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-rw-r--r--include/d/actor/d_a_itembase.h1
-rw-r--r--include/d/actor/d_a_obj_carry.h7
-rw-r--r--include/d/actor/d_a_tag_stream.h6
-rw-r--r--include/d/d_com_inf_game.h2
-rw-r--r--include/d/d_event.h8
-rw-r--r--include/d/d_item.h1
-rw-r--r--include/d/d_particle.h3
-rw-r--r--include/d/d_s_play.h6
-rw-r--r--include/d/d_stage.h5
-rw-r--r--include/f_op/f_op_actor.h1
-rw-r--r--include/f_op/f_op_actor_mng.h14
-rw-r--r--include/f_op/f_op_actor_tag.h2
-rw-r--r--include/f_op/f_op_camera_mng.h3
-rw-r--r--include/f_op/f_op_kankyo.h2
-rw-r--r--include/f_op/f_op_scene_mng.h24
-rw-r--r--include/f_op/f_op_scene_req.h2
-rw-r--r--include/f_pc/f_pc_manager.h11
-rw-r--r--include/m_Do/m_Do_ext.h2
-rw-r--r--include/m_Do/m_Do_hostIO.h1
19 files changed, 78 insertions, 23 deletions
diff --git a/include/d/actor/d_a_itembase.h b/include/d/actor/d_a_itembase.h
index ac463a42fa..ccac214e45 100644
--- a/include/d/actor/d_a_itembase.h
+++ b/include/d/actor/d_a_itembase.h
@@ -5,6 +5,7 @@
#include "d/d_cc_d.h"
#include "d/d_a_itembase_static.h"
#include "f_op/f_op_actor_mng.h"
+#include "m_Do/m_Do_ext.h"
struct daItemBase_data {
/* 0x00 */ f32 mGravity;
diff --git a/include/d/actor/d_a_obj_carry.h b/include/d/actor/d_a_obj_carry.h
index aa1db0f645..0581dda831 100644
--- a/include/d/actor/d_a_obj_carry.h
+++ b/include/d/actor/d_a_obj_carry.h
@@ -294,9 +294,10 @@ public:
return mCannon;
}
- static void make_prm(u32* o_params, csXyz* o_paramsEx, u8 param_2, u8 i_itemNo, u8 i_itemBit, u8 i_itemType, u8 param_6) {
- o_paramsEx->x = (i_itemBit << 8) | (i_itemNo & 0xFF);
- o_paramsEx->z = (param_6 << 13) | (param_2 << 1) | i_itemType;
+ static u32* make_prm(u32* o_params, csXyz* o_paramsEx, u8 param_2, u8 i_itemNo, u8 i_itemBit, u8 i_itemType, u8 param_6) {
+ o_paramsEx->x = (i_itemBit << 8) | i_itemNo;
+ o_paramsEx->z = i_itemType | ((param_6 << 13) | (param_2 << 1));
+ return o_params;
}
static void make_prm_bokkuri(u32* o_params, csXyz* o_paramsEx, u8 i_itemNo, u8 i_itemBit, u8 i_itemType, u8 param_5) {
diff --git a/include/d/actor/d_a_tag_stream.h b/include/d/actor/d_a_tag_stream.h
index 6405de3412..6988320281 100644
--- a/include/d/actor/d_a_tag_stream.h
+++ b/include/d/actor/d_a_tag_stream.h
@@ -17,15 +17,15 @@ public:
return mNext;
}
- u8 checkStreamOn() {
+ u8 checkStreamOn() const {
return mStreamOn;
}
- s32 checkCanoeOn() {
+ s32 checkCanoeOn() const {
return mParameters;
}
- u8 getPower() {
+ u8 getPower() const {
return mPower;
}
diff --git a/include/d/d_com_inf_game.h b/include/d/d_com_inf_game.h
index c4e922971e..de93f6d793 100644
--- a/include/d/d_com_inf_game.h
+++ b/include/d/d_com_inf_game.h
@@ -3622,7 +3622,7 @@ inline int dComIfGp_event_order(u16 i_type, u16 i_prio, u16 i_flags, u16 i_hindF
i_targetActor, i_eventID, i_mapToolId);
}
-inline void dComIfGp_event_setGtItm(int i_itemNo) {
+inline void dComIfGp_event_setGtItm(u8 i_itemNo) {
g_dComIfG_gameInfo.play.getEvent()->setGtItm(i_itemNo);
}
diff --git a/include/d/d_event.h b/include/d/d_event.h
index adc09de53d..7b60d37bae 100644
--- a/include/d/d_event.h
+++ b/include/d/d_event.h
@@ -150,7 +150,13 @@ public:
#endif
}
- BOOL isOrderOK() { return mEventStatus == 0 || mEventStatus == 2; }
+ BOOL isOrderOK() {
+#if DEBUG
+ return (mEventStatus == 0 || mEventStatus == 2) && !mDebugStb;
+#else
+ return mEventStatus == 0 || mEventStatus == 2;
+#endif
+ }
fopAc_ac_c* getPt1() { return convPId(mPt1); }
fopAc_ac_c* getPt2() { return convPId(mPt2); }
diff --git a/include/d/d_item.h b/include/d/d_item.h
index e9dee1c010..14425c4d60 100644
--- a/include/d/d_item.h
+++ b/include/d/d_item.h
@@ -6,6 +6,7 @@
class dEnemyItem_c {
public:
static void setItemData(u8* data) { mData = data; }
+ static u8* getItemData() { return mData; }
static u8* mData;
};
diff --git a/include/d/d_particle.h b/include/d/d_particle.h
index ed9bac9b2d..dd90e5735a 100644
--- a/include/d/d_particle.h
+++ b/include/d/d_particle.h
@@ -499,6 +499,9 @@ private:
/* 0x01A */ u8 field_0x1a;
/* 0x01B */ u8 field_0x1b;
/* 0x01C */ dPa_simpleEcallBack field_0x1c[25];
+ #if DEBUG
+ u8 unk_0x210[0x1CC];
+ #endif
/* 0x210 */ level_c field_0x210;
#if DEBUG
u8 mSceneCount;
diff --git a/include/d/d_s_play.h b/include/d/d_s_play.h
index 8c2c03c615..5736f0838c 100644
--- a/include/d/d_s_play.h
+++ b/include/d/d_s_play.h
@@ -68,7 +68,11 @@ public:
bool resetGame();
void offReset();
- static bool isPause() { return pauseTimer == 0; }
+ #if VERSION == VERSION_SHIELD_DEBUG
+ static s8 isPause() { return pauseTimer | nextPauseTimer; }
+ #else
+ static s8 isPause() { return pauseTimer; }
+ #endif
static void setPauseTimer(s8 time) { nextPauseTimer = time; }
static s8 pauseTimer;
diff --git a/include/d/d_stage.h b/include/d/d_stage.h
index 2838afa6a7..d3a2f9c114 100644
--- a/include/d/d_stage.h
+++ b/include/d/d_stage.h
@@ -1133,7 +1133,10 @@ public:
static void setProcID(u32 id) { mProcID = id; }
static u32 getProcID() { return mProcID; }
static void setStatusProcID(int i_roomNo, fpc_ProcID i_id) { mStatus[i_roomNo].mProcID = i_id; }
- static int getStatusProcID(int i_roomNo) { return mStatus[i_roomNo].mProcID; }
+ static int getStatusProcID(int i_roomNo) {
+ JUT_ASSERT(2774, 0 <= i_roomNo && i_roomNo < 64);
+ return mStatus[i_roomNo].mProcID;
+ }
static void setRegionNo(int i_roomNo, u8 i_regionNo) { mStatus[i_roomNo].mRegionNo = i_regionNo; }
u8 checkStatusFlag(int i_roomNo, u8 flag) const {
diff --git a/include/f_op/f_op_actor.h b/include/f_op/f_op_actor.h
index aa54f8c180..99fcc87535 100644
--- a/include/f_op/f_op_actor.h
+++ b/include/f_op/f_op_actor.h
@@ -278,6 +278,7 @@ public:
fopAc_ac_c();
~fopAc_ac_c();
+ static u32 getStopStatus() { return stopStatus; }
static void setStopStatus(u32 status) { stopStatus = status; }
static u32 stopStatus;
diff --git a/include/f_op/f_op_actor_mng.h b/include/f_op/f_op_actor_mng.h
index a6b3f1d677..bc02df41ac 100644
--- a/include/f_op/f_op_actor_mng.h
+++ b/include/f_op/f_op_actor_mng.h
@@ -76,6 +76,8 @@ struct fopAcM_search4ev_prm {
};
struct fopAcM_search_prm {
+ fopAcM_search_prm() {};
+
/* 0x00 */ u32 prm0;
/* 0x04 */ u32 prm1;
/* 0x08 */ s16 procname;
@@ -480,15 +482,14 @@ inline f32 fopAcM_searchActorDistanceY(const fopAc_ac_c* actorA, const fopAc_ac_
return actorB->current.pos.y - actorA->current.pos.y;
}
-inline u16 fopAcM_GetSetId(const fopAc_ac_c* i_actor) {
+inline int fopAcM_GetSetId(const fopAc_ac_c* i_actor) {
return i_actor->setID;
}
inline void dComIfGs_onActor(int bitNo, int roomNo);
inline void fopAcM_onActor(const fopAc_ac_c* i_actor) {
- int setId = fopAcM_GetSetId(i_actor);
- dComIfGs_onActor(setId, fopAcM_GetHomeRoomNo(i_actor));
+ dComIfGs_onActor(fopAcM_GetSetId(i_actor), fopAcM_GetHomeRoomNo(i_actor));
}
inline void fopAcM_onDraw(fopAc_ac_c* i_actor) {
@@ -781,7 +782,7 @@ inline void fopAcM_seStartCurrentLevel(const fopAc_ac_c* actor, u32 sfxID, u32 p
dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
}
-inline void fopAcM_offActor(fopAc_ac_c* i_actor, u32 flag) {
+inline void fopAcM_offActor(const fopAc_ac_c* i_actor, int flag) {
dComIfGs_offActor(flag, fopAcM_GetHomeRoomNo(i_actor));
}
@@ -853,7 +854,10 @@ public:
static cXyz* getCrossP() { return mLineCheck.GetCrossP(); }
static cXyz& getCross() { return mLineCheck.GetCross(); }
static bool lineCheck(const cXyz*, const cXyz*, const fopAc_ac_c*);
- static bool getTriPla(cM3dGPla* o_tri) { return dComIfG_Bgsp().GetTriPla(mLineCheck, o_tri); }
+ static bool dummyCheck(cM3dGPla* i_plane);
+ static bool getTriPla(cM3dGPla* i_plane) {
+ return dComIfG_Bgsp().GetTriPla(mLineCheck, i_plane);
+ };
static s32 getWallCode() { return dComIfG_Bgsp().GetWallCode(mLineCheck); }
static bool checkWallHit() {
cM3dGPla poly;
diff --git a/include/f_op/f_op_actor_tag.h b/include/f_op/f_op_actor_tag.h
index dbda5276a0..a354178a8b 100644
--- a/include/f_op/f_op_actor_tag.h
+++ b/include/f_op/f_op_actor_tag.h
@@ -3,7 +3,7 @@
#include "SSystem/SComponent/c_tag.h"
-int fopAcTg_ActorQTo(create_tag_class* i_createTag);
+void fopAcTg_ActorQTo(create_tag_class* i_createTag);
int fopAcTg_Init(create_tag_class* i_createTag, void* i_data);
int fopAcTg_ToActorQ(create_tag_class* i_createTag);
diff --git a/include/f_op/f_op_camera_mng.h b/include/f_op/f_op_camera_mng.h
index 4aa5f05d01..c722784386 100644
--- a/include/f_op/f_op_camera_mng.h
+++ b/include/f_op/f_op_camera_mng.h
@@ -1,9 +1,8 @@
#ifndef F_F_OP_CAMERA_MNG_H_
#define F_F_OP_CAMERA_MNG_H_
-#include "SSystem/SComponent/c_phase.h"
-#include "d/d_camera.h"
#include "f_op/f_op_view.h"
+#include "d/d_camera.h"
typedef struct leafdraw_method_class leafdraw_method_class;
diff --git a/include/f_op/f_op_kankyo.h b/include/f_op/f_op_kankyo.h
index 4d7dd8e6aa..9d2b3b87eb 100644
--- a/include/f_op/f_op_kankyo.h
+++ b/include/f_op/f_op_kankyo.h
@@ -19,6 +19,8 @@ struct kankyo_process_profile_definition {
/* 0x24 */ leafdraw_method_class* sub_method;
}; // Size: 0x28
+void fopKy_IsKankyo(void* i_this);
+
extern leafdraw_method_class g_fopKy_Method;
#endif /* F_OP_F_OP_KANKYO_H */
diff --git a/include/f_op/f_op_scene_mng.h b/include/f_op/f_op_scene_mng.h
index c4ada01812..996a3b6d6e 100644
--- a/include/f_op/f_op_scene_mng.h
+++ b/include/f_op/f_op_scene_mng.h
@@ -1,6 +1,7 @@
#ifndef F_F_OP_SCENE_MNG_H_
#define F_F_OP_SCENE_MNG_H_
+#include "f_op/f_op_scene_pause.h"
#include "f_pc/f_pc_manager.h"
#include "f_op/f_op_scene.h"
@@ -15,9 +16,10 @@ void fopScnM_Management();
void fopScnM_Init();
inline fpc_ProcID fpcM_LayerID(const void* i_process) {
- return fpcBs_Is_JustOfType(g_fpcNd_type, ((base_process_class*)i_process)->subtype) != FALSE ?
- ((scene_class*)i_process)->base.layer.layer_id :
- fpcM_ERROR_PROCESS_ID_e;
+ if (fpcBs_Is_JustOfType(g_fpcNd_type, ((base_process_class*)i_process)->subtype) != FALSE) {
+ return ((scene_class*)i_process)->base.layer.layer_id;
+ }
+ return fpcM_ERROR_PROCESS_ID_e;
}
inline fpc_ProcID fopScnM_GetID(void* i_scene) {
@@ -32,4 +34,20 @@ inline u32 fopScnM_GetParam(void* i_scene) {
return fpcM_GetParam(i_scene);
}
+inline void fopScnM_SetParam(void* i_scene, u32 i_param) {
+ fpcM_SetParam(i_scene, i_param);
+}
+
+inline void* fopScnM_GetAppend(void* i_scene) {
+ return fpcM_GetAppend(i_scene);
+}
+
+inline int fopScnM_PauseEnable(scene_class* i_scene) {
+ return fopScnPause_Enable(i_scene);
+}
+
+inline int fopScnM_PauseDisable(scene_class* i_scene) {
+ return fopScnPause_Disable(i_scene);
+}
+
#endif
diff --git a/include/f_op/f_op_scene_req.h b/include/f_op/f_op_scene_req.h
index 283e000eae..c9d68d3bdd 100644
--- a/include/f_op/f_op_scene_req.h
+++ b/include/f_op/f_op_scene_req.h
@@ -15,6 +15,6 @@ public:
fpc_ProcID fopScnRq_Request(int i_reqType, scene_class* i_scene, s16 i_procName, void* i_data, s16 param_5,
u16 param_6);
s32 fopScnRq_ReRequest(fpc_ProcID i_requestId, s16 i_procName, void* i_data);
-void fopScnRq_Handler();
+int fopScnRq_Handler();
#endif
diff --git a/include/f_pc/f_pc_manager.h b/include/f_pc/f_pc_manager.h
index 2150558827..f2399a39b6 100644
--- a/include/f_pc/f_pc_manager.h
+++ b/include/f_pc/f_pc_manager.h
@@ -1,6 +1,7 @@
#ifndef F_PC_MANAGER_H_
#define F_PC_MANAGER_H_
+#include "f_op/f_op_scene.h"
#include "f_pc/f_pc_create_iter.h"
#include "f_pc/f_pc_executor.h"
#include "f_pc/f_pc_leaf.h"
@@ -41,7 +42,7 @@ inline fpc_ProcID fpcM_Create(s16 i_procName, FastCreateReqFunc i_createFunc, vo
i_append);
}
-inline s16 fpcM_DrawPriority(const void* i_process) {
+inline s32 fpcM_DrawPriority(const void* i_process) {
return (s16)fpcLf_GetPriority((const leafdraw_class*)i_process);
}
@@ -49,6 +50,10 @@ inline s32 fpcM_ChangeLayerID(void* i_process, int i_layerID) {
return fpcPi_Change(&((base_process_class*)i_process)->priority, i_layerID, 0xFFFD, 0xFFFD);
}
+inline s32 fpcM_MakeOfType(int* i_type) {
+ return fpcBs_MakeOfType(i_type);
+}
+
inline BOOL fpcM_IsJustType(int i_typeA, int i_typeB) {
return fpcBs_Is_JustOfType(i_typeA, i_typeB);
}
@@ -85,6 +90,10 @@ inline base_process_class* fpcM_SearchByID(fpc_ProcID i_id) {
return fpcEx_SearchByID(i_id);
}
+inline process_node_class* fpcM_Layer(void* i_process) {
+ return ((base_process_class*)i_process)->layer_tag.layer->process_node;
+}
+
void fpcM_Draw(void* i_process);
s32 fpcM_DrawIterater(fpcM_DrawIteraterFunc i_drawIterFunc);
s32 fpcM_Execute(void* i_process);
diff --git a/include/m_Do/m_Do_ext.h b/include/m_Do/m_Do_ext.h
index 73556c5075..e2aa21e811 100644
--- a/include/m_Do/m_Do_ext.h
+++ b/include/m_Do/m_Do_ext.h
@@ -21,6 +21,7 @@ namespace mDoExt {
};
#if DEBUG
+void DummyCheckHeap_init();
void DummyCheckHeap_create();
void DummyCheckHeap_destroy();
#endif
@@ -750,6 +751,7 @@ inline void mDoExt_bckAnmRemove(J3DModelData* i_modelData) {
i_modelData->getJointNodePointer(0)->setMtxCalc(NULL);
}
+static JKRSolidHeap* mDoExt_createSolidHeap(u32 i_size, JKRHeap* i_parent, u32 i_alignment);
JKRSolidHeap* mDoExt_createSolidHeapFromGame(u32 i_size, u32 i_alignment);
void mDoExt_destroySolidHeap(JKRSolidHeap* i_heap);
u32 mDoExt_adjustSolidHeap(JKRSolidHeap* i_heap);
diff --git a/include/m_Do/m_Do_hostIO.h b/include/m_Do/m_Do_hostIO.h
index 761db651c3..e432c736ad 100644
--- a/include/m_Do/m_Do_hostIO.h
+++ b/include/m_Do/m_Do_hostIO.h
@@ -71,6 +71,7 @@ public:
extern mDoHIO_root_c mDoHIO_root;
void mDoHIO_updateChild(s8 i_no);
+void mDoHIO_update();
void mDoHIO_deleteChild(s8 i_no);
inline s8 mDoHIO_createChild(const char* i_name, JORReflexible* i_node) {
return mDoHIO_root.createChild(i_name, i_node);