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-rw-r--r--include/f_op/f_op_actor.h8
-rw-r--r--include/f_op/f_op_actor_mng.h4
-rw-r--r--include/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.h59
-rw-r--r--rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.cpp471
-rw-r--r--rel/d/a/tag/d_a_tag_mmsg/d_a_tag_mmsg.cpp52
5 files changed, 340 insertions, 254 deletions
diff --git a/include/f_op/f_op_actor.h b/include/f_op/f_op_actor.h
index ad64ba223b..fec05717df 100644
--- a/include/f_op/f_op_actor.h
+++ b/include/f_op/f_op_actor.h
@@ -7,9 +7,15 @@
#include "dolphin/mtx/mtx.h"
#include "f_pc/f_pc_leaf.h"
+struct actor_method_class {
+ /* 0x00 */ process_method_class mBase;
+ /* 0x10 */ process_method_func mpDrawFunc;
+ /* 0x14 */ u8 field_0x14[0xC]; // Likely padding
+};
+
struct actor_process_profile_definition {
/* 0x00 */ leaf_process_profile_definition mBase;
- /* 0x24 */ leafdraw_method_class* mSubMtd;
+ /* 0x24 */ actor_method_class* mSubMtd;
/* 0x28 */ int field_0x28; // mStatus
/* 0x2C */ u8 field_0x2c; // mActorType
/* 0x2D */ u8 field_0x2d; // mCullType
diff --git a/include/f_op/f_op_actor_mng.h b/include/f_op/f_op_actor_mng.h
index d183ae6dec..78c3c07c2d 100644
--- a/include/f_op/f_op_actor_mng.h
+++ b/include/f_op/f_op_actor_mng.h
@@ -186,6 +186,10 @@ inline cXyz& fopAcM_GetPosition_p(fopAc_ac_c* pActor) {
return pActor->current.pos;
}
+inline cXyz& fopAcM_GetPosition(fopAc_ac_c* pActor) {
+ return pActor->current.pos;
+}
+
inline cXyz& fopAcM_GetOldPosition_p(fopAc_ac_c* pActor) {
return pActor->next.pos;
}
diff --git a/include/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.h b/include/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.h
index 1bed0ee3e3..64ad81de56 100644
--- a/include/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.h
+++ b/include/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.h
@@ -1,6 +1,63 @@
#ifndef D_A_OBJ_ENEMY_CREATE_H
#define D_A_OBJ_ENEMY_CREATE_H
-#include "dolphin/types.h"
+#include "d/com/d_com_inf_game.h"
+
+class daObjE_CREATE_c : public fopAc_ac_c {
+public:
+ /* 80BE31BC */ void NormalAction();
+ /* 80BE345C */ void SearchAction();
+ /* 80BE34A0 */ void LoopAction();
+ /* 80BE3544 */ void Action();
+ /* 80BE359C */ int Execute();
+ /* 80BE35C0 */ int Delete();
+ /* 80BE3618 */ void NameChk();
+ /* 80BE3770 */ int create();
+
+private:
+ /* 0x568 */ u8 field_0x568;
+ /* 0x569 */ u8 mEnemyNum;
+ /* 0x56A */ u8 mActivateSw;
+ /* 0x56B */ u8 mDeactivateSw;
+ /* 0x56C */ u8 mEndLoopSw;
+ /* 0x56E */ csXyz mEnemyAngle;
+ /* 0x574 */ s16 mEnemyProcName;
+ /* 0x578 */ u32 mEnemyParams;
+ /* 0x57C */ u32* mActorList;
+ /* 0x580 */ u8 mActionMode;
+ /* 0x582 */ s16 mKillCheckDelayTimer;
+ /* 0x584 */ u8 mAction;
+ /* 0x588 */ u8 unused[12];
+}; // Size: 0x594
+
+enum daObjE_EnemyType {
+ ENEMY_NONE,
+ ENEMY_KEESE,
+ ENEMY_RAT,
+ ENEMY_CHU,
+ ENEMY_CHU2,
+ ENEMY_BABY_GOHMA,
+ ENEMY_BUBBLE,
+ ENEMY_BOKOBLIN,
+ ENEMY_LIZALFOS,
+ ENEMY_SHADOW_BEAST,
+ ENEMY_SHADOW_VERMIN,
+ ENEMY_SHADOW_KEESE,
+ ENEMY_BOKOBLIN2,
+};
+
+enum daObjE_Action {
+ ACT_NORMAL,
+ ACT_SEARCH,
+ ACT_LOOP,
+ ACT_DEFAULT = 0xF,
+};
+
+enum daObjE_Mode {
+ MODE_CREATE,
+ MODE_WAIT,
+ MODE_KILL_CHECK,
+ MODE_END,
+};
#endif /* D_A_OBJ_ENEMY_CREATE_H */
diff --git a/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.cpp b/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.cpp
index 3576c1b03f..afa552a998 100644
--- a/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.cpp
+++ b/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.cpp
@@ -1,280 +1,297 @@
-//
-// Generated By: dol2asm
-// Translation Unit: d_a_obj_enemy_create
-//
+/*
+ * d_a_obj_enemy_create.cpp
+ * Enemy spawner
+ */
#include "rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create.h"
-#include "dol2asm.h"
-#include "dolphin/types.h"
-
-//
-// Types:
-//
-
-struct fopAc_ac_c {
- /* 80018B64 */ fopAc_ac_c();
-};
-
-struct daObjE_CREATE_c {
- /* 80BE31BC */ void NormalAction();
- /* 80BE345C */ void SearchAction();
- /* 80BE34A0 */ void LoopAction();
- /* 80BE3544 */ void Action();
- /* 80BE359C */ void Execute();
- /* 80BE35C0 */ void Delete();
- /* 80BE3618 */ void NameChk();
- /* 80BE3770 */ void create();
-};
-
-struct dSv_info_c {
- /* 80035200 */ void onSwitch(int, int);
- /* 80035360 */ void isSwitch(int, int) const;
-};
+#include "d/d_procname.h"
-struct csXyz {};
-
-struct cXyz {};
-
-//
-// Forward References:
-//
-
-extern "C" static void daObjE_CREATE_Create__FP10fopAc_ac_c();
-extern "C" static void daObjE_CREATE_Delete__FP15daObjE_CREATE_c();
-extern "C" void NormalAction__15daObjE_CREATE_cFv();
-extern "C" void SearchAction__15daObjE_CREATE_cFv();
-extern "C" void LoopAction__15daObjE_CREATE_cFv();
-extern "C" void Action__15daObjE_CREATE_cFv();
-extern "C" void Execute__15daObjE_CREATE_cFv();
-extern "C" void Delete__15daObjE_CREATE_cFv();
-extern "C" static bool daObjE_CREATE_Draw__FP15daObjE_CREATE_c();
-extern "C" static void daObjE_CREATE_Execute__FP15daObjE_CREATE_c();
-extern "C" void NameChk__15daObjE_CREATE_cFv();
-extern "C" void create__15daObjE_CREATE_cFv();
-extern "C" static bool daObjE_CREATE_IsDelete__FP15daObjE_CREATE_c();
-extern "C" extern void* g_profile_Obj_E_CREATE[12];
-
-//
-// External References:
-//
-
-extern "C" void __ct__10fopAc_ac_cFv();
-extern "C" void fopAcIt_Judge__FPFPvPv_PvPv();
-extern "C" void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i();
-extern "C" void fpcSch_JudgeByID__FPvPv();
-extern "C" void onSwitch__10dSv_info_cFii();
-extern "C" void isSwitch__10dSv_info_cCFii();
-extern "C" void cLib_offsetPos__FP4cXyzPC4cXyzsPC4cXyz();
-extern "C" void* __nwa__FUl();
-extern "C" void __dla__FPv();
-extern "C" void _savegpr_25();
-extern "C" void _restgpr_25();
-extern "C" extern void* g_fopAc_Method[8];
-extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */];
-extern "C" extern u8 g_dComIfG_gameInfo[122384];
-
-//
-// Declarations:
-//
+extern "C" extern leafdraw_method_class g_fopAc_Method;
/* 80BE3178-80BE3198 000078 0020+00 1/0 0/0 0/0 .text daObjE_CREATE_Create__FP10fopAc_ac_c */
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-static asm void daObjE_CREATE_Create(fopAc_ac_c* param_0) {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/daObjE_CREATE_Create__FP10fopAc_ac_c.s"
+static int daObjE_CREATE_Create(fopAc_ac_c* i_this) {
+ return static_cast<daObjE_CREATE_c*>(i_this)->create();
}
-#pragma pop
/* 80BE3198-80BE31BC 000098 0024+00 1/0 0/0 0/0 .text daObjE_CREATE_Delete__FP15daObjE_CREATE_c */
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-static asm void daObjE_CREATE_Delete(daObjE_CREATE_c* param_0) {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/daObjE_CREATE_Delete__FP15daObjE_CREATE_c.s"
+static int daObjE_CREATE_Delete(daObjE_CREATE_c* i_this) {
+ i_this->Delete();
+ return 1;
}
-#pragma pop
-
-/* ############################################################################################## */
-/* 80BE3888-80BE388C 000000 0004+00 1/1 0/0 0/0 .rodata @3720 */
-SECTION_RODATA static u8 const lit_3720[4] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
-};
-COMPILER_STRIP_GATE(0x80BE3888, &lit_3720);
-
-/* 80BE388C-80BE3890 000004 0004+00 0/1 0/0 0/0 .rodata @3721 */
-#pragma push
-#pragma force_active on
-SECTION_RODATA static f32 const lit_3721 = 100.0f;
-COMPILER_STRIP_GATE(0x80BE388C, &lit_3721);
-#pragma pop
-
-/* 80BE3890-80BE3898 000008 0004+04 0/1 0/0 0/0 .rodata @3722 */
-#pragma push
-#pragma force_active on
-SECTION_RODATA static f32 const lit_3722[1 + 1 /* padding */] = {
- 62000.0f,
- /* padding */
- 0.0f,
-};
-COMPILER_STRIP_GATE(0x80BE3890, &lit_3722);
-#pragma pop
-
-/* 80BE3898-80BE38A0 000010 0008+00 0/1 0/0 0/0 .rodata @3724 */
-#pragma push
-#pragma force_active on
-SECTION_RODATA static u8 const lit_3724[8] = {
- 0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
-};
-COMPILER_STRIP_GATE(0x80BE3898, &lit_3724);
-#pragma pop
/* 80BE31BC-80BE345C 0000BC 02A0+00 3/3 0/0 0/0 .text NormalAction__15daObjE_CREATE_cFv
*/
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-asm void daObjE_CREATE_c::NormalAction() {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/NormalAction__15daObjE_CREATE_cFv.s"
+void daObjE_CREATE_c::NormalAction() {
+ cXyz offsetPos(0.0f, 0.0f, 100.0f);
+
+ switch (mActionMode) {
+ case MODE_CREATE:
+ if (mActivateSw != 0xFF && dComIfGs_isSwitch(mActivateSw, fopAcM_GetRoomNo(this))) {
+ int enemyNum = mEnemyNum;
+
+ for (int i = 0; i < enemyNum; i++) {
+ s16 angle = shape_angle.y + (62000.0f / enemyNum) * i;
+
+ // this cLib_offsetPos call is useless since the result is stored in `offsetPos`
+ // and `offsetPos` is never used afterward.
+ // this was probably supposed to be:
+ // "cLib_offsetPos(&current.pos, &current.pos, angle, &offsetPos)"
+ cLib_offsetPos(&offsetPos, &current.pos, angle, &offsetPos);
+ s8 roomNo = fopAcM_GetRoomNo(this);
+
+ mActorList[i] =
+ fopAcM_createChild(mEnemyProcName, fopAcM_GetID(this), mEnemyParams,
+ &current.pos, roomNo, &mEnemyAngle, NULL, -1, NULL);
+ }
+ mActionMode++;
+ mKillCheckDelayTimer = 50;
+ }
+ break;
+ case MODE_WAIT:
+ mKillCheckDelayTimer--;
+ if (mKillCheckDelayTimer <= 0) {
+ mKillCheckDelayTimer = 0;
+ }
+
+ if (mKillCheckDelayTimer == 0) {
+ mActionMode++;
+ }
+ break;
+ case MODE_KILL_CHECK:
+ int killed_num;
+ int enemyNum = mEnemyNum;
+
+ killed_num = 0;
+ for (int i = 0; i < enemyNum; i++) {
+ if (fopAcM_SearchByID(mActorList[i]) == NULL) {
+ mActorList[i] = 0xFFFFFFFF;
+ killed_num++;
+ }
+ }
+
+ if (killed_num == enemyNum) {
+ mActionMode++;
+ if (mDeactivateSw != 0xFF &&
+ !dComIfGs_isSwitch(mDeactivateSw, fopAcM_GetRoomNo(this))) {
+ dComIfGs_onSwitch(mDeactivateSw, fopAcM_GetRoomNo(this));
+ }
+
+ mKillCheckDelayTimer = 100;
+ }
+ break;
+ case MODE_END:
+ break;
+ }
}
-#pragma pop
/* 80BE345C-80BE34A0 00035C 0044+00 1/1 0/0 0/0 .text SearchAction__15daObjE_CREATE_cFv
*/
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-asm void daObjE_CREATE_c::SearchAction() {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/SearchAction__15daObjE_CREATE_cFv.s"
+/**
+ * Moves the enemy spawner position to player position
+ */
+void daObjE_CREATE_c::SearchAction() {
+ current.pos = fopAcM_GetPosition(daPy_getPlayerActorClass());
+ NormalAction();
}
-#pragma pop
/* 80BE34A0-80BE3544 0003A0 00A4+00 1/1 0/0 0/0 .text LoopAction__15daObjE_CREATE_cFv */
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-asm void daObjE_CREATE_c::LoopAction() {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/LoopAction__15daObjE_CREATE_cFv.s"
+/**
+ * Starts the enemy spawn loop over again when all enemies are killed.
+ * If a loop end switch is specified and activated, the loop will end
+ */
+void daObjE_CREATE_c::LoopAction() {
+ NormalAction();
+
+ if (mActionMode == MODE_END) {
+ mKillCheckDelayTimer--;
+ if (mKillCheckDelayTimer <= 0) {
+ mKillCheckDelayTimer = 0;
+ }
+
+ if (mKillCheckDelayTimer == 0) {
+ mActionMode = MODE_CREATE;
+ }
+ }
+
+ if (mEndLoopSw != 0xFF && dComIfGs_isSwitch(mEndLoopSw, fopAcM_GetRoomNo(this))) {
+ mAction = ACT_NORMAL;
+ mActionMode = MODE_KILL_CHECK;
+ }
}
-#pragma pop
/* 80BE3544-80BE359C 000444 0058+00 1/1 0/0 0/0 .text Action__15daObjE_CREATE_cFv */
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-asm void daObjE_CREATE_c::Action() {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/Action__15daObjE_CREATE_cFv.s"
+void daObjE_CREATE_c::Action() {
+ switch (mAction) {
+ case ACT_NORMAL:
+ NormalAction();
+ break;
+ case ACT_SEARCH:
+ SearchAction();
+ break;
+ case ACT_LOOP:
+ LoopAction();
+ break;
+ }
}
-#pragma pop
/* 80BE359C-80BE35C0 00049C 0024+00 1/1 0/0 0/0 .text Execute__15daObjE_CREATE_cFv */
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-asm void daObjE_CREATE_c::Execute() {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/Execute__15daObjE_CREATE_cFv.s"
+int daObjE_CREATE_c::Execute() {
+ Action();
+ return 1;
}
-#pragma pop
/* 80BE35C0-80BE35F0 0004C0 0030+00 1/1 0/0 0/0 .text Delete__15daObjE_CREATE_cFv */
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-asm void daObjE_CREATE_c::Delete() {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/Delete__15daObjE_CREATE_cFv.s"
+int daObjE_CREATE_c::Delete() {
+ if (mActorList != NULL) {
+ delete[] mActorList;
+ }
+
+ return 1;
}
-#pragma pop
/* 80BE35F0-80BE35F8 0004F0 0008+00 1/0 0/0 0/0 .text daObjE_CREATE_Draw__FP15daObjE_CREATE_c */
-static bool daObjE_CREATE_Draw(daObjE_CREATE_c* param_0) {
- return true;
+static int daObjE_CREATE_Draw(daObjE_CREATE_c* i_this) {
+ return 1;
}
/* 80BE35F8-80BE3618 0004F8 0020+00 1/0 0/0 0/0 .text daObjE_CREATE_Execute__FP15daObjE_CREATE_c
*/
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-static asm void daObjE_CREATE_Execute(daObjE_CREATE_c* param_0) {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/daObjE_CREATE_Execute__FP15daObjE_CREATE_c.s"
+static int daObjE_CREATE_Execute(daObjE_CREATE_c* i_this) {
+ return i_this->Execute();
}
-#pragma pop
-
-/* ############################################################################################## */
-/* 80BE38A0-80BE38D4 -00001 0034+00 1/1 0/0 0/0 .data @3838 */
-SECTION_DATA static void* lit_3838[13] = {
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x154),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x50),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x5C),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x68),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x7C),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x90),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0xA8),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0xB4),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0xC0),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0xCC),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x100),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x114),
- (void*)(((char*)NameChk__15daObjE_CREATE_cFv) + 0x128),
-};
/* 80BE3618-80BE3770 000518 0158+00 2/1 0/0 0/0 .text NameChk__15daObjE_CREATE_cFv */
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-asm void daObjE_CREATE_c::NameChk() {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/NameChk__15daObjE_CREATE_cFv.s"
+void daObjE_CREATE_c::NameChk() {
+ int enemyType = fopAcM_GetParam(this) & 0xF;
+ mEnemyNum = (fopAcM_GetParam(this) >> 4) & 0xF;
+ mEnemyParams = 0xFFFFFFFF;
+ mEnemyAngle = shape_angle;
+
+ switch (enemyType) {
+ case ENEMY_NONE:
+ break;
+ case ENEMY_KEESE:
+ mEnemyProcName = PROC_E_BA;
+ break;
+ case ENEMY_RAT:
+ mEnemyProcName = PROC_E_MS;
+ break;
+ case ENEMY_CHU:
+ mEnemyProcName = PROC_E_SM2;
+ mEnemyParams = 0xFFFFFF1F;
+ break;
+ case ENEMY_CHU2:
+ mEnemyProcName = PROC_E_SM2;
+ mEnemyParams = 0xFFFFFF3F;
+ break;
+ case ENEMY_BABY_GOHMA:
+ mEnemyProcName = PROC_E_GM;
+ mEnemyParams = 0x000AFF02;
+ break;
+ case ENEMY_BUBBLE:
+ mEnemyProcName = PROC_E_BU;
+ break;
+ case ENEMY_BOKOBLIN:
+ mEnemyProcName = PROC_E_OC;
+ break;
+ case ENEMY_LIZALFOS:
+ mEnemyProcName = PROC_E_DN;
+ break;
+ case ENEMY_SHADOW_BEAST:
+ mEnemyProcName = PROC_E_S1;
+
+ if (mEnemyNum == 1) {
+ mEnemyParams = 0xFFFFFEF0;
+ } else {
+ mEnemyParams = (mEnemyNum << 4) | 0xFFFFFE00;
+ }
+ break;
+ case ENEMY_SHADOW_VERMIN:
+ mEnemyProcName = PROC_E_YG;
+ mEnemyParams = 0xFFFFFF00;
+ break;
+ case ENEMY_SHADOW_KEESE:
+ mEnemyProcName = PROC_E_YK;
+ mEnemyParams = 0xFFFFFF01;
+ break;
+ case ENEMY_BOKOBLIN2:
+ mEnemyProcName = PROC_E_OC;
+ mEnemyParams = 0xFFFF01FF;
+ mEnemyAngle.set(0x100, shape_angle.y, shape_angle.z);
+ break;
+ }
}
-#pragma pop
/* 80BE3770-80BE3878 000670 0108+00 1/1 0/0 0/0 .text create__15daObjE_CREATE_cFv */
-#pragma push
-#pragma optimization_level 0
-#pragma optimizewithasm off
-asm void daObjE_CREATE_c::create() {
- nofralloc
-#include "asm/rel/d/a/obj/d_a_obj_enemy_create/d_a_obj_enemy_create/create__15daObjE_CREATE_cFv.s"
+int daObjE_CREATE_c::create() {
+ if (!fopAcM_CheckCondition(this, 8)) {
+ new (this) kytag05_class();
+ fopAcM_OnCondition(this, 8);
+ }
+
+ NameChk();
+ u32 enemyType = fopAcM_GetParam(this) & 0xF;
+
+ mAction = current.angle.x & 0xF;
+ if (mAction == ACT_DEFAULT) {
+ mAction = ACT_NORMAL;
+ }
+
+ current.angle.x = 0;
+
+ if (enemyType == 0 || enemyType == 0xFF) {
+ return cPhs_ERROR_e;
+ }
+
+ mEndLoopSw = fopAcM_GetParam(this) >> 0x18;
+ if (dComIfGs_isSwitch(mEndLoopSw, fopAcM_GetRoomNo(this))) {
+ return cPhs_ERROR_e;
+ }
+
+ mActivateSw = fopAcM_GetParam(this) >> 8;
+ mDeactivateSw = fopAcM_GetParam(this) >> 0x10;
+ mActorList = new u32[mEnemyNum];
+
+ if (mActorList == NULL) {
+ return cPhs_ERROR_e;
+ }
+
+ return cPhs_COMPLEATE_e;
}
-#pragma pop
/* 80BE3878-80BE3880 000778 0008+00 1/0 0/0 0/0 .text daObjE_CREATE_IsDelete__FP15daObjE_CREATE_c
*/
-static bool daObjE_CREATE_IsDelete(daObjE_CREATE_c* param_0) {
- return true;
+static int daObjE_CREATE_IsDelete(daObjE_CREATE_c* i_this) {
+ return 1;
}
/* ############################################################################################## */
/* 80BE38D4-80BE38F4 -00001 0020+00 1/0 0/0 0/0 .data l_daObjE_CREATE_Method */
-SECTION_DATA static void* l_daObjE_CREATE_Method[8] = {
- (void*)daObjE_CREATE_Create__FP10fopAc_ac_c,
- (void*)daObjE_CREATE_Delete__FP15daObjE_CREATE_c,
- (void*)daObjE_CREATE_Execute__FP15daObjE_CREATE_c,
- (void*)daObjE_CREATE_IsDelete__FP15daObjE_CREATE_c,
- (void*)daObjE_CREATE_Draw__FP15daObjE_CREATE_c,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
+static actor_method_class l_daObjE_CREATE_Method = {
+ (process_method_func)daObjE_CREATE_Create, (process_method_func)daObjE_CREATE_Delete,
+ (process_method_func)daObjE_CREATE_Execute, (process_method_func)daObjE_CREATE_IsDelete,
+ (process_method_func)daObjE_CREATE_Draw,
};
/* 80BE38F4-80BE3924 -00001 0030+00 0/0 0/0 1/0 .data g_profile_Obj_E_CREATE */
-SECTION_DATA extern void* g_profile_Obj_E_CREATE[12] = {
- (void*)0xFFFFFFFD, (void*)0x0003FFFD,
- (void*)0x00680000, (void*)&g_fpcLf_Method,
- (void*)0x00000594, (void*)NULL,
- (void*)NULL, (void*)&g_fopAc_Method,
- (void*)0x01CA0000, (void*)&l_daObjE_CREATE_Method,
- (void*)0x00040000, (void*)0x000E0000,
+extern actor_process_profile_definition g_profile_Obj_E_CREATE = {
+ -3,
+ 3,
+ 0xFFFD,
+ PROC_Obj_E_CREATE,
+ 0,
+ &g_fpcLf_Method.mBase,
+ sizeof(daObjE_CREATE_c),
+ 0,
+ 0,
+ &g_fopAc_Method,
+ 0x01CA,
+ 0,
+ 0,
+ &l_daObjE_CREATE_Method,
+ 0x00040000,
+ 0x0,
+ 0xE,
+ 0,
+ 0,
};
diff --git a/rel/d/a/tag/d_a_tag_mmsg/d_a_tag_mmsg.cpp b/rel/d/a/tag/d_a_tag_mmsg/d_a_tag_mmsg.cpp
index 93fa5b37fc..c56bee44a9 100644
--- a/rel/d/a/tag/d_a_tag_mmsg/d_a_tag_mmsg.cpp
+++ b/rel/d/a/tag/d_a_tag_mmsg/d_a_tag_mmsg.cpp
@@ -108,37 +108,39 @@ static int daTagMmsg_Execute(daTagMmsg_c* tag) {
}
/* 80D5BD28-80D5BD30 000488 0008+00 1/0 0/0 0/0 .text daTagMmsg_Draw__FP11daTagMmsg_c */
-static bool daTagMmsg_Draw(daTagMmsg_c* tag) {
- return true;
+static int daTagMmsg_Draw(daTagMmsg_c* tag) {
+ return 1;
}
/* ############################################################################################## */
/* 80D5BD44-80D5BD64 -00001 0020+00 1/0 0/0 0/0 .data l_daTagMmsg_Method */
-// This is probably of type leafdraw_method_class, but I can't get the data to have the right
-// padding without these extra NULLs.
-static void* l_daTagMmsg_Method[8] = {
- daTagMmsg_Create, daTagMmsg_Delete, daTagMmsg_Execute, NULL, daTagMmsg_Draw, NULL, NULL, NULL,
+static actor_method_class l_daTagMmsg_Method = {
+ (process_method_func)daTagMmsg_Create,
+ (process_method_func)daTagMmsg_Delete,
+ (process_method_func)daTagMmsg_Execute,
+ (process_method_func)NULL,
+ (process_method_func)daTagMmsg_Draw,
};
/* 80D5BD64-80D5BD94 -00001 0030+00 0/0 0/0 1/0 .data g_profile_Tag_Mmsg */
extern actor_process_profile_definition g_profile_Tag_Mmsg = {
- -3, // mLayerID
- 7, // mListID
- 0xFFFD, // mListPrio
- PROC_Tag_Mmsg, // mProcName
- 0, // unkA
- &g_fpcLf_Method.mBase, // mSubMtd
- sizeof(daTagMmsg_c), // mSize
- 0, // mSizeOther
- 0, // mParameters
- &g_fopAc_Method, // mSubMtd
- 0x00FF, // mPriority
- 0, // unk22[0]
- 0, // unk22[1]
- (leafdraw_method_class*)&l_daTagMmsg_Method, // mSubMtd
- 0x00044000, // mStatus
- 0x03, // mActorType
- 0x0E, // mCullType
- 0, // field_0x2e[0]
- 0 // field_0x2e[1]
+ -3, // mLayerID
+ 7, // mListID
+ 0xFFFD, // mListPrio
+ PROC_Tag_Mmsg, // mProcName
+ 0, // unkA
+ &g_fpcLf_Method.mBase, // mSubMtd
+ sizeof(daTagMmsg_c), // mSize
+ 0, // mSizeOther
+ 0, // mParameters
+ &g_fopAc_Method, // mSubMtd
+ 0x00FF, // mPriority
+ 0, // unk22[0]
+ 0, // unk22[1]
+ &l_daTagMmsg_Method, // mSubMtd
+ 0x00044000, // mStatus
+ 0x03, // mActorType
+ 0x0E, // mCullType
+ 0, // field_0x2e[0]
+ 0 // field_0x2e[1]
}; \ No newline at end of file