diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/d/actor/d_a_e_sf.h | 96 |
1 files changed, 85 insertions, 11 deletions
diff --git a/include/d/actor/d_a_e_sf.h b/include/d/actor/d_a_e_sf.h index 59c204c520..8f0c8fb72d 100644 --- a/include/d/actor/d_a_e_sf.h +++ b/include/d/actor/d_a_e_sf.h @@ -1,6 +1,9 @@ #ifndef D_A_E_SF_H #define D_A_E_SF_H -#include "f_op/f_op_actor_mng.h" +#include "d/d_bg_s_acch.h" +#include "d/d_cc_d.h" +#include "d/d_cc_uty.h" +#include "f_op/f_op_actor.h" /** * @ingroup actors-enemies @@ -9,18 +12,89 @@ * * @details * - */ -class e_sf_class : public fopEn_enemy_c { -private: - /* 0x5ac */ u8 field_0x5ac[0x1000 - 0x5ac]; -}; - -STATIC_ASSERT(sizeof(e_sf_class) == 0x1000); +*/ -class daE_SF_HIO_c { - /* 8078512C */ daE_SF_HIO_c(); - /* 8078977C */ ~daE_SF_HIO_c(); +class e_sf_class { +public: + /* 0x000 */ fopEn_enemy_c actor; + /* 0x5AC */ request_of_phase_process_class mPhase; + /* 0x5B4 */ s16 mActionPhase; + /* 0x5B6 */ u8 mWaitType; + /* 0x5B7 */ u8 arg1; + /* 0x5B8 */ u8 mType; + /* 0x5B9 */ u8 arg3; + /* 0x5BC */ int mSwBit; + /* 0x5C0 */ s8 field_0x5c0; + /* 0x5C4 */ cXyz field_5c4; + /* 0x5D0 */ s16 mAngleYOffset; + /* 0x5D4 */ mDoExt_McaMorfSO* mpModelMorf; + /* 0x5D8 */ int mAnm; + /* 0x5DC */ J3DModel* mSwordModel; + /* 0x5E0 */ J3DModel* mShieldModel; + /* 0x5E4 */ Z2CreatureEnemy mSound; + /* 0x688 */ s16 mFrameCounter; + /* 0x68A */ s16 mAction; + /* 0x68C */ f32 mPlayerDistanceXZ; + /* 0x690 */ s16 mPlayerAngleY; + /* 0x692 */ s16 mPlayerAngleX; + /* 0x694 */ f32 mRecognizeDist; + /* 0x698 */ u32 mShadowKey; + /* 0x69C */ s16 mTimers[4]; + /* 0x6A4 */ s16 mInvulnerabilityTimer; + /* 0x6A6 */ s16 mColor; + /* 0x6A8 */ u8 field_0x6a8; + /* 0x6A9 */ s8 mHitCheckFlag; + /* 0x6AA */ s8 field_0x6aa; + /* 0x6AB */ s8 field_0x6ab; + /* 0x6AC */ s8 mCoSetBitFlag; + /* 0x6AD */ s8 field_0x6ad; + /* 0x6AE */ s8 field_0x6ae; + /* 0x6B0 */ s16 mHeadAngleY; + /* 0x6B2 */ s16 mHeadAngleX; + /* 0x6B4 */ s16 mTargetHeadAngleX; + /* 0x6B6 */ s16 mHeadAngleZ; + /* 0x6B8 */ s16 mHeadBobAngleY; + /* 0x6BA */ s16 mTargetHeadBobAngleY; + /* 0x6BC */ s16 field_0x6bc; + /* 0x6C0 */ f32 field_0x6c0; + /* 0x6C4 */ f32 field_0x6c4; + /* 0x6C8 */ s16 mHitDirectionY; + /* 0x6CA */ u8 field_0x6ca[0x6d4 - 0x6ca]; + /* 0x6D4 */ cXyz field_0x6d4; + /* 0x6E0 */ u8 field_0x6e0[0x6e4 - 0x6e0]; + /* 0x6E4 */ csXyz field_0x6e4; + /* 0x6EA */ csXyz field_0x6ea; + /* 0x6F0 */ csXyz field_0x6f0; + /* 0x6F6 */ s8 field_0x6f6; + /* 0x6F8 */ cXyz field_0x6f8; + /* 0x704 */ u8 field_0x704[0x708 - 0x704]; + /* 0x708 */ csXyz field_0x708; + /* 0x70E */ csXyz field_0x70e; + /* 0x714 */ u8 field_0x714[0x718 - 0x714]; + /* 0x718 */ s16 mUnkTimer1; + /* 0x71A */ s16 mUnkTimer2; + /* 0x71C */ dBgS_AcchCir mAcchCir; + /* 0x75C */ dBgS_ObjAcch mBgc; + /* 0x934 */ dCcD_Stts mStts; + /* 0x970 */ dCcD_Sph mCcSphs[3]; + /* 0xD18 */ dCcD_Sph mAtSph; + /* 0xE50 */ dCcD_Sph mTateSph; + /* 0xF88 */ dCcU_AtInfo mAtInfo; + /* 0xFAC */ bool mIsFirstSpawn; + /* 0xFAD */ u8 field_0xfad[0xfb8 - 0xfad]; + /* 0xFB8 */ s8 field_0xfb8; + /* 0xFBC */ u32 field_0xfbc[2]; + /* 0xFC4 */ u32 field_0xfc4[2]; + /* 0xFCC */ u8 field_0xfcc[0xfd8 - 0xfcc]; + /* 0xFD8 */ s16 mDemoMode; + /* 0xFDA */ s16 field_0xfda; + /* 0xFDC */ cXyz mDemoCamEye; + /* 0xFE8 */ cXyz mDemoCamCenter; + /* 0xFF4 */ f32 mDemoCamFovy; + /* 0xFF8 */ u8 field_0xff8[0xffc - 0xff8]; + /* 0xFFC */ u8 field_0xffc; }; +STATIC_ASSERT(sizeof(e_sf_class) == 0x1000); #endif /* D_A_E_SF_H */ |
