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-rw-r--r--src/Z2AudioLib/Z2Creature.cpp688
1 files changed, 349 insertions, 339 deletions
diff --git a/src/Z2AudioLib/Z2Creature.cpp b/src/Z2AudioLib/Z2Creature.cpp
index d5f057b102..fb7023503f 100644
--- a/src/Z2AudioLib/Z2Creature.cpp
+++ b/src/Z2AudioLib/Z2Creature.cpp
@@ -1,10 +1,4 @@
-/**
- * Z2Creature.cpp
- * Z2AudioLib - Creatures
- */
-
#include "Z2AudioLib/Z2Creature.h"
-#include "SSystem/SComponent/c_xyz.h"
#include "Z2AudioLib/Z2Param.h"
#include "Z2AudioLib/Z2Calc.h"
#include "Z2AudioLib/Z2AudioMgr.h"
@@ -117,50 +111,52 @@ Z2Creature::~Z2Creature() {
/* 802C04E8-802C0530 2BAE28 0048+00 4/2 2/2 0/0 .text deleteObject__10Z2CreatureFv */
void Z2Creature::deleteObject() {
- mSoundObjAnime.mpAnimation = NULL;
+ mSoundObjAnime.stopAnime();
mSoundObjAnime.deleteObject();
mSoundObjSimple1.deleteObject();
mSoundObjSimple2.deleteObject();
}
/* 802C0530-802C05B0 2BAE70 0080+00 5/5 1/1 125/125 .text init__10Z2CreatureFP3VecP3VecUcUc */
-void Z2Creature::init(Vec* param_0, Vec* param_1, u8 param_2, u8 param_3) {
- if (param_0) {
- mSoundObjAnime.init(param_0, param_2);
- mpPos = param_0;
+void Z2Creature::init(Vec* animePosPtr, Vec* simplePosPtr, u8 animeHandleNum, u8 simpleHandleNum) {
+ if (animePosPtr) {
+ mSoundObjAnime.init(animePosPtr, animeHandleNum);
+ mpPos = animePosPtr;
}
- if (param_1) {
- mSoundObjSimple1.init(param_1, param_3);
+
+ if (simplePosPtr) {
+ mSoundObjSimple1.init(simplePosPtr, simpleHandleNum);
}
}
/* 802C05B0-802C0618 2BAEF0 0068+00 2/2 1/1 0/0 .text init__10Z2CreatureFP3VecP3VecP3VecUcUcUc */
-void Z2Creature::init(Vec* param_0, Vec* param_1, Vec* param_2, u8 param_3, u8 param_4,
- u8 param_5) {
- init(param_0, param_1, param_3, param_4);
- if (param_2) {
- mSoundObjSimple2.init(param_2, param_5);
+void Z2Creature::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* simple2PosPtr, u8 animeHandleNum, u8 simpleHandleNum,
+ u8 simple2HandleNum) {
+ init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
+
+ if (simple2PosPtr) {
+ mSoundObjSimple2.init(simple2PosPtr, simple2HandleNum);
}
}
/* 802C0618-802C0628 2BAF58 0010+00 7/0 2/0 0/0 .text
* setSoundStarter__10Z2CreatureFP14Z2SoundStarter */
-void Z2Creature::setSoundStarter(Z2SoundStarter* i_starter) {
- mSoundObjAnime.setSoundStarter(i_starter);
- mSoundObjSimple1.setSoundStarter(i_starter);
- mSoundObjSimple2.setSoundStarter(i_starter);
+void Z2Creature::setSoundStarter(Z2SoundStarter* soundStarter) {
+ mSoundObjAnime.setSoundStarter(soundStarter);
+ mSoundObjSimple1.setSoundStarter(soundStarter);
+ mSoundObjSimple2.setSoundStarter(soundStarter);
}
/* 802C0628-802C064C 2BAF68 0024+00 0/0 4/4 2/2 .text initAnime__10Z2CreatureFPvbff */
-void Z2Creature::initAnime(void* param_0, bool param_1, f32 param_2, f32 param_3) {
- mSoundObjAnime.initAnime(param_0, param_1, param_2, param_3);
+void Z2Creature::initAnime(void* animation, bool param_1, f32 startFrame, f32 param_3) {
+ mSoundObjAnime.initAnime(animation, param_1, startFrame, param_3);
}
/* 802C064C-802C06D0 2BAF8C 0084+00 7/3 2/1 0/0 .text framework__10Z2CreatureFUlSc */
-void Z2Creature::framework(u32 param_0, s8 param_1) {
- mSoundObjAnime.framework(param_0, param_1);
- mSoundObjSimple1.framework(param_0, param_1);
- mSoundObjSimple2.framework(param_0, param_1);
+void Z2Creature::framework(u32 mapinfo, s8 reverb) {
+ mSoundObjAnime.framework(mapinfo, reverb);
+ mSoundObjSimple1.framework(mapinfo, reverb);
+ mSoundObjSimple2.framework(mapinfo, reverb);
}
/* 802C06D0-802C06F4 2BB010 0024+00 0/0 3/3 2/2 .text updateAnime__10Z2CreatureFff */
@@ -175,115 +171,118 @@ void Z2Creature::stopAnime() {
/* 802C0720-802C087C 2BB060 015C+00 4/0 2/0 0/0 .text
* startCreatureSound__10Z2CreatureF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2Creature::startCreatureSound(JAISoundID i_soundID, u32 param_1, s8 param_2) {
- switch (i_soundID) {
- case Z2SE_KOSARU_V_KAGO_WAIT:
- return mSoundObjSimple1.startSound(i_soundID, param_1, 0);
- default:
- Z2SoundHandlePool* handle = mSoundObjAnime.startSound(i_soundID, param_1, param_2);
- if (handle != NULL && *handle) {
- switch (i_soundID) {
- case Z2SE_FAIRY_S_FLY:
- f32 pitch = Z2Calc::getParamByExp((f32)param_1, 30.0f, 100.0f, 0.3f,
- 0.8f, 1.2f, Z2Calc::CURVE_SIGN_0);
- f32 volume = Z2Calc::getParamByExp((f32)param_1, 30.0f, 100.0f, 0.3f,
- 0.5f, 1.0f, Z2Calc::CURVE_SIGN_0);
- (*handle)->getAuxiliary().moveVolume(volume, 0);
- (*handle)->getAuxiliary().movePitch(pitch, 0);
- }
+Z2SoundHandlePool* Z2Creature::startCreatureSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ switch (soundID) {
+ case Z2SE_KOSARU_V_KAGO_WAIT:
+ return mSoundObjSimple1.startSound(soundID, mapinfo, 0);
+ default:
+ Z2SoundHandlePool* handle = mSoundObjAnime.startSound(soundID, mapinfo, reverb);
+ if (handle != NULL && *handle) {
+ switch (soundID) {
+ case Z2SE_FAIRY_S_FLY:
+ f32 pitch = Z2Calc::getParamByExp((f32)mapinfo, 30.0f, 100.0f, 0.3f,
+ 0.8f, 1.2f, Z2Calc::CURVE_NEGATIVE);
+ f32 volume = Z2Calc::getParamByExp((f32)mapinfo, 30.0f, 100.0f, 0.3f,
+ 0.5f, 1.0f, Z2Calc::CURVE_NEGATIVE);
+ (*handle)->getAuxiliary().moveVolume(volume, 0);
+ (*handle)->getAuxiliary().movePitch(pitch, 0);
}
- return handle;
+ }
+ return handle;
}
}
/* 802C087C-802C0A4C 2BB1BC 01D0+00 4/0 2/0 0/0 .text
* startCreatureSoundLevel__10Z2CreatureF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2Creature::startCreatureSoundLevel(JAISoundID i_soundID, u32 param_1, s8 param_2) {
- switch (i_soundID) {
- case Z2SE_FAIRY_S_LV:
- Z2GetAudioMgr()->seStartLevel(i_soundID, mpPos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
- return NULL;
- default:
- Z2SoundHandlePool* handle = mSoundObjAnime.startLevelSound(i_soundID, param_1, param_2);
- if (handle != NULL && *handle) {
- if (i_soundID == Z2SE_YM_SNOBO_RIDE || i_soundID == Z2SE_YW_SNOBO_RIDE) {
- f32 volume = 0.0f;
- if (param_1 != 0) {
- volume = Z2Calc::getParamByExp((f32)param_1, 0.0f, 92.0f, 0.25f,
- 0.4f, 1.0f, Z2Calc::CURVE_SIGN_0);
- }
- f32 pitch = Z2Calc::getParamByExp((f32)param_1, 0.0f, 92.0f, 0.3f,
- 0.5f, 1.2f, Z2Calc::CURVE_SIGN_0);
-
- (*handle)->getAuxiliary().moveVolume(volume, 0);
- (*handle)->getAuxiliary().movePitch(pitch, 0);
- } else if (i_soundID == Z2SE_ZRZ_MV) {
- (*handle)->getAuxiliary().moveVolume((f32)param_1 / 100.0f, 0);
+Z2SoundHandlePool* Z2Creature::startCreatureSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ switch (soundID) {
+ case Z2SE_FAIRY_S_LV:
+ Z2GetAudioMgr()->seStartLevel(soundID, mpPos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
+ return NULL;
+ default:
+ Z2SoundHandlePool* handle = mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
+ if (handle != NULL && *handle) {
+ if (soundID == Z2SE_YM_SNOBO_RIDE || soundID == Z2SE_YW_SNOBO_RIDE) {
+ f32 volume = 0.0f;
+ if (mapinfo != 0) {
+ volume = Z2Calc::getParamByExp((f32)mapinfo, 0.0f, 92.0f, 0.25f,
+ 0.4f, 1.0f, Z2Calc::CURVE_NEGATIVE);
}
+ f32 pitch = Z2Calc::getParamByExp((f32)mapinfo, 0.0f, 92.0f, 0.3f,
+ 0.5f, 1.2f, Z2Calc::CURVE_NEGATIVE);
+
+ (*handle)->getAuxiliary().moveVolume(volume, 0);
+ (*handle)->getAuxiliary().movePitch(pitch, 0);
+ } else if (soundID == Z2SE_ZRZ_MV) {
+ f32 volume = (f32)mapinfo / 100.0f;
+ (*handle)->getAuxiliary().moveVolume(volume, 0);
}
- return handle;
+ }
+ return handle;
}
}
/* 802C0A4C-802C0AF8 2BB38C 00AC+00 4/1 2/0 0/0 .text
* startCreatureVoice__10Z2CreatureF10JAISoundIDSc */
-Z2SoundHandlePool* Z2Creature::startCreatureVoice(JAISoundID i_soundID, s8 param_1) {
- switch (i_soundID) {
- case Z2SE_MDN_V_FLY_OUT:
- case Z2SE_MDN_V_MGN_TAME:
- case Z2SE_MDN_V_CLINGST:
- case Z2SE_MDN_V_LV_PANIC:
- case Z2SE_MDN_V_HIT:
- case Z2SE_MDN_V_LOOKABOUT_1:
- case Z2SE_MDN_V_WLSWIMDIE:
- case Z2SE_MDN_V_WAITD:
- case Z2SE_MDN_V_SWAITA:
- case Z2SE_MDN_V_SWAITB_1:
- case Z2SE_MDN_V_SWAITB_3:
- case Z2SE_MDN_V_SWAITC:
- case Z2SE_MDN_V_SWAITD:
- case Z2SE_MDN_V_LEADSWAIT:
- case Z2SE_MDN_V_HIP:
- case Z2SE_MDN_V_WLDIEA:
- case Z2SE_MDN_V_ENTRANCE:
- case Z2SE_MDN_V_DOOROP:
- case Z2SE_MDN_V_ROPEWAIT_1:
- case Z2SE_MDN_V_ROPEWAIT_2:
- case Z2SE_MDN_V_ROPEFALTER:
- case Z2SE_MDN_V_WAITTP:
- if (Z2GetSpeechMgr2()->isMidnaSpeak()) {
- return NULL;
- }
+Z2SoundHandlePool* Z2Creature::startCreatureVoice(JAISoundID soundID, s8 reverb) {
+ switch (soundID) {
+ case Z2SE_MDN_V_FLY_OUT:
+ case Z2SE_MDN_V_MGN_TAME:
+ case Z2SE_MDN_V_CLINGST:
+ case Z2SE_MDN_V_LV_PANIC:
+ case Z2SE_MDN_V_HIT:
+ case Z2SE_MDN_V_LOOKABOUT_1:
+ case Z2SE_MDN_V_WLSWIMDIE:
+ case Z2SE_MDN_V_WAITD:
+ case Z2SE_MDN_V_SWAITA:
+ case Z2SE_MDN_V_SWAITB_1:
+ case Z2SE_MDN_V_SWAITB_3:
+ case Z2SE_MDN_V_SWAITC:
+ case Z2SE_MDN_V_SWAITD:
+ case Z2SE_MDN_V_LEADSWAIT:
+ case Z2SE_MDN_V_HIP:
+ case Z2SE_MDN_V_WLDIEA:
+ case Z2SE_MDN_V_ENTRANCE:
+ case Z2SE_MDN_V_DOOROP:
+ case Z2SE_MDN_V_ROPEWAIT_1:
+ case Z2SE_MDN_V_ROPEWAIT_2:
+ case Z2SE_MDN_V_ROPEFALTER:
+ case Z2SE_MDN_V_WAITTP:
+ if (Z2GetSpeechMgr2()->isMidnaSpeak()) {
+ return NULL;
+ }
}
- return mSoundObjSimple1.startSound(i_soundID, 0, param_1);
+
+ return mSoundObjSimple1.startSound(soundID, 0, reverb);
}
/* 802C0AF8-802C0B70 2BB438 0078+00 3/0 2/0 0/0 .text
* startCreatureVoiceLevel__10Z2CreatureF10JAISoundIDSc */
-Z2SoundHandlePool* Z2Creature::startCreatureVoiceLevel(JAISoundID i_soundID, s8 param_1) {
- if (i_soundID == Z2SE_MDN_V_WAITD) {
+Z2SoundHandlePool* Z2Creature::startCreatureVoiceLevel(JAISoundID soundID, s8 reverb) {
+ if (soundID == Z2SE_MDN_V_WAITD) {
if (Z2GetStatusMgr()->getDemoStatus() == 2 || !Z2GetSceneMgr()->isInGame()) {
return NULL;
}
}
- return mSoundObjSimple1.startLevelSound((u32)i_soundID, 0, param_1);
+
+ return mSoundObjSimple1.startLevelSound((u32)soundID, 0, reverb);
}
/* 802C0B70-802C0BAC 2BB4B0 003C+00 4/0 2/0 0/0 .text
* startCreatureExtraSound__10Z2CreatureF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2Creature::startCreatureExtraSound(JAISoundID param_0, u32 param_1, s8 param_2) {
- return mSoundObjSimple2.startSound(param_0, param_1, param_2);
+Z2SoundHandlePool* Z2Creature::startCreatureExtraSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ return mSoundObjSimple2.startSound(soundID, mapinfo, reverb);
}
/* 802C0BAC-802C0BE8 2BB4EC 003C+00 4/0 2/0 0/0 .text
* startCreatureExtraSoundLevel__10Z2CreatureF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2Creature::startCreatureExtraSoundLevel(JAISoundID param_0, u32 param_1, s8 param_2) {
- return mSoundObjSimple2.startLevelSound(param_0, param_1, param_2);
+Z2SoundHandlePool* Z2Creature::startCreatureExtraSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ return mSoundObjSimple2.startLevelSound(soundID, mapinfo, reverb);
}
/* 802C0BE8-802C0C10 2BB528 0028+00 4/0 2/0 0/0 .text startCollisionSE__10Z2CreatureFUlUl */
-Z2SoundHandlePool* Z2Creature::startCollisionSE(u32 param_0, u32 param_1) {
- return mSoundObjAnime.startCollisionSE(param_0, param_1, NULL);
+Z2SoundHandlePool* Z2Creature::startCollisionSE(u32 hitID, u32 mapinfo) {
+ return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
}
/* 802C0C10-802C0C6C 2BB550 005C+00 0/0 0/0 12/12 .text __ct__17Z2CreatureCitizenFv */
@@ -292,18 +291,14 @@ Z2CreatureCitizen::Z2CreatureCitizen() :
mCitizenID(-1),
field_0xa1(-1),
mLinkSearch(false)
-{
- /* empty function */
-}
+{}
/* 802C0C6C-802C0CE4 2BB5AC 0078+00 0/0 0/0 12/12 .text __dt__17Z2CreatureCitizenFv */
-Z2CreatureCitizen::~Z2CreatureCitizen() {
- /* empty function */
-}
+Z2CreatureCitizen::~Z2CreatureCitizen() {}
/* 802C0CE4-802C0D04 2BB624 0020+00 0/0 2/2 7/7 .text init__17Z2CreatureCitizenFP3VecP3VecUcUc */
-void Z2CreatureCitizen::init(Vec* param_0, Vec* param_1, u8 param_2, u8 param_3) {
- Z2Creature::init(param_0, param_1, param_2, param_3);
+void Z2CreatureCitizen::init(Vec* animePosPtr, Vec* simplePosPtr, u8 animeHandleNum, u8 simpleHandleNum) {
+ Z2Creature::init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
}
/* 802C0D04-802C0D48 2BB644 0044+00 1/0 0/0 0/0 .text deleteObject__17Z2CreatureCitizenFv */
@@ -311,6 +306,7 @@ void Z2CreatureCitizen::deleteObject() {
if (mLinkSearch == false) {
Z2GetSeMgr()->decrCrowdSize();
}
+
Z2Creature::deleteObject();
}
@@ -320,24 +316,24 @@ void Z2CreatureCitizen::setMdlType(s8 param_0, bool param_1, bool param_2) {
s8 b = param_1 ? 0x40 : 0;
s8 c = param_2 ? 0x80 : 0;
mCitizenID = a + c + b;
+
if (!param_2) {
Z2GetSeMgr()->incrCrowdSize();
}
+
if (param_0 == 0) {
field_0xa1 = data_80451358;
- data_80451358 = !data_80451358;
- }
- else if (param_0 == 1) {
+ data_80451358 = !data_80451358 ? 1 : 0;
+ } else if (param_0 == 1) {
field_0xa1 = data_80451359;
- data_80451359 = !data_80451359;
+ data_80451359 = !data_80451359 ? 1 : 0;
}
}
/* 802C0E18-802C0ED8 2BB758 00C0+00 0/0 0/0 21/21 .text playVoice__17Z2CreatureCitizenFi
*/
void Z2CreatureCitizen::playVoice(int i_sound) {
- u32 tmp = mCitizenID;
- u32 sound_id = Z2SE_MAN_A1_V_AWAY + 6 * tmp + i_sound;
+ u32 sound_id = Z2SE_MAN_A1_V_AWAY + 6 * (s8)mCitizenID + i_sound;
switch (mCitizenID) {
case 0:
case 1:
@@ -346,6 +342,7 @@ void Z2CreatureCitizen::playVoice(int i_sound) {
}
break;
}
+
mSoundObjSimple1.startSound(sound_id, 0, -1);
if ((i_sound == 0 || i_sound == 2) && !mLinkSearch) {
Z2GetSeMgr()->decrCrowdSize();
@@ -355,8 +352,8 @@ void Z2CreatureCitizen::playVoice(int i_sound) {
/* 802C0ED8-802C0F64 2BB818 008C+00 1/0 0/0 0/0 .text
* startCreatureVoice__17Z2CreatureCitizenF10JAISoundIDSc */
-Z2SoundHandlePool* Z2CreatureCitizen::startCreatureVoice(JAISoundID i_soundID, s8 param_1) {
- switch (i_soundID) {
+Z2SoundHandlePool* Z2CreatureCitizen::startCreatureVoice(JAISoundID soundID, s8 reverb) {
+ switch (soundID) {
case Z2SE_KIU_V_FEAR:
case Z2SE_HANA_V_FEAR:
case Z2SE_MICH_V_FEAR:
@@ -366,7 +363,8 @@ Z2SoundHandlePool* Z2CreatureCitizen::startCreatureVoice(JAISoundID i_soundID, s
}
break;
}
- return Z2Creature::startCreatureVoice(i_soundID, -1);
+
+ return Z2Creature::startCreatureVoice(soundID, -1);
}
/* 802C0F64-802C0FC4 2BB8A4 0060+00 2/2 0/0 100/100 .text __ct__15Z2CreatureEnemyFv */
@@ -376,19 +374,19 @@ Z2CreatureEnemy::Z2CreatureEnemy() :
field_0xa1(1),
mLinkSearch(false),
field_0xa3(0)
-{
- /* empty function */
-}
+{}
/* 802C0FC4-802C1094 2BB904 00D0+00 3/2 0/0 0/0 .text deleteObject__15Z2CreatureEnemyFv
*/
void Z2CreatureEnemy::deleteObject() {
- if (mEnemyID == 0x2c) {
- Z2GetSeqMgr()->unMuteSceneBgm(0x21);
+ if (mEnemyID == Z2_ENEMY_GB) {
+ Z2GetSeqMgr()->unMuteSceneBgm(33);
}
+
if (getSupervisor() != NULL) {
Z2GetSoundObjMgr()->removeEnemy(this);
}
+
mSoundObjAnime.stopAnime();
mSoundObjAnime.deleteObject();
mSoundObjSimple1.deleteObject();
@@ -396,71 +394,79 @@ void Z2CreatureEnemy::deleteObject() {
}
/* 802C1094-802C10B4 2BB9D4 0020+00 0/0 0/0 98/98 .text init__15Z2CreatureEnemyFP3VecP3VecUcUc */
-void Z2CreatureEnemy::init(Vec* param_0, Vec* param_1, u8 param_2, u8 param_3) {
- Z2Creature::init(param_0, param_1, param_2, param_3);
+void Z2CreatureEnemy::init(Vec* animePosPtr, Vec* simplePosPtr, u8 animeHandleNum, u8 simpleHandleNum) {
+ Z2Creature::init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
}
/* 802C10B4-802C10D4 2BB9F4 0020+00 0/0 0/0 3/3 .text init__15Z2CreatureEnemyFP3VecP3VecP3VecUcUcUc
*/
-void Z2CreatureEnemy::init(Vec* param_0, Vec* param_1, Vec* param_2, u8 param_3, u8 param_4,
- u8 param_5) {
- Z2Creature::init(param_0, param_1, param_2, param_3, param_4, param_5);
+void Z2CreatureEnemy::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* simple2PosPtr, u8 animeHandleNum, u8 simpleHandleNum,
+ u8 simple2HandleNum) {
+ Z2Creature::init(animePosPtr, simplePosPtr, simple2PosPtr, animeHandleNum, simpleHandleNum, simple2HandleNum);
}
/* 802C10D4-802C110C 2BBA14 0038+00 1/0 0/0 0/0 .text framework__15Z2CreatureEnemyFUlSc */
-void Z2CreatureEnemy::framework(u32 param_0, s8 param_1) {
+void Z2CreatureEnemy::framework(u32 mapinfo, s8 reverb) {
if (field_0xa1 < 1) {
- field_0xa1 += 1;
+ field_0xa1++;
}
- Z2Creature::framework(param_0, param_1);
+
+ Z2Creature::framework(mapinfo, reverb);
}
/* 802C110C-802C136C 2BBA4C 0260+00 4/0 0/0 0/0 .text
* startCreatureSound__15Z2CreatureEnemyF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSound(JAISoundID i_soundID, u32 param_1, s8 param_2) {
- Z2SoundHandlePool* handle = mSoundObjAnime.startSound(i_soundID, param_1, param_2);
+Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ Z2SoundHandlePool* handle = mSoundObjAnime.startSound(soundID, mapinfo, reverb);
switch (mEnemyID) {
case Z2_ENEMY_SF:
- if (i_soundID == Z2SE_EN_SF_BREAK_DOWN) {
+ if (soundID == Z2SE_EN_SF_BREAK_DOWN) {
field_0xa3 = 1;
Z2GetSoundObjMgr()->getEnemyList()->remove(this);
- } else if (field_0xa3 != 0 && i_soundID == Z2SE_EN_SF_BUILD_UP) {
+ } else if (field_0xa3 != 0 && soundID == Z2SE_EN_SF_BUILD_UP) {
field_0xa3 = 0;
Z2GetSoundObjMgr()->getEnemyList()->append(this);
}
break;
case Z2_ENEMY_FZ:
- if (handle != NULL && handle->isSoundAttached() && i_soundID == Z2SE_EN_FZ_BOUND) {
- f32 volume = Z2Calc::linearTransform(param_1, 10.0f, 50.0f, 0.1f, 1.0f, false);
- f32 pitch = Z2Calc::linearTransform(param_1, 10.0f, 50.0f, 0.8f, 1.2f, false);
+ if (handle != NULL && *handle && soundID == Z2SE_EN_FZ_BOUND) {
+ f32 volume = Z2Calc::linearTransform(mapinfo, 10.0f, 50.0f, 0.1f, 1.0f, false);
+ f32 pitch = Z2Calc::linearTransform(mapinfo, 10.0f, 50.0f, 0.8f, 1.2f, false);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
}
break;
- case Z2_ENEMY_MS:
- Z2_E_ms_modVol(handle, mSoundObjAnime.field_0x1c);
+ case Z2_ENEMY_MS: {
+ u32 var_r24 = mSoundObjAnime.field_0x1c;
+ Z2_E_ms_modVol(handle, var_r24);
break;
+ }
case Z2_ENEMY_SW:
- Z2_E_sw_modPitch(handle, param_1);
+ Z2_E_sw_modPitch(handle, mapinfo);
break;
- case Z2_ENEMY_MM:
- Z2_E_mm_modPitch(handle, mSoundObjAnime.field_0x1c);
+ case Z2_ENEMY_MM: {
+ u32 var_r23 = mSoundObjAnime.field_0x1c;
+ Z2_E_mm_modPitch(handle, var_r23);
break;
+ }
case Z2_ENEMY_SM2:
- if (i_soundID == Z2SE_EN_SM_HIT) {
+ if (soundID == Z2SE_EN_SM_HIT) {
field_0xa3 = 1;
- Z2GetSeqMgr()->setBattleLastHit(struct_80450869);
+ Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
}
break;
}
- switch (i_soundID) {
- case Z2SE_EN_ZAN_YO_LAND:
- Z2_B_zan_modPitch(handle, mSoundObjAnime.field_0x1c);
+ switch (soundID) {
+ case Z2SE_EN_ZAN_YO_LAND: {
+ u32 var_r22 = mSoundObjAnime.field_0x1c;
+ Z2_B_zan_modPitch(handle, var_r22);
break;
+ }
case Z2SE_EN_ZAN_YO_FLOAT_WAIT:
- if (mSoundObjAnime.field_0x1c > 100) {
+ u32 var_r21 = mSoundObjAnime.field_0x1c;
+ if (var_r21 > 100) {
return NULL;
}
break;
@@ -471,9 +477,9 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSound(JAISoundID i_soundID, u32
/* 802C136C-802C168C 2BBCAC 0320+00 2/0 0/0 0/0 .text
* startCreatureSoundLevel__15Z2CreatureEnemyF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSoundLevel(JAISoundID i_soundID, u32 param_1, s8 param_2) {
- if (i_soundID == 0x7FFFF) {
- cXyz pos;
+Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ if (soundID == 0x7FFFF) {
+ Vec pos;
Z2GetAudience()->convertAbsToRel(*mpPos, &pos, 0);
f32 volume = Z2GetAudience()->calcRelPosVolume(pos, 2.0f, 0);
f32 pan = Z2GetAudience()->calcRelPosPan(pos, 0);
@@ -483,36 +489,36 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSoundLevel(JAISoundID i_soundID
return NULL;
}
- Z2SoundHandlePool* handle = mSoundObjAnime.startLevelSound(i_soundID, param_1, param_2);
+ Z2SoundHandlePool* handle = mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
switch (mEnemyID) {
case Z2_ENEMY_FZ:
- if (handle != NULL && *handle && i_soundID == Z2SE_EN_FZ_MOVE) {
- f32 volume = Z2Calc::getParamByExp(param_1, 1.0f, 50.0f, 0.4f, 0.1f, 1.1f,
- Z2Calc::CURVE_SIGN_1);
+ if (handle != NULL && *handle && soundID == Z2SE_EN_FZ_MOVE) {
+ f32 volume = Z2Calc::getParamByExp(mapinfo, 1.0f, 50.0f, 0.4f, 0.1f, 1.1f,
+ Z2Calc::CURVE_POSITIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
}
break;
case Z2_ENEMY_SW:
- Z2_E_sw_modPitch(handle, param_1);
+ Z2_E_sw_modPitch(handle, mapinfo);
break;
case Z2_ENEMY_RB:
- if (handle != NULL && *handle && i_soundID == Z2SE_EN_RB_MOVE) {
- f32 volume = Z2Calc::getParamByExp(param_1, 4.0f, 35.0f, 0.6f, 0.7f, 1.0f,
- Z2Calc::CURVE_SIGN_1);
- f32 pitch = Z2Calc::getParamByExp(param_1, 4.0f, 35.0f, 0.4f, 0.8f, 1.0f,
- Z2Calc::CURVE_SIGN_1);
+ if (handle != NULL && *handle && soundID == Z2SE_EN_RB_MOVE) {
+ f32 volume = Z2Calc::getParamByExp(mapinfo, 4.0f, 35.0f, 0.6f, 0.7f, 1.0f,
+ Z2Calc::CURVE_POSITIVE);
+ f32 pitch = Z2Calc::getParamByExp(mapinfo, 4.0f, 35.0f, 0.4f, 0.8f, 1.0f,
+ Z2Calc::CURVE_POSITIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
break;
}
- // no break
+ // fallthrough
default:
- if (handle != NULL && *handle && i_soundID == Z2SE_EN_PH_PROPELLER) {
- f32 volume = Z2Calc::getParamByExp(param_1, 0.0f, 30.0f, 0.4f, 0.0f, 1.0f,
- Z2Calc::CURVE_SIGN_1);
- f32 pitch = Z2Calc::getParamByExp(param_1, 4000.0f, 13000.0f, 0.4f, 0.8f, 1.2f,
- Z2Calc::CURVE_SIGN_1);
+ if (handle != NULL && *handle && soundID == Z2SE_EN_PH_PROPELLER) {
+ f32 volume = Z2Calc::getParamByExp(mapinfo, 0.0f, 30.0f, 0.4f, 0.0f, 1.0f,
+ Z2Calc::CURVE_POSITIVE);
+ f32 pitch = Z2Calc::getParamByExp(mapinfo, 4000.0f, 13000.0f, 0.4f, 0.8f, 1.2f,
+ Z2Calc::CURVE_POSITIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
}
@@ -524,7 +530,7 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSoundLevel(JAISoundID i_soundID
/* 802C168C-802C1948 2BBFCC 02BC+00 4/0 0/0 0/0 .text
* startCreatureVoice__15Z2CreatureEnemyF10JAISoundIDSc */
-Z2SoundHandlePool* Z2CreatureEnemy::startCreatureVoice(JAISoundID i_soundID, s8 param_1) {
+Z2SoundHandlePool* Z2CreatureEnemy::startCreatureVoice(JAISoundID soundID, s8 reverb) {
if (Z2GetSeqMgr()->getMainBgmID() == Z2BGM_BOSS_ZANT) {
switch (Z2GetSeqMgr()->mBgmStatus) {
case 0:
@@ -532,88 +538,95 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCreatureVoice(JAISoundID i_soundID, s8
break;
case 2:
case 3:
- switch (i_soundID) {
+ switch (soundID) {
case Z2SE_EN_ZAN_V_ATK_BALL:
- i_soundID = Z2SE_EN_ZAN_V_ATK_BALL_MG;
+ soundID = Z2SE_EN_ZAN_V_ATK_BALL_MG;
break;
case Z2SE_EN_ZAN_V_DMG:
- i_soundID = Z2SE_EN_ZAN_V_DMG_MG;
+ soundID = Z2SE_EN_ZAN_V_DMG_MG;
break;
}
break;
case 4:
case 5:
- switch (i_soundID) {
+ switch (soundID) {
case Z2SE_EN_ZAN_V_ATK_BALL:
- i_soundID = Z2SE_EN_ZAN_V_ATK_BALL_OI;
+ soundID = Z2SE_EN_ZAN_V_ATK_BALL_OI;
break;
case Z2SE_EN_ZAN_V_DMG:
- i_soundID = Z2SE_EN_ZAN_V_DMG_OI;
+ soundID = Z2SE_EN_ZAN_V_DMG_OI;
break;
}
break;
case 6:
case 7:
- switch (i_soundID) {
+ switch (soundID) {
case Z2SE_EN_ZAN_V_ATK_BALL:
- i_soundID = Z2SE_EN_ZAN_V_ATK_BALL_MK;
+ soundID = Z2SE_EN_ZAN_V_ATK_BALL_MK;
break;
case Z2SE_EN_ZAN_V_DMG:
- i_soundID = Z2SE_EN_ZAN_V_DMG_MK;
+ soundID = Z2SE_EN_ZAN_V_DMG_MK;
break;
}
break;
case 8:
case 9:
- switch (i_soundID) {
+ switch (soundID) {
case Z2SE_EN_ZAN_V_DMG:
- i_soundID = Z2SE_EN_ZAN_V_DMG_YO;
+ soundID = Z2SE_EN_ZAN_V_DMG_YO;
break;
}
break;
case 10:
case 11:
- switch (i_soundID) {
+ switch (soundID) {
case Z2SE_EN_ZAN_V_DMG:
- i_soundID = Z2SE_EN_ZAN_V_DMG_CTL;
+ soundID = Z2SE_EN_ZAN_V_DMG_CTL;
break;
}
break;
}
}
- u32 var1 = 0;
- if (mEnemyID == 7) {
- var1 = 1;
+ u32 mapinfo = 0;
+ if (mEnemyID == Z2_ENEMY_RDY) {
+ mapinfo = 1;
}
- Z2SoundHandlePool* handle = mSoundObjSimple1.startSound(i_soundID, var1, param_1);
+
+ Z2SoundHandlePool* handle = mSoundObjSimple1.startSound(soundID, mapinfo, reverb);
switch (mEnemyID) {
case Z2_ENEMY_SH:
- if (i_soundID == Z2SE_EN_SH_V_DEAD) {
+ if (soundID == Z2SE_EN_SH_V_DEAD) {
field_0xa3 = 1;
- Z2GetSeqMgr()->setBattleLastHit(struct_80450869);
+ Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
}
break;
case Z2_ENEMY_BS:
- if (i_soundID == Z2SE_EN_BS_V_DEAD) {
+ if (soundID == Z2SE_EN_BS_V_DEAD) {
field_0xa3 = 1;
- Z2GetSeqMgr()->setBattleLastHit(struct_80450869);
+ Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
}
break;
- case Z2_ENEMY_MS:
- Z2_E_ms_modVol(handle, mSoundObjSimple1.field_0x1c);
- break;
- case Z2_ENEMY_SW:
- Z2_E_sw_modPitch(handle, mSoundObjSimple1.field_0x1c);
+ case Z2_ENEMY_MS: {
+ u32 var_r26 = mSoundObjSimple1.field_0x1c;
+ Z2_E_ms_modVol(handle, var_r26);
break;
- case Z2_ENEMY_MM:
- Z2_E_mm_modPitch(handle, mSoundObjSimple1.field_0x1c);
+ }
+ case Z2_ENEMY_SW: {
+ u32 var_r25 = mSoundObjSimple1.field_0x1c;
+ Z2_E_sw_modPitch(handle, var_r25);
break;
}
+ case Z2_ENEMY_MM: {
+ u32 var_r24 = mSoundObjSimple1.field_0x1c;
+ Z2_E_mm_modPitch(handle, var_r24);
+ }
+ }
- if (i_soundID == Z2SE_EN_ZAN_YO_V_KENKEN) {
- Z2_B_zan_modPitch(handle, mSoundObjSimple1.field_0x1c);
+ if (soundID == Z2SE_EN_ZAN_YO_V_KENKEN) {
+ u32 var_r23 = mSoundObjSimple1.field_0x1c;
+ Z2_B_zan_modPitch(handle, var_r23);
}
return handle;
@@ -621,43 +634,41 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCreatureVoice(JAISoundID i_soundID, s8
/* 802C1948-802C199C 2BC288 0054+00 3/0 0/0 0/0 .text
* startCreatureVoiceLevel__15Z2CreatureEnemyF10JAISoundIDSc */
-Z2SoundHandlePool* Z2CreatureEnemy::startCreatureVoiceLevel(JAISoundID i_soundID, s8 param_1) {
- u32 var1 = 0;
+Z2SoundHandlePool* Z2CreatureEnemy::startCreatureVoiceLevel(JAISoundID soundID, s8 reverb) {
+ u32 mapinfo = 0;
if (mEnemyID == Z2_ENEMY_RDY) {
- var1 = 1;
+ mapinfo = 1;
}
- return mSoundObjSimple1.startLevelSound(i_soundID, var1, param_1);
+ return mSoundObjSimple1.startLevelSound(soundID, mapinfo, reverb);
}
/* 802C199C-802C19D8 2BC2DC 003C+00 3/0 0/0 0/0 .text
* startCreatureExtraSound__15Z2CreatureEnemyF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2CreatureEnemy::startCreatureExtraSound(JAISoundID i_soundID, u32 param_1,
- s8 param_2) {
- return mSoundObjSimple2.startSound(i_soundID, param_1, param_2);
+Z2SoundHandlePool* Z2CreatureEnemy::startCreatureExtraSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ return mSoundObjSimple2.startSound(soundID, mapinfo, reverb);
}
/* 802C19D8-802C1A14 2BC318 003C+00 3/0 0/0 0/0 .text
* startCreatureExtraSoundLevel__15Z2CreatureEnemyF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2CreatureEnemy::startCreatureExtraSoundLevel(JAISoundID i_soundID, u32 param_1,
- s8 param_2) {
- return mSoundObjSimple2.startLevelSound(i_soundID, param_1, param_2);
+Z2SoundHandlePool* Z2CreatureEnemy::startCreatureExtraSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ return mSoundObjSimple2.startLevelSound(soundID, mapinfo, reverb);
}
/* 802C1A14-802C1B7C 2BC354 0168+00 4/0 0/0 0/0 .text startCollisionSE__15Z2CreatureEnemyFUlUl */
-Z2SoundHandlePool* Z2CreatureEnemy::startCollisionSE(u32 param_0, u32 param_1) {
+Z2SoundHandlePool* Z2CreatureEnemy::startCollisionSE(u32 hitID, u32 mapinfo) {
u8 var1;
switch (mEnemyID) {
case Z2_ENEMY_WS:
field_0xa3 = 1;
- Z2GetSeqMgr()->setBattleLastHit(struct_80450869);
- return mSoundObjAnime.startCollisionSE(param_0, param_1, NULL);
+ Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
+ return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
case Z2_ENEMY_BI:
if (getSupervisor() != NULL) {
Z2GetSoundObjMgr()->removeEnemy(this);
}
- return mSoundObjAnime.startCollisionSE(param_0, param_1, NULL);
+ return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
default:
- switch (param_1) {
+ switch (mapinfo) {
case 0x1e:
case 0x1f:
case 0x22:
@@ -668,61 +679,60 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCollisionSE(u32 param_0, u32 param_1) {
case 0x2a:
case 0x2d:
case 0x34:
- Z2GetSeqMgr()->setBattleSeqState(2);
+ Z2GetSeqMgr()->onEnemyDamage();
break;
case 0x20:
case 0x24:
field_0xa3 = 1;
- var1 = struct_80450869;
- if (param_0 == Z2SE_HIT_SWORD || param_0 == Z2SE_HIT_SWORD_STAB
- || param_0 == Z2SE_HIT_WOLFBITE) {
- var1 = 0x14;
+ var1 = Z2Param::ENDING_BLOW_VOL_LOWER_TIME;
+ if (hitID == Z2SE_HIT_SWORD || hitID == Z2SE_HIT_SWORD_STAB || hitID == Z2SE_HIT_WOLFBITE) {
+ var1 = 20;
}
Z2GetSeqMgr()->setBattleLastHit(var1);
break;
case 0x21:
- if (mEnemyID == 0x2b) {
+ if (mEnemyID == Z2_ENEMY_HB) {
field_0xa3 = 1;
- Z2GetSeqMgr()->setBattleLastHit(struct_80450869);
- } else if (mEnemyID == 0x16) {
- Z2GetSeqMgr()->setBattleSeqState(2);
+ Z2GetSeqMgr()->setBattleLastHit(Z2Param::ENDING_BLOW_VOL_LOWER_TIME);
+ } else if (mEnemyID == Z2_ENEMY_DB) {
+ Z2GetSeqMgr()->onEnemyDamage();
}
break;
}
- return mSoundObjAnime.startCollisionSE(param_0, param_1, NULL);
+
+ return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
}
}
/* 802C1B7C-802C1B90 2BC4BC 0014+00 0/0 0/0 55/55 .text setLinkSearch__15Z2CreatureEnemyFb */
-void Z2CreatureEnemy::setLinkSearch(bool b_search) {
- if (field_0xa3 != 0) {
- return;
+void Z2CreatureEnemy::setLinkSearch(bool isLinkSearch) {
+ if (field_0xa3 == 0) {
+ mLinkSearch = isLinkSearch;
}
- mLinkSearch = b_search;
}
/* 802C1B90-802C1BE8 2BC4D0 0058+00 0/0 0/0 72/72 .text setEnemyName__15Z2CreatureEnemyFPCc */
-void Z2CreatureEnemy::setEnemyName(char const* i_name) {
- if (i_name == NULL) {
+void Z2CreatureEnemy::setEnemyName(const char* enemyName) {
+ if (enemyName == NULL) {
field_0xa1 = -1;
} else {
- mEnemyID = Z2GetSoundObjMgr()->getEnemyID(i_name, this);
+ mEnemyID = Z2GetSoundObjMgr()->getEnemyID(enemyName, this);
}
}
/* 802C1BE8-802C1C24 2BC528 003C+00 0/0 0/0 1/1 .text __ct__16Z2CreatureSumomoFv */
-Z2CreatureSumomo::Z2CreatureSumomo() {
- /* empty function */
-}
+Z2CreatureSumomo::Z2CreatureSumomo() {}
/* 802C1C24-802C1CA0 2BC564 007C+00 0/0 0/0 8/8 .text playSumomoBgm__16Z2CreatureSumomoFUl */
-void Z2CreatureSumomo::playSumomoBgm(u32 param_0) {
+void Z2CreatureSumomo::playSumomoBgm(u32 dist) {
if (Z2GetSeqMgr()->getSubBgmID() != Z2BGM_SUMOMO) {
- if (param_0 < 700) {
+ if (dist < 700) {
Z2GetSeqMgr()->subBgmStart(Z2BGM_SUMOMO);
+ OS_REPORT("SUMOMO_BGM_START dist:%d\n", dist);
}
- } else if (param_0 >= 1000 && Z2GetStatusMgr()->getDemoStatus() != 6) {
+ } else if (dist >= 1000 && Z2GetStatusMgr()->getDemoStatus() != 6) {
Z2GetSeqMgr()->subBgmStop();
+ OS_REPORT("SUMOMO_BGM_STOP dist:%d\n", dist);
}
}
@@ -731,32 +741,31 @@ void Z2CreatureSumomo::playSumomoBgm(u32 param_0) {
void Z2CreatureSumomo::deleteObject() {
if (Z2GetSeqMgr()->getSubBgmID() == Z2BGM_SUMOMO && Z2GetStatusMgr()->getDemoStatus() != 6) {
Z2GetSeqMgr()->subBgmStop();
+ OS_REPORT("SUMOMO_BGM_STOP (DELETE)\n");
}
+
Z2Creature::deleteObject();
}
/* 802C1D10-802C1D4C 2BC650 003C+00 0/0 0/0 3/3 .text __ct__18Z2SoundObjBeeGroupFv */
-Z2SoundObjBeeGroup::Z2SoundObjBeeGroup() {
- /* empty function */
-}
+Z2SoundObjBeeGroup::Z2SoundObjBeeGroup() {}
/* 802C1D4C-802C1D6C 2BC68C 0020+00 1/0 0/0 0/0 .text init__18Z2SoundObjBeeGroupFP3VecUc
*/
-void Z2SoundObjBeeGroup::init(Vec* param_0, u8 param_1) {
- Z2SoundObjBase::init(param_0, param_1);
+void Z2SoundObjBeeGroup::init(Vec* posPtr, u8 handleNum) {
+ Z2SoundObjBase::init(posPtr, handleNum);
}
/* 802C1D6C-802C1F54 2BC6AC 01E8+00 0/0 0/0 2/2 .text
* playBeeGroupSound__18Z2SoundObjBeeGroupF10JAISoundIDUc */
-void Z2SoundObjBeeGroup::playBeeGroupSound(JAISoundID i_soundID, u8 param_1) {
+void Z2SoundObjBeeGroup::playBeeGroupSound(JAISoundID soundID, u8 param_1) {
if (param_1 == 0) {
return;
}
- u32 sound_id = (u32)i_soundID;
JAISoundID sound_id2;
- switch (sound_id) {
+ switch ((u32)soundID) {
case Z2SE_EN_BE_STAY:
sound_id2 = Z2SE_EN_BE_STAY_GROUP;
break;
@@ -774,7 +783,7 @@ void Z2SoundObjBeeGroup::playBeeGroupSound(JAISoundID i_soundID, u8 param_1) {
break;
}
- Z2SoundHandlePool* handle1 = startLevelSound(sound_id, 0, -1);
+ Z2SoundHandlePool* handle1 = startLevelSound((u32)soundID, 0, -1);
Z2SoundHandlePool* handle2 = startLevelSound(sound_id2, 0, -1);
if (handle1 != NULL && *handle1 != NULL) {
@@ -788,9 +797,7 @@ void Z2SoundObjBeeGroup::playBeeGroupSound(JAISoundID i_soundID, u8 param_1) {
}
/* 802C1F54-802C1FB0 2BC894 005C+00 0/0 0/0 1/1 .text __ct__12Z2CreatureFMFv */
-Z2CreatureFM::Z2CreatureFM() {
- /* empty function */
-}
+Z2CreatureFM::Z2CreatureFM() {}
/* 802C1FB0-802C1FFC 2BC8F0 004C+00 1/0 0/0 0/0 .text deleteObject__12Z2CreatureFMFv */
void Z2CreatureFM::deleteObject() {
@@ -803,10 +810,10 @@ void Z2CreatureFM::deleteObject() {
/* 802C1FFC-802C20E8 2BC93C 00EC+00 0/0 0/0 1/1 .text
* init__12Z2CreatureFMFP3VecP3VecP3VecP3VecP3VecP3VecUcUcUcUcUcUc */
-void Z2CreatureFM::init(Vec* param_0, Vec* param_1, Vec* param_2, Vec* param_3, Vec* param_4,
- Vec* param_5, u8 param_6, u8 param_7, u8 param_8, u8 param_9,
+void Z2CreatureFM::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* param_2, Vec* param_3, Vec* param_4,
+ Vec* param_5, u8 animeHandleNum, u8 simpleHandleNum, u8 param_8, u8 param_9,
u8 param_10, u8 param_11) {
- Z2Creature::init(param_0, param_1, param_6, param_7);
+ Z2Creature::init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
if (param_2 != NULL) {
field_0xa4.init(param_2, param_8);
}
@@ -822,27 +829,27 @@ void Z2CreatureFM::init(Vec* param_0, Vec* param_1, Vec* param_2, Vec* param_3,
}
/* 802C20E8-802C2194 2BCA28 00AC+00 1/0 0/0 0/0 .text framework__12Z2CreatureFMFUlSc */
-void Z2CreatureFM::framework(u32 param_0, s8 param_1) {
- Z2Creature::framework(param_0, param_1);
- field_0xa4.framework(param_0, param_1);
- field_0xc4.framework(param_0, param_1);
- field_0xe4.framework(param_0, param_1);
- field_0x104.framework(param_0, param_1);
+void Z2CreatureFM::framework(u32 mapinfo, s8 reverb) {
+ Z2Creature::framework(mapinfo, reverb);
+ field_0xa4.framework(mapinfo, reverb);
+ field_0xc4.framework(mapinfo, reverb);
+ field_0xe4.framework(mapinfo, reverb);
+ field_0x104.framework(mapinfo, reverb);
}
/* 802C2194-802C2290 2BCAD4 00FC+00 0/0 0/0 1/1 .text
* startChainSound__12Z2CreatureFMF10JAISoundIDUcfUlSc */
-Z2SoundHandlePool* Z2CreatureFM::startChainSound(JAISoundID i_soundID, u8 param_1, f32 param_2,
- u32 param_3, s8 param_4) {
+Z2SoundHandlePool* Z2CreatureFM::startChainSound(JAISoundID soundID, u8 param_1, f32 param_2,
+ u32 mapinfo, s8 reverb) {
switch (param_1) {
case 0:
- return field_0xa4.startSound(i_soundID, param_3, param_4);
+ return field_0xa4.startSound(soundID, mapinfo, reverb);
case 1:
- return field_0xc4.startSound(i_soundID, param_3, param_4);
+ return field_0xc4.startSound(soundID, mapinfo, reverb);
case 2:
- return field_0xe4.startSound(i_soundID, param_3, param_4);
+ return field_0xe4.startSound(soundID, mapinfo, reverb);
case 3:
- return field_0x104.startSound(i_soundID, param_3, param_4);
+ return field_0x104.startSound(soundID, mapinfo, reverb);
default:
return NULL;
}
@@ -850,13 +857,13 @@ Z2SoundHandlePool* Z2CreatureFM::startChainSound(JAISoundID i_soundID, u8 param_
/* 802C2290-802C24B0 2BCBD0 0220+00 0/0 0/0 1/1 .text
* startChainSoundLevel__12Z2CreatureFMF10JAISoundIDUcfUlSc */
-Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID i_soundID, u8 param_1, f32 param_2,
- u32 param_3, s8 param_4) {
+Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID soundID, u8 param_1, f32 param_2,
+ u32 mapinfo, s8 reverb) {
Z2SoundHandlePool* handle;
f32 pitch;
switch (param_1) {
case 0:
- handle = field_0xa4.startLevelSound(i_soundID, param_3, param_4);
+ handle = field_0xa4.startLevelSound(soundID, mapinfo, reverb);
if (handle != NULL && *handle) {
if (param_2 > 30.0f) {
pitch = 1.06f;
@@ -872,7 +879,7 @@ Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID i_soundID, u8 p
}
return NULL;
case 1:
- handle = field_0xa4.startLevelSound(i_soundID, param_3, param_4);
+ handle = field_0xa4.startLevelSound(soundID, mapinfo, reverb);
if (handle != NULL && *handle) {
if (param_2 > 30.0f) {
pitch = 1.06f;
@@ -888,9 +895,9 @@ Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID i_soundID, u8 p
}
return NULL;
case 2:
- return field_0xe4.startLevelSound(i_soundID, param_3, param_4);
+ return field_0xe4.startLevelSound(soundID, mapinfo, reverb);
case 3:
- return field_0x104.startLevelSound(i_soundID, param_3, param_4);
+ return field_0x104.startLevelSound(soundID, mapinfo, reverb);
default:
return NULL;
}
@@ -898,26 +905,25 @@ Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID i_soundID, u8 p
/* 802C24B0-802C24D0 2BCDF0 0020+00 0/0 0/0 1/1 .text init__13Z2CreatureGobFP3VecP3VecP3VecUcUcUc
*/
-void Z2CreatureGob::init(Vec* param_0, Vec* param_1, Vec* param_2, u8 param_3, u8 param_4,
- u8 param_5) {
- Z2Creature::init(param_0, param_1, param_2, param_3, param_4, param_5);
+void Z2CreatureGob::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* simple2PosPtr, u8 animeHandleNum, u8 simpleHandleNum,
+ u8 simple2HandleNum) {
+ Z2Creature::init(animePosPtr, simplePosPtr, simple2PosPtr, animeHandleNum, simpleHandleNum, simple2HandleNum);
}
/* 802C24D0-802C2578 2BCE10 00A8+00 1/0 0/0 0/0 .text
* startCreatureVoiceLevel__13Z2CreatureGobF10JAISoundIDSc */
-Z2SoundHandlePool* Z2CreatureGob::startCreatureVoiceLevel(JAISoundID i_soundID, s8 param_1) {
+Z2SoundHandlePool* Z2CreatureGob::startCreatureVoiceLevel(JAISoundID soundID, s8 reverb) {
if (mSoundObjSimple1.getHandleSoundID(Z2SE_EN_GOB_V_DAMAGE) != NULL ||
mSoundObjSimple1.getHandleSoundID(Z2SE_EN_GOB_V_STOMACH) != NULL)
{
return NULL;
}
- return mSoundObjSimple1.startLevelSound(i_soundID, 0, param_1);
+
+ return mSoundObjSimple1.startLevelSound(soundID, 0, reverb);
}
/* 802C2578-802C25EC 2BCEB8 0074+00 0/0 0/0 1/1 .text __ct__12Z2CreatureOIFv */
-Z2CreatureOI::Z2CreatureOI() {
- /* empty function */
-}
+Z2CreatureOI::Z2CreatureOI() {}
/* 802C25EC-802C2670 2BCF2C 0084+00 1/0 0/0 0/0 .text deleteObject__12Z2CreatureOIFv */
void Z2CreatureOI::deleteObject() {
@@ -977,35 +983,34 @@ void Z2CreatureOI::init(Vec* param_0, Vec* param_1, Vec* param_2, Vec* param_3,
}
/* 802C2864-802C29D4 2BD1A4 0170+00 1/0 0/0 0/0 .text framework__12Z2CreatureOIFUlSc */
-void Z2CreatureOI::framework(u32 param_0, s8 param_1) {
- Z2Creature::framework(param_0, param_1);
- field_0xa4.framework(param_0, param_1);
- field_0xc4.framework(param_0, param_1);
- field_0xe4.framework(param_0, param_1);
- mTentacleSounds[0].framework(param_0, param_1);
- mTentacleSounds[1].framework(param_0, param_1);
- mTentacleSounds[2].framework(param_0, param_1);
- mTentacleSounds[3].framework(param_0, param_1);
- mTentacleSounds[4].framework(param_0, param_1);
- mTentacleSounds[5].framework(param_0, param_1);
- mTentacleSounds[6].framework(param_0, param_1);
- mTentacleSounds[7].framework(param_0, param_1);
+void Z2CreatureOI::framework(u32 mapinfo, s8 reverb) {
+ Z2Creature::framework(mapinfo, reverb);
+ field_0xa4.framework(mapinfo, reverb);
+ field_0xc4.framework(mapinfo, reverb);
+ field_0xe4.framework(mapinfo, reverb);
+ mTentacleSounds[0].framework(mapinfo, reverb);
+ mTentacleSounds[1].framework(mapinfo, reverb);
+ mTentacleSounds[2].framework(mapinfo, reverb);
+ mTentacleSounds[3].framework(mapinfo, reverb);
+ mTentacleSounds[4].framework(mapinfo, reverb);
+ mTentacleSounds[5].framework(mapinfo, reverb);
+ mTentacleSounds[6].framework(mapinfo, reverb);
+ mTentacleSounds[7].framework(mapinfo, reverb);
}
/* 802C29D4-802C2C84 2BD314 02B0+00 1/0 0/0 0/0 .text
* startCreatureSoundLevel__12Z2CreatureOIF10JAISoundIDUlSc */
-Z2SoundHandlePool* Z2CreatureOI::startCreatureSoundLevel(JAISoundID i_soundID, u32 param_1,
- s8 param_2) {
- if (i_soundID == Z2SE_EN_OI_MOVE) {
- Z2SoundHandlePool* handle1 = mSoundObjAnime.startLevelSound(i_soundID, param_1, param_2);
- Z2SoundHandlePool* handle2 = field_0xa4.startLevelSound(i_soundID, param_1, param_2);
- Z2SoundHandlePool* handle3 = field_0xc4.startLevelSound(i_soundID, param_1, param_2);
- Z2SoundHandlePool* handle4 = field_0xe4.startLevelSound(i_soundID, param_1, param_2);
-
- f32 volume = Z2Calc::getParamByExp(param_1, 0.0f, 42.0f, 0.4f, 0.0f, 1.0f,
- Z2Calc::CURVE_SIGN_1);
- f32 pitch = Z2Calc::getParamByExp(param_1, 0.0f, 42.0f, 0.4f, 0.9f, 1.1f,
- Z2Calc::CURVE_SIGN_1);
+Z2SoundHandlePool* Z2CreatureOI::startCreatureSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
+ if (soundID == Z2SE_EN_OI_MOVE) {
+ Z2SoundHandlePool* handle1 = mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
+ Z2SoundHandlePool* handle2 = field_0xa4.startLevelSound(soundID, mapinfo, reverb);
+ Z2SoundHandlePool* handle3 = field_0xc4.startLevelSound(soundID, mapinfo, reverb);
+ Z2SoundHandlePool* handle4 = field_0xe4.startLevelSound(soundID, mapinfo, reverb);
+
+ f32 volume = Z2Calc::getParamByExp(mapinfo, 0.0f, 42.0f, 0.4f, 0.0f, 1.0f,
+ Z2Calc::CURVE_POSITIVE);
+ f32 pitch = Z2Calc::getParamByExp(mapinfo, 0.0f, 42.0f, 0.4f, 0.9f, 1.1f,
+ Z2Calc::CURVE_POSITIVE);
if (handle1 != NULL && *handle1 != NULL) {
(*handle1)->getAuxiliary().moveVolume(volume, 0);
@@ -1036,28 +1041,27 @@ Z2SoundHandlePool* Z2CreatureOI::startCreatureSoundLevel(JAISoundID i_soundID, u
return NULL;
}
} else {
- return mSoundObjAnime.startLevelSound(i_soundID, param_1, param_2);
+ return mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
}
}
/* 802C2C84-802C2CD4 2BD5C4 0050+00 0/0 0/0 1/1 .text
* startTentacleSound__12Z2CreatureOIF10JAISoundIDUcUlSc */
-Z2SoundHandlePool* Z2CreatureOI::startTentacleSound(JAISoundID i_soundID, u8 param_1, u32 param_2,
- s8 param_3) {
- return mTentacleSounds[param_1].startSound(i_soundID, param_2, param_3);
+Z2SoundHandlePool* Z2CreatureOI::startTentacleSound(JAISoundID soundID, u8 tentacleIndex, u32 mapinfo, s8 reverb) {
+ return mTentacleSounds[tentacleIndex].startSound(soundID, mapinfo, reverb);
}
/* 802C2CD4-802C2DE0 2BD614 010C+00 0/0 0/0 1/1 .text
* startTentacleSoundLevel__12Z2CreatureOIF10JAISoundIDUcfUlSc */
-Z2SoundHandlePool* Z2CreatureOI::startTentacleSoundLevel(JAISoundID i_soundID, u8 param_1,
- f32 param_2, u32 param_3, s8 param_4) {
- Z2SoundHandlePool* handle =
- mTentacleSounds[param_1].startLevelSound(i_soundID, param_3, param_4);
+Z2SoundHandlePool* Z2CreatureOI::startTentacleSoundLevel(JAISoundID soundID, u8 tentacleIndex,
+ f32 param_2, u32 mapinfo, s8 reverb) {
+ Z2SoundHandlePool* handle = NULL;
+ handle = mTentacleSounds[tentacleIndex].startLevelSound(soundID, mapinfo, reverb);
if (handle != NULL && *handle) {
f32 volume = Z2Calc::getParamByExp(param_2, 0.0f, 60.0f, 0.4f, 0.0f, 1.0f,
- Z2Calc::CURVE_SIGN_1);
+ Z2Calc::CURVE_POSITIVE);
f32 pitch = Z2Calc::getParamByExp(param_2, 0.0f, 60.0f, 0.4f, 0.9f, 1.1f,
- Z2Calc::CURVE_SIGN_1);
+ Z2Calc::CURVE_POSITIVE);
(*handle)->getAuxiliary().moveVolume(volume, 0);
(*handle)->getAuxiliary().movePitch(pitch, 0);
return handle;
@@ -1067,10 +1071,10 @@ Z2SoundHandlePool* Z2CreatureOI::startTentacleSoundLevel(JAISoundID i_soundID, u
}
/* 802C2DE0-802C2E54 2BD720 0074+00 3/3 0/0 0/0 .text Z2_E_sw_modPitch__FP17Z2SoundHandlePoolUl */
-static void Z2_E_sw_modPitch(Z2SoundHandlePool* i_handle, u32 param_1) {
- if (i_handle != NULL && *i_handle != NULL) {
+static void Z2_E_sw_modPitch(Z2SoundHandlePool* handle, u32 mapinfo) {
+ if (handle != NULL && *handle != NULL) {
f32 pitch = 1.0f;
- switch (param_1) {
+ switch (mapinfo) {
case 1:
pitch = 1.1f;
break;
@@ -1078,41 +1082,47 @@ static void Z2_E_sw_modPitch(Z2SoundHandlePool* i_handle, u32 param_1) {
pitch = 0.8f;
break;
}
- (*i_handle)->getAuxiliary().movePitch(pitch, 0);
+ (*handle)->getAuxiliary().movePitch(pitch, 0);
}
}
/* 802C2E54-802C2E9C 2BD794 0048+00 2/2 0/0 0/0 .text Z2_E_ms_modVol__FP17Z2SoundHandlePoolUl */
-static void Z2_E_ms_modVol(Z2SoundHandlePool* i_handle, u32 param_1) {
- if (i_handle != NULL && *i_handle != NULL && param_1 == 1) {
- (*i_handle)->getAuxiliary().moveVolume(0.2f, 0);
+static void Z2_E_ms_modVol(Z2SoundHandlePool* handle, u32 mapinfo) {
+ if (handle != NULL && *handle != NULL) {
+ f32 var_f31 = 0.2f;
+ if (mapinfo == 1) {
+ (*handle)->getAuxiliary().moveVolume(var_f31, 0);
+ }
}
}
/* 802C2E9C-802C2EE4 2BD7DC 0048+00 2/2 0/0 0/0 .text Z2_E_mm_modPitch__FP17Z2SoundHandlePoolUl */
-static void Z2_E_mm_modPitch(Z2SoundHandlePool* i_handle, u32 param_1) {
- if (i_handle != NULL && *i_handle != NULL && param_1 == 3) {
- (*i_handle)->getAuxiliary().movePitch(0.7f, 0);
+static void Z2_E_mm_modPitch(Z2SoundHandlePool* handle, u32 mapinfo) {
+ if (handle != NULL && *handle != NULL) {
+ f32 var_f31 = 0.7f;
+ if (mapinfo == 3) {
+ (*handle)->getAuxiliary().movePitch(var_f31, 0);
+ }
}
}
/* 802C2EE4-802C3040 2BD824 015C+00 2/2 0/0 0/0 .text Z2_B_zan_modPitch__FP17Z2SoundHandlePoolUl */
-static void Z2_B_zan_modPitch(Z2SoundHandlePool* i_handle, u32 param_1) {
- if (i_handle != NULL && *i_handle != NULL) {
- f32 pitch;
+static void Z2_B_zan_modPitch(Z2SoundHandlePool* handle, u32 mapinfo) {
+ if (handle != NULL && *handle != NULL) {
+ f32 pitch = 1.0f;
f32 volume = 1.0f;
- if (param_1 > 400) {
+ if (mapinfo > 400) {
pitch = 0.5f;
- } else if (param_1 > 100) {
- pitch = Z2Calc::getParamByExp(400 - param_1, 0.0f, 300.0f, 0.4f, 0.5f, 1.0f,
- Z2Calc::CURVE_SIGN_0);
+ } else if (mapinfo > 100) {
+ pitch = Z2Calc::getParamByExp(400 - mapinfo, 0.0f, 300.0f, 0.4f, 0.5f, 1.0f,
+ Z2Calc::CURVE_NEGATIVE);
} else {
- pitch = Z2Calc::getParamByExp(100 - param_1, 0.0f, 50.0f, 0.4f, 1.0f, 1.5f,
- Z2Calc::CURVE_SIGN_0);
- volume = Z2Calc::getParamByExp(param_1, 50.0f, 100.0f, 0.4f, 0.4f, 1.0f,
- Z2Calc::CURVE_SIGN_0);
+ pitch = Z2Calc::getParamByExp(100 - mapinfo, 0.0f, 50.0f, 0.4f, 1.0f, 1.5f,
+ Z2Calc::CURVE_NEGATIVE);
+ volume = Z2Calc::getParamByExp(mapinfo, 50.0f, 100.0f, 0.4f, 0.4f, 1.0f,
+ Z2Calc::CURVE_NEGATIVE);
}
- (*i_handle)->getAuxiliary().movePitch(pitch, 0);
- (*i_handle)->getAuxiliary().moveVolume(volume, 0);
+ (*handle)->getAuxiliary().movePitch(pitch, 0);
+ (*handle)->getAuxiliary().moveVolume(volume, 0);
}
}