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authorLuke Street <luke@street.dev>2026-02-28 21:19:17 -0700
committerGitHub <noreply@github.com>2026-02-28 20:19:17 -0800
commit6a48380461bc9baabe1706ba57ca0cedfa2d0c51 (patch)
tree593e054cfcb0250e63917c58b445a7e1f025a023 /src/f_pc/f_pc_pause.cpp
parentb5d3b8c059c10711370437f7db7539cd90f1cb29 (diff)
More GCC compatibility/warning fixes (#3118)
* Wrap >4-char literals in a MULTI_CHAR macro Modern compilers do not support CW's non-standard behavior with >4 char literals. We can, however, use a constexpr function to compute the u64 values directly. This leaves <=4 char literals unchanged. * Replace non-pointer usages of NULL with 0 * Define NULL to nullptr on C++11 and above * Fix more -Wpointer-arith and -Woverflow warnings * Replace u32/s32 with uintptr_t/intptr_t where appropriate * JSUOutputStream: Overload all standard int types
Diffstat (limited to 'src/f_pc/f_pc_pause.cpp')
-rw-r--r--src/f_pc/f_pc_pause.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/f_pc/f_pc_pause.cpp b/src/f_pc/f_pc_pause.cpp
index a3484d1c7c..60515726b0 100644
--- a/src/f_pc/f_pc_pause.cpp
+++ b/src/f_pc/f_pc_pause.cpp
@@ -6,6 +6,7 @@
#include "f_pc/f_pc_pause.h"
#include "f_pc/f_pc_node.h"
#include "f_pc/f_pc_layer_iter.h"
+#include <cstdint>
int fpcPause_IsEnable(void* i_proc, u8 i_flag) {
if ((((base_process_class*)i_proc)->pause_flag & i_flag) == i_flag) {
@@ -20,7 +21,7 @@ int fpcPause_Enable(void* i_proc, u8 i_flag) {
if (fpcBs_Is_JustOfType(g_fpcNd_type, ((base_process_class*)i_proc)->subtype)) {
fpcLyIt_OnlyHere(&((process_node_class*)i_proc)->layer, (fpcLyIt_OnlyHereFunc)fpcPause_Enable,
- (void*)i_flag);
+ (void*)(uintptr_t)i_flag);
}
return 1;
}
@@ -30,7 +31,7 @@ int fpcPause_Disable(void* i_proc, u8 i_flag) {
((base_process_class*)i_proc)->pause_flag &= var_r31;
if (fpcBs_Is_JustOfType(g_fpcNd_type, ((base_process_class*)i_proc)->subtype)) {
- fpcLyIt_OnlyHere(&((process_node_class*)i_proc)->layer, (fpcLyIt_OnlyHereFunc)fpcPause_Disable, (void*)i_flag);
+ fpcLyIt_OnlyHere(&((process_node_class*)i_proc)->layer, (fpcLyIt_OnlyHereFunc)fpcPause_Disable, (void*)(uintptr_t)i_flag);
}
return 1;