diff options
Diffstat (limited to 'include/SSystem')
| -rw-r--r-- | include/SSystem/SComponent/c_lib.h | 52 |
1 files changed, 49 insertions, 3 deletions
diff --git a/include/SSystem/SComponent/c_lib.h b/include/SSystem/SComponent/c_lib.h index cb8abeb0c9..e8cafc04be 100644 --- a/include/SSystem/SComponent/c_lib.h +++ b/include/SSystem/SComponent/c_lib.h @@ -1,6 +1,52 @@ -#ifndef C_LIB_H -#define C_LIB_H +#ifndef C_LIB_H_ +#define C_LIB_H_ +#include "SSystem/SComponent/c_xyz.h" #include "dolphin/types.h" -#endif /* C_LIB_H */ +void cLib_memCpy(void* dst, const void* src, unsigned long size); +void cLib_memSet(void* ptr, int value, unsigned long size); + +float cLib_addCalc(float*, float, float, float, float); +void cLib_addCalc2(float*, float, float, float); +void cLib_addCalc0(float*, float, float); +float cLib_addCalcPos(cXyz*, const cXyz&, float, float, float); +float cLib_addCalcPosXZ(cXyz*, const cXyz&, float, float, float); +void cLib_addCalcPos2(cXyz*, const cXyz&, float, float); +void cLib_addCalcPosXZ2(cXyz*, const cXyz&, float, float); +short cLib_addCalcAngleS(short*, short, short, short, short); +void cLib_addCalcAngleS2(short*, short, short, short); + +int cLib_chaseUC(unsigned char*, unsigned char, unsigned char); +int cLib_chaseS(short*, short, short); +int cLib_chaseF(float*, float, float); +int cLib_chasePos(cXyz*, const cXyz&, float); +int cLib_chasePosXZ(cXyz*, const cXyz&, float); +int cLib_chaseAngleS(short*, short, short); + +s16 cLib_targetAngleY(const Vec* lhs, const Vec* rhs); +s16 cLib_targetAngleY(const Vec& lhs, const Vec& rhs); +short cLib_targetAngleX(const cXyz*, const cXyz*); + +void cLib_offsetPos(cXyz*, const cXyz*, short, const cXyz*); +s32 cLib_distanceAngleS(s16 x, s16 y); + +inline void cLib_offBit(u8& pVar, u8 pBit) { + pVar &= ~pBit; +} +inline void cLib_onBit(u8& pVar, u8 pBit) { + pVar |= pBit; +} +inline u8 cLib_checkBit(u8& pVar, u8 pBit) { + return pVar & pBit; +} + +void MtxInit(void); +void MtxTrans(float, float, float, unsigned char); +void MtxScale(float, float, float, unsigned char); +void MtxPosition(cXyz*, cXyz*); +void MtxPush(void); +Mtx* MtxPull(void); + + +#endif
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