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authorlepelog <lepelog@users.noreply.github.com>2021-05-03 02:03:24 +0200
committerGitHub <noreply@github.com>2021-05-02 20:03:24 -0400
commit8fd9f2ab5d5ba4d3fe983c77795d69e22c9fa610 (patch)
tree01e9323e07688462a8bec633ed50006ddeaa478f /src
parent3b7364d481f9951ae227017eca997377efd0d820 (diff)
Copy JKernel (#126)
* start JSystem * JKRAram and JUTGamePad * started heap and thread * more JKernel * mostly finished JKernel * delete unused asm * JKRFileFinder * delete unused asm and match findNextFile * format * fix mtx_vec
Diffstat (limited to 'src')
-rw-r--r--src/d/a/d_a_player.cpp1
-rw-r--r--src/d/bg/d_bg_s.cpp1
-rw-r--r--src/d/bg/d_bg_w.cpp1
-rw-r--r--src/d/d_attention.cpp1
-rw-r--r--src/f_op/f_op_actor.cpp1
5 files changed, 5 insertions, 0 deletions
diff --git a/src/d/a/d_a_player.cpp b/src/d/a/d_a_player.cpp
index 06e3e9b823..72d3ffe802 100644
--- a/src/d/a/d_a_player.cpp
+++ b/src/d/a/d_a_player.cpp
@@ -5,6 +5,7 @@
#include "d/a/d_a_player.h"
#include "dol2asm.h"
+#include "dolphin/mtx/mtx.h"
#include "dolphin/types.h"
//
diff --git a/src/d/bg/d_bg_s.cpp b/src/d/bg/d_bg_s.cpp
index 874d4d9d06..b1895a8342 100644
--- a/src/d/bg/d_bg_s.cpp
+++ b/src/d/bg/d_bg_s.cpp
@@ -5,6 +5,7 @@
#include "d/bg/d_bg_s.h"
#include "dol2asm.h"
+#include "dolphin/mtx/mtxvec.h"
#include "dolphin/types.h"
//
diff --git a/src/d/bg/d_bg_w.cpp b/src/d/bg/d_bg_w.cpp
index d61171e328..581a6392a3 100644
--- a/src/d/bg/d_bg_w.cpp
+++ b/src/d/bg/d_bg_w.cpp
@@ -5,6 +5,7 @@
#include "d/bg/d_bg_w.h"
#include "dol2asm.h"
+#include "dolphin/mtx/mtxvec.h"
#include "dolphin/types.h"
//
diff --git a/src/d/d_attention.cpp b/src/d/d_attention.cpp
index fbb3255147..7349d946f6 100644
--- a/src/d/d_attention.cpp
+++ b/src/d/d_attention.cpp
@@ -5,6 +5,7 @@
#include "d/d_attention.h"
#include "dol2asm.h"
+#include "dolphin/mtx/mtxvec.h"
#include "dolphin/types.h"
//
diff --git a/src/f_op/f_op_actor.cpp b/src/f_op/f_op_actor.cpp
index ddaa231eb7..3f2426f572 100644
--- a/src/f_op/f_op_actor.cpp
+++ b/src/f_op/f_op_actor.cpp
@@ -5,6 +5,7 @@
#include "f_op/f_op_actor.h"
#include "dol2asm.h"
+#include "dolphin/mtx/mtx.h"
#include "dolphin/types.h"
//