diff options
Diffstat (limited to 'include/Z2AudioLib')
| -rw-r--r-- | include/Z2AudioLib/Z2AudioMgr.h | 37 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2Creature.h | 25 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2SceneMgr.h | 50 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2SeMgr.h | 4179 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2SeqMgr.h | 99 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2SoundObjMgr.h | 33 | ||||
| -rw-r--r-- | include/Z2AudioLib/Z2StatusMgr.h | 33 |
7 files changed, 4435 insertions, 21 deletions
diff --git a/include/Z2AudioLib/Z2AudioMgr.h b/include/Z2AudioLib/Z2AudioMgr.h index 55c2bde9e2..212d5f94c4 100644 --- a/include/Z2AudioLib/Z2AudioMgr.h +++ b/include/Z2AudioLib/Z2AudioMgr.h @@ -1,6 +1,43 @@ #ifndef Z2AUDIOMGR_H #define Z2AUDIOMGR_H +#include "JSystem/JAudio2/JAISound.h" +#include "JSystem/JKernel/JKRArchive.h" +#include "JSystem/JKernel/JKRSolidHeap.h" +#include "Z2AudioLib/Z2SceneMgr.h" +#include "Z2AudioLib/Z2SeMgr.h" +#include "Z2AudioLib/Z2SeqMgr.h" +#include "Z2AudioLib/Z2SoundStarter.h" +#include "Z2AudioLib/Z2StatusMgr.h" #include "dolphin/types.h" +class Z2AudioMgr { +public: + Z2AudioMgr(); + void init(JKRSolidHeap*, u32, void*, JKRArchive*); + void setOutputMode(u32); + void zeldaGFrameWork(); + void gframeProcess(); + void resetProcess(u32, bool); + void resetRecover(); + void hasReset() const; + void startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*); + + static Z2AudioMgr* mAudioMgrPtr; + +private: + /* 0x0000 */ Z2SeMgr mSeMgr; + /* 0x03D0 */ Z2SeqMgr mSeqMgr; + /* 0x04A4 */ Z2SceneMgr mSceneMgr; + /* 0x04C4 */ Z2StatusMgr mStatusMgr; + /* 0x04F4 */ // Z2SoundObjMgr mSoundObjMgr; + /* 0x051C */ // JASAudioReseter mAudioReseter; + /* 0x052C */ Z2SoundStarter mSoundStarter; + /* 0x0530 */ // Z2SoundMgr mSoundMgr; + /* 0x0D40 */ // JAISoundInfo mSoundInfo; + /* 0x0D4C */ // Z2Audience mAudience; + /* 0x0F2C */ // Z2SpeechMgr2 mSpeechMgr; + /* 0x1370 */ // Z2FxLineMgr mFxLineMgr; +}; + #endif /* Z2AUDIOMGR_H */ diff --git a/include/Z2AudioLib/Z2Creature.h b/include/Z2AudioLib/Z2Creature.h index 94f95f326b..8bd14a7d87 100644 --- a/include/Z2AudioLib/Z2Creature.h +++ b/include/Z2AudioLib/Z2Creature.h @@ -53,12 +53,12 @@ public: void setLinkSwordType(s32, s32); void setLinkShieldType(s32, s32); void setLinkBootsType(s32); - void deleteObject(); + virtual void deleteObject(); void init(Vec*, Vec*, Vec*); void initKantera(Vec*); void deleteKantera(void); void setKanteraState(u8); - void framework(u32, s8); + virtual void framework(u32, s8); void setSinkDepth(s8); void setRiding(bool); void setMagnetized(bool); @@ -68,7 +68,7 @@ public: void startLinkVoice(JAISoundID, s8); void startLinkVoiceLevel(JAISoundID, s8); void startLinkSwordSound(JAISoundID, u32, s8); - void startCollisionSE(u32, u32); + virtual void startCollisionSE(u32, u32); int startHitItemSE(u32, u32, Z2SoundObjBase*, float); void setResumeAttack(bool); @@ -106,4 +106,23 @@ private: /* 0x99 */ u8 padding[3]; }; +class Z2CreatureEnemy : public Z2Creature { +public: + virtual void test(); // temp to build OK, remove later + /* 802C0F64 */ Z2CreatureEnemy(); + /* 802C0FC4 */ virtual void deleteObject(); + /* 802C1094 */ void init(Vec*, Vec*, u8, u8); + /* 802C10B4 */ void init(Vec*, Vec*, Vec*, u8, u8, u8); + /* 802C10D4 */ virtual void framework(u32, s8); + /* 802C110C */ virtual void startCreatureSound(JAISoundID, u32, s8); + /* 802C136C */ virtual void startCreatureSoundLevel(JAISoundID, u32, s8); + /* 802C168C */ virtual void startCreatureVoice(JAISoundID, s8); + /* 802C1948 */ virtual void startCreatureVoiceLevel(JAISoundID, s8); + /* 802C199C */ virtual void startCreatureExtraSound(JAISoundID, u32, s8); + /* 802C19D8 */ virtual void startCreatureExtraSoundLevel(JAISoundID, u32, s8); + /* 802C1A14 */ virtual void startCollisionSE(u32, u32); + /* 802C1B7C */ void setLinkSearch(bool); + /* 802C1B90 */ void setEnemyName(char const*); +}; + #endif /* Z2CREATURE_H */ diff --git a/include/Z2AudioLib/Z2SceneMgr.h b/include/Z2AudioLib/Z2SceneMgr.h index 073fcb33e1..ec67d7326a 100644 --- a/include/Z2AudioLib/Z2SceneMgr.h +++ b/include/Z2AudioLib/Z2SceneMgr.h @@ -1,6 +1,56 @@ #ifndef Z2SCENEMGR_H #define Z2SCENEMGR_H +#include "JSystem/JAudio2/JAISound.h" #include "dolphin/types.h" +class Z2SceneMgr { +public: + Z2SceneMgr(); + void setInDarkness(bool); + void setSceneExist(bool); + void setFadeOutStart(u8); + void setFadeInStart(u8); + void setSceneName(char*, s32, s32); + void sceneChange(JAISoundID, u8, u8, u8, u8, u8, bool); + void framework(); + void load1stDynamicWave(); + void _load1stWaveInner_1(); + void _load1stWaveInner_2(); + void check1stDynamicWave(); + void load2ndDynamicWave(); + void sceneBgmStart(); + void loadStaticWaves(); + bool checkFirstWaves(); + void eraseSeWave(u32); + void eraseBgmWave(u32); + void getWaveLoadStatus(u32, u32); + void loadSeWave(u32); + void loadBgmWave(u32); + +private: + /* 0x00 */ long BGM_ID; + /* 0x04 */ int sceneNum; + /* 0x08 */ int timer; + /* 0x0C */ s8 roomNum; + /* 0x0D */ u8 SeWave_1; + /* 0x0E */ u8 SeWaveToErase_1; + /* 0x0F */ u8 SeWave_2; + /* 0x10 */ u8 SeWaveToErase_2; + /* 0x11 */ u8 BgmWave_1; + /* 0x12 */ u8 BgmWaveToErase_1; + /* 0x13 */ u8 BgmWave_2; + /* 0x14 */ u8 BgmWaveToErase_2; + /* 0x15 */ u8 SeWave_3; + /* 0x16 */ u8 SeWaveToErase_3; + /* 0x17 */ u8 field_0x17; + /* 0x18 */ u8 field_0x18; + /* 0x19 */ u8 field_0x19; + /* 0x1A */ u8 field_0x1a; + /* 0x1B */ u8 field_0x1b; + /* 0x1C */ bool inGame; + /* 0x1D */ bool sceneExist; + /* 0x1E */ bool inDarkness; +}; // Size = 0x20 + #endif /* Z2SCENEMGR_H */ diff --git a/include/Z2AudioLib/Z2SeMgr.h b/include/Z2AudioLib/Z2SeMgr.h index 9e7d9dce23..d6deefe87e 100644 --- a/include/Z2AudioLib/Z2SeMgr.h +++ b/include/Z2AudioLib/Z2SeMgr.h @@ -1,6 +1,4185 @@ #ifndef Z2SEMGR_H #define Z2SEMGR_H +#include "JSystem/JAudio2/JAISound.h" +#include "dolphin/mtx/vec.h" #include "dolphin/types.h" +struct Z2MultiSeMgr { + Z2MultiSeMgr(); + ~Z2MultiSeMgr(); + void registMultiSePos(Vec*); + void resetMultiSePos(); + void getPanPower(); + void getDolbyPower(); + + /* 0x00 */ float mVolumeScale; + /* 0x04 */ float mMaxVolume; + /* 0x08 */ float mMaxPowL; + /* 0x0C */ float mMaxPowR; + /* 0x10 */ float mMaxPowB; + /* 0x14 */ float mMaxPowF; + /* 0x18 */ s8 mPosCount; +}; // Size = 0x1C + +struct Z2MultiSeObj : Z2MultiSeMgr { + Z2MultiSeObj(); + ~Z2MultiSeObj(); + + /* 0x1C */ u32 field_0x1c; + /* 0x20 */ u8 field_0x20; +}; // Size = 0x24 + +class Z2SeMgr { +public: + /* 802AB64C */ Z2SeMgr(); + /* 802AB750 */ void initSe(); + /* 802AB80C */ void resetModY(); + /* 802AB830 */ void modHeightAtCamera(Vec const**); + /* 802AB93C */ void incrCrowdSize(); + /* 802AB960 */ void decrCrowdSize(); + /* 802AB984 */ void seStart(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8); + /* 802AC50C */ void seStartLevel(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8); + /* 802AD8B0 */ void seStop(JAISoundID, u32); + /* 802AD94C */ void seStopAll(u32); + /* 802AD9F4 */ void seMoveVolumeAll(f32, u32); + /* 802ADB14 */ void messageSePlay(u16, Vec*, s8); + /* 802ADB50 */ void talkInSe(); + /* 802ADC54 */ void talkOutSe(); + /* 802ADD58 */ void menuInSe(); + /* 802ADE5C */ void setLevObjSE(u32, Vec*, s8); + /* 802ADFF4 */ void setMultiTriggerSE(u32, Vec*, s8); + /* 802AE184 */ void processSeFramework(); + /* 802AE524 */ void isLevelSe(JAISoundID); + /* 802AE5B0 */ void isSoundCulling(JAISoundID); + +private: + /* 0x000 */ JAISoundHandle mSoundHandle[24]; + /* 0x060 */ JAISoundHandles field_0x60; + /* 0x068 */ Z2MultiSeObj mLevelObjSe[10]; + /* 0x1D0 */ u8 mLevelObjectSeCount; + /* 0x1D4 */ Z2MultiSeObj mMultiTriggerSe[10]; + /* 0x33C */ u8 mMultiTriggerSeCount; + /* 0x33D */ u8 field_0x33d[0x60]; + /* 0x3A0 */ u32 mModY[8]; + /* 0x3C0 */ u8 field_0x3c0; + /* 0x3C1 */ u8 field_0x3c1; + /* 0x3C2 */ u8 field_0x3c2; + /* 0x3C3 */ u8 field_0x3c3; + /* 0x3C4 */ u8 field_0x3c4; + /* 0x3C5 */ u8 field_0x3c5; + /* 0x3C6 */ u8 field_0x3c6; + /* 0x3C7 */ u8 field_0x3c7; + /* 0x3C8 */ u8 field_0x3c8; + /* 0x3C9 */ u8 field_0x3c9; + /* 0x3CA */ u8 field_0x3ca; + /* 0x3CB */ u8 field_0x3cb; + /* 0x3CC */ u8 mCrowdSize; +}; // Size = 0x3D0 + +// JAISoundID's for sound effects +enum Z2SoundID { + Z2SE_SY_DUMMY = 0x0, + Z2SE_ENTER_GAME = 0x1, + Z2SE_QUIT_GAME = 0x2, + Z2SE_TITLE_ENTER = 0x3, + Z2SE_FILE_SELECT_CURSOR = 0x4, + Z2SE_FILE_SELECT_SUB = 0x5, + Z2SE_POINT_ON_ICON = 0x6, + Z2SE_NAVI_POINTER_MOVE = 0x7, + Z2SE_NAVI_FLY = 0x8, + Z2SE_NAVI_RETURN = 0x9, + Z2SE_FILE_SELECT_LEVEL = 0xA, + Z2SE_NO_SOUND = 0xB, + Z2SE_READ_RIDDLE_A = 0xC, + Z2SE_READ_RIDDLE_B = 0xD, + Z2SE_NAVI_CALLVOICE = 0xE, + Z2SE_NAVI_BLINK = 0xF, + Z2SE_NAVI_TALK_START = 0x10, + Z2SE_NAVI_TALK_END = 0x11, + Z2SE_OPTION_MENU_CURSOR = 0x12, + Z2SE_DPD_SCREEN_IN = 0x13, + Z2SE_DPD_SCREEN_OUT = 0x14, + Z2SE_HEART_PIECE_GET = 0x17, + Z2SE_CONSUMP_ITEM_GET = 0x18, + Z2SE_CONSUM_INC_CNT_1 = 0x1B, + Z2SE_CONSUM_INC_CNT_2 = 0x1C, + JA_SE_SYS_EV_TIMER_20 = 0x1D, + JA_SE_SYS_EV_TIMER_10 = 0x1E, + JA_SE_SYS_EV_TIMER_5 = 0x1F, + JA_SE_SYS_EV_TIMER_0 = 0x20, + Z2SE_HP_GAUGE_INC = 0x21, + Z2SE_MAGIC_METER_RECOVER = 0x22, + Z2SE_MAGIC_METER_DEC = 0x23, + Z2SE_MAGIC_METER_FINISH = 0x24, + Z2SE_OIL_METER_RECOVER = 0x25, + Z2SE_OIL_METER_LESS = 0x26, + Z2SE_OIL_METER_FINISH = 0x27, + Z2SE_SWIM_TIMER_ON = 0x28, + Z2SE_SWIM_TIMER_DEC = 0x29, + Z2SE_SWIM_TIMER_BLINK_1 = 0x2A, + Z2SE_SWIM_TIMER_BLINK_2 = 0x2B, + Z2SE_SWIM_TIMER_RECOVER = 0x2C, + Z2SE_DPD_CALIB_MODE = 0x2D, + Z2SE_DPD_CALIB_SET_A = 0x2E, + Z2SE_DPD_CALIB_SET_B = 0x2F, + Z2SE_DPD_CALIB_SET_C = 0x30, + Z2SE_DPD_CALIB_SET_D = 0x31, + Z2SE_DPD_CALIB_SET_E = 0x32, + Z2SE_FORCE_BACK = 0x33, + Z2SE_ALMOST_DIE_ALERM_1 = 0x34, + Z2SE_ALMOST_DIE_ALERM_2 = 0x35, + Z2SE_ALMOST_DIE_ALERM_3 = 0x36, + Z2SE_SUBJ_VIEW_IN = 0x37, + Z2SE_SUBJ_VIEW_OUT = 0x38, + Z2SE_KARI_EN_WING_S = 0x39, + Z2SE_KARI_EN_WING_M = 0x3A, + Z2SE_SYS_RESULT_WRONG = 0x3B, + Z2SE_ITEM_RING_IN = 0x3C, + Z2SE_ITEM_RING_OUT = 0x3D, + Z2SE_ITEM_RING_ROLL = 0x3E, + Z2SE_WHIP_HORSE = 0x3F, + Z2SE_WHIP_RECOVER = 0x40, + Z2SE_WHIP_RECOVER_ALL = 0x41, + Z2SE_WARP_MAP_CURSOR = 0x46, + Z2SE_WARP_MAP_ON = 0x47, + Z2SE_WARP_MAP_DECIDE = 0x48, + Z2SE_WARP_MAP_OFF = 0x49, + Z2SE_SYS_ERROR = 0x4A, + Z2SE_SY_COW_GET_IN = 0x4B, + Z2SE_SY_CURSOR_OPTION = 0x4C, + Z2SE_SY_CURSOR_ITEM = 0x4D, + Z2SE_SY_CURSOR_FLOOR = 0x4E, + Z2SE_SY_ITEM_SET_X = 0x4F, + Z2SE_SY_ITEM_SET_Y = 0x50, + Z2SE_SY_EXP_WIN_OPEN = 0x51, + Z2SE_SY_EXP_WIN_CLOSE = 0x52, + Z2SE_SY_HINT_BUTTON = 0x56, + Z2SE_SY_L_FOCUS_SET = 0x57, + Z2SE_SY_L_FOCUS_RESET = 0x58, + Z2SE_SY_CAMERA_L_MOVE = 0x59, + Z2SE_SY_CAMERA_L_CANCEL = 0x5A, + Z2SE_SY_MENU_IN = 0x5B, + Z2SE_SY_MENU_OUT = 0x5C, + Z2SE_SY_MENU_PAGE_CHANGE = 0x5D, + Z2SE_SY_TALK_START = 0x5E, + Z2SE_SY_TALK_NEXT = 0x5F, + Z2SE_SY_TALK_END = 0x60, + Z2SE_SY_TALK_WIN_OPEN = 0x61, + Z2SE_SY_TALK_WIN_CLOSE = 0x62, + Z2SE_SY_TALK_CURSOR = 0x63, + Z2SE_SY_TALK_CURSOR_OK = 0x64, + Z2SE_SY_DEMO_MESSAGE_NEXT = 0x65, + Z2SE_SY_DEMO_MESSAGE_END = 0x66, + Z2SE_SY_L_FOCUS_SET_SOFT = 0x67, + Z2SE_SY_BOOM_LOCK_ON_1 = 0x68, + Z2SE_SY_BOOM_LOCK_ON_2 = 0x69, + Z2SE_SY_BOOM_LOCK_ON_3 = 0x6A, + Z2SE_SY_BOOM_LOCK_ON_4 = 0x6B, + Z2SE_SY_BOOM_LOCK_ON_5 = 0x6C, + Z2SE_SY_CURSOR_OK = 0x6D, + Z2SE_SY_CURSOR_CANCEL = 0x6E, + Z2SE_SY_ITEM_USE_CANCEL = 0x6F, + Z2SE_GREEN_LUPY_GET = 0x70, + Z2SE_BLUE_LUPY_GET = 0x71, + Z2SE_RED_LUPY_GET = 0x72, + Z2SE_LUPY_INC_CNT_1 = 0x73, + Z2SE_LUPY_INC_CNT_2 = 0x74, + Z2SE_LUPY_DEC_CNT_1 = 0x75, + Z2SE_LUPY_DEC_CNT_2 = 0x76, + Z2SE_SY_HINT_BUTTON_BLINK = 0x77, + Z2SE_SY_SUMO_READY = 0x78, + Z2SE_SY_SUMO_START = 0x79, + Z2SE_SY_TEXT_DISP_ALL = 0x7A, + Z2SE_SY_TEXT_OUT = 0x7B, + Z2SE_SY_TEXT_OUT_FEMALE = 0x7C, + Z2SE_SY_TEXT_OUT_CHILD = 0x7D, + Z2SE_SY_TEXT_OUT_GORON = 0x7E, + Z2SE_SY_TEXT_OUT_ZORA = 0x7F, + Z2SE_SY_TEXT_OUT_GREY = 0x80, + Z2SE_SY_TEXT_OUT_SPIRIT = 0x81, + Z2SE_SY_TEXT_OUT_BRAVE = 0x82, + Z2SE_SY_TEXT_OUT_GANON = 0x83, + Z2SE_SY_TEXT_OUT_ZANT = 0x84, + Z2SE_SY_TEXT_OUT_YAMI = 0x85, + Z2SE_SY_WARP_FADE = 0x86, + Z2SE_SY_WARP_FADE_GW = 0x87, + Z2SE_SY_MG_TIMER_20 = 0x88, + Z2SE_SY_MG_TIMER_10 = 0x89, + Z2SE_SY_MG_TIMER_5 = 0x8A, + Z2SE_SY_MG_TIMEUP = 0x8B, + Z2SE_SY_MG_CANOE_SCORE = 0x8C, + Z2SE_SY_MG_KARGO_COMBO_01 = 0x8D, + Z2SE_SY_MG_KARGO_COMBO_02 = 0x8E, + Z2SE_SY_MG_KARGO_COMBO_03 = 0x8F, + Z2SE_SY_MG_KARGO_COMBO_04 = 0x90, + Z2SE_SY_MG_KARGO_COMBO_05 = 0x91, + Z2SE_SY_MG_KARGO_COMBO_06 = 0x92, + Z2SE_SY_MG_KARGO_COMBO_07 = 0x93, + Z2SE_SY_MG_KARGO_COMBO_08 = 0x94, + Z2SE_SY_MG_KARGO_COMBO_09 = 0x95, + Z2SE_SY_MG_KARGO_COMBO_10 = 0x96, + Z2SE_SY_MG_SEKI_BLACK_OUT = 0x97, + Z2SE_SY_MG_SEKI_WHITE_OUT = 0x98, + Z2SE_SY_MG_SEKI_FAILURE = 0x99, + Z2SE_SY_MG_CANOE_SCORE_2 = 0x9A, + Z2SE_SY_WARP_FADE_FAIRY = 0x9B, + Z2SE_D25_WHITE_OUT = 0x9C, + Z2SE_D28_SPACE_OUT = 0x9D, + Z2SE_D24_FLASHBACK = 0x9E, + Z2SE_SY_CONTINUE_OK = 0x9F, + Z2SE_SY_MENU_CURSOR_COMMON = 0xA0, + Z2SE_SY_MENU_NEXT = 0xA1, + Z2SE_SY_MENU_BACK = 0xA2, + Z2SE_SY_MENU_CHANGE_WINDOW = 0xA3, + Z2SE_SY_MENU_SUB_IN = 0xA4, + Z2SE_SY_MENU_SUB_OUT = 0xA5, + Z2SE_SY_MENU_SUB_NEXT = 0xA6, + Z2SE_SY_NEW_FILE = 0xA7, + Z2SE_SY_FILE_MENU_SLIDE_IN = 0xA8, + Z2SE_SY_FILE_COPY_LEVEL = 0xA9, + Z2SE_SY_FILE_COPY_OK = 0xAA, + Z2SE_SY_FILE_DELETE_LEVEL = 0xAB, + Z2SE_SY_FILE_DELETE_OK = 0xAC, + Z2SE_SY_FILE_SAVE_LEVEL = 0xAD, + Z2SE_SY_FILE_SAVE_OK = 0xAE, + Z2SE_SY_FILE_ERROR = 0xAF, + Z2SE_SY_NAME_CURSOR = 0xB0, + Z2SE_SY_NAME_INPUT = 0xB1, + Z2SE_SY_NAME_DELETE = 0xB2, + Z2SE_SY_NAME_OK = 0xB3, + Z2SE_SY_ITEM_SET_B = 0xB4, + Z2SE_SY_ITEM_COMBINE_ON = 0xB5, + Z2SE_SY_ITEM_COMBINE_OFF = 0xB6, + Z2SE_SY_ITEM_COMBINE_ICON = 0xB7, + Z2SE_SY_MAP_OPEN_S = 0xB8, + Z2SE_SY_MAP_CLOSE_S = 0xB9, + Z2SE_SY_MAP_OPEN_L = 0xBA, + Z2SE_SY_MAP_CLOSE_L = 0xBB, + Z2SE_SY_MAP_ZOOMIN = 0xBC, + Z2SE_SY_MAP_ZOOMOUT = 0xBD, + Z2SE_SY_MAP_SCROLL = 0xBE, + Z2SE_SY_MAP_DPD_HOLD_ON = 0xBF, + Z2SE_SY_MAP_DPD_HOLD_OFF = 0xC0, + Z2SE_SY_MAP_AREA_SELECT = 0xC1, + Z2SE_SY_LETTER_OPEN = 0xC2, + Z2SE_SY_LETTER_CLOSE = 0xC3, + Z2SE_SY_LETTER_NEXT_PAGE = 0xC4, + Z2SE_SY_LIGHT_POT_EQUIP = 0xC5, + Z2SE_SY_LIGHT_DROP_GET = 0xC6, + Z2SE_SY_LIGHT_DROP_COMPLETE = 0xC7, + Z2SE_SY_OPTION_SWITCH = 0xC8, + Z2SE_SY_SOUND_MODE_MONO = 0xC9, + Z2SE_SY_SOUND_MODE_STEREO = 0xCA, + Z2SE_SY_SOUND_MODE_SURROUND = 0xCB, + Z2SE_SY_DPD_CALIB_SW = 0xCC, + Z2SE_SY_SENSOR_BAR_WIDTH = 0xCD, + Z2SE_SY_MG_CANOE_SCORE_DW = 0xCE, + Z2SE_SY_HAWK_GET_KAGO = 0xCF, + Z2SE_AL_V_ATTACK_S = 0x10000, + Z2SE_AL_V_ATTACK_L = 0x10001, + Z2SE_AL_V_DAMAGE_S = 0x10002, + Z2SE_AL_V_DAMAGE_L = 0x10003, + Z2SE_AL_V_ATTACK_M = 0x10004, + Z2SE_AL_V_JUMP_S = 0x10005, + Z2SE_AL_V_JUMP_L = 0x10006, + Z2SE_AL_V_BACKTEN = 0x10007, + Z2SE_AL_V_ZENTEN_FAIL = 0x10008, + Z2SE_AL_V_ZENTEN_FAIL_2 = 0x10009, + Z2SE_AL_V_GRAB = 0x1000A, + Z2SE_AL_V_FOOT_MISS = 0x1000B, + Z2SE_AL_V_FALL = 0x1000C, + Z2SE_AL_V_LANDING_FAIL = 0x1000D, + Z2SE_AL_V_LANDING_FAIL_2 = 0x1000E, + Z2SE_AL_V_LIFTUP_S = 0x1000F, + Z2SE_AL_V_LIFTUP_L = 0x10010, + Z2SE_AL_V_THROW_S = 0x10011, + Z2SE_AL_V_THROW_L = 0x10012, + Z2SE_AL_V_PUSH_ROCK = 0x10013, + Z2SE_AL_V_TIRED_S = 0x10014, + Z2SE_AL_V_TIRED_L = 0x10015, + Z2SE_AL_V_DIE = 0x10016, + Z2SE_AL_V_DIE_SHORT = 0x10017, + Z2SE_AL_V_CLIMB = 0x10018, + Z2SE_AL_V_DRINK = 0x10019, + Z2SE_AL_V_DRINK_2 = 0x1001A, + Z2SE_AL_V_RUSH_HORSE = 0x1001B, + Z2SE_AL_V_ATTACK_RUN = 0x1001C, + Z2SE_AL_V_SWING_BOTTLE = 0x1001D, + Z2SE_AL_V_BITTEN_LOOP = 0x1001E, + Z2SE_AL_V_D04_WAKE_UP = 0x1001F, + Z2SE_AL_V_D04_NOTICE = 0x10020, + Z2SE_AL_V_D04_SURPRISE_A = 0x10021, + Z2SE_AL_V_D04_SURPRISE_B = 0x10022, + Z2SE_AL_V_D04_KIDNAPPED = 0x10023, + Z2SE_AL_V_D04_SURPRISE_C = 0x10024, + Z2SE_AL_V_GORONJUMP = 0x10025, + Z2SE_AL_V_DRINK_DAMAGE = 0x10026, + Z2SE_AL_V_SWING_IB = 0x10027, + Z2SE_AL_V_THROW_IB = 0x10028, + Z2SE_AL_V_FALL_MAGMA = 0x10029, + Z2SE_AL_V_FALL_QUICKSAND = 0x1002A, + Z2SE_AL_V_ATTACK_S_FREE = 0x1002B, + Z2SE_AL_V_ATTACK_M_FREE = 0x1002C, + Z2SE_AL_V_ATTACK_L_FREE = 0x1002D, + Z2SE_WL_V_BREATH_WAIT = 0x1002E, + Z2SE_WL_V_BREATH_TIRED = 0x1002F, + Z2SE_WL_V_BREATH_SIT = 0x10030, + Z2SE_WL_V_BREATH_WALK = 0x10031, + Z2SE_WL_V_BREATH_RUN = 0x10032, + Z2SE_WL_V_BREATH_JUMP = 0x10033, + Z2SE_WL_V_DAMAGE = 0x10034, + Z2SE_WL_V_HOWL = 0x10035, + Z2SE_WL_V_YAWN = 0x10036, + Z2SE_WL_V_ROAR = 0x10037, + Z2SE_WL_V_ATTACK_S = 0x10038, + Z2SE_WL_V_ATTACK_L = 0x10039, + Z2SE_WL_V_ATTACK_SPIN = 0x1003A, + Z2SE_WL_V_ATTACK_THRUST = 0x1003B, + Z2SE_WL_V_THREAT = 0x1003C, + Z2SE_WL_V_DASH = 0x1003D, + Z2SE_WL_V_SNIFF = 0x1003E, + Z2SE_WL_V_NOSE = 0x1003F, + Z2SE_WL_V_LAND_DAMAGE = 0x10040, + Z2SE_WL_V_FALL_TO_RESTART = 0x10041, + Z2SE_WL_V_RESTART = 0x10042, + Z2SE_WL_V_DIE = 0x10043, + Z2SE_WL_V_BITE_ATTACK = 0x10044, + Z2SE_WL_V_BITE_THROAT = 0x10045, + Z2SE_WL_V_HOLD_MOUTH = 0x10046, + Z2SE_WL_V_LOCK_JUMP = 0x10047, + Z2SE_AL_V_SUMO_HARITE_ATK = 0x10048, + Z2SE_AL_V_SUMO_HARITE_DMG = 0x10049, + Z2SE_AL_V_SUMO_TUCKLE_ATK = 0x1004A, + Z2SE_AL_V_SUMO_HOLDED = 0x1004B, + Z2SE_AL_V_SUMO_HOLD_BACK = 0x1004C, + Z2SE_AL_V_SUMO_PUSH = 0x1004D, + Z2SE_AL_V_SUMO_PUSH_LAST = 0x1004E, + Z2SE_AL_V_SUMO_FALL_LOSE = 0x1004F, + Z2SE_AL_V_UNDER_WATER = 0x10050, + Z2SE_AL_V_KAITEN = 0x10051, + Z2SE_AL_V_KAITEN_FREE = 0x10052, + Z2SE_AL_V_DAMAGE_FREEZE = 0x10053, + Z2SE_AL_V_DAMAGE_ELEC = 0x10054, + Z2SE_AL_V_DAMAGE_COMIC = 0x10055, + Z2SE_AL_V_BACKTEN_FREE = 0x10056, + Z2SE_AL_V_JUMP_HANG = 0x10057, + Z2SE_AL_V_CLIMB_WALL = 0x10058, + Z2SE_AL_V_THROW_GORON = 0x10059, + Z2SE_AL_V_PULL_CHAIN_FM = 0x1005A, + Z2SE_AL_V_DIVING = 0x1005B, + Z2SE_AL_V_MAGNET_CAUGHT = 0x1005C, + Z2SE_AL_V_RELAX_A = 0x1005D, + Z2SE_AL_V_RELAX_B = 0x1005E, + Z2SE_AL_V_RELAX_C = 0x1005F, + Z2SE_AL_V_TAMING = 0x10060, + Z2SE_AL_V_SUMO_SHIKO = 0x10061, + Z2SE_AL_V_SUMO_PUSHED_BACK = 0x10062, + Z2SE_AL_V_ATTACK_RUN_FREE = 0x10063, + Z2SE_AL_V_D02_LOOKBACK = 0x10064, + Z2SE_AL_V_D02_WRY_FACE = 0x10065, + Z2SE_AL_V_D04_NOD_SMILE = 0x10066, + Z2SE_AL_V_D04_LOOKBACK = 0x10067, + Z2SE_AL_V_D04_SURPRISE_D = 0x10068, + Z2SE_AL_V_D04_ATTACKED = 0x10069, + Z2SE_AL_V_D04_SURPRISE_E = 0x1006A, + Z2SE_AL_V_D04_DASH = 0x1006B, + Z2SE_AL_V_D04_SUFFER_A = 0x1006C, + Z2SE_AL_V_D04_SUFFER_B = 0x1006D, + Z2SE_AL_V_D04_SUFFER_C = 0x1006E, + Z2SE_AL_V_D04_FALL_DOWN_A = 0x1006F, + Z2SE_AL_V_D04_FALL_DOWN_B = 0x10070, + Z2SE_AL_V_D04_TRANSFORM = 0x10071, + Z2SE_AL_V_D11_SURPRISE = 0x10072, + Z2SE_AL_V_D15_RUSH_HORSE = 0x10073, + Z2SE_AL_V_D15_SURPRISE = 0x10074, + Z2SE_AL_V_D15_ANGER = 0x10075, + Z2SE_AL_V_D36_SWAY_JUMP = 0x10076, + Z2SE_AL_V_D36_SWAY_LAND = 0x10077, + Z2SE_AL_V_D36_JUMP_TO_HORSE = 0x10078, + Z2SE_AL_V_D36_LOOSE_BALANCE = 0x10079, + Z2SE_AL_V_D36_HANG_HORSE = 0x1007A, + Z2SE_AL_V_D36_LOOK_BACK = 0x1007B, + Z2SE_AL_V_D16_SMILE = 0x1007C, + Z2SE_AL_V_D17_LOOK_BACK = 0x1007D, + Z2SE_AL_V_D17_NOD = 0x1007E, + Z2SE_AL_V_D18_SMILING = 0x1007F, + Z2SE_AL_V_D18_SHUDDER = 0x10080, + Z2SE_AL_V_D18_DARK_LAUGH = 0x10081, + Z2SE_AL_V_D18_SCREAM = 0x10082, + Z2SE_AL_V_D18_AWAKE = 0x10083, + Z2SE_AL_V_D19_HIT_SHOULDER = 0x10084, + Z2SE_AL_V_D19_WORRIED = 0x10085, + Z2SE_AL_V_D19_NOTICE = 0x10086, + Z2SE_AL_V_D19_CANT_SAY = 0x10087, + Z2SE_AL_V_D35_LOOK_BACK = 0x10088, + Z2SE_AL_V_D20_SURPRISE = 0x10089, + Z2SE_AL_V_D20_UPSET = 0x1008A, + Z2SE_AL_V_D20_DAMAGE = 0x1008B, + Z2SE_AL_V_D22_PULLOUT = 0x1008C, + Z2SE_AL_V_D22_TAKE_A_REST = 0x1008D, + Z2SE_AL_V_CANON_JUMP = 0x1008E, + Z2SE_AL_V_JUMP_DIVING = 0x1008F, + Z2SE_AL_V_INSECT_LOOP = 0x10090, + Z2SE_AL_V_GUARD_BROKEN = 0x10091, + Z2SE_AL_V_TAME = 0x10092, + Z2SE_AL_V_TATE_OSHI = 0x10093, + Z2SE_AL_V_TODOME_JUMP = 0x10094, + Z2SE_AL_V_TODOME_RETURN = 0x10095, + Z2SE_AL_V_SOTOMO_ROLL = 0x10096, + Z2SE_AL_V_SOTOMO_ATK = 0x10097, + Z2SE_AL_V_KABUTO_JUMP = 0x10098, + Z2SE_AL_V_KABUTO_ATK = 0x10099, + Z2SE_AL_V_IAIGIRI = 0x1009A, + Z2SE_AL_V_JUMP_ATTACK_L_1 = 0x1009B, + Z2SE_AL_V_JUMP_ATTACK_L_2 = 0x1009C, + Z2SE_AL_V_KAITENGIRI_L = 0x1009D, + Z2SE_AL_V_OUGI_KAMAE = 0x1009E, + Z2SE_AL_V_ENTRANCE = 0x1009F, + Z2SE_AL_V_APPEARANCE = 0x100A0, + Z2SE_AL_V_TW_PULL = 0x100A1, + Z2SE_AL_V_D_MHOP = 0x100A2, + Z2SE_AL_V_MSTR_SW_STICK = 0x100A3, + Z2SE_AL_V_MSTR_SW_PULLOUT = 0x100A4, + Z2SE_AL_V_GET_SWL = 0x100A5, + Z2SE_AL_V_D_ODOROKU = 0x100A6, + Z2SE_AL_V_D_ASHIMOTO = 0x100A7, + Z2SE_AL_V_D_UNAZUKU = 0x100A8, + Z2SE_AL_V_TERRORED = 0x100A9, + Z2SE_WL_V_TERRORED = 0x100AA, + Z2SE_AL_V_DAMAGE_ON_HORSE = 0x100AB, + Z2SE_AL_V_CLING_HORSE = 0x100AC, + Z2SE_AL_V_TRANSFORM = 0x100AD, + Z2SE_WL_V_CATCHED = 0x100AE, + Z2SE_WL_V_CATCHED_LOOP = 0x100AF, + Z2SE_WL_V_SLIP_ROLL = 0x100B0, + Z2SE_WL_V_SLIP_CLIMB = 0x100B1, + Z2SE_WL_V_DIE_WATER = 0x100B2, + Z2SE_WL_V_FALL_MAGMA = 0x100B3, + Z2SE_WL_V_FALL_QUICKSAND = 0x100B4, + Z2SE_WL_V_PUSH_ROCK = 0x100B5, + Z2SE_WL_V_TURN_BACK = 0x100B6, + Z2SE_WL_V_HOLD_THROW = 0x100B7, + Z2SE_WL_V_BITE_HANG = 0x100B8, + Z2SE_WL_V_FAILED = 0x100B9, + Z2SE_WL_V_FOOTMISS = 0x100BA, + Z2SE_WL_V_ENTRANCE = 0x100BB, + Z2SE_WL_V_MD_SHOCK = 0x100BC, + Z2SE_WL_V_TW_PULL = 0x100BD, + Z2SE_WL_V_ATTACK_POU_ST = 0x100BE, + Z2SE_WL_V_ATTACK_POU_BITE = 0x100BF, + Z2SE_WL_V_DAMAGE_ELEC = 0x100C0, + Z2SE_WL_V_DAMAGE_FREEZE = 0x100C1, + Z2SE_AL_V_VS_GND_TUBA_A = 0x100C2, + Z2SE_AL_V_VS_GND_TUBA_B = 0x100C3, + Z2SE_AL_V_VS_GND_TUBA_C = 0x100C4, + Z2SE_AL_V_VS_GND_TUBA_WIN = 0x100C5, + Z2SE_AL_V_VS_GND_TUBA_LOSE = 0x100C6, + Z2SE_WL_V_TITLE_HOWL = 0x100C7, + Z2SE_AL_SWORD_PULLOUT = 0x20000, + Z2SE_AL_SWORD_PUTIN = 0x20001, + Z2SE_AL_SWORD_SWING_S = 0x20002, + Z2SE_AL_SWORD_SWING_L = 0x20003, + Z2SE_AL_SWORD_THRUST = 0x20004, + Z2SE_AL_KAITENGIRI = 0x20005, + Z2SE_AL_FINISH_SWING1 = 0x20006, + Z2SE_AL_FINISH_SWING2 = 0x20007, + Z2SE_AL_FINISH_PUTIN = 0x20008, + Z2SE_WOLFATTACK_WIND_S = 0x20009, + Z2SE_WOLFATTACK_WIND_L = 0x2000A, + Z2SE_WOLF_DIG_HOLE = 0x2000B, + Z2SE_WOLF_WIPE_OFF_WATER = 0x2000C, + Z2SE_WOLFATTACK_WIND_TAIL = 0x2000D, + Z2SE_WOLFATTACK_WIND_SCREW = 0x2000E, + Z2SE_WOLF_SWALLOW = 0x2000F, + Z2SE_AL_KICK_HORSE = 0x20010, + Z2SE_BOOM_TORNADO = 0x20011, + Z2SE_AL_SET_CHAIN = 0x20012, + Z2SE_AL_GRAB_CHAIN = 0x20013, + Z2SE_AL_DAMAGE_NORMAL = 0x20014, + Z2SE_AL_DAMAGE_LARGE = 0x20015, + Z2SE_AL_BODYATTACK = 0x20016, + Z2SE_WOLFATTACK_WIND_RUSH = 0x20017, + Z2SE_WARP_DOME_OPEN = 0x20018, + Z2SE_WARP_DOME_SUSTAIN = 0x20019, + Z2SE_BOOM_POWER_RESUME = 0x2001A, + Z2SE_BOOM_POWER_FULL = 0x2001B, + Z2SE_MIDNA_BIND_AREA_OPEN = 0x2001C, + Z2SE_MIDNA_BIND_AREA_SUS = 0x2001D, + Z2SE_PLAY_REED_TOBIKUSA = 0x2001E, + Z2SE_TOBIKUSA_ECHO = 0x2001F, + Z2SE_AL_SWING_BOTTLE = 0x20020, + Z2SE_AL_PADDLING_FORWARD = 0x20021, + Z2SE_AL_PADDLING_BACKWARD = 0x20022, + Z2SE_PLAY_REED_UMAKUSA = 0x20023, + Z2SE_UMAKUSA_ECHO = 0x20024, + Z2SE_SWORD_POWER_COME = 0x20025, + Z2SE_AL_SWORD_SHIELD_ADD = 0x20026, + Z2SE_AL_HARNESS_ADD_HS = 0x20027, + Z2SE_AL_HARNESS_ADD_WB = 0x20028, + Z2SE_AL_KANTERA_SWING_ADD = 0x20029, + Z2SE_AL_MAGNETIZED = 0x2002A, + JA_SE_LK_CUT_GRASS = 0x2002B, + JA_SE_FT_ADD_GRASS = 0x2002C, + Z2SE_AL_ITEM_TAKEOUT = 0x2002D, + JA_SE_LK_BOOM_FLY = 0x2002E, + JA_SE_LK_BOOM_CATCH = 0x2002F, + JA_SE_LK_FALL_DAMAGE = 0x20030, + Z2SE_AL_IB_SWING = 0x20031, + Z2SE_AL_IB_THROW = 0x20032, + Z2SE_AL_IB_PULLBACK = 0x20033, + Z2SE_AL_IB_CATCH = 0x20034, + Z2SE_AL_IB_CHAIN_ADD = 0x20035, + Z2SE_AL_HS_HANGING_UP = 0x20036, + Z2SE_AL_HS_HANGING_DOWN = 0x20037, + JA_SE_LK_MOVE_ROCK = 0x20038, + JA_SE_LK_MOVE_ROCK_LIMIT = 0x20039, + JA_SE_LK_MOVE_WBLOCK = 0x2003A, + JA_SE_LK_MOVE_WBLOCK_LIMIT = 0x2003B, + Z2SE_AL_ARROW_EMPTY = 0x2003C, + JA_SE_LK_W_WEP_CRT_HIT = 0x2003D, + JA_SE_LK_MS_WEP_CRT_HIT = 0x2003E, + Z2SE_AL_WALK_IN_WATER = 0x2003F, + Z2SE_AL_WALK_OUT_WATER = 0x20040, + Z2SE_AL_BURNING = 0x20041, + Z2SE_AL_DRAW_BOW = 0x20042, + Z2SE_AL_HS_OPEN = 0x20043, + Z2SE_WOLF_POWER_COME = 0x20044, + Z2SE_LK_BOTTLE_CLOSE = 0x20045, + Z2SE_LK_BOTTLE_OPEN = 0x20046, + Z2SE_AL_BURN_START = 0x20047, + Z2SE_LK_HS_SHOOT = 0x20048, + Z2SE_LK_HS_CHAIN = 0x20049, + Z2SE_LK_HS_WIND_UP = 0x2004A, + Z2SE_LK_HS_WIND_UP_FIN = 0x2004B, + Z2SE_AL_FREEZE = 0x2004C, + Z2SE_LK_SCOOP_WATER = 0x2004D, + Z2SE_LK_SPRINKLE_WATER = 0x2004E, + Z2SE_AL_OPEN_LETTER = 0x2004F, + Z2SE_WOLF_SENSE_OPEN_START = 0x20050, + Z2SE_WOLF_SENSE_OPEN = 0x20051, + Z2SE_WOLF_DIG_HOLE_THROUGH = 0x20052, + Z2SE_WOLF_WIPE_OFF_DUST = 0x20053, + Z2SE_WOLF_BODYATTACK = 0x20054, + Z2SE_AL_FREEZE_RECOVER = 0x20055, + Z2SE_AL_PICKUP_GRASS = 0x20056, + Z2SE_AL_ITEM_TAKEOUT_FAST = 0x20057, + Z2SE_AL_KANTERA_BURNING = 0x20058, + Z2SE_AL_KANTERA_SWING = 0x20059, + Z2SE_AL_KANTERA_OFF = 0x2005A, + Z2SE_AL_GORON_JUMP_START = 0x2005B, + Z2SE_AL_GORON_JUMP_ROLLING = 0x2005C, + Z2SE_AL_KANTERA_OFF_SWING = 0x2005D, + Z2SE_AL_CHANGE_BOOTS = 0x2005E, + Z2SE_AL_STROKE_GOAT_A = 0x2005F, + Z2SE_AL_STROKE_GOAT_B = 0x20060, + Z2SE_AL_DAMAGE_SMALL = 0x20061, + Z2SE_AL_UNDERWATER_BUBBLE = 0x20062, + Z2SE_AL_WATER_STROKE_S = 0x20063, + Z2SE_AL_WATER_STROKE_L = 0x20064, + Z2SE_AL_WATER_STROKE_FAST = 0x20065, + Z2SE_AL_WATER_STROKE_CIRCLE = 0x20066, + Z2SE_AL_COPYROD_THROW = 0x20067, + Z2SE_AL_COPYROD_RETURN = 0x20068, + Z2SE_AL_COPYROD_CATCH = 0x20069, + Z2SE_AL_COPYROD_SWING = 0x2006A, + Z2SE_AL_COPYROD_READY = 0x2006B, + Z2SE_AL_SPINNER_RIDE = 0x2006C, + Z2SE_AL_SPINNER_EXTEND = 0x2006D, + Z2SE_AL_SPINNER_RAIL = 0x2006E, + Z2SE_AL_SINK_MAGMA = 0x2006F, + Z2SE_AL_SINK_SAND_LEVEL = 0x20070, + Z2SE_AL_SINK_SAND_OUT = 0x20071, + Z2SE_AL_SINK_SAND_PITFALL = 0x20072, + Z2SE_AL_SINK_SNOW_LEVEL = 0x20073, + Z2SE_AL_SINK_SNOW_OUT = 0x20074, + Z2SE_AL_SINK_SNOW_PITFALL = 0x20075, + Z2SE_AL_SPINNER_START = 0x20076, + Z2SE_AL_SPINNER_END = 0x20077, + Z2SE_AL_ROD_SWING_LURE = 0x20078, + Z2SE_AL_ROD_SWING_UKI = 0x20079, + Z2SE_AL_ROD_CASTING_LOOP = 0x2007A, + Z2SE_AL_ROD_ROLLBACK_SLOW = 0x2007B, + Z2SE_AL_ROD_ROLLBACK_FAST = 0x2007C, + Z2SE_AL_REEL_SLOW_LOOP = 0x2007D, + Z2SE_AL_REEL_FAST_LOOP = 0x2007E, + Z2SE_AL_ROD_BEND = 0x2007F, + Z2SE_AL_FISHING_HIT = 0x20080, + Z2SE_AL_LURE_IN_WATER = 0x20081, + Z2SE_AL_UKI_IN_WATER = 0x20082, + Z2SE_AL_FISH_JUMP_UP = 0x20083, + Z2SE_AL_FISH_JUMP_DOWN = 0x20084, + Z2SE_AL_FISH_CATCH = 0x20085, + Z2SE_AL_FISH_RELEASE = 0x20086, + Z2SE_AL_FISH_JUMP_UP_S = 0x20087, + Z2SE_AL_REEL_CRATCH_OFF = 0x20088, + Z2SE_AL_UKI_OUT_WATER = 0x20089, + Z2SE_AL_ROD_TAKEOUT = 0x2008A, + Z2SE_AL_LURE_BOUND = 0x2008B, + Z2SE_AL_FISHING_BOOTS_GET = 0x2008C, + Z2SE_AL_REEL_ROLL_THROW = 0x2008D, + Z2SE_AL_COPYROD_WAIT = 0x2008E, + Z2SE_AL_COPYROD_READY_OFF = 0x2008F, + Z2SE_AL_D04_HEARTBEAT = 0x20090, + Z2SE_AL_SNOBO_RIDE = 0x20091, + Z2SE_AL_SNOBO_BREAK = 0x20092, + Z2SE_AL_SNOBO_JUMP = 0x20093, + Z2SE_AL_SNOBO_LAND = 0x20094, + Z2SE_WOLF_SENSE_CLOSE = 0x20095, + Z2SE_AL_WARP_IN_TATE = 0x20096, + Z2SE_AL_WARP_IN_YOKO = 0x20097, + Z2SE_AL_WARP_OUT = 0x20098, + Z2SE_WOLF_WARP_IN_TATE = 0x20099, + Z2SE_WOLF_WARP_IN_YOKO = 0x2009A, + Z2SE_WOLF_WARP_OUT = 0x2009B, + Z2SE_AL_SHOE_PKPK = 0x2009C, + Z2SE_AL_TORIDASU = 0x2009D, + Z2SE_AL_CANOE_COL = 0x2009E, + Z2SE_AL_CANOE_FALL_DW = 0x2009F, + Z2SE_AL_CANOE_FALL_WET = 0x200A0, + Z2SE_AL_LV3_FALL_WET = 0x200A1, + Z2SE_AL_SWM_STICK = 0x200A2, + Z2SE_AL_SWM_PULL = 0x200A3, + Z2SE_AL_COPYROD_COMEBACK = 0x200A4, + Z2SE_AL_WAIT_SWORD_SWING = 0x200A5, + Z2SE_AL_PULL_CHAIN = 0x200A6, + Z2SE_AL_PULL_CHAIN_STOP = 0x200A7, + Z2SE_AL_TRANSFORM_A_TO_W = 0x200A8, + Z2SE_AL_TRANSFORM_W_TO_A = 0x200A9, + Z2SE_AL_SCOOP_OIL = 0x200AA, + Z2SE_AL_SCOOP_SOUP = 0x200AB, + Z2SE_AL_ELEC_DAMAGE = 0x200AC, + Z2SE_AL_WOOD_SHIELD_BURN = 0x200AD, + Z2SE_AL_IN_WATER_FALL = 0x200AE, + Z2SE_AL_PACHINKO_DRAW = 0x200AF, + Z2SE_AL_PACHINKO_SHOT = 0x200B0, + Z2SE_AL_JUMP_DIVE_WATER = 0x200B1, + Z2SE_AL_SWORD_COLLIDE = 0x200B2, + Z2SE_AL_JUMP_ATK_L_IMPACT = 0x200B3, + Z2SE_AL_KAITEN_L_SLASH = 0x200B4, + Z2SE_AL_HAWK_EYE_PUTON = 0x200B5, + Z2SE_AL_HAWK_EYE_PUTOFF = 0x200B6, + Z2SE_AL_HAWK_EYE_PAN = 0x200B7, + Z2SE_AL_HAWK_EYE_ZOOMIN = 0x200B8, + Z2SE_AL_HAWK_EYE_ZOOMOUT = 0x200B9, + Z2SE_AL_SNOBO_ICEBREAK = 0x200BA, + Z2SE_AL_ICE_SLIP = 0x200BB, + Z2SE_AL_LIGHTNING_SW_GET = 0x200BC, + Z2SE_AL_LIGHTNING_SW_GLOW = 0x200BD, + Z2SE_AL_M_ARMER_RECOVER = 0x200BE, + Z2SE_AL_LTN_SWORD_SWING_S = 0x200BF, + Z2SE_AL_LTN_SWORD_SWING_L = 0x200C0, + Z2SE_AL_LTN_SWORD_THRUST = 0x200C1, + Z2SE_AL_LTN_KAITENGIRI = 0x200C2, + Z2SE_AL_LTN_FINISH_SWING1 = 0x200C3, + Z2SE_AL_LTN_FINISH_SWING2 = 0x200C4, + Z2SE_AL_LTN_SW_WAIT_SWING = 0x200C5, + Z2SE_AL_UKI_KURUKURU_LOOP = 0x200C6, + Z2SE_AL_UKI_POKOPOKO = 0x200C7, + Z2SE_AL_DOJOU_EAT_IMPACT = 0x200C8, + Z2SE_D22_WLF_LIGHT = 0x200C9, + Z2SE_D22_WLF_BRK = 0x200CA, + Z2SE_D22_AL_PULL_OUT = 0x200CB, + Z2SE_D04_AL_TF_BRIGHT = 0x200CC, + Z2SE_D04_AL_TF_BRIGHT_2 = 0x200CE, + Z2SE_D04_WLF_TF_OFF = 0x200D0, + Z2SE_D04_WLF_CHAIN = 0x200D1, + Z2SE_D06_WLF_BITE_CHAIN = 0x200D2, + Z2SE_D06_WLF_CHAIN_LAND = 0x200D3, + Z2SE_D06_WLF_SWING_BD = 0x200D4, + Z2SE_BOOM_GET_DEMO_LOOP1 = 0x200D5, + Z2SE_BOOM_GET_DEMO_LOOP2 = 0x200D6, + Z2SE_AL_M_ARMER_TURNOFF = 0x200D7, + Z2SE_AL_LURE_BOUND_WOOD = 0x200D8, + Z2SE_AL_BACKTEN_WIND = 0x200D9, + Z2SE_FN_WALK_DUMMY = 0x30000, + Z2SE_FN_JUMP_DUMMY = 0x30001, + Z2SE_FN_BOUND_DUMMY = 0x30002, + Z2SE_FN_HAND_DUMMY = 0x30003, + Z2SE_FN_WALK_HEAVY = 0x30004, + Z2SE_FN_JUMP_HEAVY = 0x30005, + Z2SE_FN_LADDER_CLIMB = 0x30006, + Z2SE_FN_LADDER_DOWN = 0x30007, + Z2SE_WL_WALK_L_DUMMY = 0x30008, + Z2SE_WL_WALK_R_DUMMY = 0x30009, + Z2SE_WL_RUN_L_DUMMY = 0x3000A, + Z2SE_WL_RUN_R_DUMMY = 0x3000B, + Z2SE_FN_WALL_CLIMB = 0x3000C, + Z2SE_FN_LINK_CRAWL = 0x3000D, + Z2SE_FN_ROPE_CREAK = 0x3000E, + Z2SE_FN_CHAIN_CREAK = 0x3000F, + Z2SE_HS_WALK_L_DUMMY = 0x30010, + Z2SE_HS_WALK_R_DUMMY = 0x30011, + Z2SE_HS_TROT_L_DUMMY = 0x30012, + Z2SE_HS_TROT_R_DUMMY = 0x30013, + Z2SE_HS_GALLOP_L_DUMMY = 0x30014, + Z2SE_HS_GALLOP_R_DUMMY = 0x30015, + Z2SE_FT_HORSE_PEDAL = 0x30016, + Z2SE_FN_LINK_SLIP = 0x30017, + Z2SE_FN_WOLF_SLIP = 0x30018, + Z2SE_FN_HORSE_SLIP = 0x30019, + Z2SE_BODY_FALL_DOWN = 0x3001A, + Z2SE_AL_SWIM = 0x3001B, + Z2SE_AL_INTO_WATER = 0x3001C, + Z2SE_AL_OUTOF_WATER = 0x3001D, + Z2SE_AL_DIVE_INTO_WATER = 0x3001E, + Z2SE_AL_DIVE_SWIM = 0x3001F, + Z2SE_AL_SWIM_UNDERWATER = 0x30020, + Z2SE_WL_SWIM = 0x30021, + Z2SE_WL_INTO_WATER = 0x30022, + Z2SE_WL_OUTOF_WATER = 0x30023, + Z2SE_WL_DIG_GROUND = 0x30024, + Z2SE_WB_FRONT_L_DUMMY = 0x30025, + Z2SE_WB_FRONT_R_DUMMY = 0x30026, + Z2SE_WB_REAR_L_DUMMY = 0x30027, + Z2SE_WB_REAR_R_DUMMY = 0x30028, + Z2SE_EN_WB_L_SLIP = 0x30029, + Z2SE_EN_WB_KICK_GROUND = 0x3002A, + Z2SE_BB_FRONT_L = 0x3002B, + Z2SE_BB_FRONT_R = 0x3002C, + Z2SE_BB_REAR_L = 0x3002D, + Z2SE_BB_REAR_R = 0x3002E, + Z2SE_EN_BB_KICK_GROUND = 0x3002F, + Z2SE_EN_BB_FN_WALK_L = 0x30030, + Z2SE_EN_BB_FN_WALK_R = 0x30031, + Z2SE_RIDER_FOOTNOTE = 0x30032, + Z2SE_RIDER_FOOTNOTE_WATER = 0x30033, + Z2SE_GOAT_WALK_L_GROUND = 0x30034, + Z2SE_GOAT_WALK_R_GROUND = 0x30035, + Z2SE_GOAT_RUN_L_GROUND = 0x30036, + Z2SE_GOAT_RUN_R_GROUND = 0x30037, + Z2SE_GORON_FOOTNOTE = 0x30038, + Z2SE_STALFOS_FOOTNOTE = 0x30039, + Z2SE_STALHOUND_FOOTNOTE = 0x3003A, + Z2SE_BABYSTAL_FOOTNOTE = 0x3003B, + Z2SE_FN_GOB_WALK = 0x3003C, + Z2SE_FN_GOB_STEP = 0x3003D, + Z2SE_FN_GOB_JUMP = 0x3003E, + Z2SE_FN_ROPE_CREAK_ADD = 0x3003F, + Z2SE_FN_SANDAL_WALK_L = 0x30040, + Z2SE_FN_SANDAL_WALK_R = 0x30041, + Z2SE_FN_SANDAL_JUMP = 0x30042, + Z2SE_FN_SANDAL_WALK_ADULT_L = 0x30043, + Z2SE_FN_SANDAL_WALK_ADULT_R = 0x30044, + Z2SE_FN_KICK_STONE = 0x30045, + Z2SE_FN_NPC_CHILD_WALK_L = 0x30046, + Z2SE_FN_NPC_CHILD_WALK_R = 0x30047, + Z2SE_FN_NPC_CHILD_JUMP = 0x30048, + Z2SE_FN_NPC_ADULT_WALK_L = 0x30049, + Z2SE_FN_NPC_ADULT_WALK_R = 0x3004A, + Z2SE_FN_ARMER_LIGHT_ADD = 0x3004B, + Z2SE_FN_ARMER_HEAVY_ADD = 0x3004C, + Z2SE_FN_SEKIZOU_L = 0x3004D, + Z2SE_FN_SEKIZOU_R = 0x3004E, + Z2SE_FN_ZORA_L = 0x3004F, + Z2SE_FN_ZORA_R = 0x30050, + Z2SE_AL_SWIM_DASH = 0x30051, + Z2SE_WL_SWIM_DASH = 0x30052, + Z2SE_KN_FOOTNOTE_A = 0x30053, + Z2SE_KN_FOOTNOTE_B = 0x30054, + Z2SE_D15_ECHO_SANDAL_L = 0x30055, + Z2SE_D15_ECHO_SANDAL_R = 0x30056, + Z2SE_D15_WB_FOOT_FRONT_L = 0x30057, + Z2SE_D15_WB_FOOT_FRONT_R = 0x30058, + Z2SE_D15_WB_FOOT_REAR_L = 0x30059, + Z2SE_D15_WB_FOOT_REAR_R = 0x3005A, + Z2SE_HIT_SWORD = 0x40000, + Z2SE_HIT_SWORD_STAB = 0x40001, + Z2SE_HIT_SHIELD_ATTACK = 0x40002, + Z2SE_HIT_WOLFBITE = 0x40003, + Z2SE_HIT_WOLFKICK = 0x40004, + Z2SE_HIT_WOOD_WEAPON = 0x40005, + Z2SE_HIT_HAMMER = 0x40006, + Z2SE_HIT_ARROW_STICK = 0x40007, + Z2SE_HIT_ARROW_REBOUND = 0x40008, + Z2SE_HIT_HOOKSHOT_STICK = 0x40009, + Z2SE_HIT_HOOKSHOT_REBOUND = 0x4000A, + Z2SE_HIT_METAL_WEAPON = 0x4000B, + Z2SE_HIT_STONE_WEAPON = 0x4000C, + Z2SE_HIT_HARD_BODY = 0x4000D, + Z2SE_HIT_SOFT_BODY = 0x4000E, + Z2SE_HIT_DUMMY_CANCEL = 0x4000F, + Z2SE_HIT_SWORD_RUN = 0x40010, + Z2SE_HIT_EN_WOOD_WEAPON = 0x40011, + Z2SE_HIT_THOROW_OBJ = 0x40012, + Z2SE_HIT_SPINNER = 0x40013, + Z2SE_HIT_COPYROD = 0x40014, + Z2SE_HIT_STATUE_HAMMER = 0x40015, + Z2SE_HIT_AL_ARROW_STICK = 0x40016, + Z2SE_HIT_AL_ARROW_REBOUND = 0x40017, + Z2SE_HIT_PACHINKO = 0x40018, + Z2SE_SWORD_STICK_PULLOUT = 0x40019, + Z2SE_COL_FLIP_ARROW = 0x4001A, + Z2SE_COL_FLIP_BOOM = 0x4001B, + Z2SE_HIT_ROPE_CUT = 0x4001C, + Z2SE_HIT_ROPE_REBOUND = 0x4001D, + Z2SE_HIT_CHAIN_REBOUND = 0x4001E, + JA_SE_OBJ_BREAK_WOOD_S = 0x4001F, + JA_SE_OBJ_BREAK_WOOD_L = 0x40020, + JA_SE_OBJ_BREAK_CHINA_S = 0x40021, + JA_SE_OBJ_BREAK_CHINA_L = 0x40022, + JA_SE_OBJ_BREAK_WRAILING = 0x40023, + JA_SE_OBJ_HIT_SHOCK_SWITCH = 0x40024, + Z2SE_HS_V_CRY = 0x50000, + Z2SE_HS_V_BURURU = 0x50001, + Z2SE_CAT_CRY_FAMILIER = 0x50002, + Z2SE_CAT_CRY_ANNOY = 0x50003, + Z2SE_CAT_CRY_CARRY = 0x50004, + Z2SE_CAT_CRY_ATTACK = 0x50005, + Z2SE_CHICKEN_WALK = 0x50006, + Z2SE_CHICKEN_CRY = 0x50007, + Z2SE_CAT_CRY_ANNOY_D = 0x50008, + Z2SE_CAT_CRY_ATTACK_D = 0x50009, + Z2SE_HS_V_ANNOY = 0x5000B, + Z2SE_HS_V_RUSH = 0x5000C, + Z2SE_DOG_BARK = 0x5000D, + Z2SE_DOG_BREATH = 0x5000E, + Z2SE_DOG_CARRIED = 0x5000F, + Z2SE_M007_DOG_COME_RUNNING = 0x50013, + Z2SE_KOSARU_V_WAIT = 0x50014, + Z2SE_KOSARU_V_WALK = 0x50015, + Z2SE_KOSARU_V_JUMP = 0x50016, + Z2SE_KOSARU_V_CALL = 0x50017, + Z2SE_KOSARU_V_CATCH = 0x50018, + Z2SE_KOSARU_V_THROW = 0x50019, + Z2SE_KOSARU_V_PRISONED = 0x5001A, + Z2SE_KOSARU_V_POINT = 0x5001B, + Z2SE_KOSARU_V_CRUSHED = 0x5001C, + Z2SE_KOSARU_V_SCARED = 0x5001D, + Z2SE_KOSARU_V_SLAPPED_HIP = 0x5001E, + Z2SE_GOAT_V_CRY = 0x5001F, + Z2SE_GOAT_V_RUN = 0x50020, + Z2SE_GOAT_V_NOSE = 0x50021, + Z2SE_GOAT_V_EAT = 0x50022, + Z2SE_DOG_V_CALL_HELP = 0x50023, + Z2SE_DOG_V_JUMP = 0x50024, + Z2SE_HAWK_V_FIND_LINK = 0x50025, + Z2SE_HAWK_V_LANDING = 0x50026, + Z2SE_HAWK_V_TAKE_OFF = 0x50027, + Z2SE_MK_V_DEMO_HELP_APPEAR = 0x50028, + Z2SE_MK_V_ROPE_START = 0x50029, + Z2SE_MK_V_SWINGING = 0x5002A, + Z2SE_MK_V_D_DELIGHT = 0x5002B, + Z2SE_MK_V_D_BOMB_SHOW = 0x5002C, + Z2SE_MK_V_LOSE_BOMB = 0x5002D, + Z2SE_TKS_V_OUT_OF_POT = 0x5002E, + Z2SE_TKS_V_JUMP_UP = 0x5002F, + Z2SE_TKS_V_RUNNING_LOOP = 0x50030, + Z2SE_TKS_V_FALLING_LOOP = 0x50031, + Z2SE_TKS_V_ODOROKI_LOOP = 0x50032, + Z2SE_TKC_V_ODOROKI_LOOP = 0x50033, + Z2SE_TKJ_V_ODOROKI_LOOP = 0x50034, + Z2SE_HAWK_V_REGI_DEMO_1 = 0x50035, + Z2SE_HAWK_V_REGI_DEMO_2 = 0x50036, + Z2SE_TKJ_V_RUNNING_LOOP = 0x50037, + Z2SE_TKJ_V_CATCHED_CRY = 0x50038, + Z2SE_M019_YELIA_01 = 0x50039, + Z2SE_M020_YELIA_02 = 0x5003A, + Z2SE_TKJ_V_THROWN_CRY = 0x5003B, + Z2SE_TKS_V_TRANSLATE = 0x5003C, + Z2SE_M023_YELIA_05 = 0x5003D, + Z2SE_MOIR_V_WOLF_SURPRISE = 0x5003E, + Z2SE_MOIR_V_SHIT_H = 0x5003F, + Z2SE_MOIR_V_SHIT_L = 0x50040, + Z2SE_GRA_V_SPAWATER_SHOUT = 0x50041, + Z2SE_TKJ_V_SHOP_TALK = 0x50042, + Z2SE_KOSARU_V_SWING_KANTERA = 0x50043, + Z2SE_KOSARU_V_JUMP_SURPRISE = 0x50044, + Z2SE_KOSARU_V_RELEIEF = 0x50045, + Z2SE_KOSARU_V_KAGO_WAIT = 0x50046, + Z2SE_TAMABE_V_TUTO_BIKKURI = 0x50047, + Z2SE_SHA_V_URANAU = 0x50048, + Z2SE_M036_URI_01 = 0x5004A, + Z2SE_KN_V_BREATH = 0x5004B, + Z2SE_KN_V_GUARD = 0x5004C, + Z2SE_KN_V_DAMAGE_S = 0x5004D, + Z2SE_KN_V_DAMAGE_M = 0x5004E, + Z2SE_KN_V_DAMAGE_L = 0x5004F, + Z2SE_KN_V_ATTACK = 0x50050, + Z2SE_KN_V_BALL_READY = 0x50051, + Z2SE_KN_V_BALL_THROW = 0x50052, + Z2SE_KN_V_SOTOMOGIRI = 0x50053, + Z2SE_KN_V_KABUTOWARI = 0x50054, + Z2SE_KN_V_IAIGIRI = 0x50055, + Z2SE_KN_V_JUMP_ATTACK_L = 0x50056, + Z2SE_WLF_V_DEMO_BREATH_RUN = 0x50057, + Z2SE_WLF_V_DEMO_BREATH_WAI = 0x50058, + Z2SE_WLF_V_DEMO_UNARI = 0x50059, + Z2SE_D07V_WLF_UNARI_TRIG = 0x5005A, + Z2SE_M053_KOLIN_03 = 0x5005B, + Z2SE_TARO_V_CAGE_CRY_LOOP = 0x5005C, + Z2SE_M055_TARO_02 = 0x5005D, + Z2SE_M056_TARO_03 = 0x5005E, + Z2SE_TARO_V_CAGE_HAPPY = 0x5005F, + Z2SE_M058_TARO_05 = 0x50060, + Z2SE_WLF_V_DEMO_DAMAGE_S = 0x50061, + Z2SE_WLF_V_DEMO_DAMAGE_L = 0x50062, + Z2SE_D20V_WLF_WAIT_BREATH = 0x50063, + Z2SE_D20V_WLF_WAIT_DAMAGE = 0x50064, + Z2SE_POST_V_RUN_HIGH = 0x50065, + Z2SE_POST_V_RUN_LOW = 0x50066, + Z2SE_GORON_V_SMR_CAUTION = 0x5006A, + Z2SE_GORON_V_SMR_TO_STONE = 0x5006B, + Z2SE_GORON_V_SMR_REPLY = 0x5006C, + Z2SE_YAMI_MURMUR_S = 0x5006D, + Z2SE_YAMI_MURMUR_D = 0x5006E, + Z2SE_YAMI_MURMUR_T = 0x5006F, + Z2SE_SHAD_V_INCANTATION_L = 0x50070, + Z2SE_GRA_A_V_BRBR = 0x50071, + Z2SE_CHIN_V_KUSHAMI = 0x50072, + Z2SE_M077_HANJO_05 = 0x50073, + Z2SE_MDN_V_WARP_LIFTUP = 0x50074, + Z2SE_MSG_V_MDN_D21 = 0x50075, + Z2SE_GOAT_V_THROWN = 0x50077, + Z2SE_GOAT_V_ANGRY = 0x50078, + Z2SE_GOAT_V_BREATH = 0x50079, + Z2SE_GOAT_V_BREATH_SHAKE = 0x5007A, + Z2SE_KOSARU_V_DELIGHT = 0x5007B, + Z2SE_EN_WB_V_INANAKI = 0x5007C, + Z2SE_EN_WB_V_DAMAGE = 0x5007D, + Z2SE_EN_WB_V_INANAKI_DMG = 0x5007E, + Z2SE_EN_WB_V_BREATH = 0x5007F, + Z2SE_EN_WB_V_CRASH = 0x50080, + Z2SE_EN_WB_V_DOWN = 0x50081, + Z2SE_EN_WB_V_UP = 0x50082, + Z2SE_EN_WB_V_RIDE = 0x50083, + Z2SE_MK_V_COME_BACK = 0x50084, + Z2SE_MIDNA_V_LAUGH_LOOP = 0x50085, + Z2SE_GORON_V_FIGHTING_WAIT = 0x50086, + Z2SE_GORON_V_PUNCH = 0x50087, + Z2SE_GORON_V_GUARD = 0x50088, + Z2SE_GORON_V_TOTTER = 0x50089, + Z2SE_GORON_V_HEAD_BACK = 0x5008A, + Z2SE_GORON_V_HIT_TO_STONE = 0x5008B, + Z2SE_GORON_V_RECOVER = 0x5008C, + Z2SE_GORON_V_TO_STONE = 0x5008D, + Z2SE_GORON_V_THROWN = 0x5008E, + Z2SE_GORON_V_RELAX = 0x5008F, + Z2SE_GORON_V_THROWN_FIRST = 0x50090, + Z2SE_MYNA_V_LIGHT_ON = 0x50091, + Z2SE_MYNA_V_LIGHT_OFF = 0x50092, + Z2SE_BOU_V_SUMO_HARITE_ATK = 0x50093, + Z2SE_BOU_V_SUMO_HARITE_DMG = 0x50094, + Z2SE_BOU_V_SUMO_TUCKLE_ATK = 0x50095, + Z2SE_BOU_V_SUMO_HOLDED = 0x50096, + Z2SE_BOU_V_SUMO_HOLD_BACK = 0x50097, + Z2SE_BOU_V_SUMO_PUSH = 0x50098, + Z2SE_BOU_V_SUMO_PUSH_LAST = 0x50099, + Z2SE_BOU_V_SUMO_FALL_LOSE = 0x5009A, + Z2SE_HS_V_D15_CRY = 0x5009B, + Z2SE_HS_V_COACH_CRY = 0x5009E, + Z2SE_HS_V_CRY_UMAKUSA = 0x5009F, + Z2SE_MIDNA_V_APPEAR = 0x500A0, + Z2SE_HYL_MDN_RPLY = 0x500A1, + Z2SE_HYL_MDN_JOKE = 0x500A2, + Z2SE_HYL_MDN_SEXY = 0x500A3, + Z2SE_HYL_MDN_RDCL = 0x500A4, + Z2SE_HYL_MDN_BORE = 0x500A5, + Z2SE_HYL_MDN_IRRT = 0x500A6, + Z2SE_HYL_MDN_ORDR = 0x500A7, + Z2SE_HYL_MDN_RSNT = 0x500A8, + Z2SE_HYL_MDN_CHER = 0x500A9, + Z2SE_HYL_MDN_CONF = 0x500AA, + Z2SE_HYL_MDN_HSTL = 0x500AB, + Z2SE_HYL_MDN_TIRE = 0x500AC, + Z2SE_HYL_MDN_SRUS = 0x500AD, + Z2SE_HYL_MDN_RPLB = 0x500AE, + Z2SE_HYL_MDN_APLG = 0x500AF, + Z2SE_HYL_MDN_DSID = 0x500B0, + Z2SE_HYL_MDN_AFRD = 0x500B1, + Z2SE_MDN_D07_OTT = 0x500B2, + Z2SE_MDN_D10_HOO = 0x500B3, + Z2SE_MDN_D10_HMNG = 0x500B4, + Z2SE_MSG_V_MDN_LAUGH_30 = 0x500B5, + Z2SE_MSG_V_MDN_LAUGH_31 = 0x500B6, + Z2SE_MSG_V_MDN_LAUGH_32 = 0x500B7, + Z2SE_MSG_V_A_MDN_102 = 0x500B8, + Z2SE_MSG_V_A_MDN_103 = 0x500B9, + Z2SE_MSG_V_A_MDN_104 = 0x500BA, + Z2SE_YM_V_SNOBO_RIDING = 0x500BB, + Z2SE_YM_V_SNOBO_JUMP = 0x500BC, + Z2SE_YM_V_SNOBO_SPIN = 0x500BD, + Z2SE_YW_V_SNOBO_RIDING = 0x500BE, + Z2SE_YW_V_SNOBO_JUMP = 0x500BF, + Z2SE_YW_V_SNOBO_SPIN = 0x500C0, + Z2SE_BOU_V_SUMO_SHIKO = 0x500C1, + Z2SE_BOU_V_SUMO_PUSHED_BACK = 0x500C2, + Z2SE_GRN_V_SUMO_SHIKO = 0x500C3, + Z2SE_GRN_V_SUMO_HARITE_ATK = 0x500C4, + Z2SE_GRN_V_SUMO_HARITE_DMG = 0x500C5, + Z2SE_GRN_V_SUMO_TUCKLE_ATK = 0x500C6, + Z2SE_GRN_V_SUMO_HOLDED = 0x500C7, + Z2SE_GRN_V_SUMO_HOLD_BACK = 0x500C8, + Z2SE_GRN_V_SUMO_PUSH = 0x500C9, + Z2SE_GRN_V_SUMO_PUSHED_BACK = 0x500CA, + Z2SE_GRN_V_SUMO_PUSH_LAST = 0x500CB, + Z2SE_GRN_V_SUMO_FALL_LOSE = 0x500CC, + Z2SE_MESSAGE_SE_COMMON = 0x500CD, + Z2SE_YAMI_CUT_S = 0x500CE, + Z2SE_YAMI_CUT_D = 0x500CF, + Z2SE_YAMI_CUT_T = 0x500D0, + Z2SE_YAMI_CUT_L_SWD_S = 0x500D1, + Z2SE_YAMI_CUT_L_SWD_D = 0x500D2, + Z2SE_YAMI_CUT_L_SWD_T = 0x500D3, + Z2SE_YELIA_V_KYAAA_TRIG = 0x500D4, + Z2SE_YELIA_V_KYAAA_LOOP = 0x500D5, + Z2SE_TARO_V_SWING_L = 0x500D6, + Z2SE_TARO_V_SWING_S = 0x500D7, + Z2SE_TARO_V_ARROW_YEAH = 0x500D8, + Z2SE_BESU_MV_DOUYOU = 0x500D9, + Z2SE_MOI_MV_WOUND_UMEKI = 0x500DA, + Z2SE_MOI_V_WOUND_SWING = 0x500DB, + Z2SE_MOI_V_SWING_L = 0x500DC, + Z2SE_MOI_V_SWING_S = 0x500DD, + Z2SE_MOI_V_WOUND_BREATH = 0x500DE, + Z2SE_MOI_V_SLEEP_UNASARE = 0x500DF, + Z2SE_URI_V_SCREAM_L = 0x500E0, + Z2SE_URI_V_SCREAM_S = 0x500E1, + Z2SE_KYURY_MV_ZEKKU = 0x500E2, + Z2SE_KYURY_MV_WORRY = 0x500E3, + Z2SE_HANJO_MV_CRY = 0x500E4, + Z2SE_GRZ_V_BREAK = 0x500E5, + Z2SE_GRZ_V_BREAK_FINISH_M = 0x500E6, + Z2SE_GRZ_V_BREATH = 0x500E7, + Z2SE_GRZ_V_SNIFF = 0x500E8, + Z2SE_GRZ_V_BREAK_FINISH_L = 0x500E9, + Z2SE_GRO_MV_SINGING = 0x500EA, + Z2SE_GRR_MV_SINGING = 0x500EB, + Z2SE_ZRC_V_SLEEPING = 0x500EC, + Z2SE_ZRC_V_UNASARE = 0x500ED, + Z2SE_ZRA_MV_WOUND_BREATH = 0x500EE, + Z2SE_ZRA_MV_WOUND_COUGH = 0x500EF, + Z2SE_SHAD_V_INCANTATION = 0x500F0, + Z2SE_YKM_V_GETFOOD = 0x500F1, + Z2SE_FAIRY_V_SMILING_S = 0x500F2, + Z2SE_FAIRY_V_SIGH_S = 0x500F3, + Z2SE_FAIRY_V_SIGH_L = 0x500F4, + Z2SE_POST_V_THEME = 0x500F5, + Z2SE_POST_V_FANFARE = 0x500F6, + Z2SE_CLERK_MV_SONG_HO = 0x500F7, + Z2SE_WAD_A_MV_DANCE = 0x500F8, + Z2SE_MCN_A_V_DANCE = 0x500F9, + Z2SE_WCN_A_V_DANCE = 0x500FA, + Z2SE_BESU_V_SHIKARARE = 0x500FB, + Z2SE_KKRI_V_AISOWARAI = 0x500FC, + Z2SE_KKRI_V_GREETING = 0x500FD, + Z2SE_LUD_V_HOUSHIN = 0x500FE, + Z2SE_LUD_V_SHIKARARE = 0x500FF, + Z2SE_GRZ_V_NOD = 0x50100, + Z2SE_GRO_V_BREATH = 0x50101, + Z2SE_GRS_V_SURPRISED = 0x50102, + Z2SE_GRA_V_ROLLING = 0x50103, + Z2SE_TOBY_V_BOOT = 0x50104, + Z2SE_THE_V_BURNING = 0x50105, + Z2SE_ASH_V_SMILING = 0x50106, + Z2SE_YKM_V_DASH = 0x50107, + Z2SE_YKM_V_HUG = 0x50108, + Z2SE_YKW_V_HUG = 0x50109, + Z2SE_FAIRY_V_SMILING_L = 0x5010A, + Z2SE_POST_V_APPEAR = 0x5010B, + Z2SE_POST_V_SMILING = 0x5010C, + Z2SE_CHIN_V_YEAH = 0x5010D, + Z2SE_CHIN_V_SMILING = 0x5010E, + Z2SE_INS_V_UFUFU = 0x5010F, + Z2SE_YELIA_V_LOOK_KIBORI = 0x50110, + Z2SE_MAN_A1_V_AWAY = 0x50111, + Z2SE_MAN_A1_V_SURPRISE = 0x50112, + Z2SE_MAN_A1_V_FEAR = 0x50113, + Z2SE_MAN_A1_V_HEY = 0x50114, + Z2SE_MAN_A1_V_LAUGH = 0x50115, + Z2SE_MAN_A1_V_HMM = 0x50116, + Z2SE_MAD_A1_V_AWAY = 0x50117, + Z2SE_MAD_A1_V_SURPRISE = 0x50118, + Z2SE_MAD_A1_V_FEAR = 0x50119, + Z2SE_MAD_A1_V_HEY = 0x5011A, + Z2SE_MAD_A1_V_LAUGH = 0x5011B, + Z2SE_MAD_A1_V_HMM = 0x5011C, + Z2SE_MCN_A1_V_AWAY = 0x5011D, + Z2SE_MCN_A1_V_SURPRISE = 0x5011E, + Z2SE_MCN_A1_V_FEAR = 0x5011F, + Z2SE_MCN_A1_V_HEY = 0x50120, + Z2SE_MCN_A1_V_LAUGH = 0x50121, + Z2SE_MCN_A1_V_HMM = 0x50122, + Z2SE_MON_A1_V_AWAY = 0x50123, + Z2SE_MON_A1_V_SURPRISE = 0x50124, + Z2SE_MON_A1_V_FEAR = 0x50125, + Z2SE_MON_A1_V_HEY = 0x50126, + Z2SE_MON_A1_V_LAUGH = 0x50127, + Z2SE_MON_A1_V_HMM = 0x50128, + Z2SE_MAN_B1_V_AWAY = 0x50129, + Z2SE_MAN_B1_V_SURPRISE = 0x5012A, + Z2SE_MAN_B1_V_FEAR = 0x5012B, + Z2SE_MAN_B1_V_HEY = 0x5012C, + Z2SE_MAN_B1_V_LAUGH = 0x5012D, + Z2SE_MAN_B1_V_HMM = 0x5012E, + Z2SE_MAN_C1_V_AWAY = 0x5012F, + Z2SE_MAN_C1_V_SURPRISE = 0x50130, + Z2SE_MAN_C1_V_FEAR = 0x50131, + Z2SE_MAN_C1_V_HEY = 0x50132, + Z2SE_MAN_C1_V_LAUGH = 0x50133, + Z2SE_MAN_C1_V_HMM = 0x50134, + Z2SE_MAS_A1_V_AWAY = 0x50135, + Z2SE_MAS_A1_V_SURPRISE = 0x50136, + Z2SE_MAS_A1_V_FEAR = 0x50137, + Z2SE_MAS_A1_V_HEY = 0x50138, + Z2SE_MAS_A1_V_LAUGH = 0x50139, + Z2SE_MAS_A1_V_HMM = 0x5013A, + Z2SE_MBN_A1_V_AWAY = 0x5013B, + Z2SE_MBN_A1_V_SURPRISE = 0x5013C, + Z2SE_MBN_A1_V_FEAR = 0x5013D, + Z2SE_MBN_A1_V_HEY = 0x5013E, + Z2SE_MBN_A1_V_LAUGH = 0x5013F, + Z2SE_MBN_A1_V_HMM = 0x50140, + Z2SE_MAD_A2_V_AWAY = 0x50141, + Z2SE_MAD_A2_V_SURPRISE = 0x50142, + Z2SE_MAD_A2_V_FEAR = 0x50143, + Z2SE_MAD_A2_V_HEY = 0x50144, + Z2SE_MAD_A2_V_LAUGH = 0x50145, + Z2SE_MAD_A2_V_HMM = 0x50146, + Z2SE_MAN_A2_V_AWAY = 0x50147, + Z2SE_MAN_A2_V_SURPRISE = 0x50148, + Z2SE_MAN_A2_V_FEAR = 0x50149, + Z2SE_MAN_A2_V_HEY = 0x5014A, + Z2SE_MAN_A2_V_LAUGH = 0x5014B, + Z2SE_MAN_A2_V_HMM = 0x5014C, + Z2SE_MCN_A2_V_AWAY = 0x5014D, + Z2SE_MCN_A2_V_SURPRISE = 0x5014E, + Z2SE_MCN_A2_V_FEAR = 0x5014F, + Z2SE_MCN_A2_V_HEY = 0x50150, + Z2SE_MCN_A2_V_LAUGH = 0x50151, + Z2SE_MCN_A2_V_HMM = 0x50152, + Z2SE_MON_A2_V_AWAY = 0x50153, + Z2SE_MON_A2_V_SURPRISE = 0x50154, + Z2SE_MON_A2_V_FEAR = 0x50155, + Z2SE_MON_A2_V_HEY = 0x50156, + Z2SE_MON_A2_V_LAUGH = 0x50157, + Z2SE_MON_A2_V_HMM = 0x50158, + Z2SE_MAN_B2_V_AWAY = 0x50159, + Z2SE_MAN_B2_V_SURPRISE = 0x5015A, + Z2SE_MAN_B2_V_FEAR = 0x5015B, + Z2SE_MAN_B2_V_HEY = 0x5015C, + Z2SE_MAN_B2_V_LAUGH = 0x5015D, + Z2SE_MAN_B2_V_HMM = 0x5015E, + Z2SE_MAN_C2_V_AWAY = 0x5015F, + Z2SE_MAN_C2_V_SURPRISE = 0x50160, + Z2SE_MAN_C2_V_FEAR = 0x50161, + Z2SE_MAN_C2_V_HEY = 0x50162, + Z2SE_MAN_C2_V_LAUGH = 0x50163, + Z2SE_MAN_C2_V_HMM = 0x50164, + Z2SE_MAS_A2_V_AWAY = 0x50165, + Z2SE_MAS_A2_V_SURPRISE = 0x50166, + Z2SE_MAS_A2_V_FEAR = 0x50167, + Z2SE_MAS_A2_V_HEY = 0x50168, + Z2SE_MAS_A2_V_LAUGH = 0x50169, + Z2SE_MAS_A2_V_HMM = 0x5016A, + Z2SE_MBN_A2_V_AWAY = 0x5016B, + Z2SE_MBN_A2_V_SURPRISE = 0x5016C, + Z2SE_MBN_A2_V_FEAR = 0x5016D, + Z2SE_MBN_A2_V_HEY = 0x5016E, + Z2SE_MBN_A2_V_LAUGH = 0x5016F, + Z2SE_MBN_A2_V_HMM = 0x50170, + Z2SE_WAN_A1_V_AWAY = 0x50171, + Z2SE_WAN_A1_V_SURPRISE = 0x50172, + Z2SE_WAN_A1_V_FEAR = 0x50173, + Z2SE_WAN_A1_V_HEY = 0x50174, + Z2SE_WAN_A1_V_LAUGH = 0x50175, + Z2SE_WAN_A1_V_HMM = 0x50176, + Z2SE_WAD_A1_V_AWAY = 0x50177, + Z2SE_WAD_A1_V_SURPRISE = 0x50178, + Z2SE_WAD_A1_V_FEAR = 0x50179, + Z2SE_WAD_A1_V_HEY = 0x5017A, + Z2SE_WAD_A1_V_LAUGH = 0x5017B, + Z2SE_WAD_A1_V_HMM = 0x5017C, + Z2SE_MAT_A1_V_AWAY = 0x5017D, + Z2SE_MAT_A1_V_SURPRISE = 0x5017E, + Z2SE_MAT_A1_V_FEAR = 0x5017F, + Z2SE_MAT_A1_V_HEY = 0x50180, + Z2SE_MAT_A1_V_LAUGH = 0x50181, + Z2SE_MAT_A1_V_HMM = 0x50182, + Z2SE_WCN_A1_V_AWAY = 0x50183, + Z2SE_WCN_A1_V_SURPRISE = 0x50184, + Z2SE_WCN_A1_V_FEAR = 0x50185, + Z2SE_WCN_A1_V_HEY = 0x50186, + Z2SE_WCN_A1_V_LAUGH = 0x50187, + Z2SE_WCN_A1_V_HMM = 0x50188, + Z2SE_WON_A1_V_AWAY = 0x50189, + Z2SE_WON_A1_V_SURPRISE = 0x5018A, + Z2SE_WON_A1_V_FEAR = 0x5018B, + Z2SE_WON_A1_V_HEY = 0x5018C, + Z2SE_WON_A1_V_LAUGH = 0x5018D, + Z2SE_WON_A1_V_HMM = 0x5018E, + Z2SE_WGN_A1_V_AWAY = 0x5018F, + Z2SE_WGN_A1_V_SURPRISE = 0x50190, + Z2SE_WGN_A1_V_FEAR = 0x50191, + Z2SE_WGN_A1_V_HEY = 0x50192, + Z2SE_WGN_A1_V_LAUGH = 0x50193, + Z2SE_WGN_A1_V_HMM = 0x50194, + Z2SE_WAN_B1_V_AWAY = 0x50195, + Z2SE_WAN_B1_V_SURPRISE = 0x50196, + Z2SE_WAN_B1_V_FEAR = 0x50197, + Z2SE_WAN_B1_V_HEY = 0x50198, + Z2SE_WAN_B1_V_LAUGH = 0x50199, + Z2SE_WAN_B1_V_HMM = 0x5019A, + Z2SE_WAN_A2_V_AWAY = 0x5019B, + Z2SE_WAN_A2_V_SURPRISE = 0x5019C, + Z2SE_WAN_A2_V_FEAR = 0x5019D, + Z2SE_WAN_A2_V_HEY = 0x5019E, + Z2SE_WAN_A2_V_LAUGH = 0x5019F, + Z2SE_WAN_A2_V_HMM = 0x501A0, + Z2SE_WAD_A2_V_AWAY = 0x501A1, + Z2SE_WAD_A2_V_SURPRISE = 0x501A2, + Z2SE_WAD_A2_V_FEAR = 0x501A3, + Z2SE_WAD_A2_V_HEY = 0x501A4, + Z2SE_WAD_A2_V_LAUGH = 0x501A5, + Z2SE_WAD_A2_V_HMM = 0x501A6, + Z2SE_MAT_A2_V_AWAY = 0x501A7, + Z2SE_MAT_A2_V_SURPRISE = 0x501A8, + Z2SE_MAT_A2_V_FEAR = 0x501A9, + Z2SE_MAT_A2_V_HEY = 0x501AA, + Z2SE_MAT_A2_V_LAUGH = 0x501AB, + Z2SE_MAT_A2_V_HMM = 0x501AC, + Z2SE_WCN_A2_V_AWAY = 0x501AD, + Z2SE_WCN_A2_V_SURPRISE = 0x501AE, + Z2SE_WCN_A2_V_FEAR = 0x501AF, + Z2SE_WCN_A2_V_HEY = 0x501B0, + Z2SE_WCN_A2_V_LAUGH = 0x501B1, + Z2SE_WCN_A2_V_HMM = 0x501B2, + Z2SE_WON_A2_V_AWAY = 0x501B3, + Z2SE_WON_A2_V_SURPRISE = 0x501B4, + Z2SE_WON_A2_V_FEAR = 0x501B5, + Z2SE_WON_A2_V_HEY = 0x501B6, + Z2SE_WON_A2_V_LAUGH = 0x501B7, + Z2SE_WON_A2_V_HMM = 0x501B8, + Z2SE_WGN_A2_V_AWAY = 0x501B9, + Z2SE_WGN_A2_V_SURPRISE = 0x501BA, + Z2SE_WGN_A2_V_FEAR = 0x501BB, + Z2SE_WGN_A2_V_HEY = 0x501BC, + Z2SE_WGN_A2_V_LAUGH = 0x501BD, + Z2SE_WGN_A2_V_HMM = 0x501BE, + Z2SE_WAN_B2_V_AWAY = 0x501BF, + Z2SE_WAN_B2_V_SURPRISE = 0x501C0, + Z2SE_WAN_B2_V_FEAR = 0x501C1, + Z2SE_WAN_B2_V_HEY = 0x501C2, + Z2SE_WAN_B2_V_LAUGH = 0x501C3, + Z2SE_WAN_B2_V_HMM = 0x501C4, + Z2SE_MSG_V_A_MDN_1 = 0x501C8, + Z2SE_MSG_V_A_MDN_2 = 0x501C9, + Z2SE_MSG_V_KOKKO = 0x501CA, + Z2SE_MSG_V_SQUIRREL = 0x501CB, + Z2SE_MSG_V_CAT = 0x501CC, + Z2SE_MSG_V_PERU = 0x501CD, + Z2SE_MSG_V_FROG = 0x501CE, + Z2SE_MSG_V_DOG = 0x501CF, + Z2SE_MSG_V_MONKEY = 0x501D0, + Z2SE_MSG_V_MYNA = 0x501D1, + Z2SE_KIU_V_FEAR = 0x501D2, + Z2SE_HANA_V_FEAR = 0x501D3, + Z2SE_MICH_V_FEAR = 0x501D4, + Z2SE_MOI_V_KUTT = 0x501D5, + Z2SE_YKM_V_HUMMING = 0x501D6, + Z2SE_YKM_V_ATTACK_TREE = 0x501D7, + Z2SE_YKM_V_JUMP_TO_LEAF = 0x501D8, + Z2SE_GRA_V_YURAYURA = 0x501D9, + Z2SE_SEKI_V_KAKUSEI_1 = 0x501DA, + Z2SE_SEKI_V_KAKUSEI_2 = 0x501DB, + Z2SE_SEKI_V_JUMP_1 = 0x501DC, + Z2SE_SEKI_V_COL1 = 0x501DD, + Z2SE_SEKI_V_COL2 = 0x501DE, + Z2SE_SEKI_V_NO_JUMP_1 = 0x501DF, + Z2SE_SEKI_V_NO_JUMP_2 = 0x501E0, + Z2SE_GRA_V_ROLLING_RETURN = 0x501E1, + Z2SE_SEKI_V_JUMP_2 = 0x501E2, + Z2SE_SEKI_V_CLEAR_1 = 0x501E3, + Z2SE_SEKI_V_CLEAR_2 = 0x501E4, + Z2SE_MOI_V_GUARD_SWING = 0x501E5, + Z2SE_JAGA_V_SURPRISE = 0x501E6, + Z2SE_TOBY_V_SURPRISE = 0x501E7, + Z2SE_TOBY_V_BURUBURU = 0x501E8, + Z2SE_MDN_V_FLY_OUT = 0x501E9, + Z2SE_MDN_V_MGN_TAME = 0x501EA, + Z2SE_MDN_V_CLINGST = 0x501EB, + Z2SE_MDN_V_LV_PANIC = 0x501EC, + Z2SE_MDN_V_HIT = 0x501ED, + Z2SE_MDN_V_LOOKABOUT_1 = 0x501EE, + Z2SE_MDN_V_WLSWIMDIE = 0x501EF, + Z2SE_MDN_V_WAITD = 0x501F0, + Z2SE_MDN_V_SWAITA = 0x501F1, + Z2SE_MDN_V_SWAITB_1 = 0x501F2, + Z2SE_D26V_MDN_CRY_2 = 0x501F3, + Z2SE_MDN_V_SWAITB_3 = 0x501F4, + Z2SE_MDN_V_SWAITC = 0x501F5, + Z2SE_MDN_V_SWAITD = 0x501F6, + Z2SE_MDN_V_LEADSWAIT = 0x501F7, + Z2SE_MDN_V_HIP = 0x501F8, + Z2SE_MDN_V_WLDIEA = 0x501F9, + Z2SE_MDN_V_ENTRANCE = 0x501FA, + Z2SE_MDN_V_DOOROP = 0x501FB, + Z2SE_MDN_V_ROPEWAIT_1 = 0x501FC, + Z2SE_MDN_V_ROPEWAIT_2 = 0x501FD, + Z2SE_MDN_V_ROPEFALTER = 0x501FE, + Z2SE_MDN_V_WAITTP = 0x501FF, + Z2SE_MDN_V_MGN_CATCH = 0x50200, + Z2SE_MDN_V_MGN_THROW = 0x50201, + Z2SE_D01V_LINK_SMILE_KLN = 0x50202, + Z2SE_D01V_ARU_CALLING = 0x50203, + Z2SE_D01V_YELIA_NOTICE = 0x50204, + Z2SE_D01V_LINK_SMILE_YLA = 0x50205, + Z2SE_D02V_BOU_APPEAR = 0x50206, + Z2SE_D02V_YELIA_NOTICE = 0x50207, + Z2SE_D02V_BOU_LOOKBACK = 0x50208, + Z2SE_D02V_BOU_SHOGERU = 0x50209, + Z2SE_D02V_BOU_KOMATTA = 0x5020A, + Z2SE_D04V_YELIA_SURPRISE = 0x5020B, + Z2SE_D04V_YELIA_SCREAM = 0x5020C, + Z2SE_D13V_BANS_KEIKAI = 0x5020D, + Z2SE_D13V_TARO_ODOSARE = 0x5020E, + Z2SE_D13V_BANS_SOPPO = 0x5020F, + Z2SE_D13V_BESU_CRY_OUT = 0x50210, + Z2SE_D13V_LEN_KOMARU = 0x50211, + Z2SE_D13V_BANS_MASK = 0x50212, + Z2SE_D13V_LEN_NIRAMU = 0x50213, + Z2SE_D13V_BANS_YOTTEKURU = 0x50214, + Z2SE_D13V_BANS_LOOK_BASE = 0x50215, + Z2SE_D13V_BANS_TOBITSUKI = 0x50216, + Z2SE_D13V_BANS_ZUKKOKE = 0x50217, + Z2SE_D13V_BANS_ATOZUSARI = 0x50218, + Z2SE_D13V_BESU_CRYING = 0x50219, + Z2SE_D13V_KOLIN_HARAWARE = 0x5021A, + Z2SE_D13V_BANS_WHO = 0x5021B, + Z2SE_D13V_TARO_FUN = 0x5021C, + Z2SE_D16V_KOLIN_WAKEUP = 0x5021D, + Z2SE_D16V_KOLIN_RELIEF = 0x5021E, + Z2SE_D16V_KOLIN_KOBUSHI = 0x5021F, + Z2SE_D16V_LINK_NOD = 0x50220, + Z2SE_D16V_KOLIN_SLEEP = 0x50221, + Z2SE_D16V_TARO_SURPRISE = 0x50222, + Z2SE_D16V_BESU_SURPRISE = 0x50223, + Z2SE_D16V_TARO_CARRY = 0x50224, + Z2SE_D35V_KOLIN_SMILE = 0x50225, + Z2SE_D35V_LINK_MIHIRAKI = 0x50226, + Z2SE_D35V_KOLIN_RUN = 0x50227, + Z2SE_D35V_THE_RELIEF = 0x50228, + Z2SE_D35V_LINK_LOOK_THE = 0x50229, + Z2SE_D35V_THE_WINK = 0x5022A, + Z2SE_D35V_LINK_NOTICE_1 = 0x5022B, + Z2SE_D35V_LINK_NOTICE_2 = 0x5022C, + Z2SE_D37V_LINK_SMILE = 0x5022D, + Z2SE_D37V_TARO_HIPPARARE = 0x5022E, + Z2SE_D37V_YELIA_SMILE = 0x5022F, + Z2SE_D14V_KOLIN_KIDUKU = 0x50230, + Z2SE_D14V_KOLIN_KOKERU = 0x50231, + Z2SE_D14V_TARO_RUN = 0x50232, + Z2SE_D14V_BESU_RUN = 0x50233, + Z2SE_D14V_TARO_STOP = 0x50234, + Z2SE_D14V_BESU_STOP = 0x50235, + Z2SE_D14V_TARO_JIMAN = 0x50236, + Z2SE_D14V_KOLIN_STANDUP = 0x50237, + Z2SE_D14V_BANS_SHOKAI = 0x50238, + Z2SE_D14V_KOLIN_MITSUMERU = 0x50239, + Z2SE_D14V_TARO_MITSUMERU = 0x5023A, + Z2SE_D14V_BESU_MITSUMERU = 0x5023B, + Z2SE_D17V_KOLIN_SITDOWN = 0x5023C, + Z2SE_D17V_KOLIN_BREATH = 0x5023D, + Z2SE_D17V_LINK_SURPRISE = 0x5023E, + Z2SE_D17V_KOLIN_ALLRIGHT = 0x5023F, + Z2SE_D17V_LINK_RELIEF_KLN = 0x50240, + Z2SE_D19V_LINK_SHOULDER_HIT = 0x50241, + Z2SE_D19V_DOC_NIRAMU = 0x50242, + Z2SE_D19V_LINK_CANNOT_SAY = 0x50243, + Z2SE_D19V_DOC_SORASU = 0x50244, + Z2SE_D19V_YELIA_MATTE = 0x50245, + Z2SE_D19V_YELIA_SIGH = 0x50246, + Z2SE_D19V_LINK_KIDUKU = 0x50247, + Z2SE_D19V_YELIA_KIDUKAZU = 0x50248, + Z2SE_D19V_LINK_YLA_BACK = 0x50249, + Z2SE_D19V_THE_THINK = 0x5024A, + Z2SE_D19V_YELIA_SITDOWN = 0x5024B, + Z2SE_D19V_ZRC_BREATH_1 = 0x5024C, + Z2SE_D19V_THE_IDEA = 0x5024D, + Z2SE_D19V_YELIA_FACEUP = 0x5024E, + Z2SE_D19V_HAI_A_SEKI = 0x5024F, + Z2SE_D19V_HAI_B_SEKI = 0x50250, + Z2SE_D19V_HAI_C_SEKI = 0x50251, + Z2SE_D19V_HAI_D_SEKI = 0x50252, + Z2SE_D19V_HAI_E_SEKI = 0x50253, + Z2SE_D19V_THE_NOTICE_HAI = 0x50254, + Z2SE_D19V_HAI_A_MORIAGARI = 0x50255, + Z2SE_D19V_HAI_B_MORIAGARI = 0x50256, + Z2SE_D19V_HAI_C_MORIAGARI = 0x50257, + Z2SE_D19V_HAI_D_MORIAGARI = 0x50258, + Z2SE_D19V_HAI_E_MORIAGARI = 0x50259, + Z2SE_D19V_THE_YOKATTA = 0x5025A, + Z2SE_D19V_THE_REMEMBER = 0x5025B, + Z2SE_D19V_THE_FIND_ONE = 0x5025C, + Z2SE_D19V_HAI_E_ONLY_ME = 0x5025D, + Z2SE_D19V_HAI_E_ESCAPE = 0x5025E, + Z2SE_D19V_THE_UNARU = 0x5025F, + Z2SE_D19V_THE_NIDOTO = 0x50260, + Z2SE_D19V_THE_FIND_LINK = 0x50261, + Z2SE_D19V_LINK_M_LOST_YLA = 0x50262, + Z2SE_D19V_ZRC_BREATH_2 = 0x50263, + Z2SE_D19V_THE_THROW_KISS = 0x50264, + Z2SE_D19V_THE_LAUGH = 0x50265, + Z2SE_D17V_LINK_NOTICE = 0x50266, + Z2SE_D06V_MDN_KAWASU = 0x50267, + Z2SE_D06V_MDN_LAUGH_OVER = 0x50268, + Z2SE_D08V_MDN_SEEK = 0x50269, + Z2SE_D08V_KOLIN_CHANGE = 0x5026A, + Z2SE_D08V_YELIA_CHANGE = 0x5026B, + Z2SE_D18V_LINK_IN_THE_DARK = 0x5026C, + Z2SE_D18V_LINK_SMILING = 0x5026D, + Z2SE_D18V_YELIA_SMILING = 0x5026E, + Z2SE_D18V_YELIA_ATTACK = 0x5026F, + Z2SE_D18V_LINK_B_SMILE = 0x50270, + Z2SE_D18V_LINK_B_MAGIC = 0x50271, + Z2SE_D18V_LINK_REMOVE = 0x50272, + Z2SE_D18V_LINK_B_LAUGH = 0x50273, + Z2SE_D18V_LINK_B_SURPRISE = 0x50274, + Z2SE_D18V_LINK_B_WEAK = 0x50275, + Z2SE_D18V_LINK_B_LOOKBACK = 0x50276, + Z2SE_D18V_LINK_B_SHOUT = 0x50277, + Z2SE_D18V_YELIA_UFUFU_1 = 0x50278, + Z2SE_D18V_YELIA_UFUFU_2 = 0x50279, + Z2SE_D18V_YELIA_AHAHA_1 = 0x5027A, + Z2SE_D18V_YELIA_AHAHA_2 = 0x5027B, + Z2SE_D18V_YELIA_AHAHA_3 = 0x5027C, + Z2SE_D18V_LINK_WAKEUP = 0x5027D, + Z2SE_D18V_LINK_BREATH = 0x5027E, + Z2SE_D26V_MDN_CRY_1 = 0x5027F, + Z2SE_D26V_MJN_1ST = 0x50280, + Z2SE_D26V_MJN_JUMP = 0x50281, + Z2SE_D26V_MJN_HAND_UP = 0x50282, + Z2SE_D26V_MJN_SPEAR_ATK = 0x50283, + Z2SE_D26V_MDN_NOTICE = 0x50284, + Z2SE_MDN_V_STN_OUT = 0x50285, + Z2SE_D20V_MDN_HAA = 0x50286, + Z2SE_MSG_MDN_KKK = 0x50287, + Z2SE_D28V_MJN_TAME = 0x50288, + Z2SE_D28V_MJN_RUSH = 0x50289, + Z2SE_D28V_SEI_A = 0x5028A, + Z2SE_D28V_SEI_B = 0x5028B, + Z2SE_D28V_SEI_C = 0x5028C, + Z2SE_D28V_SEI_D = 0x5028D, + Z2SE_D20V_LINK_LOOKBACK = 0x5028E, + Z2SE_D20V_LINK_CANNOT_SAY = 0x5028F, + Z2SE_D20V_LINK_SHOUT = 0x50290, + Z2SE_D20V_MDN_APPEAR = 0x50291, + Z2SE_D20V_MDN_SHIBARARE = 0x50292, + Z2SE_D20V_MDN_UBAWARE = 0x50293, + Z2SE_D20V_ZANT_THROW_AWAY = 0x50294, + Z2SE_D20V_MDN_HIT_GROUND = 0x50295, + Z2SE_D20V_MDN_FATALLY = 0x50296, + Z2SE_D20V_MDN_SHIBARI_AGAIN = 0x50297, + Z2SE_D20V_MDN_BRAINWASH = 0x50298, + Z2SE_D20V_ZANT_WANT_YOU = 0x50299, + Z2SE_D20V_MDN_AWAY_ZANT = 0x5029A, + Z2SE_D20V_MDN_SHIBARI_THIRD = 0x5029B, + Z2SE_D20V_MDN_UMEKI = 0x5029C, + Z2SE_D20V_MDN_SHOUT = 0x5029D, + Z2SE_D21V_MDN_BREATH = 0x5029E, + Z2SE_D21V_MDN_FALLDOWN = 0x5029F, + Z2SE_D21V_MDN_HATTOSURU = 0x502A0, + Z2SE_D21V_ZELDA_HATTOSURU = 0x502A1, + Z2SE_D21V_MDN_LIGHT = 0x502A2, + Z2SE_D21V_MDN_LOOK_BARRIER = 0x502A3, + Z2SE_D21V_MDN_KUYASHI = 0x502A4, + Z2SE_D22V_MDN_TOBASARE = 0x502A5, + Z2SE_D22V_LINK_PULLING = 0x502A6, + Z2SE_D22V_LINK_PULLED = 0x502A7, + Z2SE_D23V_LINK_NOD = 0x502A8, + Z2SE_D24V_KNJ_OUR_MISS = 0x502A9, + Z2SE_D24V_MDN_CHANGED_DOWN = 0x502AA, + Z2SE_D24V_MDN_SLOW_WALK = 0x502AB, + Z2SE_D24V_MDN_KUYASHI = 0x502AC, + Z2SE_D24V_KNJ_SEE_OFF = 0x502AD, + Z2SE_D09V_SEI_APPEAR = 0x502AE, + Z2SE_D11V_SEI_APPEAR = 0x502AF, + Z2SE_D14V_SEI_APPEAR = 0x502B0, + Z2SE_D20V_SEI_APPEAR = 0x502B1, + Z2SE_D20V_SEI_DMG = 0x502B2, + Z2SE_D22V_LINK_SWING_1 = 0x502B3, + Z2SE_D22V_LINK_SWING_2 = 0x502B4, + Z2SE_D22V_LINK_SWING_3 = 0x502B5, + Z2SE_D25V_MDN_NOT_CHANGE = 0x502B6, + Z2SE_D25V_ZANT_FATALLY = 0x502B7, + Z2SE_D25V_ZANT_DREAMING = 0x502B8, + Z2SE_D25V_ZANT_DIE = 0x502B9, + Z2SE_D27V_MDN_LOOK_ZELDA = 0x502BA, + Z2SE_D27V_LINK_LOOK_ZELDA = 0x502BB, + Z2SE_D27V_LINK_STOP_BY_MDN = 0x502BC, + Z2SE_D27V_GANON_SITDOWN = 0x502BD, + Z2SE_D27V_GANON_STANDUP = 0x502BE, + Z2SE_D27V_GANON_STOOD_FACE = 0x502BF, + Z2SE_D27V_GANON_LEFT_HAND = 0x502C0, + Z2SE_D27V_GANON_TRIFORCE = 0x502C1, + Z2SE_D27V_GANON_LAUGH_DENY = 0x502C2, + Z2SE_D27V_LINK_AH_MDN_FLY = 0x502C3, + Z2SE_D27V_MDN_TUBUTUUKA = 0x502C4, + Z2SE_D27V_MDN_NO_DAMAGE = 0x502C5, + Z2SE_D27V_MDN_ATTACK_ZLD = 0x502C6, + Z2SE_D27V_MDN_STOP_ATTACK = 0x502C7, + Z2SE_D27V_MDN_BLEW_AWAY = 0x502C8, + Z2SE_D27V_MDN_HIT_GROUND = 0x502C9, + Z2SE_D27V_LINK_FOLLOW_MDN = 0x502CA, + Z2SE_D27V_LINK_LOOKBACK = 0x502CB, + Z2SE_D27V_ZELDA_G_WALK = 0x502CC, + Z2SE_D27V_ZELDA_G_FLOAT = 0x502CD, + Z2SE_D27V_ZELDA_G_HIRUMU = 0x502CE, + Z2SE_D27V_ZELDA_G_ATTACKED = 0x502CF, + Z2SE_D27V_GANON_SCREAM = 0x502D0, + Z2SE_D27V_GANON_TO_PORK_1 = 0x502D1, + Z2SE_D28V_LINK_LOOK_GNN = 0x502D2, + Z2SE_D28V_ZELDA_LOOK_GNN = 0x502D3, + Z2SE_D28V_LINK_BACK = 0x502D4, + Z2SE_D28V_LINK_NOTICE_MDN_1 = 0x502D5, + Z2SE_D28V_LINK_NOTICE_MDN_2 = 0x502D6, + Z2SE_D28V_LINK_REACH_HAND = 0x502D7, + Z2SE_D28V_LINK_BEFORE_WARP = 0x502D8, + Z2SE_D28V_LINK_LOOK_AROUND = 0x502D9, + Z2SE_D28V_LINK_RUMBLE = 0x502DA, + Z2SE_D28V_ZELDA_RUMBLE = 0x502DB, + Z2SE_D28V_ZELDA_LOOK_MASK = 0x502DC, + Z2SE_D28V_LINK_LOOK_MASK = 0x502DD, + Z2SE_D28V_LINK_COME_HORSE = 0x502DE, + Z2SE_D28V_ZELDA_MAGIC = 0x502DF, + Z2SE_D29V_GANON_STANDUP = 0x502E0, + Z2SE_D29V_GANON_BREATH = 0x502E1, + Z2SE_D29V_GANON_TRIFORCE = 0x502E2, + Z2SE_D29V_GANON_BEFORE_D = 0x502E3, + Z2SE_D29V_GANON_DIE = 0x502E4, + Z2SE_D30V_LINK_NOTICE_MDN = 0x502E5, + Z2SE_D30V_LINK_RUN_TO_MDN = 0x502E6, + Z2SE_D30V_LINK_LOOK_MDN = 0x502E7, + Z2SE_D30V_LINK_SMILING = 0x502E8, + Z2SE_D30V_LINK_SURPRISE = 0x502E9, + Z2SE_D30V_ZELDA_SURPRISE = 0x502EA, + Z2SE_D30V_LINK_LOOKBACK = 0x502EB, + Z2SE_D32V_MDN_LOOK_MIRROR = 0x502EC, + Z2SE_D32V_MDN_KUYASHII = 0x502ED, + Z2SE_D32V_GANON_UMEKI = 0x502EE, + Z2SE_D32V_GANON_PIERCED = 0x502EF, + Z2SE_D32V_GANON_FURISIBORU = 0x502F0, + Z2SE_D32V_GANON_RIGHT_FREE = 0x502F1, + Z2SE_D32V_KNJ_SURPRISE = 0x502F2, + Z2SE_D32V_GANON_LEFT_FREE = 0x502F3, + Z2SE_D32V_KNJ_ATTACKED = 0x502F4, + Z2SE_D32V_KNJ_OTHERS_SURP = 0x502F5, + Z2SE_D32V_GANON_USE_SWORD = 0x502F6, + Z2SE_D32V_GANON_IN_MIRROR = 0x502F7, + Z2SE_D32V_KNJ_NAGEKI = 0x502F8, + Z2SE_D32V_KNJ_SETSUMEIGO_1 = 0x502F9, + Z2SE_D32V_KNJ_SETSUMEIGO_2 = 0x502FA, + Z2SE_D33V_ZANT_STANDUP = 0x502FB, + Z2SE_D33V_ZANT_NEJIRU = 0x502FC, + Z2SE_D33V_ZANT_HANERU = 0x502FD, + Z2SE_D33V_ZANT_IKIGIRE = 0x502FE, + Z2SE_D33V_ZANT_JUMP_TO_LNK = 0x502FF, + Z2SE_D33V_ZANT_KAITEN = 0x50300, + Z2SE_D33V_ZANT_EBIZORI = 0x50301, + Z2SE_D33V_ZANT_HIZATSUKI = 0x50302, + Z2SE_D33V_ZANT_KUYASHII = 0x50303, + Z2SE_D33V_ZANT_ATOZUSARI = 0x50304, + Z2SE_D33V_GANON_UMEKI = 0x50305, + Z2SE_D33V_ZANT_BOUZEN = 0x50306, + Z2SE_D32V_GANON_LAUGH_1 = 0x50307, + Z2SE_D32V_GANON_LAUGH_2 = 0x50308, + Z2SE_D07V_MDN_LAUGH_WOLF = 0x50309, + Z2SE_D07V_ZELDA_SURPRISE = 0x5030A, + Z2SE_D07V_MDN_AH = 0x5030B, + Z2SE_D07V_HAI_C_WAIT = 0x5030C, + Z2SE_D07V_HAI_E_WAIT = 0x5030D, + Z2SE_D07V_HAI_F_WAIT = 0x5030E, + Z2SE_D07V_HAI_G_WAIT = 0x5030F, + Z2SE_D07V_HAI_A_SMOKE = 0x50310, + Z2SE_D07V_HAI_C_SMOKE = 0x50311, + Z2SE_D07V_HAI_G_SMOKE = 0x50312, + Z2SE_D07V_ZELDA_NN = 0x50313, + Z2SE_D07V_HAI_B_ATTACK = 0x50314, + Z2SE_D07V_HAI_C_ATTACK = 0x50315, + Z2SE_D07V_HAI_C_SWING = 0x50316, + Z2SE_D07V_HAI_C_COUNTER = 0x50317, + Z2SE_D07V_HAI_C_FUMARERU = 0x50318, + Z2SE_D07V_ZELDA_AH = 0x50319, + Z2SE_D07V_HAI_C_NECK_1 = 0x5031A, + Z2SE_D07V_HAI_D_NECK_1 = 0x5031B, + Z2SE_D07V_HAI_E_NECK_1 = 0x5031C, + Z2SE_D07V_HAI_A_NECK_2 = 0x5031D, + Z2SE_D07V_HAI_G_LOOKBACK = 0x5031E, + Z2SE_D07V_ZELDA_SUR_OR_DIE = 0x5031F, + Z2SE_D07V_MDN_OTTO = 0x50320, + Z2SE_D07V_MDN_RIDE_WOLF = 0x50321, + Z2SE_D15V_TARO_HEAR_STEP = 0x50322, + Z2SE_D15V_BESU_HEAR_STEP = 0x50323, + Z2SE_D15V_TARO_LOOK_ENEMY = 0x50324, + Z2SE_D15V_BESU_LOOK_ENEMY = 0x50325, + Z2SE_D15V_TARO_BREATH = 0x50326, + Z2SE_D15V_KOLIN_LOOK_ENEMY = 0x50327, + Z2SE_D15V_KOLIN_MAYOI = 0x50328, + Z2SE_D15V_KOLIN_KETSUI = 0x50329, + Z2SE_D15V_KOLIN_ATTACK = 0x5032A, + Z2SE_D15V_BESU_TAORERU = 0x5032B, + Z2SE_D15V_BANS_APPEAR = 0x5032C, + Z2SE_D15V_BANS_MENOMAE = 0x5032D, + Z2SE_D15V_BANS_DOWNMASK = 0x5032E, + Z2SE_D06V_MDN_AKUBI = 0x5032F, + Z2SE_D29V_GANON_BREATH_T1 = 0x50330, + Z2SE_D29V_GANON_BREATH_L1 = 0x50331, + Z2SE_D29V_GANON_BREATH_T2 = 0x50332, + Z2SE_D29V_GANON_BREATH_L2 = 0x50333, + Z2SE_D06V_MDN_KIAI = 0x50334, + Z2SE_D22V_WLF_LONG_BARK = 0x50335, + Z2SE_MIDNA_APPEAR = 0x60000, + Z2SE_MIDNA_DISAPPEAR = 0x60001, + Z2SE_CAT_SWIM = 0x60002, + Z2SE_BIRD_FLYING = 0x60003, + Z2SE_BIRD_STAY = 0x60004, + Z2SE_CHICKEN_WING = 0x60005, + Z2SE_GORON_PUNCHWIND = 0x60006, + Z2SE_GORON_TO_STONE = 0x60007, + Z2SE_GORON_TREMBLE = 0x60008, + Z2SE_GORON_RECOVER = 0x60009, + JA_SE_CM_MONS_EXPLODE = 0x6000A, + Z2SE_MIDNA_JUMP = 0x6000B, + Z2SE_CSL_TOWN_BAND_GT_1 = 0x6000C, + Z2SE_CSL_TOWN_BAND_GT_2 = 0x6000D, + Z2SE_CSL_TOWN_BAND_GT_3 = 0x6000E, + Z2SE_CSL_TOWN_BAND_FLUTE = 0x6000F, + JA_SE_CM_MAGBALL_BOUND = 0x60010, + Z2SE_CSL_TOWN_BAND_VOCAL = 0x60011, + JA_SE_CM_CUT_GRASS = 0x60012, + Z2SE_KN_BALL_LEVEL = 0x60013, + Z2SE_TKC_WARP_IN = 0x60014, + Z2SE_TKC_WARP_OUT = 0x60015, + Z2SE_TKS_SHOW_UP = 0x60016, + Z2SE_TKS_HIDE = 0x60017, + Z2SE_TKS_BOUND = 0x60018, + Z2SE_TKJ_FOOTNOTE = 0x60019, + Z2SE_ZELDA_ARROW_DRAW = 0x6001A, + Z2SE_ZELDA_ARROW_SHOT = 0x6001B, + Z2SE_ZELDA_ARROW_FLY = 0x6001C, + Z2SE_ZELDA_ARROW_HIT = 0x6001D, + Z2SE_MIDNA_JUMP_FINISH = 0x6001E, + Z2SE_KOSARU_FOOTNOTE = 0x6001F, + Z2SE_KOSARU_JUMP_START = 0x60020, + Z2SE_KOSARU_JUMP_END = 0x60021, + Z2SE_KOSARU_HAND_CLAP = 0x60022, + Z2SE_KOSARU_FALL_GROUND = 0x60023, + Z2SE_KOSARU_JUMP_WIND = 0x60024, + Z2SE_KOSARU_ATTACK_POLL = 0x60025, + Z2SE_KOSARU_ROLL = 0x60026, + Z2SE_KOSARU_CLIMB = 0x60027, + Z2SE_DARK_VANISH = 0x60028, + Z2SE_MIDNA_BIND_LOCK_ON = 0x60029, + Z2SE_MIDNA_BIND_LOCK_SUS = 0x6002A, + Z2SE_CM_BODYFALL_S = 0x6002B, + Z2SE_CM_BODYFALL_M = 0x6002C, + Z2SE_CM_BODYFALL_L = 0x6002D, + Z2SE_CM_BODYFALL_ASASE_S = 0x6002E, + Z2SE_CM_BODYFALL_ASASE_M = 0x6002F, + Z2SE_CM_BODYFALL_ASASE_L = 0x60030, + Z2SE_CM_BODYFALL_WATER_S = 0x60031, + Z2SE_CM_BODYFALL_WATER_M = 0x60032, + Z2SE_CM_BODYFALL_WATER_L = 0x60033, + Z2SE_CM_KAZAKIRI_S = 0x60034, + Z2SE_CM_KAZAKIRI_M = 0x60035, + Z2SE_CM_KAZAKIRI_L = 0x60036, + Z2SE_HORSE_BODYHIT = 0x60037, + Z2SE_HORSE_SUDDEN_STOP = 0x60038, + Z2SE_HAWK_WING = 0x60039, + Z2SE_HAWK_GLIDE = 0x6003A, + Z2SE_HAWK_HOVER = 0x6003B, + Z2SE_HAWK_LANDING = 0x6003C, + Z2SE_MK_ROPE_SWING = 0x6003D, + Z2SE_MK_DARK_BOOMERANG = 0x6003E, + Z2SE_MK_DARK_BOOM_RESUME = 0x6003F, + Z2SE_MK_DARK_INSECT_DEATH = 0x60040, + Z2SE_KOSARU_FT_BRIDGE = 0x60041, + Z2SE_KOSARU_SWIM = 0x60042, + Z2SE_TKJ_WING = 0x60043, + Z2SE_TKC_WING = 0x60044, + Z2SE_LINKBIRD_CRY = 0x60045, + Z2SE_LINKBIRD_WING = 0x60046, + Z2SE_MOI_STIFF_SHOULDER = 0x60047, + Z2SE_MOI_BELT_TIGHTEN_UP = 0x60048, + Z2SE_MOI_HOLD_SWORD = 0x60049, + Z2SE_GORON_ROLLING = 0x6004A, + Z2SE_GORON_ROLL_BOUND = 0x6004B, + Z2SE_SUMO_HARITE_HIT = 0x6004C, + Z2SE_SUMO_TUCKLE_HIT = 0x6004D, + Z2SE_COACH_WHEEL_ROLL_A = 0x6004E, + Z2SE_COACH_WHEEL_ROLL_B = 0x6004F, + Z2SE_COACH_SHAKE = 0x60050, + Z2SE_COACH_FIRE = 0x60051, + Z2SE_COACH_HIT_ARROW = 0x60052, + Z2SE_COACH_HIT_WIND = 0x60053, + Z2SE_BHANDS_HIT_TABLE = 0x60054, + Z2SE_LINK_COVER_WATER = 0x60055, + Z2SE_DUCK_INTO_WTR = 0x60056, + Z2SE_DUCK_SWIM = 0x60057, + Z2SE_DUCK_SING = 0x60058, + Z2SE_DUCK_SING_S = 0x60059, + Z2SE_DUCK_CRY = 0x6005A, + Z2SE_DUCK_CRY_S = 0x6005B, + Z2SE_HENA_CLAP = 0x6005C, + Z2SE_BANS_SHOVEL = 0x6005D, + Z2SE_BANS_SHOVEL2 = 0x6005E, + Z2SE_BANS_KICK = 0x6005F, + Z2SE_CSTATUE_HIT_BALL = 0x60060, + Z2SE_CSTATUE_ACTIVE_LOOP = 0x60061, + Z2SE_CSTATUE_S_START = 0x60062, + Z2SE_CSTATUE_S_STOP = 0x60063, + Z2SE_CSTATUE_S_WALK_A = 0x60064, + Z2SE_CSTATUE_S_BOUND = 0x60065, + Z2SE_CSTATUE_L_START = 0x60066, + Z2SE_CSTATUE_L_STOP = 0x60067, + Z2SE_CSTATUE_L_WALK_A = 0x60068, + Z2SE_CSTATUE_L_BOUND = 0x60069, + Z2SE_CSTATUE_L_WAKEUP = 0x6006A, + Z2SE_CSTATUE_L_WAKEUP_D = 0x6006B, + Z2SE_CSTATUE_L_SWING_UP = 0x6006C, + Z2SE_CSTATUE_L_SWING_DOWN = 0x6006D, + Z2SE_CSTATUE_L_RESET_ARM = 0x6006E, + Z2SE_CSTATUE_L_REBOUND = 0x6006F, + Z2SE_CSTATUE_S_WALK_B = 0x60070, + Z2SE_CSTATUE_L_WALK_B = 0x60071, + Z2SE_CSTATUE_F_WALK_A = 0x60072, + Z2SE_CSTATUE_F_WALK_B = 0x60073, + Z2SE_CSTATUE_F_BOUND = 0x60074, + Z2SE_KLN_HIHI_OP = 0x60075, + Z2SE_KLN_HIHI_CLAP = 0x60076, + Z2SE_KLN_HIHI_CLTH = 0x60077, + Z2SE_KLN_HIHI_HAND = 0x60078, + Z2SE_KYR_CLN_DISH = 0x60079, + Z2SE_MOI_SWD_FURI = 0x6007A, + Z2SE_POUYA_RECOVER_FADE = 0x6007B, + Z2SE_ZELDA_ARROW_READY = 0x6007C, + Z2SE_TRL_FLAP = 0x6007D, + Z2SE_TRL_SING_HPY = 0x60080, + Z2SE_TRL_SING_ANGRY = 0x60081, + Z2SE_TRL_LIGHT_ON = 0x60082, + Z2SE_TRL_SURIASHI = 0x60083, + Z2SE_G_WLF_ATK = 0x60084, + Z2SE_G_WLF_UNARU = 0x60085, + Z2SE_YM_SNOBO_RIDE = 0x60086, + Z2SE_YM_SNOBO_JUMP = 0x60087, + Z2SE_YM_SNOBO_LAND = 0x60088, + Z2SE_YM_SNOBO_SPIN = 0x60089, + Z2SE_YW_SNOBO_RIDE = 0x6008A, + Z2SE_YW_SNOBO_JUMP = 0x6008B, + Z2SE_YW_SNOBO_LAND = 0x6008C, + Z2SE_YW_SNOBO_SPIN = 0x6008D, + Z2SE_YM_ATTACK_TREE = 0x6008E, + Z2SE_YM_FISH = 0x6008F, + Z2SE_GORON_CHILD_SITDOWN = 0x60090, + Z2SE_YAMI_TRANSFORM_S = 0x60091, + Z2SE_YAMI_TRANSFORM_D = 0x60092, + Z2SE_YAMI_TRANSFORM_T = 0x60093, + Z2SE_GRA_SPA_RLX_A_1 = 0x60094, + Z2SE_GRA_SPA_RLX_A_2 = 0x60095, + Z2SE_GRA_SPA_RLX_B_1 = 0x60096, + Z2SE_GRA_SPA_RLX_B_2 = 0x60097, + Z2SE_ZRZ_MV = 0x60098, + Z2SE_NPC_SNOW_WALK = 0x60099, + Z2SE_YK_WALK = 0x6009A, + Z2SE_YK_LARGE_WALK = 0x6009B, + Z2SE_GRZ_ROCK_PUNCH = 0x6009C, + Z2SE_GRZ_ROCK_BREAK = 0x6009D, + Z2SE_RACA_CLAP = 0x6009E, + Z2SE_MDN_WARP_MAGIC = 0x6009F, + Z2SE_MDN_WARP_IN_TATE = 0x600A0, + Z2SE_MDN_WARP_IN_YOKO = 0x600A1, + Z2SE_A_MDN_WARP_IN_YOKO = 0x600A2, + Z2SE_INSCT_KIRA = 0x600A3, + Z2SE_INSCT_BTBT = 0x600A4, + Z2SE_INSCT_KSKS = 0x600A5, + Z2SE_TOBY_REPAIR_A = 0x600A6, + Z2SE_TOBY_REPAIR_B = 0x600A7, + Z2SE_TOBY_REPAIR_C = 0x600A8, + Z2SE_KOSARU_FT_TSUTA = 0x600A9, + Z2SE_KOSARU_KANTERA_SWING = 0x600AA, + Z2SE_KOSARU_KANTERA_ADD = 0x600AB, + Z2SE_KOSARU_KANTERA_FALL = 0x600AC, + Z2SE_POUYA_TORIDASU = 0x600AD, + Z2SE_POUYA_TORIDASU_2 = 0x600AE, + Z2SE_POSTMAN_PUT_LETTER = 0x600AF, + Z2SE_THEB_WIP = 0x600B0, + Z2SE_THEB_WIP_B = 0x600B1, + Z2SE_GRA_ATK_AT_THE = 0x600B2, + Z2SE_GZ_NE_JUMP = 0x600B3, + Z2SE_GZ_NE_KNKN = 0x600B4, + Z2SE_M_GENERAL_CLAP = 0x600B5, + Z2SE_SHOE_MUNE_TATAKU = 0x600B6, + Z2SE_GRA_A_DRINK = 0x600B7, + Z2SE_CLERKB_MOONWALK_TURN = 0x600B8, + Z2SE_ASHB_MASKOFF = 0x600B9, + Z2SE_ASHB_HAND = 0x600BA, + Z2SE_MOI_KABUTO_OFF = 0x600BB, + Z2SE_MOI_KABUTO_ON = 0x600BC, + Z2SE_MDN_ESCAPE_HOLE_OP = 0x600BD, + Z2SE_FAIRY_STAY = 0x600BE, + Z2SE_FAIRY_HANE_OP = 0x600BF, + Z2SE_FAIRY_HANE_STAY = 0x600C0, + Z2SE_FAIRY_STANDUP = 0x600C1, + Z2SE_FAIRY_WALK = 0x600C2, + Z2SE_INS_SEARCH = 0x600C3, + Z2SE_ZRA_DIVE_SPLASH = 0x600C4, + Z2SE_ZRA_SWIM = 0x600C5, + Z2SE_ZRA_SWIM_B = 0x600C6, + Z2SE_ZRA_SWIM_TURN = 0x600C7, + Z2SE_ZRA_FLOAT = 0x600C8, + Z2SE_ZRA_FLOAT_B = 0x600C9, + Z2SE_ZRA_WAIT_SWIM = 0x600CA, + Z2SE_ZRA_DIVE = 0x600CB, + Z2SE_ZRA_DIVE_B = 0x600CC, + Z2SE_ZRA_TOBIKOMI_S = 0x600CD, + Z2SE_SEKI_YARI = 0x600CE, + Z2SE_SEKI_ST_DEMO = 0x600CF, + Z2SE_SEKI_END_DEMO_1 = 0x600D0, + Z2SE_GIRLS_HEART = 0x600D2, + Z2SE_YM_SCRATCH = 0x600D3, + Z2SE_YM_RIDE_LEAF = 0x600D4, + Z2SE_ZRA_DIVE_SPLASH_OUT = 0x600D5, + Z2SE_FAIRY_S_LV = 0x600D6, + Z2SE_FAIRY_S_FLY = 0x600D7, + Z2SE_FAIRY_S_FLY_RTT = 0x600D8, + Z2SE_YM_HIT_STOMACH = 0x600D9, + Z2SE_YM_SNIFF = 0x600DA, + Z2SE_SEKI_JUMP_LAND = 0x600DB, + Z2SE_SEKI_JUMP_COL = 0x600DC, + Z2SE_SEKI_END_DEMO_2 = 0x600DD, + Z2SE_MDN_HIP = 0x600DE, + Z2SE_MDN_HIP_WTR = 0x600DF, + Z2SE_MDN_LAND = 0x600E0, + Z2SE_MDN_LAND_WTR = 0x600E1, + Z2SE_MDN_MV = 0x600E2, + Z2SE_MDN_HAIR_LEAD = 0x600E3, + Z2SE_MDN_TWPULL = 0x600E4, + Z2SE_MDN_HAIR_OP = 0x600E5, + Z2SE_MDN_HAIR_CL = 0x600E6, + Z2SE_MDN_TAKES = 0x600E7, + Z2SE_MDN_PACKAWAY = 0x600E8, + Z2SE_MDN_HAND = 0x600E9, + Z2SE_MDN_HAND_WTR = 0x600EA, + Z2SE_MDN_LEG = 0x600EB, + Z2SE_MDN_LEG_WTR = 0x600EC, + Z2SE_D13_BANS_MASK_UP = 0x600ED, + Z2SE_D13_BANS_MASK_DOWN = 0x600EE, + Z2SE_D13_BANS_MASK_FALL = 0x600EF, + Z2SE_G_WLF_BREATH = 0x600F0, + Z2SE_G_WLF_JUMP = 0x600F1, + Z2SE_G_WLF_TRANSFORM = 0x600F2, + Z2SE_D07_ZANT_FOOTSET = 0x600F3, + Z2SE_D30_SEIREI = 0x600F4, + Z2SE_D30_WIND = 0x600F5, + Z2SE_D30_NAMIDA = 0x600F6, + Z2SE_D32_KENJA_APPEAR = 0x600F7, + Z2SE_D32_HORSE = 0x600FD, + Z2SE_D32_KENJA_DIE = 0x600FE, + Z2SE_D32_KENJA_MIRROR = 0x600FF, + Z2SE_D25_MDN_HAIR_UP = 0x60101, + Z2SE_D25_MDN_HAIR_EXTEND = 0x60103, + Z2SE_D25_MDN_HAIR_SHORTEN = 0x60104, + Z2SE_D26_MDN_TRANSFORM = 0x60105, + Z2SE_D26_MDN_JINARI = 0x60106, + Z2SE_D26_MJN_FN = 0x60107, + Z2SE_D26_MJN_LAND = 0x60108, + Z2SE_D26_MJN_FN_SUBERI = 0x60109, + Z2SE_D27_MDN_TRANSFORM = 0x6010D, + Z2SE_D27_MJN_EXTEND = 0x6010E, + Z2SE_D28_MDN_LIGHT = 0x6010F, + Z2SE_D28_ZLD_LIGHT = 0x60110, + Z2SE_D28_LZ_WARP_IN = 0x60111, + Z2SE_D28_MDN_TRANSFORM = 0x60112, + Z2SE_D28_MJN_MV_UP = 0x60113, + Z2SE_D28_LZ_WARP_OUT = 0x60114, + Z2SE_D28_LZ_WARP_SEIREI = 0x60115, + Z2SE_SEI_GEM_A = 0x60116, + Z2SE_SEI_GEM_B = 0x60117, + Z2SE_SEI_GEM_C = 0x60118, + Z2SE_SEI_GEM_D = 0x60119, + Z2SE_SEKI_OFF = 0x6011A, + Z2SE_D21_ZLD_TF_1 = 0x6011B, + Z2SE_D21_ZLD_TF_2 = 0x6011C, + Z2SE_D21_ZLD_LIGHT = 0x6011D, + Z2SE_D21_MDN_LIGHT = 0x6011E, + Z2SE_D21_ZLD_TRANSPARENT = 0x6011F, + Z2SE_D24_KENJA_STAY = 0x60120, + Z2SE_D24_KENJA_OUT = 0x60121, + Z2SE_SEI_APPEAR_HEAD = 0x60122, + Z2SE_D09_SEI_APPEAR = 0x60123, + Z2SE_SEI_A_ENERGY = 0x60124, + Z2SE_D09_SEI_VANISH = 0x60125, + Z2SE_D09_SEI_AWAY = 0x60126, + Z2SE_D11_MDN_LAND_WTR = 0x60127, + Z2SE_D11_MDN_AWAY = 0x60128, + Z2SE_D11_SEI_APPEAR_HEAD = 0x60129, + Z2SE_SEI_B_ENERGY = 0x6012B, + Z2SE_SEI_C_ENERGY = 0x6012C, + Z2SE_D14_SEI_WING = 0x6012D, + Z2SE_D14_SEI_AWAY_HEAD = 0x6012E, + Z2SE_D18_MDN_LAND = 0x6012F, + Z2SE_D18_MDN_LAND_BK = 0x60130, + Z2SE_D18_MDN_AWAY = 0x60131, + Z2SE_D18_SEI_APPEAR = 0x60132, + Z2SE_D18_SEI_SWIM = 0x60133, + Z2SE_D18_SEI_APPEAR_2 = 0x60134, + Z2SE_SEI_D_ENERGY = 0x60135, + Z2SE_D18_YLA_APPEAR = 0x60136, + Z2SE_D18_D_AL_ENERGY_COME = 0x60139, + Z2SE_D18_AL_VANISH = 0x6013A, + Z2SE_D18_SEI_GEMS_APPEAR = 0x6013B, + Z2SE_D20_SEI_APPEAR_1 = 0x6013C, + Z2SE_D20_SEI_APPEAR_2 = 0x60143, + Z2SE_D20_MDN_WARP_EXIT = 0x60144, + Z2SE_D20_WLF_WARP_OUT = 0x60145, + Z2SE_D20_WLF_FALL = 0x60146, + Z2SE_D06_MDN_JUMP_1 = 0x60147, + Z2SE_D06_MDN_JUMP_2 = 0x60148, + Z2SE_D06_MDN_BUBBLE = 0x60149, + Z2SE_D24_MDN_FOOT = 0x6014A, + Z2SE_D08_MDN_OUT_WINDOW = 0x6014B, + Z2SE_D08_MDN_FR_IN = 0x6014C, + Z2SE_D08_MDN_WARP = 0x6014D, + Z2SE_D10_MDN_MAGIC = 0x6014E, + Z2SE_D07_MDN_TOUCH_WOLF = 0x6014F, + Z2SE_D07_PEOPLE_TW = 0x60150, + Z2SE_D07_Z_TAKE_HOOD = 0x60151, + Z2SE_D15_BANS_HELM_DW = 0x60152, + Z2SE_D06_MDN_MAGIC = 0x60153, + Z2SE_CSTATUE_GM_HIT_BALL = 0x60154, + Z2SE_CSTATUE_GM_START = 0x60155, + Z2SE_CSTATUE_GM_ACTIVE_LP = 0x60156, + Z2SE_CSTATUE_GM_STOP = 0x60157, + Z2SE_CSTATUE_GM_SWING_DOWN = 0x60158, + Z2SE_CSTATUE_GM_HIT_GROUND = 0x60159, + Z2SE_CSTATUE_GM_RESET_ARM = 0x6015A, + Z2SE_CSTATUE_GM_MOVE_STOP = 0x6015B, + Z2SE_CSTATUE_SEAL_VANISH = 0x6015C, + Z2SE_D04_CONNECTED_CHAIN = 0x6015D, + Z2SE_D06_WOLF_ONLY_CHAIN = 0x6015E, + Z2SE_SARU_CHAIN_DEMO = 0x6015F, + Z2SE_SARU_CHAIN_SWING = 0x60160, + Z2SE_EN_SINEWAVE = 0x70000, + Z2SE_EN_FM_FOOTNOTE = 0x70001, + Z2SE_EN_FM_BLAST = 0x70002, + Z2SE_EN_FM_BUN = 0x70003, + Z2SE_EN_FM_CHAIN_FOOTNOTE = 0x70004, + Z2SE_EN_FM_CHAIN_HIKIZURI = 0x70005, + Z2SE_EN_FM_V_BLAST_GAOO = 0x70006, + Z2SE_EN_FM_V_DAMAGE = 0x70007, + Z2SE_EN_FM_V_GAOO_LONG = 0x70008, + Z2SE_EN_FM_V_UDEHURI = 0x70009, + Z2SE_EN_FM_HOTAIR = 0x7000A, + Z2SE_EN_FM_BURNING = 0x7000B, + Z2SE_EN_FM_V_GAOO_SHORT = 0x7000C, + Z2SE_EN_NS_UDEHURI = 0x7000D, + Z2SE_EN_NS_FALLTREE = 0x7000E, + Z2SE_EN_NS_DOSA = 0x7000F, + Z2SE_EN_NS_V_DAMAGE = 0x70010, + Z2SE_EN_NS_V_DEATH = 0x70011, + Z2SE_EN_RD_SWING_CLUB = 0x70012, + Z2SE_EN_RD_V_DAMAGE = 0x70013, + Z2SE_EN_RD_V_DEATH = 0x70014, + Z2SE_EN_RD_V_SNIPED_DAMAGE = 0x70015, + Z2SE_EN_RD_V_SNIPED_FALLING = 0x70016, + Z2SE_EN_RD_V_SHOT_ARROW = 0x70017, + Z2SE_EN_RD_V_RIDING_YELL = 0x70018, + Z2SE_EN_RD_V_DODGE = 0x70019, + Z2SE_EN_RD_V_FIND_LINK_YELL = 0x7001A, + Z2SE_EN_RD_V_COMMANDER = 0x7001B, + Z2SE_EN_RD_V_NOTICE = 0x7001C, + Z2SE_EN_RD_V_LAKE_APPEAR = 0x7001D, + Z2SE_EN_SF_V_FIRST_DEMO = 0x7001F, + Z2SE_EN_DN_V_DAMAGE = 0x70021, + Z2SE_EN_DN_V_DEATH = 0x70022, + Z2SE_EN_HG_V_D28_STAND = 0x70024, + Z2SE_EN_HG_V_D28_STANDTURN = 0x70025, + Z2SE_EN_KR_WING = 0x70027, + Z2SE_EN_KR_V_DAMAGE = 0x70028, + Z2SE_EN_KR_V_DEATH = 0x70029, + Z2SE_EN_KR_V_ATTACK = 0x7002A, + Z2SE_EN_KR_V_NAKU = 0x7002B, + Z2SE_EN_KR_V_FURA = 0x7002C, + Z2SE_EN_KR_V_FIND = 0x7002D, + Z2SE_EN_KR_FALLDOWN = 0x7002E, + Z2SE_EN_KR_GLIDE = 0x7002F, + Z2SE_EN_KR_V_DAMAGE_S = 0x70030, + Z2SE_EN_KR_V_DOWN = 0x70031, + Z2SE_EN_KR_V_ATTACK2 = 0x70032, + Z2SE_EN_KR_V_AWAKE = 0x70033, + Z2SE_EN_RD_V_WAND_ATTACK = 0x70034, + Z2SE_EN_RD_V_READY_WEAPON = 0x70035, + Z2SE_EN_RD_V_RUNNING_BREATH = 0x70036, + Z2SE_EN_RD_V_CALLING = 0x70037, + Z2SE_EN_RD_V_JUMP_RIDING = 0x70038, + Z2SE_EN_DN_FN_L = 0x70039, + Z2SE_EN_DN_FN_R = 0x7003A, + Z2SE_EN_DN_FN_RUN_L = 0x7003B, + Z2SE_EN_DN_FN_RUN_R = 0x7003C, + Z2SE_EN_DN_TAIL = 0x7003D, + Z2SE_EN_DN_V_TAIL = 0x7003E, + Z2SE_EN_DN_V_FIND = 0x7003F, + Z2SE_EN_DN_KNIFE = 0x70040, + Z2SE_EN_DN_V_KNIFE = 0x70041, + Z2SE_EN_DN_KNIFE2_A = 0x70042, + Z2SE_EN_DN_KNIFE2_B = 0x70043, + Z2SE_EN_DN_V_KNIFE2_A = 0x70044, + Z2SE_EN_DN_V_BREATH = 0x70045, + Z2SE_EN_DN_V_GUARD = 0x70046, + Z2SE_EN_DN_V_JUMP = 0x70047, + Z2SE_EN_DN_V_SEARCH = 0x70048, + Z2SE_EN_DN_V_SEARCH2 = 0x70049, + Z2SE_EN_DN_V_DRAWBACK = 0x7004A, + Z2SE_EN_DN_V_UP = 0x7004B, + Z2SE_EN_DN_V_AWAKE = 0x7004C, + Z2SE_EN_DN_V_DAMAGE2 = 0x7004D, + Z2SE_EN_DN_V_SURPRIZE = 0x7004E, + Z2SE_EN_DN_V_FIND_BOMB = 0x7004F, + Z2SE_EN_DN_V_LOOK_BOMB = 0x70050, + Z2SE_EN_DN_V_KICK_BOMB = 0x70051, + Z2SE_EN_ZAN_DEMO_FOOT = 0x70052, + Z2SE_EN_PM_V_LAUGH = 0x70055, + Z2SE_EN_PM_V_DAMAGE = 0x70056, + Z2SE_EN_PM_V_DEATH = 0x70057, + Z2SE_EN_PM_FADEIN = 0x70058, + Z2SE_EN_PM_FADEOUT = 0x70059, + Z2SE_EN_PM_TRUMPET = 0x7005A, + Z2SE_EN_PM_MOVE = 0x7005B, + Z2SE_EN_PM_LAMP_FALL = 0x7005C, + Z2SE_EN_FM_YUGE = 0x7005D, + Z2SE_EN_FM_DOWNSPLASH = 0x7005E, + Z2SE_EN_FM_DOWNYUGE = 0x7005F, + Z2SE_EN_FM_CHAIN_HIT = 0x70060, + Z2SE_EN_FM_CHAIN_CUTOFF = 0x70061, + Z2SE_EN_AI_DOSU = 0x70062, + Z2SE_EN_AI_HAMMER = 0x70063, + Z2SE_EN_AI_GURAGURA = 0x70064, + Z2SE_EN_AI_V_AWAKE = 0x70065, + Z2SE_EN_AI_V_DAMAGE = 0x70066, + Z2SE_EN_AI_V_HAMMER = 0x70067, + Z2SE_EN_AI_V_MOGAKU = 0x70068, + Z2SE_EN_MK_V_BREATH = 0x70069, + Z2SE_EN_MK_V_THROW_BOOM = 0x7006A, + Z2SE_EN_MK_V_CATCH_BOOM = 0x7006B, + Z2SE_EN_MK_V_DAMAGE = 0x7006C, + Z2SE_EN_MK_V_DAMAGE_L = 0x7006D, + Z2SE_EN_MK_V_DEAD = 0x7006E, + Z2SE_EN_MK_V_PROVOKE_A = 0x7006F, + Z2SE_EN_MK_V_PROVOKE_B = 0x70070, + Z2SE_EN_MK_V_JUMP = 0x70071, + Z2SE_EN_MK_V_SNEER = 0x70072, + Z2SE_EN_MK_V_HIT_BOOM = 0x70073, + Z2SE_EN_MK_V_DOWN = 0x70074, + Z2SE_EN_MK_V_AWAKE = 0x70075, + Z2SE_EN_MK_V_LOOSE_BALANCE = 0x70076, + Z2SE_EN_MK_FOOTNOTE = 0x70077, + Z2SE_EN_MK_JUMP_START = 0x70078, + Z2SE_EN_MK_JUMP_END = 0x70079, + Z2SE_EN_MK_FALL_GROUND = 0x7007A, + Z2SE_EN_MK_BOOM_FLY = 0x7007B, + Z2SE_EN_MK_CATCH_BOOM = 0x7007C, + Z2SE_EN_MK_JUMP_WIND = 0x7007D, + Z2SE_EN_MK_CRAWL = 0x7007E, + Z2SE_EN_MK_SCRATCH_HIP = 0x7007F, + Z2SE_EN_DB_GRASS = 0x70080, + Z2SE_EN_DB_V_CREEP = 0x70081, + Z2SE_EN_DB_ATTACK = 0x70082, + Z2SE_EN_DB_V_ATTACK = 0x70083, + Z2SE_EN_DB_V_DAMAGE = 0x70084, + Z2SE_EN_DB_V_DAMAGE_S = 0x70085, + Z2SE_EN_DB_V_DEATH = 0x70086, + Z2SE_EN_DB_V_WAIT = 0x70087, + Z2SE_EN_DB_V_FAINT = 0x70088, + Z2SE_EN_DB_V_AWAKE = 0x70089, + Z2SE_EN_DB_V_CUT = 0x7008A, + Z2SE_EN_DB_BERON = 0x7008B, + Z2SE_EN_DB_APPEAR = 0x7008C, + Z2SE_EN_DB_HIKKOMU = 0x7008D, + Z2SE_EN_SF_V_ATTACK = 0x7008E, + Z2SE_EN_SF_V_NOTICE = 0x7008F, + Z2SE_EN_SF_V_GUARD = 0x70090, + Z2SE_EN_SF_V_DRAWBACK = 0x70091, + Z2SE_EN_SF_V_DAMAGE = 0x70092, + Z2SE_EN_SF_V_FALLDOWN = 0x70093, + Z2SE_EN_SF_V_RESURRECTION = 0x70094, + Z2SE_EN_SF_BUILD_UP = 0x70095, + Z2SE_EN_SF_BREAK_DOWN = 0x70096, + Z2SE_EN_SF_SHAKE_BONES = 0x70097, + Z2SE_EN_SF_SWING_SWORD_L = 0x70098, + Z2SE_EN_SF_SWING_SWORD_S = 0x70099, + Z2SE_EN_AI_AWAKE = 0x7009A, + Z2SE_EN_AI_BREAK_LAST = 0x7009B, + Z2SE_EN_AI_HAMMER_HIT = 0x7009C, + Z2SE_EN_AI_FLASH = 0x7009D, + Z2SE_EN_SH_V_APPEAR = 0x7009E, + Z2SE_EN_SH_V_BREATH = 0x7009F, + Z2SE_EN_SH_V_ATTACK = 0x700A0, + Z2SE_EN_SH_V_DAMAGE = 0x700A1, + Z2SE_EN_SH_V_DEAD = 0x700A2, + Z2SE_EN_SH_APPEAR = 0x700A3, + Z2SE_EN_SH_DISAPPEAR = 0x700A4, + Z2SE_EN_SH_DEAD = 0x700A5, + Z2SE_EN_ST_SILK = 0x700A6, + Z2SE_EN_BA_WING = 0x700A7, + Z2SE_EN_GO_FOOTNOTE = 0x700A8, + Z2SE_EN_ST_SILK_WRAP = 0x700A9, + Z2SE_EN_ST_SILK_CUT = 0x700AA, + Z2SE_EN_BS_V_ATTACK = 0x700AB, + Z2SE_EN_BS_V_NOTICE = 0x700AC, + Z2SE_EN_BS_V_DAMAGE = 0x700AD, + Z2SE_EN_BS_V_DEAD = 0x700AE, + Z2SE_EN_BS_APPEAR = 0x700AF, + Z2SE_EN_BS_DEAD = 0x700B0, + Z2SE_EN_BS_SHAKE_BONES = 0x700B1, + Z2SE_EN_BS_ATTACK_SPEAR = 0x700B2, + Z2SE_EN_BA_V_NAKU = 0x700B3, + Z2SE_EN_BA_V_ATTACK = 0x700B4, + Z2SE_EN_BA_V_DEATH = 0x700B5, + Z2SE_EN_ST_FOOTNOTE = 0x700B6, + Z2SE_EN_ST_ATTACK = 0x700B7, + Z2SE_EN_ST_V_WAIT = 0x700B8, + Z2SE_EN_ST_HUG_ATTACK = 0x700B9, + Z2SE_EN_ST_V_DEATH = 0x700BA, + Z2SE_EN_ST_JUMP = 0x700BB, + Z2SE_EN_ST_JUMPBACK = 0x700BC, + Z2SE_EN_KG_ATTACK = 0x700BD, + Z2SE_EN_KG_V_ATTACK = 0x700BE, + Z2SE_EN_KG_V_DEATH = 0x700BF, + Z2SE_EN_KG_V_FIND = 0x700C0, + Z2SE_EN_KG_FOOTNOTE = 0x700C1, + Z2SE_EN_KG_FALL = 0x700C2, + Z2SE_EN_KG_V_WAIT = 0x700C3, + Z2SE_EN_NZ_V_NAKU = 0x700C4, + Z2SE_EN_NZ_V_DEATH = 0x700C5, + Z2SE_EN_NZ_BITE = 0x700C6, + Z2SE_EN_NZ_FOOTNOTE = 0x700C7, + Z2SE_EN_NZ_FN_WATER = 0x700C8, + Z2SE_EN_PO_ATTACK = 0x700C9, + Z2SE_EN_PO_V_ATTACK = 0x700CA, + Z2SE_EN_PO_V_DEATH = 0x700CB, + Z2SE_EN_PO_V_FIND = 0x700CC, + Z2SE_EN_PO_V_BIKKURI = 0x700CD, + Z2SE_EN_PO_MOVE = 0x700CE, + Z2SE_EN_PO_V_DAMAGE = 0x700CF, + Z2SE_EN_PO_LAMP = 0x700D0, + Z2SE_EN_PO_VISIBLE = 0x700D1, + Z2SE_EN_PO_V_LAUGH = 0x700D2, + Z2SE_EN_NS_V_AWAKE = 0x700D3, + Z2SE_EN_NS_V_HIRUMU = 0x700D4, + Z2SE_EN_FS_ATTACK = 0x700D5, + Z2SE_EN_FS_DAMAGE = 0x700D6, + Z2SE_EN_FS_DEATH = 0x700D7, + Z2SE_EN_FS_APPEAR = 0x700D8, + Z2SE_EN_FS_POSE = 0x700D9, + Z2SE_EN_FS_KUBIKASIGE = 0x700DA, + Z2SE_EN_FS_LAND = 0x700DB, + Z2SE_EN_FS_LAND_WATER = 0x700DC, + Z2SE_EN_PM_FN_L = 0x700DD, + Z2SE_EN_PM_FN_R = 0x700DE, + Z2SE_EN_PM_FN_WATER_L = 0x700DF, + Z2SE_EN_PM_FN_WATER_R = 0x700E0, + Z2SE_EN_PM_LAND = 0x700E1, + Z2SE_EN_PM_LAND_WATER = 0x700E2, + Z2SE_EN_FS_BACKSWING = 0x700E3, + Z2SE_EN_FS_MOVE = 0x700E4, + Z2SE_EN_PM_V_FOGBLOW = 0x700E5, + Z2SE_EN_YM_FOOTNOTE = 0x700E6, + Z2SE_EN_YM_DEATH = 0x700E7, + Z2SE_EN_YM_MOGAKU = 0x700E8, + Z2SE_EN_YM_WAIT = 0x700EA, + Z2SE_EN_BI_FOOTNOTE = 0x700EB, + Z2SE_EN_BI_WAIT = 0x700EC, + Z2SE_EN_BI_APPEAR = 0x700ED, + Z2SE_EN_BI_STAND = 0x700EE, + Z2SE_EN_BI_CROUCH = 0x700EF, + Z2SE_EN_YM_JUMP = 0x700F0, + Z2SE_EN_RDB_V_DAMAGE = 0x700F6, + Z2SE_EN_RDB_V_DEATH = 0x700F7, + Z2SE_EN_RDB_V_HOICK = 0x700F8, + Z2SE_EN_RDB_HORN = 0x700F9, + Z2SE_EN_NS_FN_L = 0x700FA, + Z2SE_EN_NS_FN_R = 0x700FB, + Z2SE_EN_NS_HAND_L = 0x700FC, + Z2SE_EN_NS_HAND_R = 0x700FD, + Z2SE_EN_BH_V_APPEAR = 0x700FE, + Z2SE_EN_BH_V_ATTACK = 0x700FF, + Z2SE_EN_BH_ATTACK = 0x70100, + Z2SE_EN_BH_V_DAMAGE = 0x70101, + Z2SE_EN_BH_V_WAIT = 0x70102, + Z2SE_EN_BH_V_NODAMAGE = 0x70103, + Z2SE_EN_BH_V_EAT = 0x70104, + Z2SE_EN_BH_V_ROUT = 0x70105, + Z2SE_EN_BH_SPLASH_UP = 0x70106, + Z2SE_EN_BH_SPLASH_DOWN = 0x70107, + Z2SE_EN_BH_V_AWAKE = 0x70108, + Z2SE_EN_BH_BURST = 0x70109, + Z2SE_EN_BQ_V_APPEAR = 0x7010A, + Z2SE_EN_BQ_V_BARK = 0x7010B, + Z2SE_EN_BQ_APPEAR = 0x7010C, + Z2SE_EN_BQ_V_WAIT = 0x7010E, + Z2SE_EN_BQ_V_BOMBDAMAGE = 0x7010F, + Z2SE_EN_BQ_V_DAMAGEWAIT = 0x70110, + Z2SE_EN_BQ_V_COREDAMAGE = 0x70111, + Z2SE_EN_BQ_V_BACK = 0x70113, + Z2SE_EN_BQ_V_DAMAGEBACK = 0x70114, + Z2SE_EN_NS_V_ATTACK = 0x70115, + Z2SE_EN_NS_V_SEARCH = 0x70116, + Z2SE_EN_YM_FALL = 0x70117, + Z2SE_EN_NS_V_WAIT = 0x70118, + Z2SE_EN_NS_V_ATTACK2 = 0x70119, + Z2SE_EN_BQ_DOWN = 0x7011A, + Z2SE_EN_YM_ATTACK = 0x7011B, + Z2SE_EN_YM_DEFENCE = 0x7011C, + Z2SE_EN_YM_FIND = 0x7011D, + Z2SE_EN_YM_LAND = 0x7011E, + Z2SE_EN_YM_MOVE = 0x7011F, + Z2SE_EN_DB_DRY = 0x70120, + Z2SE_EN_BB_V_INANAKI = 0x70122, + Z2SE_EN_BB_V_START = 0x70123, + Z2SE_EN_BE_FLY_D = 0x70124, + Z2SE_EN_BE_FLY_GROUP_D = 0x70125, + Z2SE_EN_BE_STAY = 0x70126, + Z2SE_EN_BE_FLY = 0x70127, + Z2SE_EN_BE_DEATH = 0x70128, + Z2SE_EN_BE_STAY_GROUP = 0x70129, + Z2SE_EN_BE_FLY_GROUP = 0x7012A, + Z2SE_EN_BE_GO_HOME = 0x7012B, + Z2SE_EN_RDB_V_LAUGH = 0x7012C, + Z2SE_EN_RDB_V_FAINT = 0x7012D, + Z2SE_EN_RDB_V_AWAKE = 0x7012E, + Z2SE_EN_RDB_V_HOICK2 = 0x7012F, + Z2SE_EN_BB_V_BREATH = 0x70130, + Z2SE_EN_BB_V_BREATH2 = 0x70131, + Z2SE_EN_RDB_V_DAMAGE_L = 0x70136, + Z2SE_EN_RDB_BREAK_ARMOR = 0x70137, + Z2SE_EN_RDB_V_RUNDOWN = 0x70138, + Z2SE_EN_BB_RUNDOWN = 0x70139, + Z2SE_EN_DB_SHRINK = 0x7013A, + Z2SE_EN_BH_ABUKU = 0x7013B, + Z2SE_EN_BQ_ABUKU = 0x7013C, + Z2SE_EN_BQ_DOKUHAKI = 0x7013D, + Z2SE_EN_BQ_DOKUSMOKE = 0x7013E, + Z2SE_EN_BQ_V_DOKUHAKI = 0x7013F, + Z2SE_EN_BQ_JINARI = 0x70140, + Z2SE_EN_BH_JINARI = 0x70141, + Z2SE_EN_BQ_V_DEAD = 0x70142, + Z2SE_EN_BQ_V_NODAMAGE = 0x70143, + Z2SE_EN_BQ_EYE_LAND = 0x70145, + Z2SE_EN_BH_V_SP_ATTACK = 0x70146, + Z2SE_EN_WS_V_YOKOKU = 0x70147, + Z2SE_EN_WS_V_ATTACK = 0x70148, + Z2SE_EN_WS_V_DAMAGE = 0x70149, + Z2SE_EN_WS_V_DEATH = 0x7014A, + Z2SE_EN_WS_FOOTNOTE = 0x7014B, + Z2SE_EN_GB_SWINGHEAD = 0x7014C, + Z2SE_EN_GB_DROPKEY = 0x7014D, + Z2SE_EN_GB_V_ATTACK = 0x7014E, + Z2SE_EN_GB_V_ATTACK_DASH = 0x7014F, + Z2SE_EN_GB_V_DAMAGE = 0x70150, + Z2SE_EN_GB_V_NODAMAGE = 0x70151, + Z2SE_EN_GB_V_WAIT = 0x70152, + Z2SE_EN_GB_BOMBROOT = 0x70153, + Z2SE_EN_GB_V_DIE = 0x70154, + Z2SE_EN_GF_WAIT = 0x70155, + Z2SE_EN_GF_EAT = 0x70156, + Z2SE_EN_GF_BURST = 0x70157, + Z2SE_EN_GF_OPEN = 0x70158, + Z2SE_EN_GF_CLOSE = 0x70159, + Z2SE_EN_GF_BOUND = 0x7015A, + Z2SE_EN_GF_BOUND_CLOSE = 0x7015B, + Z2SE_EN_GF_DIE = 0x7015C, + Z2SE_EN_DB_V_BITE = 0x7015D, + Z2SE_EN_DB_V_BITING = 0x7015E, + Z2SE_EN_DB_V_RELEASE = 0x7015F, + Z2SE_EN_BQ_V_TODOME = 0x70160, + Z2SE_EN_ST_V_NODAMAGE = 0x70161, + Z2SE_EN_ST_V_ATTACKA = 0x70162, + Z2SE_EN_ST_V_ATTACKB = 0x70163, + Z2SE_EN_ST_V_ATTACKC = 0x70164, + Z2SE_EN_ST_V_DAWNA = 0x70165, + Z2SE_EN_ST_V_DAWNB = 0x70166, + Z2SE_EN_ST_V_DAWNC = 0x70167, + Z2SE_EN_ST_V_DEATH2 = 0x70168, + Z2SE_EN_ST_V_DEFENSE = 0x70169, + Z2SE_EN_ST_V_HIT = 0x7016A, + Z2SE_EN_ST_V_STAND = 0x7016B, + Z2SE_EN_ST_V_DEATHA = 0x7016C, + Z2SE_EN_ST_SILK_RELEASE = 0x7016D, + Z2SE_EN_ST_APPEAR = 0x7016E, + Z2SE_EN_BQ_EYE_EXPLODE = 0x7016F, + Z2SE_EN_WB_RUNDOWN = 0x70170, + Z2SE_EN_ST_SHELL_BREAK = 0x70171, + Z2SE_EN_RDB_V_DEMO04_UHM = 0x70172, + Z2SE_EN_NS_V_DEMO04_HIPPARU = 0x70173, + Z2SE_EN_RDB_V_DEMO04_HORN = 0x70174, + Z2SE_EN_RDB_V_DEMO04_LAUGH = 0x70175, + Z2SE_EN_RDB_V_DEMO04_WBFN1 = 0x70176, + Z2SE_EN_RDB_V_DEMO04_WBFN2 = 0x70177, + Z2SE_EN_OC_FOOTNOTE_L = 0x70178, + Z2SE_EN_OC_FOOTNOTE_R = 0x70179, + Z2SE_EN_OC_V_LEAP_A = 0x7017A, + Z2SE_EN_OC_LEAP_B = 0x7017B, + Z2SE_EN_OC_V_SEARCH = 0x7017C, + Z2SE_EN_OC_V_STAND = 0x7017D, + Z2SE_EN_OC_V_FIND = 0x7017E, + Z2SE_EN_OC_V_DASH = 0x7017F, + Z2SE_EN_OC_V_WAIT = 0x70180, + Z2SE_EN_OC_V_DAMAGE = 0x70181, + Z2SE_EN_OC_V_DAMAGE_LR = 0x70182, + Z2SE_EN_OC_V_CRY = 0x70183, + Z2SE_EN_OC_V_ATTACK_B = 0x70184, + Z2SE_EN_OC_V_ATTACK_C = 0x70185, + Z2SE_EN_OC_V_ATTACK_B2 = 0x70186, + Z2SE_EN_OC_V_ATTACK_C2 = 0x70187, + Z2SE_EN_OC_ATTACK_B = 0x70188, + Z2SE_EN_OC_ATTACK_C = 0x70189, + Z2SE_EN_OC_V_TALK = 0x7018A, + Z2SE_EN_OC_V_STAND_WAIT = 0x7018B, + Z2SE_EN_OC_V_FINISH = 0x7018C, + Z2SE_EN_OC_V_WAIT_ST = 0x7018D, + Z2SE_EN_OC_V_WALK_ST = 0x7018E, + Z2SE_EN_OC_V_TALK_B = 0x7018F, + Z2SE_EN_OC_V_LEAP_SPIN = 0x70190, + Z2SE_EN_OC_V_DEATH = 0x70191, + Z2SE_EN_OC_CLUB_HIT = 0x70192, + Z2SE_EN_OC_CLUB_DAGGLE = 0x70193, + Z2SE_EN_YM_NEAR = 0x70194, + Z2SE_EN_YM_ELECTRIC = 0x70195, + Z2SE_EN_YM_ELECTRIC_LOOP = 0x70196, + Z2SE_EN_YM_DIG = 0x70197, + Z2SE_EN_YM_FN_UNDER = 0x70198, + Z2SE_EN_YM_FLY = 0x70199, + Z2SE_EN_YM_FLY_ATTACK = 0x7019A, + Z2SE_EN_DF_BOUND = 0x7019B, + Z2SE_EN_DF_BURST = 0x7019C, + Z2SE_EN_DF_DIE = 0x7019D, + Z2SE_EN_DF_EAT = 0x7019E, + Z2SE_EN_DF_EAT_WAIT = 0x7019F, + Z2SE_EN_DF_SPITOUT = 0x701A0, + Z2SE_EN_DF_WAIT = 0x701A1, + Z2SE_EN_OC_V_GALE = 0x701A2, + Z2SE_EN_OC_V_ANGRY_A = 0x701A3, + Z2SE_EN_OC_V_ANGRY_B = 0x701A4, + Z2SE_EN_OC_V_FALL = 0x701A5, + Z2SE_EN_MS_V_NAKU = 0x701A6, + Z2SE_EN_MS_V_FIND = 0x701A7, + Z2SE_EN_MS_V_DEATH = 0x701A8, + Z2SE_EN_MS_BITE = 0x701A9, + Z2SE_EN_MS_FOOTNOTE = 0x701AA, + Z2SE_EN_MS_FN_WATER = 0x701AB, + Z2SE_EN_MS_SWIM = 0x701AC, + Z2SE_EN_MS_FALLWATER = 0x701AD, + Z2SE_EN_MS_V_DAMAGE = 0x701AE, + Z2SE_EN_OC_V_DROWNED = 0x701AF, + Z2SE_EN_OC_DROWNED = 0x701B0, + Z2SE_EN_OC_V_SAKEBU = 0x701B1, + Z2SE_EN_OC_V_JUMP = 0x701B2, + Z2SE_EN_NS_V_SHOUT = 0x701B3, + Z2SE_EN_YR_V_DEATH = 0x701B4, + Z2SE_EN_YR_V_DAMAGE = 0x701B5, + Z2SE_EN_YR_V_DAMAGE_S = 0x701B6, + Z2SE_EN_YR_V_ATTACK = 0x701B7, + Z2SE_EN_YR_V_ATTACK2 = 0x701B8, + Z2SE_EN_YR_V_FURA = 0x701B9, + Z2SE_EN_YR_WING = 0x701BA, + Z2SE_EN_YR_V_NAKU = 0x701BB, + Z2SE_EN_YR_V_FIND = 0x701BC, + Z2SE_EN_YR_GLIDE = 0x701BD, + Z2SE_EN_YR_V_AWAKE = 0x701BE, + Z2SE_EN_YR_V_DOWN = 0x701BF, + Z2SE_EN_YR_V_DEATH2 = 0x701C0, + Z2SE_EN_YR_V_HOVERING = 0x701C1, + Z2SE_EN_KR_V_DEATH2 = 0x701C2, + Z2SE_EN_BA_V_BITE = 0x701C3, + Z2SE_EN_BA_V_DEATH2 = 0x701C4, + Z2SE_EN_BA_V_FURA = 0x701C5, + Z2SE_EN_BA_FIRE = 0x701C6, + Z2SE_EN_YK_WING = 0x701C7, + Z2SE_EN_YK_V_NAKU = 0x701C8, + Z2SE_EN_YK_V_ATTACK = 0x701C9, + Z2SE_EN_YK_V_DEATH = 0x701CA, + Z2SE_EN_YK_V_BITE = 0x701CB, + Z2SE_EN_YK_V_DEATH2 = 0x701CC, + Z2SE_EN_YK_V_FURA = 0x701CD, + Z2SE_EN_BA_V_SPIN = 0x701CE, + Z2SE_EN_YK_V_SPIN = 0x701CF, + Z2SE_EN_YG_V_NAKU = 0x701D0, + Z2SE_EN_YG_V_FIND = 0x701D1, + Z2SE_EN_YG_V_DEATH = 0x701D2, + Z2SE_EN_YG_BITE = 0x701D3, + Z2SE_EN_YG_SWIM = 0x701D4, + Z2SE_EN_YG_FALLWATER = 0x701D5, + Z2SE_EN_YG_V_DAMAGE = 0x701D6, + Z2SE_EN_YG_DARK = 0x701D7, + Z2SE_EN_YG_FOOTNOTE = 0x701D8, + Z2SE_EN_YG_FN_WATER = 0x701D9, + Z2SE_EN_YG_JUMP = 0x701DA, + Z2SE_EN_BM_BOOT = 0x701DB, + Z2SE_EN_BM_UP = 0x701DC, + Z2SE_EN_BM_DOWN = 0x701DD, + Z2SE_EN_BM_TURN = 0x701DE, + Z2SE_EN_BM_BEAM = 0x701DF, + Z2SE_EN_BM_EYE_BREAK = 0x701E0, + Z2SE_EN_GOB_PROVOKE_KNUCKLES = 0x701E1, + Z2SE_EN_GOB_ARM_SWING_WAIT = 0x701E2, + Z2SE_EN_GOB_ARM_SWING_ATTACK = 0x701E3, + Z2SE_EN_GOB_ARM_DOWN_WIND = 0x701E4, + Z2SE_EN_GOB_ARM_DOWN_FLOOR = 0x701E5, + Z2SE_EN_GOB_STOMACH_BOUND = 0x701E6, + Z2SE_EN_GOB_HIP_DOWN = 0x701E7, + Z2SE_EN_GOB_ROLLING = 0x701E8, + Z2SE_EN_GOB_ROLLING_BOUND = 0x701E9, + Z2SE_EN_GOB_CATCHED_FRICTION = 0x701EA, + Z2SE_EN_GOB_KNUCKLE_GROUND = 0x701EB, + Z2SE_EN_GOB_MAGMA_JUMP = 0x701EC, + Z2SE_EN_GOB_V_JUMP = 0x701ED, + Z2SE_EN_GOB_V_ATK_A_READY = 0x701EE, + Z2SE_EN_GOB_V_ATK_A_WAIT = 0x701EF, + Z2SE_EN_GOB_V_ATK_A = 0x701F0, + Z2SE_EN_GOB_V_ATK_B_READY = 0x701F1, + Z2SE_EN_GOB_V_ATK_B_WAIT = 0x701F2, + Z2SE_EN_GOB_V_ATK_B = 0x701F3, + Z2SE_EN_GOB_V_PROVOKE_A = 0x701F4, + Z2SE_EN_GOB_V_PROVOKE_B = 0x701F5, + Z2SE_EN_GOB_V_DAMAGE = 0x701F6, + Z2SE_EN_GOB_V_STOMACH = 0x701F7, + Z2SE_EN_GOB_V_HIP_DOWN = 0x701F8, + Z2SE_EN_GOB_V_CATCHED_ANNOY = 0x701F9, + Z2SE_EN_GOB_V_THROWN = 0x701FA, + Z2SE_EN_GOB_V_MAGMA = 0x701FB, + Z2SE_EN_GOB_V_RECOVER = 0x701FC, + Z2SE_EN_GOB_V_CATCHED = 0x701FD, + Z2SE_EN_GOB_V_GUARD = 0x701FE, + Z2SE_EN_GOB_V_MAGMA_LAST = 0x701FF, + Z2SE_EN_GOB_V_FALL_LAST = 0x70200, + Z2SE_EN_GOB_V_GETUP_LAST = 0x70201, + Z2SE_EN_GOB_HELMET_OFF = 0x70202, + Z2SE_EN_GOB_HELMET_BOUND = 0x70203, + Z2SE_EN_GOB_HELMET_MELT = 0x70204, + Z2SE_EN_GOB_KNUCKLES_FRICTION = 0x70205, + Z2SE_EN_BA_V_FAINT = 0x70206, + Z2SE_EN_YK_V_FAINT = 0x70207, + Z2SE_EN_HZ_V_WALK = 0x70208, + Z2SE_EN_HZ_WALK = 0x70209, + Z2SE_EN_HZ_V_WIND_NAKU = 0x7020A, + Z2SE_EN_HZ_V_WIND = 0x7020B, + Z2SE_EN_HZ_V_JUMP = 0x7020C, + Z2SE_EN_HZ_JUMP = 0x7020D, + Z2SE_EN_HZ_V_LAUGH = 0x7020E, + Z2SE_EN_HZ_V_LANDING = 0x7020F, + Z2SE_EN_HZ_LANDING = 0x70210, + Z2SE_EN_HZ_V_DAMAGE = 0x70211, + Z2SE_EN_HZ_V_STAND = 0x70212, + Z2SE_EN_HZ_V_DEATH = 0x70213, + Z2SE_EN_HZ_V_WAIT = 0x70214, + Z2SE_EN_HZ_V_BACK = 0x70215, + Z2SE_EN_HZ_BACK = 0x70216, + Z2SE_EN_HZ_V_DEATH_STAND = 0x70217, + Z2SE_EN_HZ_V_FAINT = 0x70218, + Z2SE_EN_HZ_V_GALE = 0x70219, + Z2SE_EN_HZ_SLIDE = 0x7021A, + Z2SE_EN_HZ_V_DROWNED_A = 0x7021B, + Z2SE_EN_HZ_V_DROWNED_B = 0x7021C, + Z2SE_EN_HZ_WIND = 0x7021D, + Z2SE_EN_HZ_CLOSE = 0x7021E, + Z2SE_EN_HZ_SWING = 0x7021F, + Z2SE_EN_HZ_BACK_JUMP = 0x70220, + Z2SE_EN_HZ_DROWNSPLASH = 0x70221, + Z2SE_EN_NS_V_HANGED = 0x70222, + Z2SE_EN_NS_V_HANGEDAMAGE = 0x70223, + Z2SE_EN_NS_V_HANGEDBRUSH = 0x70224, + Z2SE_EN_NS_V_HANGEDBRUSH2 = 0x70225, + Z2SE_EN_BM_SPARK = 0x70226, + Z2SE_EN_BM_UNLOCK = 0x70227, + Z2SE_EN_BM_TURN_END = 0x70228, + Z2SE_EN_BM_BURN = 0x70229, + Z2SE_EN_BM_SLIDE = 0x7022A, + Z2SE_EN_ST_V_WATERDEAD = 0x7022B, + Z2SE_EN_ST_V_WINDDAMAGE = 0x7022C, + Z2SE_EN_BI_ATTACK = 0x7022D, + Z2SE_EN_PM_ZELDASONG = 0x7022E, + Z2SE_EN_GB_V_DOSUN = 0x7022F, + Z2SE_EN_GB_DOSUN_DASH = 0x70230, + Z2SE_EN_GB_DOSUN = 0x70231, + Z2SE_EN_DF_EAT_POT = 0x70232, + Z2SE_EN_DF_EAT_BOKKURI = 0x70233, + Z2SE_EN_YC_WING = 0x70234, + Z2SE_EN_YC_GLIDE = 0x70235, + Z2SE_EN_YC_CRASH = 0x70236, + Z2SE_EN_OT_SWIM = 0x70237, + Z2SE_EN_OT_V_DEATH = 0x70238, + Z2SE_EN_OT_BORN = 0x70239, + Z2SE_EN_DT_FALLING = 0x7023A, + Z2SE_EN_DT_SPLASH = 0x7023B, + Z2SE_EN_DT_V_DOWN_DAMAGE = 0x7023C, + Z2SE_EN_DT_V_DOWN_DAMAGE2 = 0x7023D, + Z2SE_EN_BM_FIND = 0x7023E, + Z2SE_EN_BM_HEAT = 0x7023F, + Z2SE_EN_HM_WAIT = 0x70240, + Z2SE_EN_HM_WALK = 0x70241, + Z2SE_EN_HM_V_GUARD = 0x70242, + Z2SE_EN_HM_V_SIPPU = 0x70243, + Z2SE_EN_HM_V_DIE = 0x70244, + Z2SE_EN_HM_FALL = 0x70245, + Z2SE_EN_HM_LAND = 0x70246, + Z2SE_EN_HM_V_ATTACK = 0x70247, + Z2SE_EN_HM_ATTACK = 0x70248, + Z2SE_EN_HM_FIRE = 0x70249, + Z2SE_EN_TT_V_DAMAGE_ARROW = 0x7024A, + Z2SE_EN_TT_V_DAMAGE = 0x7024B, + Z2SE_EN_TT_V_EYE_DEATH = 0x7024C, + Z2SE_EN_TT_LEG_DEATH = 0x7024D, + Z2SE_EN_TT_JUMP = 0x7024E, + Z2SE_EN_TT_V_JUMP = 0x7024F, + Z2SE_EN_TT_LAND = 0x70250, + Z2SE_EN_TT_LAND_WATER = 0x70251, + Z2SE_EN_TT_V_WIND = 0x70252, + Z2SE_EN_TT_WAIT = 0x70253, + Z2SE_EN_TT_V_PUSH = 0x70254, + Z2SE_EN_TT_V_WAIT = 0x70255, + Z2SE_EN_TK_SWIM = 0x70256, + Z2SE_EN_TK_APPEAR = 0x70257, + Z2SE_EN_TK_APPEAR2 = 0x70258, + Z2SE_EN_TK_HIDE = 0x70259, + Z2SE_EN_TK_V_ATTACK = 0x7025A, + Z2SE_EN_TK_ATTACK = 0x7025B, + Z2SE_EN_TK_V_DAMAGE = 0x7025C, + Z2SE_EN_TK_SHOT = 0x7025D, + Z2SE_EN_TK_HIT = 0x7025E, + Z2SE_EN_TK_V_WAIT = 0x7025F, + Z2SE_EN_TK_KYORO = 0x70260, + Z2SE_EN_TK2_SWIM = 0x70261, + Z2SE_EN_TK2_APPEAR = 0x70262, + Z2SE_EN_TK2_APPEAR2 = 0x70263, + Z2SE_EN_TK2_HIDE = 0x70264, + Z2SE_EN_TK2_V_ATTACK = 0x70265, + Z2SE_EN_TK2_ATTACK = 0x70266, + Z2SE_EN_TK2_V_DAMAGE = 0x70267, + Z2SE_EN_TK2_SHOT = 0x70268, + Z2SE_EN_TK2_HIT = 0x70269, + Z2SE_EN_TK2_V_WAIT = 0x7026A, + Z2SE_EN_TK2_KYORO = 0x7026B, + Z2SE_EN_DD_V_DAMAGE = 0x7026C, + Z2SE_EN_DD_V_DIE = 0x7026D, + Z2SE_EN_DD_V_DIE_ARROW = 0x7026E, + Z2SE_EN_DD_V_DIE_BOMB = 0x7026F, + Z2SE_EN_DD_DIE_BOMB = 0x70270, + Z2SE_EN_DD_V_GUARD = 0x70271, + Z2SE_EN_DD_V_WAIT = 0x70272, + Z2SE_EN_DD_WALK_L = 0x70273, + Z2SE_EN_DD_WALK_R = 0x70274, + Z2SE_EN_DD_RUN_L = 0x70275, + Z2SE_EN_DD_RUN_R = 0x70276, + Z2SE_EN_DD_V_FIRE_A = 0x70277, + Z2SE_EN_DD_V_FIRE_B = 0x70278, + Z2SE_EN_DD_V_FIRE_C = 0x70279, + Z2SE_EN_DD_FALL = 0x7027A, + Z2SE_EN_SM_HIT = 0x7027B, + Z2SE_EN_GI_SHOUT = 0x7027C, + Z2SE_EN_BOSS_EXPLODE = 0x7027D, + Z2SE_EN_BOSS_CONVERGE = 0x7027E, + Z2SE_EN_FM_V_CHAIN_BREAK = 0x7027F, + Z2SE_EN_FM_CHAIN_TENSION = 0x70280, + Z2SE_EN_FM_V_OPDEMO = 0x70281, + Z2SE_EN_FM_OPDEMO = 0x70282, + Z2SE_EN_FM_V_DEMOEND = 0x70283, + Z2SE_EN_FM_DEMOEND = 0x70284, + Z2SE_EN_FM_DEMOEND_CORE = 0x70285, + Z2SE_EN_FM_SAITENKA = 0x70286, + Z2SE_EN_FM_V_CHANCE = 0x70287, + Z2SE_EN_FM_V_CHANCEDAMAGE = 0x70288, + Z2SE_EN_FM_V_DAMAGEWALK = 0x70289, + Z2SE_EN_FM_DOWN = 0x7028A, + Z2SE_EN_FM_V_DOWN = 0x7028B, + Z2SE_EN_FM_V_DOWNWAIT = 0x7028C, + Z2SE_EN_FM_V_HANGWAIT = 0x7028D, + Z2SE_EN_FM_V_KYORO = 0x7028E, + Z2SE_EN_FM_V_UP = 0x7028F, + Z2SE_EN_FM_V_UP02 = 0x70290, + Z2SE_EN_FM_V_UP02_2 = 0x70291, + Z2SE_EN_FM_V_WAIT = 0x70292, + Z2SE_EN_FM_V_ATTACK_TAME = 0x70293, + Z2SE_EN_FM_ATTACK_TAME = 0x70294, + Z2SE_EN_FM_ATTACK02_CHAIN = 0x70295, + Z2SE_EN_FM_CORE_EYEOPEN = 0x70296, + Z2SE_EN_FM_CORE_GLOW = 0x70297, + Z2SE_EN_FM_COREHIT = 0x70298, + Z2SE_EN_FM_V_FIND = 0x70299, + Z2SE_EN_YB_V_CRY = 0x7029A, + Z2SE_EN_YB_FLY = 0x7029B, + Z2SE_EN_YB_ABUKU = 0x7029C, + Z2SE_EN_YB_SPLASH = 0x7029D, + Z2SE_EN_YB_ELECTRIC = 0x7029E, + Z2SE_EN_YB_ELECTRIC_LOOP = 0x7029F, + Z2SE_EN_YB_ELECTRIC_LOOP_WTR = 0x702A0, + Z2SE_EN_DK_WAIT = 0x702A1, + Z2SE_EN_DK_CHARGE = 0x702A2, + Z2SE_EN_DK_ATTACK = 0x702A3, + Z2SE_EN_DK_GUARD = 0x702A4, + Z2SE_EN_DK_PULLOUT = 0x702A5, + Z2SE_EN_DK_BUBBLE = 0x702A6, + Z2SE_EN_BG_SWIM = 0x702A7, + Z2SE_EN_BG_V_DAMAGE = 0x702A8, + Z2SE_EN_BG_SANDSMOKE = 0x702A9, + Z2SE_EN_FM_V_TODOME = 0x702AA, + Z2SE_EN_DD_V_FIND = 0x702AB, + Z2SE_EN_SB_WAIT = 0x702AC, + Z2SE_EN_SB_DEFENCE = 0x702AD, + Z2SE_EN_SB_ATTACK01 = 0x702AE, + Z2SE_EN_SB_ATTACK02 = 0x702AF, + Z2SE_EN_SB_DEATH = 0x702B0, + Z2SE_EN_SB_JUMP = 0x702B1, + Z2SE_EN_SB_LAND = 0x702B2, + Z2SE_EN_SB_SHIELD = 0x702B3, + Z2SE_EN_SB_BIND = 0x702B4, + Z2SE_EN_SB_BUBBLE = 0x702B5, + Z2SE_EN_YB_V_ATTACK = 0x702B6, + Z2SE_EN_YB_V_DAMAGE = 0x702B7, + Z2SE_EN_YB_SHIRU = 0x702B8, + Z2SE_EN_YB_V_DAMAGE_DOWN = 0x702B9, + Z2SE_EN_YB_V_DOWN_DAMAGE = 0x702BA, + Z2SE_EN_YB_V_DOWN_WAIT = 0x702BB, + Z2SE_EN_YB_V_DEATH = 0x702BC, + Z2SE_EN_YB_V_FLY_WAIT = 0x702BD, + Z2SE_EN_YB_V_GUARD = 0x702BE, + Z2SE_EN_YB_V_DOWN_IN = 0x702BF, + Z2SE_EN_YB_V_RISE = 0x702C0, + Z2SE_EN_YB_MOVE_ONWATER = 0x702C1, + Z2SE_EN_YB_MOVE_UNDERWATER = 0x702C2, + Z2SE_EN_YB_HIT_FLOATBOARD = 0x702C3, + Z2SE_EN_SG_BITE = 0x702C4, + Z2SE_EN_SG_SWIM = 0x702C5, + Z2SE_EN_SG_BOUND = 0x702C6, + Z2SE_EN_SG_V_DEATH = 0x702C7, + Z2SE_EN_SC_V_WAIT = 0x702C8, + Z2SE_EN_SC_V_FIND = 0x702C9, + Z2SE_EN_SC_V_DAMAGE = 0x702CA, + Z2SE_EN_SC_V_DEAD = 0x702CB, + Z2SE_EN_SC_V_PROVOKE = 0x702CC, + Z2SE_EN_SC_V_ESCAPE = 0x702CD, + Z2SE_EN_SC_JUMP = 0x702CE, + Z2SE_EN_SC_LAND = 0x702CF, + Z2SE_EN_SC_LAND_WATER = 0x702D0, + Z2SE_EN_SC_V_WHISTLE = 0x702D1, + Z2SE_EN_SC_V_F_SHOCK = 0x702D2, + Z2SE_EN_SC_V_LIBERATION = 0x702D3, + Z2SE_EN_SC_V_KYORO = 0x702D4, + Z2SE_EN_SC_SL_MOVE = 0x702D5, + Z2SE_EN_SC_SL_REBOUND = 0x702D6, + Z2SE_EN_SC_SL_ATTACK = 0x702D7, + Z2SE_EN_SC_SL_LAND = 0x702D8, + Z2SE_EN_SC_SL_JUMP_IN = 0x702D9, + Z2SE_EN_SC_SL_EXPLODE = 0x702DA, + Z2SE_EN_SC_V_ATTACK = 0x702DB, + Z2SE_EN_SC_V_WHISTLE2 = 0x702DC, + Z2SE_EN_OI_DEMO_APPEAR = 0x702DD, + Z2SE_EN_OI_DEMO_APPEAR2 = 0x702DE, + Z2SE_EN_MM_V_RUSH = 0x702DF, + Z2SE_EN_MM_V_KYORO = 0x702E0, + Z2SE_EN_MM_V_FIND = 0x702E1, + Z2SE_EN_MM_V_SURPRISE = 0x702E3, + Z2SE_EN_MM_V_DAMAGE = 0x702E4, + Z2SE_EN_MM_V_NO_DAMAGE = 0x702E5, + Z2SE_EN_MM_V_DEAD = 0x702E6, + Z2SE_EN_MM_R2W_MET = 0x702E7, + Z2SE_EN_MM_R2W_NOMET = 0x702E8, + Z2SE_EN_MM_BRAKE_LND = 0x702E9, + Z2SE_EN_MM_BRAKE_WTR = 0x702EA, + Z2SE_EN_MM_FALL_LND = 0x702EB, + Z2SE_EN_MM_FALL_WTR = 0x702EC, + Z2SE_EN_MM_WALK_LND = 0x702ED, + Z2SE_EN_MM_WALK_WTR = 0x702EE, + Z2SE_EN_MM_RUN_LND = 0x702EF, + Z2SE_EN_MM_RUN_WTR = 0x702F0, + Z2SE_EN_MM_MET_LIFT_WTR = 0x702F1, + Z2SE_EN_MM_MET_PUT_LND = 0x702F2, + Z2SE_EN_MM_MET_PUT_WTR = 0x702F3, + Z2SE_EN_MM_MET_BOUND_LND = 0x702F4, + Z2SE_EN_MM_MET_BOUND_WTR = 0x702F5, + Z2SE_EN_MM_MET_TAKEN = 0x702F6, + Z2SE_EN_YO_ICE_MOVE = 0x702F7, + Z2SE_EN_YO_ICE_ATTACK = 0x702F8, + Z2SE_EN_YO_ICE_LAND = 0x702F9, + Z2SE_EN_YO_ICE_VIBERATE = 0x702FA, + Z2SE_EN_YO_ICE_PULLOUT = 0x702FB, + Z2SE_EN_YO_ICE_BREAK = 0x702FC, + Z2SE_EN_YO_MOVE1 = 0x702FD, + Z2SE_EN_YO_MOVE2 = 0x702FE, + Z2SE_EN_YO_BOUND1 = 0x702FF, + Z2SE_EN_YO_BOUND2 = 0x70300, + Z2SE_EN_YO_BREAK1 = 0x70301, + Z2SE_EN_YO_BREAK2 = 0x70302, + Z2SE_EN_YO_ROLL1 = 0x70303, + Z2SE_EN_YO_ROLL2 = 0x70304, + Z2SE_EN_YO_MOVE_FLY = 0x70305, + Z2SE_EN_YO_FALL = 0x70306, + Z2SE_EN_YO_LAND = 0x70307, + Z2SE_EN_YO_VIBRATE = 0x70308, + Z2SE_EN_YO_PULLOUT = 0x70309, + Z2SE_EN_YO_BREAK3 = 0x7030A, + Z2SE_EN_YO_HIT_WALL = 0x7030B, + Z2SE_EN_YO_VIBE_ROOM = 0x7030C, + Z2SE_EN_YO_V_ICICLE = 0x7030D, + Z2SE_EN_DT_WALK = 0x7030E, + Z2SE_EN_DT_FOOTNOTE_L = 0x7030F, + Z2SE_EN_DT_FOOTNOTE_R = 0x70310, + Z2SE_EN_DT_JUMP = 0x70311, + Z2SE_EN_DT_V_JUMP = 0x70312, + Z2SE_EN_DT_V_DOWN_WAIT = 0x70313, + Z2SE_EN_DT_V_RETURN = 0x70314, + Z2SE_EN_DT_SWING = 0x70315, + Z2SE_EN_DT_V_CROAK = 0x70316, + Z2SE_EN_DT_SPAWN = 0x70317, + Z2SE_EN_DT_CROAK_DAMAGE = 0x70318, + Z2SE_EN_DT_CROAK_BOMB = 0x70319, + Z2SE_EN_DT_V_KYORO = 0x7031A, + Z2SE_EN_DT_V_DEAD = 0x7031B, + Z2SE_EN_DT_SMALL_DAMAGE = 0x7031C, + Z2SE_EN_DT_STEP = 0x7031D, + Z2SE_EN_DT_NODAMAGE_FOOT = 0x7031E, + Z2SE_EN_DT_V_OPDEMO = 0x7031F, + Z2SE_EN_FZ_BOUND = 0x70320, + Z2SE_EN_FZ_DAMAGE = 0x70321, + Z2SE_EN_FZ_DEATH = 0x70322, + Z2SE_EN_FZ_MOVE = 0x70323, + Z2SE_EN_FL_DAMAGE = 0x70324, + Z2SE_EN_FL_DEATH = 0x70325, + Z2SE_EN_FL_BREATH = 0x70326, + Z2SE_EN_DT_V_TODOME = 0x70327, + Z2SE_EN_VA_V_FOUND = 0x70328, + Z2SE_EN_VA_V_VISUAL = 0x70329, + Z2SE_EN_VA_V_ATK1 = 0x7032B, + Z2SE_EN_VA_V_ATK2 = 0x7032C, + Z2SE_EN_VA_V_ATK3 = 0x7032D, + Z2SE_EN_VA_V_BITED = 0x7032E, + Z2SE_EN_VA_V_NO_DMG = 0x7032F, + Z2SE_EN_VA_V_VANISH = 0x70330, + Z2SE_EN_VA_V_ROTATE = 0x70331, + Z2SE_EN_VA_V_DYING = 0x70332, + Z2SE_EN_VA_V_DEAD = 0x70333, + Z2SE_EN_VA_V_DMG = 0x70334, + Z2SE_EN_VA_V_DMG_L = 0x70335, + Z2SE_EN_VA_V_ATK_FLY = 0x70336, + Z2SE_EN_VA_V_ATK_FLY2 = 0x70337, + Z2SE_EN_VA_V_DOWN = 0x70338, + Z2SE_EN_VA_SWD_FLY = 0x70339, + Z2SE_EN_VA_SWD_IMPACT = 0x7033A, + Z2SE_EN_VA_SWD_ATK1 = 0x7033B, + Z2SE_EN_VA_SWD_ATK2 = 0x7033C, + Z2SE_EN_VA_SWD_ATK3 = 0x7033D, + Z2SE_EN_VA_VANISH = 0x7033E, + Z2SE_EN_VA_SWD_ATK_T = 0x7033F, + Z2SE_EN_VA_ATK_FLY = 0x70340, + Z2SE_EN_VA_ATK_FLY2 = 0x70341, + Z2SE_EN_VA_DOWN = 0x70342, + Z2SE_EN_VA_OPENING1 = 0x70343, + Z2SE_EN_VA_OPENING2 = 0x70344, + Z2SE_EN_VA_END = 0x70345, + Z2SE_EN_VA_ATK_BALL = 0x70346, + Z2SE_EN_OI_TENT_MOVE = 0x70347, + Z2SE_EN_OI_TENT_SWING = 0x70348, + Z2SE_EN_OI_V_TENT_DAMAGE = 0x70349, + Z2SE_EN_OI_CORE_MOVE = 0x7034A, + Z2SE_EN_OI_CORE_PULLOUT = 0x7034B, + Z2SE_EN_OI_V_CORE_DAMAGE = 0x7034C, + Z2SE_EN_OI_V_EAT = 0x7034D, + Z2SE_EN_OI_V_SWALLOW = 0x7034F, + Z2SE_EN_OI_V_DRAWIN = 0x70350, + Z2SE_EN_OI_V_EAT02 = 0x70351, + Z2SE_EN_OI_V_THROWUP = 0x70352, + Z2SE_EN_OI_MOVE = 0x70353, + Z2SE_EN_OI_HIT_COLUMN = 0x70354, + Z2SE_EN_OI_V_DAMAGE = 0x70355, + Z2SE_EN_OI_V_TODOME = 0x70356, + Z2SE_EN_OI_V_ENDDEMO = 0x70357, + Z2SE_EN_OI_ENDDEMO = 0x70358, + Z2SE_EN_SW_MOVE = 0x70359, + Z2SE_EN_SW_JUMP_OUT = 0x7035A, + Z2SE_EN_SW_JUMP_IN = 0x7035B, + Z2SE_EN_SW_BTBT = 0x7035C, + Z2SE_EN_SW_DIVE = 0x7035D, + Z2SE_EN_SW_V_DMG = 0x7035E, + Z2SE_EN_SW_V_DEAD = 0x7035F, + Z2SE_EN_SW_V_CATCH = 0x70360, + Z2SE_EN_BU_WING = 0x70361, + Z2SE_EN_BU_WING_L = 0x70362, + Z2SE_EN_BU_V_ATK = 0x70363, + Z2SE_EN_BU_V_DMG = 0x70364, + Z2SE_EN_BU_DMG_BOUND = 0x70365, + Z2SE_EN_BU_NODMG_BOUND = 0x70366, + Z2SE_EN_BU_MOVE_BOUND = 0x70367, + Z2SE_EN_BU_V_DEAD = 0x70368, + Z2SE_EN_BU_LV_FIRE = 0x70369, + Z2SE_EN_GI_WALK = 0x7036B, + Z2SE_EN_GI_ATK_STRK = 0x7036C, + Z2SE_EN_GI_ATK_IMPCT = 0x7036D, + Z2SE_EN_GI_V_ATK = 0x7036E, + Z2SE_EN_GI_V_DMG = 0x7036F, + Z2SE_EN_GI_V_DEAD = 0x70370, + Z2SE_EN_OI_HIT_TENTACLE = 0x70371, + Z2SE_EN_OI_HIT_WALL = 0x70372, + Z2SE_EN_OI_EXPLODE = 0x70373, + Z2SE_EN_OI_BG_APPEAR = 0x70374, + Z2SE_EN_BUG_WALK_GRD = 0x70375, + Z2SE_EN_BUG_WALK_GRD_GRP = 0x70376, + Z2SE_EN_BUG_WALK_BODY = 0x70377, + Z2SE_EN_BUG_WALK_BODY_GRP = 0x70378, + Z2SE_EN_BUG_JUMP = 0x70379, + Z2SE_EN_BUG_DIE = 0x7037A, + Z2SE_EN_KK_ATTACK01 = 0x7037B, + Z2SE_EN_KK_ATTACK03 = 0x7037C, + Z2SE_EN_KK_FOOTNOTE = 0x7037D, + Z2SE_EN_KK_CRASH = 0x7037E, + Z2SE_EN_KK_DAMAGE = 0x7037F, + Z2SE_EN_KK_NO_DAMAGE = 0x70380, + Z2SE_EN_KK_DEAD = 0x70381, + Z2SE_EN_KK_RESTORE = 0x70382, + Z2SE_EN_KK_APPEAR = 0x70383, + Z2SE_EN_KK_THROW = 0x70384, + Z2SE_EN_KK_SPEAR_STICK = 0x70385, + Z2SE_EN_FL_BLIZZARD = 0x70386, + Z2SE_EN_FL_ROTATE = 0x70387, + Z2SE_EN_WW_V_WAIT = 0x70388, + Z2SE_EN_WW_V_DAMAGE = 0x70389, + Z2SE_EN_WW_V_DEAD = 0x7038A, + Z2SE_EN_WW_JUMP = 0x7038B, + Z2SE_EN_WW_APPEAR = 0x7038C, + Z2SE_EN_WW_FOOTNOTE = 0x7038D, + Z2SE_EN_WW_HIDE = 0x7038E, + Z2SE_EN_WW_V_ATTACK = 0x7038F, + Z2SE_EN_TH_BRANDISH = 0x70390, + Z2SE_EN_TH_BRANDISH_START = 0x70391, + Z2SE_EN_TH_V_DAMAGE = 0x70392, + Z2SE_EN_TH_V_ENDDEMO = 0x70393, + Z2SE_EN_TH_V_LOOKAROUND = 0x70394, + Z2SE_EN_TH_V_PULLBACK = 0x70395, + Z2SE_EN_TH_V_THROW = 0x70396, + Z2SE_EN_TH_V_TRAP = 0x70397, + Z2SE_EN_FL_BLIZZARD_END = 0x70398, + Z2SE_EN_TN_V_KIAI_OP = 0x70399, + Z2SE_EN_TN_V_KIAI = 0x7039A, + Z2SE_EN_TN_V_KIAI_AGE = 0x7039B, + Z2SE_EN_TN_V_DMG = 0x7039C, + Z2SE_EN_TN_V_DMG_2 = 0x7039D, + Z2SE_EN_TN_V_THROW = 0x7039E, + Z2SE_EN_TN_V_PULL_OUT = 0x7039F, + Z2SE_EN_TN_V_KICK = 0x703A0, + Z2SE_EN_TN_V_JUMP = 0x703A1, + Z2SE_EN_TN_V_ZEIZEI = 0x703A2, + Z2SE_EN_TN_V_KURUSI = 0x703A3, + Z2SE_EN_TN_V_DEAD = 0x703A4, + Z2SE_EN_TN_V_DEAD2 = 0x703A5, + Z2SE_EN_TN_FOOT_M1 = 0x703A6, + Z2SE_EN_TN_FOOT_M2 = 0x703A7, + Z2SE_EN_TN_FOOT_L = 0x703A8, + Z2SE_EN_TN_SWD_L = 0x703A9, + Z2SE_EN_TN_SWD_IMPCT = 0x703AA, + Z2SE_EN_TN_ATK_NO_DMG = 0x703AB, + Z2SE_EN_TN_PULL_OUT = 0x703AC, + Z2SE_EN_TN_SWD_S_TRST = 0x703AD, + Z2SE_EN_TN_SWD_S = 0x703AE, + Z2SE_EN_TN_HIZA = 0x703AF, + Z2SE_EN_TN_BRK_ARMOR = 0x703B0, + Z2SE_EN_TN_ARMOR_BND = 0x703B1, + Z2SE_EN_TN_SHIELD_BND = 0x703B2, + Z2SE_EN_TN_WEAPON_FLY = 0x703B3, + Z2SE_EN_TN_WEAPON_STOP = 0x703B4, + Z2SE_EN_TN_SAYA_BND_1 = 0x703B5, + Z2SE_EN_TN_SAYA_BND_2 = 0x703B6, + Z2SE_EN_TN_SWD_DROP = 0x703B7, + Z2SE_EN_ZM_EMERGE = 0x703B8, + Z2SE_EN_ZM_DISAPPER = 0x703B9, + Z2SE_EN_ZM_PRE_ATK = 0x703BA, + Z2SE_EN_ZM_BALL_OUT = 0x703BB, + Z2SE_EN_ZM_BALL_FLY = 0x703BC, + Z2SE_EN_ZM_BALL_BURST = 0x703BD, + Z2SE_EN_ZM_V_DMG = 0x703BE, + Z2SE_EN_ZM_V_DEAD = 0x703BF, + Z2SE_EN_ZM_DROP = 0x703C0, + Z2SE_EN_SM_HIT2 = 0x703C1, + Z2SE_EN_SM_MOVE = 0x703C2, + Z2SE_EN_SM_MOVE2 = 0x703C3, + Z2SE_EN_SM_JUMP = 0x703C4, + Z2SE_EN_SM_JUMP2 = 0x703C5, + Z2SE_EN_SM_FUSION = 0x703C6, + Z2SE_EN_SM_FUSION2 = 0x703C7, + Z2SE_EN_SM_LAND = 0x703C8, + Z2SE_EN_SM_LAND2 = 0x703C9, + Z2SE_EN_MF_V_DEATH = 0x703CA, + Z2SE_EN_MF_V_DAMAGE = 0x703CB, + Z2SE_EN_MF_V_DAMAGE2 = 0x703CC, + Z2SE_EN_MF_TAIL = 0x703CD, + Z2SE_EN_MF_KNIFE = 0x703CE, + Z2SE_EN_MF_KNIFE2_A = 0x703CF, + Z2SE_EN_MF_KNIFE2_B = 0x703D0, + Z2SE_EN_MF_V_DRAWBACK = 0x703D1, + Z2SE_EN_MF_V_AWAKE = 0x703D2, + Z2SE_EN_MF_V_UP = 0x703D3, + Z2SE_EN_MF_FN_L = 0x703D4, + Z2SE_EN_MF_FN_R = 0x703D5, + Z2SE_EN_MF_FN_RUN_L = 0x703D6, + Z2SE_EN_MF_FN_RUN_R = 0x703D7, + Z2SE_EN_MF_V_TAIL = 0x703D8, + Z2SE_EN_MF_V_FIND = 0x703D9, + Z2SE_EN_MF_V_KNIFE = 0x703DA, + Z2SE_EN_MF_V_KNIFE2_A = 0x703DB, + Z2SE_EN_MF_V_BREATH = 0x703DC, + Z2SE_EN_MF_V_GUARD = 0x703DD, + Z2SE_EN_MF_V_JUMP = 0x703DE, + Z2SE_EN_MF_V_SEARCH = 0x703DF, + Z2SE_EN_MF_V_SEARCH2 = 0x703E0, + Z2SE_EN_MF_V_SURPRISE = 0x703E1, + Z2SE_EN_MF_V_FIND_BOMB = 0x703E2, + Z2SE_EN_MF_V_LOOK_BOMB = 0x703E3, + Z2SE_EN_MF_V_KICK_BOMB = 0x703E4, + Z2SE_EN_TN_V_ATK_SLD = 0x703E5, + Z2SE_EN_TN_V_2_SWD_1 = 0x703E6, + Z2SE_EN_TN_V_2_SWD_2 = 0x703E7, + Z2SE_EN_TN_V_THRUST = 0x703E8, + Z2SE_EN_BM_BEAM2 = 0x703E9, + Z2SE_EN_BM_BURN2 = 0x703EA, + Z2SE_EN_BM_BREAK = 0x703EB, + Z2SE_EN_PZ_V_ATK_RDY = 0x703EC, + Z2SE_EN_PZ_V_ATK_TRW = 0x703ED, + Z2SE_EN_PZ_V_DMG = 0x703EE, + Z2SE_EN_PZ_V_DEAD = 0x703EF, + Z2SE_EN_PZ_EMERGE = 0x703F0, + Z2SE_EN_PZ_DISAPPEAR = 0x703F1, + Z2SE_EN_PZ_BALL_EMERGE = 0x703F2, + Z2SE_EN_PZ_BALL = 0x703F3, + Z2SE_EN_PZ_BALL_BURST = 0x703F4, + Z2SE_EN_PZ_PT_EMERGE = 0x703F5, + Z2SE_EN_PZ_PT = 0x703F6, + Z2SE_EN_PZ_PT_DISAPPEAR = 0x703F7, + Z2SE_EN_PZ_DKBB_SEED = 0x703F8, + Z2SE_EN_PZ_DKBB_VANISH = 0x703F9, + Z2SE_EN_PZ_FIRE_OUT = 0x703FA, + Z2SE_EN_PZ_FIRE = 0x703FB, + Z2SE_EN_PZ_FIRE_BURST = 0x703FC, + Z2SE_EN_PZ_FOG = 0x703FD, + Z2SE_EN_YO_DEMO_OP1 = 0x703FE, + Z2SE_EN_YO_DEMO_OP2 = 0x703FF, + Z2SE_EN_YO_DEMO_MID = 0x70400, + Z2SE_EN_YO_DEMO_END = 0x70401, + Z2SE_EN_PZ_V_ATK_TRW_1ST = 0x70402, + Z2SE_EN_ZAN_WARP_OUT = 0x70403, + Z2SE_EN_ZAN_WARP_IN = 0x70404, + Z2SE_EN_ZAN_V_ATK_BALL = 0x70405, + Z2SE_EN_ZAN_V_ATK_BALL_MG = 0x70406, + Z2SE_EN_ZAN_V_ATK_BALL_OI = 0x70407, + Z2SE_EN_ZAN_V_ATK_BALL_MK = 0x70408, + Z2SE_EN_ZAN_FIRE_OUT = 0x70409, + Z2SE_EN_ZAN_FIRE = 0x7040A, + Z2SE_EN_ZAN_FIRE_BURST = 0x7040B, + Z2SE_EN_ZAN_V_DMG = 0x7040C, + Z2SE_EN_ZAN_V_DMG_MG = 0x7040D, + Z2SE_EN_ZAN_V_DMG_OI = 0x7040E, + Z2SE_EN_ZAN_V_DMG_MK = 0x7040F, + Z2SE_EN_ZAN_V_DMG_YO = 0x70410, + Z2SE_EN_ZAN_V_DMG_CTL = 0x70411, + Z2SE_EN_ZAN_V_NO_DMG = 0x70412, + Z2SE_EN_ZAN_MAHOJIN_BB = 0x70413, + Z2SE_EN_ZAN_MAHOJIN_MG = 0x70414, + Z2SE_EN_ZAN_MAHOJIN_OI = 0x70415, + Z2SE_EN_ZAN_MAHOJIN_MK = 0x70416, + Z2SE_EN_ZAN_MAHOJIN_YO = 0x70417, + Z2SE_EN_ZAN_MAHOJIN_CTL = 0x70418, + Z2SE_EN_ZAN_OP_V_WAKEUP = 0x70419, + Z2SE_EN_ZAN_OP_FLY = 0x7041A, + Z2SE_EN_ZAN_BB_V_ZEIZEI = 0x7041B, + Z2SE_EN_ZAN_BB_V_JUMP = 0x7041C, + Z2SE_EN_ZAN_BB_LAND = 0x7041D, + Z2SE_EN_ZAN_BB_FOOT = 0x7041E, + Z2SE_EN_ZAN_BB_V_FALL = 0x7041F, + Z2SE_EN_ZAN_BB_WTR = 0x70420, + Z2SE_EN_ZAN_MG_V_JUMP = 0x70421, + Z2SE_EN_ZAN_MG_LAND = 0x70422, + Z2SE_EN_ZAN_OI_V_CAUGHT = 0x70423, + Z2SE_EN_ZAN_OI_SWIM1 = 0x70424, + Z2SE_EN_ZAN_OI_SWIM2 = 0x70425, + Z2SE_EN_ZZ_MV = 0x70426, + Z2SE_EN_ZZ_HANAIKI = 0x70427, + Z2SE_EN_ZZ_OPEN = 0x70428, + Z2SE_EN_ZZ_CLOSE = 0x70429, + Z2SE_EN_ZAN_MK_V_OTT = 0x7042A, + Z2SE_EN_ZAN_MK_V_FALL = 0x7042B, + Z2SE_EN_ZAN_MK_UMARU = 0x7042C, + Z2SE_EN_ZAN_MK_V_MGGG = 0x7042D, + Z2SE_EN_ZAN_MK_V_JUMP = 0x7042E, + Z2SE_EN_ZAN_MK_LAND = 0x7042F, + Z2SE_EN_ZAN_YO_V_HUGE = 0x70430, + Z2SE_EN_ZAN_YO_LAND_HUGE = 0x70431, + Z2SE_EN_ZAN_YO_V_LAND = 0x70432, + Z2SE_EN_ZAN_YO_V_JUMP = 0x70433, + Z2SE_EN_ZAN_YO_FUMI = 0x70434, + Z2SE_EN_ZAN_YO_V_FUMI_1 = 0x70435, + Z2SE_EN_ZAN_YO_V_FUMI_2 = 0x70436, + Z2SE_EN_ZAN_YO_V_FUMI_3 = 0x70437, + Z2SE_EN_ZAN_YO_LAND = 0x70438, + Z2SE_EN_ZAN_YO_V_KENKEN = 0x70439, + Z2SE_EN_ZAN_CTL_OP = 0x7043A, + Z2SE_EN_ZAN_CTL_SWD_RUB = 0x7043B, + Z2SE_EN_ZAN_CTL_FOOT = 0x7043C, + Z2SE_EN_ZAN_CTL_SW_SWING_L = 0x7043D, + Z2SE_EN_ZAN_CTL_FOOT_L = 0x7043E, + Z2SE_EN_ZAN_CTL_V_SW_ATK_A1 = 0x7043F, + Z2SE_EN_ZAN_CTL_V_SW_ATK_A2 = 0x70440, + Z2SE_EN_ZAN_CTL_SW_SWING_S1 = 0x70441, + Z2SE_EN_ZAN_CTL_SW_SWING_S2 = 0x70442, + Z2SE_EN_ZAN_CTL_V_SW_ATK_B1 = 0x70443, + Z2SE_EN_ZAN_CTL_V_SW_ATK_B2 = 0x70444, + Z2SE_EN_ZAN_CTL_SPIN_ATK = 0x70445, + Z2SE_EN_ZAN_CTL_V_SPIN_ATK = 0x70446, + Z2SE_EN_ZAN_CTL_V_ZEIZEI = 0x70447, + Z2SE_EN_ZAN_V_DMG_SHINARU = 0x70448, + Z2SE_EN_ZAN_V_DMG_JITANDA = 0x70449, + Z2SE_EN_ZAN_END = 0x7044A, + Z2SE_EN_KG_V_DAMAGE = 0x7044B, + Z2SE_EN_GBA_V_DEATH = 0x7044C, + Z2SE_EN_GBA_FOOTNOTE = 0x7044D, + Z2SE_EN_GBA_LAYEGG = 0x7044E, + Z2SE_EN_GBA_FUKA = 0x7044F, + Z2SE_EN_GBA_LAND = 0x70450, + Z2SE_EN_ZAN_L4_1 = 0x70451, + Z2SE_EN_ZAN_L4_2 = 0x70452, + Z2SE_EN_ZAN_L4_WARP_IN = 0x70453, + Z2SE_EN_ZAN_L4_WARP_OUT = 0x70454, + Z2SE_EN_ZH_START = 0x70455, + Z2SE_EN_ZH_MV = 0x70456, + Z2SE_EN_ZH_ATK_PRE = 0x70457, + Z2SE_EN_ZH_ATK = 0x70458, + Z2SE_EN_ZH_FALL = 0x70459, + Z2SE_EN_ZH_DROP = 0x7045A, + Z2SE_EN_ZH_PIYO = 0x7045B, + Z2SE_EN_ZH_BLINK = 0x7045C, + Z2SE_EN_ZH_WAKEUP = 0x7045D, + Z2SE_EN_ZH_DMG = 0x7045E, + Z2SE_EN_ZH_MV_WALL = 0x7045F, + Z2SE_EN_ZAN_YO_FLOAT_WAIT = 0x70460, + Z2SE_EN_PH_HIT = 0x70461, + Z2SE_EN_PH_PROPELLER = 0x70462, + Z2SE_EN_RB_APPEAR = 0x70463, + Z2SE_EN_RB_MOVE = 0x70464, + Z2SE_EN_RB_V_DEATH = 0x70465, + Z2SE_EN_RB_BACKDOWN = 0x70466, + Z2SE_EN_GE_V_NAKU = 0x70467, + Z2SE_EN_GE_V_ATTACK = 0x70468, + Z2SE_EN_GE_V_DEATH = 0x70469, + Z2SE_EN_GE_WING = 0x7046A, + Z2SE_EN_GE_GLIDE = 0x7046B, + Z2SE_EN_GE_V_FURA = 0x7046C, + Z2SE_EN_GO_V_BEAMATTACK_A = 0x7046D, + Z2SE_EN_GO_V_BEAMATTACK_C = 0x7046E, + Z2SE_EN_GO_DASH = 0x7046F, + Z2SE_EN_GO_V_DEATH = 0x70470, + Z2SE_EN_GO_LANDING = 0x70471, + Z2SE_EN_GO_V_LANDING_DAMAGE = 0x70472, + Z2SE_EN_GO_LANDING_WAIT = 0x70473, + Z2SE_EN_GO_RETURN = 0x70474, + Z2SE_EN_GO_V_ROOF_DAMAGE = 0x70475, + Z2SE_EN_GO_SLOW_MOVE = 0x70476, + Z2SE_EN_GO_WAIT = 0x70477, + Z2SE_EN_GO_DEMO_OP = 0x70478, + Z2SE_EN_GO_BEAM = 0x70479, + Z2SE_EN_DR_WING = 0x7047A, + Z2SE_EN_DR_GLIDE = 0x7047B, + Z2SE_EN_DR_V_FIRE = 0x7047C, + Z2SE_EN_DR_BREAK_ARMOR = 0x7047D, + Z2SE_EN_DR_V_BURU = 0x7047E, + Z2SE_EN_DR_V_DAMAGE = 0x7047F, + Z2SE_EN_DR_V_DAMAGE_LAST = 0x70480, + Z2SE_EN_DR_V_DEATH = 0x70481, + Z2SE_EN_DR_FALL = 0x70482, + Z2SE_EN_DR_V_FIRE_A = 0x70483, + Z2SE_EN_DR_FLAP = 0x70484, + Z2SE_EN_DR_V_HOVERING = 0x70485, + Z2SE_EN_DR_V_WAKEUP = 0x70486, + Z2SE_EN_DR_V_SCREAM = 0x70487, + Z2SE_EN_DR_V_POLE_STAY = 0x70488, + Z2SE_EN_DR_DEMO_DESTROY = 0x70489, + Z2SE_EN_DR_V_NAKU = 0x7048A, + Z2SE_EN_DR_V_TUME = 0x7048B, + Z2SE_EN_DR_TUME = 0x7048C, + Z2SE_EN_DR_CORE_HIT = 0x7048D, + Z2SE_EN_DR_WIND_ATTACK = 0x7048E, + Z2SE_EN_YC_V_HANGED = 0x7048F, + Z2SE_EN_YC_V_BRUSH = 0x70490, + Z2SE_EN_YC_V_BRUSH2 = 0x70491, + Z2SE_EN_YC_DASH = 0x70492, + Z2SE_EN_YC_V_HOVERING = 0x70493, + Z2SE_EN_YC_V_ATTACK = 0x70494, + Z2SE_EN_YC_V_DAMAGE = 0x70495, + Z2SE_EN_YC_SPLASH = 0x70496, + Z2SE_EN_KC_WING = 0x70497, + Z2SE_EN_KC_GLIDE = 0x70498, + Z2SE_EN_KC_CRASH = 0x70499, + Z2SE_EN_KC_V_CRASH = 0x7049A, + Z2SE_EN_KC_DASH = 0x7049B, + Z2SE_EN_KC_SPLASH = 0x7049C, + Z2SE_EN_VA_FIRE_BURST = 0x7049D, + Z2SE_EN_GG_V_ATTACK = 0x7049E, + Z2SE_EN_GG_ATTACK = 0x7049F, + Z2SE_EN_GG_WING = 0x704A0, + Z2SE_EN_GG_V_SHOUT = 0x704A1, + Z2SE_EN_GG_V_ATTACK_A = 0x704A2, + Z2SE_EN_GG_ATTACK_A = 0x704A3, + Z2SE_EN_GG_V_ATTACK_B = 0x704A4, + Z2SE_EN_GG_ATTACK_B = 0x704A5, + Z2SE_EN_GG_V_ATTACK_C = 0x704A6, + Z2SE_EN_GG_ATTACK_C = 0x704A7, + Z2SE_EN_GG_V_DAMAGE = 0x704A8, + Z2SE_EN_GG_V_DIE_BOSS = 0x704A9, + Z2SE_EN_GG_V_DIE = 0x704AA, + Z2SE_EN_GG_V_FAINT = 0x704AB, + Z2SE_EN_GG_V_BREATH = 0x704AC, + Z2SE_EN_GG_FOOTNOTE = 0x704AD, + Z2SE_EN_MD_V_DAMAGE = 0x704AE, + Z2SE_EN_MD_V_DEATH = 0x704AF, + Z2SE_EN_MD_V_DEATH_PRESS = 0x704B0, + Z2SE_EN_ZAN_MG_V_ZEIZEI = 0x704B1, + Z2SE_EN_GG_V_DEMO_OP = 0x704B2, + Z2SE_EN_YC_HIT_SIDE = 0x704B3, + Z2SE_EN_PM_V_OP = 0x704B4, + Z2SE_EN_PM_V_END = 0x704B5, + Z2SE_EN_ZS_APPEAR = 0x704B6, + Z2SE_EN_ZS_DISAPPEAR = 0x704B7, + Z2SE_EN_ZS_V_DMG = 0x704B8, + Z2SE_EN_ZS_V_DEAD = 0x704B9, + Z2SE_EN_ZS_V_WAIT = 0x704BA, + Z2SE_EN_DS_OPDEMO = 0x704BB, + Z2SE_EN_DS_HANDS = 0x704BC, + Z2SE_EN_DS_V_ATK_FIRE = 0x704BD, + Z2SE_EN_DS_V_RTT = 0x704BE, + Z2SE_EN_DS_V_ATK_1 = 0x704BF, + Z2SE_EN_DS_V_ATK_2 = 0x704C0, + Z2SE_EN_DS_ATK = 0x704C1, + Z2SE_EN_DS_HAND_1 = 0x704C2, + Z2SE_EN_DS_HAND_2 = 0x704C3, + Z2SE_EN_DS_DMG_WAIT = 0x704C4, + Z2SE_EN_DS_BONE_BRK = 0x704C5, + Z2SE_EN_DS_V_DMG_A = 0x704C6, + Z2SE_EN_DS_V_DMG_B = 0x704C7, + Z2SE_EN_DS_V_DMG_L = 0x704C8, + Z2SE_EN_DS_DMG_A_FALL = 0x704C9, + Z2SE_EN_DS_DMG_B_FALL = 0x704CA, + Z2SE_EN_DS_DMG_L_FALL = 0x704CB, + Z2SE_EN_DS_DMG_HAND = 0x704CC, + Z2SE_EN_DS_DMG_BODY = 0x704CD, + Z2SE_EN_DS_V_NODMG = 0x704CE, + Z2SE_EN_DS_V_WAIT_A = 0x704CF, + Z2SE_EN_DS_V_WAIT_B = 0x704D0, + Z2SE_EN_DS_V_WAIT_C = 0x704D1, + Z2SE_EN_DS_MDEMO_FALL = 0x704D2, + Z2SE_EN_DS_MDEMO_REBOOT = 0x704D3, + Z2SE_EN_DS_H_FLOAT = 0x704D4, + Z2SE_EN_DS_H_COL = 0x704D5, + Z2SE_EN_DS_H_DOWN_UP = 0x704D6, + Z2SE_EN_DS_H_V_DMG_SPNR = 0x704D7, + Z2SE_EN_DS_H_V_DMG_SWD = 0x704D8, + Z2SE_EN_DS_H_V_ATK = 0x704D9, + Z2SE_EN_DS_END_V = 0x704DA, + Z2SE_EN_DS_END_COL = 0x704DB, + Z2SE_EN_DS_END_COL_LAST = 0x704DC, + Z2SE_EN_DR_V_BOOT_A = 0x704DD, + Z2SE_EN_DR_V_BOOT_B = 0x704DE, + Z2SE_EN_DR_LAND = 0x704DF, + Z2SE_EN_DR_CRASH = 0x704E0, + Z2SE_EN_DR_CORE_GLOW = 0x704E1, + Z2SE_EN_HZE_MOVE = 0x704E2, + Z2SE_EN_HZE_V_LAUGH = 0x704E3, + Z2SE_EN_HZE_V_ATK_YOKOKU = 0x704E4, + Z2SE_EN_HZE_V_ATK_A_START = 0x704E5, + Z2SE_EN_HZE_ATK_A_MOVE = 0x704E6, + Z2SE_EN_HZE_ATK_B_LIGHT = 0x704E7, + Z2SE_EN_HZE_ATK_B_LIGHTWALL = 0x704E8, + Z2SE_EN_HZE_V_ATK_B_LIGHTWALL = 0x704E9, + Z2SE_EN_HZE_ATK_C_BALL = 0x704EA, + Z2SE_EN_HZE_V_ATK_C_THROW = 0x704EB, + Z2SE_EN_HZE_ATK_C_BALL_HIT = 0x704EC, + Z2SE_EN_HZE_ATK_C_BALL_RETURN = 0x704ED, + Z2SE_EN_HZE_V_DAMAGE = 0x704EE, + Z2SE_EN_HZE_DAMAGE = 0x704EF, + Z2SE_EN_HZE_V_REBIRTH = 0x704F0, + Z2SE_EN_HZE_V_DAMAGE_LAST = 0x704F1, + Z2SE_EN_ZAN_L4_V = 0x704F2, + Z2SE_EN_DS_EYE_OFF = 0x704F3, + Z2SE_EN_MGN_DEMO_OP = 0x704F4, + Z2SE_EN_MGN_DEMO_END = 0x704F5, + Z2SE_EN_MGN_FOOTNOTE = 0x704F6, + Z2SE_EN_MGN_WARP = 0x704F7, + Z2SE_EN_MGN_SLIP = 0x704F8, + Z2SE_EN_MGN_APPR_EFF = 0x704F9, + Z2SE_EN_MGN_V_KOROBU = 0x704FA, + Z2SE_EN_MGN_V_DAMAGE = 0x704FB, + Z2SE_EN_MGN_V_RETURN = 0x704FC, + Z2SE_EN_MGN_V_GROWL = 0x704FD, + Z2SE_EN_MGN_MIDNA_CATCHED = 0x704FE, + Z2SE_EN_MGN_V_MIDNA_CATCHED = 0x704FF, + Z2SE_EN_MGN_V_MIDNA_THROW = 0x70500, + Z2SE_EN_MGN_V_MIDNA_RELEASE = 0x70501, + Z2SE_EN_ZM_BALL_REFLECT = 0x70502, + Z2SE_EN_ZM_PARA = 0x70503, + Z2SE_EN_GG_V_DEMO_MID = 0x70504, + Z2SE_EN_GG_V_TAKE_OFF = 0x70505, + Z2SE_EN_GG_V_PULL = 0x70506, + Z2SE_EN_GG_ATK_MOVE = 0x70507, + Z2SE_EN_GG_V_DEMO_OP_LV9 = 0x70508, + Z2SE_EN_HG_V_BREATH = 0x70509, + Z2SE_EN_HG_FOOTNOTE_L = 0x7050A, + Z2SE_EN_HG_FOOTNOTE_R = 0x7050B, + Z2SE_EN_HG_SLIP = 0x7050C, + Z2SE_EN_HG_LAND = 0x7050D, + Z2SE_EN_HG_V_STAND = 0x7050E, + Z2SE_EN_HG_V_STANDTURN = 0x7050F, + Z2SE_EN_GND_LIGHTBALL = 0x70510, + Z2SE_EN_GND_LIGHTBALL_SPLIT = 0x70511, + Z2SE_EN_GND_LIGHTBALL_SUB = 0x70512, + Z2SE_EN_GND_LIGHTBALL_SUB_HIT = 0x70513, + Z2SE_EN_GND_DENKIBIRI = 0x70514, + Z2SE_EN_GND_V_SPUR = 0x70515, + Z2SE_EN_GND_V_BRAKE = 0x70516, + Z2SE_EN_GND_V_ATTACK01A = 0x70517, + Z2SE_EN_GND_V_ATTACK01B = 0x70518, + Z2SE_EN_GND_V_ATTACK02A = 0x70519, + Z2SE_EN_GND_V_ATTACK02C = 0x7051A, + Z2SE_EN_GND_V_JUMP_START = 0x7051B, + Z2SE_EN_GND_V_DAMAGE01 = 0x7051C, + Z2SE_EN_GND_V_DAMAGE02 = 0x7051D, + Z2SE_EN_GND_V_RETURN = 0x7051E, + Z2SE_EN_GND_V_DOWN = 0x7051F, + Z2SE_EN_DS_H_COL_WALL = 0x70520, + Z2SE_EN_PO_V_AWAKE = 0x70521, + Z2SE_EN_PO_V_DOWN = 0x70522, + Z2SE_EN_PO_LAMP_LAND = 0x70523, + Z2SE_EN_PO_SOUL = 0x70524, + Z2SE_EN_DS_SMOKE_1 = 0x70525, + Z2SE_EN_DS_SMOKE_2 = 0x70526, + Z2SE_EN_FK_MOVE = 0x70527, + Z2SE_EN_FK_DEATH = 0x70528, + Z2SE_EN_HP_V_ATTACK = 0x70529, + Z2SE_EN_HP_SWING = 0x7052A, + Z2SE_EN_HP_V_DAMAGE = 0x7052B, + Z2SE_EN_HP_V_DOWN = 0x7052C, + Z2SE_EN_HP_V_DEAD = 0x7052D, + Z2SE_EN_HP_V_LAUGH = 0x7052E, + Z2SE_EN_HP_V_FOUND = 0x7052F, + Z2SE_EN_HP_V_RETURN = 0x70530, + Z2SE_EN_HP_MOVE = 0x70531, + Z2SE_EN_CR_FOOTNOTE = 0x70532, + Z2SE_EN_CR_LAYEGG = 0x70533, + Z2SE_EN_CR_EGG_BOMB = 0x70534, + Z2SE_EN_CR_V_DEATH = 0x70535, + Z2SE_EN_OC_NATA_HIT = 0x70536, + Z2SE_EN_OC_NATA_DAGGLE = 0x70537, + Z2SE_EN_CR_EGG_BOUND = 0x70538, + Z2SE_EN_PO_SOUL_PULLOUT = 0x70539, + Z2SE_EN_GND_MANTEAU = 0x7053A, + Z2SE_EN_GND_FOOTNOTE = 0x7053B, + Z2SE_EN_GND_V_CHOUHATU = 0x7053C, + Z2SE_EN_GND_V_ATTACKA = 0x7053D, + Z2SE_EN_GND_ATTACKA = 0x7053E, + Z2SE_EN_GND_V_ATTACKB = 0x7053F, + Z2SE_EN_GND_ATTACKB = 0x70540, + Z2SE_EN_GND_V_ATTACKC_A = 0x70541, + Z2SE_EN_GND_ATTACKC_A = 0x70542, + Z2SE_EN_GND_V_ATTACKC_C = 0x70543, + Z2SE_EN_GND_ATTACKC_C = 0x70544, + Z2SE_EN_GND_V_ATTACKD = 0x70545, + Z2SE_EN_GND_ATTACKD = 0x70546, + Z2SE_EN_GND_V_ATTACKE_A = 0x70547, + Z2SE_EN_GND_ATTACKE_A = 0x70548, + Z2SE_EN_GND_V_ATTACKE_B = 0x70549, + Z2SE_EN_GND_ATTACKE_B = 0x7054A, + Z2SE_EN_GND_V_ATTACKE_C2 = 0x7054B, + Z2SE_EN_GND_ATTACKE_C2 = 0x7054C, + Z2SE_EN_GND_V_ATTACK_F = 0x7054D, + Z2SE_EN_GND_ATTACK_F = 0x7054E, + Z2SE_EN_GND_FN_SLIDE = 0x7054F, + Z2SE_EN_GND_V_ATTACK_G1 = 0x70550, + Z2SE_EN_GND_ATTACK_G1 = 0x70551, + Z2SE_EN_GND_V_ATTACK_G2 = 0x70552, + Z2SE_EN_GND_ATTACK_G2 = 0x70553, + Z2SE_EN_GND_V_JUMP = 0x70554, + Z2SE_EN_GND_JUMP = 0x70555, + Z2SE_EN_GND_LAND = 0x70556, + Z2SE_EN_GND_TUBAZERI_EFF = 0x70557, + Z2SE_EN_GND_V_TUBAZERI_A = 0x70558, + Z2SE_EN_GND_V_TUBAZERI_B = 0x70559, + Z2SE_EN_GND_V_TUBAZERI_C = 0x7055A, + Z2SE_EN_GND_V_TUBAZERI_WIN = 0x7055B, + Z2SE_EN_GND_V_TUBAZERI_LOSE = 0x7055C, + Z2SE_EN_GND_TUBAZERI_PUSH = 0x7055D, + Z2SE_EN_GND_V_DEFENCE = 0x7055E, + Z2SE_EN_GND_V_KUZURE = 0x7055F, + Z2SE_EN_GND_V_DAMAGE = 0x70560, + Z2SE_EN_GND_DOWN = 0x70561, + Z2SE_EN_GND_V_DOWNWAIT = 0x70562, + Z2SE_EN_GND_V_DOWNUP = 0x70563, + Z2SE_EN_GND_V_DOWNB = 0x70564, + Z2SE_EN_GND_V_LAUGH = 0x70565, + Z2SE_EN_GND_V_END = 0x70566, + Z2SE_EN_GND_V_STANDUP = 0x70567, + Z2SE_EN_GND_V_LOOK = 0x70568, + Z2SE_EN_GND_V_SAYAOPEN = 0x70569, + Z2SE_EN_GND_SAYAOPEN = 0x7056A, + Z2SE_EN_RDB_LV9_OP = 0x7056B, + Z2SE_EN_RDB_V_LV9_OP = 0x7056C, + Z2SE_EN_RDB_V_LV9_END01 = 0x7056D, + Z2SE_EN_RDB_V_LV9_END02 = 0x7056E, + Z2SE_EN_RDB_V_LV9_END03 = 0x7056F, + Z2SE_EN_RDB_V_OP_DEMO_SWING = 0x70570, + Z2SE_EN_RDB_OP_DEMO_SWING = 0x70571, + Z2SE_EN_RDB_V_ED_DEMO_DOWN = 0x70572, + Z2SE_EN_RDB_V_ED_DEMO_DOWNUP = 0x70573, + Z2SE_EN_RDB_V_ED_DEMO_WALK = 0x70574, + Z2SE_EN_RDB_ED_FOOTNOTE = 0x70575, + Z2SE_EN_RDB_FOOTNOTE = 0x70576, + Z2SE_EN_RDB_V_ATTACK = 0x70577, + Z2SE_EN_RDB_ATTACK01 = 0x70578, + Z2SE_EN_RDB_ATTACK01_HIT = 0x70579, + Z2SE_EN_RDB_ATTACK02 = 0x7057A, + Z2SE_EN_RDB_ATTACK02B = 0x7057B, + Z2SE_EN_RDB_ATTACK03 = 0x7057C, + Z2SE_EN_RDB_V_PUSH = 0x7057D, + Z2SE_EN_RDB_DEMO_ONO_LAND = 0x7057E, + Z2SE_EN_RDB_V_DEMO_EXCITE = 0x7057F, + Z2SE_EN_PH_APPEAR = 0x70580, + Z2SE_D29_GND_TF_OFF = 0x70581, + Z2SE_D29_ZAN_NECK = 0x70582, + Z2SE_D29_GND_WIND = 0x70583, + Z2SE_D32_GND_TF1 = 0x70584, + Z2SE_D32_GND_HAND1 = 0x70585, + Z2SE_D32_GND_TF2 = 0x70586, + Z2SE_D32_GND_HAND2 = 0x70587, + Z2SE_D32_GND_ATK = 0x70588, + Z2SE_D32_GND_WARP = 0x70589, + Z2SE_D33_ZAN_MASK_OFF = 0x7058A, + Z2SE_D33_ZAN_BTBT_1 = 0x7058B, + Z2SE_D33_ZAN_BTBT_2 = 0x7058C, + Z2SE_D33_ZAN_ZOOM_UP = 0x7058D, + Z2SE_D33_GND_BALL1 = 0x7058E, + Z2SE_D33_GND_BALL2 = 0x7058F, + Z2SE_D33_ZAN_INTO_BALL = 0x70590, + Z2SE_D33_GND_FIRE = 0x70591, + Z2SE_D25_ZAN_STICK = 0x70592, + Z2SE_D25_ZAN_BALOON = 0x70593, + Z2SE_D27_GND_KIZU = 0x70594, + Z2SE_D27_GND_TF = 0x70595, + Z2SE_D27_GND_PTCL_1 = 0x70596, + Z2SE_D27_GND_PTCL_2 = 0x70597, + Z2SE_D27_GND_PTCL_3 = 0x70598, + Z2SE_D27_HZEL_EYE_OP = 0x70599, + Z2SE_D27_HZEL_FLOAT = 0x7059A, + Z2SE_D27_HZEL_LIGHT = 0x7059B, + Z2SE_D27_GND_GATHER = 0x7059C, + Z2SE_D28_MGN_FIRE = 0x7059D, + Z2SE_D28_MGN_CHANGE = 0x7059E, + Z2SE_D28_GND_SPIRIT = 0x7059F, + Z2SE_D28V_GND_CRY_1 = 0x705A0, + Z2SE_D28_WIND = 0x705A2, + Z2SE_D28_FK_THROUGH_1 = 0x705A3, + Z2SE_D28_FK_THROUGH_2 = 0x705A4, + Z2SE_D24_ZAN_PUNCH = 0x705A5, + Z2SE_EN_GND_V_DAMAGE_DOWN = 0x705A6, + Z2SE_D20_ZAN_APPEAR = 0x705A7, + Z2SE_D20_ZAN_MAGIC_ATK = 0x705A8, + Z2SE_D20_ZAN_MASK_OP = 0x705A9, + Z2SE_EN_HZE_V_ATK_C_RETURN = 0x705AA, + Z2SE_D07_NS_CATCH_FACE = 0x705AD, + Z2SE_D07_NS_JUMP_LAND = 0x705B0, + Z2SE_D15_RDB_HELM_UP = 0x705B1, + Z2SE_D36_RD_1_FALL = 0x705B2, + Z2SE_D36_RD_2_FALL = 0x705B3, + Z2SE_EN_MGN_V_TURN = 0x705B4, + Z2SE_EN_GG_MET_BREAK = 0x705B5, + Z2SE_EN_GG_MET_LAND = 0x705B6, + Z2SE_EN_DR_DEMO_FIRST = 0x705B7, + Z2SE_EN_YC_V_NAKU = 0x705B8, + Z2SE_EN_KC_V_NAKU = 0x705B9, + Z2SE_OBJ_ARROW_DRAW_NORMAL = 0x80000, + Z2SE_OBJ_DARK_GATE_RIPPLE_WLF = 0x80001, + Z2SE_OBJ_ARROW_SHOT_NORMAL = 0x80002, + Z2SE_OBJ_ARROW_SHOT_GAIN = 0x80003, + Z2SE_OBJ_ARROW_FLY_NORMAL = 0x80004, + Z2SE_OBJ_ARROW_FLY_GAIN = 0x80005, + Z2SE_OBJ_ARROW_FIRE_READY = 0x80006, + Z2SE_OBJ_ARROW_SHOT_FIRE = 0x80007, + Z2SE_OBJ_ARROW_FLY_FIRE = 0x80008, + Z2SE_OBJ_BOMB_WALL_BREAK = 0x80009, + Z2SE_OBJ_BOMB_IGNITION = 0x8000A, + Z2SE_OBJ_BOMB_EXPLODE = 0x8000B, + Z2SE_OBJ_ARROWBOMB_SHOT = 0x8000C, + Z2SE_OBJ_ARROWBOMB_SHOTGAIN = 0x8000D, + Z2SE_OBJ_ARROWBOMB_FLY = 0x8000E, + Z2SE_OBJ_ARROWBOMB_FLYGAIN = 0x8000F, + Z2SE_OBJ_DOOR_STEEL_BAR = 0x80010, + Z2SE_OBJ_STONE_DOOR_OPEN = 0x80011, + Z2SE_OBJ_STONE_DOOR_CLOSE = 0x80012, + Z2SE_OBJ_STONE_DOOR_OPEN_STOP = 0x80013, + Z2SE_OBJ_STONE_DOOR_CLOSE_STOP = 0x80014, + Z2SE_OBJ_MK_COLUMN_SHAKE = 0x80015, + Z2SE_OBJ_BOMB_ROCK_BREAK = 0x80016, + Z2SE_OBJ_FIRE_IGNITION = 0x80017, + Z2SE_OBJ_FIRE_BURNING = 0x80018, + Z2SE_OBJ_FIRE_OFF = 0x80019, + Z2SE_OBJ_WATERBOMB_EXPLODE = 0x8001A, + JA_SE_OBJ_STN_DOOR_MOVE_U = 0x8001B, + JA_SE_OBJ_STN_DOOR_MOVE_D = 0x8001C, + JA_SE_OBJ_STN_DOOR_STOP_U = 0x8001D, + JA_SE_OBJ_STN_DOOR_STOP_D = 0x8001E, + Z2SE_OBJ_TBOX_OPEN_A = 0x8001F, + Z2SE_OBJ_TBOX_OPEN_B = 0x80020, + Z2SE_OBJ_TBOX_OPEN_B_SLOW = 0x80021, + Z2SE_OBJ_TBOX_OPEN_C = 0x80022, + Z2SE_OBJ_KNOB_DOOR_LOCKED = 0x80023, + Z2SE_OBJ_KNOB_DOOR_OPEN = 0x80024, + Z2SE_OBJ_KNOB_DOOR_CLOSE = 0x80025, + Z2SE_OBJ_ROCK_FALL_DUMMY = 0x80026, + Z2SE_OBJ_ROCK_FALL_DIRECT = 0x80027, + Z2SE_OBJ_BOMB_EXP_WTRSURF = 0x80028, + Z2SE_OBJ_FALL_WATER_S = 0x80029, + Z2SE_OBJ_FALL_WATER_M = 0x8002A, + Z2SE_OBJ_FALL_WATER_L = 0x8002B, + JA_SE_OBJ_FALL_MAGMA_S = 0x8002C, + JA_SE_OBJ_FALL_MAGMA_M = 0x8002D, + JA_SE_OBJ_FALL_MAGMA_L = 0x8002E, + JA_SE_OBJ_BLOCK_FALL_NORMAL = 0x8002F, + JA_SE_OBJ_WBOX_FALL_NORMAL = 0x80030, + JA_SE_OBJ_BREAK_WATER_POT = 0x80031, + JA_SE_OBJ_BURN_WBOX_S = 0x80032, + JA_SE_OBJ_BURN_WBOX_L = 0x80033, + JA_SE_OBJ_BURN_WRAILING = 0x80034, + JA_SE_OBJ_PUT_POT_S = 0x80035, + JA_SE_OBJ_PUT_POT_L = 0x80036, + JA_SE_OBJ_PUT_POT_W = 0x80037, + JA_SE_OBJ_PUT_WBOX_S = 0x80038, + JA_SE_OBJ_PUT_STONE = 0x80039, + JA_SE_OBJ_PUT_ROCK = 0x8003A, + Z2SE_OBJ_BREAK_STONE = 0x8003B, + Z2SE_OBJ_BREAK_ROCK = 0x8003C, + Z2SE_OBJ_BREAK_STEPS = 0x8003D, + Z2SE_OBJ_BREAK_BAMBOOFENCE = 0x8003E, + JA_SE_OBJ_FOOT_SW_ON = 0x80040, + Z2SE_OBJ_D19_DOOR_CLOSE = 0x80041, + Z2SE_OBJ_D19_PUT_LANCE = 0x80042, + Z2SE_OBJ_D18_SWORD_STICK = 0x80043, + Z2SE_OBJ_HACHINOSU_HIT = 0x80044, + Z2SE_OBJ_HACHINOSU_BOUND = 0x80045, + Z2SE_OBJ_HACHINOSU_BREAK = 0x80046, + Z2SE_OBJ_SNOWTREE_HIT = 0x80050, + Z2SE_OBJ_BOSS_LOCK_OPEN = 0x80060, + Z2SE_OBJ_LUPY_OUT = 0x80078, + Z2SE_OBJ_LUPY_BOUND = 0x80083, + Z2SE_OBJ_MAGIC_POT_BOUND = 0x80084, + Z2SE_OBJ_ARROW_BOUND = 0x80085, + Z2SE_OBJ_GEYSER_LOW = 0x80088, + Z2SE_OBJ_GEYSER_HIGH = 0x80089, + Z2SE_OBJ_BOMB_BOUND = 0x80094, + Z2SE_OBJ_WOODSHIELD_BREAK = 0x80095, + Z2SE_OBJ_GNAW_CHAIN_SW = 0x80096, + Z2SE_OBJ_PULLDOWN_CHAIN_SW = 0x80097, + Z2SE_OBJ_STOP_CHAIN_SW = 0x80098, + Z2SE_OBJ_SWAY_CHAIN = 0x80099, + Z2SE_OBJ_OPEN_CHAIN_SW_DOOR = 0x8009A, + Z2SE_OBJ_MOVE_JAIL_DOOR = 0x8009B, + Z2SE_OBJ_OPEN_ZELDAROOM_DOOR = 0x8009C, + Z2SE_OBJ_BREAK_IRON_FENCE = 0x8009D, + Z2SE_OBJ_FIREWOOD_BURNING = 0x800A3, + Z2SE_OBJ_FIREWOOD_SHAKE = 0x800A4, + Z2SE_OBJ_FIREWOOD_BREAK = 0x800A5, + Z2SE_OBJ_FIREWOOD_SMOKE = 0x800A6, + Z2SE_OBJ_PUMPKIN_PULLOUT = 0x800A7, + Z2SE_OBJ_PUMPKIN_PUT = 0x800A8, + Z2SE_OBJ_PUMPKIN_CRASH = 0x800A9, + Z2SE_OBJ_WARP_RESPONSE = 0x800AA, + Z2SE_OBJ_WARP_HINT = 0x800AB, + Z2SE_OBJ_PEEL_OFF_TILE = 0x800AC, + Z2SE_OBJ_WARP_HOLE = 0x800AD, + Z2SE_OBJ_WARP_OUT = 0x800AE, + Z2SE_OBJ_MONKEYJAIL_BREAK = 0x800AF, + Z2SE_OBJ_MONKEYJAIL_CREAK = 0x800B0, + Z2SE_OBJ_MONKEYJAIL_SHAKE = 0x800B1, + Z2SE_OBJ_WOOD_DOOR_ROLLOPEN = 0x800B2, + Z2SE_OBJ_WOOD_DOOR_ROLLCLOSE = 0x800B3, + Z2SE_OBJ_WOOD_DOOR_OPEN_STOP = 0x800B4, + Z2SE_OBJ_WOOD_DOOR_CLOSE_STOP = 0x800B5, + Z2SE_OBJ_DOOR_CHAIN_LOCK_OPEN = 0x800B6, + Z2SE_OBJ_BOKKURI_PULLOUT = 0x800B7, + Z2SE_OBJ_BOKKURI_PUT = 0x800B8, + Z2SE_OBJ_BOKKURI_BURST = 0x800B9, + Z2SE_OBJ_PEEL_OFF_LEAVES = 0x800BA, + Z2SE_OBJ_FOOT_SWITCH_ON = 0x800BB, + Z2SE_OBJ_FOOT_SWITCH_SLIDE = 0x800BC, + Z2SE_OBJ_KAKASHI_SHAKE = 0x800BD, + Z2SE_OBJ_FLAG_TRAILING = 0x800BE, + Z2SE_OBJ_BRIDGE_TRAILING = 0x800BF, + Z2SE_OBJ_BOKKURI_HIT_ROLL = 0x800C0, + Z2SE_OBJ_WATERMILL_ROUND = 0x800C1, + Z2SE_OBJ_DOOR_WOOD_BAR_CL = 0x800C2, + Z2SE_OBJ_DOOR_WOOD_BAR_OP = 0x800C3, + Z2SE_OBJ_KEY_BOUND = 0x800C4, + Z2SE_OBJ_KEY_TWINKLE = 0x800C5, + Z2SE_OBJ_CANOE_WAVE = 0x800C6, + Z2SE_OBJ_WOOD_DOOR_ROLLOPEN2 = 0x800C7, + Z2SE_OBJ_CAT_DOOR = 0x800C8, + Z2SE_OBJ_RANCH_WOODPLATE = 0x800C9, + Z2SE_OBJ_CAT_VANE_ROLL = 0x800CA, + Z2SE_OBJ_CAT_VANE_BREAK = 0x800CB, + Z2SE_OBJ_STEP_MOVESTART = 0x800CC, + Z2SE_OBJ_STEP_MOVE = 0x800CD, + Z2SE_OBJ_STEP_MOVEEND = 0x800CE, + Z2SE_OBJ_BOOMSHTR_SWITCH = 0x800CF, + Z2SE_OBJ_BOOMSHTR_GATA = 0x800D0, + Z2SE_OBJ_BOOMSHTR_OPEN = 0x800D1, + Z2SE_OBJ_STRAWFENCE_IGNITION = 0x800D2, + Z2SE_OBJ_STRAWFENCE_BURNING = 0x800D3, + Z2SE_OBJ_BOKKURI_FALLWATER = 0x800D4, + Z2SE_OBJ_BONES_BREAK_L = 0x800D5, + Z2SE_OBJ_KEY_TWINKLE_HIDDEN = 0x800D6, + Z2SE_OBJ_RANCHHOUSE_DOOR_OPEN = 0x800D7, + Z2SE_OBJ_KEYLOCK_BOUND = 0x800D8, + Z2SE_OBJ_BOOMSHTR2_GATA1 = 0x800DC, + Z2SE_OBJ_BOOMSHTR2_GATA2 = 0x800DD, + Z2SE_OBJ_BOOMSHTR2_GATA3 = 0x800DE, + Z2SE_OBJ_BOOMSHTR2_DIRT = 0x800DF, + Z2SE_OBJ_BOOMSHTR2_DIRT_L = 0x800E0, + Z2SE_OBJ_BOOMSHTR2_OPEN = 0x800E1, + Z2SE_OBJ_BOOMSHTR2_PARA = 0x800E2, + Z2SE_OBJ_BOOMSHTR_HIT_SW = 0x800E3, + Z2SE_OBJ_BOARD_BREAK = 0x800E4, + Z2SE_OBJ_BOARD_BOUND = 0x800E5, + Z2SE_OBJ_BOARD_PUT = 0x800E6, + Z2SE_OBJ_DARK_GATE = 0x800E7, + Z2SE_OBJ_COLUMN_SHAKE_HARD = 0x800E8, + Z2SE_OBJ_COLUMN_SHAKE_FIRST = 0x800E9, + Z2SE_WARP_HOLE_OPEN = 0x800EA, + Z2SE_DEMO_NS_WARPHOLE = 0x800EB, + Z2SE_OBJ_WATERGATE_MOVE = 0x800EC, + Z2SE_OBJ_LIGHTDROP_APPEAR = 0x800ED, + Z2SE_OBJ_LIGHTDROP_FLOAT = 0x800EE, + Z2SE_OBJ_LIGHTDROP_DRAW_IN = 0x800EF, + Z2SE_OBJ_BARRIER_STN_APPEAR = 0x800F0, + Z2SE_OBJ_BARRIER_STN_STICK = 0x800F1, + Z2SE_OBJ_BARRIER_STN_DISAPPEAR = 0x800F2, + Z2SE_OBJ_BARRIER_STN_TURN_ON = 0x800F3, + Z2SE_OBJ_BARRIER_EMERGENCE = 0x800F4, + Z2SE_OBJ_BARRIER_COLLISION = 0x800F5, + Z2SE_OBJ_SKULL_BREAK = 0x800F6, + Z2SE_OBJ_SKULL_PUT = 0x800F7, + Z2SE_OBJ_PUT_WATER_S = 0x800F8, + Z2SE_OBJ_PUT_WATER_M = 0x800F9, + Z2SE_OBJ_PUT_WATER_L = 0x800FA, + Z2SE_OBJ_WOODBOX_BREAK = 0x800FB, + Z2SE_OBJ_ZELDAROOM_DOOR_MOVE = 0x800FC, + Z2SE_OBJ_SPIRALSTEP_DOOR_1 = 0x800FD, + Z2SE_OBJ_SPIRALSTEP_DOOR_2 = 0x800FE, + Z2SE_OBJ_SPIRALSTEP_DOOR_3 = 0x800FF, + Z2SE_OBJ_SPIRALSTEP_DOOR_4 = 0x80100, + Z2SE_OBJ_SPIRALSTEP_DOOR_5 = 0x80101, + Z2SE_OBJ_SPIRALSTEP_DOOR_6 = 0x80102, + Z2SE_OBJ_SPIRALSTEP_DOOR_7 = 0x80103, + Z2SE_OBJ_SPIRALSTEP_DOOR_8 = 0x80104, + Z2SE_OBJ_SPIRALSTEP_DOOR_BOUND = 0x80105, + Z2SE_OBJ_WOODSHIELD_SHAKE = 0x80106, + Z2SE_OBJ_WOODSHIELD_COME_OFF = 0x80107, + Z2SE_OBJ_WOODSHIELD_BOUND = 0x80108, + Z2SE_OBJ_GOBFLOOR_CHAIN_BREAK = 0x80109, + Z2SE_OBJ_GOBFLOOR_INTO_MAGMA = 0x8010A, + Z2SE_OBJ_WOODSTICK_BOUND = 0x8010B, + Z2SE_OBJ_WOODSTICK_PUT = 0x8010C, + Z2SE_OBJ_CHURCH_ALTER_MOVE = 0x8010D, + Z2SE_OBJ_CHURCH_ALTER_STOP = 0x8010E, + Z2SE_OBJ_WOODROOF_BREAK = 0x8010F, + Z2SE_OBJ_GLASSWINDOW_BREAK = 0x80110, + Z2SE_OBJ_CHEST_DOWN = 0x80111, + Z2SE_OBJ_WEB_BURN = 0x80112, + Z2SE_OBJ_WEB_BOUND_L = 0x80113, + Z2SE_OBJ_WEB_BOUND_S = 0x80114, + Z2SE_OBJ_ROLLBRG_MOVESTART = 0x80116, + Z2SE_OBJ_ROLLBRG_MOVE = 0x80117, + Z2SE_OBJ_ROLLBRG_MOVEEND = 0x80118, + Z2SE_OBJ_BOOMSHTR_ATTACK = 0x80119, + Z2SE_OBJ_BOOMSHTR_S_OPEN = 0x8011A, + Z2SE_OBJ_CBLOCK_SLIDEMOVE = 0x8011B, + Z2SE_OBJ_CBLOCK_STOP = 0x8011C, + Z2SE_OBJ_MYNA_LIGHT_BURNING = 0x8011D, + Z2SE_OBJ_MYNA_LIGHT_ON = 0x8011E, + Z2SE_OBJ_MYNA_LIGHT_OFF = 0x8011F, + Z2SE_OBJ_BROKENBRIDGE = 0x80120, + Z2SE_OBJ_BOOMSHTR2_CLOSE = 0x80121, + Z2SE_OBJ_MAGMAPOLE_YOBI = 0x80122, + Z2SE_OBJ_MAGMAPOLE_BLAST = 0x80123, + Z2SE_OBJ_PIPEFIRE_REST = 0x80124, + Z2SE_OBJ_PIPEFIRE_YOBI = 0x80125, + Z2SE_OBJ_PIPEFIRE_BLAST = 0x80126, + Z2SE_OBJ_HEAVYSW_MOVE = 0x80127, + Z2SE_OBJ_HEAVYSW_UP = 0x80128, + Z2SE_OBJ_HEAVYSW_DOWN = 0x80129, + Z2SE_OBJ_HEAVYSW_STOP = 0x8012A, + Z2SE_OBJ_GORONGATE_MOVE = 0x8012B, + Z2SE_OBJ_GORONGATE_STOP = 0x8012C, + Z2SE_OBJ_BREAK_WOODNAIL_FENCE = 0x8012D, + Z2SE_OBJ_BREAK_BARREL = 0x8012E, + Z2SE_OBJ_MAGNELIFT_TURN_S = 0x8012F, + Z2SE_OBJ_MAGNELIFT_STOP_S = 0x80130, + Z2SE_OBJ_MAGNELIFT_TURN_M = 0x80131, + Z2SE_OBJ_MAGNELIFT_STOP_M = 0x80132, + Z2SE_OBJ_MAGNELIFT_TURN_L = 0x80133, + Z2SE_OBJ_MAGNELIFT_STOP_L = 0x80134, + Z2SE_OBJ_CWALL_MOVE = 0x80135, + Z2SE_OBJ_CWALL_MOVE_STOP = 0x80136, + Z2SE_OBJ_CWALL_BACK = 0x80137, + Z2SE_OBJ_CWALL_BACK_STOP = 0x80138, + Z2SE_OBJ_BOMBBARREL_HIT = 0x80139, + Z2SE_OBJ_BOMBBARREL_IGNITION = 0x8013A, + Z2SE_OBJ_BOMBBARREL_BREAK = 0x8013B, + Z2SE_OBJ_MOVE_WBLOCK = 0x8013C, + Z2SE_OBJ_MOVE_WBLOCK_LIMIT = 0x8013D, + Z2SE_OBJ_ATK_FENCE_HIT = 0x8013E, + Z2SE_OBJ_ATK_FENCE_FALLDOWN = 0x8013F, + Z2SE_OBJ_HEAVY_FUMISW_RIDE = 0x80140, + Z2SE_OBJ_HEAVY_FUMISW_DROP = 0x80141, + Z2SE_OBJ_HEAVY_FUMISW_ON = 0x80142, + Z2SE_OBJ_ROPEBRDG_CUT = 0x80143, + Z2SE_OBJ_ROPEBRDG_MOVE_S = 0x80144, + Z2SE_OBJ_ROPEBRDG_FALLDOWN_S = 0x80145, + Z2SE_OBJ_ROPEBRDG_MOVE_L = 0x80146, + Z2SE_OBJ_ROPEBRDG_FALLDOWN_L = 0x80147, + Z2SE_OBJ_MAGNEARM_MOVESTART = 0x80148, + Z2SE_OBJ_MAGNEARM_MOVE = 0x80149, + Z2SE_OBJ_MAGNEARM_STOP = 0x8014A, + Z2SE_OBJ_MAGNEARM_UP = 0x8014B, + Z2SE_OBJ_MAGNEARM_DOWN = 0x8014C, + Z2SE_OBJ_MAGNEARM_SWING = 0x8014D, + Z2SE_OBJ_BREAK_WOOD_S = 0x8014E, + Z2SE_OBJ_BREAK_WOOD_L = 0x8014F, + Z2SE_OBJ_BLOCK_FALL_NORMAL = 0x80150, + Z2SE_OBJ_WBOX_FALL_NORMAL = 0x80151, + Z2SE_OBJ_PUT_WBOX_S = 0x80152, + Z2SE_OBJ_PUT_STONE = 0x80153, + Z2SE_OBJ_MOVE_ROCK = 0x80154, + Z2SE_OBJ_MOVE_ROCK_LIMIT = 0x80155, + Z2SE_OBJ_HEAVY_FUMISW_OFF = 0x80156, + Z2SE_OBJ_ELEVATOR_START = 0x80157, + Z2SE_OBJ_ELEVATOR_MOVE = 0x80158, + Z2SE_OBJ_ELEVATOR_STOP = 0x80159, + Z2SE_OBJ_CHAINSW_PULL = 0x8015A, + Z2SE_OBJ_CHAINSW_PULLHEAVY = 0x8015B, + Z2SE_OBJ_CHAINSW_BACK = 0x8015C, + Z2SE_OBJ_CHAINSW_BACKFAST = 0x8015D, + Z2SE_OBJ_CHAINSW_ON = 0x8015E, + Z2SE_OBJ_CHAND_TOP = 0x8015F, + Z2SE_OBJ_CHAND_FALLDOWN = 0x80160, + Z2SE_OBJ_CHAND_FALLDOWN_S = 0x80161, + Z2SE_OBJ_FM_BREAK_PILLAR = 0x80162, + Z2SE_OBJ_FM_DIRTFALL = 0x80163, + Z2SE_OBJ_STALAC_BREAK = 0x80164, + Z2SE_OBJ_STALAC_LAND = 0x80165, + Z2SE_OBJ_STALAC_LAND_WATER = 0x80166, + Z2SE_OBJ_ROLLSTAIR_ROLL = 0x80167, + Z2SE_OBJ_ROLLSTAIR_STOP = 0x80168, + Z2SE_OBJ_BURASW_ON = 0x80169, + Z2SE_OBJ_BURASW_OFF = 0x8016A, + Z2SE_OBJ_FLOATBOARD = 0x8016B, + Z2SE_OBJ_FLOATBOARD_SWING = 0x8016C, + Z2SE_OBJ_FLOATBOARD_SWING_L = 0x8016D, + Z2SE_OBJ_CWALL_BACK_SLOW = 0x8016E, + Z2SE_OBJ_CWALL_CHAIN_TENSION = 0x8016F, + Z2SE_OBJ_ROOF_ANA = 0x80170, + Z2SE_OBJ_MADO_YURE = 0x80171, + Z2SE_OBJ_MADO_NOT_BREAK = 0x80172, + Z2SE_OBJ_MADO_BREAK_PRPR = 0x80173, + Z2SE_OBJ_TANSU_YURE = 0x80174, + Z2SE_OBJ_BOMB_HOUSE_BURN = 0x80175, + Z2SE_OBJ_BOMB_HOUSE_BURN_S = 0x80176, + Z2SE_OBJ_BOMB_HOUSE_EXPLD = 0x80177, + Z2SE_OBJ_TABLE_BRAKE = 0x80178, + Z2SE_OBJ_ARW_TRGT_BRK = 0x80179, + Z2SE_OBJ_ARW_TRGT_BRK_LAST = 0x8017A, + Z2SE_OBJ_SHOCK_SW_ON = 0x8017B, + Z2SE_OBJ_GEAR_LV = 0x8017D, + Z2SE_OBJ_WTR_WHL_1 = 0x8017E, + Z2SE_OBJ_WTR_WHL_1_SPLSH = 0x8017F, + Z2SE_OBJ_WTR_WHL_2 = 0x80180, + Z2SE_OBJ_WTR_WHL_2_SPLSH = 0x80181, + Z2SE_OBJ_WTR_CLMN_WAIT = 0x80182, + Z2SE_OBJ_WTR_CLMN_READY = 0x80183, + Z2SE_OBJ_WTR_CLMN_UP = 0x80184, + Z2SE_OBJ_WTR_CLMN_DOWN = 0x80186, + Z2SE_OBJ_SW_W_DR_OP = 0x80187, + Z2SE_OBJ_SW_W_DR_OP_STOP = 0x80188, + Z2SE_OBJ_SW_W_DR_CL = 0x80189, + Z2SE_OBJ_SW_W_DR_CL_STOP = 0x8018A, + Z2SE_OBJ_LV3_KNOB_DR_OP = 0x8018B, + Z2SE_OBJ_LV3_KNOB_DR_CL = 0x8018C, + Z2SE_OBJ_NET_SHTR_OP = 0x8018D, + Z2SE_OBJ_NET_SHTR_CL = 0x8018E, + Z2SE_OBJ_NET_L_SHTR_CL = 0x8018F, + Z2SE_OBJ_SW_FENCE_DOWN = 0x80190, + Z2SE_OBJ_LV3_SHTR_OP = 0x80191, + Z2SE_OBJ_LV3_SHTR_CL = 0x80192, + Z2SE_OBJ_WALLSHUTTER_OPEN = 0x80193, + Z2SE_OBJ_LV3_SHTR_UP_STOP = 0x80194, + Z2SE_OBJ_LV3_SHTR_DW_STOP = 0x80195, + Z2SE_OBJ_LV3_SHTR_CL_WTR = 0x80196, + Z2SE_OBJ_LV3_SHTR_OP_MDN = 0x80197, + Z2SE_OBJ_SW_FENCE_DWN_WTR = 0x80198, + Z2SE_OBJ_MAGNE_EFFECT = 0x80199, + Z2SE_OBJ_LV3_SHTR_OP_FX = 0x8019A, + Z2SE_OBJ_WOOD_DR_OP_MDN = 0x8019B, + Z2SE_OBJ_WOOD_DR_OP_MDN_FX = 0x8019C, + Z2SE_OBJ_SPNR_SW_FIT = 0x8019D, + Z2SE_OBJ_SPNR_SW_CL = 0x8019E, + Z2SE_OBJ_SPNR_GEAR_S = 0x8019F, + Z2SE_OBJ_STN_WL_RL = 0x801A0, + Z2SE_OBJ_STN_WL_RL_OP = 0x801A1, + Z2SE_OBJ_STN_WL_RL_ST = 0x801A2, + Z2SE_OBJ_STN_SPRL_RAIL = 0x801A3, + Z2SE_OBJ_STN_SPRL_RAIL_DW = 0x801A4, + Z2SE_OBJ_STN_SPRL_RAIL_ST = 0x801A5, + Z2SE_OBJ_RL_SWD_LV = 0x801A6, + Z2SE_OBJ_RL_SWD_TRG = 0x801A7, + Z2SE_OBJ_SWD_FENCE_POP = 0x801A8, + Z2SE_OBJ_TOGE_SPIN = 0x801A9, + Z2SE_OBJ_RL_SW_WALL_ON = 0x801AA, + Z2SE_OBJ_RL_SW_WALL_OFF = 0x801AB, + Z2SE_OBJ_RL_SW_WALL_MV = 0x801AC, + Z2SE_OBJ_RL_SW_ELVTR_UP = 0x801AD, + Z2SE_OBJ_RL_SW_ELVTR_DW = 0x801AE, + Z2SE_OBJ_RL_SW_ELVTR_ON = 0x801AF, + Z2SE_OBJ_RL_SW_ELVTR_OFF = 0x801B0, + Z2SE_OBJ_HIDDEN_WALL_MV = 0x801B1, + Z2SE_OBJ_HIDDEN_WALL_ST = 0x801B2, + Z2SE_OBJ_POU_GATE_CL = 0x801B3, + Z2SE_OBJ_POU_GATE_OP = 0x801B4, + Z2SE_OBJ_FALL_STAIR = 0x801B5, + Z2SE_OBJ_STL_FENCE_UP = 0x801B6, + Z2SE_OBJ_STL_FENCE_DW = 0x801B7, + Z2SE_OBJ_LV4_CNDL_MISS = 0x801B8, + Z2SE_OBJ_CHANDELIER_SWING = 0x801B9, + Z2SE_OBJ_CHANDELIER_UP = 0x801BA, + Z2SE_OBJ_CHANDELIER_DW_TRG = 0x801BB, + Z2SE_OBJ_CHANDELIER_DW_LV = 0x801BC, + Z2SE_OBJ_SINK_FLOOR_DW = 0x801BD, + Z2SE_OBJ_SINK_FLOOR_UP = 0x801BE, + Z2SE_OBJ_SPNR_RAIL_ATRCT = 0x801BF, + Z2SE_OBJ_HEAVYSW_ON = 0x801C0, + Z2SE_OBJ_SPNR_GEAR_L = 0x801C1, + Z2SE_OBJ_POU_GATE_QUAKE = 0x801C2, + Z2SE_OBJ_RL_SW_ELVTR_OFF_TOP = 0x801C3, + Z2SE_OBJ_LV3_FLR_SW_ON = 0x801C4, + Z2SE_OBJ_LV3_FLR_SW_OFF = 0x801C5, + Z2SE_OBJ_BOSS_LOCK_OPEN_LV5 = 0x801C6, + Z2SE_OBJ_ICE_BREAK = 0x801C7, + Z2SE_OBJ_ICE_KEZURU = 0x801C8, + Z2SE_OBJ_CANNON_CHARGE = 0x801C9, + Z2SE_OBJ_CANNON_MOVE = 0x801CA, + Z2SE_OBJ_CANNON_STOP = 0x801CB, + Z2SE_OBJ_SPNR_SW_RL = 0x801CC, + Z2SE_OBJ_DOOR_STEEL_BAR_CL = 0x801CD, + Z2SE_OBJ_FIRE_TAKEN = 0x801CE, + Z2SE_OBJ_FIRE_EMERGE = 0x801CF, + Z2SE_OBJ_FIRE_FLY = 0x801D0, + Z2SE_OBJ_KNTR_BREAK = 0x801D1, + Z2SE_OBJ_IRONBLOCK_MOVE = 0x801D2, + Z2SE_OBJ_IRONBLOCK_STOP = 0x801D3, + Z2SE_OBJ_IRONBALL_HIT = 0x801D4, + Z2SE_OBJ_IRONBALL_HIT_SNOW = 0x801D5, + Z2SE_OBJ_IRONBALL_HIT_ICE = 0x801D6, + Z2SE_OBJ_ARMOR_SWING = 0x801D7, + Z2SE_OBJ_ARMOR_HIT = 0x801D8, + Z2SE_OBJ_ARMOR_BREAK = 0x801D9, + Z2SE_OBJ_CHANDLV5_HIT = 0x801DA, + Z2SE_OBJ_CHANDLV5_SWING = 0x801DB, + Z2SE_OBJ_BREAK_FLOOR = 0x801DC, + Z2SE_OBJ_IRONTRAY_SWITCH = 0x801DD, + Z2SE_OBJ_IRONTRAY_BALL = 0x801DE, + Z2SE_OBJ_IRONBLOCK_LAND = 0x801DF, + Z2SE_OBJ_DOOR_LOCK_OPEN = 0x801E0, + Z2SE_OBJ_TOGE_ROLL_MV = 0x801E1, + Z2SE_OBJ_L6_RL_SW_ON = 0x801E2, + Z2SE_OBJ_L6_RL_SW_OFF = 0x801E3, + Z2SE_OBJ_L6_RL_SW_MV = 0x801E4, + Z2SE_OBJ_L6_RL_FLR_MV = 0x801E5, + Z2SE_OBJ_L6_RL_FLR_ST = 0x801E6, + Z2SE_OBJ_L6_SW_GATE_OP_MV = 0x801E7, + Z2SE_OBJ_L6_SW_GATE_OP_ST = 0x801E8, + Z2SE_OBJ_L6_SW_GATE_CL_MV = 0x801E9, + Z2SE_OBJ_L6_SW_GATE_CL_ST = 0x801EA, + Z2SE_OBJ_L6_ELK_GATE_LV = 0x801EB, + Z2SE_OBJ_L6_ELK_GATE_TOUCH = 0x801EC, + Z2SE_OBJ_L6_MARIO_GATE_ON = 0x801ED, + Z2SE_OBJ_L6_MARIO_GATE_OFF = 0x801EE, + Z2SE_OBJ_L6_MARIO_GATE_MV = 0x801EF, + Z2SE_OBJ_L6_UD_BLOCK_UP = 0x801F0, + Z2SE_OBJ_L6_UD_BLOCK_UP_ST = 0x801F1, + Z2SE_OBJ_L6_UD_BLOCK_DW = 0x801F2, + Z2SE_OBJ_L6_UD_BLOCK_DW_ST = 0x801F3, + Z2SE_OBJ_L6_BALANCE_MV = 0x801F4, + Z2SE_OBJ_L6_BALANCE_ST = 0x801F5, + Z2SE_OBJ_L6_BLADE = 0x801F6, + Z2SE_OBJ_L6_WARP_DW_ST = 0x801F7, + Z2SE_OBJ_L6_WARP_UP_ST = 0x801F8, + Z2SE_OBJ_L6_WARP_LV = 0x801F9, + Z2SE_OBJ_L6_SW_GATE_ON = 0x801FA, + Z2SE_OBJ_L6_SW_GATE_OFF = 0x801FB, + Z2SE_OBJ_L6_SW_GATE_MV = 0x801FC, + Z2SE_OBJ_T_BOX_EMERGE = 0x801FD, + Z2SE_OBJ_BREAK_WOOD_FURNITURE = 0x801FE, + Z2SE_OBJ_KNOB_DOOR_LV5_OP = 0x801FF, + Z2SE_OBJ_KNOB_DOOR_LV5_CL = 0x80200, + Z2SE_OBJ_FLN_GATE_ATK = 0x80201, + Z2SE_OBJ_FLN_GATE_L_OP = 0x80202, + Z2SE_OBJ_FLN_GATE_CRK = 0x80203, + Z2SE_OBJ_NABE_BUBBLE = 0x80204, + Z2SE_OBJ_L8_L_BALL = 0x80205, + Z2SE_OBJ_L8_L_BALL_REVIVE = 0x80206, + Z2SE_OBJ_L8_L_BALL_BOUND = 0x80207, + Z2SE_OBJ_L8_STAIR_ON = 0x80208, + Z2SE_OBJ_L8_STAIR = 0x80209, + Z2SE_OBJ_L8_STAIR_OFF = 0x8020A, + Z2SE_OBJ_L8_STAIR_MV_UP = 0x8020B, + Z2SE_OBJ_L8_STAIR_MV_DW = 0x8020C, + Z2SE_OBJ_L8_STAIR_ST_UP = 0x8020D, + Z2SE_OBJ_L8_STAIR_ST_DW = 0x8020E, + Z2SE_OBJ_L8_L_BALL_SW_ON = 0x8020F, + Z2SE_OBJ_L8_L_BALL_SW = 0x80210, + Z2SE_OBJ_L8_L_BALL_SW_OFF = 0x80211, + Z2SE_OBJ_L8_L_TORCH_SW = 0x80212, + Z2SE_OBJ_L8_L_LIFT_ON = 0x80213, + Z2SE_OBJ_L8_L_LIFT_MV = 0x80214, + Z2SE_OBJ_L8_B_FOG_FLY = 0x80215, + Z2SE_OBJ_L8_B_FOG_STAY = 0x80216, + Z2SE_OBJ_L8_B_FALL_S = 0x80217, + Z2SE_OBJ_L8_B_FALL_L = 0x80218, + Z2SE_OBJ_L8_SHTR_OP = 0x80219, + Z2SE_OBJ_L8_SHTR_CL = 0x8021A, + Z2SE_OBJ_L8_SHTR_CREST_ON = 0x8021B, + Z2SE_OBJ_L8_SHTR_CREST_OFF = 0x8021C, + Z2SE_OBJ_L8_MBOSS_SHTR_OP = 0x8021D, + Z2SE_OBJ_L8_MBOSS_SHTR_CL = 0x8021E, + Z2SE_OBJ_TRAP_BREAK = 0x8021F, + Z2SE_OBJ_SPNR_SW_PUSH = 0x80220, + Z2SE_OBJ_L_SWD_DEMO = 0x80221, + Z2SE_GRZ_DOOR_CL = 0x80222, + Z2SE_OBJ_ZORA_STN_VANISH = 0x80223, + Z2SE_OBJ_CMN_ROCK_LIFT = 0x80224, + Z2SE_OBJ_CMN_ROCK_BREAK = 0x80225, + Z2SE_OBJ_CMN_ROCK_ROLL = 0x80226, + Z2SE_OBJ_CMN_ROCK_BOUND = 0x80227, + Z2SE_OBJ_CMN_ROCK_PUT = 0x80228, + Z2SE_OBJ_RIDER_GATE_ATK = 0x80229, + Z2SE_OBJ_RIDER_GATE_L_OP = 0x8022A, + Z2SE_OBJ_RIDER_GATE_CRK = 0x8022B, + Z2SE_OBJ_CMN_L_ROCK_LIFT = 0x8022C, + Z2SE_OBJ_CMN_L_ROCK_BREAK = 0x8022D, + Z2SE_OBJ_CMN_L_ROCK_ROLL = 0x8022E, + Z2SE_OBJ_CMN_L_ROCK_BOUND = 0x8022F, + Z2SE_OBJ_CMN_L_ROCK_PUT = 0x80230, + Z2SE_OBJ_ZORA_BOSEKI_MV = 0x80231, + Z2SE_OBJ_BK_DOOR_ATK_CL = 0x80232, + Z2SE_OBJ_BK_DOOR_ATK_OP = 0x80233, + Z2SE_OBJ_IGATE_ATK_CL = 0x80234, + Z2SE_OBJ_IGATE_ATK_OP = 0x80235, + Z2SE_OBJ_H_SAKU_ORERU = 0x80236, + Z2SE_OBJ_H_SAKU_BREAK = 0x80237, + Z2SE_OBJ_IMPAL_DOOR_OP = 0x80238, + Z2SE_OBJ_TCANNON_ACTION_LAKE = 0x80239, + Z2SE_OBJ_TCANNON_ACTION_L7 = 0x8023A, + Z2SE_OBJ_THOUSE_CLOSE = 0x8023B, + Z2SE_OBJ_THOUSE_CHANGE = 0x8023C, + Z2SE_OBJ_THOUSE_HLIGHT = 0x8023D, + Z2SE_OBJ_AMATA_ACTION = 0x8023E, + Z2SE_OBJ_AMATA_CRK = 0x8023F, + Z2SE_OBJ_KKRK_BRG_LIFT_UP = 0x80240, + Z2SE_OBJ_KKRK_BRG_WARP_IN = 0x80241, + Z2SE_OBJ_KKRK_BRG_WARP_OUT = 0x80242, + Z2SE_OBJ_KKRK_BRG_LIFT_DW = 0x80243, + Z2SE_OBJ_ORDN_BRG_LIFT_UP = 0x80244, + Z2SE_OBJ_ORDN_BRG_WARP_IN = 0x80245, + Z2SE_OBJ_ORDN_BRG_WARP_OUT = 0x80246, + Z2SE_OBJ_ORDN_BRG_LIFT_DW = 0x80247, + Z2SE_OBJ_TCANNON_LIFT_UP = 0x80248, + Z2SE_OBJ_TCANNON_WARP_IN = 0x80249, + Z2SE_OBJ_TCANNON_WARP_OUT = 0x8024A, + Z2SE_OBJ_VOLC_FALL = 0x8024B, + Z2SE_OBJ_VOLC_LIFT_UP = 0x8024C, + Z2SE_OBJ_VOLC_WARP_IN = 0x8024D, + Z2SE_OBJ_WOOD_STATUE_BOUND = 0x8024E, + Z2SE_OBJ_RG_ROCK_BREAK = 0x8024F, + Z2SE_OBJ_RG_ROCK_FALL = 0x80250, + Z2SE_OBJ_RG_ROCKPOLE_FALL = 0x80251, + Z2SE_OBJ_RG_ROCKPOLE_LAND = 0x80252, + Z2SE_OBJ_BLN_BREAK_S = 0x80253, + Z2SE_OBJ_BLN_BREAK_M = 0x80254, + Z2SE_OBJ_BLN_BREAK_L = 0x80255, + Z2SE_OBJ_TRAP_BREAK_STN = 0x80256, + Z2SE_OBJ_VOLC_WAIT = 0x80257, + Z2SE_OBJ_BURASWLV7_ON = 0x80258, + Z2SE_OBJ_BURASWLV7_OFF = 0x80259, + Z2SE_OBJ_FLR_FALL_START = 0x8025A, + Z2SE_OBJ_FLR_GURAGURA = 0x8025B, + Z2SE_OBJ_FLR_FALLING = 0x8025C, + Z2SE_OBJ_POLE_FALL_START = 0x8025D, + Z2SE_OBJ_POLE_FALLING = 0x8025E, + Z2SE_OBJ_BRDG_MOVE = 0x8025F, + Z2SE_OBJ_BRDG_STOP = 0x80260, + Z2SE_OBJ_FAN_ROLL_S = 0x80261, + Z2SE_OBJ_FAN_ROLL_M = 0x80262, + Z2SE_OBJ_FAN_ROLL_L = 0x80263, + Z2SE_OBJ_FAN_WIND_S = 0x80264, + Z2SE_OBJ_FAN_WIND_M = 0x80265, + Z2SE_OBJ_FAN_WIND_L = 0x80266, + Z2SE_OBJ_ONSEN_TARU_BRK = 0x80267, + Z2SE_OBJ_CRYSTAL_KRKR = 0x80268, + Z2SE_OBJ_THE_DOOR_CL = 0x80269, + Z2SE_OBJ_THE_DOOR_MV = 0x8026A, + Z2SE_OBJ_GZ_NE_DOOR_OP = 0x8026B, + Z2SE_OBJ_ONSEN_WARM_FIRE = 0x8026C, + Z2SE_OBJ_STAR_GAME_HIT_1 = 0x8026D, + Z2SE_OBJ_STAR_GAME_HIT_2 = 0x8026E, + Z2SE_OBJ_STAR_GAME_HIT_3 = 0x8026F, + Z2SE_OBJ_STAR_GAME_HIT_4 = 0x80270, + Z2SE_OBJ_STAR_GAME_HIT_5 = 0x80271, + Z2SE_OBJ_MR_SCRW_ON = 0x80272, + Z2SE_OBJ_MR_SCRW_MV = 0x80273, + Z2SE_OBJ_MR_SCRW_OFF = 0x80274, + Z2SE_OBJ_MR_CHIN = 0x80275, + Z2SE_OBJ_MR_TBLE = 0x80276, + Z2SE_OBJ_DARK_GATE_RIPPLE = 0x80277, + Z2SE_OBJ_DS_FIRE_CLMN = 0x80278, + Z2SE_OBJ_DS_CLMN_UP = 0x80279, + Z2SE_OBJ_DS_CLMN_UP_ST = 0x8027A, + Z2SE_OBJ_DS_H_FIRE = 0x8027B, + Z2SE_OBJ_DS_END_ZAN_SWD = 0x8027C, + Z2SE_OBJ_PO_TBOX = 0x8027D, + Z2SE_OBJ_AMI_ROLL = 0x8027E, + Z2SE_OBJ_MDN_ESCAPE_HOLE = 0x8027F, + Z2SE_OBJ_DS_END_BRG = 0x80280, + Z2SE_OBJ_VSHUTR = 0x80281, + Z2SE_OBJ_TOY_BONE_PUT = 0x80282, + Z2SE_OBJ_TOY_BONE_BOUND = 0x80283, + Z2SE_OBJ_KAGERI_MIRROR_GET = 0x80284, + Z2SE_OBJ_DS_END_BRG_ST = 0x80285, + Z2SE_OBJ_BOMB_ROCK_BRK_WTR_1 = 0x80286, + Z2SE_OBJ_BOMB_ROCK_BRK_WTR_2 = 0x80287, + Z2SE_OBJ_G_KABE_BRK = 0x80288, + Z2SE_OBJ_BH_HASHI_LV = 0x80289, + Z2SE_OBJ_BH_HASHI_TRG = 0x8028A, + Z2SE_OBJ_SEKI_TFORCE_ON = 0x8028D, + Z2SE_OBJ_SEKI_TILE_EMERGE = 0x8028E, + Z2SE_OBJ_SEKI_TILE_ON = 0x8028F, + Z2SE_OBJ_SEKI_TILE_ON_LAST = 0x80290, + Z2SE_OBJ_SEKI_DOOR_OP = 0x80291, + Z2SE_OBJ_KAKO_DOOR_OP_IN = 0x80292, + Z2SE_OBJ_KAKO_DOOR_OP_LIGHT = 0x80293, + Z2SE_OBJ_KAKO_DOOR_OP_OUT = 0x80294, + Z2SE_OBJ_LV6_GATE_STAIR = 0x80295, + Z2SE_OBJ_LV6_GATE_GLASS_ON = 0x80296, + Z2SE_OBJ_LV6_GATE_GLASS_OFF = 0x80297, + Z2SE_OBJ_MG_CANOE_TSUBO_BRK = 0x80298, + Z2SE_OBJ_WTR_STREAM = 0x80299, + Z2SE_OBJ_WTR_STREAM_S = 0x8029A, + Z2SE_OBJ_ZR_GRN_ROCK_GRGR = 0x8029B, + Z2SE_OBJ_ZR_GRN_ROCK_BRK = 0x8029C, + Z2SE_OBJ_CTL_ROCK_FALL = 0x8029D, + Z2SE_OBJ_PM_WALL_FADEAWAY = 0x8029E, + Z2SE_OBJ_KAKO_DOOR_LIGHT_RT = 0x8029F, + Z2SE_OBJ_MGN_BREAK_PILLAR = 0x802A0, + Z2SE_OBJ_LEAF_BEGIN_FALL = 0x802A1, + Z2SE_OBJ_LEAF_FALL_DOWN = 0x802A2, + Z2SE_OBJ_SNOW_SLIDE = 0x802A3, + Z2SE_OBJ_SEKI_DOOR_OP_ST = 0x802A6, + Z2SE_OBJ_SAMPLE_TSUBO_BRK = 0x802A7, + Z2SE_OBJ_SINK_FLOOR_DW_TRG = 0x802A8, + Z2SE_OBJ_GANON_BARRIER_APPR = 0x802A9, + Z2SE_OBJ_GANON_BARRIER = 0x802AA, + Z2SE_OBJ_ICICLE_FALL = 0x802AB, + Z2SE_OBJ_ICICLE_LAND = 0x802AC, + Z2SE_OBJ_ICICLE_BRK = 0x802AD, + Z2SE_OBJ_HASU_WTR = 0x802AE, + Z2SE_OBJ_NIOIMASU_BOUND = 0x802AF, + Z2SE_OBJ_YO_HEART_S = 0x802B0, + Z2SE_OBJ_YO_HEART_L = 0x802B1, + Z2SE_OBJ_GATE_LV9_OP = 0x802B2, + Z2SE_OBJ_GATE_LV9_STOP = 0x802B3, + Z2SE_OBJ_ROPE_PAINT_CUT = 0x802B4, + Z2SE_OBJ_ROPE_PAINT_LAND = 0x802B5, + Z2SE_OBJ_LV9_SHTR_OP = 0x802B6, + Z2SE_OBJ_LV9_SHTR_CL = 0x802B7, + Z2SE_OBJ_YAGURA_BREAK = 0x802B8, + Z2SE_OBJ_YAGURA_LAND = 0x802B9, + Z2SE_OBJ_SAKU_BREAK = 0x802BA, + Z2SE_OBJ_LV9_HOLE_LIGHTON = 0x802BB, + Z2SE_OBJ_CHANDLV9_SWING = 0x802BC, + Z2SE_OBJ_CHANDLV9_DOWN = 0x802BD, + Z2SE_OBJ_POU_SOUL_BREAK = 0x802BE, + Z2SE_OBJ_D13_FIRE_BURNING = 0x802BF, + Z2SE_OBJ_L6_WARP_COL = 0x802C0, + Z2SE_OBJ_CRVN_GATE_ATTACK = 0x802C1, + Z2SE_OBJ_CRVN_GATE_OPEN = 0x802C2, + Z2SE_OBJ_CRVN_GATE_CREAK = 0x802C3, + Z2SE_OBJ_CRVN_GATE_CLOSE = 0x802C4, + Z2SE_OBJ_CRVN_GATE_BREAK = 0x802C5, + Z2SE_OBJ_CRVN_URA_GATE = 0x802C6, + Z2SE_OBJ_CRVN_BURNING = 0x802C7, + Z2SE_OBJ_BURASWLV7_GRAB = 0x802C8, + Z2SE_OBJ_MONOLIS_HOLE = 0x802C9, + Z2SE_OBJ_MIRROR_STAIR_ON = 0x802CA, + Z2SE_OBJ_MIRROR_STAIR_OFF = 0x802CB, + Z2SE_OBJ_MIRROR_LIGHT = 0x802CC, + Z2SE_D30_MIRROR_HIBI = 0x802CD, + Z2SE_D30_MIRROR_HIKARI = 0x802CE, + Z2SE_D32_SWD_FLOAT = 0x802D0, + Z2SE_D32_SWD_FLY = 0x802D1, + Z2SE_D32_GND_CHAIN1 = 0x802D2, + Z2SE_D32_GND_CHAIN2 = 0x802D3, + Z2SE_D32_GND_SWD_OUT = 0x802D5, + Z2SE_D32_MIRROR_LIGHT_ON = 0x802D6, + Z2SE_D32_MONOLIS_ON = 0x802D7, + Z2SE_D32_MONOLIS_OFF = 0x802D8, + Z2SE_D34_VOLC_WARP_OUT = 0x802D9, + Z2SE_D34_VOLC_FALL = 0x802DA, + Z2SE_D34_VOLC_IMPACT = 0x802DB, + Z2SE_D34_JINARI = 0x802DC, + Z2SE_D34_WTR_FALL = 0x802DD, + Z2SE_D34_ICE_FALL = 0x802DE, + Z2SE_D25_MDN_STN_FLY = 0x802DF, + Z2SE_D26_CTL_BARRIER = 0x802E0, + Z2SE_D26_MDN_STN_OUT = 0x802E1, + Z2SE_D26_MDN_STN_UNITE = 0x802E2, + Z2SE_D26_MDN_STN_GGG = 0x802E3, + Z2SE_D26_SPEAR_EMERGE = 0x802E4, + Z2SE_D26_SPEAR_HOLE = 0x802E5, + Z2SE_D27_BLOCK_ON = 0x802E6, + Z2SE_D27_HZEL_TAKE_SWD = 0x802E7, + Z2SE_D27_BLOCK_OFF = 0x802E8, + Z2SE_D27_MDN_STN_OUT = 0x802E9, + Z2SE_D28_MDN_STN_OUT = 0x802EA, + Z2SE_D28_MDN_STN_UNITE = 0x802EC, + Z2SE_D28_MJN_TAKE_SPEAR = 0x802ED, + Z2SE_D28_JINARI = 0x802EE, + Z2SE_D28_HYL_CTL_BRK = 0x802EF, + Z2SE_D28_MDN_STN_BRK = 0x802F0, + Z2SE_D28_GEM_GATHER = 0x802F1, + Z2SE_OBJ_CMN_ROCK_ASASE = 0x802F2, + Z2SE_OBJ_CMN_ROCK_WTR = 0x802F3, + Z2SE_OBJ_CMN_ROCK_PUT_WTR = 0x802F4, + Z2SE_OBJ_MIRROR_LIGHT_S = 0x802F5, + Z2SE_D21_CTL_BARRIER = 0x802F6, + Z2SE_D22_SWD_LIGHT_1 = 0x802F7, + Z2SE_D22_SWD_LIGHT_2 = 0x802F8, + Z2SE_D22_STN_GATHER = 0x802F9, + Z2SE_D22_SWD_PULL_OUT_LIGHT = 0x802FA, + Z2SE_D22_FOG_OUT = 0x802FB, + Z2SE_D22_SWD_EDGE_LIGHT = 0x802FC, + Z2SE_D24_MIRROR_GATHER = 0x802FD, + Z2SE_D24_CHAIN_LIGHT = 0x802FE, + Z2SE_D24_MONOLIS_FALL = 0x802FF, + Z2SE_D24_MONOLIS_LIGHT = 0x80301, + Z2SE_D24_STN_OUT = 0x80302, + Z2SE_LIGHT_BOWL_AWAY = 0x80303, + Z2SE_D18_S1_FLY_1 = 0x80304, + Z2SE_D18_S2_FLY_1 = 0x80305, + Z2SE_D18_S3_FLY_1 = 0x80306, + Z2SE_D18_S1_FLY_2 = 0x80307, + Z2SE_D18_S2_FLY_2 = 0x80308, + Z2SE_D18_S3_FLY_2 = 0x80309, + Z2SE_D18_S1_FLY_3 = 0x8030A, + Z2SE_D18_S2_FLY_3 = 0x8030B, + Z2SE_D18_S3_FLY_3 = 0x8030C, + Z2SE_D18_S_COL = 0x8030D, + Z2SE_D18_KNIFE = 0x8030E, + Z2SE_D18_TF_BRIGHT = 0x80310, + Z2SE_D18_STN_APPEAR = 0x80311, + Z2SE_D18_STN_FALL = 0x80312, + Z2SE_D18_STN_DISAPPEAR = 0x80313, + Z2SE_D20_STN_TAKEN = 0x80314, + Z2SE_D20_GENKI_DAMA = 0x80316, + Z2SE_D20_I_STN_INTO = 0x80317, + Z2SE_D08_DOOR_OP = 0x80318, + Z2SE_D07_SMOKE_IN = 0x80319, + Z2SE_D07_Z_SWD_FALL = 0x8031A, + Z2SE_D07_CTL_SMOKE = 0x8031B, + Z2SE_D15_BANS_DOOR_OP = 0x8031C, + Z2SE_OBJ_HYRULE_BARRIER = 0x8031D, + Z2SE_D06_CHAIN_BRK = 0x8031E, + Z2SE_OBJ_HYRULE_DR_MOVE = 0x8031F, + Z2SE_OBJ_HYRULE_DR_STOP = 0x80320, + Z2SE_ENV_LAKEWATER = 0x90000, + Z2SE_ENV_FALL_LV1BOSS = 0x90001, + Z2SE_ENV_LAKE_OFFSHORE = 0x90002, + JA_SE_MAGMA_L = 0x90003, + JA_SE_MAGMA_R = 0x90004, + JA_SE_MAGMA_SR = 0x90005, + JA_SE_FIREBLAST_NOISE = 0x90006, + JA_SE_OBJ_WIND_TAG = 0x90007, + Z2SE_D27_STRONG_WIND = 0x90008, + Z2SE_ENV_FIELD_WIND_L = 0x90009, + Z2SE_ENV_VALLEY_WIND = 0x9000A, + JA_SE_ATM_WIND_1 = 0x9000B, + JA_SE_ATM_RAIN_START = 0x9000C, + JA_SE_ATM_RAIN_END = 0x9000D, + Z2SE_ENV_VOLCANO_SHAKE = 0x9000E, + Z2SE_ENV_FIELD_WIND_R = 0x9000F, + JA_SE_ATM_WIND_HOT = 0x90010, + Z2SE_ENV_QUICKSAND_LOOP = 0x90012, + Z2SE_ENV_SPIRIT_FALL = 0x90013, + Z2SE_ENV_ICED_VILLAGE_L = 0x90014, + Z2SE_ENV_ICED_VILLAGE_R = 0x90015, + Z2SE_ENV_WATERFALL_NORMAL = 0x90016, + Z2SE_ENV_WATERFALL_CALM = 0x90017, + Z2SE_ENV_RIVER_NORMAL = 0x90018, + Z2SE_ENV_RIVER_SMALL = 0x90019, + Z2SE_ENV_WINDTAG_STRONG = 0x9001A, + Z2SE_ENV_WINDTAG_SLOW = 0x9001B, + Z2SE_ENV_WINDTAG_CEASE = 0x9001C, + Z2SE_ENV_SEWER = 0x9001D, + Z2SE_ENV_SCENT_GRAVE = 0x9001E, + Z2SE_ENV_FOREST_DAY = 0x9001F, + Z2SE_ENV_FORESTWIND = 0x90020, + Z2SE_OBJ_L_BLOCK_LIGHT = 0x90021, + Z2SE_ENV_PUPPET_FOG_L = 0x90022, + Z2SE_ENV_PUPPET_FOG_R = 0x90023, + Z2SE_ENV_RAIN_NORMAL_L = 0x90024, + Z2SE_ENV_RAIN_NORMAL_R = 0x90025, + Z2SE_ENV_RAIN_ROOM = 0x90026, + Z2SE_ENV_SEWER_FILL = 0x90027, + Z2SE_ENV_SEWER_OUT = 0x90028, + Z2SE_ENV_THUNDER_FAR = 0x90029, + Z2SE_ENV_THUNDER_NEAR = 0x9002A, + Z2SE_ENV_THUND_FAR_WIN = 0x9002B, + Z2SE_ENV_THUND_NEAR_WIN = 0x9002C, + Z2SE_ENV_WIND_SARUDAN = 0x9002D, + Z2SE_ENV_SPIRIT_FOUNTAIN = 0x9002E, + Z2SE_ENV_RAIN_HARD_L = 0x9002F, + Z2SE_ENV_RAIN_HARD_R = 0x90030, + Z2SE_ENV_RAIN_HARD_ROOM = 0x90031, + Z2SE_ENV_SNOW_MT_WIND_L = 0x90032, + Z2SE_ENV_SNOW_MT_WIND_R = 0x90033, + Z2SE_ENV_SNOW_MT_WIND_ROOM = 0x90034, + Z2SE_ENV_FOG_WIPE = 0x90035, + Z2SE_ENV_WATER_WAY = 0x90036, + Z2SE_ENV_WATER_SURFACE = 0x90037, + Z2SE_ENV_DS_SAND = 0x90038, + Z2SE_ENV_SAND_FALL = 0x90039, + Z2SE_ENV_FILL_UP_LV3WTR1 = 0x9003A, + Z2SE_ENV_FILL_UP_LV3WTR2 = 0x9003B, + Z2SE_ENV_FILL_UP_LV3WTR3 = 0x9003C, + Z2SE_ENV_WATER_WAY_L = 0x9003D, + Z2SE_ENV_PEOPLE_CROWD = 0x9003E, + Z2SE_ENV_OUGI_FIELD_L = 0x9003F, + Z2SE_ENV_OUGI_FIELD_R = 0x90040, + Z2SE_D32_FIRE = 0x90041, + Z2SE_D32_WIND = 0x90042, + Z2SE_D28_SEIREI_SPACE = 0x90043, + Z2SE_D09_ENV_LIGHT_ON = 0x90044, + Z2SE_D11_ENV_LIGHT_ON = 0x90045, + Z2SE_D14_ENV_LIGHT_ON = 0x90046, + Z2SE_D18_ENV_LIGHT_ON = 0x90047, + Z2SE_D20_ENV_LIGHT_ON = 0x9004C, + Z2SE_D20_ENV_SHINE = 0x9004D, + Z2SE_D15_JINARI = 0x9004E +}; + #endif /* Z2SEMGR_H */ diff --git a/include/Z2AudioLib/Z2SeqMgr.h b/include/Z2AudioLib/Z2SeqMgr.h index 6103287808..d65c048ec0 100644 --- a/include/Z2AudioLib/Z2SeqMgr.h +++ b/include/Z2AudioLib/Z2SeqMgr.h @@ -1,6 +1,105 @@ #ifndef Z2SEQMGR_H #define Z2SEQMGR_H +#include "JSystem/JAudio2/JAISound.h" #include "dolphin/types.h" +// move TTransition / Z2SoundFader ? +struct TTransition { + /* 0x0 */ float field_0x0; + /* 0x4 */ float field_0x4; + /* 0x8 */ u32 mCount; +}; // Size = 0xC + +struct Z2SoundFader { + /* 0x0 */ float mIntensity; + /* 0x4 */ TTransition mTransition; +}; // Size = 0x10 + +class Z2SeqMgr { +public: + Z2SeqMgr(); + + void bgmStart(u32, u32, s32); + void bgmStop(u32, s32); + void subBgmStart(u32); + void subBgmStop(); + void subBgmStopInner(); + void bgmStreamPrepare(u32); + int bgmStreamCheckReady(); + void bgmStreamPlay(); + void bgmStreamStop(u32); + void changeBgmStatus(s32); + void changeSubBgmStatus(s32); + void onVariantBgmJumpEnd(bool); + void changeFishingBgm(s32); + void talkInBgm(); + void talkOutBgm(); + void menuInBgm(); + void menuOutBgm(); + void fanfareFramework(); + void stopWolfHowlSong(); + void setHeightVolMod(bool, u32); + void setTimeProcVolMod(bool, u32); + void processBgmFramework(); + void checkBgmIDPlaying(u32); + void getChildTrackVolume(JAISoundHandle*, int); + void setChildTrackVolume(JAISoundHandle*, int, float, u32, float, float); + void resetBattleBgmParams(); + void setBattleBgmOff(bool); + void setBattleSearched(bool); + void setBattleDistIgnore(bool); + void setBattleGhostMute(bool); + void setBattleDistState(u8); + void setBattleSeqState(u8); + void setBattleLastHit(u8); + void battleBgmFramework(); + void startBattleBgm(bool); + void stopBattleBgm(u8, u8); + void fieldBgmStart(); + void fieldRidingMute(); + void onFieldBgmJumpStart(); + void onFieldBgmJumpEnd(); + void fieldBgmFramework(); + void mbossBgmMuteProcess(); + void bgmSetSwordUsing(s32); + void bgmNowBattle(float); + void taktModeMute(); + void taktModeMuteOff(); + void setFieldBgmPlay(bool); + +private: + /* 0x00 */ JAISoundHandle mMainBgmHandle; + /* 0x04 */ JAISoundHandle mSubBgmHandle; + /* 0x08 */ JAISoundHandle field_0x08; + /* 0x0C */ JAISoundHandle field_0x0c; + /* 0x10 */ JAISoundID field_0x10; + /* 0x14 */ Z2SoundFader field_0x14; + /* 0x24 */ Z2SoundFader field_0x24; + /* 0x34 */ Z2SoundFader field_0x34; + /* 0x44 */ Z2SoundFader field_0x44; + /* 0x54 */ Z2SoundFader field_0x54; + /* 0x64 */ Z2SoundFader field_0x64; + /* 0x74 */ Z2SoundFader field_0x74; + /* 0x84 */ Z2SoundFader field_0x84; + /* 0x94 */ Z2SoundFader field_0x94; + /* 0xA4 */ Z2SoundFader field_0xa4; + /* 0xB4 */ float mTwilightGateVolume; + /* 0xB8 */ u16 field_0xb8; + /* 0xBA */ u8 field_0xba; + /* 0xBB */ u8 field_0xbb; + /* 0xBC */ u8 field_0xbc; + /* 0xBD */ u8 field_0xbd; + /* 0xBE */ u8 field_0xbe; + /* 0xBF */ u8 field_0xbf; + /* 0xC0 */ u8 field_0xc0; + /* 0xC1 */ u8 field_0xc1; + /* 0xC2 */ u8 field_0xc2; + /* 0xC3 */ u8 field_0xc3; + /* 0xC4 */ u8 field_0xc4; + /* 0xC8 */ float field_0xc8; + /* 0xCC */ float field_0xcc; + /* 0xD0 */ u8 mFlags; +}; // Size = 0xD4 + #endif /* Z2SEQMGR_H */ diff --git a/include/Z2AudioLib/Z2SoundObjMgr.h b/include/Z2AudioLib/Z2SoundObjMgr.h index 97d8ae98aa..38bf2e9198 100644 --- a/include/Z2AudioLib/Z2SoundObjMgr.h +++ b/include/Z2AudioLib/Z2SoundObjMgr.h @@ -1,6 +1,39 @@ #ifndef Z2SOUNDOBJMGR_H #define Z2SOUNDOBJMGR_H +#include "JSystem/JSupport/JSUList.h" +#include "Z2AudioLib/Z2Creature.h" #include "dolphin/types.h" +class Z2SoundObjMgr : protected JSUList<Z2CreatureEnemy> { +public: + Z2SoundObjMgr(); + void setForceBattleArea(bool, u16, u16, u16); + void searchEnemy(); + void setGhostEnemyState(u8); + void getEnemyID(char const*, JSULink<Z2CreatureEnemy>*); + void setBattleInit(); + void checkBattleFinish(); + void deleteEnemyAll(); + void removeEnemy(JSULink<Z2CreatureEnemy>*); + bool isTwilightBattle(); + + bool isForceBattle() { return mForceBattle; } + +private: + /* 0x0C */ u8 field_0xc[2]; + /* 0x0E */ u16 field_0xe; + /* 0x10 */ u16 field_0x10; + /* 0x12 */ u16 field_0x12; + /* 0x14 */ u8 field_0x14; + /* 0x15 */ u8 mEnemyNumNear; + /* 0x16 */ u8 field_0x16; + /* 0x17 */ u8 mEnemyNumVeryFar; + /* 0x18 */ u8 field_0x18; + /* 0x19 */ u8 mGhostEnemyState; + /* 0x1A */ bool field_0x1a; + /* 0x1B */ bool mTwilightBattle; + /* 0x1C */ bool mForceBattle; +}; // Size = 0x20 + #endif /* Z2SOUNDOBJMGR_H */ diff --git a/include/Z2AudioLib/Z2StatusMgr.h b/include/Z2AudioLib/Z2StatusMgr.h index 1e3a0abea1..f82b10cb6e 100644 --- a/include/Z2AudioLib/Z2StatusMgr.h +++ b/include/Z2AudioLib/Z2StatusMgr.h @@ -23,23 +23,20 @@ struct Z2StatusMgr { //! @todo there are a number of inlines only called from rels: see CHN_debug - u8 mHour; - u8 mMinute; - u8 mWeekday; - u8 field_0x03; - s16 mTime; - u8 field_0x6[2]; - void* mEventBit; - bool mIsMenuIn; - u8 field_0xd[3]; - u32 mCameraMapInfo; - u32 field_0x14; - float mUnderwaterDepth; - float mCameraInWaterDepthRatio; - Vec mPolygonPosition; - u8 mDemoStatus; - u8 mHeartGaugeOn; - u8 padding[2]; -}; + /* 0x00 */ u8 mHour; + /* 0x01 */ u8 mMinute; + /* 0x02 */ u8 mWeekday; + /* 0x03 */ u8 field_0x03; + /* 0x04 */ s16 mTime; + /* 0x08 */ void* mEventBit; + /* 0x0C */ bool mIsMenuIn; + /* 0x10 */ u32 mCameraMapInfo; + /* 0x14 */ u32 field_0x14; + /* 0x18 */ float mUnderwaterDepth; + /* 0x1C */ float mCameraInWaterDepthRatio; + /* 0x20 */ Vec mPolygonPosition; + /* 0x2C */ u8 mDemoStatus; + /* 0x2D */ u8 mHeartGaugeOn; +}; // Size = 0x30 #endif /* Z2STATUSMGR_H */ |
