diff options
Diffstat (limited to 'src/Z2AudioLib/Z2SoundPlayer.cpp')
| -rw-r--r-- | src/Z2AudioLib/Z2SoundPlayer.cpp | 480 |
1 files changed, 435 insertions, 45 deletions
diff --git a/src/Z2AudioLib/Z2SoundPlayer.cpp b/src/Z2AudioLib/Z2SoundPlayer.cpp index d2d6fdecf3..1302d07674 100644 --- a/src/Z2AudioLib/Z2SoundPlayer.cpp +++ b/src/Z2AudioLib/Z2SoundPlayer.cpp @@ -1,46 +1,55 @@ #include "Z2AudioLib/Z2SoundPlayer.h" -#include "Z2AudioLib/Z2SeqMgr.h" - -Z2SoundPlayer::Z2SoundPlayer(const char* param_1) : JAWWindow("Player for JAudio2", 500, 140), field_0x48c(field_0x46c, 8) { - field_0x3ed = 0; - field_0x3ee = 0; - field_0x3ef = 0; - field_0x3f0 = 0; - field_0x3f4 = param_1; +#include "Z2AudioLib/Z2AudioMgr.h" +#include "Z2AudioCS/Z2AudioCS.h" +#include "JSystem/JUtility/JUTGamePad.h" + +Z2SoundPlayer::Z2SoundPlayer(const char* projectName) + : JAWWindow("Player for JAudio2", 500, 140), + field_0x48c(field_0x46c, 8) +{ + field_0x3ed = false; + field_0x3ee = false; + field_0x3ef = false; + field_0x3f0 = false; + + m_name = projectName; field_0x3f8 = 0; field_0x3fc = 0; field_0x3fa = 0; field_0x3fe = 0; field_0x400 = 0; - field_0x402 = 0; - field_0x444 = 0; + m_portNum = 0; + m_portVal = 0; field_0x446 = 0; - field_0x404 = "CMD_PORT"; - field_0x408 = "END_PORT"; - field_0x40c = "STA_PORT"; - field_0x410 = "WAIT_PORT"; - field_0x414 = "NUM_PORT"; - field_0x418 = "PORT_5"; - field_0x41c = "MAP_PORT"; - field_0x420 = "NOTE_PORT"; - field_0x424 = "SE_SELECT_PORT"; - field_0x428 = "BGM_STATUS_PORT"; - field_0x42c = "BGM_PORT2"; - field_0x430 = "BGM_PORT3"; - field_0x434 = "PORT12"; - field_0x438 = "PORT13"; - field_0x43c = "FILTER_PORT"; - field_0x440 = "FX_PORT"; + + m_portNames[0] = "CMD_PORT"; + m_portNames[1] = "END_PORT"; + m_portNames[2] = "STA_PORT"; + m_portNames[3] = "WAIT_PORT"; + m_portNames[4] = "NUM_PORT"; + m_portNames[5] = "PORT_5"; + m_portNames[6] = "MAP_PORT"; + m_portNames[7] = "NOTE_PORT"; + m_portNames[8] = "SE_SELECT_PORT"; + m_portNames[9] = "BGM_STATUS_PORT"; + m_portNames[10] = "BGM_PORT2"; + m_portNames[11] = "BGM_PORT3"; + m_portNames[12] = "PORT12"; + m_portNames[13] = "PORT13"; + m_portNames[14] = "FILTER_PORT"; + m_portNames[15] = "FX_PORT"; + u8 r30 = 0; field_0x448[r30++] = &field_0x3f8; field_0x448[r30++] = &field_0x3fa; field_0x448[r30++] = &field_0x3fc; field_0x448[r30++] = &field_0x3fe; field_0x448[r30++] = &field_0x400; - field_0x448[r30++] = &field_0x402; - field_0x448[r30] = &field_0x444; - field_0x464 = 0; - field_0x468 = 7; + field_0x448[r30++] = &m_portNum; + field_0x448[r30] = &m_portVal; + + m_cursorY = 0; + m_cursorMax = 7; field_0x4a0 = 0; field_0x4a4 = 1.0f; field_0x4a8 = 0.5f; @@ -48,65 +57,446 @@ Z2SoundPlayer::Z2SoundPlayer(const char* param_1) : JAWWindow("Player for JAudio field_0x4b0 = 0.0f; field_0x4b4 = 0.0f; field_0x4b8 = 1.0f; - field_0x498 = Z2GetSeqMgr()->getSubBgmHandle(); + + mp_subBgmHandle = Z2GetSeqMgr()->getSubBgmHandle(); } -void Z2SoundPlayer::onDraw(JAWGraphContext*) { +void Z2SoundPlayer::onDraw(JAWGraphContext* graf) { + JAUSoundNameTable* soundTable = JASGlobalInstance<JAUSoundNameTable>::getInstance(); + + int var_r27 = 0; + if (field_0x3ed) { + var_r27 = 2; + } + + u8 cursorY = 0; + + graf->color(JUtility::TColor(0, 0x7F, 0xFF, 0xFF), JUtility::TColor(0, 0xFF, 0x7F, 0xFF)); + graf->print(1, cursorY++, "Project: %s", m_name); + + graf->color(0xFF >> (u8)var_r27, 0xFF >> (u8)var_r27, 0xFF >> (u8)var_r27, 0xFF); + graf->print(0, m_cursorY + 1, ">"); + + JUtility::TColor sp28(0xFF >> (u8)var_r27, 0xFF >> (u8)var_r27, 0xFF >> (u8)var_r27, 0xFF); + JUtility::TColor sp24(0, 0xFF >> (u8)var_r27, 0, 0xFF); + onDrawSoundItem(graf, soundTable, cursorY++, + sp28, + sp24, + "SEQ NUM ", + 1, 0, field_0x3f8 + ); + + graf->color(sp28); + const char* cateName; + if (soundTable != NULL) { + cateName = soundTable->getGroupName(JAISoundID(0, field_0x3fa & 0xFF, 0)); + } else { + cateName = ""; + } + graf->print(1, cursorY++, "SE CATE %03x %s", field_0x3fa, cateName); + + onDrawSoundItem(graf, soundTable, cursorY++, + sp28, + sp24, + "SE NUM ", + 0, field_0x3fa & 0xFF, field_0x3fc + ); + onDrawSoundItem(graf, soundTable, cursorY++, + sp28, + sp24, + "STRM NUM", + 2, 0, field_0x3fe + ); + + graf->color(sp28); + graf->print(1, cursorY++, "CORE_SPK %03x %s", field_0x400, Z2AudioCS::getName(field_0x400)); + + graf->color(field_0x446 + 0xC0, 0xC0, 0xC0, 0xFF); + graf->print(1, cursorY++, "PORT NUM %03x %s", m_portNum, m_portNames[m_portNum]); + graf->print(1, cursorY++, "PORT VAL %03x", m_portVal); + + graf->color(0, 0x50, 0xC8, 0xFF); + if (field_0x3ee) { + graf->print(1, cursorY, "DOLBY ON\n"); + } + + graf->color(0xC8, 0x50, 0, 0xFF); + if (field_0x3f0) { + graf->print(10, cursorY, "LEVEL SE CALL"); + } + + graf->color(0xFF, 0, 0, 0xFF); + graf->print(0x16, cursorY, "%s", field_0x3ed ? "PAUSE ON" : ""); + + graf->color(0, 0xC8, (field_0x4a0 * 200) / 30, 0xFF); + if (field_0x3ef) { + graf->print(0x16, cursorY, "RESET %d\n", field_0x4a0); + } } -void Z2SoundPlayer::onTrigA(const JUTGamePad&) { +void Z2SoundPlayer::onTrigA(const JUTGamePad& pad) { + switch (m_cursorY) { + case 0: { + JAISoundID sp24(1, 0, (u16)field_0x3f8); + switch (sp24) { + case 0x100000a: + case 0x100000b: + case 0x100000f: + case 0x1000012: + case 0x1000014: + case 0x100001b: + case 0x100001c: + case 0x1000024: + Z2GetSoundMgr()->startSound(sp24, mp_subBgmHandle, NULL); + break; + default: + Z2GetSoundMgr()->startSound(sp24, &field_0x494, NULL); + break; + } + break; + } + case 1: + case 2: + if (!field_0x3f0) { + JAISoundHandle* handle = field_0x48c.getFreeHandle(); + JAISoundID sp20(0, field_0x3fa & 0xFF, (u16)field_0x3fc); + if (handle != NULL) { + Z2GetSoundStarter()->startSound(sp20, handle, NULL); + if (*handle) { + Z2GetSoundStarter()->setPortData(handle, m_portNum, m_portVal, -1); + } + } + } + break; + case 3: + Z2GetSoundMgr()->startSound(JAISoundID(2, 0, (u16)field_0x3fe), &field_0x49c, NULL); + break; + case 4: + if (!field_0x3f0) { + Z2AudioCS::start(field_0x400, 0); + } + break; + case 5: + case 6: + field_0x446 = 64; + if (m_portNum < 9) { + JAISoundHandle* handle = field_0x48c.getFreeHandle(); + JAISoundID sp1C(0, field_0x3fa & 0xFF, (u16)field_0x3fc); + if (handle != NULL) { + Z2GetSoundStarter()->startSound(sp1C, handle, NULL); + if (*handle) { + Z2GetSoundStarter()->setPortData(handle, m_portNum, m_portVal, -1); + } + } + } else { + if (field_0x494) { + Z2GetSoundStarter()->setPortData(&field_0x494, m_portNum, m_portVal, -1); + } + if (mp_subBgmHandle->isSoundAttached()) { + Z2GetSoundStarter()->setPortData(mp_subBgmHandle, m_portNum, m_portVal, -1); + } + } + break; + } } -void Z2SoundPlayer::onTrigB(const JUTGamePad&) { +void Z2SoundPlayer::onTrigB(const JUTGamePad& pad) { + switch (m_cursorY) { + case 0: { + if (field_0x494) { + field_0x494->stop(0); + } + + field_0x494.releaseSound(); + if (mp_subBgmHandle->isSoundAttached()) { + (*mp_subBgmHandle)->stop(); + } + break; + } + case 1: + case 2: { + JAISoundHandle* handle = field_0x48c.getHandleSoundID(JAISoundID(0, field_0x3fa & 0xFF, (u16)field_0x3fc)); + if (handle) { + (*handle)->stop(); + handle->releaseSound(); + } + break; + } + case 3: + if (field_0x49c) { + field_0x49c->stop(); + } + + field_0x49c.releaseSound(); + break; + case 4: + Z2AudioCS::stop(0); + break; + case 5: + case 6: + m_portVal = 0; + field_0x446 = 0; + + if (field_0x494) { + Z2GetSoundStarter()->setPortData(&field_0x494, m_portNum, m_portVal, -1); + } + + if (mp_subBgmHandle->isSoundAttached()) { + Z2GetSoundStarter()->setPortData(mp_subBgmHandle, m_portNum, m_portVal, -1); + } + break; + } } void Z2SoundPlayer::frameWork() { + switch (m_cursorY) { + case 0: + case 1: + case 2: + case 3: + case 4: + break; + } + if (field_0x3ef) { + field_0x4a0++; + + if (Z2GetAudioMgr()->hasReset()) { + Z2GetAudioMgr()->resetRecover(); + field_0x3ef = false; + OS_REPORT("RESET END \n"); + } + } } -void Z2SoundPlayer::onPadProc(const JUTGamePad&) { +void Z2SoundPlayer::onPadProc(const JUTGamePad& pad) { + if (field_0x3f0 && pad.testButton(PAD_BUTTON_A)) { + switch (m_cursorY) { + case 2: { + JAISoundID sp14(0, field_0x3fa & 0xFF, (u16)field_0x3fc); + JAISoundHandle* handle = field_0x48c.getHandleSoundID(sp14); + if (handle == NULL) { + handle = field_0x48c.getFreeHandle(); + } + + if (handle != NULL) { + Z2GetAudioMgr()->startLevelSound(sp14, handle, NULL); + } + if (*handle) { + Z2GetSoundStarter()->setPortData(handle, m_portNum, m_portVal, -1); + } + break; + } + case 4: + Z2AudioCS::startLevel(field_0x400, 0); + break; + } + } } -void Z2SoundPlayer::onTrigX(const JUTGamePad&) { +void Z2SoundPlayer::onTrigX(const JUTGamePad& pad) { + switch (m_cursorY) { + case 0: { + if (field_0x494) { + field_0x494->pause(!field_0x494->isPaused()); + } + if (mp_subBgmHandle->isSoundAttached()) { + (*mp_subBgmHandle)->pause(!(*mp_subBgmHandle)->isPaused()); + } + break; + } + case 1: + case 2: { + JAISoundHandle* handle = field_0x48c.getHandleSoundID(JAISoundID(0, field_0x3fa & 0xFF, (u16)field_0x3fc)); + if (handle) { + (*handle)->pause(!(*handle)->isPaused()); + } + break; + } + case 3: + if (field_0x49c) { + (field_0x49c)->pause(!(field_0x49c)->isPaused()); + } + break; + case 4: + Z2AudioCS::stop(0); + break; + } } -void Z2SoundPlayer::onTrigY(const JUTGamePad&) { +void Z2SoundPlayer::onTrigY(const JUTGamePad& pad) { + if (!field_0x3ef) { + Z2GetAudioMgr()->resetProcess(30, false); + field_0x3ef = true; + field_0x4a0 = 0; + } +} + +void Z2SoundPlayer::onTrigZ(const JUTGamePad& pad) { + bool* pvar = &field_0x3f0; + bool newValue = *pvar ^ 1; + *pvar = newValue; +} +void Z2SoundPlayer::onTrigL(const JUTGamePad& pad) { + bool* pvar = &field_0x3ee; + bool newValue = *pvar ^ 1; + *pvar = newValue; + if (field_0x3ee) { + Z2GetAudioMgr()->setOutputMode(2); + } else { + Z2GetAudioMgr()->setOutputMode(1); + } } -void Z2SoundPlayer::onTrigZ(const JUTGamePad&) { +void Z2SoundPlayer::onKeyLeft(const JUTGamePad& pad) { + int moveMax = getCursorMoveMax(pad); + int menuMax = getMenuNumberMax(); + + if (moveMax >= menuMax) { + moveMax = 1; + } + if (*field_0x448[m_cursorY] > moveMax - 1) { + *field_0x448[m_cursorY] -= (s16)moveMax; + } else { + *field_0x448[m_cursorY] = (*field_0x448[m_cursorY] + menuMax) - moveMax; + } + + if (m_cursorY == 1) { + correctSeNumber(); + } } -void Z2SoundPlayer::onTrigL(const JUTGamePad&) { +void Z2SoundPlayer::onKeyRight(const JUTGamePad& pad) { + int moveMax = getCursorMoveMax(pad); + int menuMax = getMenuNumberMax(); + + if (moveMax >= menuMax) { + moveMax = 1; + } + + if (*field_0x448[m_cursorY] < menuMax - moveMax) { + *field_0x448[m_cursorY] += (s16)moveMax; + } else { + *field_0x448[m_cursorY] = (*field_0x448[m_cursorY] + moveMax) - menuMax; + } + + if (m_cursorY == 1) { + correctSeNumber(); + } } -void Z2SoundPlayer::onKeyLeft(const JUTGamePad&) { +void Z2SoundPlayer::onKeyUp(const JUTGamePad& pad) { + if (m_cursorY != 0) { + m_cursorY--; + } else { + m_cursorY = m_cursorMax - 1; + } +} +void Z2SoundPlayer::onKeyDown(const JUTGamePad& pad) { + if (m_cursorY < m_cursorMax - 1) { + m_cursorY++; + } else { + m_cursorY = 0; + } } -void Z2SoundPlayer::onKeyRight(const JUTGamePad&) { +void Z2SoundPlayer::onKeyMenu(const JUTGamePad& pad) { + bool* pvar = &field_0x3ed; + bool newValue = *pvar ^ 1; + *pvar = newValue; + Z2GetSoundMgr()->pauseAllGameSound(field_0x3ed); } -void Z2SoundPlayer::onKeyUp(const JUTGamePad&) { +u32 Z2SoundPlayer::getCursorMoveMax(const JUTGamePad& pad) { + u32 num = 1; + if (pad.testButton(PAD_TRIGGER_Z) && pad.testButton(PAD_BUTTON_X)) { + num = 128; + } else if (pad.testButton(PAD_TRIGGER_Z)) { + num = 16; + } else if (pad.testButton(PAD_BUTTON_X)) { + num = 8; + } + + return num; } -void Z2SoundPlayer::onKeyDown(const JUTGamePad&) { +int Z2SoundPlayer::getMenuNumberMax() { + JAUSoundTable* soundTable = JASGlobalInstance<JAUSoundTable>::getInstance(); + JUT_ASSERT(550, soundTable); + + int num = 0; + switch (m_cursorY) { + case 0: + num = soundTable->getNumItems_inGroup(1, 0); + break; + case 1: + num = soundTable->getNumGroups_inSection(0); + break; + case 2: + num = soundTable->getNumItems_inGroup(0, field_0x3fa); + break; + case 3: + num = soundTable->getNumItems_inGroup(2, 0); + break; + case 4: + num = Z2AudioCS::getNumOfSound(); + break; + case 5: + num = 16; + break; + case 6: + num = 128; + break; + } + return num; } -void Z2SoundPlayer::onKeyMenu(const JUTGamePad&) { +void Z2SoundPlayer::correctSeNumber() { + JAUSoundTable* soundTable = JASGlobalInstance<JAUSoundTable>::getInstance(); + JUT_ASSERT(594, soundTable); + int num = soundTable->getNumItems_inGroup(0, field_0x3fa); + if (num == 0) { + field_0x3fc = 0; + } else if (field_0x3fc >= num) { + field_0x3fc = num - 1; + } } -u32 Z2SoundPlayer::getCursorMoveMax(const JUTGamePad&) { +void Z2SoundPlayer::onDrawSoundItem(JAWGraphContext* graf, JAUSoundNameTable* nameTable, int cursorY, + const JUtility::TColor& color0, const JUtility::TColor& color1, + const char* label, u32 sectionID, u32 groupID, u32 waveID) +{ + static const char szNoEntry[] = "(NO ENTRY)"; + + const char* soundName = ""; + if (nameTable != NULL) { + soundName = nameTable->getName(JAISoundID(sectionID, groupID, waveID)); + if (*soundName == 0) { + soundName = szNoEntry; + } + } else { + soundName = ""; + } + + // !@bug comparing strings directly instead of using strcmp + if (soundName == szNoEntry) { + graf->color(color1); + } else { + graf->color(color0); + } + graf->print(1, cursorY, "%s %03x %s", label, waveID, soundName); } |
