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authorMax Roncace <me@caseif.net>2025-08-25 18:34:26 -0400
committerGitHub <noreply@github.com>2025-08-25 15:34:26 -0700
commit22573bf7a6bdfaaeef3777fee7879c3eeddf62b2 (patch)
tree175162ca613f2fdeaa109fafef5281289bc28bb4 /src
parentb309e0cf57ba36f0c3e01a205f7e097ae46f389b (diff)
Fix incorrect PCH being used in some framework objects (#2604)
Diffstat (limited to 'src')
-rw-r--r--src/d/actor/d_a_alink.cpp2
-rw-r--r--src/d/actor/d_a_itembase.cpp2
-rw-r--r--src/d/actor/d_a_no_chg_room.cpp2
-rw-r--r--src/d/actor/d_a_npc.cpp2
-rw-r--r--src/d/actor/d_a_npc2.cpp2
-rw-r--r--src/d/actor/d_a_npc3.cpp2
-rw-r--r--src/d/actor/d_a_npc4.cpp2
-rw-r--r--src/d/actor/d_a_npc_cd.cpp2
-rw-r--r--src/d/actor/d_a_npc_cd2.cpp2
-rw-r--r--src/d/actor/d_a_obj_item.cpp2
-rw-r--r--src/d/actor/d_a_obj_ss_base.cpp2
-rw-r--r--src/d/actor/d_a_player.cpp2
12 files changed, 9 insertions, 15 deletions
diff --git a/src/d/actor/d_a_alink.cpp b/src/d/actor/d_a_alink.cpp
index 6c3516d9d7..34d92145e0 100644
--- a/src/d/actor/d_a_alink.cpp
+++ b/src/d/actor/d_a_alink.cpp
@@ -3,7 +3,7 @@
* Player (Link) Actor
*/
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_alink.h"
#include "JSystem/J2DGraph/J2DAnmLoader.h"
diff --git a/src/d/actor/d_a_itembase.cpp b/src/d/actor/d_a_itembase.cpp
index a9e7683301..4261148d24 100644
--- a/src/d/actor/d_a_itembase.cpp
+++ b/src/d/actor/d_a_itembase.cpp
@@ -3,7 +3,7 @@
* Item Actor base
*/
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_itembase.h"
#include "d/d_com_inf_game.h"
diff --git a/src/d/actor/d_a_no_chg_room.cpp b/src/d/actor/d_a_no_chg_room.cpp
index 80ce52b530..99305efb5b 100644
--- a/src/d/actor/d_a_no_chg_room.cpp
+++ b/src/d/actor/d_a_no_chg_room.cpp
@@ -3,7 +3,7 @@
*
*/
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_no_chg_room.h"
#include "d/d_s_room.h"
diff --git a/src/d/actor/d_a_npc.cpp b/src/d/actor/d_a_npc.cpp
index 61bf57141f..aff2485cc2 100644
--- a/src/d/actor/d_a_npc.cpp
+++ b/src/d/actor/d_a_npc.cpp
@@ -1,4 +1,4 @@
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_npc.h"
#include "d/actor/d_a_npc_tk.h"
diff --git a/src/d/actor/d_a_npc2.cpp b/src/d/actor/d_a_npc2.cpp
index f2f4153ed5..d63cffe1e3 100644
--- a/src/d/actor/d_a_npc2.cpp
+++ b/src/d/actor/d_a_npc2.cpp
@@ -1,5 +1,3 @@
-#include "d/dolzel_rel.h"
-
#include "d/actor/d_a_npc.h"
static s32 daBaseNpc_chkPnt(cXyz param_0, dPnt* param_1, u16 param_2, u16 param_3, int param_4, int param_5);
diff --git a/src/d/actor/d_a_npc3.cpp b/src/d/actor/d_a_npc3.cpp
index 4823005e89..00ec3e979a 100644
--- a/src/d/actor/d_a_npc3.cpp
+++ b/src/d/actor/d_a_npc3.cpp
@@ -1,5 +1,3 @@
-#include "d/dolzel_rel.h"
-
#include "d/actor/d_a_npc.h"
#include "d/d_bg_w.h"
diff --git a/src/d/actor/d_a_npc4.cpp b/src/d/actor/d_a_npc4.cpp
index 4e1d1000ca..9f1a79e95f 100644
--- a/src/d/actor/d_a_npc4.cpp
+++ b/src/d/actor/d_a_npc4.cpp
@@ -1,5 +1,3 @@
-#include "d/dolzel_rel.h"
-
#include "d/actor/d_a_npc.h"
#include "d/actor/d_a_npc_tk.h"
#include "d/d_msg_object.h"
diff --git a/src/d/actor/d_a_npc_cd.cpp b/src/d/actor/d_a_npc_cd.cpp
index dca33d6d98..4473f05aeb 100644
--- a/src/d/actor/d_a_npc_cd.cpp
+++ b/src/d/actor/d_a_npc_cd.cpp
@@ -3,7 +3,7 @@
// Translation Unit: a/npc/d_a_npc_cd
//
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_npc_cd.h"
#include "d/actor/d_a_player.h"
diff --git a/src/d/actor/d_a_npc_cd2.cpp b/src/d/actor/d_a_npc_cd2.cpp
index 8f1d9f61e9..f600bc42c7 100644
--- a/src/d/actor/d_a_npc_cd2.cpp
+++ b/src/d/actor/d_a_npc_cd2.cpp
@@ -3,7 +3,7 @@
// Translation Unit: a/npc/d_a_npc_cd2
//
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_npc_cd2.h"
#include "d/actor/d_a_player.h"
diff --git a/src/d/actor/d_a_obj_item.cpp b/src/d/actor/d_a_obj_item.cpp
index 7d4299487e..81f276ae36 100644
--- a/src/d/actor/d_a_obj_item.cpp
+++ b/src/d/actor/d_a_obj_item.cpp
@@ -3,7 +3,7 @@
* Item (Rupee, Arrow, Heart, etc) Object Actor
*/
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_obj_item.h"
#include "SSystem/SComponent/c_math.h"
diff --git a/src/d/actor/d_a_obj_ss_base.cpp b/src/d/actor/d_a_obj_ss_base.cpp
index 3b7071ee79..42853e86c4 100644
--- a/src/d/actor/d_a_obj_ss_base.cpp
+++ b/src/d/actor/d_a_obj_ss_base.cpp
@@ -3,7 +3,7 @@
// Translation Unit: a/obj/d_a_obj_ss_base
//
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_obj_ss_base.h"
#include "f_op/f_op_actor_mng.h"
diff --git a/src/d/actor/d_a_player.cpp b/src/d/actor/d_a_player.cpp
index abed5f1524..3a085b8fe5 100644
--- a/src/d/actor/d_a_player.cpp
+++ b/src/d/actor/d_a_player.cpp
@@ -3,7 +3,7 @@
* Base Player Actor functionality
*/
-#include "d/dolzel_rel.h"
+#include "d/dolzel.h"
#include "d/actor/d_a_player.h"
#include "JSystem/J3DGraphLoader/J3DAnmLoader.h"