diff options
Diffstat (limited to 'src/d/actor/d_a_e_tk_ball.cpp')
| -rw-r--r-- | src/d/actor/d_a_e_tk_ball.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/actor/d_a_e_tk_ball.cpp b/src/d/actor/d_a_e_tk_ball.cpp index d69a953064..81a8e89cc7 100644 --- a/src/d/actor/d_a_e_tk_ball.cpp +++ b/src/d/actor/d_a_e_tk_ball.cpp @@ -147,7 +147,7 @@ static void e_tk_ball_move(e_tk_ball_class* i_this) { if (i_this->mTgSph.ChkTgHit() || i_this->mAtSph.ChkAtShieldHit()) { impact_eff_set(i_this); actor->current.angle.x *= -1; - if (actor_lockon && daPy_getPlayerActorClass()->getCutType() != 0x00) { + if (actor_lockon && daPy_getPlayerActorClass()->getCutType() != daPy_py_c::CUT_TYPE_NONE) { i_this->mAction = ACT_TK_BALL_RETURN; i_this->mMode = MODE_TK_BALL_INIT; actor->current.angle.y -= 0x8000; @@ -168,7 +168,7 @@ static void e_tk_ball_move(e_tk_ball_class* i_this) { i_this->mInitalDistance = direction_vec.abs(); speed_vec.x = 0.0; speed_vec.y = 0.0; - if (daPy_getPlayerActorClass()->getCutType() != 0x00) { + if (daPy_getPlayerActorClass()->getCutType() != daPy_py_c::CUT_TYPE_NONE) { speed_vec.z = 60.0f; } cMtx_YrotS(*calc_mtx, actor->current.angle.y); |
