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-rw-r--r--src/Z2AudioLib/Z2DebugSys.cpp119
1 files changed, 119 insertions, 0 deletions
diff --git a/src/Z2AudioLib/Z2DebugSys.cpp b/src/Z2AudioLib/Z2DebugSys.cpp
new file mode 100644
index 0000000000..55ee66519c
--- /dev/null
+++ b/src/Z2AudioLib/Z2DebugSys.cpp
@@ -0,0 +1,119 @@
+#include "Z2AudioLib/Z2DebugSys.h"
+#include "JSystem/JAHNodeLib/JAHSoundPlayerNode.h"
+#include "JSystem/JAHostIO/JAHioMgr.h"
+#include "JSystem/JAWExtSystem/JAWExtSystem.h"
+#include "JSystem/JAWWinLib/JAWBankView.h"
+#include "JSystem/JAWWinLib/JAWChView.h"
+#include "JSystem/JAWWinLib/JAWHioBankEdit.h"
+#include "JSystem/JAWWinLib/JAWHioReceiver.h"
+#include "JSystem/JAWWinLib/JAWPlayerChView.h"
+#include "JSystem/JAWWinLib/JAWReportView.h"
+#include "JSystem/JAWWinLib/JAWSysMemView.h"
+#include "JSystem/JAWWinLib/JAWVolume.h"
+#include "JSystem/JAudio2/JASReport.h"
+#include "JSystem/JKernel/JKRExpHeap.h"
+#include "Z2AudioLib/Z2F1TestWindow.h"
+#include "Z2AudioLib/Z2FxLineMgr.h"
+#include "Z2AudioLib/Z2SeView.h"
+#include "Z2AudioLib/Z2SoundPlayer.h"
+#include "Z2AudioLib/Z2TrackView.h"
+#include "Z2AudioLib/Z2WaveArcLoader.h"
+#include "m_Do/m_Do_hostIO.h"
+#include "m_Do/m_Do_ext.h"
+
+Z2DebugSys::Z2DebugSys() : JASGlobalInstance<Z2DebugSys>(true) { }
+
+void Z2DebugSys::initJAW() {
+ JKRHeap* oldHeap = JKRHeap::getCurrentHeap();
+ JKRExpHeap* heap = mDoExt_getGameHeap();
+ Z2SoundPlayer* soundPlayer;
+ JAWSysMemView* sysMemView;
+ JAWBankView* bankView;
+ JAWChView* chView;
+ Z2TrackView* trackView;
+ JAWReportView* reportView;
+ JAWHioBankEdit* hioBankEdit;
+ Z2WaveArcLoader* waveArcLoader;
+ JAWVolume* volume;
+ Z2PlaySeView* playSeView;
+ Z2AudSettingView* audSettingView;
+ Z2DSPCheck* dspCheck;
+ Z2EntrySeView* entrySeView;
+ JAWPlayerChView* playerChView;
+ JKRSetCurrentHeap(heap);
+ u32 local_50 = heap->getFreeSize();
+ soundPlayer = new (heap, 0) Z2SoundPlayer("GC-Zelda2");
+ sysMemView = new (heap, 0) JAWSysMemView();
+ bankView = new (heap, 0) JAWBankView();
+ chView = new (heap, 0) JAWChView();
+ trackView = new (heap, 0) Z2TrackView(0, Z2TrackView::DISPMODE0);
+ reportView = new (heap, 0) JAWReportView();
+ JASReportInit(heap, 500);
+ hioBankEdit = new (heap, 0) JAWHioBankEdit();
+ waveArcLoader = new (heap, 0) Z2WaveArcLoader();
+ volume = new (heap, 0) JAWVolume(90, 480);
+ playSeView = new (heap, 0) Z2PlaySeView();
+ audSettingView = new (heap, 0) Z2AudSettingView();
+ dspCheck = new (heap, 0) Z2DSPCheck();
+ JAWExtSystem::registWindow(1, soundPlayer, 10, 22);
+ entrySeView = new (heap, 0) Z2EntrySeView();
+ JAWExtSystem::registWindow(2, entrySeView, 10, 22);
+ JAWExtSystem::registWindow(3, playSeView, 10, 22);
+ JAWExtSystem::registWindow(4, sysMemView, 10, 22);
+ JAWExtSystem::registWindow(5, bankView, 10, 22);
+ JAWExtSystem::registWindow(6, chView, 10, 22);
+ JAWExtSystem::registWindow(7, trackView, 10, 22);
+ playerChView = new (heap, 0) JAWPlayerChView();
+ JAWExtSystem::registWindow(8, playerChView, 10, 22);
+ JAWExtSystem::registWindow(11, reportView, 330, 0);
+ JAWExtSystem::registWindow(12, hioBankEdit, 10, 0);
+ JAWExtSystem::registWindow(13, volume, 0, 0);
+ JAWExtSystem::registWindow(15, waveArcLoader, 10, 100);
+ JAWExtSystem::registWindow(16, dspCheck, 10, 100);
+ JAWExtSystem::registWindow(17, audSettingView, 10, 100);
+ JKRSetCurrentHeap(oldHeap);
+}
+
+void Z2DebugSys::initSoundHioNode() {
+ JKRHeap* oldHeap = JKRHeap::getCurrentHeap();
+ JKRExpHeap* heap = mDoExt_getGameHeap();
+ JKRSetCurrentHeap(heap);
+ s32 freeSize = heap->getFreeSize();
+ JAHSingletonBase<JAHioMgr>::newInstance();
+ JAHioNode* soundRoot = new (heap, 0) JAHioNode("サウンド");
+ JUT_ASSERT(239, soundRoot);
+ JAHSingletonBase<JAHioMgr>::getIns()->init_OnGame();
+ JAHSingletonBase<JAHioMgr>::getIns()->appendRootNode(&mDoHIO_root, soundRoot);
+ mDoHIO_createChild("サウンド", soundRoot);
+ JAHSoundPlayerNode* soundPlayerNode = new (heap, 0) JAHSoundPlayerNode();
+ JUT_ASSERT(258, soundPlayerNode);
+ soundRoot->appendNode(soundPlayerNode, NULL);
+ Z2ParamNode* paramNode = new (heap, 0) Z2ParamNode();
+ JUT_ASSERT(262, paramNode);
+ soundRoot->appendNode(paramNode, NULL);
+ Z2FxLineEditNode* fxNode = new (heap, 0) Z2FxLineEditNode(heap);
+ JUT_ASSERT(267, fxNode);
+ soundRoot->appendNode(fxNode, NULL);
+ Z2F1SwingTestNode* f1TestWin = new (heap, 0) Z2F1SwingTestNode();
+ JUT_ASSERT(284, f1TestWin);
+ soundRoot->appendNode(f1TestWin, NULL);
+ JAWExtSystem::registWindow(10, f1TestWin, 10, 22);
+ JKRSetCurrentHeap(oldHeap);
+}
+
+void Z2DebugSys::debugframework() {
+ JAHSingletonBase<JAHioMgr>::getIns()->framework();
+}
+
+JAISeqDataMgr* Z2DebugSys::initSeSeqDataMgr(const void* param_1) {
+ Z2HioSeSeqDataMgr* seqDataMgr = NULL;
+ JKRHeap* oldHeap = JKRHeap::getCurrentHeap();
+ JKRExpHeap* heap = mDoExt_getGameHeap();
+ JKRSetCurrentHeap(heap);
+ s32 freeSize = heap->getFreeSize();
+ JAWHioReceiver* receiver = new (heap, 0) JAWHioReceiver();
+ JAWExtSystem::registWindow(0, receiver, 10, 22);
+ seqDataMgr = new (heap, 0) Z2HioSeSeqDataMgr(param_1, receiver);
+ JKRSetCurrentHeap(oldHeap);
+ return seqDataMgr;
+}