diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/JSystem/J3DGraphBase/J3DTransform.h | 2 | ||||
| -rw-r--r-- | include/d/actor/d_a_alink.h | 68 | ||||
| -rw-r--r-- | include/d/actor/d_a_e_wb.h | 5 | ||||
| -rw-r--r-- | include/d/actor/d_a_horse.h | 90 | ||||
| -rw-r--r-- | include/d/actor/d_a_player.h | 11 | ||||
| -rw-r--r-- | include/m_Do/m_Do_audio.h | 4 |
6 files changed, 104 insertions, 76 deletions
diff --git a/include/JSystem/J3DGraphBase/J3DTransform.h b/include/JSystem/J3DGraphBase/J3DTransform.h index de850d7db2..51a48234ee 100644 --- a/include/JSystem/J3DGraphBase/J3DTransform.h +++ b/include/JSystem/J3DGraphBase/J3DTransform.h @@ -23,6 +23,7 @@ struct J3DTransformInfo { return *this; } */ +#ifdef __MWERKS__ inline J3DTransformInfo& operator=(const register J3DTransformInfo& b) { register const J3DTransformInfo& var_r31 = b; register J3DTransformInfo& var_r30 = *this; @@ -46,6 +47,7 @@ struct J3DTransformInfo { } return *this; } +#endif }; // Size: 0x20 extern J3DTransformInfo const j3dDefaultTransformInfo; diff --git a/include/d/actor/d_a_alink.h b/include/d/actor/d_a_alink.h index b5d58ad8f9..072bc65dc6 100644 --- a/include/d/actor/d_a_alink.h +++ b/include/d/actor/d_a_alink.h @@ -676,6 +676,10 @@ public: FTANM_UNK_9 = 9, FTANM_UNK_13 = 0x13, FTANM_UNK_14 = 0x14, + FTANM_UNK_20 = 0x20, + FTANM_UNK_21 = 0x21, + FTANM_UNK_22 = 0x22, + FTANM_UNK_23 = 0x23, FTANM_UNK_27 = 0x27, FTANM_UNK_2D = 0x2D, FTANM_UNK_48 = 0x48, @@ -1677,8 +1681,8 @@ public: /* 800CB480 */ bool checkSwordDraw(); /* 800CB53C */ bool checkShieldDraw(); /* 800CB5F8 */ bool checkItemDraw(); - /* 800CB694 */ void initShadowScaleLight(); - /* 800CBA38 */ void moveShadowScaleLight(); + /* 800CB694 */ int initShadowScaleLight(); + /* 800CBA38 */ int moveShadowScaleLight(); /* 800CBC18 */ void shadowDraw(); /* 800CC25C */ void modelCalc(J3DModel*); /* 800CC298 */ void basicModelDraw(J3DModel*); @@ -1709,7 +1713,7 @@ public: /* 800D014C */ void setMidnaTalkStatus(u8 status) { dComIfGp_setZStatus(status, 0); } - /* 800D0164 */ void set3DStatus(u8, u8); + /* 800D0164 */ void set3DStatus(u8 status, u8 direction) { dComIfGp_set3DStatus(status, direction, 0); } /* 800D2684 */ void checkCutTurnCharge(); /* 800D0E08 */ void checkLightSwordMtrl(); /* 800D0E98 */ BOOL checkSwordEquipAnime() const; @@ -2093,14 +2097,14 @@ public: /* 800ECD90 */ BOOL checkHorseNotDamageReaction() const; /* 800ECDC4 */ BOOL checkHorseWaitLashAnime() const; /* 800ECDEC */ BOOL checkHorseReinLeftOnly() const; - /* 800ECE10 */ void getReinHandType() const; + /* 800ECE10 */ int getReinHandType() const; /* 800ECF04 */ BOOL checkHorseLieAnime() const; /* 800ECF5C */ BOOL checkHorseSubjectivity() const; /* 800ECF9C */ void setHorseSwordUpAnime(); /* 800ECFF4 */ void setHorseTurnUpperAnime(int); /* 800ED074 */ BOOL checkHorseNoUpperAnime() const; /* 800ED0D4 */ void getHorseReinHandPos(cXyz*, cXyz*); - /* 800ED1F0 */ void checkHorseNotGrab() const; + /* 800ED1F0 */ BOOL checkHorseNotGrab() const; /* 800ED310 */ void setHorseStirrup(); /* 800ED4B8 */ void changeBoarRunRide(); /* 800ED4DC */ int setSyncHorsePos(); @@ -2127,7 +2131,7 @@ public: /* 800EF394 */ void horseGetOffEnd(); /* 800EF450 */ int checkNextActionHorse(); /* 800EF598 */ BOOL checkHorseGetOff(); - /* 800EF6B0 */ void checkHorseGetOffAndSetDoStatus(); + /* 800EF6B0 */ int checkHorseGetOffAndSetDoStatus(); /* 800EF884 */ int setHorseGetOff(int); /* 800EF95C */ int procHorseRideInit(); /* 800EFDC4 */ int procHorseRide(); @@ -4115,12 +4119,12 @@ struct daAlink_cutParamTbl { }; // Size: 0x10 struct daAlink_cutHorseParamTbl { - /* 0x0 */ int field_0x0; - /* 0x4 */ u16 field_0x4; - /* 0x6 */ u16 field_0x6; + /* 0x0 */ daAlink_c::daAlink_FTANM m_faceanm; + /* 0x4 */ u16 m_upperAnm; + /* 0x6 */ u16 m_faceBtk; /* 0x8 */ u8 field_0x8; /* 0x9 */ u8 field_0x9; - /* 0xA */ u8 field_0xa; + /* 0xA */ u8 m_cutType; }; // Size: 0xC struct daAlinkHIO_anm_c { @@ -4446,56 +4450,32 @@ public: static daAlinkHIO_cutTurn_c1 const m; }; -class daAlinkHIO_hoCutLA_c1 { +class daAlinkHIO_hoCut_c1 { public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; -}; // Size: 0x20 + /* 0x00 */ daAlinkHIO_anm_c mCutAnm; + /* 0x14 */ f32 mAttackStartFrame; + /* 0x18 */ f32 mAttackEndFrame; + /* 0x1C */ f32 mAfterCutMorf; +}; class daAlinkHIO_hoCutLA_c0 { public: - static daAlinkHIO_hoCutLA_c1 const m; + static daAlinkHIO_hoCut_c1 const m; }; -class daAlinkHIO_hoCutLB_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; -}; // Size: 0x20 - class daAlinkHIO_hoCutLB_c0 { public: - static daAlinkHIO_hoCutLB_c1 const m; + static daAlinkHIO_hoCut_c1 const m; }; -class daAlinkHIO_hoCutRA_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; -}; // Size: 0x20 - class daAlinkHIO_hoCutRA_c0 { public: - static daAlinkHIO_hoCutRA_c1 const m; + static daAlinkHIO_hoCut_c1 const m; }; -class daAlinkHIO_hoCutRB_c1 { -public: - /* 0x00 */ daAlinkHIO_anm_c field_0x0; - /* 0x14 */ f32 field_0x14; - /* 0x18 */ f32 field_0x18; - /* 0x1C */ f32 field_0x1C; -}; // Size: 0x20 - class daAlinkHIO_hoCutRB_c0 { public: - static daAlinkHIO_hoCutRB_c1 const m; + static daAlinkHIO_hoCut_c1 const m; }; class daAlinkHIO_hoCutCharge_c1 { diff --git a/include/d/actor/d_a_e_wb.h b/include/d/actor/d_a_e_wb.h index 447f47afaf..d4b002a563 100644 --- a/include/d/actor/d_a_e_wb.h +++ b/include/d/actor/d_a_e_wb.h @@ -35,6 +35,9 @@ public: f32 nowAnimeFrame() const { return field_0x5e0->getFrame(); } s16 getWaitRollAngle() const { return mWaitRollAngle; } bool checkGetOff() const { return speedF < 3.0f; } + f32 rideSpeedRate() const { return speedF / mSpeedRate; } + f32 getAnimeFrameRate() { return field_0x5e0->getFrame() / field_0x5e0->getEndFrame(); } + BOOL checkAnmLoopFrame() { return field_0x5e0->checkFrame(0.0f); } J3DModel* getModel() { if (field_0x5e0 != NULL) { @@ -188,4 +191,4 @@ class daE_WB_HIO_c { }; -#endif /* D_A_E_WB_H */
\ No newline at end of file +#endif /* D_A_E_WB_H */ diff --git a/include/d/actor/d_a_horse.h b/include/d/actor/d_a_horse.h index 8e14f97df2..bd05bf686d 100644 --- a/include/d/actor/d_a_horse.h +++ b/include/d/actor/d_a_horse.h @@ -7,6 +7,7 @@ #include "d/d_bg_s_lin_chk.h" #include "d/d_cc_d.h" #include "d/d_msg_flow.h" +#include "m_Do/m_Do_audio.h" class daHorseRein_c { public: @@ -47,31 +48,37 @@ class daHorse_c : public fopAc_ac_c { public: enum daHorse_ERFLG0 { /* 0x001 */ ERFLG0_UNK_1 = 0x1, - /* 0x010 */ MOVE_ACCEPT = 0x10, - /* 0x080 */ RIDE_RUN_FLG = 0x80, - /* 0x100 */ CUT_TURN_CANCEL = 0x100, + /* 0x010 */ ERFLG0_MOVE_ACCEPT = 0x10, + /* 0x080 */ ERFLG0_RIDE_RUN_FLG = 0x80, + /* 0x100 */ ERFLG0_CUT_TURN_CANCEL = 0x100, ERFLG0_UNK_18 = 0x18, }; enum daHorse_RFLG0 { - /* 0x02 */ ENEMY_SEARCH = 2, - /* 0x08 */ LASH_DASH_START = 8, - /* 0x10 */ TURN_STAND = 0x10, - /* 0x40 */ TURN_STAND_CAMERA = 0x40, + /* 0x02 */ RFLG0_ENEMY_SEARCH = 2, + /* 0x08 */ RFLG0_LASH_DASH_START = 8, + /* 0x10 */ RFLG0_TURN_STAND = 0x10, + /* 0x40 */ RFLG0_TURN_STAND_CAMERA = 0x40, }; enum daHorse_FLG0 { - /* 0x00000020 */ RODEO_LEFT = 0x20, - /* 0x00000040 */ RIDE_START_FLG = 0x40, - /* 0x00000080 */ NO_DRAW_WAIT = 0x80, - /* 0x00010000 */ PLAYER_BACK_RIDE_LASH = 0x10000, - /* 0x20000000 */ TURN_CANCEL_KEEP = 0x20000000, + /* 0x00000020 */ FLG0_RODEO_LEFT = 0x20, + /* 0x00000040 */ FLG0_RIDE_START_FLG = 0x40, + /* 0x00000080 */ FLG0_NO_DRAW_WAIT = 0x80, + /* 0x00010000 */ FLG0_PLAYER_BACK_RIDE_LASH = 0x10000, + /* 0x00400000 */ FLG0_UNK_400000 = 0x400000, + /* 0x20000000 */ FLG0_TURN_CANCEL_KEEP = 0x20000000, /* 0x80000000 */ FLG0_RODEO_MODE = 0x80000000 }; fopAc_ac_c* getZeldaActor(); - /* 807E27BC */ void cancelOriginalDemo(); + + void cancelOriginalDemo() { + field_0x16b8 = 2; + field_0x1740 = 1; + } + /* 807E27F8 */ void onDemoJumpDistance(f32, f32); /* 807E28B8 */ void changeDemoPos0(cXyz const*); /* 807E28E0 */ void setHorsePosAndAngle(cXyz const*, s16); @@ -166,7 +173,7 @@ public: bool checkNoBombProc() const { return field_0x16b4 == 0 || field_0x16b4 == 1; } bool checkResetStateFlg0(daHorse_RFLG0 flag) const { return mResetStateFlg0 & flag; } bool checkEndResetStateFlg0(daHorse_ERFLG0 flag) const { return mEndResetStateFlg0 & flag; } - bool checkStateFlg0(daHorse_FLG0 flag) const { return mStateFlg0 & flag; } + u32 checkStateFlg0(daHorse_FLG0 flag) const { return mStateFlg0 & flag; } f32 getNormalMaxSpeedF() { return mNormalMaxSpeedF; } f32 getLashMaxSpeedF() { return mLashMaxSpeedF; } void changeDemoMoveAngle(s16 angle) { mDemoMoveAngle = angle; } @@ -179,7 +186,8 @@ public: void onStateFlg0(daHorse_FLG0 flag) { mStateFlg0 |= flag; } void offStateFlg0(daHorse_FLG0 flag) { mStateFlg0 &= ~flag; } void onEndResetStateFlg0(daHorse_ERFLG0 i_flag) { mEndResetStateFlg0 |= i_flag;} - void offNoDrawWait() { offStateFlg0(NO_DRAW_WAIT); } + void offEndResetStateFlg0(daHorse_ERFLG0 i_flag) { mEndResetStateFlg0 &= ~i_flag;} + void offNoDrawWait() { offStateFlg0(FLG0_NO_DRAW_WAIT); } bool checkSpecialWallHit(const cXyz& param_0) { return (this->*mpCheckSpecialWallHitFn)(param_0); } MtxP getSaddleMtx() { return field_0x570->getAnmMtx(21); } MtxP getRootMtx() { return field_0x570->getAnmMtx(0); } @@ -193,21 +201,23 @@ public: daHoZelda_c* i_getZeldaActor() { return (daHoZelda_c*)mZeldaActorKeep.getActor(); } - bool checkTurnStandCamera() const { return checkResetStateFlg0(TURN_STAND_CAMERA); } - bool checkTurnStand() const { return checkResetStateFlg0(TURN_STAND); } - bool checkRodeoMode() const { return checkStateFlg0(FLG0_RODEO_MODE); } - bool checkCutTurnCancel() const { return checkEndResetStateFlg0(CUT_TURN_CANCEL); } - bool checkTurnCancelKeep() const { return checkStateFlg0(TURN_CANCEL_KEEP); } - bool checkTurn() const { return field_0x16b4 == 3 && field_0x1720 == 0; } - bool checkStop() const { return field_0x16b4 == 2; } + bool checkTurnStandCamera() const { return checkResetStateFlg0(RFLG0_TURN_STAND_CAMERA); } + bool checkTurnStand() const { return checkResetStateFlg0(RFLG0_TURN_STAND); } + u32 checkRodeoMode() const { return checkStateFlg0(FLG0_RODEO_MODE); } + bool checkCutTurnCancel() const { return checkEndResetStateFlg0(ERFLG0_CUT_TURN_CANCEL); } + bool checkTurnCancelKeep() const { return checkStateFlg0(FLG0_TURN_CANCEL_KEEP); } + BOOL checkRodeoLeft() const { return checkStateFlg0(FLG0_RODEO_LEFT); } + BOOL checkTurn() const { return field_0x16b4 == 3 && field_0x1720 == 0; } + BOOL checkStop() const { return field_0x16b4 == 2; } bool checkJump() const { return field_0x16b4 == 4; } bool checkWait() const { return field_0x16b4 == 0; } bool checkLand() const { return field_0x16b4 == 5 && field_0x171a == 0; } bool checkGetOff() const { return fabsf(speedF) < 3.0f; } - bool checkEnemySearch() { return checkResetStateFlg0(ENEMY_SEARCH); } + bool checkEnemySearch() { return checkResetStateFlg0(RFLG0_ENEMY_SEARCH); } bool checkOriginalDemo() const { return field_0x16b8 == 3; } s16 checkCowHit() const { return mCowHit; } s16 getCowHitAngle() const { return mCowHitAngle; } + u8 getRodeoPointCnt() const { return mRodeoPointCnt; } void onTagJump(f32 param_0, f32 param_1, f32 param_2) { field_0x1768 = param_0; @@ -216,10 +226,20 @@ public: onEndResetStateFlg0(ERFLG0_UNK_1); } - void onMoveAccept() { onEndResetStateFlg0(MOVE_ACCEPT); } + void onMoveAccept() { onEndResetStateFlg0(ERFLG0_MOVE_ACCEPT); } void onPlayerLash() { onEndResetStateFlg0(ERFLG0_UNK_18); } - void offPlayerBackRideLash() { offStateFlg0(PLAYER_BACK_RIDE_LASH); } + void offPlayerBackRideLash() { offStateFlg0(FLG0_PLAYER_BACK_RIDE_LASH); } void onRodeoMode() { onStateFlg0(FLG0_RODEO_MODE); } + void onRideStartFlg() { onStateFlg0(FLG0_RIDE_START_FLG); } + void onRideRunFlg() { onEndResetStateFlg0(ERFLG0_RIDE_RUN_FLG); } + void onPlayerBackRideLash() { onStateFlg0(FLG0_PLAYER_BACK_RIDE_LASH); } + void onCutTurnCancel() { onEndResetStateFlg0(ERFLG0_CUT_TURN_CANCEL); } + void offCutTurnCancel() { offEndResetStateFlg0(ERFLG0_CUT_TURN_CANCEL); } + void onTurnCancelKeep() { onStateFlg0(FLG0_TURN_CANCEL_KEEP); } + void offTurnCancelKeep() { offStateFlg0(FLG0_TURN_CANCEL_KEEP); } + + BOOL checkTurnCancelFrame() const { return checkTurn() && field_0x177C < field_0x5b0[0].getFrame(); } + BOOL checkStopCancelFrame() const { return checkStop() && field_0x177C < field_0x5b0[0].getFrame(); } void initHorseMtx() { mDoMtx_stack_c::transS(current.pos); @@ -228,9 +248,22 @@ public: field_0x570->calc(); } + void offRodeoMode() { + offStateFlg0(daHorse_FLG0(FLG0_RODEO_MODE | FLG0_UNK_400000)); + field_0x16bc = 0; + mDoAud_subBgmStop(); + } + void setSpeedF(f32 i_speed) { speedF = i_speed; } void setWalkSpeedF() { speedF = field_0x1764; } + MtxP getLeftStirrupMtx() { return field_0x570->getAnmMtx(0x17); } + MtxP getRightStirrupMtx() { return field_0x570->getAnmMtx(0x19); } + void calcWeightEnvMtx() { field_0x570->calcWeightEnvelopeMtx(); } + + void setReinPosNormal() { (this->*mpSetReinPosNormalFn)(); } + void setReinPosHand(int param_0) { (this->*mpSetReinPosHandFn)(param_0); } + static u8 const m_footJointTable[8]; static f32 const m_callLimitDistance2; @@ -266,7 +299,8 @@ public: /* 0x16B8 */ u8 field_0x16b8; /* 0x16B9 */ u8 field_0x16b9[2]; /* 0x16BB */ u8 mRodeoPointCnt; - /* 0x16BC */ u8 field_0x16bc[0x16C4 - 0x16BC]; + /* 0x16BC */ u8 field_0x16bc; + /* 0x16BD */ u8 field_0x16bd[0x16C4 - 0x16BD]; /* 0x16C4 */ u16 mAnmIdx[3]; /* 0x16CA */ u8 field_0x16ca[0x16F2 - 0x16CA]; /* 0x16F2 */ s16 mAimNeckAngleY; @@ -294,7 +328,9 @@ public: /* 0x1768 */ f32 field_0x1768; /* 0x176C */ f32 field_0x176c; /* 0x1770 */ f32 field_0x1770; - /* 0x1774 */ u8 field_0x1774[0x14]; + /* 0x1774 */ u8 field_0x1774[0x177C - 0x1774]; + /* 0x177C */ f32 field_0x177C; + /* 0x1780 */ u8 field_0x1780[0x1788 - 0x1780]; /* 0x1788 */ f32 mDemoStickR; /* 0x178C */ f32 mNormalMaxSpeedF; /* 0x1790 */ f32 mLashMaxSpeedF; diff --git a/include/d/actor/d_a_player.h b/include/d/actor/d_a_player.h index 577af4bc9a..110f2245df 100644 --- a/include/d/actor/d_a_player.h +++ b/include/d/actor/d_a_player.h @@ -291,10 +291,9 @@ public: FLG2_UNK_4000000 = 0x4000000, FLG2_UNK_2080000 = 0x2080000, FLG2_UNK_2000000 = 0x2000000, - FLG2_BOAR_SINGLE_BATTLE = 0x1800000, FLG2_UNK_8000000 = 0x8000000, FLG2_UNK_1000000 = 0x1000000, - FLG2_UNK_800000 = 0x800000, + FLG2_BOAR_SINGLE_BATTLE = 0x800000, FLG2_STATUS_WINDOW_DRAW = 0x400000, FLG2_UNK_280000 = 0x280000, FLG2_UNK_200000 = 0x200000, @@ -307,8 +306,10 @@ public: FLG2_UNK_4000 = 0x4000, FLG2_UNK_2000 = 0x2000, FLG2_UNK_1000 = 0x1000, + FLG2_UNK_800 = 0x800, FLG2_PLAYER_SHADOW = 0x400, FLG2_UNK_200 = 0x200, + FLG2_UNK_100 = 0x100, FLG2_UNK_80 = 0x80, FLG2_WOLF_ENEMY_HANG_BITE = 0x40, FLG2_WOLF_ENEMY_LEFT_THROW = 0x20, @@ -368,6 +369,7 @@ public: ERFLG0_BEE_FOLLOW = 0x400000, ERFLG0_UNK_200000 = 0x200000, ERFLG0_UNK_100000 = 0x100000, + ERFLG0_UNK_80000 = 0x80000, ERFLG0_UNK_40000 = 0x40000, ERFLG0_UNK_20000 = 0x20000, ERFLG0_UNK_10000 = 0x10000, @@ -799,7 +801,7 @@ public: bool getGrabPutStart() const { return checkResetFlg0(RFLG0_GRAB_PUT_START); } bool checkSwimUp() const { return checkNoResetFlg0(FLG0_SWIM_UP); } BOOL checkHorseZelda() const { return checkNoResetFlg2(FLG2_HORSE_ZELDA); } - BOOL checkSpecialHorseRide() { return checkNoResetFlg2(daPy_FLG2(FLG2_HORSE_ZELDA | FLG2_UNK_1000000 | FLG2_UNK_800000)); } + BOOL checkSpecialHorseRide() { return checkNoResetFlg2(daPy_FLG2(FLG2_HORSE_ZELDA | FLG2_UNK_1000000 | FLG2_BOAR_SINGLE_BATTLE)); } BOOL checkBoardNoFootAngle() const { return checkResetFlg1(RFLG1_UNK_40); } bool checkGrabThrow() const { return checkResetFlg0(RFLG0_GRAB_THROW); } @@ -813,6 +815,7 @@ public: void onFogFade() { onNoResetFlg2(FLG2_UNK_4000); } BOOL checkStickArrowReset() const { return checkResetFlg0(RFLG0_UNK_1); } u32 getCutAtFlg() const { return checkNoResetFlg0(FLG0_UNK_40); } + u32 checkBoarSingleBattleFirst() const { return checkNoResetFlg2(FLG2_BOAR_SINGLE_BATTLE); } void offWolfEnemyHangBite() { offNoResetFlg2(FLG2_WOLF_ENEMY_HANG_BITE); } bool onWolfEnemyHangBite(fopAc_ac_c* param_0) { return onWolfEnemyBiteAll(param_0, FLG2_WOLF_ENEMY_HANG_BITE); } @@ -907,7 +910,7 @@ public: void onNsScream() { onEndResetFlg1(ERFLG1_UNK_1); } void onNsScreamAnm() { onEndResetFlg1(daPy_ERFLG1(ERFLG1_UNK_1 | ERFLG1_UNK_2)); } - u32 checkBoarSingleBattle() const { return checkNoResetFlg2(FLG2_BOAR_SINGLE_BATTLE); } + u32 checkBoarSingleBattle() const { return checkNoResetFlg2(daPy_FLG2(FLG2_UNK_1000000 | FLG2_BOAR_SINGLE_BATTLE)); } u32 checkWolfDashAutoJump() const { return checkNoResetFlg2(FLG2_WOLF_DASH_AUTO_JUMP); } void changeOriginalDemo() { diff --git a/include/m_Do/m_Do_audio.h b/include/m_Do/m_Do_audio.h index 33bf1f74bb..61e7883e5b 100644 --- a/include/m_Do/m_Do_audio.h +++ b/include/m_Do/m_Do_audio.h @@ -48,6 +48,10 @@ inline void mDoAud_subBgmStart(u32 i_bgmID) { Z2AudioMgr::getInterface()->subBgmStart(i_bgmID); } +inline void mDoAud_subBgmStop() { + Z2AudioMgr::getInterface()->subBgmStop(); +} + inline void mDoAud_bgmNowBattle(f32 param_0) { Z2AudioMgr::getInterface()->bgmNowBattle(param_0); } |
