diff options
| author | Julgodis <> | 2021-04-08 01:47:05 +0200 |
|---|---|---|
| committer | Julgodis <> | 2021-04-08 01:47:05 +0200 |
| commit | a23a10639979ee10cbea5ffdadadc490d9e60227 (patch) | |
| tree | 75a86f6d6760a9f4183f3e97606eb7747399a0a8 /src/m_Do/m_Do_controller_pad.cpp | |
| parent | dca1d2a1c032f239c65aa1b7767132c12e89f628 (diff) | |
demangle data-symbols
Diffstat (limited to 'src/m_Do/m_Do_controller_pad.cpp')
| -rw-r--r-- | src/m_Do/m_Do_controller_pad.cpp | 30 |
1 files changed, 22 insertions, 8 deletions
diff --git a/src/m_Do/m_Do_controller_pad.cpp b/src/m_Do/m_Do_controller_pad.cpp index bc2f1c363b..27e87f39cf 100644 --- a/src/m_Do/m_Do_controller_pad.cpp +++ b/src/m_Do/m_Do_controller_pad.cpp @@ -11,6 +11,10 @@ // Types: // +struct mDoRst { + static u8 mResetData[4 + 4 /* padding */]; +}; + struct JUTGamePad { struct EPadPort {}; @@ -18,10 +22,17 @@ struct JUTGamePad { /* 802E19D8 */ void setEnabled(u32); }; + struct C3ButtonReset { + static u8 sCallback[4]; + static u8 sCallbackArg[4 + 4 /* padding */]; + }; + /* 802E06DC */ JUTGamePad(JUTGamePad::EPadPort); /* 802E08E4 */ void read(); /* 802E1024 */ void clearForReset(); /* 802E199C */ void getGamePad(int); + + static u8 sAnalogMode[4]; }; struct interface_of_controller_pad {}; @@ -32,6 +43,9 @@ struct mDoCPd_c { /* 80007B7C */ void convert(interface_of_controller_pad*, JUTGamePad*); /* 80007CD0 */ void LRlockCheck(interface_of_controller_pad*); /* 80007D74 */ void recalibrate(); + + static u8 m_gamePad[16]; + static u8 m_cpadInfo[256]; }; // @@ -43,6 +57,8 @@ extern "C" void read__8mDoCPd_cFv(); extern "C" void convert__8mDoCPd_cFP27interface_of_controller_padP10JUTGamePad(); extern "C" void LRlockCheck__8mDoCPd_cFP27interface_of_controller_pad(); extern "C" void recalibrate__8mDoCPd_cFv(); +extern "C" u8 m_gamePad__8mDoCPd_c[16]; +extern "C" u8 m_cpadInfo__8mDoCPd_c[256]; // // External References: @@ -61,10 +77,10 @@ extern "C" void _savegpr_29(); extern "C" void _restgpr_29(); extern "C" extern u8 g_HIO[64 + 4 /* padding */]; extern "C" extern u32 data_80450580; -extern "C" extern u8 mResetData__6mDoRst[4 + 4 /* padding */]; -extern "C" extern u8 sAnalogMode__10JUTGamePad[4]; -extern "C" extern u8 sCallback__Q210JUTGamePad13C3ButtonReset[4]; -extern "C" extern u8 sCallbackArg__Q210JUTGamePad13C3ButtonReset[4 + 4 /* padding */]; +extern "C" u8 mResetData__6mDoRst[4 + 4 /* padding */]; +extern "C" u8 sAnalogMode__10JUTGamePad[4]; +extern "C" u8 sCallback__Q210JUTGamePad13C3ButtonReset[4]; +extern "C" u8 sCallbackArg__Q210JUTGamePad13C3ButtonReset[4 + 4 /* padding */]; extern "C" extern u8 struct_80451500[4]; // @@ -73,12 +89,10 @@ extern "C" extern u8 struct_80451500[4]; /* ############################################################################################## */ /* 803DD2D8-803DD2E8 009FF8 0010+00 2/2 6/6 0/0 .bss m_gamePad__8mDoCPd_c */ -extern u8 m_gamePad__8mDoCPd_c[16]; -u8 m_gamePad__8mDoCPd_c[16]; +u8 mDoCPd_c::m_gamePad[16]; /* 803DD2E8-803DD3E8 00A008 0100+00 2/2 84/84 37/37 .bss m_cpadInfo__8mDoCPd_c */ -extern u8 m_cpadInfo__8mDoCPd_c[256]; -u8 m_cpadInfo__8mDoCPd_c[256]; +u8 mDoCPd_c::m_cpadInfo[256]; /* 80007954-80007A94 002294 0140+00 0/0 1/1 0/0 .text create__8mDoCPd_cFv */ #pragma push |
