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authorTakaRikka <takarikka@outlook.com>2022-06-01 04:23:39 -0700
committerTakaRikka <takarikka@outlook.com>2022-06-01 04:23:39 -0700
commit32cea78625839c5285a5f22eec6e7bbeef005c3c (patch)
tree6171308ac96c3cbb1917c43167ac09dc86135df1 /src
parent3f22fa448376893fffd83815ecd4cdccb197f1a4 (diff)
format
Diffstat (limited to 'src')
-rw-r--r--src/d/a/d_a_alink.cpp23
-rw-r--r--src/d/a/d_a_npc.cpp44
-rw-r--r--src/d/d_stage.cpp1828
-rw-r--r--src/d/kankyo/d_kankyo.cpp9
-rw-r--r--src/m_Do/m_Do_DVDError.cpp9
-rw-r--r--src/m_Do/m_Do_Reset.cpp14
-rw-r--r--src/m_Do/m_Do_audio.cpp12
-rw-r--r--src/m_Do/m_Do_ext.cpp3
-rw-r--r--src/m_Do/m_Do_main.cpp13
9 files changed, 984 insertions, 971 deletions
diff --git a/src/d/a/d_a_alink.cpp b/src/d/a/d_a_alink.cpp
index 0846767685..df0a1b555d 100644
--- a/src/d/a/d_a_alink.cpp
+++ b/src/d/a/d_a_alink.cpp
@@ -28036,7 +28036,7 @@ asm void daAlink_c::hookshotAtHitCallBack(dCcD_GObjInf* param_0, fopAc_ac_c* par
/* 8010859C-801085BC 102EDC 0020+00 1/1 0/0 0/0 .text
* daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf */
static void daAlink_hookshotAtHitCallBack(fopAc_ac_c* player, dCcD_GObjInf* param_1,
- fopAc_ac_c* param_2, dCcD_GObjInf* param_3) {
+ fopAc_ac_c* param_2, dCcD_GObjInf* param_3) {
((daAlink_c*)player)->hookshotAtHitCallBack(param_1, param_2, param_3);
}
@@ -28051,7 +28051,8 @@ cXyz* daAlink_c::getHookshotTopPos() {
/* 80108600-80108668 102F40 0068+00 1/0 0/0 0/0 .text checkHookshotReturnMode__9daAlink_cCFv */
bool daAlink_c::checkHookshotReturnMode() const {
- return checkHookshotItem(mEquipItem) && (mHookshotMode == 4 || mHookshotMode == 5 || mHookshotMode == 6);
+ return checkHookshotItem(mEquipItem) &&
+ (mHookshotMode == 4 || mHookshotMode == 5 || mHookshotMode == 6);
}
/* 80108668-801086DC 102FA8 0074+00 1/0 0/0 0/0 .text checkHookshotShootReturnMode__9daAlink_cCFv
@@ -28121,7 +28122,8 @@ void daAlink_c::changeHookshotDrawModel() {
/* 801088A0-801088C8 1031E0 0028+00 6/6 0/0 0/0 .text checkHookshotRoofLv7Boss__9daAlink_cFv */
BOOL daAlink_c::checkHookshotRoofLv7Boss() {
- return mCargoCarryActor.getActor() != NULL && fopAcM_GetName(mCargoCarryActor.getActor()) == PROC_B_DR;
+ return mCargoCarryActor.getActor() != NULL &&
+ fopAcM_GetName(mCargoCarryActor.getActor()) == PROC_B_DR;
}
/* 801088C8-80108980 103208 00B8+00 2/2 0/0 0/0 .text checkChaseHookshot__9daAlink_cFv */
@@ -28138,7 +28140,9 @@ BOOL daAlink_c::checkChaseHookshot() {
if (mTargetedActor != NULL) {
s16 actorName = fopAcM_GetName(mTargetedActor);
- return field_0x2804 == mTargetedActor && (checkBossOctaIealRoom() || actorName == PROC_Obj_FallObj || actorName == PROC_B_DR || actorName == PROC_E_PH);
+ return field_0x2804 == mTargetedActor &&
+ (checkBossOctaIealRoom() || actorName == PROC_Obj_FallObj ||
+ actorName == PROC_B_DR || actorName == PROC_E_PH);
}
return false;
@@ -28186,7 +28190,8 @@ bool daAlink_c::setHookshotCarryOffset(unsigned int actorID, cXyz const* offset)
if (i_dComIfGp_checkPlayerStatus1(0, 0x10000)) {
fopAc_ac_c* carryActor = mCargoCarryActor.getActor();
- if (carryActor != NULL && fopAcM_checkHookCarryNow(carryActor) && actorID == mCargoCarryActor.getID()) {
+ if (carryActor != NULL && fopAcM_checkHookCarryNow(carryActor) &&
+ actorID == mCargoCarryActor.getID()) {
field_0x37c8 = *offset;
return true;
}
@@ -28204,7 +28209,7 @@ bool daAlink_c::setHookshotCarryOffset(unsigned int actorID, cXyz const* offset)
/* 80108B34-80108DB4 103474 0280+00 1/1 0/0 0/0 .text setHookshotModel__9daAlink_cFv */
void daAlink_c::setHookshotModel() {
J3DAnmTransform* bck = (J3DAnmTransform*)mAnmHeap9.loadDataIdx(0x17E);
-
+
JKRHeap* heap = setItemHeap();
field_0x730.init(bck, 0, 2, lit_6040, 0, -1, false);
@@ -28263,7 +28268,8 @@ asm void daAlink_c::setHookshotSight() {
/* 80108EEC-80108F64 10382C 0078+00 1/1 0/0 0/0 .text cancelHookshotShot__9daAlink_cFv */
void daAlink_c::cancelHookshotShot() {
- if (checkHookshotItem(mEquipItem) && (mHookshotMode == 3 || mHookshotMode == 5 || mHookshotMode == 4)) {
+ if (checkHookshotItem(mEquipItem) &&
+ (mHookshotMode == 3 || mHookshotMode == 5 || mHookshotMode == 4)) {
if (mActionID != 0xC5 && mActionID != 0xC6 && mActionID != 0xC4) {
mHookshotMode = 6;
}
@@ -28275,7 +28281,8 @@ void daAlink_c::cancelHookshotShot() {
#ifdef NONMATCHING
bool daAlink_c::cancelHookshotMove() {
if (mFastShotTime == 0 && mHookshotMode == 0) {
- if (checkHookshotAnime() && (mTargetedActor == NULL && !i_checkAttentionLock() || !itemButton())) {
+ if (checkHookshotAnime() &&
+ (mTargetedActor == NULL && !i_checkAttentionLock() || !itemButton())) {
resetUpperAnime(UPPER_NOW, -1.0f);
return 1;
}
diff --git a/src/d/a/d_a_npc.cpp b/src/d/a/d_a_npc.cpp
index 54088d85d9..f447131223 100644
--- a/src/d/a/d_a_npc.cpp
+++ b/src/d/a/d_a_npc.cpp
@@ -4,11 +4,11 @@
//
#include "d/a/d_a_npc.h"
+#include "d/d_procname.h"
#include "dol2asm.h"
#include "dolphin/types.h"
#include "m_Do/m_Do_mtx.h"
#include "rel/d/a/npc/d_a_npc_tk/d_a_npc_tk.h"
-#include "d/d_procname.h"
//
// Types:
@@ -1594,8 +1594,8 @@ J3DAnmColor* daNpcT_c::getColorAnmP(char const* arcName, int fileIdx) {
/* 801481C0-80148204 142B00 0044+00 1/1 0/0 0/0 .text setBckAnm__8daNpcT_cFP15J3DAnmTransformfiiib
*/
-void daNpcT_c::setBckAnm(J3DAnmTransform* bck, f32 rate, int attr, int startF,
- int endF, bool modify) {
+void daNpcT_c::setBckAnm(J3DAnmTransform* bck, f32 rate, int attr, int startF, int endF,
+ bool modify) {
mBckAnm.init(bck, TRUE, attr, rate, startF, endF, modify);
}
@@ -1603,13 +1603,13 @@ void daNpcT_c::setBckAnm(J3DAnmTransform* bck, f32 rate, int attr, int startF,
* setMcaMorfAnm__8daNpcT_cFP18J3DAnmTransformKeyffiii */
// matches with literals
#ifdef NONMATCHING
-int daNpcT_c::setMcaMorfAnm(J3DAnmTransformKey* bck, f32 morf, f32 frame, int mode,
- int startF, int endF) {
+int daNpcT_c::setMcaMorfAnm(J3DAnmTransformKey* bck, f32 morf, f32 frame, int mode, int startF,
+ int endF) {
f32 start = startF;
f32 end = endF;
mMcaMorfAnm[0]->setAnm(bck, mode, frame, morf, start, end);
-
+
if (mMcaMorfAnm[1] != NULL) {
mMcaMorfAnm[1]->setAnm(bck, mode, frame, morf, start, end);
}
@@ -1621,7 +1621,7 @@ int daNpcT_c::setMcaMorfAnm(J3DAnmTransformKey* bck, f32 morf, f32 frame, int mo
#pragma optimization_level 0
#pragma optimizewithasm off
asm int daNpcT_c::setMcaMorfAnm(J3DAnmTransformKey* param_0, f32 param_1, f32 param_2, int param_3,
- int param_4, int param_5) {
+ int param_4, int param_5) {
nofralloc
#include "asm/d/a/d_a_npc/setMcaMorfAnm__8daNpcT_cFP18J3DAnmTransformKeyffiii.s"
}
@@ -1631,28 +1631,27 @@ asm int daNpcT_c::setMcaMorfAnm(J3DAnmTransformKey* param_0, f32 param_1, f32 pa
/* 801482F8-80148338 142C38 0040+00 1/1 0/0 1/1 .text
* setBtpAnm__8daNpcT_cFP16J3DAnmTexPatternP12J3DModelDatafi */
void daNpcT_c::setBtpAnm(J3DAnmTexPattern* param_0, J3DModelData* modelData, f32 param_2,
- int param_3) {
+ int param_3) {
mBtpAnm.init(modelData, param_0, 1, param_3, param_2, 0, -1);
}
/* 80148338-80148378 142C78 0040+00 1/1 0/0 6/6 .text
* setBtkAnm__8daNpcT_cFP19J3DAnmTextureSRTKeyP12J3DModelDatafi */
void daNpcT_c::setBtkAnm(J3DAnmTextureSRTKey* param_0, J3DModelData* modelData, f32 param_2,
- int param_3) {
+ int param_3) {
mBtkAnm.init(modelData, param_0, 1, param_3, param_2, 0, -1);
}
/* 80148378-801483B8 142CB8 0040+00 0/0 0/0 9/9 .text
* setBrkAnm__8daNpcT_cFP15J3DAnmTevRegKeyP12J3DModelDatafi */
void daNpcT_c::setBrkAnm(J3DAnmTevRegKey* param_0, J3DModelData* modelData, f32 param_2,
- int param_3) {
+ int param_3) {
mBrkAnm.init(modelData, param_0, 1, param_3, param_2, 0, -1);
}
/* 801483B8-801483F8 142CF8 0040+00 0/0 0/0 2/2 .text
* setBpkAnm__8daNpcT_cFP11J3DAnmColorP12J3DModelDatafi */
-void daNpcT_c::setBpkAnm(J3DAnmColor* param_0, J3DModelData* modelData, f32 param_2,
- int param_3) {
+void daNpcT_c::setBpkAnm(J3DAnmColor* param_0, J3DModelData* modelData, f32 param_2, int param_3) {
mBpkAnm.init(modelData, param_0, 1, param_3, param_2, 0, -1);
}
@@ -1670,7 +1669,7 @@ int daNpcT_c::loadRes(s8 const* resNoList, char const** resNameList) {
if (status == cPhs_COMPLEATE_e) {
resLoad_cnt++;
}
-
+
if (status == cPhs_ERROR_e || status == 3) {
return cPhs_ERROR_e;
}
@@ -1706,7 +1705,7 @@ int daNpcT_c::execute() {
if (!evtProc()) {
action();
}
-
+
beforeMove();
fopAcM_posMoveF(this, field_0x864.GetCCMoveP());
field_0x68c.CrrPos(dComIfG_Bgsp());
@@ -1775,11 +1774,11 @@ SECTION_SDATA2 static f32 lit_5794 = 20.0f;
// close. literals + few wrong areas
#ifdef NONMATCHING
int daNpcT_c::draw(int param_0, int param_1, f32 param_2, GXColorS10* color, f32 param_4,
- int param_5, int param_6, int param_7) {
+ int param_5, int param_6, int param_7) {
J3DModel* model = mMcaMorfAnm[0]->getModel();
J3DModelData* modelData = model->getModelData();
field_0xe34 = 1;
-
+
if (drawDbgInfo() || checkHide() || field_0xe2b) {
return 1;
}
@@ -1857,9 +1856,12 @@ int daNpcT_c::draw(int param_0, int param_1, f32 param_2, GXColorS10* color, f32
if (param_6 == 0) {
if (param_7 == 0) {
- field_0xd94 = dComIfGd_setShadow(field_0xd94, 1, model, &mCurrent.mPosition, param_2, param_4, mCurrent.mPosition.y, field_0xdf4, field_0x930, &mTevStr, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex());
+ field_0xd94 = dComIfGd_setShadow(
+ field_0xd94, 1, model, &mCurrent.mPosition, param_2, param_4, mCurrent.mPosition.y,
+ field_0xdf4, field_0x930, &mTevStr, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex());
} else {
- dComIfGd_setSimpleShadow(&mCurrent.mPosition, field_0xdf4, param_4, field_0x930, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex());
+ dComIfGd_setSimpleShadow(&mCurrent.mPosition, field_0xdf4, param_4, field_0x930, 0,
+ 1.0f, dDlst_shadowControl_c::getSimpleTex());
}
}
@@ -1871,7 +1873,7 @@ int daNpcT_c::draw(int param_0, int param_1, f32 param_2, GXColorS10* color, f32
#pragma optimization_level 0
#pragma optimizewithasm off
asm int daNpcT_c::draw(int param_0, int param_1, f32 param_2, _GXColorS10* param_3, f32 param_4,
- int param_5, int param_6, int param_7) {
+ int param_5, int param_6, int param_7) {
nofralloc
#include "asm/d/a/d_a_npc/draw__8daNpcT_cFiifP11_GXColorS10fiii.s"
}
@@ -2107,7 +2109,7 @@ void daNpcT_c::setPos(cXyz i_pos) {
i_pos.y += 300.0f;
field_0x930.SetPos(&i_pos);
i_pos.y = dComIfG_Bgsp().GroundCross(&field_0x930);
-
+
mCurrent.mPosition = i_pos;
mNext.mPosition = mCurrent.mPosition;
}
@@ -2137,7 +2139,7 @@ fopAc_ac_c* daNpcT_c::hitChk(dCcD_GObjInf* i_objInf, u32 param_1) {
if (mTimer == 0) {
fopAc_ac_c* hitAc = i_objInf->GetTgHitAc();
-
+
if (hitAc != NULL) {
if (fopAcM_GetName(hitAc) == PROC_NPC_TK && param_1 & 1) {
((daNPC_TK_c*)hitAc)->setBump();
diff --git a/src/d/d_stage.cpp b/src/d/d_stage.cpp
index a7d546d29e..20f1710dc4 100644
--- a/src/d/d_stage.cpp
+++ b/src/d/d_stage.cpp
@@ -14,8 +14,8 @@
#include "dolphin/types.h"
#include "f_op/f_op_kankyo_mng.h"
#include "f_op/f_op_msg_mng.h"
-#include "m_Do/m_Do_ext.h"
#include "m_Do/m_Do_Reset.h"
+#include "m_Do/m_Do_ext.h"
//
// Forward References:
@@ -597,922 +597,923 @@ dStage_roomStatus_c* dStage_roomControl_c::getStatusRoomDt(int i_statusIdx) {
return &mStatus[i_statusIdx];
}
-#define OBJNAME(name, proc, sub) { name, proc, sub }
+#define OBJNAME(name, proc, sub) \
+ { name, proc, sub }
/* ############################################################################################## */
/* 803A3B18-803A65CC 000C38 2AB4+00 2/2 0/0 0/0 .data l_objectName */
static dStage_objectNameInf l_objectName[0x38F] = {
- OBJNAME("Grass", PROC_GRASS, 0xFF),
- OBJNAME("kusax1", PROC_GRASS, 0xFF),
- OBJNAME("kusax7", PROC_GRASS, 0xFF),
- OBJNAME("kusax21", PROC_GRASS, 0xFF),
- OBJNAME("flower", PROC_GRASS, 0xFF),
- OBJNAME("flwr7", PROC_GRASS, 0xFF),
- OBJNAME("flwr17", PROC_GRASS, 0xFF),
- OBJNAME("pflower", PROC_GRASS, 0xFF),
- OBJNAME("pflwrx7", PROC_GRASS, 0xFF),
- OBJNAME("door", PROC_DOOR20, 0xFF),
- OBJNAME("kdoor", PROC_KNOB20, 0xFF),
- OBJNAME("ddoor", PROC_DBDOOR, 0xFF),
- OBJNAME("bdoor", PROC_BOSS_DOOR, 0xFF),
- OBJNAME("ndoor", PROC_DOOR20, 0xFF),
- OBJNAME("tadoor", PROC_DOOR20, 0xFF),
- OBJNAME("yodoor", PROC_DOOR20, 0xFF),
- OBJNAME("nadoor", PROC_DOOR20, 0xFF),
- OBJNAME("l9door", PROC_DOOR20, 0xFF),
- OBJNAME("l7door", PROC_DOOR20, 0xFF),
- OBJNAME("pdoor", PROC_PushDoor, 0xFF),
- OBJNAME("bigdoor", PROC_DOOR20, 0xFF),
- OBJNAME("kshtr00", PROC_Obj_Kshutter, 0xFF),
- OBJNAME("vshuter", PROC_Obj_Kshutter, 0xFF),
- OBJNAME("IzmGate", PROC_Izumi_Gate, 0xFF),
- OBJNAME("NoneCam", PROC_CAMERA, 0xFF),
- OBJNAME("NormCam", PROC_CAMERA, 0xFF),
- OBJNAME("Link", PROC_ALINK, 0xFF),
- OBJNAME("carry00", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry01", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry02", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry04", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry05", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry06", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry07", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry08", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry09", PROC_Obj_Carry, 0xFF),
- OBJNAME("ball1", PROC_Obj_Carry, 0xFF),
- OBJNAME("ball2", PROC_Obj_Carry, 0xFF),
- OBJNAME("ball3", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry12", PROC_Obj_Carry, 0xFF),
- OBJNAME("carry13", PROC_Obj_Carry, 0xFF),
- OBJNAME("TagLite", PROC_Tag_LightBall, 0xFF),
- OBJNAME("InoBone", PROC_Obj_InoBone, 0xFF),
- OBJNAME("osiBLK0", PROC_Obj_Movebox, 0x00),
- OBJNAME("dmblk", PROC_Obj_Movebox, 0x00),
- OBJNAME("Kkiba", PROC_Obj_Movebox, 0x02),
- OBJNAME("smblk", PROC_Obj_Movebox, 0x02),
- OBJNAME("Lv4blk", PROC_Obj_Movebox, 0xFF),
- OBJNAME("Lv4blk2", PROC_Obj_Movebox, 0xFF),
- OBJNAME("gstone", PROC_Obj_Movebox, 0xFF),
- OBJNAME("TagAtt", PROC_Tag_Attp, 0xFF),
- OBJNAME("mmvbg", PROC_SET_BG_OBJ, 0xFF),
- OBJNAME("Drop", PROC_Obj_Drop, 0xFF),
- OBJNAME("BkLeaf", PROC_Obj_BkLeaf, 0xFF),
- OBJNAME("cylwind", PROC_Obj_Tornado, 0xFF),
- OBJNAME("TagTrnd", PROC_Obj_Tornado2, 0xFF),
- OBJNAME("mvstair", PROC_Obj_MvStair, 0xFF),
- OBJNAME("UHDoor", PROC_Obj_Cowdoor, 0xFF),
- OBJNAME("SwBoom", PROC_Obj_Swpropeller, 0xFF),
- OBJNAME("Swboom", PROC_Obj_Swpropeller, 0xFF),
- OBJNAME("BoomSht", PROC_Obj_BoomShutter, 0xFF),
- OBJNAME("haihai", PROC_Obj_Hfuta, 0xFF),
- OBJNAME("stopper", PROC_Obj_Stopper, 0xFF),
- OBJNAME("dstop", PROC_Obj_Stopper2, 0xFF),
- OBJNAME("mhole", PROC_Obj_MHole, 0xFF),
- OBJNAME("mhole2", PROC_Obj_MHole, 0xFF),
- OBJNAME("TagMag", PROC_Tag_Magne, 0xFF),
- OBJNAME("P_Warp", PROC_Obj_BossWarp, 0xFF),
- OBJNAME("fpillar", PROC_Obj_FirePillar, 0xFF),
- OBJNAME("yfire", PROC_Obj_FirePillar2, 0xFF),
- OBJNAME("pfire", PROC_Obj_FirePillar2, 0xFF),
- OBJNAME("Huriko1", PROC_Obj_WoodPendulum, 0xFF),
- OBJNAME("VolBall", PROC_Obj_VolcanicBall, 0xFF),
- OBJNAME("VolBom", PROC_Obj_VolcanicBall, 0xFF),
- OBJNAME("BigVolc", PROC_Obj_VolcanicBomb, 0xFF),
- OBJNAME("geyser", PROC_Obj_Geyser, 0xFF),
- OBJNAME("Cwall", PROC_Obj_ChainWall, 0xFF),
- OBJNAME("Tansu", PROC_Obj_Chest, 0xFF),
- OBJNAME("Onsen", PROC_Obj_Onsen, 0xFF),
- OBJNAME("Obj_bm", PROC_Obj_Bemos, 0xFF),
- OBJNAME("lv6bm", PROC_Obj_Lv6bemos, 0xFF),
- OBJNAME("E_bm6", PROC_Obj_Lv6bemos2, 0xFF),
- OBJNAME("stone", PROC_Obj_Stone, 0xFF),
- OBJNAME("stoneB", PROC_Obj_Stone, 0xFF),
- OBJNAME("TagSpin", PROC_Tag_Spinner, 0xFF),
- OBJNAME("L_RopeS", PROC_Obj_RopeBridge, 0xFF),
- OBJNAME("L_RopeB", PROC_Obj_RopeBridge, 0xFF),
- OBJNAME("wcover", PROC_Obj_WellCover, 0xFF),
- OBJNAME("rstair", PROC_Obj_RotStair, 0xFF),
- OBJNAME("marm", PROC_Obj_MagneArm, 0xFF),
- OBJNAME("turnSw", PROC_Obj_SwTurn, 0xFF),
- OBJNAME("chainSw", PROC_Obj_SwChain, 0xFF),
- OBJNAME("wsword", PROC_Obj_WoodenSword, 0xFF),
- OBJNAME("iceblk", PROC_Obj_IceBlock, 0xFF),
- OBJNAME("KkrSmk", PROC_Obj_Smoke, 0xFF),
- OBJNAME("dmele", PROC_Obj_Elevator, 0xFF),
- OBJNAME("wfall", PROC_Obj_WaterFall, 0xFF),
- OBJNAME("izora", PROC_Obj_ZoraCloth, 0xFF),
- OBJNAME("smgdoor", PROC_Obj_SmgDoor, 0xFF),
- OBJNAME("smkdoor", PROC_Obj_SmgDoor, 0xFF),
- OBJNAME("Obj_ava", PROC_Obj_Avalanche, 0xFF),
- OBJNAME("thdoor", PROC_Obj_TDoor, 0xFF),
- OBJNAME("mstrsrd", PROC_Obj_MasterSword, 0xFF),
- OBJNAME("wimage", PROC_Obj_WoodStatue, 0xFF),
- OBJNAME("sword", PROC_Obj_Sword, 0xFF),
- OBJNAME("spring", PROC_Tag_Spring, 0xFF),
- OBJNAME("BkDoorL", PROC_Obj_BkDoor, 0xFF),
- OBJNAME("BkDoorR", PROC_Obj_BkDoor, 0xFF),
- OBJNAME("IGateL", PROC_Obj_MGate, 0xFF),
- OBJNAME("IGateR", PROC_Obj_MGate, 0xFF),
- OBJNAME("HGateL", PROC_Obj_MGate, 0xFF),
- OBJNAME("HGateR", PROC_Obj_MGate, 0xFF),
- OBJNAME("K_Gate", PROC_Obj_KkrGate, 0xFF),
- OBJNAME("R_Gate", PROC_Obj_RiderGate, 0xFF),
- OBJNAME("kkanban", PROC_Obj_KKanban, 0xFF),
- OBJNAME("Mhsg6", PROC_Obj_Ladder, 0x00),
- OBJNAME("Mhsg9", PROC_Obj_Ladder, 0x01),
- OBJNAME("Mhsg12", PROC_Obj_Ladder, 0x02),
- OBJNAME("Mhsg15", PROC_Obj_Ladder, 0x03),
- OBJNAME("Mhsg4h", PROC_Obj_Ladder, 0x04),
- OBJNAME("Mhsg3", PROC_Obj_Ladder, 0x05),
- OBJNAME("bonbori", PROC_EP, 0xFF),
- OBJNAME("Cow", PROC_COW, 0xFF),
- OBJNAME("Peru", PROC_PERU, 0xFF),
- OBJNAME("Kago", PROC_KAGO, 0xFF),
- OBJNAME("TagFall", PROC_Tag_WaterFall, 0xFF),
- OBJNAME("Kbota_A", PROC_Obj_Swpush, 0x00),
- OBJNAME("Kbota_B", PROC_Obj_Swpush, 0x01),
- OBJNAME("KbotaC", PROC_Obj_Swpush, 0x02),
- OBJNAME("Swpush", PROC_Obj_Swpush, 0x00),
- OBJNAME("Lv3bota", PROC_Obj_Swpush, 0x00),
- OBJNAME("Ksw00_C", PROC_Obj_Swpush2, 0x02),
- OBJNAME("hvySw", PROC_Obj_Swpush5, 0x00),
- OBJNAME("buraA", PROC_Obj_SwHang, 0x00),
- OBJNAME("buraB", PROC_Obj_SwHang, 0x00),
- OBJNAME("buraA2", PROC_Obj_SwHang, 0x00),
- OBJNAME("buraB2", PROC_Obj_SwHang, 0x00),
- OBJNAME("bura7A", PROC_Obj_SwHang, 0x00),
- OBJNAME("bura7B", PROC_Obj_SwHang, 0x00),
- OBJNAME("bura7C", PROC_Obj_SwHang, 0x00),
- OBJNAME("bura7D", PROC_Obj_SwHang, 0x00),
- OBJNAME("bura7E", PROC_Obj_SwHang, 0x00),
- OBJNAME("tbox_sw", PROC_TBOX_SW, 0x00),
- OBJNAME("swLight", PROC_Obj_SwLight, 0x00),
- OBJNAME("iceleaf", PROC_Obj_IceLeaf, 0x00),
- OBJNAME("swHit", PROC_SWHIT0, 0x00),
- OBJNAME("swHit2", PROC_SWHIT0, 0x01),
- OBJNAME("ObjTime", PROC_Obj_Timer, 0xFF),
- OBJNAME("AND_SW", PROC_ANDSW, 0xFF),
- OBJNAME("AND_SW2", PROC_ANDSW2, 0xFF),
- OBJNAME("ALLdie", PROC_ALLDIE, 0xFF),
- OBJNAME("rvback", PROC_Tag_RiverBack, 0xFF),
- OBJNAME("kagoFal", PROC_Tag_KagoFall, 0xFF),
- OBJNAME("CrvGate", PROC_Obj_CRVGATE, 0xFF),
- OBJNAME("CrvSaku", PROC_Obj_CRVFENCE, 0xFF),
- OBJNAME("CrvWood", PROC_Obj_CRVHAHEN, 0xFF),
- OBJNAME("CrvStel", PROC_Obj_CRVSTEEL, 0xFF),
- OBJNAME("CrvLH", PROC_Obj_CRVLH_DW, 0xFF),
- OBJNAME("RvRock", PROC_Obj_RIVERROCK, 0xFF),
- OBJNAME("P2a", PROC_NPC_P2, 0x00),
- OBJNAME("P2b", PROC_NPC_P2, 0x01),
- OBJNAME("P2c", PROC_NPC_P2, 0x02),
- OBJNAME("Gnd", PROC_NPC_GND, 0xFF),
- OBJNAME("grA", PROC_NPC_GRA, 0xFF),
- OBJNAME("Obj_grA", PROC_OBJ_GRA, 0xFF),
- OBJNAME("Tag_grA", PROC_TAG_GRA, 0xFF),
- OBJNAME("TagYami", PROC_TAG_YAMI, 0xFF),
- OBJNAME("grC", PROC_NPC_GRC, 0xFF),
- OBJNAME("grM", PROC_NPC_GRM, 0xFF),
- OBJNAME("grMC", PROC_NPC_GRMC, 0xFF),
- OBJNAME("grS", PROC_NPC_GRS, 0xFF),
- OBJNAME("grD1", PROC_NPC_GRD, 0xFF),
- OBJNAME("grD", PROC_NPC_WRESTLER, 0x01),
- OBJNAME("grR", PROC_NPC_GRR, 0xFF),
- OBJNAME("grO", PROC_NPC_GRO, 0xFF),
- OBJNAME("grZ", PROC_NPC_GRZ, 0xFF),
- OBJNAME("grARock", PROC_Obj_GraRock, 0xFF),
- OBJNAME("grZRock", PROC_Obj_GrzRock, 0xFF),
- OBJNAME("osnFire", PROC_OBJ_ONSEN_FIRE, 0xFF),
- OBJNAME("yamiD", PROC_NPC_YAMID, 0xFF),
- OBJNAME("yamiT", PROC_NPC_YAMIT, 0xFF),
- OBJNAME("yamiS", PROC_NPC_YAMIS, 0xFF),
- OBJNAME("Blue_NS", PROC_NPC_BLUENS, 0xFF),
- OBJNAME("Kakashi", PROC_NPC_KAKASHI, 0x00),
- OBJNAME("Kdk", PROC_NPC_KDK, 0xFF),
- OBJNAME("Aru", PROC_NPC_ARU, 0xFF),
- OBJNAME("Bans", PROC_NPC_BANS, 0xFF),
- OBJNAME("Besu", PROC_NPC_BESU, 0xFF),
- OBJNAME("Bou", PROC_NPC_BOU, 0xFF),
- OBJNAME("BouS", PROC_NPC_BOU_S, 0x00),
- OBJNAME("clerkA", PROC_NPC_CLERKA, 0x00),
- OBJNAME("clerkB", PROC_NPC_CLERKB, 0x00),
- OBJNAME("clerkT", PROC_NPC_CLERKT, 0x00),
- OBJNAME("Ash", PROC_NPC_ASH, 0xFF),
- OBJNAME("AshB", PROC_NPC_ASHB, 0xFF),
- OBJNAME("Shad", PROC_NPC_SHAD, 0xFF),
- OBJNAME("Rafrel", PROC_NPC_RAFREL, 0xFF),
- OBJNAME("MoiR", PROC_NPC_MOIR, 0xFF),
- OBJNAME("impal", PROC_NPC_IMPAL, 0xFF),
- OBJNAME("Coach", PROC_NPC_COACH, 0xFF),
- OBJNAME("TheB", PROC_NPC_THEB, 0xFF),
- OBJNAME("TgArena", PROC_Tag_Arena, 0xFF),
- OBJNAME("TagInst", PROC_Tag_Instruction, 0xFF),
- OBJNAME("GWolf", PROC_NPC_GWOLF, 0xFF),
- OBJNAME("Len", PROC_NPC_LEN, 0xFF),
- OBJNAME("Lud", PROC_NPC_LUD, 0xFF),
- OBJNAME("Doc", PROC_NPC_DOC, 0xFF),
- OBJNAME("FSeirei", PROC_NPC_FAIRY_SEIREI, 0xFF),
- OBJNAME("Fairy", PROC_NPC_FAIRY, 0xFF),
- OBJNAME("Hanjo", PROC_NPC_HANJO, 0xFF),
- OBJNAME("Hoz", PROC_NPC_HOZ, 0xFF),
- OBJNAME("Jagar", PROC_NPC_JAGAR, 0xFF),
- OBJNAME("Kkri", PROC_NPC_KKRI, 0xFF),
- OBJNAME("Kn", PROC_NPC_KN, 0xFF),
- OBJNAME("KnBlt", PROC_KN_BULLET, 0xFF),
- OBJNAME("Knj", PROC_NPC_KNJ, 0xFF),
- OBJNAME("Kolin", PROC_NPC_KOLIN, 0xFF),
- OBJNAME("Kolinb", PROC_NPC_KOLINB, 0xFF),
- OBJNAME("Kyury", PROC_NPC_KYURY, 0xFF),
- OBJNAME("Maro", PROC_NPC_MARO, 0xFF),
- OBJNAME("midP", PROC_NPC_MIDP, 0xFF),
- OBJNAME("Moi", PROC_NPC_MOI, 0xFF),
- OBJNAME("Raca", PROC_NPC_RACA, 0xFF),
- OBJNAME("Post", PROC_NPC_POST, 0xFF),
- OBJNAME("Pouya", PROC_NPC_POUYA, 0xFF),
- OBJNAME("Saru", PROC_NPC_SARU, 0xFF),
- OBJNAME("seiB", PROC_NPC_SEIB, 0xFF),
- OBJNAME("seiC", PROC_NPC_SEIC, 0xFF),
- OBJNAME("seiD", PROC_NPC_SEID, 0xFF),
- OBJNAME("Seira", PROC_NPC_SEIRA, 0xFF),
- OBJNAME("Seira2", PROC_NPC_SERA2, 0xFF),
- OBJNAME("Seirei", PROC_NPC_SEIREI, 0xFF),
- OBJNAME("Sha", PROC_NPC_SHAMAN, 0xFF),
- OBJNAME("sMaro", PROC_NPC_SMARO, 0xFF),
- OBJNAME("solA", PROC_NPC_SOLA, 0xFF),
- OBJNAME("Taro", PROC_NPC_TARO, 0xFF),
- OBJNAME("PA_Besu", PROC_NPC_PACHI_BESU, 0xFF),
- OBJNAME("PA_Taro", PROC_NPC_PACHI_TARO, 0xFF),
- OBJNAME("PA_Maro", PROC_NPC_PACHI_MARO, 0xFF),
- OBJNAME("TagPati", PROC_TAG_PATI, 0xFF),
- OBJNAME("The", PROC_NPC_THE, 0xFF),
- OBJNAME("Tkj", PROC_NPC_TKJ, 0xFF),
- OBJNAME("Tks", PROC_NPC_TKS, 0xFF),
- OBJNAME("ObjTks", PROC_OBJ_TKS, 0xFF),
- OBJNAME("Tkc", PROC_NPC_TKC, 0xFF),
- OBJNAME("Tkj2", PROC_NPC_TKJ2, 0xFF),
- OBJNAME("Toby", PROC_NPC_TOBY, 0xFF),
- OBJNAME("Uri", PROC_NPC_URI, 0xFF),
- OBJNAME("Yelia", PROC_NPC_YELIA, 0xFF),
- OBJNAME("ykM", PROC_NPC_YKM, 0xFF),
- OBJNAME("ykW", PROC_NPC_YKW, 0xFF),
- OBJNAME("zanB", PROC_NPC_ZANB, 0xFF),
- OBJNAME("Zant", PROC_NPC_ZANT, 0xFF),
- OBJNAME("Zelda", PROC_NPC_ZELDA, 0xFF),
- OBJNAME("ZelR", PROC_NPC_ZELR, 0xFF),
- OBJNAME("ZelRo", PROC_NPC_ZELRO, 0xFF),
- OBJNAME("zrA", PROC_NPC_ZRA, 0x00),
- OBJNAME("zrS", PROC_NPC_ZRA, 0x01),
- OBJNAME("zrWF", PROC_NPC_ZRA, 0x02),
- OBJNAME("zrR", PROC_NPC_ZRA, 0x03),
- OBJNAME("zrD", PROC_NPC_ZRA, 0x04),
- OBJNAME("zrSP", PROC_NPC_ZRA, 0x05),
- OBJNAME("zrSPA", PROC_NPC_ZRA, 0x06),
- OBJNAME("zrF", PROC_OBJ_ZRAFREEZE, 0x00),
- OBJNAME("zrF2", PROC_OBJ_ZRAFREEZE, 0x01),
- OBJNAME("zrF3", PROC_OBJ_ZRAFREEZE, 0x02),
- OBJNAME("zrC", PROC_NPC_ZRC, 0xFF),
- OBJNAME("zrZ", PROC_NPC_ZRZ, 0xFF),
- OBJNAME("GrvStn", PROC_Obj_GraveStone, 0xFF),
- OBJNAME("zrARock", PROC_Obj_ZraRock, 0xFF),
- OBJNAME("StAndGl", PROC_START_AND_GOAL, 0xFF),
- OBJNAME("zrAMark", PROC_ZRA_MARK, 0xFF),
- OBJNAME("myna2", PROC_MYNA2, 0xFF),
- OBJNAME("myn2tag", PROC_TAG_MYNA2, 0xFF),
- OBJNAME("MAN_a", PROC_NPC_CD3, 0x00),
- OBJNAME("MAD_a", PROC_NPC_CD3, 0x01),
- OBJNAME("MCN_a", PROC_NPC_CD3, 0x02),
- OBJNAME("MON_a", PROC_NPC_CD3, 0x03),
- OBJNAME("MAN_b", PROC_NPC_CD3, 0x04),
- OBJNAME("MAN_c", PROC_NPC_CD3, 0x05),
- OBJNAME("MAS_a", PROC_NPC_CD3, 0x06),
- OBJNAME("MBN_a", PROC_NPC_CD3, 0x07),
- OBJNAME("MAN_a2", PROC_NPC_CD3, 0x08),
- OBJNAME("MAD_a2", PROC_NPC_CD3, 0x09),
- OBJNAME("MCN_a2", PROC_NPC_CD3, 0x0A),
- OBJNAME("MON_a2", PROC_NPC_CD3, 0x0B),
- OBJNAME("MAN_b2", PROC_NPC_CD3, 0x0C),
- OBJNAME("MAN_c2", PROC_NPC_CD3, 0x0D),
- OBJNAME("MAS_a2", PROC_NPC_CD3, 0x0E),
- OBJNAME("MBN_a2", PROC_NPC_CD3, 0x0F),
- OBJNAME("WAN_a", PROC_NPC_CD3, 0x10),
- OBJNAME("WAD_a", PROC_NPC_CD3, 0x11),
- OBJNAME("MAT_a", PROC_NPC_CD3, 0x12),
- OBJNAME("WCN_a", PROC_NPC_CD3, 0x13),
- OBJNAME("WON_a", PROC_NPC_CD3, 0x14),
- OBJNAME("WGN_a", PROC_NPC_CD3, 0x15),
- OBJNAME("WAN_b", PROC_NPC_CD3, 0x16),
- OBJNAME("WAN_a2", PROC_NPC_CD3, 0x17),
- OBJNAME("WAD_a2", PROC_NPC_CD3, 0x18),
- OBJNAME("MAT_a2", PROC_NPC_CD3, 0x19),
- OBJNAME("WCN_a2", PROC_NPC_CD3, 0x1A),
- OBJNAME("WON_a2", PROC_NPC_CD3, 0x1B),
- OBJNAME("WGN_a2", PROC_NPC_CD3, 0x1C),
- OBJNAME("WAN_b2", PROC_NPC_CD3, 0x1D),
- OBJNAME("shoe", PROC_NPC_SHOE, 0xFF),
- OBJNAME("DoorBoy", PROC_NPC_DOORBOY, 0xFF),
- OBJNAME("prayer", PROC_NPC_PRAYER, 0xFF),
- OBJNAME("km_Hana", PROC_NPC_KASIHANA, 0xFF),
- OBJNAME("km_Kyu", PROC_NPC_KASIKYU, 0xFF),
- OBJNAME("km_Mich", PROC_NPC_KASIMICH, 0xFF),
- OBJNAME("NpcChat", PROC_NPC_CHAT, 0xFF),
- OBJNAME("chtSolA", PROC_NPC_SOLDIERa, 0xFF),
- OBJNAME("chtSolB", PROC_NPC_SOLDIERb, 0xFF),
- OBJNAME("DrSol1", PROC_NPC_DRSOL, 0x00),
- OBJNAME("DrSol2", PROC_NPC_DRSOL, 0x01),
- OBJNAME("chin", PROC_NPC_CHIN, 0xFF),
- OBJNAME("ins", PROC_NPC_INS, 0xFF),
- OBJNAME("Shop0", PROC_NPC_SHOP0, 0xFF),
- OBJNAME("TagSch", PROC_Tag_Schedule, 0xFF),
- OBJNAME("TagEsc", PROC_Tag_Escape, 0xFF),
- OBJNAME("passer", PROC_PASSER_MNG, 0x00),
- OBJNAME("passerL", PROC_PASSER_MNG, 0x01),
- OBJNAME("fmtion", PROC_FORMATION_MNG, 0x00),
- OBJNAME("fmtionL", PROC_FORMATION_MNG, 0x01),
- OBJNAME("guard", PROC_GUARD_MNG, 0xFF),
- OBJNAME("TgGuard", PROC_TAG_GUARD, 0xFF),
- OBJNAME("Mk", PROC_NPC_MK, 0xFF),
- OBJNAME("Obj_Tbi", PROC_Obj_Yobikusa, 0x00),
- OBJNAME("Obj_Uma", PROC_Obj_Yobikusa, 0x01),
- OBJNAME("Obj_knk", PROC_Obj_KazeNeko, 0xFF),
- OBJNAME("Obj_nmp", PROC_Obj_NamePlate, 0xFF),
- OBJNAME("Obj_Tie", PROC_Obj_OnCloth, 0xFF),
- OBJNAME("Obj_Lrp", PROC_Obj_LndRope, 0xFF),
- OBJNAME("Obj_Sit", PROC_Obj_ItaRope, 0xFF),
- OBJNAME("Ikada", PROC_Obj_Ikada, 0xFF),
- OBJNAME("Dust", PROC_Obj_DUST, 0xFF),
- OBJNAME("Obj_Ita", PROC_Obj_ITA, 0xFF),
- OBJNAME("Ice_l", PROC_Obj_Ice_l, 0xFF),
- OBJNAME("Ice_s", PROC_Obj_Ice_s, 0xFF),
- OBJNAME("E_Make", PROC_Obj_E_CREATE, 0xFF),
- OBJNAME("Bhhashi", PROC_Obj_Bhbridge, 0xFF),
- OBJNAME("Yousei", PROC_Obj_Yousei, 0xFF),
- OBJNAME("G_Kabe", PROC_Obj_GOMIKABE, 0xFF),
- OBJNAME("B_ling", PROC_Obj_Mato, 0xFF),
- OBJNAME("kab_o", PROC_Obj_Kabuto, 0xFF),
- OBJNAME("I_Cho", PROC_Obj_Cho, 0xFF),
- OBJNAME("I_Kuw", PROC_Obj_Kuw, 0xFF),
- OBJNAME("I_Nan", PROC_Obj_Nan, 0xFF),
- OBJNAME("I_Dan", PROC_Obj_Dan, 0xFF),
- OBJNAME("I_Kam", PROC_Obj_Kam, 0xFF),
- OBJNAME("I_Ten", PROC_Obj_Ten, 0xFF),
- OBJNAME("I_Ari", PROC_Obj_Ari, 0xFF),
- OBJNAME("I_Kag", PROC_Obj_Kag, 0xFF),
- OBJNAME("I_Tom", PROC_Obj_Tombo, 0xFF),
- OBJNAME("I_Bat", PROC_Obj_Batta, 0xFF),
- OBJNAME("I_Kat", PROC_Obj_Kat, 0xFF),
- OBJNAME("H_Saku", PROC_Obj_H_Saku, 0xFF),
- OBJNAME("sm_door", PROC_Obj_SM_DOOR, 0xFF),
- OBJNAME("Kaisou", PROC_Obj_Kaisou, 0xFF),
- OBJNAME("Ni", PROC_NI, 0xFF),
- OBJNAME("Fr", PROC_FR, 0xFF),
- OBJNAME("Sq", PROC_SQ, 0xFF),
- OBJNAME("Bd", PROC_BD, 0xFF),
- OBJNAME("Obj_ki", PROC_OBJ_KI, 0xFF),
- OBJNAME("Do", PROC_DO, 0xFF),
- OBJNAME("Lm", PROC_NPC_FISH, 0x00),
- OBJNAME("Tr", PROC_NPC_FISH, 0x05),
- OBJNAME("Npc_tr", PROC_NPC_TR, 0xFF),
- OBJNAME("Npc_lf", PROC_NPC_LF, 0xFF),
- OBJNAME("Fish", PROC_MG_FISH, 0xFF),
- OBJNAME("NPC_TK", PROC_NPC_TK, 0xFF),
- OBJNAME("Obj_fd", PROC_OBJ_FOOD, 0xFF),
- OBJNAME("MYNA", PROC_MYNA, 0xFF),
- OBJNAME("SSITEM", PROC_OBJ_SSITEM, 0xFF),
- OBJNAME("SSDRINK", PROC_OBJ_SSDRINK, 0xFF),
- OBJNAME("TGDRINK", PROC_TAG_SSDRINK, 0xFF),
- OBJNAME("Tag_Btl", PROC_TAG_BTLITM, 0xFF),
- OBJNAME("lv5soup", PROC_TAG_LV5SOUP, 0xFF),
- OBJNAME("TGMNLIG", PROC_TAG_MNLIGHT, 0xFF),
- OBJNAME("TGSPCAM", PROC_TAG_SHOPCAM, 0xFF),
- OBJNAME("TGSPITM", PROC_TAG_SHOPITM, 0xFF),
- OBJNAME("OilTubo", PROC_OBJ_OILTUBO, 0xFF),
- OBJNAME("Roten", PROC_OBJ_ROTEN, 0xFF),
- OBJNAME("Pleaf", PROC_OBJ_PLEAF, 0xFF),
- OBJNAME("KBacket", PROC_OBJ_KBACKET, 0xFF),
- OBJNAME("YBag", PROC_OBJ_YBAG, 0xFF),
- OBJNAME("Pumpkin", PROC_OBJ_PUMPKIN, 0xFF),
- OBJNAME("Obj_kg", PROC_OBJ_KAGO, 0xFF),
- OBJNAME("BbKago", PROC_OBJ_KAGO, 0x00),
- OBJNAME("OnKago", PROC_OBJ_KAGO, 0x01),
- OBJNAME("ObjHasi", PROC_Obj_HHASHI, 0xFF),
- OBJNAME("Thashi", PROC_Obj_THASHI, 0xFF),
- OBJNAME("B_Hashi", PROC_Obj_BHASHI, 0xFF),
- OBJNAME("E_MD", PROC_E_MD, 0xFF),
- OBJNAME("E_s1", PROC_E_S1, 0xFF),
- OBJNAME("E_wb", PROC_E_WB, 0xFF),
- OBJNAME("E_rd", PROC_E_RD, 0xFF),
- OBJNAME("E_rdb", PROC_E_RDB, 0xFF),
- OBJNAME("E_rdy", PROC_E_RDY, 0xFF),
- OBJNAME("E_fm", PROC_E_FM, 0xFF),
- OBJNAME("E_dn", PROC_E_DN, 0xFF),
- OBJNAME("E_mf", PROC_E_MF, 0xFF),
- OBJNAME("TreeSh", PROC_TREESH, 0xFF),
- OBJNAME("E_bug", PROC_E_BUG, 0xFF),
- OBJNAME("E_bee", PROC_E_BEE, 0xFF),
- OBJNAME("E_nest", PROC_E_NEST, 0xFF),
- OBJNAME("E_kr", PROC_E_KR, 0xFF),
- OBJNAME("E_st", PROC_E_ST, 0xFF),
- OBJNAME("E_tk", PROC_E_TK, 0xFF),
- OBJNAME("E_tk2", PROC_E_TK2, 0xFF),
- OBJNAME("E_th", PROC_E_TH, 0xFF),
- OBJNAME("E_cr", PROC_E_CR, 0xFF),
- OBJNAME("E_df", PROC_E_DF, 0xFF),
- OBJNAME("E_ph", PROC_E_PH, 0xFF),
- OBJNAME("E_fs", PROC_E_FS, 0xFF),
- OBJNAME("E_SB", PROC_E_SB, 0xFF),
- OBJNAME("E_HM", PROC_E_HM, 0xFF),
- OBJNAME("E_fk", PROC_E_FK, 0xFF),
- OBJNAME("E_pm", PROC_E_PM, 0xFF),
- OBJNAME("Npc_ne", PROC_NPC_NE, 0xFF),
- OBJNAME("E_db", PROC_E_DB, 0xFF),
- OBJNAME("E_kg", PROC_E_KG, 0xFF),
- OBJNAME("E_sh", PROC_E_SH, 0xFF),
- OBJNAME("E_sf", PROC_E_SF, 0xFF),
- OBJNAME("Obj_lb", PROC_OBJ_LBOX, 0xFF),
- OBJNAME("Obj_kb", PROC_OBJ_KBOX, 0xFF),
- OBJNAME("E_bs", PROC_E_BS, 0xFF),
- OBJNAME("Sekizoa", PROC_OBJ_SEKIZOA, 0x00),
- OBJNAME("Sekizob", PROC_OBJ_SEKIZOA, 0x01),
- OBJNAME("E_sm", PROC_E_SM, 0xFF),
- OBJNAME("E_sm2", PROC_E_SM2, 0xFF),
- OBJNAME("ky_tag0", PROC_KYTAG00, 0xFF),
- OBJNAME("ky_tag1", PROC_KYTAG01, 0x00),
- OBJNAME("ky_tag2", PROC_KYTAG02, 0xFF),
- OBJNAME("ky_tag3", PROC_KYTAG01, 0x01),
- OBJNAME("kytag3", PROC_KYTAG03, 0xFF),
- OBJNAME("DK_tag", PROC_KYTAG04, 0xFF),
- OBJNAME("PPHole", PROC_KYTAG05, 0xFF),
- OBJNAME("KY_chg", PROC_KYTAG06, 0xFF),
- OBJNAME("Plight", PROC_KYTAG07, 0xFF),
- OBJNAME("KY_mk", PROC_KYTAG08, 0xFF),
- OBJNAME("Bound", PROC_KYTAG09, 0xFF),
- OBJNAME("WC_tag", PROC_KYTAG01, 0x02),
- OBJNAME("Sparks", PROC_KYTAG10, 0xFF),
- OBJNAME("Tcntrl", PROC_KYTAG11, 0xFF),
- OBJNAME("Drkmst", PROC_KYTAG12, 0xFF),
- OBJNAME("Blsnow", PROC_KYTAG13, 0xFF),
- OBJNAME("Savmem", PROC_KYTAG14, 0xFF),
- OBJNAME("Zshake", PROC_KYTAG15, 0xFF),
- OBJNAME("Pikari", PROC_KYTAG16, 0xFF),
- OBJNAME("Lmask", PROC_KYTAG17, 0xFF),
- OBJNAME("E_is", PROC_E_IS, 0xFF),
- OBJNAME("E_ai", PROC_E_AI, 0xFF),
- OBJNAME("E_ba", PROC_E_BA, 0xFF),
- OBJNAME("E_bu", PROC_E_BU, 0xFF),
- OBJNAME("E_sw", PROC_E_SW, 0xFF),
- OBJNAME("E_ge", PROC_E_GE, 0xFF),
- OBJNAME("TagGe", PROC_Tag_WatchGe, 0xFF),
- OBJNAME("E_ym", PROC_E_YM, 0xFF),
- OBJNAME("E_ymt", PROC_E_YM_TAG, 0xFF),
- OBJNAME("E_ymb", PROC_E_YMB, 0xFF),
- OBJNAME("Fwall", PROC_Tag_FWall, 0xFF),
- OBJNAME("E_hz", PROC_E_HZ, 0xFF),
- OBJNAME("E_ws", PROC_E_WS, 0xFF),
- OBJNAME("E_oc", PROC_E_OC, 0xFF),
- OBJNAME("E_dt", PROC_E_DT, 0xFF),
- OBJNAME("E_bg", PROC_E_BG, 0xFF),
- OBJNAME("E_octbg", PROC_E_OctBg, 0xFF),
- OBJNAME("E_tt", PROC_E_TT, 0xFF),
- OBJNAME("E_dk", PROC_E_DK, 0xFF),
- OBJNAME("E_vt", PROC_E_VT, 0xFF),
- OBJNAME("E_ww", PROC_E_WW, 0xFF),
- OBJNAME("E_gi", PROC_E_GI, 0xFF),
- OBJNAME("E_mk", PROC_E_MK, 0xFF),
- OBJNAME("B_gm", PROC_B_GM, 0xFF),
- OBJNAME("E_gm", PROC_E_GM, 0xFF),
- OBJNAME("E_gs", PROC_E_GS, 0xFF),
- OBJNAME("Npc_ne", PROC_NPC_NE, 0xFF),
- OBJNAME("Obj_gm", PROC_OBJ_GM, 0xFF),
- OBJNAME("E_mm", PROC_E_MM, 0xFF),
- OBJNAME("E_mm2", PROC_E_MM, 0x01),
- OBJNAME("E_fz", PROC_E_FZ, 0xFF),
- OBJNAME("E_fb", PROC_E_FB, 0xFF),
- OBJNAME("E_Zs", PROC_E_ZS, 0xFF),
- OBJNAME("E_kk", PROC_E_KK, 0xFF),
- OBJNAME("E_hp", PROC_E_HP, 0xFF),
- OBJNAME("E_zh", PROC_E_ZH, 0xFF),
- OBJNAME("E_zm", PROC_E_ZM, 0xFF),
- OBJNAME("E_zm2", PROC_E_ZM, 0x01),
- OBJNAME("E_pz", PROC_E_PZ, 0xFF),
- OBJNAME("Kita", PROC_OBJ_KITA, 0xFF),
- OBJNAME("E_nz", PROC_E_NZ, 0xFF),
- OBJNAME("E_po", PROC_E_PO, 0xFF),
- OBJNAME("Obj_w0", PROC_OBJ_WEB0, 0xFF),
- OBJNAME("Obj_w1", PROC_OBJ_WEB1, 0xFF),
- OBJNAME("Obj_cb", PROC_OBJ_CB, 0xFF),
- OBJNAME("Obj_mak", PROC_OBJ_MAKI, 0xFF),
- OBJNAME("Obj_brg", PROC_OBJ_BRG, 0xFF),
- OBJNAME("E_rb", PROC_E_RB, 0xFF),
- OBJNAME("E_sg", PROC_E_SG, 0xFF),
- OBJNAME("Obj_tby", PROC_OBJ_TOBY, 0xFF),
- OBJNAME("Obj_sw", PROC_OBJ_SW, 0xFF),
- OBJNAME("Npc_ks", PROC_NPC_KS, 0xFF),
- OBJNAME("Obj_so", PROC_OBJ_SO, 0xFF),
- OBJNAME("E_bi", PROC_E_BI, 0xFF),
- OBJNAME("Obj_key", PROC_OBJ_KEY, 0xFF),
- OBJNAME("E_hb", PROC_E_HB, 0xFF),
- OBJNAME("Obj_hb", PROC_OBJ_HB, 0xFF),
- OBJNAME("B_bq", PROC_B_BQ, 0xFF),
- OBJNAME("B_bh", PROC_B_BH, 0xFF),
- OBJNAME("B_go", PROC_B_GO, 0xFF),
- OBJNAME("Obj_fw", PROC_OBJ_FW, 0xFF),
- OBJNAME("E_ga", PROC_E_GA, 0xFF),
- OBJNAME("E_gb", PROC_E_GB, 0xFF),
- OBJNAME("E_wap", PROC_E_WAP, 0xFF),
- OBJNAME("Obj_sui", PROC_OBJ_SUISYA, 0xFF),
- OBJNAME("Obj_bal", PROC_OBJ_BALLOON, 0xFF),
- OBJNAME("Obj_lp", PROC_OBJ_LP, 0xFF),
- OBJNAME("Obj_nd", PROC_OBJ_NDOOR, 0xFF),
- OBJNAME("Obj_ud", PROC_OBJ_UDOOR, 0xFF),
- OBJNAME("Obj_us", PROC_OBJ_USAKU, 0xFF),
- OBJNAME("Obj_kn2", PROC_OBJ_KANBAN2, 0xFF),
- OBJNAME("Obj_kyh", PROC_OBJ_KEYHOLE, 0xFF),
- OBJNAME("Bed", PROC_OBJ_BED, 0xFF),
- OBJNAME("BouMato", PROC_OBJ_BOUMATO, 0xFF),
- OBJNAME("AutoMt", PROC_OBJ_AUTOMATA, 0xFF),
- OBJNAME("Gadget", PROC_OBJ_GADGET, 0xFF),
- OBJNAME("ItaMato", PROC_OBJ_ITAMATO, 0xFF),
- OBJNAME("Nougu", PROC_OBJ_NOUGU, 0xFF),
- OBJNAME("Stick", PROC_OBJ_STICK, 0xFF),
- OBJNAME("Mie", PROC_OBJ_MIE, 0xFF),
- OBJNAME("SkDoor", PROC_OBJ_SEKIDOOR, 0xFF),
- OBJNAME("Sekizo", PROC_OBJ_SEKIZO, 0xFF),
- OBJNAME("SMTile", PROC_OBJ_SMTILE, 0xFF),
- OBJNAME("H_kage", PROC_OBJ_KAGE, 0xFF),
- OBJNAME("E_ms", PROC_E_MS, 0xFF),
- OBJNAME("Obj_tp", PROC_OBJ_TP, 0xFF),
- OBJNAME("Obj_ms", PROC_OBJ_MSIMA, 0xFF),
- OBJNAME("E_gob", PROC_E_GOB, 0xFF),
- OBJNAME("E_yk", PROC_E_YK, 0xFF),
- OBJNAME("E_yr", PROC_E_YR, 0xFF),
- OBJNAME("E_yg", PROC_E_YG, 0xFF),
- OBJNAME("Obj_fm", PROC_OBJ_FMOBJ, 0xFF),
- OBJNAME("B_ob", PROC_B_OB, 0xFF),
- OBJNAME("OcHashi", PROC_OCTHASHI, 0xFF),
- OBJNAME("E_dd", PROC_E_DD, 0xFF),
- OBJNAME("Obj_rw", PROC_OBJ_RW, 0xFF),
- OBJNAME("Obj_ih", PROC_OBJ_IHASI, 0xFF),
- OBJNAME("E_yc", PROC_E_YC, 0xFF),
- OBJNAME("B_ds", PROC_B_DS, 0xFF),
- OBJNAME("B_dr", PROC_B_DR, 0xFF),
- OBJNAME("B_gg", PROC_B_GG, 0xFF),
- OBJNAME("B_yo", PROC_B_YO, 0xFF),
- OBJNAME("B_tn", PROC_B_TN, 0xFF),
- OBJNAME("B_zant", PROC_B_ZANT, 0xFF),
- OBJNAME("B_zntm", PROC_B_ZANTZ, 0xFF),
- OBJNAME("B_znts", PROC_B_ZANTS, 0xFF),
- OBJNAME("E_yd", PROC_E_YD, 0xFF),
- OBJNAME("E_yh", PROC_E_YH, 0xFF),
- OBJNAME("Henna", PROC_NPC_HENNA, 0xFF),
- OBJNAME("Henna0", PROC_NPC_HENNA0, 0xFF),
- OBJNAME("Npc_du", PROC_NPC_DU, 0x00),
- OBJNAME("Econt", PROC_ECONT, 0xFF),
- OBJNAME("B_mgn", PROC_B_MGN, 0xFF),
- OBJNAME("Hzelda", PROC_E_HZELDA, 0xFF),
- OBJNAME("Worm", PROC_NPC_WORM, 0xFF),
- OBJNAME("B_gnd", PROC_B_GND, 0xFF),
- OBJNAME("Obj_gb", PROC_OBJ_GB, 0xFF),
- OBJNAME("tboxA0", PROC_TBOX, 0xFF),
- OBJNAME("tboxA1", PROC_TBOX, 0xFF),
- OBJNAME("tboxA2", PROC_TBOX, 0xFF),
- OBJNAME("tboxB0", PROC_TBOX, 0xFF),
- OBJNAME("tboxB1", PROC_TBOX, 0xFF),
- OBJNAME("tboxB2", PROC_TBOX, 0xFF),
- OBJNAME("tboxJ0", PROC_TBOX, 0xFF),
- OBJNAME("tboxP0", PROC_TBOX, 0xFF),
- OBJNAME("tboxB00", PROC_TBOX, 0xFF),
- OBJNAME("tboxB01", PROC_TBOX, 0xFF),
- OBJNAME("tboxW0", PROC_TBOX, 0xFF),
- OBJNAME("tboxEL0", PROC_TBOX2, 0xFF),
- OBJNAME("tboxEL1", PROC_TBOX2, 0xFF),
- OBJNAME("l8warp", PROC_Obj_BossWarp, 0xFF),
- OBJNAME("L1Bdoor", PROC_L1BOSS_DOOR, 0xFF),
- OBJNAME("L2Bdoor", PROC_L1BOSS_DOOR, 0xFF),
- OBJNAME("L3Bdoor", PROC_Obj_Kshutter, 0xFF),
- OBJNAME("L4Bdoor", PROC_L1BOSS_DOOR, 0xFF),
- OBJNAME("L5Bdoor", PROC_L5BOSS_DOOR, 0xFF),
- OBJNAME("L6Bdoor", PROC_L1BOSS_DOOR, 0xFF),
- OBJNAME("L7Bdoor", PROC_L1BOSS_DOOR, 0xFF),
- OBJNAME("L8Bdoor", PROC_L1BOSS_DOOR, 0xFF),
- OBJNAME("L9Bdoor", PROC_L1BOSS_DOOR, 0xFF),
- OBJNAME("L1Mdoor", PROC_L1MBOSS_DOOR, 0x01),
- OBJNAME("L2Mdoor", PROC_L1MBOSS_DOOR, 0x02),
- OBJNAME("L3Mdoor", PROC_L1MBOSS_DOOR, 0x03),
- OBJNAME("L4Mdoor", PROC_L1MBOSS_DOOR, 0x04),
- OBJNAME("L5Mdoor", PROC_L1MBOSS_DOOR, 0x05),
- OBJNAME("L6Mdoor", PROC_L1MBOSS_DOOR, 0x06),
- OBJNAME("L7Mdoor", PROC_L1MBOSS_DOOR, 0x07),
- OBJNAME("L8Mdoor", PROC_L1MBOSS_DOOR, 0x08),
- OBJNAME("L7door", PROC_L1MBOSS_DOOR, 0x0A),
- OBJNAME("L5door", PROC_L1MBOSS_DOOR, 0x0B),
- OBJNAME("Horse", PROC_HORSE, 0xFF),
- OBJNAME("Canoe", PROC_CANOE, 0xFF),
- OBJNAME("Crope", PROC_Obj_Crope, 0xFF),
- OBJNAME("Cstatue", PROC_CSTATUE, 0xFF),
- OBJNAME("CstaF", PROC_CSTAF, 0xFF),
- OBJNAME("HoZelda", PROC_HOZELDA, 0xFF),
- OBJNAME("Mhint", PROC_Tag_Mhint, 0xFF),
- OBJNAME("Mmsg", PROC_Tag_Mmsg, 0xFF),
- OBJNAME("Mwait", PROC_Tag_Mwait, 0xFF),
- OBJNAME("Mstop", PROC_Tag_Mstop, 0xFF),
- OBJNAME("MstopE", PROC_Tag_Mstop, 0xFF),
- OBJNAME("Hinit", PROC_Tag_Hinit, 0xFF),
- OBJNAME("Hjump", PROC_Tag_Hjump, 0xFF),
- OBJNAME("Hstop", PROC_Tag_Hstop, 0xFF),
- OBJNAME("AJnot", PROC_Tag_AJnot, 0xFF),
- OBJNAME("Wljump", PROC_Tag_Wljump, 0xFF),
- OBJNAME("Sppath", PROC_Tag_Sppath, 0xFF),
- OBJNAME("Stream", PROC_Tag_Stream, 0xFF),
- OBJNAME("Gstart", PROC_Tag_Gstart, 0xFF),
- OBJNAME("TgTGate", PROC_Tag_TWGate, 0xFF),
- OBJNAME("Lv6Gate", PROC_Tag_Lv6Gate, 0xFF),
- OBJNAME("Lv7Gate", PROC_Tag_Lv7Gate, 0xFF),
- OBJNAME("Lv8Gate", PROC_Tag_Lv8Gate, 0xFF),
- OBJNAME("TgTHint", PROC_Tag_TheBHint, 0xFF),
- OBJNAME("TagAsst", PROC_Tag_Assist, 0xFF),
- OBJNAME("Dmidna", PROC_DMIDNA, 0xFF),
- OBJNAME("Fchain", PROC_Obj_Fchain, 0xFF),
- OBJNAME("Wchain", PROC_Obj_Wchain, 0xFF),
- OBJNAME("Cdoor", PROC_Obj_Cdoor, 0xFF),
- OBJNAME("Cgate", PROC_Obj_Cdoor, 0xFF),
- OBJNAME("Water00", PROC_GRDWATER, 0xFF),
- OBJNAME("Digpl", PROC_Obj_Digpl, 0xFF),
- OBJNAME("Digholl", PROC_Obj_Digholl, 0xFF),
- OBJNAME("Bombf", PROC_Obj_Bombf, 0xFF),
- OBJNAME("hider", PROC_SUSPEND, 0xFF),
- OBJNAME("SwAreaC", PROC_SWC00, 0xFF),
- OBJNAME("SwAreaS", PROC_SWC00, 0xFF),
- OBJNAME("SwLBall", PROC_SwLBall, 0xFF),
- OBJNAME("SwBall", PROC_SwBall, 0xFF),
- OBJNAME("thouse", PROC_Obj_TobyHouse, 0xFF),
- OBJNAME("ironbox", PROC_Obj_MetalBox, 0xFF),
- OBJNAME("l6swtrn", PROC_Obj_Lv6SwTurn, 0xFF),
- OBJNAME("l2bmtag", PROC_Tag_Lv2PrChk, 0xFF),
- OBJNAME("swspin", PROC_Obj_SwSpinner, 0xFF),
- OBJNAME("spnGear", PROC_Obj_Lv4Gear, 0xFF),
- OBJNAME("fan", PROC_Obj_Fan, 0xFF),
- OBJNAME("tgake", PROC_Obj_Gake, 0xFF),
- OBJNAME("tmoon", PROC_Obj_TMoon, 0xFF),
- OBJNAME("gwall", PROC_Obj_GanonWall, 0xFF),
- OBJNAME("gwall2", PROC_Obj_GanonWall2, 0xFF),
- OBJNAME("scnChg", PROC_SCENE_EXIT, 0xFF),
- OBJNAME("scnChg2", PROC_SCENE_EXIT2, 0xFF),
- OBJNAME("noChgRm", PROC_NO_CHG_ROOM, 0xFF),
- OBJNAME("readRm", PROC_NO_CHG_ROOM, 0x00),
- OBJNAME("Tetd", PROC_DSHUTTER, 0xFF),
- OBJNAME("fence", PROC_DSHUTTER, 0xFF),
- OBJNAME("lv7saku", PROC_DSHUTTER, 0xFF),
- OBJNAME("YkgrON", PROC_Ykgr, 0xFF),
- OBJNAME("YkgrOFF", PROC_Ykgr, 0xFF),
- OBJNAME("TagEv", PROC_TAG_EVENT, 0xFF),
- OBJNAME("TagEvC", PROC_TAG_EVENT, 0xFF),
- OBJNAME("TagEvt", PROC_TAG_EVT, 0x00),
- OBJNAME("TagEvt1", PROC_TAG_EVT, 0x01),
- OBJNAME("TagHowl", PROC_TAG_HOWL, 0x01),
- OBJNAME("Tag_ms", PROC_TAG_MSG, 0x00),
- OBJNAME("LntnTag", PROC_TAG_LANTERN, 0xFF),
- OBJNAME("EvtArea", PROC_TAG_EVTAREA, 0xFF),
- OBJNAME("AllMato", PROC_TAG_ALLMATO, 0xFF),
- OBJNAME("EvtMsg", PROC_TAG_EVTMSG, 0xFF),
- OBJNAME("KMsg", PROC_TAG_KMSG, 0xFF),
- OBJNAME("Push", PROC_TAG_PUSH, 0xFF),
- OBJNAME("Teloper", PROC_TAG_TELOP, 0xFF),
- OBJNAME("CamChg", PROC_TAG_CAMERA, 0xFF),
- OBJNAME("CamArea", PROC_TAG_CAMERA, 0xFF),
- OBJNAME("CamAreC", PROC_TAG_CAMERA, 0xFF),
- OBJNAME("ChkPntS", PROC_TAG_CHKPOINT, 0xFF),
- OBJNAME("ChkPntC", PROC_TAG_CHKPOINT, 0xFF),
- OBJNAME("setball", PROC_Tag_SetBall, 0xFF),
- OBJNAME("atkItem", PROC_Tag_AttackItem, 0xFF),
- OBJNAME("TagStat", PROC_Tag_Statue, 0xFF),
- OBJNAME("zdoor", PROC_Obj_ZDoor, 0xFF),
- OBJNAME("rdoor", PROC_Obj_ZDoor, 0xFF),
- OBJNAME("STDoa", PROC_Obj_ZDoor, 0xFF),
- OBJNAME("hasi00", PROC_Obj_Pillar, 0xFF),
- OBJNAME("hasi01", PROC_Obj_Pillar, 0xFF),
- OBJNAME("window", PROC_Obj_Window, 0xFF),
- OBJNAME("bbox", PROC_Obj_BBox, 0xFF),
- OBJNAME("spiralC", PROC_Obj_Lv3R10Saka, 0xFF),
- OBJNAME("spiral2", PROC_Obj_Lv3R10Saka, 0xFF),
- OBJNAME("digsnow", PROC_Obj_DigSnow, 0xFF),
- OBJNAME("digsand", PROC_Obj_Lv4DigSand, 0xFF),
- OBJNAME("fallobj", PROC_Obj_FallObj, 0xFF),
- OBJNAME("l7brg", PROC_Obj_Lv7Bridge, 0xFF),
- OBJNAME("dr", PROC_DR, 0xFF),
- OBJNAME("L7lowDr", PROC_L7lowDr, 0xFF),
- OBJNAME("swTime", PROC_SwTime, 0xFF),
- OBJNAME("pdrobj", PROC_Obj_PushDoor, 0xFF),
- OBJNAME("crystal", PROC_Obj_Crystal, 0xFF),
- OBJNAME("WarpBrg", PROC_Obj_KakarikoBrg, 0xFF),
- OBJNAME("WarpB2", PROC_Obj_KakarikoBrg, 0xFF),
- OBJNAME("WarpOB1", PROC_Obj_OrdinBrg, 0x00),
- OBJNAME("WarpOB2", PROC_Obj_OrdinBrg, 0x01),
- OBJNAME("VolcGnd", PROC_Obj_VolcGnd, 0xFF),
- OBJNAME("r09wtr", PROC_Obj_WaterEff, 0xFF),
- OBJNAME("ballSw", PROC_Obj_SwBallA, 0xFF),
- OBJNAME("lballSw", PROC_Obj_SwBallB, 0xFF),
- OBJNAME("lbsw", PROC_Obj_SwBallC, 0xFF),
- OBJNAME("R50Sand", PROC_Obj_Lv4Sand, 0xFF),
- OBJNAME("rwall", PROC_Obj_Lv4RailWall, 0xFF),
- OBJNAME("l4brg", PROC_Obj_Lv4Bridge, 0xFF),
- OBJNAME("l4floor", PROC_Obj_Lv4Floor, 0xFF),
- OBJNAME("item", PROC_ITEM, 0xFF),
- OBJNAME("itemKey", PROC_Obj_SmallKey, 0xFF),
- OBJNAME("kantera", PROC_Obj_Kantera, 0xFF),
- OBJNAME("witem", PROC_ITEM, 0xFF),
- OBJNAME("wshield", PROC_Obj_Shield, 0xFF),
+ OBJNAME("Grass", PROC_GRASS, 0xFF),
+ OBJNAME("kusax1", PROC_GRASS, 0xFF),
+ OBJNAME("kusax7", PROC_GRASS, 0xFF),
+ OBJNAME("kusax21", PROC_GRASS, 0xFF),
+ OBJNAME("flower", PROC_GRASS, 0xFF),
+ OBJNAME("flwr7", PROC_GRASS, 0xFF),
+ OBJNAME("flwr17", PROC_GRASS, 0xFF),
+ OBJNAME("pflower", PROC_GRASS, 0xFF),
+ OBJNAME("pflwrx7", PROC_GRASS, 0xFF),
+ OBJNAME("door", PROC_DOOR20, 0xFF),
+ OBJNAME("kdoor", PROC_KNOB20, 0xFF),
+ OBJNAME("ddoor", PROC_DBDOOR, 0xFF),
+ OBJNAME("bdoor", PROC_BOSS_DOOR, 0xFF),
+ OBJNAME("ndoor", PROC_DOOR20, 0xFF),
+ OBJNAME("tadoor", PROC_DOOR20, 0xFF),
+ OBJNAME("yodoor", PROC_DOOR20, 0xFF),
+ OBJNAME("nadoor", PROC_DOOR20, 0xFF),
+ OBJNAME("l9door", PROC_DOOR20, 0xFF),
+ OBJNAME("l7door", PROC_DOOR20, 0xFF),
+ OBJNAME("pdoor", PROC_PushDoor, 0xFF),
+ OBJNAME("bigdoor", PROC_DOOR20, 0xFF),
+ OBJNAME("kshtr00", PROC_Obj_Kshutter, 0xFF),
+ OBJNAME("vshuter", PROC_Obj_Kshutter, 0xFF),
+ OBJNAME("IzmGate", PROC_Izumi_Gate, 0xFF),
+ OBJNAME("NoneCam", PROC_CAMERA, 0xFF),
+ OBJNAME("NormCam", PROC_CAMERA, 0xFF),
+ OBJNAME("Link", PROC_ALINK, 0xFF),
+ OBJNAME("carry00", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry01", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry02", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry04", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry05", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry06", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry07", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry08", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry09", PROC_Obj_Carry, 0xFF),
+ OBJNAME("ball1", PROC_Obj_Carry, 0xFF),
+ OBJNAME("ball2", PROC_Obj_Carry, 0xFF),
+ OBJNAME("ball3", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry12", PROC_Obj_Carry, 0xFF),
+ OBJNAME("carry13", PROC_Obj_Carry, 0xFF),
+ OBJNAME("TagLite", PROC_Tag_LightBall, 0xFF),
+ OBJNAME("InoBone", PROC_Obj_InoBone, 0xFF),
+ OBJNAME("osiBLK0", PROC_Obj_Movebox, 0x00),
+ OBJNAME("dmblk", PROC_Obj_Movebox, 0x00),
+ OBJNAME("Kkiba", PROC_Obj_Movebox, 0x02),
+ OBJNAME("smblk", PROC_Obj_Movebox, 0x02),
+ OBJNAME("Lv4blk", PROC_Obj_Movebox, 0xFF),
+ OBJNAME("Lv4blk2", PROC_Obj_Movebox, 0xFF),
+ OBJNAME("gstone", PROC_Obj_Movebox, 0xFF),
+ OBJNAME("TagAtt", PROC_Tag_Attp, 0xFF),
+ OBJNAME("mmvbg", PROC_SET_BG_OBJ, 0xFF),
+ OBJNAME("Drop", PROC_Obj_Drop, 0xFF),
+ OBJNAME("BkLeaf", PROC_Obj_BkLeaf, 0xFF),
+ OBJNAME("cylwind", PROC_Obj_Tornado, 0xFF),
+ OBJNAME("TagTrnd", PROC_Obj_Tornado2, 0xFF),
+ OBJNAME("mvstair", PROC_Obj_MvStair, 0xFF),
+ OBJNAME("UHDoor", PROC_Obj_Cowdoor, 0xFF),
+ OBJNAME("SwBoom", PROC_Obj_Swpropeller, 0xFF),
+ OBJNAME("Swboom", PROC_Obj_Swpropeller, 0xFF),
+ OBJNAME("BoomSht", PROC_Obj_BoomShutter, 0xFF),
+ OBJNAME("haihai", PROC_Obj_Hfuta, 0xFF),
+ OBJNAME("stopper", PROC_Obj_Stopper, 0xFF),
+ OBJNAME("dstop", PROC_Obj_Stopper2, 0xFF),
+ OBJNAME("mhole", PROC_Obj_MHole, 0xFF),
+ OBJNAME("mhole2", PROC_Obj_MHole, 0xFF),
+ OBJNAME("TagMag", PROC_Tag_Magne, 0xFF),
+ OBJNAME("P_Warp", PROC_Obj_BossWarp, 0xFF),
+ OBJNAME("fpillar", PROC_Obj_FirePillar, 0xFF),
+ OBJNAME("yfire", PROC_Obj_FirePillar2, 0xFF),
+ OBJNAME("pfire", PROC_Obj_FirePillar2, 0xFF),
+ OBJNAME("Huriko1", PROC_Obj_WoodPendulum, 0xFF),
+ OBJNAME("VolBall", PROC_Obj_VolcanicBall, 0xFF),
+ OBJNAME("VolBom", PROC_Obj_VolcanicBall, 0xFF),
+ OBJNAME("BigVolc", PROC_Obj_VolcanicBomb, 0xFF),
+ OBJNAME("geyser", PROC_Obj_Geyser, 0xFF),
+ OBJNAME("Cwall", PROC_Obj_ChainWall, 0xFF),
+ OBJNAME("Tansu", PROC_Obj_Chest, 0xFF),
+ OBJNAME("Onsen", PROC_Obj_Onsen, 0xFF),
+ OBJNAME("Obj_bm", PROC_Obj_Bemos, 0xFF),
+ OBJNAME("lv6bm", PROC_Obj_Lv6bemos, 0xFF),
+ OBJNAME("E_bm6", PROC_Obj_Lv6bemos2, 0xFF),
+ OBJNAME("stone", PROC_Obj_Stone, 0xFF),
+ OBJNAME("stoneB", PROC_Obj_Stone, 0xFF),
+ OBJNAME("TagSpin", PROC_Tag_Spinner, 0xFF),
+ OBJNAME("L_RopeS", PROC_Obj_RopeBridge, 0xFF),
+ OBJNAME("L_RopeB", PROC_Obj_RopeBridge, 0xFF),
+ OBJNAME("wcover", PROC_Obj_WellCover, 0xFF),
+ OBJNAME("rstair", PROC_Obj_RotStair, 0xFF),
+ OBJNAME("marm", PROC_Obj_MagneArm, 0xFF),
+ OBJNAME("turnSw", PROC_Obj_SwTurn, 0xFF),
+ OBJNAME("chainSw", PROC_Obj_SwChain, 0xFF),
+ OBJNAME("wsword", PROC_Obj_WoodenSword, 0xFF),
+ OBJNAME("iceblk", PROC_Obj_IceBlock, 0xFF),
+ OBJNAME("KkrSmk", PROC_Obj_Smoke, 0xFF),
+ OBJNAME("dmele", PROC_Obj_Elevator, 0xFF),
+ OBJNAME("wfall", PROC_Obj_WaterFall, 0xFF),
+ OBJNAME("izora", PROC_Obj_ZoraCloth, 0xFF),
+ OBJNAME("smgdoor", PROC_Obj_SmgDoor, 0xFF),
+ OBJNAME("smkdoor", PROC_Obj_SmgDoor, 0xFF),
+ OBJNAME("Obj_ava", PROC_Obj_Avalanche, 0xFF),
+ OBJNAME("thdoor", PROC_Obj_TDoor, 0xFF),
+ OBJNAME("mstrsrd", PROC_Obj_MasterSword, 0xFF),
+ OBJNAME("wimage", PROC_Obj_WoodStatue, 0xFF),
+ OBJNAME("sword", PROC_Obj_Sword, 0xFF),
+ OBJNAME("spring", PROC_Tag_Spring, 0xFF),
+ OBJNAME("BkDoorL", PROC_Obj_BkDoor, 0xFF),
+ OBJNAME("BkDoorR", PROC_Obj_BkDoor, 0xFF),
+ OBJNAME("IGateL", PROC_Obj_MGate, 0xFF),
+ OBJNAME("IGateR", PROC_Obj_MGate, 0xFF),
+ OBJNAME("HGateL", PROC_Obj_MGate, 0xFF),
+ OBJNAME("HGateR", PROC_Obj_MGate, 0xFF),
+ OBJNAME("K_Gate", PROC_Obj_KkrGate, 0xFF),
+ OBJNAME("R_Gate", PROC_Obj_RiderGate, 0xFF),
+ OBJNAME("kkanban", PROC_Obj_KKanban, 0xFF),
+ OBJNAME("Mhsg6", PROC_Obj_Ladder, 0x00),
+ OBJNAME("Mhsg9", PROC_Obj_Ladder, 0x01),
+ OBJNAME("Mhsg12", PROC_Obj_Ladder, 0x02),
+ OBJNAME("Mhsg15", PROC_Obj_Ladder, 0x03),
+ OBJNAME("Mhsg4h", PROC_Obj_Ladder, 0x04),
+ OBJNAME("Mhsg3", PROC_Obj_Ladder, 0x05),
+ OBJNAME("bonbori", PROC_EP, 0xFF),
+ OBJNAME("Cow", PROC_COW, 0xFF),
+ OBJNAME("Peru", PROC_PERU, 0xFF),
+ OBJNAME("Kago", PROC_KAGO, 0xFF),
+ OBJNAME("TagFall", PROC_Tag_WaterFall, 0xFF),
+ OBJNAME("Kbota_A", PROC_Obj_Swpush, 0x00),
+ OBJNAME("Kbota_B", PROC_Obj_Swpush, 0x01),
+ OBJNAME("KbotaC", PROC_Obj_Swpush, 0x02),
+ OBJNAME("Swpush", PROC_Obj_Swpush, 0x00),
+ OBJNAME("Lv3bota", PROC_Obj_Swpush, 0x00),
+ OBJNAME("Ksw00_C", PROC_Obj_Swpush2, 0x02),
+ OBJNAME("hvySw", PROC_Obj_Swpush5, 0x00),
+ OBJNAME("buraA", PROC_Obj_SwHang, 0x00),
+ OBJNAME("buraB", PROC_Obj_SwHang, 0x00),
+ OBJNAME("buraA2", PROC_Obj_SwHang, 0x00),
+ OBJNAME("buraB2", PROC_Obj_SwHang, 0x00),
+ OBJNAME("bura7A", PROC_Obj_SwHang, 0x00),
+ OBJNAME("bura7B", PROC_Obj_SwHang, 0x00),
+ OBJNAME("bura7C", PROC_Obj_SwHang, 0x00),
+ OBJNAME("bura7D", PROC_Obj_SwHang, 0x00),
+ OBJNAME("bura7E", PROC_Obj_SwHang, 0x00),
+ OBJNAME("tbox_sw", PROC_TBOX_SW, 0x00),
+ OBJNAME("swLight", PROC_Obj_SwLight, 0x00),
+ OBJNAME("iceleaf", PROC_Obj_IceLeaf, 0x00),
+ OBJNAME("swHit", PROC_SWHIT0, 0x00),
+ OBJNAME("swHit2", PROC_SWHIT0, 0x01),
+ OBJNAME("ObjTime", PROC_Obj_Timer, 0xFF),
+ OBJNAME("AND_SW", PROC_ANDSW, 0xFF),
+ OBJNAME("AND_SW2", PROC_ANDSW2, 0xFF),
+ OBJNAME("ALLdie", PROC_ALLDIE, 0xFF),
+ OBJNAME("rvback", PROC_Tag_RiverBack, 0xFF),
+ OBJNAME("kagoFal", PROC_Tag_KagoFall, 0xFF),
+ OBJNAME("CrvGate", PROC_Obj_CRVGATE, 0xFF),
+ OBJNAME("CrvSaku", PROC_Obj_CRVFENCE, 0xFF),
+ OBJNAME("CrvWood", PROC_Obj_CRVHAHEN, 0xFF),
+ OBJNAME("CrvStel", PROC_Obj_CRVSTEEL, 0xFF),
+ OBJNAME("CrvLH", PROC_Obj_CRVLH_DW, 0xFF),
+ OBJNAME("RvRock", PROC_Obj_RIVERROCK, 0xFF),
+ OBJNAME("P2a", PROC_NPC_P2, 0x00),
+ OBJNAME("P2b", PROC_NPC_P2, 0x01),
+ OBJNAME("P2c", PROC_NPC_P2, 0x02),
+ OBJNAME("Gnd", PROC_NPC_GND, 0xFF),
+ OBJNAME("grA", PROC_NPC_GRA, 0xFF),
+ OBJNAME("Obj_grA", PROC_OBJ_GRA, 0xFF),
+ OBJNAME("Tag_grA", PROC_TAG_GRA, 0xFF),
+ OBJNAME("TagYami", PROC_TAG_YAMI, 0xFF),
+ OBJNAME("grC", PROC_NPC_GRC, 0xFF),
+ OBJNAME("grM", PROC_NPC_GRM, 0xFF),
+ OBJNAME("grMC", PROC_NPC_GRMC, 0xFF),
+ OBJNAME("grS", PROC_NPC_GRS, 0xFF),
+ OBJNAME("grD1", PROC_NPC_GRD, 0xFF),
+ OBJNAME("grD", PROC_NPC_WRESTLER, 0x01),
+ OBJNAME("grR", PROC_NPC_GRR, 0xFF),
+ OBJNAME("grO", PROC_NPC_GRO, 0xFF),
+ OBJNAME("grZ", PROC_NPC_GRZ, 0xFF),
+ OBJNAME("grARock", PROC_Obj_GraRock, 0xFF),
+ OBJNAME("grZRock", PROC_Obj_GrzRock, 0xFF),
+ OBJNAME("osnFire", PROC_OBJ_ONSEN_FIRE, 0xFF),
+ OBJNAME("yamiD", PROC_NPC_YAMID, 0xFF),
+ OBJNAME("yamiT", PROC_NPC_YAMIT, 0xFF),
+ OBJNAME("yamiS", PROC_NPC_YAMIS, 0xFF),
+ OBJNAME("Blue_NS", PROC_NPC_BLUENS, 0xFF),
+ OBJNAME("Kakashi", PROC_NPC_KAKASHI, 0x00),
+ OBJNAME("Kdk", PROC_NPC_KDK, 0xFF),
+ OBJNAME("Aru", PROC_NPC_ARU, 0xFF),
+ OBJNAME("Bans", PROC_NPC_BANS, 0xFF),
+ OBJNAME("Besu", PROC_NPC_BESU, 0xFF),
+ OBJNAME("Bou", PROC_NPC_BOU, 0xFF),
+ OBJNAME("BouS", PROC_NPC_BOU_S, 0x00),
+ OBJNAME("clerkA", PROC_NPC_CLERKA, 0x00),
+ OBJNAME("clerkB", PROC_NPC_CLERKB, 0x00),
+ OBJNAME("clerkT", PROC_NPC_CLERKT, 0x00),
+ OBJNAME("Ash", PROC_NPC_ASH, 0xFF),
+ OBJNAME("AshB", PROC_NPC_ASHB, 0xFF),
+ OBJNAME("Shad", PROC_NPC_SHAD, 0xFF),
+ OBJNAME("Rafrel", PROC_NPC_RAFREL, 0xFF),
+ OBJNAME("MoiR", PROC_NPC_MOIR, 0xFF),
+ OBJNAME("impal", PROC_NPC_IMPAL, 0xFF),
+ OBJNAME("Coach", PROC_NPC_COACH, 0xFF),
+ OBJNAME("TheB", PROC_NPC_THEB, 0xFF),
+ OBJNAME("TgArena", PROC_Tag_Arena, 0xFF),
+ OBJNAME("TagInst", PROC_Tag_Instruction, 0xFF),
+ OBJNAME("GWolf", PROC_NPC_GWOLF, 0xFF),
+ OBJNAME("Len", PROC_NPC_LEN, 0xFF),
+ OBJNAME("Lud", PROC_NPC_LUD, 0xFF),
+ OBJNAME("Doc", PROC_NPC_DOC, 0xFF),
+ OBJNAME("FSeirei", PROC_NPC_FAIRY_SEIREI, 0xFF),
+ OBJNAME("Fairy", PROC_NPC_FAIRY, 0xFF),
+ OBJNAME("Hanjo", PROC_NPC_HANJO, 0xFF),
+ OBJNAME("Hoz", PROC_NPC_HOZ, 0xFF),
+ OBJNAME("Jagar", PROC_NPC_JAGAR, 0xFF),
+ OBJNAME("Kkri", PROC_NPC_KKRI, 0xFF),
+ OBJNAME("Kn", PROC_NPC_KN, 0xFF),
+ OBJNAME("KnBlt", PROC_KN_BULLET, 0xFF),
+ OBJNAME("Knj", PROC_NPC_KNJ, 0xFF),
+ OBJNAME("Kolin", PROC_NPC_KOLIN, 0xFF),
+ OBJNAME("Kolinb", PROC_NPC_KOLINB, 0xFF),
+ OBJNAME("Kyury", PROC_NPC_KYURY, 0xFF),
+ OBJNAME("Maro", PROC_NPC_MARO, 0xFF),
+ OBJNAME("midP", PROC_NPC_MIDP, 0xFF),
+ OBJNAME("Moi", PROC_NPC_MOI, 0xFF),
+ OBJNAME("Raca", PROC_NPC_RACA, 0xFF),
+ OBJNAME("Post", PROC_NPC_POST, 0xFF),
+ OBJNAME("Pouya", PROC_NPC_POUYA, 0xFF),
+ OBJNAME("Saru", PROC_NPC_SARU, 0xFF),
+ OBJNAME("seiB", PROC_NPC_SEIB, 0xFF),
+ OBJNAME("seiC", PROC_NPC_SEIC, 0xFF),
+ OBJNAME("seiD", PROC_NPC_SEID, 0xFF),
+ OBJNAME("Seira", PROC_NPC_SEIRA, 0xFF),
+ OBJNAME("Seira2", PROC_NPC_SERA2, 0xFF),
+ OBJNAME("Seirei", PROC_NPC_SEIREI, 0xFF),
+ OBJNAME("Sha", PROC_NPC_SHAMAN, 0xFF),
+ OBJNAME("sMaro", PROC_NPC_SMARO, 0xFF),
+ OBJNAME("solA", PROC_NPC_SOLA, 0xFF),
+ OBJNAME("Taro", PROC_NPC_TARO, 0xFF),
+ OBJNAME("PA_Besu", PROC_NPC_PACHI_BESU, 0xFF),
+ OBJNAME("PA_Taro", PROC_NPC_PACHI_TARO, 0xFF),
+ OBJNAME("PA_Maro", PROC_NPC_PACHI_MARO, 0xFF),
+ OBJNAME("TagPati", PROC_TAG_PATI, 0xFF),
+ OBJNAME("The", PROC_NPC_THE, 0xFF),
+ OBJNAME("Tkj", PROC_NPC_TKJ, 0xFF),
+ OBJNAME("Tks", PROC_NPC_TKS, 0xFF),
+ OBJNAME("ObjTks", PROC_OBJ_TKS, 0xFF),
+ OBJNAME("Tkc", PROC_NPC_TKC, 0xFF),
+ OBJNAME("Tkj2", PROC_NPC_TKJ2, 0xFF),
+ OBJNAME("Toby", PROC_NPC_TOBY, 0xFF),
+ OBJNAME("Uri", PROC_NPC_URI, 0xFF),
+ OBJNAME("Yelia", PROC_NPC_YELIA, 0xFF),
+ OBJNAME("ykM", PROC_NPC_YKM, 0xFF),
+ OBJNAME("ykW", PROC_NPC_YKW, 0xFF),
+ OBJNAME("zanB", PROC_NPC_ZANB, 0xFF),
+ OBJNAME("Zant", PROC_NPC_ZANT, 0xFF),
+ OBJNAME("Zelda", PROC_NPC_ZELDA, 0xFF),
+ OBJNAME("ZelR", PROC_NPC_ZELR, 0xFF),
+ OBJNAME("ZelRo", PROC_NPC_ZELRO, 0xFF),
+ OBJNAME("zrA", PROC_NPC_ZRA, 0x00),
+ OBJNAME("zrS", PROC_NPC_ZRA, 0x01),
+ OBJNAME("zrWF", PROC_NPC_ZRA, 0x02),
+ OBJNAME("zrR", PROC_NPC_ZRA, 0x03),
+ OBJNAME("zrD", PROC_NPC_ZRA, 0x04),
+ OBJNAME("zrSP", PROC_NPC_ZRA, 0x05),
+ OBJNAME("zrSPA", PROC_NPC_ZRA, 0x06),
+ OBJNAME("zrF", PROC_OBJ_ZRAFREEZE, 0x00),
+ OBJNAME("zrF2", PROC_OBJ_ZRAFREEZE, 0x01),
+ OBJNAME("zrF3", PROC_OBJ_ZRAFREEZE, 0x02),
+ OBJNAME("zrC", PROC_NPC_ZRC, 0xFF),
+ OBJNAME("zrZ", PROC_NPC_ZRZ, 0xFF),
+ OBJNAME("GrvStn", PROC_Obj_GraveStone, 0xFF),
+ OBJNAME("zrARock", PROC_Obj_ZraRock, 0xFF),
+ OBJNAME("StAndGl", PROC_START_AND_GOAL, 0xFF),
+ OBJNAME("zrAMark", PROC_ZRA_MARK, 0xFF),
+ OBJNAME("myna2", PROC_MYNA2, 0xFF),
+ OBJNAME("myn2tag", PROC_TAG_MYNA2, 0xFF),
+ OBJNAME("MAN_a", PROC_NPC_CD3, 0x00),
+ OBJNAME("MAD_a", PROC_NPC_CD3, 0x01),
+ OBJNAME("MCN_a", PROC_NPC_CD3, 0x02),
+ OBJNAME("MON_a", PROC_NPC_CD3, 0x03),
+ OBJNAME("MAN_b", PROC_NPC_CD3, 0x04),
+ OBJNAME("MAN_c", PROC_NPC_CD3, 0x05),
+ OBJNAME("MAS_a", PROC_NPC_CD3, 0x06),
+ OBJNAME("MBN_a", PROC_NPC_CD3, 0x07),
+ OBJNAME("MAN_a2", PROC_NPC_CD3, 0x08),
+ OBJNAME("MAD_a2", PROC_NPC_CD3, 0x09),
+ OBJNAME("MCN_a2", PROC_NPC_CD3, 0x0A),
+ OBJNAME("MON_a2", PROC_NPC_CD3, 0x0B),
+ OBJNAME("MAN_b2", PROC_NPC_CD3, 0x0C),
+ OBJNAME("MAN_c2", PROC_NPC_CD3, 0x0D),
+ OBJNAME("MAS_a2", PROC_NPC_CD3, 0x0E),
+ OBJNAME("MBN_a2", PROC_NPC_CD3, 0x0F),
+ OBJNAME("WAN_a", PROC_NPC_CD3, 0x10),
+ OBJNAME("WAD_a", PROC_NPC_CD3, 0x11),
+ OBJNAME("MAT_a", PROC_NPC_CD3, 0x12),
+ OBJNAME("WCN_a", PROC_NPC_CD3, 0x13),
+ OBJNAME("WON_a", PROC_NPC_CD3, 0x14),
+ OBJNAME("WGN_a", PROC_NPC_CD3, 0x15),
+ OBJNAME("WAN_b", PROC_NPC_CD3, 0x16),
+ OBJNAME("WAN_a2", PROC_NPC_CD3, 0x17),
+ OBJNAME("WAD_a2", PROC_NPC_CD3, 0x18),
+ OBJNAME("MAT_a2", PROC_NPC_CD3, 0x19),
+ OBJNAME("WCN_a2", PROC_NPC_CD3, 0x1A),
+ OBJNAME("WON_a2", PROC_NPC_CD3, 0x1B),
+ OBJNAME("WGN_a2", PROC_NPC_CD3, 0x1C),
+ OBJNAME("WAN_b2", PROC_NPC_CD3, 0x1D),
+ OBJNAME("shoe", PROC_NPC_SHOE, 0xFF),
+ OBJNAME("DoorBoy", PROC_NPC_DOORBOY, 0xFF),
+ OBJNAME("prayer", PROC_NPC_PRAYER, 0xFF),
+ OBJNAME("km_Hana", PROC_NPC_KASIHANA, 0xFF),
+ OBJNAME("km_Kyu", PROC_NPC_KASIKYU, 0xFF),
+ OBJNAME("km_Mich", PROC_NPC_KASIMICH, 0xFF),
+ OBJNAME("NpcChat", PROC_NPC_CHAT, 0xFF),
+ OBJNAME("chtSolA", PROC_NPC_SOLDIERa, 0xFF),
+ OBJNAME("chtSolB", PROC_NPC_SOLDIERb, 0xFF),
+ OBJNAME("DrSol1", PROC_NPC_DRSOL, 0x00),
+ OBJNAME("DrSol2", PROC_NPC_DRSOL, 0x01),
+ OBJNAME("chin", PROC_NPC_CHIN, 0xFF),
+ OBJNAME("ins", PROC_NPC_INS, 0xFF),
+ OBJNAME("Shop0", PROC_NPC_SHOP0, 0xFF),
+ OBJNAME("TagSch", PROC_Tag_Schedule, 0xFF),
+ OBJNAME("TagEsc", PROC_Tag_Escape, 0xFF),
+ OBJNAME("passer", PROC_PASSER_MNG, 0x00),
+ OBJNAME("passerL", PROC_PASSER_MNG, 0x01),
+ OBJNAME("fmtion", PROC_FORMATION_MNG, 0x00),
+ OBJNAME("fmtionL", PROC_FORMATION_MNG, 0x01),
+ OBJNAME("guard", PROC_GUARD_MNG, 0xFF),
+ OBJNAME("TgGuard", PROC_TAG_GUARD, 0xFF),
+ OBJNAME("Mk", PROC_NPC_MK, 0xFF),
+ OBJNAME("Obj_Tbi", PROC_Obj_Yobikusa, 0x00),
+ OBJNAME("Obj_Uma", PROC_Obj_Yobikusa, 0x01),
+ OBJNAME("Obj_knk", PROC_Obj_KazeNeko, 0xFF),
+ OBJNAME("Obj_nmp", PROC_Obj_NamePlate, 0xFF),
+ OBJNAME("Obj_Tie", PROC_Obj_OnCloth, 0xFF),
+ OBJNAME("Obj_Lrp", PROC_Obj_LndRope, 0xFF),
+ OBJNAME("Obj_Sit", PROC_Obj_ItaRope, 0xFF),
+ OBJNAME("Ikada", PROC_Obj_Ikada, 0xFF),
+ OBJNAME("Dust", PROC_Obj_DUST, 0xFF),
+ OBJNAME("Obj_Ita", PROC_Obj_ITA, 0xFF),
+ OBJNAME("Ice_l", PROC_Obj_Ice_l, 0xFF),
+ OBJNAME("Ice_s", PROC_Obj_Ice_s, 0xFF),
+ OBJNAME("E_Make", PROC_Obj_E_CREATE, 0xFF),
+ OBJNAME("Bhhashi", PROC_Obj_Bhbridge, 0xFF),
+ OBJNAME("Yousei", PROC_Obj_Yousei, 0xFF),
+ OBJNAME("G_Kabe", PROC_Obj_GOMIKABE, 0xFF),
+ OBJNAME("B_ling", PROC_Obj_Mato, 0xFF),
+ OBJNAME("kab_o", PROC_Obj_Kabuto, 0xFF),
+ OBJNAME("I_Cho", PROC_Obj_Cho, 0xFF),
+ OBJNAME("I_Kuw", PROC_Obj_Kuw, 0xFF),
+ OBJNAME("I_Nan", PROC_Obj_Nan, 0xFF),
+ OBJNAME("I_Dan", PROC_Obj_Dan, 0xFF),
+ OBJNAME("I_Kam", PROC_Obj_Kam, 0xFF),
+ OBJNAME("I_Ten", PROC_Obj_Ten, 0xFF),
+ OBJNAME("I_Ari", PROC_Obj_Ari, 0xFF),
+ OBJNAME("I_Kag", PROC_Obj_Kag, 0xFF),
+ OBJNAME("I_Tom", PROC_Obj_Tombo, 0xFF),
+ OBJNAME("I_Bat", PROC_Obj_Batta, 0xFF),
+ OBJNAME("I_Kat", PROC_Obj_Kat, 0xFF),
+ OBJNAME("H_Saku", PROC_Obj_H_Saku, 0xFF),
+ OBJNAME("sm_door", PROC_Obj_SM_DOOR, 0xFF),
+ OBJNAME("Kaisou", PROC_Obj_Kaisou, 0xFF),
+ OBJNAME("Ni", PROC_NI, 0xFF),
+ OBJNAME("Fr", PROC_FR, 0xFF),
+ OBJNAME("Sq", PROC_SQ, 0xFF),
+ OBJNAME("Bd", PROC_BD, 0xFF),
+ OBJNAME("Obj_ki", PROC_OBJ_KI, 0xFF),
+ OBJNAME("Do", PROC_DO, 0xFF),
+ OBJNAME("Lm", PROC_NPC_FISH, 0x00),
+ OBJNAME("Tr", PROC_NPC_FISH, 0x05),
+ OBJNAME("Npc_tr", PROC_NPC_TR, 0xFF),
+ OBJNAME("Npc_lf", PROC_NPC_LF, 0xFF),
+ OBJNAME("Fish", PROC_MG_FISH, 0xFF),
+ OBJNAME("NPC_TK", PROC_NPC_TK, 0xFF),
+ OBJNAME("Obj_fd", PROC_OBJ_FOOD, 0xFF),
+ OBJNAME("MYNA", PROC_MYNA, 0xFF),
+ OBJNAME("SSITEM", PROC_OBJ_SSITEM, 0xFF),
+ OBJNAME("SSDRINK", PROC_OBJ_SSDRINK, 0xFF),
+ OBJNAME("TGDRINK", PROC_TAG_SSDRINK, 0xFF),
+ OBJNAME("Tag_Btl", PROC_TAG_BTLITM, 0xFF),
+ OBJNAME("lv5soup", PROC_TAG_LV5SOUP, 0xFF),
+ OBJNAME("TGMNLIG", PROC_TAG_MNLIGHT, 0xFF),
+ OBJNAME("TGSPCAM", PROC_TAG_SHOPCAM, 0xFF),
+ OBJNAME("TGSPITM", PROC_TAG_SHOPITM, 0xFF),
+ OBJNAME("OilTubo", PROC_OBJ_OILTUBO, 0xFF),
+ OBJNAME("Roten", PROC_OBJ_ROTEN, 0xFF),
+ OBJNAME("Pleaf", PROC_OBJ_PLEAF, 0xFF),
+ OBJNAME("KBacket", PROC_OBJ_KBACKET, 0xFF),
+ OBJNAME("YBag", PROC_OBJ_YBAG, 0xFF),
+ OBJNAME("Pumpkin", PROC_OBJ_PUMPKIN, 0xFF),
+ OBJNAME("Obj_kg", PROC_OBJ_KAGO, 0xFF),
+ OBJNAME("BbKago", PROC_OBJ_KAGO, 0x00),
+ OBJNAME("OnKago", PROC_OBJ_KAGO, 0x01),
+ OBJNAME("ObjHasi", PROC_Obj_HHASHI, 0xFF),
+ OBJNAME("Thashi", PROC_Obj_THASHI, 0xFF),
+ OBJNAME("B_Hashi", PROC_Obj_BHASHI, 0xFF),
+ OBJNAME("E_MD", PROC_E_MD, 0xFF),
+ OBJNAME("E_s1", PROC_E_S1, 0xFF),
+ OBJNAME("E_wb", PROC_E_WB, 0xFF),
+ OBJNAME("E_rd", PROC_E_RD, 0xFF),
+ OBJNAME("E_rdb", PROC_E_RDB, 0xFF),
+ OBJNAME("E_rdy", PROC_E_RDY, 0xFF),
+ OBJNAME("E_fm", PROC_E_FM, 0xFF),
+ OBJNAME("E_dn", PROC_E_DN, 0xFF),
+ OBJNAME("E_mf", PROC_E_MF, 0xFF),
+ OBJNAME("TreeSh", PROC_TREESH, 0xFF),
+ OBJNAME("E_bug", PROC_E_BUG, 0xFF),
+ OBJNAME("E_bee", PROC_E_BEE, 0xFF),
+ OBJNAME("E_nest", PROC_E_NEST, 0xFF),
+ OBJNAME("E_kr", PROC_E_KR, 0xFF),
+ OBJNAME("E_st", PROC_E_ST, 0xFF),
+ OBJNAME("E_tk", PROC_E_TK, 0xFF),
+ OBJNAME("E_tk2", PROC_E_TK2, 0xFF),
+ OBJNAME("E_th", PROC_E_TH, 0xFF),
+ OBJNAME("E_cr", PROC_E_CR, 0xFF),
+ OBJNAME("E_df", PROC_E_DF, 0xFF),
+ OBJNAME("E_ph", PROC_E_PH, 0xFF),
+ OBJNAME("E_fs", PROC_E_FS, 0xFF),
+ OBJNAME("E_SB", PROC_E_SB, 0xFF),
+ OBJNAME("E_HM", PROC_E_HM, 0xFF),
+ OBJNAME("E_fk", PROC_E_FK, 0xFF),
+ OBJNAME("E_pm", PROC_E_PM, 0xFF),
+ OBJNAME("Npc_ne", PROC_NPC_NE, 0xFF),
+ OBJNAME("E_db", PROC_E_DB, 0xFF),
+ OBJNAME("E_kg", PROC_E_KG, 0xFF),
+ OBJNAME("E_sh", PROC_E_SH, 0xFF),
+ OBJNAME("E_sf", PROC_E_SF, 0xFF),
+ OBJNAME("Obj_lb", PROC_OBJ_LBOX, 0xFF),
+ OBJNAME("Obj_kb", PROC_OBJ_KBOX, 0xFF),
+ OBJNAME("E_bs", PROC_E_BS, 0xFF),
+ OBJNAME("Sekizoa", PROC_OBJ_SEKIZOA, 0x00),
+ OBJNAME("Sekizob", PROC_OBJ_SEKIZOA, 0x01),
+ OBJNAME("E_sm", PROC_E_SM, 0xFF),
+ OBJNAME("E_sm2", PROC_E_SM2, 0xFF),
+ OBJNAME("ky_tag0", PROC_KYTAG00, 0xFF),
+ OBJNAME("ky_tag1", PROC_KYTAG01, 0x00),
+ OBJNAME("ky_tag2", PROC_KYTAG02, 0xFF),
+ OBJNAME("ky_tag3", PROC_KYTAG01, 0x01),
+ OBJNAME("kytag3", PROC_KYTAG03, 0xFF),
+ OBJNAME("DK_tag", PROC_KYTAG04, 0xFF),
+ OBJNAME("PPHole", PROC_KYTAG05, 0xFF),
+ OBJNAME("KY_chg", PROC_KYTAG06, 0xFF),
+ OBJNAME("Plight", PROC_KYTAG07, 0xFF),
+ OBJNAME("KY_mk", PROC_KYTAG08, 0xFF),
+ OBJNAME("Bound", PROC_KYTAG09, 0xFF),
+ OBJNAME("WC_tag", PROC_KYTAG01, 0x02),
+ OBJNAME("Sparks", PROC_KYTAG10, 0xFF),
+ OBJNAME("Tcntrl", PROC_KYTAG11, 0xFF),
+ OBJNAME("Drkmst", PROC_KYTAG12, 0xFF),
+ OBJNAME("Blsnow", PROC_KYTAG13, 0xFF),
+ OBJNAME("Savmem", PROC_KYTAG14, 0xFF),
+ OBJNAME("Zshake", PROC_KYTAG15, 0xFF),
+ OBJNAME("Pikari", PROC_KYTAG16, 0xFF),
+ OBJNAME("Lmask", PROC_KYTAG17, 0xFF),
+ OBJNAME("E_is", PROC_E_IS, 0xFF),
+ OBJNAME("E_ai", PROC_E_AI, 0xFF),
+ OBJNAME("E_ba", PROC_E_BA, 0xFF),
+ OBJNAME("E_bu", PROC_E_BU, 0xFF),
+ OBJNAME("E_sw", PROC_E_SW, 0xFF),
+ OBJNAME("E_ge", PROC_E_GE, 0xFF),
+ OBJNAME("TagGe", PROC_Tag_WatchGe, 0xFF),
+ OBJNAME("E_ym", PROC_E_YM, 0xFF),
+ OBJNAME("E_ymt", PROC_E_YM_TAG, 0xFF),
+ OBJNAME("E_ymb", PROC_E_YMB, 0xFF),
+ OBJNAME("Fwall", PROC_Tag_FWall, 0xFF),
+ OBJNAME("E_hz", PROC_E_HZ, 0xFF),
+ OBJNAME("E_ws", PROC_E_WS, 0xFF),
+ OBJNAME("E_oc", PROC_E_OC, 0xFF),
+ OBJNAME("E_dt", PROC_E_DT, 0xFF),
+ OBJNAME("E_bg", PROC_E_BG, 0xFF),
+ OBJNAME("E_octbg", PROC_E_OctBg, 0xFF),
+ OBJNAME("E_tt", PROC_E_TT, 0xFF),
+ OBJNAME("E_dk", PROC_E_DK, 0xFF),
+ OBJNAME("E_vt", PROC_E_VT, 0xFF),
+ OBJNAME("E_ww", PROC_E_WW, 0xFF),
+ OBJNAME("E_gi", PROC_E_GI, 0xFF),
+ OBJNAME("E_mk", PROC_E_MK, 0xFF),
+ OBJNAME("B_gm", PROC_B_GM, 0xFF),
+ OBJNAME("E_gm", PROC_E_GM, 0xFF),
+ OBJNAME("E_gs", PROC_E_GS, 0xFF),
+ OBJNAME("Npc_ne", PROC_NPC_NE, 0xFF),
+ OBJNAME("Obj_gm", PROC_OBJ_GM, 0xFF),
+ OBJNAME("E_mm", PROC_E_MM, 0xFF),
+ OBJNAME("E_mm2", PROC_E_MM, 0x01),
+ OBJNAME("E_fz", PROC_E_FZ, 0xFF),
+ OBJNAME("E_fb", PROC_E_FB, 0xFF),
+ OBJNAME("E_Zs", PROC_E_ZS, 0xFF),
+ OBJNAME("E_kk", PROC_E_KK, 0xFF),
+ OBJNAME("E_hp", PROC_E_HP, 0xFF),
+ OBJNAME("E_zh", PROC_E_ZH, 0xFF),
+ OBJNAME("E_zm", PROC_E_ZM, 0xFF),
+ OBJNAME("E_zm2", PROC_E_ZM, 0x01),
+ OBJNAME("E_pz", PROC_E_PZ, 0xFF),
+ OBJNAME("Kita", PROC_OBJ_KITA, 0xFF),
+ OBJNAME("E_nz", PROC_E_NZ, 0xFF),
+ OBJNAME("E_po", PROC_E_PO, 0xFF),
+ OBJNAME("Obj_w0", PROC_OBJ_WEB0, 0xFF),
+ OBJNAME("Obj_w1", PROC_OBJ_WEB1, 0xFF),
+ OBJNAME("Obj_cb", PROC_OBJ_CB, 0xFF),
+ OBJNAME("Obj_mak", PROC_OBJ_MAKI, 0xFF),
+ OBJNAME("Obj_brg", PROC_OBJ_BRG, 0xFF),
+ OBJNAME("E_rb", PROC_E_RB, 0xFF),
+ OBJNAME("E_sg", PROC_E_SG, 0xFF),
+ OBJNAME("Obj_tby", PROC_OBJ_TOBY, 0xFF),
+ OBJNAME("Obj_sw", PROC_OBJ_SW, 0xFF),
+ OBJNAME("Npc_ks", PROC_NPC_KS, 0xFF),
+ OBJNAME("Obj_so", PROC_OBJ_SO, 0xFF),
+ OBJNAME("E_bi", PROC_E_BI, 0xFF),
+ OBJNAME("Obj_key", PROC_OBJ_KEY, 0xFF),
+ OBJNAME("E_hb", PROC_E_HB, 0xFF),
+ OBJNAME("Obj_hb", PROC_OBJ_HB, 0xFF),
+ OBJNAME("B_bq", PROC_B_BQ, 0xFF),
+ OBJNAME("B_bh", PROC_B_BH, 0xFF),
+ OBJNAME("B_go", PROC_B_GO, 0xFF),
+ OBJNAME("Obj_fw", PROC_OBJ_FW, 0xFF),
+ OBJNAME("E_ga", PROC_E_GA, 0xFF),
+ OBJNAME("E_gb", PROC_E_GB, 0xFF),
+ OBJNAME("E_wap", PROC_E_WAP, 0xFF),
+ OBJNAME("Obj_sui", PROC_OBJ_SUISYA, 0xFF),
+ OBJNAME("Obj_bal", PROC_OBJ_BALLOON, 0xFF),
+ OBJNAME("Obj_lp", PROC_OBJ_LP, 0xFF),
+ OBJNAME("Obj_nd", PROC_OBJ_NDOOR, 0xFF),
+ OBJNAME("Obj_ud", PROC_OBJ_UDOOR, 0xFF),
+ OBJNAME("Obj_us", PROC_OBJ_USAKU, 0xFF),
+ OBJNAME("Obj_kn2", PROC_OBJ_KANBAN2, 0xFF),
+ OBJNAME("Obj_kyh", PROC_OBJ_KEYHOLE, 0xFF),
+ OBJNAME("Bed", PROC_OBJ_BED, 0xFF),
+ OBJNAME("BouMato", PROC_OBJ_BOUMATO, 0xFF),
+ OBJNAME("AutoMt", PROC_OBJ_AUTOMATA, 0xFF),
+ OBJNAME("Gadget", PROC_OBJ_GADGET, 0xFF),
+ OBJNAME("ItaMato", PROC_OBJ_ITAMATO, 0xFF),
+ OBJNAME("Nougu", PROC_OBJ_NOUGU, 0xFF),
+ OBJNAME("Stick", PROC_OBJ_STICK, 0xFF),
+ OBJNAME("Mie", PROC_OBJ_MIE, 0xFF),
+ OBJNAME("SkDoor", PROC_OBJ_SEKIDOOR, 0xFF),
+ OBJNAME("Sekizo", PROC_OBJ_SEKIZO, 0xFF),
+ OBJNAME("SMTile", PROC_OBJ_SMTILE, 0xFF),
+ OBJNAME("H_kage", PROC_OBJ_KAGE, 0xFF),
+ OBJNAME("E_ms", PROC_E_MS, 0xFF),
+ OBJNAME("Obj_tp", PROC_OBJ_TP, 0xFF),
+ OBJNAME("Obj_ms", PROC_OBJ_MSIMA, 0xFF),
+ OBJNAME("E_gob", PROC_E_GOB, 0xFF),
+ OBJNAME("E_yk", PROC_E_YK, 0xFF),
+ OBJNAME("E_yr", PROC_E_YR, 0xFF),
+ OBJNAME("E_yg", PROC_E_YG, 0xFF),
+ OBJNAME("Obj_fm", PROC_OBJ_FMOBJ, 0xFF),
+ OBJNAME("B_ob", PROC_B_OB, 0xFF),
+ OBJNAME("OcHashi", PROC_OCTHASHI, 0xFF),
+ OBJNAME("E_dd", PROC_E_DD, 0xFF),
+ OBJNAME("Obj_rw", PROC_OBJ_RW, 0xFF),
+ OBJNAME("Obj_ih", PROC_OBJ_IHASI, 0xFF),
+ OBJNAME("E_yc", PROC_E_YC, 0xFF),
+ OBJNAME("B_ds", PROC_B_DS, 0xFF),
+ OBJNAME("B_dr", PROC_B_DR, 0xFF),
+ OBJNAME("B_gg", PROC_B_GG, 0xFF),
+ OBJNAME("B_yo", PROC_B_YO, 0xFF),
+ OBJNAME("B_tn", PROC_B_TN, 0xFF),
+ OBJNAME("B_zant", PROC_B_ZANT, 0xFF),
+ OBJNAME("B_zntm", PROC_B_ZANTZ, 0xFF),
+ OBJNAME("B_znts", PROC_B_ZANTS, 0xFF),
+ OBJNAME("E_yd", PROC_E_YD, 0xFF),
+ OBJNAME("E_yh", PROC_E_YH, 0xFF),
+ OBJNAME("Henna", PROC_NPC_HENNA, 0xFF),
+ OBJNAME("Henna0", PROC_NPC_HENNA0, 0xFF),
+ OBJNAME("Npc_du", PROC_NPC_DU, 0x00),
+ OBJNAME("Econt", PROC_ECONT, 0xFF),
+ OBJNAME("B_mgn", PROC_B_MGN, 0xFF),
+ OBJNAME("Hzelda", PROC_E_HZELDA, 0xFF),
+ OBJNAME("Worm", PROC_NPC_WORM, 0xFF),
+ OBJNAME("B_gnd", PROC_B_GND, 0xFF),
+ OBJNAME("Obj_gb", PROC_OBJ_GB, 0xFF),
+ OBJNAME("tboxA0", PROC_TBOX, 0xFF),
+ OBJNAME("tboxA1", PROC_TBOX, 0xFF),
+ OBJNAME("tboxA2", PROC_TBOX, 0xFF),
+ OBJNAME("tboxB0", PROC_TBOX, 0xFF),
+ OBJNAME("tboxB1", PROC_TBOX, 0xFF),
+ OBJNAME("tboxB2", PROC_TBOX, 0xFF),
+ OBJNAME("tboxJ0", PROC_TBOX, 0xFF),
+ OBJNAME("tboxP0", PROC_TBOX, 0xFF),
+ OBJNAME("tboxB00", PROC_TBOX, 0xFF),
+ OBJNAME("tboxB01", PROC_TBOX, 0xFF),
+ OBJNAME("tboxW0", PROC_TBOX, 0xFF),
+ OBJNAME("tboxEL0", PROC_TBOX2, 0xFF),
+ OBJNAME("tboxEL1", PROC_TBOX2, 0xFF),
+ OBJNAME("l8warp", PROC_Obj_BossWarp, 0xFF),
+ OBJNAME("L1Bdoor", PROC_L1BOSS_DOOR, 0xFF),
+ OBJNAME("L2Bdoor", PROC_L1BOSS_DOOR, 0xFF),
+ OBJNAME("L3Bdoor", PROC_Obj_Kshutter, 0xFF),
+ OBJNAME("L4Bdoor", PROC_L1BOSS_DOOR, 0xFF),
+ OBJNAME("L5Bdoor", PROC_L5BOSS_DOOR, 0xFF),
+ OBJNAME("L6Bdoor", PROC_L1BOSS_DOOR, 0xFF),
+ OBJNAME("L7Bdoor", PROC_L1BOSS_DOOR, 0xFF),
+ OBJNAME("L8Bdoor", PROC_L1BOSS_DOOR, 0xFF),
+ OBJNAME("L9Bdoor", PROC_L1BOSS_DOOR, 0xFF),
+ OBJNAME("L1Mdoor", PROC_L1MBOSS_DOOR, 0x01),
+ OBJNAME("L2Mdoor", PROC_L1MBOSS_DOOR, 0x02),
+ OBJNAME("L3Mdoor", PROC_L1MBOSS_DOOR, 0x03),
+ OBJNAME("L4Mdoor", PROC_L1MBOSS_DOOR, 0x04),
+ OBJNAME("L5Mdoor", PROC_L1MBOSS_DOOR, 0x05),
+ OBJNAME("L6Mdoor", PROC_L1MBOSS_DOOR, 0x06),
+ OBJNAME("L7Mdoor", PROC_L1MBOSS_DOOR, 0x07),
+ OBJNAME("L8Mdoor", PROC_L1MBOSS_DOOR, 0x08),
+ OBJNAME("L7door", PROC_L1MBOSS_DOOR, 0x0A),
+ OBJNAME("L5door", PROC_L1MBOSS_DOOR, 0x0B),
+ OBJNAME("Horse", PROC_HORSE, 0xFF),
+ OBJNAME("Canoe", PROC_CANOE, 0xFF),
+ OBJNAME("Crope", PROC_Obj_Crope, 0xFF),
+ OBJNAME("Cstatue", PROC_CSTATUE, 0xFF),
+ OBJNAME("CstaF", PROC_CSTAF, 0xFF),
+ OBJNAME("HoZelda", PROC_HOZELDA, 0xFF),
+ OBJNAME("Mhint", PROC_Tag_Mhint, 0xFF),
+ OBJNAME("Mmsg", PROC_Tag_Mmsg, 0xFF),
+ OBJNAME("Mwait", PROC_Tag_Mwait, 0xFF),
+ OBJNAME("Mstop", PROC_Tag_Mstop, 0xFF),
+ OBJNAME("MstopE", PROC_Tag_Mstop, 0xFF),
+ OBJNAME("Hinit", PROC_Tag_Hinit, 0xFF),
+ OBJNAME("Hjump", PROC_Tag_Hjump, 0xFF),
+ OBJNAME("Hstop", PROC_Tag_Hstop, 0xFF),
+ OBJNAME("AJnot", PROC_Tag_AJnot, 0xFF),
+ OBJNAME("Wljump", PROC_Tag_Wljump, 0xFF),
+ OBJNAME("Sppath", PROC_Tag_Sppath, 0xFF),
+ OBJNAME("Stream", PROC_Tag_Stream, 0xFF),
+ OBJNAME("Gstart", PROC_Tag_Gstart, 0xFF),
+ OBJNAME("TgTGate", PROC_Tag_TWGate, 0xFF),
+ OBJNAME("Lv6Gate", PROC_Tag_Lv6Gate, 0xFF),
+ OBJNAME("Lv7Gate", PROC_Tag_Lv7Gate, 0xFF),
+ OBJNAME("Lv8Gate", PROC_Tag_Lv8Gate, 0xFF),
+ OBJNAME("TgTHint", PROC_Tag_TheBHint, 0xFF),
+ OBJNAME("TagAsst", PROC_Tag_Assist, 0xFF),
+ OBJNAME("Dmidna", PROC_DMIDNA, 0xFF),
+ OBJNAME("Fchain", PROC_Obj_Fchain, 0xFF),
+ OBJNAME("Wchain", PROC_Obj_Wchain, 0xFF),
+ OBJNAME("Cdoor", PROC_Obj_Cdoor, 0xFF),
+ OBJNAME("Cgate", PROC_Obj_Cdoor, 0xFF),
+ OBJNAME("Water00", PROC_GRDWATER, 0xFF),
+ OBJNAME("Digpl", PROC_Obj_Digpl, 0xFF),
+ OBJNAME("Digholl", PROC_Obj_Digholl, 0xFF),
+ OBJNAME("Bombf", PROC_Obj_Bombf, 0xFF),
+ OBJNAME("hider", PROC_SUSPEND, 0xFF),
+ OBJNAME("SwAreaC", PROC_SWC00, 0xFF),
+ OBJNAME("SwAreaS", PROC_SWC00, 0xFF),
+ OBJNAME("SwLBall", PROC_SwLBall, 0xFF),
+ OBJNAME("SwBall", PROC_SwBall, 0xFF),
+ OBJNAME("thouse", PROC_Obj_TobyHouse, 0xFF),
+ OBJNAME("ironbox", PROC_Obj_MetalBox, 0xFF),
+ OBJNAME("l6swtrn", PROC_Obj_Lv6SwTurn, 0xFF),
+ OBJNAME("l2bmtag", PROC_Tag_Lv2PrChk, 0xFF),
+ OBJNAME("swspin", PROC_Obj_SwSpinner, 0xFF),
+ OBJNAME("spnGear", PROC_Obj_Lv4Gear, 0xFF),
+ OBJNAME("fan", PROC_Obj_Fan, 0xFF),
+ OBJNAME("tgake", PROC_Obj_Gake, 0xFF),
+ OBJNAME("tmoon", PROC_Obj_TMoon, 0xFF),
+ OBJNAME("gwall", PROC_Obj_GanonWall, 0xFF),
+ OBJNAME("gwall2", PROC_Obj_GanonWall2, 0xFF),
+ OBJNAME("scnChg", PROC_SCENE_EXIT, 0xFF),
+ OBJNAME("scnChg2", PROC_SCENE_EXIT2, 0xFF),
+ OBJNAME("noChgRm", PROC_NO_CHG_ROOM, 0xFF),
+ OBJNAME("readRm", PROC_NO_CHG_ROOM, 0x00),
+ OBJNAME("Tetd", PROC_DSHUTTER, 0xFF),
+ OBJNAME("fence", PROC_DSHUTTER, 0xFF),
+ OBJNAME("lv7saku", PROC_DSHUTTER, 0xFF),
+ OBJNAME("YkgrON", PROC_Ykgr, 0xFF),
+ OBJNAME("YkgrOFF", PROC_Ykgr, 0xFF),
+ OBJNAME("TagEv", PROC_TAG_EVENT, 0xFF),
+ OBJNAME("TagEvC", PROC_TAG_EVENT, 0xFF),
+ OBJNAME("TagEvt", PROC_TAG_EVT, 0x00),
+ OBJNAME("TagEvt1", PROC_TAG_EVT, 0x01),
+ OBJNAME("TagHowl", PROC_TAG_HOWL, 0x01),
+ OBJNAME("Tag_ms", PROC_TAG_MSG, 0x00),
+ OBJNAME("LntnTag", PROC_TAG_LANTERN, 0xFF),
+ OBJNAME("EvtArea", PROC_TAG_EVTAREA, 0xFF),
+ OBJNAME("AllMato", PROC_TAG_ALLMATO, 0xFF),
+ OBJNAME("EvtMsg", PROC_TAG_EVTMSG, 0xFF),
+ OBJNAME("KMsg", PROC_TAG_KMSG, 0xFF),
+ OBJNAME("Push", PROC_TAG_PUSH, 0xFF),
+ OBJNAME("Teloper", PROC_TAG_TELOP, 0xFF),
+ OBJNAME("CamChg", PROC_TAG_CAMERA, 0xFF),
+ OBJNAME("CamArea", PROC_TAG_CAMERA, 0xFF),
+ OBJNAME("CamAreC", PROC_TAG_CAMERA, 0xFF),
+ OBJNAME("ChkPntS", PROC_TAG_CHKPOINT, 0xFF),
+ OBJNAME("ChkPntC", PROC_TAG_CHKPOINT, 0xFF),
+ OBJNAME("setball", PROC_Tag_SetBall, 0xFF),
+ OBJNAME("atkItem", PROC_Tag_AttackItem, 0xFF),
+ OBJNAME("TagStat", PROC_Tag_Statue, 0xFF),
+ OBJNAME("zdoor", PROC_Obj_ZDoor, 0xFF),
+ OBJNAME("rdoor", PROC_Obj_ZDoor, 0xFF),
+ OBJNAME("STDoa", PROC_Obj_ZDoor, 0xFF),
+ OBJNAME("hasi00", PROC_Obj_Pillar, 0xFF),
+ OBJNAME("hasi01", PROC_Obj_Pillar, 0xFF),
+ OBJNAME("window", PROC_Obj_Window, 0xFF),
+ OBJNAME("bbox", PROC_Obj_BBox, 0xFF),
+ OBJNAME("spiralC", PROC_Obj_Lv3R10Saka, 0xFF),
+ OBJNAME("spiral2", PROC_Obj_Lv3R10Saka, 0xFF),
+ OBJNAME("digsnow", PROC_Obj_DigSnow, 0xFF),
+ OBJNAME("digsand", PROC_Obj_Lv4DigSand, 0xFF),
+ OBJNAME("fallobj", PROC_Obj_FallObj, 0xFF),
+ OBJNAME("l7brg", PROC_Obj_Lv7Bridge, 0xFF),
+ OBJNAME("dr", PROC_DR, 0xFF),
+ OBJNAME("L7lowDr", PROC_L7lowDr, 0xFF),
+ OBJNAME("swTime", PROC_SwTime, 0xFF),
+ OBJNAME("pdrobj", PROC_Obj_PushDoor, 0xFF),
+ OBJNAME("crystal", PROC_Obj_Crystal, 0xFF),
+ OBJNAME("WarpBrg", PROC_Obj_KakarikoBrg, 0xFF),
+ OBJNAME("WarpB2", PROC_Obj_KakarikoBrg, 0xFF),
+ OBJNAME("WarpOB1", PROC_Obj_OrdinBrg, 0x00),
+ OBJNAME("WarpOB2", PROC_Obj_OrdinBrg, 0x01),
+ OBJNAME("VolcGnd", PROC_Obj_VolcGnd, 0xFF),
+ OBJNAME("r09wtr", PROC_Obj_WaterEff, 0xFF),
+ OBJNAME("ballSw", PROC_Obj_SwBallA, 0xFF),
+ OBJNAME("lballSw", PROC_Obj_SwBallB, 0xFF),
+ OBJNAME("lbsw", PROC_Obj_SwBallC, 0xFF),
+ OBJNAME("R50Sand", PROC_Obj_Lv4Sand, 0xFF),
+ OBJNAME("rwall", PROC_Obj_Lv4RailWall, 0xFF),
+ OBJNAME("l4brg", PROC_Obj_Lv4Bridge, 0xFF),
+ OBJNAME("l4floor", PROC_Obj_Lv4Floor, 0xFF),
+ OBJNAME("item", PROC_ITEM, 0xFF),
+ OBJNAME("itemKey", PROC_Obj_SmallKey, 0xFF),
+ OBJNAME("kantera", PROC_Obj_Kantera, 0xFF),
+ OBJNAME("witem", PROC_ITEM, 0xFF),
+ OBJNAME("wshield", PROC_Obj_Shield, 0xFF),
OBJNAME("htPiece", PROC_Obj_LifeContainer, 0xFF),
- OBJNAME("htCase", PROC_Obj_LifeContainer, 0xFF),
- OBJNAME("Mbrid15", PROC_Obj_RotBridge, 0xFF),
- OBJNAME("Mbrid9", PROC_Obj_RotBridge, 0xFF),
- OBJNAME("maglift", PROC_Obj_MagLift, 0xFF),
- OBJNAME("Cldst00", PROC_Obj_Lv1Cdl00, 0xFF),
- OBJNAME("Cldst01", PROC_Obj_Lv1Cdl01, 0xFF),
- OBJNAME("RMback0", PROC_Tag_Restart, 0xFF),
- OBJNAME("RMback1", PROC_Tag_ChgRestart, 0xFF),
- OBJNAME("Mist", PROC_Tag_Mist, 0xFF),
- OBJNAME("magLifR", PROC_Obj_MagLiftRot, 0xFF),
- OBJNAME("TCdlst", PROC_Obj_TvCdlst, 0xFF),
- OBJNAME("wdstick", PROC_Obj_WdStick, 0xFF),
- OBJNAME("stBlock", PROC_Obj_StairBlock, 0xFF),
- OBJNAME("hsMato", PROC_Obj_HsTarget, 0xFF),
- OBJNAME("ktFire", PROC_Tag_KtOnFire, 0xFF),
- OBJNAME("hswitch", PROC_Obj_HeavySw, 0xFF),
- OBJNAME("goGate", PROC_Obj_GoGate, 0xFF),
- OBJNAME("taAmi", PROC_Obj_TaFence, 0xFF),
- OBJNAME("fireWd", PROC_Obj_FireWood, 0xFF),
- OBJNAME("fireWd2", PROC_Obj_FireWood2, 0xFF),
- OBJNAME("altar", PROC_Obj_Saidan, 0xFF),
- OBJNAME("gpTaru", PROC_Obj_GpTaru, 0xFF),
- OBJNAME("spinLf", PROC_Obj_SpinLift, 0xFF),
- OBJNAME("bmWin", PROC_Obj_BmWindow, 0xFF),
- OBJNAME("roofHl", PROC_Obj_RfHole, 0xFF),
- OBJNAME("syRock", PROC_Obj_SyRock, 0xFF),
- OBJNAME("wColumn", PROC_Obj_WaterPillar, 0xFF),
- OBJNAME("kpot", PROC_Obj_KiPot, 0xFF),
- OBJNAME("bsGate", PROC_Obj_BsGate, 0xFF),
- OBJNAME("amiShut", PROC_Obj_AmiShutter, 0xFF),
- OBJNAME("kwhel00", PROC_Obj_KWheel00, 0xFF),
- OBJNAME("kwhel01", PROC_Obj_KWheel01, 0xFF),
- OBJNAME("PRElvtr", PROC_Obj_PRElvtr, 0xFF),
- OBJNAME("swhel00", PROC_Obj_KWheel00, 0xFF),
- OBJNAME("M_hasu", PROC_Obj_MHasu, 0xFF),
- OBJNAME("yiblltr", PROC_Obj_YIblltray, 0xFF),
- OBJNAME("l6egate", PROC_Obj_Lv6EGate, 0xFF),
- OBJNAME("l6eleva", PROC_Obj_Lv6ElevtA, 0xFF),
- OBJNAME("wtGate", PROC_Obj_WtGate, 0xFF),
- OBJNAME("candlL2", PROC_Obj_Lv2Candle, 0xFF),
- OBJNAME("togeTp", PROC_Obj_TogeTrap, 0xFF),
- OBJNAME("rotTrap", PROC_Obj_RotTrap, 0xFF),
- OBJNAME("klift00", PROC_Obj_KLift00, 0xFF),
- OBJNAME("l4chand", PROC_Obj_Lv4Chan, 0xFF),
- OBJNAME("Ychndlr", PROC_Obj_Ychndlr, 0xFF),
- OBJNAME("hbmbkoy", PROC_Obj_HBombkoya, 0xFF),
- OBJNAME("TagCsw", PROC_TAG_CSW, 0xFF),
- OBJNAME("TagCswO", PROC_TAG_CSW, 0xFF),
- OBJNAME("P_Rwall", PROC_Obj_Lv4PRwall, 0xFF),
- OBJNAME("PDtile", PROC_Obj_PDtile, 0xFF),
- OBJNAME("PDwall", PROC_Obj_PDwall, 0xFF),
- OBJNAME("Qs", PROC_TAG_QS, 0xFF),
- OBJNAME("mirror", PROC_MIRROR, 0xFF),
- OBJNAME("rGate", PROC_Obj_SwallShutter, 0xFF),
- OBJNAME("l3water", PROC_Obj_Lv3Water, 0xFF),
- OBJNAME("l3wat02", PROC_Obj_Lv3Water2, 0xFF),
- OBJNAME("l3watB", PROC_OBJ_LV3WATERB, 0xFF),
- OBJNAME("szbridg", PROC_Obj_SZbridge, 0xFF),
- OBJNAME("kjgjs", PROC_Obj_KJgjs, 0xFF),
- OBJNAME("kjs", PROC_Obj_KJgjs, 0xFF),
- OBJNAME("candlL3", PROC_Obj_Lv3Candle, 0xFF),
- OBJNAME("l5icewl", PROC_Obj_IceWall, 0xFF),
- OBJNAME("Turara", PROC_Obj_Turara, 0xFF),
- OBJNAME("twGate", PROC_Obj_TwGate, 0xFF),
- OBJNAME("L4cdlTg", PROC_Tag_Lv4Candle, 0xFF),
- OBJNAME("L4cddTg", PROC_Tag_Lv4CandleDm, 0xFF),
- OBJNAME("togeRol", PROC_Obj_Lv6TogeRoll, 0xFF),
- OBJNAME("l6TogeT", PROC_Obj_Lv6TogeTrap, 0xFF),
- OBJNAME("Tenbin", PROC_Obj_Lv6Tenbin, 0xFF),
- OBJNAME("l6Lblk", PROC_Obj_Lv6Lblock, 0xFF),
- OBJNAME("l6SwGt", PROC_Obj_Lv6SwGate, 0xFF),
- OBJNAME("l6ChBlk", PROC_Obj_Lv6ChgGate, 0xFF),
- OBJNAME("l6FuriT", PROC_Obj_Lv6FuriTrap, 0xFF),
- OBJNAME("KHdesk", PROC_Obj_BarDesk, 0xFF),
- OBJNAME("Ytaihou", PROC_Obj_Ytaihou, 0xFF),
- OBJNAME("L4eShut", PROC_Obj_Lv4EdShutter, 0xFF),
- OBJNAME("pofire", PROC_Obj_poFire, 0xFF),
- OBJNAME("pofiTg", PROC_Tag_poFire, 0xFF),
- OBJNAME("poCandl", PROC_Obj_poCandle, 0xFF),
- OBJNAME("L4Gate", PROC_Obj_Lv4Gate, 0xFF),
- OBJNAME("L4Pgate", PROC_Obj_Lv4PoGate, 0xFF),
- OBJNAME("L4SWall", PROC_Obj_Lv4SlideWall, 0xFF),
- OBJNAME("L4hmato", PROC_Obj_Lv4HsTarget, 0xFF),
- OBJNAME("propy", PROC_Obj_Lv7PropY, 0xFF),
- OBJNAME("L7BsGt", PROC_Obj_Lv7BsGate, 0xFF),
- OBJNAME("optLift", PROC_Obj_Lv8OptiLift, 0xFF),
+ OBJNAME("htCase", PROC_Obj_LifeContainer, 0xFF),
+ OBJNAME("Mbrid15", PROC_Obj_RotBridge, 0xFF),
+ OBJNAME("Mbrid9", PROC_Obj_RotBridge, 0xFF),
+ OBJNAME("maglift", PROC_Obj_MagLift, 0xFF),
+ OBJNAME("Cldst00", PROC_Obj_Lv1Cdl00, 0xFF),
+ OBJNAME("Cldst01", PROC_Obj_Lv1Cdl01, 0xFF),
+ OBJNAME("RMback0", PROC_Tag_Restart, 0xFF),
+ OBJNAME("RMback1", PROC_Tag_ChgRestart, 0xFF),
+ OBJNAME("Mist", PROC_Tag_Mist, 0xFF),
+ OBJNAME("magLifR", PROC_Obj_MagLiftRot, 0xFF),
+ OBJNAME("TCdlst", PROC_Obj_TvCdlst, 0xFF),
+ OBJNAME("wdstick", PROC_Obj_WdStick, 0xFF),
+ OBJNAME("stBlock", PROC_Obj_StairBlock, 0xFF),
+ OBJNAME("hsMato", PROC_Obj_HsTarget, 0xFF),
+ OBJNAME("ktFire", PROC_Tag_KtOnFire, 0xFF),
+ OBJNAME("hswitch", PROC_Obj_HeavySw, 0xFF),
+ OBJNAME("goGate", PROC_Obj_GoGate, 0xFF),
+ OBJNAME("taAmi", PROC_Obj_TaFence, 0xFF),
+ OBJNAME("fireWd", PROC_Obj_FireWood, 0xFF),
+ OBJNAME("fireWd2", PROC_Obj_FireWood2, 0xFF),
+ OBJNAME("altar", PROC_Obj_Saidan, 0xFF),
+ OBJNAME("gpTaru", PROC_Obj_GpTaru, 0xFF),
+ OBJNAME("spinLf", PROC_Obj_SpinLift, 0xFF),
+ OBJNAME("bmWin", PROC_Obj_BmWindow, 0xFF),
+ OBJNAME("roofHl", PROC_Obj_RfHole, 0xFF),
+ OBJNAME("syRock", PROC_Obj_SyRock, 0xFF),
+ OBJNAME("wColumn", PROC_Obj_WaterPillar, 0xFF),
+ OBJNAME("kpot", PROC_Obj_KiPot, 0xFF),
+ OBJNAME("bsGate", PROC_Obj_BsGate, 0xFF),
+ OBJNAME("amiShut", PROC_Obj_AmiShutter, 0xFF),
+ OBJNAME("kwhel00", PROC_Obj_KWheel00, 0xFF),
+ OBJNAME("kwhel01", PROC_Obj_KWheel01, 0xFF),
+ OBJNAME("PRElvtr", PROC_Obj_PRElvtr, 0xFF),
+ OBJNAME("swhel00", PROC_Obj_KWheel00, 0xFF),
+ OBJNAME("M_hasu", PROC_Obj_MHasu, 0xFF),
+ OBJNAME("yiblltr", PROC_Obj_YIblltray, 0xFF),
+ OBJNAME("l6egate", PROC_Obj_Lv6EGate, 0xFF),
+ OBJNAME("l6eleva", PROC_Obj_Lv6ElevtA, 0xFF),
+ OBJNAME("wtGate", PROC_Obj_WtGate, 0xFF),
+ OBJNAME("candlL2", PROC_Obj_Lv2Candle, 0xFF),
+ OBJNAME("togeTp", PROC_Obj_TogeTrap, 0xFF),
+ OBJNAME("rotTrap", PROC_Obj_RotTrap, 0xFF),
+ OBJNAME("klift00", PROC_Obj_KLift00, 0xFF),
+ OBJNAME("l4chand", PROC_Obj_Lv4Chan, 0xFF),
+ OBJNAME("Ychndlr", PROC_Obj_Ychndlr, 0xFF),
+ OBJNAME("hbmbkoy", PROC_Obj_HBombkoya, 0xFF),
+ OBJNAME("TagCsw", PROC_TAG_CSW, 0xFF),
+ OBJNAME("TagCswO", PROC_TAG_CSW, 0xFF),
+ OBJNAME("P_Rwall", PROC_Obj_Lv4PRwall, 0xFF),
+ OBJNAME("PDtile", PROC_Obj_PDtile, 0xFF),
+ OBJNAME("PDwall", PROC_Obj_PDwall, 0xFF),
+ OBJNAME("Qs", PROC_TAG_QS, 0xFF),
+ OBJNAME("mirror", PROC_MIRROR, 0xFF),
+ OBJNAME("rGate", PROC_Obj_SwallShutter, 0xFF),
+ OBJNAME("l3water", PROC_Obj_Lv3Water, 0xFF),
+ OBJNAME("l3wat02", PROC_Obj_Lv3Water2, 0xFF),
+ OBJNAME("l3watB", PROC_OBJ_LV3WATERB, 0xFF),
+ OBJNAME("szbridg", PROC_Obj_SZbridge, 0xFF),
+ OBJNAME("kjgjs", PROC_Obj_KJgjs, 0xFF),
+ OBJNAME("kjs", PROC_Obj_KJgjs, 0xFF),
+ OBJNAME("candlL3", PROC_Obj_Lv3Candle, 0xFF),
+ OBJNAME("l5icewl", PROC_Obj_IceWall, 0xFF),
+ OBJNAME("Turara", PROC_Obj_Turara, 0xFF),
+ OBJNAME("twGate", PROC_Obj_TwGate, 0xFF),
+ OBJNAME("L4cdlTg", PROC_Tag_Lv4Candle, 0xFF),
+ OBJNAME("L4cddTg", PROC_Tag_Lv4CandleDm, 0xFF),
+ OBJNAME("togeRol", PROC_Obj_Lv6TogeRoll, 0xFF),
+ OBJNAME("l6TogeT", PROC_Obj_Lv6TogeTrap, 0xFF),
+ OBJNAME("Tenbin", PROC_Obj_Lv6Tenbin, 0xFF),
+ OBJNAME("l6Lblk", PROC_Obj_Lv6Lblock, 0xFF),
+ OBJNAME("l6SwGt", PROC_Obj_Lv6SwGate, 0xFF),
+ OBJNAME("l6ChBlk", PROC_Obj_Lv6ChgGate, 0xFF),
+ OBJNAME("l6FuriT", PROC_Obj_Lv6FuriTrap, 0xFF),
+ OBJNAME("KHdesk", PROC_Obj_BarDesk, 0xFF),
+ OBJNAME("Ytaihou", PROC_Obj_Ytaihou, 0xFF),
+ OBJNAME("L4eShut", PROC_Obj_Lv4EdShutter, 0xFF),
+ OBJNAME("pofire", PROC_Obj_poFire, 0xFF),
+ OBJNAME("pofiTg", PROC_Tag_poFire, 0xFF),
+ OBJNAME("poCandl", PROC_Obj_poCandle, 0xFF),
+ OBJNAME("L4Gate", PROC_Obj_Lv4Gate, 0xFF),
+ OBJNAME("L4Pgate", PROC_Obj_Lv4PoGate, 0xFF),
+ OBJNAME("L4SWall", PROC_Obj_Lv4SlideWall, 0xFF),
+ OBJNAME("L4hmato", PROC_Obj_Lv4HsTarget, 0xFF),
+ OBJNAME("propy", PROC_Obj_Lv7PropY, 0xFF),
+ OBJNAME("L7BsGt", PROC_Obj_Lv7BsGate, 0xFF),
+ OBJNAME("optLift", PROC_Obj_Lv8OptiLift, 0xFF),
OBJNAME("kkiTrap", PROC_Obj_Lv8KekkaiTrap, 0xFF),
- OBJNAME("L8LiftX", PROC_Obj_Lv8Lift, 0xFF),
- OBJNAME("swStep", PROC_Obj_Lv8UdFloor, 0xFF),
- OBJNAME("L9SwSht", PROC_Obj_Lv9SwShutter, 0xFF),
- OBJNAME("L5SwIce", PROC_Obj_Lv5SwIce, 0xFF),
- OBJNAME("glwSph", PROC_Obj_glowSphere, 0xFF),
- OBJNAME("MR_Scrw", PROC_Obj_MirrorScrew, 0xFF),
- OBJNAME("MR_Sand", PROC_Obj_MirrorSand, 0xFF),
- OBJNAME("MR_Tble", PROC_Obj_MirrorTable, 0xFF),
- OBJNAME("MR_Chin", PROC_Obj_MirrorChain, 0xFF),
- OBJNAME("MR_Pole", PROC_Obj_Mirror6Pole, 0xFF),
- OBJNAME("PPolamp", PROC_PPolamp, 0xFF),
- OBJNAME("l5hYuka", PROC_Obj_Lv5FBoard, 0xFF),
- OBJNAME("BYRock", PROC_BkyRock, 0xFF),
- OBJNAME("zrDrock", PROC_Obj_zrTurara, 0xFF),
- OBJNAME("tkrDai", PROC_Obj_TakaraDai, 0xFF),
- OBJNAME("Table", PROC_Obj_Table, 0xFF),
- OBJNAME("CatDoor", PROC_Obj_CatDoor, 0xFF),
- OBJNAME("RetTag", PROC_Tag_RetRoom, 0xFF),
- OBJNAME("WdStone", PROC_Obj_WindStone, 0xFF),
- OBJNAME("HwlWara", PROC_Tag_WaraHowl, 0xFF),
- OBJNAME("SCannon", PROC_Obj_SCannon, 0xFF),
- OBJNAME("szGate", PROC_Obj_Lv6SzGate, 0xFF),
- OBJNAME("onsTaru", PROC_Obj_OnsenTaru, 0xFF),
- OBJNAME("WStoneF", PROC_Obj_SmWStone, 0xFF),
- OBJNAME("SCanCrs", PROC_Obj_SCannonCrs, 0xFF),
- OBJNAME("snwEfTg", PROC_Tag_SnowEff, 0xFF),
- OBJNAME("tmFire", PROC_Obj_TimeFire, 0xFF),
- OBJNAME("L7Prop", PROC_Obj_Prop, 0xFF),
- OBJNAME("awaPlar", PROC_Obj_awaPlar, 0xFF),
- OBJNAME("poTbox", PROC_Obj_poTbox, 0xFF),
- OBJNAME("SnwSoup", PROC_Obj_SnowSoup, 0xFF),
- OBJNAME("Nagaisu", PROC_Obj_Nagaisu, 0xFF),
- OBJNAME("RCircle", PROC_Obj_RCircle, 0xFF),
- OBJNAME("L9Chand", PROC_Obj_Chandelier, 0xFF),
- OBJNAME("L9Pictr", PROC_Obj_Picture, 0xFF),
- OBJNAME("SmkEmt", PROC_Tag_SmkEmt, 0xFF),
- OBJNAME("HFtr", PROC_Obj_HFtr, 0xFF),
- OBJNAME("HBarrel", PROC_Obj_HBarrel, 0xFF),
- OBJNAME("SCanTen", PROC_Obj_SCannonTen, 0xFF),
- OBJNAME("cstaSw", PROC_Tag_CstaSw, 0xFF),
- OBJNAME("l6cstSw", PROC_Tag_Lv6CstaSw, 0xFF),
- OBJNAME("Hata", PROC_Obj_Hata, 0xFF),
- OBJNAME("RmbitSw", PROC_Tag_RmbitSw, 0xFF),
- OBJNAME("T_Maki", PROC_Obj_ToaruMaki, 0xFF),
- OBJNAME("d_act", PROC_DEMO00, 0xFF),
- OBJNAME("d_act0", PROC_DEMO00, 0x00),
- OBJNAME("d_act1", PROC_DEMO00, 0x01),
- OBJNAME("d_act2", PROC_DEMO00, 0x02),
- OBJNAME("d_act3", PROC_DEMO00, 0x03),
- OBJNAME("d_act4", PROC_DEMO00, 0x04),
- OBJNAME("d_act5", PROC_DEMO00, 0x05),
- OBJNAME("d_act6", PROC_DEMO00, 0x06),
- OBJNAME("d_act7", PROC_DEMO00, 0x07),
- OBJNAME("d_act8", PROC_DEMO00, 0x08),
- OBJNAME("d_act9", PROC_DEMO00, 0x09),
- OBJNAME("d_act10", PROC_DEMO00, 0x0A),
- OBJNAME("d_act11", PROC_DEMO00, 0x0B),
- OBJNAME("d_act12", PROC_DEMO00, 0x0C),
- OBJNAME("d_act13", PROC_DEMO00, 0x0D),
- OBJNAME("d_act14", PROC_DEMO00, 0x0E),
- OBJNAME("d_act15", PROC_DEMO00, 0x0F),
- OBJNAME("d_act16", PROC_DEMO00, 0x10),
- OBJNAME("d_act17", PROC_DEMO00, 0x11),
- OBJNAME("d_act18", PROC_DEMO00, 0x12),
- OBJNAME("d_act19", PROC_DEMO00, 0x13),
- OBJNAME("d_act20", PROC_DEMO00, 0x14),
- OBJNAME("d_act21", PROC_DEMO00, 0x15),
- OBJNAME("d_act22", PROC_DEMO00, 0x16),
- OBJNAME("d_act23", PROC_DEMO00, 0x17),
- OBJNAME("d_act24", PROC_DEMO00, 0x18),
- OBJNAME("d_act25", PROC_DEMO00, 0x19),
- OBJNAME("d_act26", PROC_DEMO00, 0x1A),
- OBJNAME("d_act27", PROC_DEMO00, 0x1B),
- OBJNAME("d_act28", PROC_DEMO00, 0x1C),
- OBJNAME("d_act29", PROC_DEMO00, 0x1D),
- OBJNAME("d_act30", PROC_DEMO00, 0x1E),
- OBJNAME("d_act31", PROC_DEMO00, 0x1F),
- OBJNAME("TLogo", PROC_TITLE, 0xFF),
- OBJNAME("ClearB", PROC_Obj_Cboard, 0xFF),
- OBJNAME("Bg", PROC_BG, 0xFF),
- OBJNAME("Boom", PROC_BOOMERANG, 0xFF),
- OBJNAME("Nbomb", PROC_NBOMB, 0xFF),
- OBJNAME("Arrow", PROC_ARROW, 0xFF),
- OBJNAME("E_Arrow", PROC_E_ARROW, 0xFF),
- OBJNAME("Spinner", PROC_SPINNER, 0xFF),
- OBJNAME("Crod", PROC_CROD, 0xFF),
- OBJNAME("Midna", PROC_MIDNA, 0xFF),
- OBJNAME("Vrbox", PROC_VRBOX, 0xFF),
- OBJNAME("Vrbox2", PROC_VRBOX2, 0xFF),
- OBJNAME("mvbg_a", PROC_BG_OBJ, 0xFF),
- OBJNAME("burnBox", PROC_Obj_BurnBox, 0xFF),
- OBJNAME("stnMark", PROC_Obj_StoneMark, 0xFF),
- OBJNAME("Passer", PROC_NPC_PASSER, 0xFF),
- OBJNAME("Passer2", PROC_NPC_PASSER2, 0xFF),
- OBJNAME("ShopItm", PROC_ShopItem, 0xFF),
- OBJNAME("E_yd_lf", PROC_E_YD_LEAF, 0xFF),
- OBJNAME("E_db_lf", PROC_E_DB_LEAF, 0xFF),
- OBJNAME("E_hb_lf", PROC_E_HB_LEAF, 0xFF),
- OBJNAME("E_bi_lf", PROC_E_BI_LEAF, 0xFF),
- OBJNAME("O_Mato", PROC_Obj_Mato, 0xFF),
- OBJNAME("O_Flag", PROC_Obj_Flag, 0xFF),
- OBJNAME("O_Flag2", PROC_Obj_Flag2, 0xFF),
- OBJNAME("O_Flag3", PROC_Obj_Flag3, 0xFF),
- OBJNAME("CRVLH_U", PROC_Obj_CRVLH_UP, 0xFF),
- OBJNAME("DemoItm", PROC_Demo_Item, 0xFF),
- OBJNAME("EndCode", PROC_PLAY_SCENE, 0xFF),
+ OBJNAME("L8LiftX", PROC_Obj_Lv8Lift, 0xFF),
+ OBJNAME("swStep", PROC_Obj_Lv8UdFloor, 0xFF),
+ OBJNAME("L9SwSht", PROC_Obj_Lv9SwShutter, 0xFF),
+ OBJNAME("L5SwIce", PROC_Obj_Lv5SwIce, 0xFF),
+ OBJNAME("glwSph", PROC_Obj_glowSphere, 0xFF),
+ OBJNAME("MR_Scrw", PROC_Obj_MirrorScrew, 0xFF),
+ OBJNAME("MR_Sand", PROC_Obj_MirrorSand, 0xFF),
+ OBJNAME("MR_Tble", PROC_Obj_MirrorTable, 0xFF),
+ OBJNAME("MR_Chin", PROC_Obj_MirrorChain, 0xFF),
+ OBJNAME("MR_Pole", PROC_Obj_Mirror6Pole, 0xFF),
+ OBJNAME("PPolamp", PROC_PPolamp, 0xFF),
+ OBJNAME("l5hYuka", PROC_Obj_Lv5FBoard, 0xFF),
+ OBJNAME("BYRock", PROC_BkyRock, 0xFF),
+ OBJNAME("zrDrock", PROC_Obj_zrTurara, 0xFF),
+ OBJNAME("tkrDai", PROC_Obj_TakaraDai, 0xFF),
+ OBJNAME("Table", PROC_Obj_Table, 0xFF),
+ OBJNAME("CatDoor", PROC_Obj_CatDoor, 0xFF),
+ OBJNAME("RetTag", PROC_Tag_RetRoom, 0xFF),
+ OBJNAME("WdStone", PROC_Obj_WindStone, 0xFF),
+ OBJNAME("HwlWara", PROC_Tag_WaraHowl, 0xFF),
+ OBJNAME("SCannon", PROC_Obj_SCannon, 0xFF),
+ OBJNAME("szGate", PROC_Obj_Lv6SzGate, 0xFF),
+ OBJNAME("onsTaru", PROC_Obj_OnsenTaru, 0xFF),
+ OBJNAME("WStoneF", PROC_Obj_SmWStone, 0xFF),
+ OBJNAME("SCanCrs", PROC_Obj_SCannonCrs, 0xFF),
+ OBJNAME("snwEfTg", PROC_Tag_SnowEff, 0xFF),
+ OBJNAME("tmFire", PROC_Obj_TimeFire, 0xFF),
+ OBJNAME("L7Prop", PROC_Obj_Prop, 0xFF),
+ OBJNAME("awaPlar", PROC_Obj_awaPlar, 0xFF),
+ OBJNAME("poTbox", PROC_Obj_poTbox, 0xFF),
+ OBJNAME("SnwSoup", PROC_Obj_SnowSoup, 0xFF),
+ OBJNAME("Nagaisu", PROC_Obj_Nagaisu, 0xFF),
+ OBJNAME("RCircle", PROC_Obj_RCircle, 0xFF),
+ OBJNAME("L9Chand", PROC_Obj_Chandelier, 0xFF),
+ OBJNAME("L9Pictr", PROC_Obj_Picture, 0xFF),
+ OBJNAME("SmkEmt", PROC_Tag_SmkEmt, 0xFF),
+ OBJNAME("HFtr", PROC_Obj_HFtr, 0xFF),
+ OBJNAME("HBarrel", PROC_Obj_HBarrel, 0xFF),
+ OBJNAME("SCanTen", PROC_Obj_SCannonTen, 0xFF),
+ OBJNAME("cstaSw", PROC_Tag_CstaSw, 0xFF),
+ OBJNAME("l6cstSw", PROC_Tag_Lv6CstaSw, 0xFF),
+ OBJNAME("Hata", PROC_Obj_Hata, 0xFF),
+ OBJNAME("RmbitSw", PROC_Tag_RmbitSw, 0xFF),
+ OBJNAME("T_Maki", PROC_Obj_ToaruMaki, 0xFF),
+ OBJNAME("d_act", PROC_DEMO00, 0xFF),
+ OBJNAME("d_act0", PROC_DEMO00, 0x00),
+ OBJNAME("d_act1", PROC_DEMO00, 0x01),
+ OBJNAME("d_act2", PROC_DEMO00, 0x02),
+ OBJNAME("d_act3", PROC_DEMO00, 0x03),
+ OBJNAME("d_act4", PROC_DEMO00, 0x04),
+ OBJNAME("d_act5", PROC_DEMO00, 0x05),
+ OBJNAME("d_act6", PROC_DEMO00, 0x06),
+ OBJNAME("d_act7", PROC_DEMO00, 0x07),
+ OBJNAME("d_act8", PROC_DEMO00, 0x08),
+ OBJNAME("d_act9", PROC_DEMO00, 0x09),
+ OBJNAME("d_act10", PROC_DEMO00, 0x0A),
+ OBJNAME("d_act11", PROC_DEMO00, 0x0B),
+ OBJNAME("d_act12", PROC_DEMO00, 0x0C),
+ OBJNAME("d_act13", PROC_DEMO00, 0x0D),
+ OBJNAME("d_act14", PROC_DEMO00, 0x0E),
+ OBJNAME("d_act15", PROC_DEMO00, 0x0F),
+ OBJNAME("d_act16", PROC_DEMO00, 0x10),
+ OBJNAME("d_act17", PROC_DEMO00, 0x11),
+ OBJNAME("d_act18", PROC_DEMO00, 0x12),
+ OBJNAME("d_act19", PROC_DEMO00, 0x13),
+ OBJNAME("d_act20", PROC_DEMO00, 0x14),
+ OBJNAME("d_act21", PROC_DEMO00, 0x15),
+ OBJNAME("d_act22", PROC_DEMO00, 0x16),
+ OBJNAME("d_act23", PROC_DEMO00, 0x17),
+ OBJNAME("d_act24", PROC_DEMO00, 0x18),
+ OBJNAME("d_act25", PROC_DEMO00, 0x19),
+ OBJNAME("d_act26", PROC_DEMO00, 0x1A),
+ OBJNAME("d_act27", PROC_DEMO00, 0x1B),
+ OBJNAME("d_act28", PROC_DEMO00, 0x1C),
+ OBJNAME("d_act29", PROC_DEMO00, 0x1D),
+ OBJNAME("d_act30", PROC_DEMO00, 0x1E),
+ OBJNAME("d_act31", PROC_DEMO00, 0x1F),
+ OBJNAME("TLogo", PROC_TITLE, 0xFF),
+ OBJNAME("ClearB", PROC_Obj_Cboard, 0xFF),
+ OBJNAME("Bg", PROC_BG, 0xFF),
+ OBJNAME("Boom", PROC_BOOMERANG, 0xFF),
+ OBJNAME("Nbomb", PROC_NBOMB, 0xFF),
+ OBJNAME("Arrow", PROC_ARROW, 0xFF),
+ OBJNAME("E_Arrow", PROC_E_ARROW, 0xFF),
+ OBJNAME("Spinner", PROC_SPINNER, 0xFF),
+ OBJNAME("Crod", PROC_CROD, 0xFF),
+ OBJNAME("Midna", PROC_MIDNA, 0xFF),
+ OBJNAME("Vrbox", PROC_VRBOX, 0xFF),
+ OBJNAME("Vrbox2", PROC_VRBOX2, 0xFF),
+ OBJNAME("mvbg_a", PROC_BG_OBJ, 0xFF),
+ OBJNAME("burnBox", PROC_Obj_BurnBox, 0xFF),
+ OBJNAME("stnMark", PROC_Obj_StoneMark, 0xFF),
+ OBJNAME("Passer", PROC_NPC_PASSER, 0xFF),
+ OBJNAME("Passer2", PROC_NPC_PASSER2, 0xFF),
+ OBJNAME("ShopItm", PROC_ShopItem, 0xFF),
+ OBJNAME("E_yd_lf", PROC_E_YD_LEAF, 0xFF),
+ OBJNAME("E_db_lf", PROC_E_DB_LEAF, 0xFF),
+ OBJNAME("E_hb_lf", PROC_E_HB_LEAF, 0xFF),
+ OBJNAME("E_bi_lf", PROC_E_BI_LEAF, 0xFF),
+ OBJNAME("O_Mato", PROC_Obj_Mato, 0xFF),
+ OBJNAME("O_Flag", PROC_Obj_Flag, 0xFF),
+ OBJNAME("O_Flag2", PROC_Obj_Flag2, 0xFF),
+ OBJNAME("O_Flag3", PROC_Obj_Flag3, 0xFF),
+ OBJNAME("CRVLH_U", PROC_Obj_CRVLH_UP, 0xFF),
+ OBJNAME("DemoItm", PROC_Demo_Item, 0xFF),
+ OBJNAME("EndCode", PROC_PLAY_SCENE, 0xFF),
};
/* 803A65CC-803A65FC -00001 0030+00 1/1 0/0 0/0 .data l_roomFuncTable$5052 */
@@ -2272,11 +2273,10 @@ asm u8 dStage_stagInfo_GetParticleNo(stage_stag_info_class* p_info, int layer) {
#endif
/* 80025744-8002582C 020084 00E8+00 1/0 0/0 0/0 .text dStage_stagInfoInit__FP11dStage_dt_cPviPv */
-static int dStage_stagInfoInit(dStage_dt_c* stageDt, void* i_data, int entryNum,
- void* param_3) {
+static int dStage_stagInfoInit(dStage_dt_c* stageDt, void* i_data, int entryNum, void* param_3) {
dStage_nodeHeader* stag_info = (dStage_nodeHeader*)(i_data);
stageDt->setStagInfo((stage_stag_info_class*)stag_info->m_offset);
-
+
if (!dStage_isBossStage(stageDt)) {
dComIfG_deleteStageRes("Xtg_00");
dComIfGp_resetOldMulti();
diff --git a/src/d/kankyo/d_kankyo.cpp b/src/d/kankyo/d_kankyo.cpp
index bcf72b3f7a..25cf1ff6b8 100644
--- a/src/d/kankyo/d_kankyo.cpp
+++ b/src/d/kankyo/d_kankyo.cpp
@@ -1147,12 +1147,10 @@ static asm void dungeonlight_init() {
/* 8019EAA0-8019EBD0 1993E0 0130+00 1/1 0/0 0/0 .text undwater_init__Fv */
static void undwater_init() {
J3DModelData* modelData2 = (J3DModelData*)dComIfG_getObjectRes("Always", 0x1D);
- g_env_light.field_0xf38 =
- mDoExt_createSolidHeapFromGameToCurrent(0x600, 0x20);
+ g_env_light.field_0xf38 = mDoExt_createSolidHeapFromGameToCurrent(0x600, 0x20);
if (g_env_light.field_0xf38 != NULL) {
- g_env_light.field_0xf30 =
- mDoExt_J3DModel__create(modelData2, 0x80000, 0x11020202);
+ g_env_light.field_0xf30 = mDoExt_J3DModel__create(modelData2, 0x80000, 0x11020202);
if (g_env_light.field_0xf30 != NULL) {
g_env_light.field_0x105c = new mDoExt_btkAnm();
@@ -1160,8 +1158,7 @@ static void undwater_init() {
if (g_env_light.field_0x105c != NULL) {
J3DAnmTextureSRTKey* key =
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("Always", 0x3C);
- g_env_light
- .field_0x105c->init(modelData2, key, 1, 2, lit_4505, 0, -1);
+ g_env_light.field_0x105c->init(modelData2, key, 1, 2, lit_4505, 0, -1);
}
}
mDoExt_restoreCurrentHeap();
diff --git a/src/m_Do/m_Do_DVDError.cpp b/src/m_Do/m_Do_DVDError.cpp
index 64b2811856..63ae92cb55 100644
--- a/src/m_Do/m_Do_DVDError.cpp
+++ b/src/m_Do/m_Do_DVDError.cpp
@@ -4,11 +4,11 @@
//
#include "m_Do/m_Do_DVDError.h"
-#include "m_Do/m_Do_dvd_thread.h"
-#include "m_Do/m_Do_reset.h"
-#include "m_Do/m_Do_ext.h"
#include "dol2asm.h"
#include "dolphin/types.h"
+#include "m_Do/m_Do_dvd_thread.h"
+#include "m_Do/m_Do_ext.h"
+#include "m_Do/m_Do_reset.h"
//
// Declarations:
@@ -34,7 +34,8 @@ void mDoDvdErr_ThdInit() {
OSThread* curThread = OSGetCurrentThread();
s32 priority = OSGetThreadPriority(curThread);
- OSCreateThread(&DvdErr_thread, mDoDvdErr_Watch, NULL, DvdErr_stack + sizeof(DvdErr_stack), sizeof(DvdErr_stack), priority - 3, 1);
+ OSCreateThread(&DvdErr_thread, mDoDvdErr_Watch, NULL, DvdErr_stack + sizeof(DvdErr_stack),
+ sizeof(DvdErr_stack), priority - 3, 1);
OSResumeThread(&DvdErr_thread);
OSCreateAlarm(&Alarm);
OSSetPeriodicAlarm(&Alarm, time, OS_BUS_CLOCK / 4, AlarmHandler);
diff --git a/src/m_Do/m_Do_Reset.cpp b/src/m_Do/m_Do_Reset.cpp
index e1996726ef..7b4c12c94b 100644
--- a/src/m_Do/m_Do_Reset.cpp
+++ b/src/m_Do/m_Do_Reset.cpp
@@ -4,17 +4,17 @@
//
#include "m_Do/m_Do_Reset.h"
-#include "m_Do/m_Do_DVDError.h"
-#include "m_Do/m_Do_Audio.h"
-#include "m_Do/m_Do_MemCard.h"
-#include "dol2asm.h"
-#include "dolphin/gx/GX.h"
-#include "dolphin/types.h"
+#include "JSystem/JAudio2/JASDvdThread.h"
#include "JSystem/JUtility/JUTGamePad.h"
#include "JSystem/JUtility/JUTVideo.h"
#include "JSystem/JUtility/JUTXfb.h"
-#include "JSystem/JAudio2/JASDvdThread.h"
#include "SSystem/SComponent/c_API_controller_pad.h"
+#include "dol2asm.h"
+#include "dolphin/gx/GX.h"
+#include "dolphin/types.h"
+#include "m_Do/m_Do_Audio.h"
+#include "m_Do/m_Do_DVDError.h"
+#include "m_Do/m_Do_MemCard.h"
//
// Forward References:
diff --git a/src/m_Do/m_Do_audio.cpp b/src/m_Do/m_Do_audio.cpp
index 2ae9e42e30..d2a678d2ac 100644
--- a/src/m_Do/m_Do_audio.cpp
+++ b/src/m_Do/m_Do_audio.cpp
@@ -4,11 +4,11 @@
//
#include "m_Do/m_Do_audio.h"
+#include "d/com/d_com_inf_game.h"
#include "dol2asm.h"
#include "dolphin/types.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_dvd_thread.h"
-#include "d/com/d_com_inf_game.h"
//
// Types:
@@ -156,7 +156,8 @@ static void mDoAud_Create() {
}
if (l_arcCommand == NULL) {
- l_arcCommand = mDoDvdThd_mountXArchive_c::create("/Audiores/Seqs/Z2SoundSeqs.arc", 0, JKRArchive::MOUNT_DVD, NULL);
+ l_arcCommand = mDoDvdThd_mountXArchive_c::create("/Audiores/Seqs/Z2SoundSeqs.arc", 0,
+ JKRArchive::MOUNT_DVD, NULL);
if (l_arcCommand == NULL) {
return;
@@ -166,7 +167,9 @@ static void mDoAud_Create() {
if (l_affCommand->sync() && l_arcCommand->sync()) {
if (g_mDoAud_audioHeap != NULL) {
s32 groupID = JKRHeap::sCurrentHeap->changeGroupID(5);
- (*(mDoAud_zelAudio_c*)g_mDoAud_zelAudio).mAudioMgr.init(g_mDoAud_audioHeap, 0xA00000, l_affCommand->getMemAddress(), l_arcCommand->getArchive());
+ (*(mDoAud_zelAudio_c*)g_mDoAud_zelAudio)
+ .mAudioMgr.init(g_mDoAud_audioHeap, 0xA00000, l_affCommand->getMemAddress(),
+ l_arcCommand->getArchive());
JKRHeap::sCurrentHeap->changeGroupID(groupID);
g_mDoAud_audioHeap->adjustSize();
} else {
@@ -174,7 +177,8 @@ static void mDoAud_Create() {
OSReport_Error("ヒープ確保失敗につきオーディオ初期化できません\n");
}
- (*(mDoAud_zelAudio_c*)g_mDoAud_zelAudio).mAudioMgr.mStatusMgr.setEventBit(dComIfGs_getPEventBit());
+ (*(mDoAud_zelAudio_c*)g_mDoAud_zelAudio)
+ .mAudioMgr.mStatusMgr.setEventBit(dComIfGs_getPEventBit());
(*(mDoAud_zelAudio_c*)g_mDoAud_zelAudio).reset();
u32 soundMode = OSGetSoundMode();
diff --git a/src/m_Do/m_Do_ext.cpp b/src/m_Do/m_Do_ext.cpp
index 5751726721..0bb3866ef9 100644
--- a/src/m_Do/m_Do_ext.cpp
+++ b/src/m_Do/m_Do_ext.cpp
@@ -3337,7 +3337,8 @@ extern "C" asm void func_80015034(void* _this, Vec const& param_0, f32 const (&p
/* 8001505C-80015084 00F99C 0028+00 7/0 0/0 0/0 .text
* init__73J3DMtxCalcNoAnm<27J3DMtxCalcCalcTransformMaya,24J3DMtxCalcJ3DSysInitMaya>FRC3VecRA3_A4_Cf
*/
-void J3DMtxCalcNoAnm<J3DMtxCalcCalcTransformMaya, J3DMtxCalcJ3DSysInitMaya>::init(Vec const& param_0, f32 const (&param_1)[3][4]) {
+void J3DMtxCalcNoAnm<J3DMtxCalcCalcTransformMaya, J3DMtxCalcJ3DSysInitMaya>::init(
+ Vec const& param_0, f32 const (&param_1)[3][4]) {
J3DMtxCalcJ3DSysInitMaya::init(param_0, param_1);
}
diff --git a/src/m_Do/m_Do_main.cpp b/src/m_Do/m_Do_main.cpp
index 86f291d94c..46981db166 100644
--- a/src/m_Do/m_Do_main.cpp
+++ b/src/m_Do/m_Do_main.cpp
@@ -4,6 +4,7 @@
//
#include "m_Do/m_Do_main.h"
+#include "DynamicLink.h"
#include "JSystem/JFramework/JFWSystem.h"
#include "JSystem/JKernel/JKRAram.h"
#include "JSystem/JUtility/JUTAssert.h"
@@ -18,7 +19,6 @@
#include "m_Do/m_Do_dvd_thread.h"
#include "m_Do/m_Do_graphic.h"
#include "m_Do/m_Do_machine.h"
-#include "DynamicLink.h"
//
// Forward References:
@@ -389,7 +389,8 @@ bool Debug_console(u32 i_padNo) {
console_scroll_init = 1;
}
- if (mDoCPd_c::getTrig(i_padNo) & CButton::Z && !(mDoCPd_c::getHold(i_padNo) & ~CButton::Z)) {
+ if (mDoCPd_c::getTrig(i_padNo) & CButton::Z &&
+ !(mDoCPd_c::getHold(i_padNo) & ~CButton::Z)) {
console->setVisible(console->isVisible() == false);
JUTAssertion::setMessageCount(0);
}
@@ -440,9 +441,8 @@ bool Debug_console(u32 i_padNo) {
JUTReport(30, 390, 1, "Press X+Y+START to CLEAR console.");
JUTReport(30, 400, 1, "3DStick UP/Down to scroll");
JUTReport(30, 410, 1, "Press A to output terminal from console.");
- JUTReport(30, 420, 1, "SCROLL:%3d %3d %3d Output=%1x",
- console->getLineOffset(), console->getPositionX(),
- console->getPositionY(), console->getOutput());
+ JUTReport(30, 420, 1, "SCROLL:%3d %3d %3d Output=%1x", console->getLineOffset(),
+ console->getPositionX(), console->getPositionY(), console->getOutput());
} else {
u32 pressButtons = mDoCPd_c::getTrig(i_padNo);
@@ -527,7 +527,8 @@ static void debug() {
if (struct_80450B18) {
if ((mDoCPd_c::getGamePad(PAD_3)->getButton() & ~CButton::Z) == CButton::L &&
mDoCPd_c::getGamePad(PAD_3)->testTrigger(CButton::Z)) {
- mDoMain::mHeapBriefType < 5 ? mDoMain::mHeapBriefType++ : mDoMain::mHeapBriefType = 1;
+ mDoMain::mHeapBriefType < 5 ? mDoMain::mHeapBriefType++ :
+ mDoMain::mHeapBriefType = 1;
}
debugDisplay();