_L1BOSS_DOOR, -1), + OBJNAME("L8Bdoor", PROC_L1BOSS_DOOR, -1), + OBJNAME("L9Bdoor", PROC_L1BOSS_DOOR, -1), OBJNAME("L1Mdoor", PROC_L1MBOSS_DOOR, 0x01), OBJNAME("L2Mdoor", PROC_L1MBOSS_DOOR, 0x02), OBJNAME("L3Mdoor", PROC_L1MBOSS_DOOR, 0x03), @@ -789,255 +789,255 @@ static dStage_objectNameInf l_objectName[] = { OBJNAME("L8Mdoor", PROC_L1MBOSS_DOOR, 0x08), OBJNAME("L7door", PROC_L1MBOSS_DOOR, 0x0A), OBJNAME("L5door", PROC_L1MBOSS_DOOR, 0x0B), - OBJNAME("Horse", PROC_HORSE, 0xFF), - OBJNAME("Canoe", PROC_CANOE, 0xFF), - OBJNAME("Crope", PROC_Obj_Crope, 0xFF), - OBJNAME("Cstatue", PROC_CSTATUE, 0xFF), - OBJNAME("CstaF", PROC_CSTAF, 0xFF), - OBJNAME("HoZelda", PROC_HOZELDA, 0xFF), - OBJNAME("Mhint", PROC_Tag_Mhint, 0xFF), - OBJNAME("Mmsg", PROC_Tag_Mmsg, 0xFF), - OBJNAME("Mwait", PROC_Tag_Mwait, 0xFF), - OBJNAME("Mstop", PROC_Tag_Mstop, 0xFF), - OBJNAME("MstopE", PROC_Tag_Mstop, 0xFF), - OBJNAME("Hinit", PROC_Tag_Hinit, 0xFF), - OBJNAME("Hjump", PROC_Tag_Hjump, 0xFF), - OBJNAME("Hstop", PROC_Tag_Hstop, 0xFF), - OBJNAME("AJnot", PROC_Tag_AJnot, 0xFF), - OBJNAME("Wljump", PROC_Tag_Wljump, 0xFF), - OBJNAME("Sppath", PROC_Tag_Sppath, 0xFF), - OBJNAME("Stream", PROC_Tag_Stream, 0xFF), - OBJNAME("Gstart", PROC_Tag_Gstart, 0xFF), - OBJNAME("TgTGate", PROC_Tag_TWGate, 0xFF), - OBJNAME("Lv6Gate", PROC_Tag_Lv6Gate, 0xFF), - OBJNAME("Lv7Gate", PROC_Tag_Lv7Gate, 0xFF), - OBJNAME("Lv8Gate", PROC_Tag_Lv8Gate, 0xFF), - OBJNAME("TgTHint", PROC_Tag_TheBHint, 0xFF), - OBJNAME("TagAsst", PROC_Tag_Assist, 0xFF), - OBJNAME("Dmidna", PROC_DMIDNA, 0xFF), - OBJNAME("Fchain", PROC_Obj_Fchain, 0xFF), - OBJNAME("Wchain", PROC_Obj_Wchain, 0xFF), - OBJNAME("Cdoor", PROC_Obj_Cdoor, 0xFF), - OBJNAME("Cgate", PROC_Obj_Cdoor, 0xFF), - OBJNAME("Water00", PROC_GRDWATER, 0xFF), - OBJNAME("Digpl", PROC_Obj_Digpl, 0xFF), - OBJNAME("Digholl", PROC_Obj_Digholl, 0xFF), - OBJNAME("Bombf", PROC_Obj_Bombf, 0xFF), - OBJNAME("hider", PROC_SUSPEND, 0xFF), - OBJNAME("SwAreaC", PROC_SWC00, 0xFF), - OBJNAME("SwAreaS", PROC_SWC00, 0xFF), - OBJNAME("SwLBall", PROC_SwLBall, 0xFF), - OBJNAME("SwBall", PROC_SwBall, 0xFF), - OBJNAME("thouse", PROC_Obj_TobyHouse, 0xFF), - OBJNAME("ironbox", PROC_Obj_MetalBox, 0xFF), - OBJNAME("l6swtrn", PROC_Obj_Lv6SwTurn, 0xFF), - OBJNAME("l2bmtag", PROC_Tag_Lv2PrChk, 0xFF), - OBJNAME("swspin", PROC_Obj_SwSpinner, 0xFF), - OBJNAME("spnGear", PROC_Obj_Lv4Gear, 0xFF), - OBJNAME("fan", PROC_Obj_Fan, 0xFF), - OBJNAME("tgake", PROC_Obj_Gake, 0xFF), - OBJNAME("tmoon", PROC_Obj_TMoon, 0xFF), - OBJNAME("gwall", PROC_Obj_GanonWall, 0xFF), - OBJNAME("gwall2", PROC_Obj_GanonWall2, 0xFF), - OBJNAME("scnChg", PROC_SCENE_EXIT, 0xFF), - OBJNAME("scnChg2", PROC_SCENE_EXIT2, 0xFF), - OBJNAME("noChgRm", PROC_NO_CHG_ROOM, 0xFF), + OBJNAME("Horse", PROC_HORSE, -1), + OBJNAME("Canoe", PROC_CANOE, -1), + OBJNAME("Crope", PROC_Obj_Crope, -1), + OBJNAME("Cstatue", PROC_CSTATUE, -1), + OBJNAME("CstaF", PROC_CSTAF, -1), + OBJNAME("HoZelda", PROC_HOZELDA, -1), + OBJNAME("Mhint", PROC_Tag_Mhint, -1), + OBJNAME("Mmsg", PROC_Tag_Mmsg, -1), + OBJNAME("Mwait", PROC_Tag_Mwait, -1), + OBJNAME("Mstop", PROC_Tag_Mstop, -1), + OBJNAME("MstopE", PROC_Tag_Mstop, -1), + OBJNAME("Hinit", PROC_Tag_Hinit, -1), + OBJNAME("Hjump", PROC_Tag_Hjump, -1), + OBJNAME("Hstop", PROC_Tag_Hstop, -1), + OBJNAME("AJnot", PROC_Tag_AJnot, -1), + OBJNAME("Wljump", PROC_Tag_Wljump, -1), + OBJNAME("Sppath", PROC_Tag_Sppath, -1), + OBJNAME("Stream", PROC_Tag_Stream, -1), + OBJNAME("Gstart", PROC_Tag_Gstart, -1), + OBJNAME("TgTGate", PROC_Tag_TWGate, -1), + OBJNAME("Lv6Gate", PROC_Tag_Lv6Gate, -1), + OBJNAME("Lv7Gate", PROC_Tag_Lv7Gate, -1), + OBJNAME("Lv8Gate", PROC_Tag_Lv8Gate, -1), + OBJNAME("TgTHint", PROC_Tag_TheBHint, -1), + OBJNAME("TagAsst", PROC_Tag_Assist, -1), + OBJNAME("Dmidna", PROC_DMIDNA, -1), + OBJNAME("Fchain", PROC_Obj_Fchain, -1), + OBJNAME("Wchain", PROC_Obj_Wchain, -1), + OBJNAME("Cdoor", PROC_Obj_Cdoor, -1), + OBJNAME("Cgate", PROC_Obj_Cdoor, -1), + OBJNAME("Water00", PROC_GRDWATER, -1), + OBJNAME("Digpl", PROC_Obj_Digpl, -1), + OBJNAME("Digholl", PROC_Obj_Digholl, -1), + OBJNAME("Bombf", PROC_Obj_Bombf, -1), + OBJNAME("hider", PROC_SUSPEND, -1), + OBJNAME("SwAreaC", PROC_SWC00, -1), + OBJNAME("SwAreaS", PROC_SWC00, -1), + OBJNAME("SwLBall", PROC_SwLBall, -1), + OBJNAME("SwBall", PROC_SwBall, -1), + OBJNAME("thouse", PROC_Obj_TobyHouse, -1), + OBJNAME("ironbox", PROC_Obj_MetalBox, -1), + OBJNAME("l6swtrn", PROC_Obj_Lv6SwTurn, -1), + OBJNAME("l2bmtag", PROC_Tag_Lv2PrChk, -1), + OBJNAME("swspin", PROC_Obj_SwSpinner, -1), + OBJNAME("spnGear", PROC_Obj_Lv4Gear, -1), + OBJNAME("fan", PROC_Obj_Fan, -1), + OBJNAME("tgake", PROC_Obj_Gake, -1), + OBJNAME("tmoon", PROC_Obj_TMoon, -1), + OBJNAME("gwall", PROC_Obj_GanonWall, -1), + OBJNAME("gwall2", PROC_Obj_GanonWall2, -1), + OBJNAME("scnChg", PROC_SCENE_EXIT, -1), + OBJNAME("scnChg2", PROC_SCENE_EXIT2, -1), + OBJNAME("noChgRm", PROC_NO_CHG_ROOM, -1), OBJNAME("readRm", PROC_NO_CHG_ROOM, 0x00), - OBJNAME("Tetd", PROC_DSHUTTER, 0xFF), - OBJNAME("fence", PROC_DSHUTTER, 0xFF), - OBJNAME("lv7saku", PROC_DSHUTTER, 0xFF), - OBJNAME("YkgrON", PROC_Ykgr, 0xFF), - OBJNAME("YkgrOFF", PROC_Ykgr, 0xFF), - OBJNAME("TagEv", PROC_TAG_EVENT, 0xFF), - OBJNAME("TagEvC", PROC_TAG_EVENT, 0xFF), + OBJNAME("Tetd", PROC_DSHUTTER, -1), + OBJNAME("fence", PROC_DSHUTTER, -1), + OBJNAME("lv7saku", PROC_DSHUTTER, -1), + OBJNAME("YkgrON", PROC_Ykgr, -1), + OBJNAME("YkgrOFF", PROC_Ykgr, -1), + OBJNAME("TagEv", PROC_TAG_EVENT, -1), + OBJNAME("TagEvC", PROC_TAG_EVENT, -1), OBJNAME("TagEvt", PROC_TAG_EVT, 0x00), OBJNAME("TagEvt1", PROC_TAG_EVT, 0x01), OBJNAME("TagHowl", PROC_TAG_HOWL, 0x01), OBJNAME("Tag_ms", PROC_TAG_MSG, 0x00), - OBJNAME("LntnTag", PROC_TAG_LANTERN, 0xFF), - OBJNAME("EvtArea", PROC_TAG_EVTAREA, 0xFF), - OBJNAME("AllMato", PROC_TAG_ALLMATO, 0xFF), - OBJNAME("EvtMsg", PROC_TAG_EVTMSG, 0xFF), - OBJNAME("KMsg", PROC_TAG_KMSG, 0xFF), - OBJNAME("Push", PROC_TAG_PUSH, 0xFF), - OBJNAME("Teloper", PROC_TAG_TELOP, 0xFF), - OBJNAME("CamChg", PROC_TAG_CAMERA, 0xFF), - OBJNAME("CamArea", PROC_TAG_CAMERA, 0xFF), - OBJNAME("CamAreC", PROC_TAG_CAMERA, 0xFF), - OBJNAME("ChkPntS", PROC_TAG_CHKPOINT, 0xFF), - OBJNAME("ChkPntC", PROC_TAG_CHKPOINT, 0xFF), - OBJNAME("setball", PROC_Tag_SetBall, 0xFF), - OBJNAME("atkItem", PROC_Tag_AttackItem, 0xFF), - OBJNAME("TagStat", PROC_Tag_Statue, 0xFF), - OBJNAME("zdoor", PROC_Obj_ZDoor, 0xFF), - OBJNAME("rdoor", PROC_Obj_ZDoor, 0xFF), - OBJNAME("STDoa", PROC_Obj_ZDoor, 0xFF), - OBJNAME("hasi00", PROC_Obj_Pillar, 0xFF), - OBJNAME("hasi01", PROC_Obj_Pillar, 0xFF), - OBJNAME("window", PROC_Obj_Window, 0xFF), - OBJNAME("bbox", PROC_Obj_BBox, 0xFF), - OBJNAME("spiralC", PROC_Obj_Lv3R10Saka, 0xFF), - OBJNAME("spiral2", PROC_Obj_Lv3R10Saka, 0xFF), - OBJNAME("digsnow", PROC_Obj_DigSnow, 0xFF), - OBJNAME("digsand", PROC_Obj_Lv4DigSand, 0xFF), - OBJNAME("fallobj", PROC_Obj_FallObj, 0xFF), - OBJNAME("l7brg", PROC_Obj_Lv7Bridge, 0xFF), - OBJNAME("dr", PROC_DR, 0xFF), - OBJNAME("L7lowDr", PROC_L7lowDr, 0xFF), - OBJNAME("swTime", PROC_SwTime, 0xFF), - OBJNAME("pdrobj", PROC_Obj_PushDoor, 0xFF), - OBJNAME("crystal", PROC_Obj_Crystal, 0xFF), - OBJNAME("WarpBrg", PROC_Obj_KakarikoBrg, 0xFF), - OBJNAME("WarpB2", PROC_Obj_KakarikoBrg, 0xFF), + OBJNAME("LntnTag", PROC_TAG_LANTERN, -1), + OBJNAME("EvtArea", PROC_TAG_EVTAREA, -1), + OBJNAME("AllMato", PROC_TAG_ALLMATO, -1), + OBJNAME("EvtMsg", PROC_TAG_EVTMSG, -1), + OBJNAME("KMsg", PROC_TAG_KMSG, -1), + OBJNAME("Push", PROC_TAG_PUSH, -1), + OBJNAME("Teloper", PROC_TAG_TELOP, -1), + OBJNAME("CamChg", PROC_TAG_CAMERA, -1), + OBJNAME("CamArea", PROC_TAG_CAMERA, -1), + OBJNAME("CamAreC", PROC_TAG_CAMERA, -1), + OBJNAME("ChkPntS", PROC_TAG_CHKPOINT, -1), + OBJNAME("ChkPntC", PROC_TAG_CHKPOINT, -1), + OBJNAME("setball", PROC_Tag_SetBall, -1), + OBJNAME("atkItem", PROC_Tag_AttackItem, -1), + OBJNAME("TagStat", PROC_Tag_Statue, -1), + OBJNAME("zdoor", PROC_Obj_ZDoor, -1), + OBJNAME("rdoor", PROC_Obj_ZDoor, -1), + OBJNAME("STDoa", PROC_Obj_ZDoor, -1), + OBJNAME("hasi00", PROC_Obj_Pillar, -1), + OBJNAME("hasi01", PROC_Obj_Pillar, -1), + OBJNAME("window", PROC_Obj_Window, -1), + OBJNAME("bbox", PROC_Obj_BBox, -1), + OBJNAME("spiralC", PROC_Obj_Lv3R10Saka, -1), + OBJNAME("spiral2", PROC_Obj_Lv3R10Saka, -1), + OBJNAME("digsnow", PROC_Obj_DigSnow, -1), + OBJNAME("digsand", PROC_Obj_Lv4DigSand, -1), + OBJNAME("fallobj", PROC_Obj_FallObj, -1), + OBJNAME("l7brg", PROC_Obj_Lv7Bridge, -1), + OBJNAME("dr", PROC_DR, -1), + OBJNAME("L7lowDr", PROC_L7lowDr, -1), + OBJNAME("swTime", PROC_SwTime, -1), + OBJNAME("pdrobj", PROC_Obj_PushDoor, -1), + OBJNAME("crystal", PROC_Obj_Crystal, -1), + OBJNAME("WarpBrg", PROC_Obj_KakarikoBrg, -1), + OBJNAME("WarpB2", PROC_Obj_KakarikoBrg, -1), OBJNAME("WarpOB1", PROC_Obj_OrdinBrg, 0x00), OBJNAME("WarpOB2", PROC_Obj_OrdinBrg, 0x01), - OBJNAME("VolcGnd", PROC_Obj_VolcGnd, 0xFF), - OBJNAME("r09wtr", PROC_Obj_WaterEff, 0xFF), - OBJNAME("ballSw", PROC_Obj_SwBallA, 0xFF), - OBJNAME("lballSw", PROC_Obj_SwBallB, 0xFF), - OBJNAME("lbsw", PROC_Obj_SwBallC, 0xFF), - OBJNAME("R50Sand", PROC_Obj_Lv4Sand, 0xFF), - OBJNAME("rwall", PROC_Obj_Lv4RailWall, 0xFF), - OBJNAME("l4brg", PROC_Obj_Lv4Bridge, 0xFF), - OBJNAME("l4floor", PROC_Obj_Lv4Floor, 0xFF), - OBJNAME("item", PROC_ITEM, 0xFF), - OBJNAME("itemKey", PROC_Obj_SmallKey, 0xFF), - OBJNAME("kantera", PROC_Obj_Kantera, 0xFF), - OBJNAME("witem", PROC_ITEM, 0xFF), - OBJNAME("wshield", PROC_Obj_Shield, 0xFF), - OBJNAME("htPiece", PROC_Obj_LifeContainer, 0xFF), - OBJNAME("htCase", PROC_Obj_LifeContainer, 0xFF), - OBJNAME("Mbrid15", PROC_Obj_RotBridge, 0xFF), - OBJNAME("Mbrid9", PROC_Obj_RotBridge, 0xFF), - OBJNAME("maglift", PROC_Obj_MagLift, 0xFF), - OBJNAME("Cldst00", PROC_Obj_Lv1Cdl00, 0xFF), - OBJNAME("Cldst01", PROC_Obj_Lv1Cdl01, 0xFF), - OBJNAME("RMback0", PROC_Tag_Restart, 0xFF), - OBJNAME("RMback1", PROC_Tag_ChgRestart, 0xFF), - OBJNAME("Mist", PROC_Tag_Mist, 0xFF), - OBJNAME("magLifR", PROC_Obj_MagLiftRot, 0xFF), - OBJNAME("TCdlst", PROC_Obj_TvCdlst, 0xFF), - OBJNAME("wdstick", PROC_Obj_WdStick, 0xFF), - OBJNAME("stBlock", PROC_Obj_StairBlock, 0xFF), - OBJNAME("hsMato", PROC_Obj_HsTarget, 0xFF), - OBJNAME("ktFire", PROC_Tag_KtOnFire, 0xFF), - OBJNAME("hswitch", PROC_Obj_HeavySw, 0xFF), - OBJNAME("goGate", PROC_Obj_GoGate, 0xFF), - OBJNAME("taAmi", PROC_Obj_TaFence, 0xFF), - OBJNAME("fireWd", PROC_Obj_FireWood, 0xFF), - OBJNAME("fireWd2", PROC_Obj_FireWood2, 0xFF), - OBJNAME("altar", PROC_Obj_Saidan, 0xFF), - OBJNAME("gpTaru", PROC_Obj_GpTaru, 0xFF), - OBJNAME("spinLf", PROC_Obj_SpinLift, 0xFF), - OBJNAME("bmWin", PROC_Obj_BmWindow, 0xFF), - OBJNAME("roofHl", PROC_Obj_RfHole, 0xFF), - OBJNAME("syRock", PROC_Obj_SyRock, 0xFF), - OBJNAME("wColumn", PROC_Obj_WaterPillar, 0xFF), - OBJNAME("kpot", PROC_Obj_KiPot, 0xFF), - OBJNAME("bsGate", PROC_Obj_BsGate, 0xFF), - OBJNAME("amiShut", PROC_Obj_AmiShutter, 0xFF), - OBJNAME("kwhel00", PROC_Obj_KWheel00, 0xFF), - OBJNAME("kwhel01", PROC_Obj_KWheel01, 0xFF), - OBJNAME("PRElvtr", PROC_Obj_PRElvtr, 0xFF), - OBJNAME("swhel00", PROC_Obj_KWheel00, 0xFF), - OBJNAME("M_hasu", PROC_Obj_MHasu, 0xFF), - OBJNAME("yiblltr", PROC_Obj_YIblltray, 0xFF), - OBJNAME("l6egate", PROC_Obj_Lv6EGate, 0xFF), - OBJNAME("l6eleva", PROC_Obj_Lv6ElevtA, 0xFF), - OBJNAME("wtGate", PROC_Obj_WtGate, 0xFF), - OBJNAME("candlL2", PROC_Obj_Lv2Candle, 0xFF), - OBJNAME("togeTp", PROC_Obj_TogeTrap, 0xFF), - OBJNAME("rotTrap", PROC_Obj_RotTrap, 0xFF), - OBJNAME("klift00", PROC_Obj_KLift00, 0xFF), - OBJNAME("l4chand", PROC_Obj_Lv4Chan, 0xFF), - OBJNAME("Ychndlr", PROC_Obj_Ychndlr, 0xFF), - OBJNAME("hbmbkoy", PROC_Obj_HBombkoya, 0xFF), - OBJNAME("TagCsw", PROC_TAG_CSW, 0xFF), - OBJNAME("TagCswO", PROC_TAG_CSW, 0xFF), - OBJNAME("P_Rwall", PROC_Obj_Lv4PRwall, 0xFF), - OBJNAME("PDtile", PROC_Obj_PDtile, 0xFF), - OBJNAME("PDwall", PROC_Obj_PDwall, 0xFF), - OBJNAME("Qs", PROC_TAG_QS, 0xFF), - OBJNAME("mirror", PROC_MIRROR, 0xFF), - OBJNAME("rGate", PROC_Obj_SwallShutter, 0xFF), - OBJNAME("l3water", PROC_Obj_Lv3Water, 0xFF), - OBJNAME("l3wat02", PROC_Obj_Lv3Water2, 0xFF), - OBJNAME("l3watB", PROC_OBJ_LV3WATERB, 0xFF), - OBJNAME("szbridg", PROC_Obj_SZbridge, 0xFF), - OBJNAME("kjgjs", PROC_Obj_KJgjs, 0xFF), - OBJNAME("kjs", PROC_Obj_KJgjs, 0xFF), - OBJNAME("candlL3", PROC_Obj_Lv3Candle, 0xFF), - OBJNAME("l5icewl", PROC_Obj_IceWall, 0xFF), - OBJNAME("Turara", PROC_Obj_Turara, 0xFF), - OBJNAME("twGate", PROC_Obj_TwGate, 0xFF), - OBJNAME("L4cdlTg", PROC_Tag_Lv4Candle, 0xFF), - OBJNAME("L4cddTg", PROC_Tag_Lv4CandleDm, 0xFF), - OBJNAME("togeRol", PROC_Obj_Lv6TogeRoll, 0xFF), - OBJNAME("l6TogeT", PROC_Obj_Lv6TogeTrap, 0xFF), - OBJNAME("Tenbin", PROC_Obj_Lv6Tenbin, 0xFF), - OBJNAME("l6Lblk", PROC_Obj_Lv6Lblock, 0xFF), - OBJNAME("l6SwGt", PROC_Obj_Lv6SwGate, 0xFF), - OBJNAME("l6ChBlk", PROC_Obj_Lv6ChgGate, 0xFF), - OBJNAME("l6FuriT", PROC_Obj_Lv6FuriTrap, 0xFF), - OBJNAME("KHdesk", PROC_Obj_BarDesk, 0xFF), - OBJNAME("Ytaihou", PROC_Obj_Ytaihou, 0xFF), - OBJNAME("L4eShut", PROC_Obj_Lv4EdShutter, 0xFF), - OBJNAME("pofire", PROC_Obj_poFire, 0xFF), - OBJNAME("pofiTg", PROC_Tag_poFire, 0xFF), - OBJNAME("poCandl", PROC_Obj_poCandle, 0xFF), - OBJNAME("L4Gate", PROC_Obj_Lv4Gate, 0xFF), - OBJNAME("L4Pgate", PROC_Obj_Lv4PoGate, 0xFF), - OBJNAME("L4SWall", PROC_Obj_Lv4SlideWall, 0xFF), - OBJNAME("L4hmato", PROC_Obj_Lv4HsTarget, 0xFF), - OBJNAME("propy", PROC_Obj_Lv7PropY, 0xFF), - OBJNAME("L7BsGt", PROC_Obj_Lv7BsGate, 0xFF), - OBJNAME("optLift", PROC_Obj_Lv8OptiLift, 0xFF), - OBJNAME("kkiTrap", PROC_Obj_Lv8KekkaiTrap, 0xFF), - OBJNAME("L8LiftX", PROC_Obj_Lv8Lift, 0xFF), - OBJNAME("swStep", PROC_Obj_Lv8UdFloor, 0xFF), - OBJNAME("L9SwSht", PROC_Obj_Lv9SwShutter, 0xFF), - OBJNAME("L5SwIce", PROC_Obj_Lv5SwIce, 0xFF), - OBJNAME("glwSph", PROC_Obj_glowSphere, 0xFF), - OBJNAME("MR_Scrw", PROC_Obj_MirrorScrew, 0xFF), - OBJNAME("MR_Sand", PROC_Obj_MirrorSand, 0xFF), - OBJNAME("MR_Tble", PROC_Obj_MirrorTable, 0xFF), - OBJNAME("MR_Chin", PROC_Obj_MirrorChain, 0xFF), - OBJNAME("MR_Pole", PROC_Obj_Mirror6Pole, 0xFF), - OBJNAME("PPolamp", PROC_PPolamp, 0xFF), - OBJNAME("l5hYuka", PROC_Obj_Lv5FBoard, 0xFF), - OBJNAME("BYRock", PROC_BkyRock, 0xFF), - OBJNAME("zrDrock", PROC_Obj_zrTurara, 0xFF), - OBJNAME("tkrDai", PROC_Obj_TakaraDai, 0xFF), - OBJNAME("Table", PROC_Obj_Table, 0xFF), - OBJNAME("CatDoor", PROC_Obj_CatDoor, 0xFF), - OBJNAME("RetTag", PROC_Tag_RetRoom, 0xFF), - OBJNAME("WdStone", PROC_Obj_WindStone, 0xFF), - OBJNAME("HwlWara", PROC_Tag_WaraHowl, 0xFF), - OBJNAME("SCannon", PROC_Obj_SCannon, 0xFF), - OBJNAME("szGate", PROC_Obj_Lv6SzGate, 0xFF), - OBJNAME("onsTaru", PROC_Obj_OnsenTaru, 0xFF), - OBJNAME("WStoneF", PROC_Obj_SmWStone, 0xFF), - OBJNAME("SCanCrs", PROC_Obj_SCannonCrs, 0xFF), - OBJNAME("snwEfTg", PROC_Tag_SnowEff, 0xFF), - OBJNAME("tmFire", PROC_Obj_TimeFire, 0xFF), - OBJNAME("L7Prop", PROC_Obj_Prop, 0xFF), - OBJNAME("awaPlar", PROC_Obj_awaPlar, 0xFF), - OBJNAME("poTbox", PROC_Obj_poTbox, 0xFF), - OBJNAME("SnwSoup", PROC_Obj_SnowSoup, 0xFF), - OBJNAME("Nagaisu", PROC_Obj_Nagaisu, 0xFF), - OBJNAME("RCircle", PROC_Obj_RCircle, 0xFF), - OBJNAME("L9Chand", PROC_Obj_Chandelier, 0xFF), - OBJNAME("L9Pictr", PROC_Obj_Picture, 0xFF), - OBJNAME("SmkEmt", PROC_Tag_SmkEmt, 0xFF), - OBJNAME("HFtr", PROC_Obj_HFtr, 0xFF), - OBJNAME("HBarrel", PROC_Obj_HBarrel, 0xFF), - OBJNAME("SCanTen", PROC_Obj_SCannonTen, 0xFF), - OBJNAME("cstaSw", PROC_Tag_CstaSw, 0xFF), - OBJNAME("l6cstSw", PROC_Tag_Lv6CstaSw, 0xFF), - OBJNAME("Hata", PROC_Obj_Hata, 0xFF), - OBJNAME("RmbitSw", PROC_Tag_RmbitSw, 0xFF), - OBJNAME("T_Maki", PROC_Obj_ToaruMaki, 0xFF), - OBJNAME("d_act", PROC_DEMO00, 0xFF), + OBJNAME("VolcGnd", PROC_Obj_VolcGnd, -1), + OBJNAME("r09wtr", PROC_Obj_WaterEff, -1), + OBJNAME("ballSw", PROC_Obj_SwBallA, -1), + OBJNAME("lballSw", PROC_Obj_SwBallB, -1), + OBJNAME("lbsw", PROC_Obj_SwBallC, -1), + OBJNAME("R50Sand", PROC_Obj_Lv4Sand, -1), + OBJNAME("rwall", PROC_Obj_Lv4RailWall, -1), + OBJNAME("l4brg", PROC_Obj_Lv4Bridge, -1), + OBJNAME("l4floor", PROC_Obj_Lv4Floor, -1), + OBJNAME("item", PROC_ITEM, -1), + OBJNAME("itemKey", PROC_Obj_SmallKey, -1), + OBJNAME("kantera", PROC_Obj_Kantera, -1), + OBJNAME("witem", PROC_ITEM, -1), + OBJNAME("wshield", PROC_Obj_Shield, -1), + OBJNAME("htPiece", PROC_Obj_LifeContainer, -1), + OBJNAME("htCase", PROC_Obj_LifeContainer, -1), + OBJNAME("Mbrid15", PROC_Obj_RotBridge, -1), + OBJNAME("Mbrid9", PROC_Obj_RotBridge, -1), + OBJNAME("maglift", PROC_Obj_MagLift, -1), + OBJNAME("Cldst00", PROC_Obj_Lv1Cdl00, -1), + OBJNAME("Cldst01", PROC_Obj_Lv1Cdl01, -1), + OBJNAME("RMback0", PROC_Tag_Restart, -1), + OBJNAME("RMback1", PROC_Tag_ChgRestart, -1), + OBJNAME("Mist", PROC_Tag_Mist, -1), + OBJNAME("magLifR", PROC_Obj_MagLiftRot, -1), + OBJNAME("TCdlst", PROC_Obj_TvCdlst, -1), + OBJNAME("wdstick", PROC_Obj_WdStick, -1), + OBJNAME("stBlock", PROC_Obj_StairBlock, -1), + OBJNAME("hsMato", PROC_Obj_HsTarget, -1), + OBJNAME("ktFire", PROC_Tag_KtOnFire, -1), + OBJNAME("hswitch", PROC_Obj_HeavySw, -1), + OBJNAME("goGate", PROC_Obj_GoGate, -1), + OBJNAME("taAmi", PROC_Obj_TaFence, -1), + OBJNAME("fireWd", PROC_Obj_FireWood, -1), + OBJNAME("fireWd2", PROC_Obj_FireWood2, -1), + OBJNAME("altar", PROC_Obj_Saidan, -1), + OBJNAME("gpTaru", PROC_Obj_GpTaru, -1), + OBJNAME("spinLf", PROC_Obj_SpinLift, -1), + OBJNAME("bmWin", PROC_Obj_BmWindow, -1), + OBJNAME("roofHl", PROC_Obj_RfHole, -1), + OBJNAME("syRock", PROC_Obj_SyRock, -1), + OBJNAME("wColumn", PROC_Obj_WaterPillar, -1), + OBJNAME("kpot", PROC_Obj_KiPot, -1), + OBJNAME("bsGate", PROC_Obj_BsGate, -1), + OBJNAME("amiShut", PROC_Obj_AmiShutter, -1), + OBJNAME("kwhel00", PROC_Obj_KWheel00, -1), + OBJNAME("kwhel01", PROC_Obj_KWheel01, -1), + OBJNAME("PRElvtr", PROC_Obj_PRElvtr, -1), + OBJNAME("swhel00", PROC_Obj_KWheel00, -1), + OBJNAME("M_hasu", PROC_Obj_MHasu, -1), + OBJNAME("yiblltr", PROC_Obj_YIblltray, -1), + OBJNAME("l6egate", PROC_Obj_Lv6EGate, -1), + OBJNAME("l6eleva", PROC_Obj_Lv6ElevtA, -1), + OBJNAME("wtGate", PROC_Obj_WtGate, -1), + OBJNAME("candlL2", PROC_Obj_Lv2Candle, -1), + OBJNAME("togeTp", PROC_Obj_TogeTrap, -1), + OBJNAME("rotTrap", PROC_Obj_RotTrap, -1), + OBJNAME("klift00", PROC_Obj_KLift00, -1), + OBJNAME("l4chand", PROC_Obj_Lv4Chan, -1), + OBJNAME("Ychndlr", PROC_Obj_Ychndlr, -1), + OBJNAME("hbmbkoy", PROC_Obj_HBombkoya, -1), + OBJNAME("TagCsw", PROC_TAG_CSW, -1), + OBJNAME("TagCswO", PROC_TAG_CSW, -1), + OBJNAME("P_Rwall", PROC_Obj_Lv4PRwall, -1), + OBJNAME("PDtile", PROC_Obj_PDtile, -1), + OBJNAME("PDwall", PROC_Obj_PDwall, -1), + OBJNAME("Qs", PROC_TAG_QS, -1), + OBJNAME("mirror", PROC_MIRROR, -1), + OBJNAME("rGate", PROC_Obj_SwallShutter, -1), + OBJNAME("l3water", PROC_Obj_Lv3Water, -1), + OBJNAME("l3wat02", PROC_Obj_Lv3Water2, -1), + OBJNAME("l3watB", PROC_OBJ_LV3WATERB, -1), + OBJNAME("szbridg", PROC_Obj_SZbridge, -1), + OBJNAME("kjgjs", PROC_Obj_KJgjs, -1), + OBJNAME("kjs", PROC_Obj_KJgjs, -1), + OBJNAME("candlL3", PROC_Obj_Lv3Candle, -1), + OBJNAME("l5icewl", PROC_Obj_IceWall, -1), + OBJNAME("Turara", PROC_Obj_Turara, -1), + OBJNAME("twGate", PROC_Obj_TwGate, -1), + OBJNAME("L4cdlTg", PROC_Tag_Lv4Candle, -1), + OBJNAME("L4cddTg", PROC_Tag_Lv4CandleDm, -1), + OBJNAME("togeRol", PROC_Obj_Lv6TogeRoll, -1), + OBJNAME("l6TogeT", PROC_Obj_Lv6TogeTrap, -1), + OBJNAME("Tenbin", PROC_Obj_Lv6Tenbin, -1), + OBJNAME("l6Lblk", PROC_Obj_Lv6Lblock, -1), + OBJNAME("l6SwGt", PROC_Obj_Lv6SwGate, -1), + OBJNAME("l6ChBlk", PROC_Obj_Lv6ChgGate, -1), + OBJNAME("l6FuriT", PROC_Obj_Lv6FuriTrap, -1), + OBJNAME("KHdesk", PROC_Obj_BarDesk, -1), + OBJNAME("Ytaihou", PROC_Obj_Ytaihou, -1), + OBJNAME("L4eShut", PROC_Obj_Lv4EdShutter, -1), + OBJNAME("pofire", PROC_Obj_poFire, -1), + OBJNAME("pofiTg", PROC_Tag_poFire, -1), + OBJNAME("poCandl", PROC_Obj_poCandle, -1), + OBJNAME("L4Gate", PROC_Obj_Lv4Gate, -1), + OBJNAME("L4Pgate", PROC_Obj_Lv4PoGate, -1), + OBJNAME("L4SWall", PROC_Obj_Lv4SlideWall, -1), + OBJNAME("L4hmato", PROC_Obj_Lv4HsTarget, -1), + OBJNAME("propy", PROC_Obj_Lv7PropY, -1), + OBJNAME("L7BsGt", PROC_Obj_Lv7BsGate, -1), + OBJNAME("optLift", PROC_Obj_Lv8OptiLift, -1), + OBJNAME("kkiTrap", PROC_Obj_Lv8KekkaiTrap, -1), + OBJNAME("L8LiftX", PROC_Obj_Lv8Lift, -1), + OBJNAME("swStep", PROC_Obj_Lv8UdFloor, -1), + OBJNAME("L9SwSht", PROC_Obj_Lv9SwShutter, -1), + OBJNAME("L5SwIce", PROC_Obj_Lv5SwIce, -1), + OBJNAME("glwSph", PROC_Obj_glowSphere, -1), + OBJNAME("MR_Scrw", PROC_Obj_MirrorScrew, -1), + OBJNAME("MR_Sand", PROC_Obj_MirrorSand, -1), + OBJNAME("MR_Tble", PROC_Obj_MirrorTable, -1), + OBJNAME("MR_Chin", PROC_Obj_MirrorChain, -1), + OBJNAME("MR_Pole", PROC_Obj_Mirror6Pole, -1), + OBJNAME("PPolamp", PROC_PPolamp, -1), + OBJNAME("l5hYuka", PROC_Obj_Lv5FBoard, -1), + OBJNAME("BYRock", PROC_BkyRock, -1), + OBJNAME("zrDrock", PROC_Obj_zrTurara, -1), + OBJNAME("tkrDai", PROC_Obj_TakaraDai, -1), + OBJNAME("Table", PROC_Obj_Table, -1), + OBJNAME("CatDoor", PROC_Obj_CatDoor, -1), + OBJNAME("RetTag", PROC_Tag_RetRoom, -1), + OBJNAME("WdStone", PROC_Obj_WindStone, -1), + OBJNAME("HwlWara", PROC_Tag_WaraHowl, -1), + OBJNAME("SCannon", PROC_Obj_SCannon, -1), + OBJNAME("szGate", PROC_Obj_Lv6SzGate, -1), + OBJNAME("onsTaru", PROC_Obj_OnsenTaru, -1), + OBJNAME("WStoneF", PROC_Obj_SmWStone, -1), + OBJNAME("SCanCrs", PROC_Obj_SCannonCrs, -1), + OBJNAME("snwEfTg", PROC_Tag_SnowEff, -1), + OBJNAME("tmFire", PROC_Obj_TimeFire, -1), + OBJNAME("L7Prop", PROC_Obj_Prop, -1), + OBJNAME("awaPlar", PROC_Obj_awaPlar, -1), + OBJNAME("poTbox", PROC_Obj_poTbox, -1), + OBJNAME("SnwSoup", PROC_Obj_SnowSoup, -1), + OBJNAME("Nagaisu", PROC_Obj_Nagaisu, -1), + OBJNAME("RCircle", PROC_Obj_RCircle, -1), + OBJNAME("L9Chand", PROC_Obj_Chandelier, -1), + OBJNAME("L9Pictr", PROC_Obj_Picture, -1), + OBJNAME("SmkEmt", PROC_Tag_SmkEmt, -1), + OBJNAME("HFtr", PROC_Obj_HFtr, -1), + OBJNAME("HBarrel", PROC_Obj_HBarrel, -1), + OBJNAME("SCanTen", PROC_Obj_SCannonTen, -1), + OBJNAME("cstaSw", PROC_Tag_CstaSw, -1), + OBJNAME("l6cstSw", PROC_Tag_Lv6CstaSw, -1), + OBJNAME("Hata", PROC_Obj_Hata, -1), + OBJNAME("RmbitSw", PROC_Tag_RmbitSw, -1), + OBJNAME("T_Maki", PROC_Obj_ToaruMaki, -1), + OBJNAME("d_act", PROC_DEMO00, -1), OBJNAME("d_act0", PROC_DEMO00, 0x00), OBJNAME("d_act1", PROC_DEMO00, 0x01), OBJNAME("d_act2", PROC_DEMO00, 0x02), @@ -1070,45 +1070,45 @@ static dStage_objectNameInf l_objectName[] = { OBJNAME("d_act29", PROC_DEMO00, 0x1D), OBJNAME("d_act30", PROC_DEMO00, 0x1E), OBJNAME("d_act31", PROC_DEMO00, 0x1F), - OBJNAME("TLogo", PROC_TITLE, 0xFF), + OBJNAME("TLogo", PROC_TITLE, -1), #if DEBUG - OBJNAME("unitC00", PROC_Obj_TestCube, 0xFF), - OBJNAME("unitS00", PROC_Obj_TestCube, 0xFF), - OBJNAME("unitCy0", PROC_Obj_TestCube, 0xFF), - OBJNAME("damCps", PROC_Obj_DamCps, 0xFF), - OBJNAME("railDrw", PROC_PATH_LINE, 0xFF), - OBJNAME("sdoor", PROC_SPIRAL_DOOR, 0xFF), + OBJNAME("unitC00", PROC_Obj_TestCube, -1), + OBJNAME("unitS00", PROC_Obj_TestCube, -1), + OBJNAME("unitCy0", PROC_Obj_TestCube, -1), + OBJNAME("damCps", PROC_Obj_DamCps, -1), + OBJNAME("railDrw", PROC_PATH_LINE, -1), + OBJNAME("sdoor", PROC_SPIRAL_DOOR, -1), #endif - OBJNAME("ClearB", PROC_Obj_Cboard, 0xFF), - OBJNAME("Bg", PROC_BG, 0xFF), - OBJNAME("Boom", PROC_BOOMERANG, 0xFF), - OBJNAME("Nbomb", PROC_NBOMB, 0xFF), - OBJNAME("Arrow", PROC_ARROW, 0xFF), - OBJNAME("E_Arrow", PROC_E_ARROW, 0xFF), - OBJNAME("Spinner", PROC_SPINNER, 0xFF), - OBJNAME("Crod", PROC_CROD, 0xFF), - OBJNAME("Midna", PROC_MIDNA, 0xFF), - OBJNAME("Vrbox", PROC_VRBOX, 0xFF), - OBJNAME("Vrbox2", PROC_VRBOX2, 0xFF), - OBJNAME("mvbg_a", PROC_BG_OBJ, 0xFF), - OBJNAME("burnBox", PROC_Obj_BurnBox, 0xFF), - OBJNAME("stnMark", PROC_Obj_StoneMark, 0xFF), + OBJNAME("ClearB", PROC_Obj_Cboard, -1), + OBJNAME("Bg", PROC_BG, -1), + OBJNAME("Boom", PROC_BOOMERANG, -1), + OBJNAME("Nbomb", PROC_NBOMB, -1), + OBJNAME("Arrow", PROC_ARROW, -1), + OBJNAME("E_Arrow", PROC_E_ARROW, -1), + OBJNAME("Spinner", PROC_SPINNER, -1), + OBJNAME("Crod", PROC_CROD, -1), + OBJNAME("Midna", PROC_MIDNA, -1), + OBJNAME("Vrbox", PROC_VRBOX, -1), + OBJNAME("Vrbox2", PROC_VRBOX2, -1), + OBJNAME("mvbg_a", PROC_BG_OBJ, -1), + OBJNAME("burnBox", PROC_Obj_BurnBox, -1), + OBJNAME("stnMark", PROC_Obj_StoneMark, -1), #if !DEBUG - OBJNAME("Passer", PROC_NPC_PASSER, 0xFF), + OBJNAME("Passer", PROC_NPC_PASSER, -1), #endif - OBJNAME("Passer2", PROC_NPC_PASSER2, 0xFF), - OBJNAME("ShopItm", PROC_ShopItem, 0xFF), - OBJNAME("E_yd_lf", PROC_E_YD_LEAF, 0xFF), - OBJNAME("E_db_lf", PROC_E_DB_LEAF, 0xFF), - OBJNAME("E_hb_lf", PROC_E_HB_LEAF, 0xFF), - OBJNAME("E_bi_lf", PROC_E_BI_LEAF, 0xFF), - OBJNAME("O_Mato", PROC_Obj_Mato, 0xFF), - OBJNAME("O_Flag", PROC_Obj_Flag, 0xFF), - OBJNAME("O_Flag2", PROC_Obj_Flag2, 0xFF), - OBJNAME("O_Flag3", PROC_Obj_Flag3, 0xFF), - OBJNAME("CRVLH_U", PROC_Obj_CRVLH_UP, 0xFF), - OBJNAME("DemoItm", PROC_Demo_Item, 0xFF), - OBJNAME("EndCode", PROC_PLAY_SCENE, 0xFF), + OBJNAME("Passer2", PROC_NPC_PASSER2, -1), + OBJNAME("ShopItm", PROC_ShopItem, -1), + OBJNAME("E_yd_lf", PROC_E_YD_LEAF, -1), + OBJNAME("E_db_lf", PROC_E_DB_LEAF, -1), + OBJNAME("E_hb_lf", PROC_E_HB_LEAF, -1), + OBJNAME("E_bi_lf", PROC_E_BI_LEAF, -1), + OBJNAME("O_Mato", PROC_Obj_Mato, -1), + OBJNAME("O_Flag", PROC_Obj_Flag, -1), + OBJNAME("O_Flag2", PROC_Obj_Flag2, -1), + OBJNAME("O_Flag3", PROC_Obj_Flag3, -1), + OBJNAME("CRVLH_U", PROC_Obj_CRVLH_UP, -1), + OBJNAME("DemoItm", PROC_Demo_Item, -1), + OBJNAME("EndCode", PROC_PLAY_SCENE, -1), }; // clang-format on @@ -1519,7 +1519,7 @@ dStage_roomControl_c::nameData* dStage_roomControl_c::mArcBankName; dStage_roomControl_c::bankData* dStage_roomControl_c::mArcBankData; -s8 dStage_roomControl_c::mRoomReadId = 0xFF; +s8 dStage_roomControl_c::mRoomReadId = -1; static void dStage_actorCreate(stage_actor_data_class* i_actorData, fopAcM_prm_class* i_actorPrm) { dStage_objectNameInf* actorInf = dStage_searchName(i_actorData->name); |
