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-rw-r--r--include/d/com/d_com_inf_game.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/d/com/d_com_inf_game.h b/include/d/com/d_com_inf_game.h
index 9a905f66a2..022784b66c 100644
--- a/include/d/com/d_com_inf_game.h
+++ b/include/d/com/d_com_inf_game.h
@@ -617,6 +617,7 @@ public:
dComIfG_inf_c() { this->ct(); }
~dComIfG_inf_c() {}
void ct();
+ dComIfG_play_c& getPlay() { return play; }
/* 0x00000 */ dSv_info_c info;
/* 0x00F38 */ dComIfG_play_c play;
@@ -656,6 +657,8 @@ int dComIfG_resDelete(request_of_phase_process_class* i_phase, char const* resNa
int dComIfG_changeOpeningScene(scene_class* scene, s16 procName);
int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* arc_name);
BOOL dComIfGs_isStageSwitch(int i_stageNo, int i_no);
+void dComIfGs_onStageSwitch(int i_stageNo, int i_no);
+void dComIfGs_offStageSwitch(int i_stageNo, int i_no);
inline void dComIfG_setBrightness(u8 brightness) {
g_dComIfG_gameInfo.mFadeBrightness = brightness;