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path: root/src/d/actor/d_a_e_fb.cpp
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Diffstat (limited to 'src/d/actor/d_a_e_fb.cpp')
-rw-r--r--src/d/actor/d_a_e_fb.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/d/actor/d_a_e_fb.cpp b/src/d/actor/d_a_e_fb.cpp
index 1fbbbc2410..6f5c2343df 100644
--- a/src/d/actor/d_a_e_fb.cpp
+++ b/src/d/actor/d_a_e_fb.cpp
@@ -22,10 +22,10 @@ daE_FB_HIO_c::daE_FB_HIO_c() {
maximum_rotation_width = 0x300;
minimum_turning_range = 0x10;
rotation_width_stairs = 120;
- color_register_1r = 0x87;
- color_register_1g = 0x96;
- color_register_1b = 0x91;
- color_register_1a = 0xB6;
+ color_register_1r = 135;
+ color_register_1g = 150;
+ color_register_1b = 145;
+ color_register_1a = 182;
maximum_rotation_width_2 = 120;
}
@@ -159,18 +159,18 @@ int daE_FB_c::draw() {
cStack_44.set(player->current.pos);
cStack_44.y += 100.0f;
GXColor local_48;
- local_48.r = 0x82;
- local_48.g = 0xff;
- local_48.b = 0x82;
- local_48.a = 0xfa;
+ local_48.r = 130;
+ local_48.g = 255;
+ local_48.b = 130;
+ local_48.a = 250;
dDbVw_drawLineXlu(attention_info.position, cStack_44, local_48, 1, 0xc);
}
#endif
- GXTexObj* tex_obj = dDlst_shadowControl_c::getSimpleTex();
mShadowKey =
dComIfGd_setShadow(mShadowKey, 1, model, &my_vec, BREG_F(19) + 1300.0f, 0.0f, current.pos.y,
- mObjAcch.GetGroundH(), mObjAcch.m_gnd, &tevStr, 0, 1.0f, tex_obj);
+ mObjAcch.GetGroundH(), mObjAcch.m_gnd, &tevStr, 0, 1.0f,
+ dDlst_shadowControl_c::getSimpleTex());
return 1;
}
@@ -293,14 +293,14 @@ bool daE_FB_c::search_check() {
if (fopAcM_searchPlayerDistance(this) <= l_HIO.player_detection_range) {
if (!field_0x69c) {
mRotation = fopAcM_searchPlayerAngleY(this);
- field_0x69c = 0x1E;
+ field_0x69c = 30;
field_0x696 = 0;
}
retval = true;
} else if (mActionMode != 1 && !field_0x69c) {
mRotation = home.angle.y;
- field_0x69c = 0x1E;
+ field_0x69c = 30;
field_0x696 = 0;
}