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Diffstat (limited to 'src/d/actor/d_a_e_tk_ball.cpp')
-rw-r--r--src/d/actor/d_a_e_tk_ball.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/actor/d_a_e_tk_ball.cpp b/src/d/actor/d_a_e_tk_ball.cpp
index d69a953064..81a8e89cc7 100644
--- a/src/d/actor/d_a_e_tk_ball.cpp
+++ b/src/d/actor/d_a_e_tk_ball.cpp
@@ -147,7 +147,7 @@ static void e_tk_ball_move(e_tk_ball_class* i_this) {
if (i_this->mTgSph.ChkTgHit() || i_this->mAtSph.ChkAtShieldHit()) {
impact_eff_set(i_this);
actor->current.angle.x *= -1;
- if (actor_lockon && daPy_getPlayerActorClass()->getCutType() != 0x00) {
+ if (actor_lockon && daPy_getPlayerActorClass()->getCutType() != daPy_py_c::CUT_TYPE_NONE) {
i_this->mAction = ACT_TK_BALL_RETURN;
i_this->mMode = MODE_TK_BALL_INIT;
actor->current.angle.y -= 0x8000;
@@ -168,7 +168,7 @@ static void e_tk_ball_move(e_tk_ball_class* i_this) {
i_this->mInitalDistance = direction_vec.abs();
speed_vec.x = 0.0;
speed_vec.y = 0.0;
- if (daPy_getPlayerActorClass()->getCutType() != 0x00) {
+ if (daPy_getPlayerActorClass()->getCutType() != daPy_py_c::CUT_TYPE_NONE) {
speed_vec.z = 60.0f;
}
cMtx_YrotS(*calc_mtx, actor->current.angle.y);