diff options
Diffstat (limited to 'src/d/actor/d_a_npc_zelda.cpp')
| -rw-r--r-- | src/d/actor/d_a_npc_zelda.cpp | 1721 |
1 files changed, 690 insertions, 1031 deletions
diff --git a/src/d/actor/d_a_npc_zelda.cpp b/src/d/actor/d_a_npc_zelda.cpp index 0ce5e4685b..0a37e10e6d 100644 --- a/src/d/actor/d_a_npc_zelda.cpp +++ b/src/d/actor/d_a_npc_zelda.cpp @@ -4,1177 +4,833 @@ */ #include "d/actor/d_a_npc_zelda.h" -#include "dol2asm.h" - -// -// Forward References: -// - -extern "C" void __dt__13daNpc_Zelda_cFv(); -extern "C" void create__13daNpc_Zelda_cFv(); -extern "C" void CreateHeap__13daNpc_Zelda_cFv(); -extern "C" void __dt__15J3DTevKColorAnmFv(); -extern "C" void __ct__15J3DTevKColorAnmFv(); -extern "C" void __dt__14J3DTevColorAnmFv(); -extern "C" void __ct__14J3DTevColorAnmFv(); -extern "C" void __dt__11J3DTexNoAnmFv(); -extern "C" void __ct__11J3DTexNoAnmFv(); -extern "C" void __dt__12J3DTexMtxAnmFv(); -extern "C" void __ct__12J3DTexMtxAnmFv(); -extern "C" void __dt__14J3DMatColorAnmFv(); -extern "C" void __ct__14J3DMatColorAnmFv(); -extern "C" void Delete__13daNpc_Zelda_cFv(); -extern "C" void Execute__13daNpc_Zelda_cFv(); -extern "C" void Draw__13daNpc_Zelda_cFv(); -extern "C" void createHeapCallBack__13daNpc_Zelda_cFP10fopAc_ac_c(); -extern "C" void ctrlJointCallBack__13daNpc_Zelda_cFP8J3DJointi(); -extern "C" void getType__13daNpc_Zelda_cFv(); -extern "C" bool isDelete__13daNpc_Zelda_cFv(); -extern "C" void reset__13daNpc_Zelda_cFv(); -extern "C" void afterJntAnm__13daNpc_Zelda_cFi(); -extern "C" void ctrlBtk__13daNpc_Zelda_cFv(); -extern "C" void checkChangeEvt__13daNpc_Zelda_cFv(); -extern "C" void setParam__13daNpc_Zelda_cFv(); -extern "C" void setAfterTalkMotion__13daNpc_Zelda_cFv(); -extern "C" void srchActors__13daNpc_Zelda_cFv(); -extern "C" void evtTalk__13daNpc_Zelda_cFv(); -extern "C" void evtCutProc__13daNpc_Zelda_cFv(); -extern "C" void action__13daNpc_Zelda_cFv(); -extern "C" void beforeMove__13daNpc_Zelda_cFv(); -extern "C" void setAttnPos__13daNpc_Zelda_cFv(); -extern "C" void setCollision__13daNpc_Zelda_cFv(); -extern "C" bool drawDbgInfo__13daNpc_Zelda_cFv(); -extern "C" void selectAction__13daNpc_Zelda_cFv(); -extern "C" void chkAction__13daNpc_Zelda_cFM13daNpc_Zelda_cFPCvPvPv_i(); -extern "C" void setAction__13daNpc_Zelda_cFM13daNpc_Zelda_cFPCvPvPv_i(); -extern "C" void wait__13daNpc_Zelda_cFPv(); -extern "C" void talk__13daNpc_Zelda_cFPv(); -extern "C" static void daNpc_Zelda_Create__FPv(); -extern "C" static void daNpc_Zelda_Delete__FPv(); -extern "C" static void daNpc_Zelda_Execute__FPv(); -extern "C" static void daNpc_Zelda_Draw__FPv(); -extern "C" static bool daNpc_Zelda_IsDelete__FPv(); -extern "C" void calc__11J3DTexNoAnmCFPUs(); -extern "C" void __dt__10cCcD_GSttsFv(); -extern "C" void __dt__8daNpcT_cFv(); -extern "C" void __dt__4cXyzFv(); -extern "C" void __dt__5csXyzFv(); -extern "C" void -__ct__8daNpcT_cFPC26daNpcT_faceMotionAnmData_cPC22daNpcT_motionAnmData_cPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPC16daNpcT_evtData_cPPc(); -extern "C" void __ct__5csXyzFv(); -extern "C" void __dt__15daNpcT_JntAnm_cFv(); -extern "C" void __ct__4cXyzFv(); -extern "C" void __dt__18daNpcT_ActorMngr_cFv(); -extern "C" void __dt__22daNpcT_MotionSeqMngr_cFv(); -extern "C" void __dt__12dBgS_AcchCirFv(); -extern "C" void __dt__10dCcD_GSttsFv(); -extern "C" void __dt__12dBgS_ObjAcchFv(); -extern "C" void __dt__12J3DFrameCtrlFv(); -extern "C" void setEyeAngleY__15daNpcT_JntAnm_cF4cXyzsifs(); -extern "C" void setEyeAngleX__15daNpcT_JntAnm_cF4cXyzfs(); -extern "C" void ctrlSubFaceMotion__8daNpcT_cFi(); -extern "C" s32 getFootLJointNo__8daNpcT_cFv(); -extern "C" s32 getFootRJointNo__8daNpcT_cFv(); -extern "C" s32 getEyeballMaterialNo__8daNpcT_cFv(); -extern "C" bool evtEndProc__8daNpcT_cFv(); -extern "C" void afterMoved__8daNpcT_cFv(); -extern "C" bool chkXYItems__8daNpcT_cFv(); -extern "C" void decTmr__8daNpcT_cFv(); -extern "C" void drawOtherMdl__8daNpcT_cFv(); -extern "C" void drawGhost__8daNpcT_cFv(); -extern "C" bool afterSetFaceMotionAnm__8daNpcT_cFiifi(); -extern "C" bool afterSetMotionAnm__8daNpcT_cFiifi(); -extern "C" void getFaceMotionAnm__8daNpcT_cF26daNpcT_faceMotionAnmData_c(); -extern "C" void getMotionAnm__8daNpcT_cF22daNpcT_motionAnmData_c(); -extern "C" void changeAnm__8daNpcT_cFPiPi(); -extern "C" void changeBck__8daNpcT_cFPiPi(); -extern "C" void changeBtp__8daNpcT_cFPiPi(); -extern "C" void changeBtk__8daNpcT_cFPiPi(); -extern "C" void __sinit_d_a_npc_zelda_cpp(); -extern "C" void -__ct__13daNpc_Zelda_cFPC26daNpcT_faceMotionAnmData_cPC22daNpcT_motionAnmData_cPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPC16daNpcT_evtData_cPPc(); -extern "C" void __dt__8cM3dGCylFv(); -extern "C" void __dt__8cM3dGAabFv(); -extern "C" s32 getEyeballRMaterialNo__13daNpc_Zelda_cFv(); -extern "C" s32 getEyeballLMaterialNo__13daNpc_Zelda_cFv(); -extern "C" s32 getHeadJointNo__13daNpc_Zelda_cFv(); -extern "C" s32 getNeckJointNo__13daNpc_Zelda_cFv(); -extern "C" bool getBackboneJointNo__13daNpc_Zelda_cFv(); -extern "C" void checkChangeJoint__13daNpc_Zelda_cFi(); -extern "C" void checkRemoveJoint__13daNpc_Zelda_cFi(); -extern "C" void __dt__19daNpc_Zelda_Param_cFv(); -extern "C" static void func_80B77FA4(); -extern "C" static void func_80B77FAC(); -extern "C" u8 const m__19daNpc_Zelda_Param_c[140]; -extern "C" extern char const* const d_a_npc_zelda__stringBase0; -extern "C" void* mCutNameList__13daNpc_Zelda_c; -extern "C" u8 mCutList__13daNpc_Zelda_c[12]; - -// -// External References: -// - -extern "C" void mDoMtx_YrotS__FPA4_fs(); -extern "C" void mDoMtx_YrotM__FPA4_fs(); -extern "C" void mDoMtx_ZrotM__FPA4_fs(); -extern "C" void -__ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl(); -extern "C" void stopZelAnime__16mDoExt_McaMorfSOFv(); -extern "C" void __ct__10fopAc_ac_cFv(); -extern "C" void __dt__10fopAc_ac_cFv(); -extern "C" void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl(); -extern "C" void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff(); -extern "C" void dComIfGs_wolfeye_effect_check__Fv(); -extern "C" void getRes__14dRes_control_cFPCclP11dRes_info_ci(); -extern "C" void reset__14dEvt_control_cFv(); -extern "C" void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci(); -extern "C" void getMyActIdx__16dEvent_manager_cFiPCPCciii(); -extern "C" void cutEnd__16dEvent_manager_cFi(); -extern "C" void ChkPresentEnd__16dEvent_manager_cFv(); -extern "C" void __ct__12dBgS_AcchCirFv(); -extern "C" void SetWallR__12dBgS_AcchCirFf(); -extern "C" void __dt__9dBgS_AcchFv(); -extern "C" void __ct__9dBgS_AcchFv(); -extern "C" void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz(); -extern "C" void CrrPos__9dBgS_AcchFR4dBgS(); -extern "C" void __ct__11dBgS_GndChkFv(); -extern "C" void __dt__11dBgS_GndChkFv(); -extern "C" void __ct__11dBgS_LinChkFv(); -extern "C" void __dt__11dBgS_LinChkFv(); -extern "C" void SetObj__16dBgS_PolyPassChkFv(); -extern "C" void __ct__10dCcD_GSttsFv(); -extern "C" void Init__9dCcD_SttsFiiP10fopAc_ac_c(); -extern "C" void __ct__12dCcD_GObjInfFv(); -extern "C" void __dt__12dCcD_GObjInfFv(); -extern "C" void Set__8dCcD_CylFRC11dCcD_SrcCyl(); -extern "C" void initialize__18daNpcT_ActorMngr_cFv(); -extern "C" void entry__18daNpcT_ActorMngr_cFP10fopAc_ac_c(); -extern "C" void remove__18daNpcT_ActorMngr_cFv(); -extern "C" void getActorP__18daNpcT_ActorMngr_cFv(); -extern "C" void initialize__15daNpcT_MatAnm_cFv(); -extern "C" void initialize__22daNpcT_MotionSeqMngr_cFv(); -extern "C" void initialize__15daNpcT_JntAnm_cFv(); -extern "C" void setParam__15daNpcT_JntAnm_cFP10fopAc_ac_cP8J3DModelP4cXyziiiffffffffffP4cXyz(); -extern "C" void calcJntRad__15daNpcT_JntAnm_cFfff(); -extern "C" void calc__19daNpcT_DmgStagger_cFi(); -extern "C" void tgHitCallBack__8daNpcT_cFP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf(); -extern "C" void loadRes__8daNpcT_cFPCScPPCc(); -extern "C" void deleteRes__8daNpcT_cFPCScPPCc(); -extern "C" void execute__8daNpcT_cFv(); -extern "C" void draw__8daNpcT_cFiifP11_GXColorS10fiii(); -extern "C" void setEnvTevColor__8daNpcT_cFv(); -extern "C" void setRoomNo__8daNpcT_cFv(); -extern "C" void setMtx__8daNpcT_cFv(); -extern "C" void ctrlJoint__8daNpcT_cFP8J3DJointP8J3DModel(); -extern "C" void evtProc__8daNpcT_cFv(); -extern "C" void setFootPos__8daNpcT_cFv(); -extern "C" void setFootPrtcl__8daNpcT_cFP4cXyzff(); -extern "C" bool checkCullDraw__8daNpcT_cFv(); -extern "C" void twilight__8daNpcT_cFv(); -extern "C" void evtOrder__8daNpcT_cFv(); -extern "C" void evtChange__8daNpcT_cFv(); -extern "C" void clrParam__8daNpcT_cFv(); -extern "C" void setFaceMotionAnm__8daNpcT_cFib(); -extern "C" void setMotionAnm__8daNpcT_cFifi(); -extern "C" void setAngle__8daNpcT_cF5csXyz(); -extern "C" void setAngle__8daNpcT_cFs(); -extern "C" void chkActorInSight__8daNpcT_cFP10fopAc_ac_cfs(); -extern "C" void srchPlayerActor__8daNpcT_cFv(); -extern "C" void step__8daNpcT_cFsiiii(); -extern "C" void initTalk__8daNpcT_cFiPP10fopAc_ac_c(); -extern "C" void talkProc__8daNpcT_cFPiiPP10fopAc_ac_ci(); -extern "C" void daNpcT_getDistTableIdx__Fii(); -extern "C" void __ct__10dMsgFlow_cFv(); -extern "C" void __dt__10dMsgFlow_cFv(); -extern "C" void getEventId__10dMsgFlow_cFPi(); -extern "C" void Set__4cCcSFP8cCcD_Obj(); -extern "C" void __pl__4cXyzCFRC3Vec(); -extern "C" void __mi__4cXyzCFRC3Vec(); -extern "C" void cM_atan2s__Fff(); -extern "C" void cM_rndF__Ff(); -extern "C" void __ct__11cBgS_GndChkFv(); -extern "C" void __dt__11cBgS_GndChkFv(); -extern "C" void __dt__13cBgS_PolyInfoFv(); -extern "C" void __dt__8cM3dGCirFv(); -extern "C" void SetC__8cM3dGCylFRC4cXyz(); -extern "C" void SetH__8cM3dGCylFf(); -extern "C" void SetR__8cM3dGCylFf(); -extern "C" void __ct__10Z2CreatureFv(); -extern "C" void __dt__10Z2CreatureFv(); -extern "C" void init__10Z2CreatureFP3VecP3VecUcUc(); -extern "C" void* __nw__FUl(); -extern "C" void __dl__FPv(); -extern "C" void init__12J3DFrameCtrlFs(); -extern "C" void getTexNo__16J3DAnmTexPatternCFUsPUs(); -extern "C" void initialize__14J3DMaterialAnmFv(); -extern "C" void __destroy_arr(); -extern "C" void __construct_array(); -extern "C" void __ptmf_test(); -extern "C" void __ptmf_cmpr(); -extern "C" void __ptmf_scall(); -extern "C" void _savegpr_22(); -extern "C" void _savegpr_27(); -extern "C" void _savegpr_28(); -extern "C" void _savegpr_29(); -extern "C" void _restgpr_22(); -extern "C" void _restgpr_27(); -extern "C" void _restgpr_28(); -extern "C" void _restgpr_29(); -extern "C" extern u8 const __ptmf_null[12 + 4 /* padding */]; -extern "C" extern void* __vt__8dCcD_Cyl[36]; -extern "C" extern void* __vt__9dCcD_Stts[11]; -extern "C" u8 mCcDCyl__8daNpcT_c[68]; -extern "C" extern void* __vt__8daNpcT_c[49]; -extern "C" extern void* __vt__15daNpcT_MatAnm_c[4 + 1 /* padding */]; -extern "C" extern void* __vt__12cCcD_CylAttr[25]; -extern "C" extern void* __vt__14cCcD_ShapeAttr[22]; -extern "C" extern void* __vt__9cCcD_Stts[8]; -extern "C" extern void* __vt__14J3DMaterialAnm[4]; -extern "C" u8 now__14mDoMtx_stack_c[48]; -extern "C" u8 sincosTable___5JMath[65536]; -extern "C" void __register_global_object(); - -// -// Declarations: -// +#include "JSystem/JHostIO/JORFile.h" +#include "SSystem/SComponent/c_counter.h" +#include "d/actor/d_a_hozelda.h" +#include "d/d_debug_viewer.h" -/* ############################################################################################## */ -/* 80B780C4-80B780C4 0000FC 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ -#pragma push -#pragma force_active on -SECTION_DEAD static char const* const stringBase_80B780C4 = ""; -SECTION_DEAD static char const* const stringBase_80B780C5 = "NO_RESPONSE"; -SECTION_DEAD static char const* const stringBase_80B780D1 = "Zelda"; -#pragma pop +UNK_REL_DATA -/* 80B780D8-80B780E4 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */ -SECTION_DATA static u8 cNullVec__6Z2Calc[12] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; - -/* 80B780E4-80B780F8 00000C 0004+10 0/0 0/0 0/0 .data @1787 */ -#pragma push -#pragma force_active on -SECTION_DATA static u32 lit_1787[1 + 4 /* padding */] = { - 0x02000201, - /* padding */ - 0x40080000, - 0x00000000, - 0x3FE00000, - 0x00000000, -}; -#pragma pop +#if DEBUG +#define HIO_PARAM(i_this) (i_this->mHIO->param) +#else +#define HIO_PARAM(_) (daNpc_Zelda_Param_c::m) +#endif -/* 80B780F8-80B78100 000020 0008+00 1/1 0/0 0/0 .data l_bmdData */ -SECTION_DATA static u8 l_bmdData[8] = { - 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x01, -}; +static u32 l_bmdData[2] = { 11, 1 }; -/* 80B78100-80B78110 -00001 0010+00 0/1 0/0 0/0 .data l_evtList */ #pragma push #pragma force_active on -SECTION_DATA static void* l_evtList[4] = { - (void*)&d_a_npc_zelda__stringBase0, - (void*)NULL, - (void*)(((char*)&d_a_npc_zelda__stringBase0) + 0x1), - (void*)NULL, +static daNpcT_evtData_c l_evtList[2] = { + {"", 0}, + {"NO_RESPONSE", 0}, }; #pragma pop -/* 80B78110-80B78118 -00001 0008+00 2/3 0/0 0/0 .data l_resNameList */ -SECTION_DATA static void* l_resNameList[2] = { - (void*)&d_a_npc_zelda__stringBase0, - (void*)(((char*)&d_a_npc_zelda__stringBase0) + 0xD), +static char* l_resNameList[2] = { + "", + "Zelda" }; -/* 80B78118-80B7811C 000040 0002+02 1/0 0/0 0/0 .data l_loadResPtrn0 */ -SECTION_DATA static u16 l_loadResPtrn0[1 + 1 /* padding */] = { - 0x01FF, - /* padding */ - 0x0000, +static s8 l_loadResPtrn0[2] = { + 1, -1, }; -/* 80B7811C-80B78124 -00001 0008+00 1/2 0/0 0/0 .data l_loadResPtrnList */ -SECTION_DATA static void* l_loadResPtrnList[2] = { - (void*)&l_loadResPtrn0, - (void*)&l_loadResPtrn0, +static s8* l_loadResPtrnList[2] = { + &l_loadResPtrn0[0], + &l_loadResPtrn0[0], }; -/* 80B78124-80B78178 00004C 0054+00 0/1 0/0 0/0 .data l_faceMotionAnmData */ -#pragma push -#pragma force_active on -SECTION_DATA static u8 l_faceMotionAnmData[84] = { - 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x11, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, - 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x12, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, - 0x00, 0x11, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, +static daNpcT_faceMotionAnmData_c l_faceMotionAnmData[3] = { + {-1, 0, 0, 17, 2, 1, 1}, + {-1, 0, 0, 18, 2, 1, 0}, + {6, 0, 1, 17, 2, 1, 1}, }; -#pragma pop -/* 80B78178-80B781B0 0000A0 0038+00 0/1 0/0 0/0 .data l_motionAnmData */ -#pragma push -#pragma force_active on -SECTION_DATA static u8 l_motionAnmData[56] = { - 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, - 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, - 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, +static daNpcT_motionAnmData_c l_motionAnmData[2] = { + {8, 2, 1, 14, 0, 1, 1, 0}, + {7, 2, 1, 14, 0, 1, 0, 0}, }; -#pragma pop -/* 80B781B0-80B781E0 0000D8 0030+00 0/1 0/0 0/0 .data l_faceMotionSequenceData */ -#pragma push -#pragma force_active on -SECTION_DATA static u8 l_faceMotionSequenceData[48] = { - 0x00, 0x02, 0xFF, 0x01, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, - 0x00, 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, +static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[12] = { + {2, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {1, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, + {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, }; -#pragma pop -/* 80B781E0-80B78200 000108 0020+00 0/1 0/0 0/0 .data l_motionSequenceData */ -#pragma push -#pragma force_active on -SECTION_DATA static u8 l_motionSequenceData[32] = { - 0x00, 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, - 0x00, 0x01, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, +static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[8] = { + {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {1, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, }; -#pragma pop -/* 80B78200-80B78204 -00001 0004+00 1/1 0/0 0/0 .data mCutNameList__13daNpc_Zelda_c */ -SECTION_DATA void* daNpc_Zelda_c::mCutNameList = (void*)&d_a_npc_zelda__stringBase0; +const char* daNpc_Zelda_c::mCutNameList = ""; +cutFunc daNpc_Zelda_c::mCutList[1] = { 0 }; -/* 80B78204-80B78210 00012C 000C+00 2/2 0/0 0/0 .data mCutList__13daNpc_Zelda_c */ -SECTION_DATA u8 daNpc_Zelda_c::mCutList[12] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; +#if DEBUG +static daNpc_Zelda_HIO_c l_HIO; +#else +static daNpc_Zelda_Param_c l_HIO; +#endif -/* 80B78210-80B7821C -00001 000C+00 1/1 0/0 0/0 .data @4555 */ -SECTION_DATA static void* lit_4555[3] = { - (void*)NULL, - (void*)0xFFFFFFFF, - (void*)talk__13daNpc_Zelda_cFPv, -}; +#if DEBUG +daNpc_Zelda_HIO_c::daNpc_Zelda_HIO_c() { + param = daNpc_Zelda_Param_c::m; +} -/* 80B7821C-80B78228 -00001 000C+00 1/1 0/0 0/0 .data @4631 */ -SECTION_DATA static void* lit_4631[3] = { - (void*)NULL, - (void*)0xFFFFFFFF, - (void*)talk__13daNpc_Zelda_cFPv, -}; +void daNpc_Zelda_HIO_c::genMessage(JORMContext* ctx) { + daNpcT_cmnGenMessage(ctx, ¶m.common); + ctx->genButton + ("ファイル書き出し",0x40000002,0,NULL,0xffff,0xffff,0x200,0x18); +} -/* 80B78228-80B78234 -00001 000C+00 1/1 0/0 0/0 .data @4636 */ -SECTION_DATA static void* lit_4636[3] = { - (void*)NULL, - (void*)0xFFFFFFFF, - (void*)talk__13daNpc_Zelda_cFPv, -}; +void daNpc_Zelda_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) { + char auStack_7e0[2004]; -/* 80B78234-80B78240 -00001 000C+00 1/1 0/0 0/0 .data @4865 */ -SECTION_DATA static void* lit_4865[3] = { - (void*)NULL, - (void*)0xFFFFFFFF, - (void*)wait__13daNpc_Zelda_cFPv, -}; + JORReflexible::listenPropertyEvent(event); -/* 80B78240-80B78260 -00001 0020+00 1/0 0/0 0/0 .data daNpc_Zelda_MethodTable */ -static actor_method_class daNpc_Zelda_MethodTable = { - (process_method_func)daNpc_Zelda_Create__FPv, - (process_method_func)daNpc_Zelda_Delete__FPv, - (process_method_func)daNpc_Zelda_Execute__FPv, - (process_method_func)daNpc_Zelda_IsDelete__FPv, - (process_method_func)daNpc_Zelda_Draw__FPv, -}; + JORFile aJStack_910; + switch (reinterpret_cast<u32>(event->id)) { + case 0x40000002: + if (aJStack_910.open(6, "", NULL, NULL, NULL) != 0) { + memset(auStack_7e0, 0, 2000); + int retval = 0; + daNpcT_cmnListenPropertyEvent(auStack_7e0, &retval, ¶m.common); + aJStack_910.writeData(auStack_7e0, retval); + aJStack_910.close(); + OS_REPORT("write append success!::%6d\n", retval); + } else { + OS_REPORT("write append failure!\n"); + } + break; + } +} +#endif -/* 80B78260-80B78290 -00001 0030+00 0/0 0/0 1/0 .data g_profile_NPC_ZELDA */ -extern actor_process_profile_definition g_profile_NPC_ZELDA = { - fpcLy_CURRENT_e, // mLayerID - 7, // mListID - fpcPi_CURRENT_e, // mListPrio - PROC_NPC_ZELDA, // mProcName - &g_fpcLf_Method.base, // sub_method - sizeof(daNpc_Zelda_c), // mSize - 0, // mSizeOther - 0, // mParameters - &g_fopAc_Method.base, // sub_method - 384, // mPriority - &daNpc_Zelda_MethodTable, // sub_method - 0x00040108, // mStatus - fopAc_NPC_e, // mActorType - fopAc_CULLBOX_CUSTOM_e, // cullType -}; +/* 80B7512C-80B7524C 0000EC 0120+00 1/0 0/0 0/0 .text __dt__13daNpc_Zelda_cFv */ +daNpc_Zelda_c::~daNpc_Zelda_c() { + OS_REPORT("|%06d:%x|daNpc_Zelda_c -> デストラクト\n", g_Counter.mCounter0, this); -/* 80B78290-80B7829C 0001B8 000C+00 2/2 0/0 0/0 .data __vt__11J3DTexNoAnm */ -SECTION_DATA extern void* __vt__11J3DTexNoAnm[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)calc__11J3DTexNoAnmCFPUs, -}; + if (mpMorf[0] != NULL) { + mpMorf[0]->stopZelAnime(); + } -/* 80B7829C-80B782A8 0001C4 000C+00 3/3 0/0 0/0 .data __vt__12J3DFrameCtrl */ -SECTION_DATA extern void* __vt__12J3DFrameCtrl[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__12J3DFrameCtrlFv, -}; +#if DEBUG + if (mHIO != NULL) { + mHIO->removeHIO(); + } +#endif -/* 80B782A8-80B782CC 0001D0 0024+00 3/3 0/0 0/0 .data __vt__12dBgS_ObjAcch */ -SECTION_DATA extern void* __vt__12dBgS_ObjAcch[9] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__12dBgS_ObjAcchFv, - (void*)NULL, - (void*)NULL, - (void*)func_80B77FAC, - (void*)NULL, - (void*)NULL, - (void*)func_80B77FA4, -}; + deleteRes(l_loadResPtrnList[field_0xf80], (const char**)l_resNameList); +} -/* 80B782CC-80B782D8 0001F4 000C+00 2/2 0/0 0/0 .data __vt__12dBgS_AcchCir */ -SECTION_DATA extern void* __vt__12dBgS_AcchCir[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__12dBgS_AcchCirFv, -}; +/* ############################################################################################## */ +/* 80B77FC8-80B78054 000000 008C+00 7/7 0/0 0/0 .rodata m__19daNpc_Zelda_Param_c */ +const daNpc_Zelda_HIOParam daNpc_Zelda_Param_c::m = {{ + 190.0f, // attention_offset + -3.0f, // gravity + 1.0f, // scale + 400.0f, // real_shadow_size + 255.0f, // weight + 170.0f, // height + 35.0f, // knee_length + 30.0f, // width + 0.0f, // body_angleX_max + 0.0f, // body_angleX_min + 10.0f, // body_angleY_max + -10.0f, // body_angleY_min + 30.0f, // head_angleX_max + -10.0f, // head_angleX_min + 45.0f, // head_angleY_max + -45.0f, // head_angleY_min + 0.6f, // neck_rotation_ratio + 12.0f, // morf_frame + 3, // talk_distance + 6, // talk_angle + 5, // attention_distance + 6, // attention_angle + 110.0f, // fov + 0.0f, // search_distance + 0.0f, // search_height + 0.0f, // search_depth + 60, // attention_time + 8, // damage_time + 0, // face_expression + 0, // motion + 0, // look_mode + FALSE, // debug_mode_ON + FALSE, // debug_info_ON + 4.0f, // expression_morf_frame + 0.0f, // box_min_x + 0.0f, // box_min_y + 0.0f, // box_min_z + 0.0f, // box_max_x + 0.0f, // box_max_y + 0.0f, // box_max_z + 0.0f, // box_offset +}}; -/* 80B782D8-80B782E4 000200 000C+00 3/3 0/0 0/0 .data __vt__10cCcD_GStts */ -SECTION_DATA extern void* __vt__10cCcD_GStts[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__10cCcD_GSttsFv, -}; +/* 80B7524C-80B75530 00020C 02E4+00 1/1 0/0 0/0 .text create__13daNpc_Zelda_cFv */ +int daNpc_Zelda_c::create() { + static u32 const heapSize[2] = { + 0x8FE0, + 0x8FE0, + }; -/* 80B782E4-80B782F0 00020C 000C+00 2/2 0/0 0/0 .data __vt__10dCcD_GStts */ -SECTION_DATA extern void* __vt__10dCcD_GStts[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__10dCcD_GSttsFv, -}; + fopAcM_SetupActor2(this, daNpc_Zelda_c, (daNpcT_faceMotionAnmData_c*)l_faceMotionAnmData, + (daNpcT_motionAnmData_c*)l_motionAnmData, + (daNpcT_MotionSeqMngr_c::sequenceStepData_c*)l_faceMotionSequenceData, 4, + (daNpcT_MotionSeqMngr_c::sequenceStepData_c*)l_motionSequenceData, 4, + l_evtList, l_resNameList); -/* 80B782F0-80B782FC 000218 000C+00 3/3 0/0 0/0 .data __vt__22daNpcT_MotionSeqMngr_c */ -SECTION_DATA extern void* __vt__22daNpcT_MotionSeqMngr_c[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__22daNpcT_MotionSeqMngr_cFv, -}; + field_0xf80 = getType(); -/* 80B782FC-80B78308 000224 000C+00 4/4 0/0 0/0 .data __vt__18daNpcT_ActorMngr_c */ -SECTION_DATA extern void* __vt__18daNpcT_ActorMngr_c[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__18daNpcT_ActorMngr_cFv, -}; + mFlowNodeNo = getFlowNodeNo(); -/* 80B78308-80B78314 000230 000C+00 3/3 0/0 0/0 .data __vt__15daNpcT_JntAnm_c */ -SECTION_DATA extern void* __vt__15daNpcT_JntAnm_c[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__15daNpcT_JntAnm_cFv, -}; + mTwilight = false; -/* 80B78314-80B78320 00023C 000C+00 3/3 0/0 0/0 .data __vt__8cM3dGAab */ -SECTION_DATA extern void* __vt__8cM3dGAab[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__8cM3dGAabFv, -}; + s32 loadResult = loadRes(l_loadResPtrnList[field_0xf80], (const char**)l_resNameList); + if (loadResult == cPhs_COMPLEATE_e) { + OS_REPORT("\t(%s:%d) flowNo:%d, PathNo:%02x<%08x> ", fopAcM_getProcNameString(this), + field_0xf80, mFlowNodeNo, getPathID(), fopAcM_GetParam(this)); + if (isDelete()) { + OS_REPORT("===>isDelete:TRUE\n"); + return cPhs_ERROR_e; + } + OS_REPORT("\n"); + if (fopAcM_entrySolidHeap(this, createHeapCallBack, heapSize[field_0xf80]) == + 0) + { + return cPhs_ERROR_e; + } -/* 80B78320-80B7832C 000248 000C+00 3/3 0/0 0/0 .data __vt__8cM3dGCyl */ -SECTION_DATA extern void* __vt__8cM3dGCyl[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__8cM3dGCylFv, -}; + J3DModelData* unusedModelData = mpMorf[0]->getModel()->getModelData(); + fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx()); + fopAcM_setCullSizeBox(this, -200.0f, -100.0f, -200.0f, 200.0f, 300.0f, 200.0f); + fopAcM_OnStatus(this, fopAcM_STATUS_UNK_8000000); + mSound.init(¤t.pos, &eyePos, 3, 1); -/* 80B7832C-80B783F0 000254 00C4+00 2/2 0/0 0/0 .data __vt__13daNpc_Zelda_c */ -SECTION_DATA extern void* __vt__13daNpc_Zelda_c[49] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__13daNpc_Zelda_cFv, - (void*)ctrlBtk__13daNpc_Zelda_cFv, - (void*)ctrlSubFaceMotion__8daNpcT_cFi, - (void*)checkChangeJoint__13daNpc_Zelda_cFi, - (void*)checkRemoveJoint__13daNpc_Zelda_cFi, - (void*)getBackboneJointNo__13daNpc_Zelda_cFv, - (void*)getNeckJointNo__13daNpc_Zelda_cFv, - (void*)getHeadJointNo__13daNpc_Zelda_cFv, - (void*)getFootLJointNo__8daNpcT_cFv, - (void*)getFootRJointNo__8daNpcT_cFv, - (void*)getEyeballLMaterialNo__13daNpc_Zelda_cFv, - (void*)getEyeballRMaterialNo__13daNpc_Zelda_cFv, - (void*)getEyeballMaterialNo__8daNpcT_cFv, - (void*)ctrlJoint__8daNpcT_cFP8J3DJointP8J3DModel, - (void*)afterJntAnm__13daNpc_Zelda_cFi, - (void*)setParam__13daNpc_Zelda_cFv, - (void*)checkChangeEvt__13daNpc_Zelda_cFv, - (void*)evtTalk__13daNpc_Zelda_cFv, - (void*)evtEndProc__8daNpcT_cFv, - (void*)evtCutProc__13daNpc_Zelda_cFv, - (void*)setAfterTalkMotion__13daNpc_Zelda_cFv, - (void*)evtProc__8daNpcT_cFv, - (void*)action__13daNpc_Zelda_cFv, - (void*)beforeMove__13daNpc_Zelda_cFv, - (void*)afterMoved__8daNpcT_cFv, - (void*)setAttnPos__13daNpc_Zelda_cFv, - (void*)setFootPos__8daNpcT_cFv, - (void*)setCollision__13daNpc_Zelda_cFv, - (void*)setFootPrtcl__8daNpcT_cFP4cXyzff, - (void*)checkCullDraw__8daNpcT_cFv, - (void*)twilight__8daNpcT_cFv, - (void*)chkXYItems__8daNpcT_cFv, - (void*)evtOrder__8daNpcT_cFv, - (void*)decTmr__8daNpcT_cFv, - (void*)clrParam__8daNpcT_cFv, - (void*)drawDbgInfo__13daNpc_Zelda_cFv, - (void*)drawOtherMdl__8daNpcT_cFv, - (void*)drawGhost__8daNpcT_cFv, - (void*)afterSetFaceMotionAnm__8daNpcT_cFiifi, - (void*)afterSetMotionAnm__8daNpcT_cFiifi, - (void*)getFaceMotionAnm__8daNpcT_cF26daNpcT_faceMotionAnmData_c, - (void*)getMotionAnm__8daNpcT_cF22daNpcT_motionAnmData_c, - (void*)changeAnm__8daNpcT_cFPiPi, - (void*)changeBck__8daNpcT_cFPiPi, - (void*)changeBtp__8daNpcT_cFPiPi, - (void*)changeBtk__8daNpcT_cFPiPi, - (void*)setMotionAnm__8daNpcT_cFifi, -}; +#if DEBUG + mHIO = &l_HIO; + // Zelda + mHIO->entryHIO("ゼルダ"); +#endif -/* 80B7512C-80B7524C 0000EC 0120+00 1/0 0/0 0/0 .text __dt__13daNpc_Zelda_cFv */ -daNpc_Zelda_c::~daNpc_Zelda_c() { - // NONMATCHING -} + reset(); -/* ############################################################################################## */ -/* 80B77FC8-80B78054 000000 008C+00 7/7 0/0 0/0 .rodata m__19daNpc_Zelda_Param_c */ -SECTION_RODATA u8 const daNpc_Zelda_Param_c::m[140] = { - 0x43, 0x3E, 0x00, 0x00, 0xC0, 0x40, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x43, 0xC8, 0x00, 0x00, - 0x43, 0x7F, 0x00, 0x00, 0x43, 0x2A, 0x00, 0x00, 0x42, 0x0C, 0x00, 0x00, 0x41, 0xF0, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x20, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00, - 0x41, 0xF0, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00, 0x42, 0x34, 0x00, 0x00, 0xC2, 0x34, 0x00, 0x00, - 0x3F, 0x19, 0x99, 0x9A, 0x41, 0x40, 0x00, 0x00, 0x00, 0x03, 0x00, 0x06, 0x00, 0x05, 0x00, 0x06, - 0x42, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x3C, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; -COMPILER_STRIP_GATE(0x80B77FC8, &daNpc_Zelda_Param_c::m); + mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, + &mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), + fopAcM_GetShapeAngle_p(this)); -/* 80B78054-80B7805C 00008C 0008+00 0/1 0/0 0/0 .rodata heapSize$3959 */ -#pragma push -#pragma force_active on -SECTION_RODATA static u8 const heapSize[8] = { - 0x00, 0x00, 0x8F, 0xE0, 0x00, 0x00, 0x8F, 0xE0, -}; -COMPILER_STRIP_GATE(0x80B78054, &heapSize); -#pragma pop - -/* 80B7805C-80B78060 000094 0004+00 0/1 0/0 0/0 .rodata @4032 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4032 = -200.0f; -COMPILER_STRIP_GATE(0x80B7805C, &lit_4032); -#pragma pop + mCcStts.Init(HIO_PARAM(this).common.weight, 0, this); -/* 80B78060-80B78064 000098 0004+00 0/1 0/0 0/0 .rodata @4033 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4033 = -100.0f; -COMPILER_STRIP_GATE(0x80B78060, &lit_4033); -#pragma pop + mCyl.Set(mCcDCyl); + mCyl.SetStts(&mCcStts); + mCyl.SetTgHitCallback(tgHitCallBack); -/* 80B78064-80B78068 00009C 0004+00 0/1 0/0 0/0 .rodata @4034 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4034 = 200.0f; -COMPILER_STRIP_GATE(0x80B78064, &lit_4034); -#pragma pop + if (field_0xf80 == 0) { + mAcch.SetGrndNone(); + mAcch.SetWallNone(); + } + mAcch.CrrPos(dComIfG_Bgsp()); + mGndChk = mAcch.m_gnd; + mGroundH = mAcch.GetGroundH(); + if (mGroundH != -1e9f) { + setEnvTevColor(); + setRoomNo(); + } -/* 80B78068-80B7806C 0000A0 0004+00 0/1 0/0 0/0 .rodata @4035 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4035 = 300.0f; -COMPILER_STRIP_GATE(0x80B78068, &lit_4035); -#pragma pop + mCreating = true; + Execute(); + mCreating = false; + } -/* 80B7806C-80B78070 0000A4 0004+00 0/1 0/0 0/0 .rodata @4036 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4036 = -1000000000.0f; -COMPILER_STRIP_GATE(0x80B7806C, &lit_4036); -#pragma pop - -/* 80B7524C-80B75530 00020C 02E4+00 1/1 0/0 0/0 .text create__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::create() { - // NONMATCHING + return loadResult; } -/* ############################################################################################## */ -/* 80B78070-80B78074 0000A8 0004+00 5/10 0/0 0/0 .rodata @4190 */ -SECTION_RODATA static u8 const lit_4190[4] = { - 0x00, - 0x00, - 0x00, - 0x00, -}; -COMPILER_STRIP_GATE(0x80B78070, &lit_4190); - -/* 80B78074-80B78078 0000AC 0004+00 0/2 0/0 0/0 .rodata @4191 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4191 = 65536.0f; -COMPILER_STRIP_GATE(0x80B78074, &lit_4191); -#pragma pop - -/* 80B78078-80B7807C 0000B0 0004+00 1/4 0/0 0/0 .rodata @4192 */ -SECTION_RODATA static f32 const lit_4192 = 1.0f / 5.0f; -COMPILER_STRIP_GATE(0x80B78078, &lit_4192); - -/* 80B7807C-80B78080 0000B4 0004+00 2/4 0/0 0/0 .rodata @4342 */ -SECTION_RODATA static f32 const lit_4342 = 1.0f; -COMPILER_STRIP_GATE(0x80B7807C, &lit_4342); - -/* 80B75530-80B757BC 0004F0 028C+00 1/1 0/0 0/0 .text CreateHeap__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::CreateHeap() { - // NONMATCHING +f32 dummy0() { + return 0.0f; } -/* 80B757BC-80B757F8 00077C 003C+00 1/1 0/0 0/0 .text __dt__15J3DTevKColorAnmFv */ -// J3DTevKColorAnm::~J3DTevKColorAnm() { -extern "C" void __dt__15J3DTevKColorAnmFv() { - // NONMATCHING +f32 dummy1() { + return 65536.0f; } -/* 80B757F8-80B75810 0007B8 0018+00 1/1 0/0 0/0 .text __ct__15J3DTevKColorAnmFv */ -// J3DTevKColorAnm::J3DTevKColorAnm() { -extern "C" void __ct__15J3DTevKColorAnmFv() { - // NONMATCHING +f32 dummy2() { + return 0.2f; } -/* 80B75810-80B7584C 0007D0 003C+00 1/1 0/0 0/0 .text __dt__14J3DTevColorAnmFv */ -// J3DTevColorAnm::~J3DTevColorAnm() { -extern "C" void __dt__14J3DTevColorAnmFv() { - // NONMATCHING -} +/* 80B75530-80B757BC 0004F0 028C+00 1/1 0/0 0/0 .text CreateHeap__13daNpc_Zelda_cFv */ +int daNpc_Zelda_c::CreateHeap() { + J3DModelData* modelData = NULL; + J3DModel* model = NULL; -/* 80B7584C-80B75864 00080C 0018+00 1/1 0/0 0/0 .text __ct__14J3DTevColorAnmFv */ -// J3DTevColorAnm::J3DTevColorAnm() { -extern "C" void __ct__14J3DTevColorAnmFv() { - // NONMATCHING -} + // probably a fakematch? not quite sure what's going on here with the 0-offset + s32 unkOffset = 0; + s32 arcNameIdx = (*(&l_bmdData + unkOffset))[1]; + s32 index = (*(&l_bmdData + unkOffset))[0]; -/* 80B75864-80B758AC 000824 0048+00 1/1 0/0 0/0 .text __dt__11J3DTexNoAnmFv */ -// J3DTexNoAnm::~J3DTexNoAnm() { -extern "C" void __dt__11J3DTexNoAnmFv() { - // NONMATCHING -} + modelData = + static_cast<J3DModelData*>(dComIfG_getObjectRes(l_resNameList[arcNameIdx], index)); -/* 80B758AC-80B758D0 00086C 0024+00 1/1 0/0 0/0 .text __ct__11J3DTexNoAnmFv */ -// J3DTexNoAnm::J3DTexNoAnm() { -extern "C" void __ct__11J3DTexNoAnmFv() { - // NONMATCHING -} + if (modelData == NULL) { + return 0; + } -/* 80B758D0-80B7590C 000890 003C+00 1/1 0/0 0/0 .text __dt__12J3DTexMtxAnmFv */ -// J3DTexMtxAnm::~J3DTexMtxAnm() { -extern "C" void __dt__12J3DTexMtxAnmFv() { - // NONMATCHING -} + s32 temp4 = 0x11020284; + mpMorf[0] = new mDoExt_McaMorfSO(modelData, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mSound, 0, temp4); + if (mpMorf[0] == NULL || mpMorf[0]->getModel() == NULL) { + return 0; + } -/* 80B7590C-80B75924 0008CC 0018+00 1/1 0/0 0/0 .text __ct__12J3DTexMtxAnmFv */ -// J3DTexMtxAnm::J3DTexMtxAnm() { -extern "C" void __ct__12J3DTexMtxAnmFv() { - // NONMATCHING -} + model = mpMorf[0]->getModel(); + for (u16 i = 0; i < modelData->getJointNum(); i++) { + modelData->getJointNodePointer(i)->setCallBack(ctrlJointCallBack); + } -/* 80B75924-80B75960 0008E4 003C+00 1/1 0/0 0/0 .text __dt__14J3DMatColorAnmFv */ -// J3DMatColorAnm::~J3DMatColorAnm() { -extern "C" void __dt__14J3DMatColorAnmFv() { - // NONMATCHING -} + model->setUserArea((u32)this); + + for (s32 i = 0; i < 2; i++) { + mpMatAnm[i] = new daNpcT_MatAnm_c(); + if (mpMatAnm[i] == NULL) { + return 0; + } + } -/* 80B75960-80B75978 000920 0018+00 1/1 0/0 0/0 .text __ct__14J3DMatColorAnmFv */ -// J3DMatColorAnm::J3DMatColorAnm() { -extern "C" void __ct__14J3DMatColorAnmFv() { - // NONMATCHING + if (setFaceMotionAnm(2, false) && setMotionAnm(0, 0.0f, FALSE)) { + return 1; + } else { + return 0; + } } /* 80B75978-80B759AC 000938 0034+00 1/1 0/0 0/0 .text Delete__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::Delete() { - // NONMATCHING +int daNpc_Zelda_c::Delete() { + OS_REPORT("|%06d:%x|daNpc_Zelda_c -> Delete\n", g_Counter.mCounter0, this); + fpc_ProcID unusedId = fopAcM_GetID(this); + this->~daNpc_Zelda_c(); + return 1; } /* 80B759AC-80B759CC 00096C 0020+00 2/2 0/0 0/0 .text Execute__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::Execute() { - // NONMATCHING +int daNpc_Zelda_c::Execute() { + return execute(); } -/* ############################################################################################## */ -/* 80B78080-80B78084 0000B8 0004+00 1/1 0/0 0/0 .rodata @4402 */ -SECTION_RODATA static f32 const lit_4402 = 100.0f; -COMPILER_STRIP_GATE(0x80B78080, &lit_4402); - /* 80B759CC-80B75A90 00098C 00C4+00 1/1 0/0 0/0 .text Draw__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::Draw() { - // NONMATCHING +int daNpc_Zelda_c::Draw() { + J3DModelData* modelData = mpMorf[0]->getModel()->getModelData(); + if (mpMatAnm[0] != NULL) { + modelData->getMaterialNodePointer(getEyeballLMaterialNo())->setMaterialAnm(mpMatAnm[0]); + } + if (mpMatAnm[1] != NULL) { + modelData->getMaterialNodePointer(getEyeballRMaterialNo())->setMaterialAnm(mpMatAnm[1]); + } + +#if DEBUG + return draw(chkAction(NULL), TRUE, mRealShadowSize, NULL, 100.0f, FALSE, FALSE, FALSE); +#else + return draw(NULL, TRUE, mRealShadowSize, NULL, 100.0f, FALSE, FALSE, FALSE); +#endif } /* 80B75A90-80B75AB0 000A50 0020+00 1/1 0/0 0/0 .text * createHeapCallBack__13daNpc_Zelda_cFP10fopAc_ac_c */ -void daNpc_Zelda_c::createHeapCallBack(fopAc_ac_c* param_0) { - // NONMATCHING +int daNpc_Zelda_c::createHeapCallBack(fopAc_ac_c* i_this) { + daNpc_Zelda_c* zelda = ((daNpc_Zelda_c*)i_this); + return zelda->CreateHeap(); } /* 80B75AB0-80B75B08 000A70 0058+00 1/1 0/0 0/0 .text * ctrlJointCallBack__13daNpc_Zelda_cFP8J3DJointi */ -void daNpc_Zelda_c::ctrlJointCallBack(J3DJoint* param_0, int param_1) { - // NONMATCHING +int daNpc_Zelda_c::ctrlJointCallBack(J3DJoint* i_joint, int param_1) { + if (param_1 == 0) { + J3DModel* model = j3dSys.getModel(); + daNpc_Zelda_c* zelda = (daNpc_Zelda_c*)model->getUserArea(); + if (zelda != NULL) { + zelda->ctrlJoint(i_joint, model); + } + } + return 1; } /* 80B75B08-80B75B28 000AC8 0020+00 1/1 0/0 0/0 .text getType__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::getType() { - // NONMATCHING +u8 daNpc_Zelda_c::getType() { + u8 param = fopAcM_GetParam(this); + switch (param & 0xff) { + case 0: + return 0; + default: + return 0; + } } /* 80B75B28-80B75B30 000AE8 0008+00 1/1 0/0 0/0 .text isDelete__13daNpc_Zelda_cFv */ -bool daNpc_Zelda_c::isDelete() { - return false; +int daNpc_Zelda_c::isDelete() { + return 0; } /* 80B75B30-80B75C9C 000AF0 016C+00 1/1 0/0 0/0 .text reset__13daNpc_Zelda_cFv */ void daNpc_Zelda_c::reset() { - // NONMATCHING + csXyz acStack_20; + u32 clearSize = (u32)&field_0xf9c - (u32)&mAction1; + + for (s32 i = 0; i < 2; i++) { + if (mpMatAnm[i] != NULL) { + mpMatAnm[i]->initialize(); + } + } + + initialize(); + + memset(&mAction1, 0, clearSize); + + acStack_20.setall(0); + acStack_20.y = home.angle.y; + switch (field_0xf80) { + case 0: + default: + setAngle(acStack_20); + break; + } } /* 80B75C9C-80B75D28 000C5C 008C+00 1/0 0/0 0/0 .text afterJntAnm__13daNpc_Zelda_cFi */ void daNpc_Zelda_c::afterJntAnm(int param_0) { - // NONMATCHING + if (param_0 == 1) { + mDoMtx_stack_c::YrotM(mStagger.getAngleZ(1)); + mDoMtx_stack_c::ZrotM(-mStagger.getAngleX(1)); + } else if (param_0 == 4) { + mDoMtx_stack_c::YrotM(mStagger.getAngleZ(0)); + mDoMtx_stack_c::ZrotM(-mStagger.getAngleX(0)); + } } -/* ############################################################################################## */ -/* 80B78084-80B78088 0000BC 0004+00 3/3 0/0 0/0 .rodata @4551 */ -SECTION_RODATA static f32 const lit_4551 = -1.0f; -COMPILER_STRIP_GATE(0x80B78084, &lit_4551); - /* 80B75D28-80B75E34 000CE8 010C+00 1/0 0/0 0/0 .text ctrlBtk__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::ctrlBtk() { - // NONMATCHING +int daNpc_Zelda_c::ctrlBtk() { + if ((mpMatAnm[0] != NULL) && (mpMatAnm[1] != NULL)) { + if (field_0xe29 != 0) { + J3DAnmTextureSRTKey* btkAnm = mBtkAnm.getBtkAnm(); + if (btkAnm != 0) { + mpMatAnm[0]->setNowOffsetX(cM_ssin(mJntAnm.getEyeAngleY()) * 0.2f * -1.0f); + mpMatAnm[0]->setNowOffsetY(cM_ssin(mJntAnm.getEyeAngleX()) * 0.2f); + mpMatAnm[1]->setNowOffsetX(cM_ssin(mJntAnm.getEyeAngleY()) * 0.2f); + mpMatAnm[1]->setNowOffsetY(cM_ssin(mJntAnm.getEyeAngleX()) * 0.2f); + mpMatAnm[0]->onEyeMoveFlag(); + mpMatAnm[1]->onEyeMoveFlag(); + return 1; + } + } + if (field_0xe2a != 0) { + mpMatAnm[0]->setMorfFrm(field_0xe2a); + mpMatAnm[1]->setMorfFrm(field_0xe2a); + field_0xe2a = 0; + } + mpMatAnm[0]->offEyeMoveFlag(); + mpMatAnm[1]->offEyeMoveFlag(); + } + return 0; } /* 80B75E34-80B75EE8 000DF4 00B4+00 1/0 0/0 0/0 .text checkChangeEvt__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::checkChangeEvt() { - // NONMATCHING +int daNpc_Zelda_c::checkChangeEvt() { + if (!chkAction(&daNpc_Zelda_c::talk)) { + mPreItemNo = 0; + if (dComIfGp_event_chkTalkXY()) { + if (dComIfGp_evmng_ChkPresentEnd()) { + mEvtNo = 1; + evtChange(); + } + return 1; + } + } + return 0; } /* 80B75EE8-80B76014 000EA8 012C+00 1/0 0/0 0/0 .text setParam__13daNpc_Zelda_cFv */ void daNpc_Zelda_c::setParam() { - // NONMATCHING + selectAction(); + srchActors(); + +#if DEBUG + s32 attnFlag = 0x2 | 0x40; +#define NPC_ZELDA_SETPARAM_DIST_IDX fopAc_attn_JUEL_e +#else + s32 attnFlag = 0x2 | 0x8; +#define NPC_ZELDA_SETPARAM_DIST_IDX fopAc_attn_SPEAK_e +#endif + + s16 talkDist = HIO_PARAM(this).common.talk_distance; + s16 talkAngle = HIO_PARAM(this).common.talk_angle; + s16 attnDist = HIO_PARAM(this).common.attention_distance; + s16 attnAngle = HIO_PARAM(this).common.attention_angle; + attention_info.distances[fopAc_attn_LOCK_e] = + daNpcT_getDistTableIdx(attnDist, attnAngle); + attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e]; + attention_info.distances[NPC_ZELDA_SETPARAM_DIST_IDX] = daNpcT_getDistTableIdx(talkDist, talkAngle); + attention_info.flags = attnFlag; + scale.set(HIO_PARAM(this).common.scale, HIO_PARAM(this).common.scale, HIO_PARAM(this).common.scale); + mCcStts.SetWeight(HIO_PARAM(this).common.weight); + mCylH = HIO_PARAM(this).common.height; + mWallR = HIO_PARAM(this).common.width; + mAttnFovY = HIO_PARAM(this).common.fov; + mAcchCir.SetWallR(mWallR); + mAcchCir.SetWallH(HIO_PARAM(this).common.knee_length); + mRealShadowSize = HIO_PARAM(this).common.real_shadow_size; + mExpressionMorfFrame = HIO_PARAM(this).common.expression_morf_frame; + mMorfFrames = HIO_PARAM(this).common.morf_frame; + gravity = HIO_PARAM(this).common.gravity; + if (field_0xf80 == 0) { + mAcch.SetGrndNone(); + mAcch.SetWallNone(); + gravity = 0.0f; + } + return; } /* 80B76014-80B76074 000FD4 0060+00 1/0 0/0 0/0 .text setAfterTalkMotion__13daNpc_Zelda_cFv */ void daNpc_Zelda_c::setAfterTalkMotion() { - // NONMATCHING + s32 index = 2; + mFaceMotionSeqMngr.getNo(); + mFaceMotionSeqMngr.setNo(index, -1.0f, 0, 0); } /* 80B76074-80B76078 001034 0004+00 1/1 0/0 0/0 .text srchActors__13daNpc_Zelda_cFv */ void daNpc_Zelda_c::srchActors() { - /* empty function */ +#if DEBUG + switch (field_0xf80) { + case 0: + default: + } +#endif } /* 80B76078-80B76118 001038 00A0+00 1/0 0/0 0/0 .text evtTalk__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::evtTalk() { - // NONMATCHING +int daNpc_Zelda_c::evtTalk() { + if (chkAction(&daNpc_Zelda_c::talk)) { + (this->*mAction2)(NULL); + } else { + setAction(&daNpc_Zelda_c::talk); + } + + return 1; } /* 80B76118-80B761E0 0010D8 00C8+00 1/0 0/0 0/0 .text evtCutProc__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::evtCutProc() { - // NONMATCHING +int daNpc_Zelda_c::evtCutProc() { + s32 staff_id = dComIfGp_getEventManager().getMyStaffId("Zelda", this, -1); + if (staff_id != -1) { + mStaffId = staff_id; + s32 actIdx = dComIfGp_getEventManager().getMyActIdx(mStaffId, &daNpc_Zelda_c::mCutNameList, 1, 0, 0); + if ((this->*mCutList[actIdx])(mStaffId)) { + dComIfGp_getEventManager().cutEnd(mStaffId); + } + + return 1; + } + + return 0; } /* 80B761E0-80B762CC 0011A0 00EC+00 1/0 0/0 0/0 .text action__13daNpc_Zelda_cFv */ void daNpc_Zelda_c::action() { - // NONMATCHING + if (mStagger.checkRebirth() != 0) { + mStagger.initialize(); + mMode = 1; + } + if (mAction1 != NULL) { + if (mAction2 == mAction1) { + (this->*mAction2)(0); + } + else { + setAction(mAction1); + } + } } /* 80B762CC-80B76344 00128C 0078+00 1/0 0/0 0/0 .text beforeMove__13daNpc_Zelda_cFv */ void daNpc_Zelda_c::beforeMove() { - // NONMATCHING + if (checkHide() != 0 || mNoDraw != 0) { + attention_info.flags = 0; + } } -/* ############################################################################################## */ -/* 80B78088-80B7808C 0000C0 0004+00 0/1 0/0 0/0 .rodata @4744 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4744 = 10.0f; -COMPILER_STRIP_GATE(0x80B78088, &lit_4744); -#pragma pop - -/* 80B7808C-80B78090 0000C4 0004+00 0/1 0/0 0/0 .rodata @4745 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4745 = -30.0f; -COMPILER_STRIP_GATE(0x80B7808C, &lit_4745); -#pragma pop - -/* 80B78090-80B78094 0000C8 0004+00 0/1 0/0 0/0 .rodata @4746 */ -#pragma push -#pragma force_active on -SECTION_RODATA static u32 const lit_4746 = 0x38C90FDB; -COMPILER_STRIP_GATE(0x80B78090, &lit_4746); -#pragma pop - -/* 80B78094-80B78098 0000CC 0004+00 0/1 0/0 0/0 .rodata @4747 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4747 = 170.0f; -COMPILER_STRIP_GATE(0x80B78094, &lit_4747); -#pragma pop - -/* 80B78098-80B780A0 0000D0 0008+00 1/3 0/0 0/0 .rodata @4749 */ -SECTION_RODATA static u8 const lit_4749[8] = { - 0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, -}; -COMPILER_STRIP_GATE(0x80B78098, &lit_4749); - /* 80B76344-80B765D4 001304 0290+00 1/0 0/0 0/0 .text setAttnPos__13daNpc_Zelda_cFv */ void daNpc_Zelda_c::setAttnPos() { - // NONMATCHING + s32 iVar2; + s32 iVar3; + s32 iVar4; + J3DModel* pJVar5; + Mtx* src; + f32 dVar6; + + cXyz acStack_3c(10.0f, -30.0f, 0.0f); + mStagger.calc(0); + dVar6 = cM_s2rad(mCurAngle.y - field_0xd7e.y); + pJVar5 = mpMorf[0]->getModel(); + mJntAnm.setParam((fopAc_ac_c*)this, pJVar5, &acStack_3c, + getBackboneJointNo(), + getNeckJointNo(), + getHeadJointNo(), + HIO_PARAM(this).common.body_angleX_min, + HIO_PARAM(this).common.body_angleX_max, + HIO_PARAM(this).common.body_angleY_min, + HIO_PARAM(this).common.body_angleY_max, + HIO_PARAM(this).common.head_angleX_min, + HIO_PARAM(this).common.head_angleX_max, + HIO_PARAM(this).common.head_angleY_min, + HIO_PARAM(this).common.head_angleY_max, + HIO_PARAM(this).common.neck_rotation_ratio, + 0.0f, + NULL); + mJntAnm.calcJntRad(0.2f, 1.0f, dVar6); + setMtx(); + s32 headJointNo = getHeadJointNo(); + pJVar5 = mpMorf[0]->getModel(); + mDoMtx_stack_c::copy(pJVar5->getAnmMtx(headJointNo)); + mDoMtx_stack_c::multVec(&acStack_3c, &eyePos); + mJntAnm.setEyeAngleX(eyePos, 1.0f, 0); + mJntAnm.setEyeAngleY(eyePos, mCurAngle.y, 0, 1.0f, 0); + acStack_3c.set(0.0f, 0.0f, 0.0f); + acStack_3c.y = HIO_PARAM(this).common.attention_offset; + if (field_0xf80 == 0) { + acStack_3c.set(0.0f, 170.0f, 10.0f); + } + mDoMtx_stack_c::YrotS(mCurAngle.y); + mDoMtx_stack_c::multVec(&acStack_3c, &acStack_3c); + attention_info.position = acStack_3c + current.pos; } -/* ############################################################################################## */ -/* 80B780A0-80B780A8 0000D8 0008+00 0/1 0/0 0/0 .rodata @4807 */ -#pragma push -#pragma force_active on -SECTION_RODATA static u8 const lit_4807[8] = { - 0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; -COMPILER_STRIP_GATE(0x80B780A0, &lit_4807); -#pragma pop - -/* 80B780A8-80B780B0 0000E0 0008+00 0/1 0/0 0/0 .rodata @4808 */ -#pragma push -#pragma force_active on -SECTION_RODATA static u8 const lit_4808[8] = { - 0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; -COMPILER_STRIP_GATE(0x80B780A8, &lit_4808); -#pragma pop - -/* 80B780B0-80B780B8 0000E8 0008+00 0/1 0/0 0/0 .rodata @4809 */ -#pragma push -#pragma force_active on -SECTION_RODATA static u8 const lit_4809[8] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; -COMPILER_STRIP_GATE(0x80B780B0, &lit_4809); -#pragma pop - -/* 80B780B8-80B780BC 0000F0 0004+00 0/1 0/0 0/0 .rodata @4853 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4853 = 20.0f; -COMPILER_STRIP_GATE(0x80B780B8, &lit_4853); -#pragma pop - -/* 80B780BC-80B780C0 0000F4 0004+00 0/1 0/0 0/0 .rodata @4854 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4854 = 160.0f; -COMPILER_STRIP_GATE(0x80B780BC, &lit_4854); -#pragma pop - -/* 80B780C0-80B780C4 0000F8 0004+00 0/1 0/0 0/0 .rodata @4855 */ -#pragma push -#pragma force_active on -SECTION_RODATA static f32 const lit_4855 = 44.0f; -COMPILER_STRIP_GATE(0x80B780C0, &lit_4855); -#pragma pop - /* 80B765D4-80B76774 001594 01A0+00 1/0 0/0 0/0 .text setCollision__13daNpc_Zelda_cFv */ void daNpc_Zelda_c::setCollision() { - // NONMATCHING + cXyz newCenter; + if (!mHide) { + u32 unused = 0x79; + + u32 type = 0xd8fbfdff; + u32 uVar4 = 0x1f; + + if (dComIfGp_event_runCheck()) { + type = 0; + uVar4 = 0; + } else { + if (mTwilight) { + type = 0; + uVar4 = 0; + } else { + if (mStagger.checkStagger()) { + type = 0; + uVar4 = 0; + } + } + } + mCyl.SetCoSPrm(0x79); + mCyl.SetTgType(type); + mCyl.SetTgSPrm(uVar4); + mCyl.OnTgNoHitMark(); + + newCenter.set(0.0f,0.0f,0.0f); + f32 cylH = mCylH; + f32 wallR = mWallR; + if (field_0xf80 == 0) { + newCenter.set(0.0f,0.0f,20.0f); + cylH = 160.0f; + wallR = 44.0f; + } + mDoMtx_stack_c::YrotS(mCurAngle.y); + mDoMtx_stack_c::multVec(&newCenter,&newCenter); + newCenter += current.pos; + + mCyl.SetH(cylH); + mCyl.SetR(wallR); + mCyl.SetC(newCenter); + dComIfG_Ccsp()->Set(&mCyl); + } + + mCyl.ClrCoHit(); + mCyl.ClrTgHit(); } /* 80B76774-80B7677C 001734 0008+00 1/0 0/0 0/0 .text drawDbgInfo__13daNpc_Zelda_cFv */ -bool daNpc_Zelda_c::drawDbgInfo() { - return false; +int daNpc_Zelda_c::drawDbgInfo() { +#if DEBUG + const daNpc_Zelda_HIOParam* m = &daNpc_Zelda_Param_c::m; + if (HIO_PARAM(this).common.debug_info_ON != 0) { + f32 distMax1 = dComIfGp_getAttention()->getDistTable( + attention_info.distances[fopAc_attn_JUEL_e]).mDistMax; + f32 distMax2 = dComIfGp_getAttention()->getDistTable( + attention_info.distances[fopAc_attn_TALK_e]).mDistMax; + GXColor circle1Color = { 0xc8, 0x00, 0xff }; + dDbVw_drawCircleOpa(attention_info.position, distMax1, circle1Color, 1, 0xc); + GXColor circle2Color = { 0xc8, 0x00, 0x00, 0xff }; + dDbVw_drawCircleOpa(attention_info.position, distMax2, circle2Color, 1, 0xc); + GXColor sphere1Color = { 0x80, 0x80, 0x80, 0xa0 }; + dDbVw_drawSphereXlu(eyePos, 18.0f, sphere1Color, 1); + GXColor sphere2Color = { 0x80, 0x80, 0x80, 0xa0 }; + dDbVw_drawSphereXlu(attention_info.position, 9.0f, sphere2Color, 1); + } +#endif + return 0; } /* 80B7677C-80B767C4 00173C 0048+00 1/1 0/0 0/0 .text selectAction__13daNpc_Zelda_cFv */ -void daNpc_Zelda_c::selectAction() { - // NONMATCHING +int daNpc_Zelda_c::selectAction() { + mAction1 = NULL; + mAction1 = &daNpc_Zelda_c::wait; + return 1; } /* 80B767C4-80B767F0 001784 002C+00 2/2 0/0 0/0 .text * chkAction__13daNpc_Zelda_cFM13daNpc_Zelda_cFPCvPvPv_i */ -void daNpc_Zelda_c::chkAction(int (daNpc_Zelda_c::*param_0)(void*)) { - // NONMATCHING +BOOL daNpc_Zelda_c::chkAction(actionFunc action) { + return mAction2 == action; } /* 80B767F0-80B76898 0017B0 00A8+00 2/2 0/0 0/0 .text * setAction__13daNpc_Zelda_cFM13daNpc_Zelda_cFPCvPvPv_i */ -void daNpc_Zelda_c::setAction(int (daNpc_Zelda_c::*param_0)(void*)) { - // NONMATCHING +BOOL daNpc_Zelda_c::setAction(int (daNpc_Zelda_c::*action)(void*)) { + mMode = 3; + if (mAction2) { + (this->*mAction2)(NULL); + } + + mMode = 0; + mAction2 = action; + if (mAction2) { + (this->*mAction2)(NULL); + } + + return TRUE; } /* 80B76898-80B76B74 001858 02DC+00 1/0 0/0 0/0 .text wait__13daNpc_Zelda_cFPv */ -void daNpc_Zelda_c::wait(void* param_0) { - // NONMATCHING +int daNpc_Zelda_c::wait(void* param_0) { + switch (mMode) { + case 0: + case 1: + if (!mStagger.checkStagger()) { + if (field_0xf80 == 0) { + mFaceMotionSeqMngr.setNo(1, -1.0f, 0, 0); + mMotionSeqMngr.setNo(1, -1.0f, 0, 0); + } else { + mFaceMotionSeqMngr.setNo(2, -1.0f, 0, 0); + mMotionSeqMngr.setNo(0, -1.0f, 0, 0); + } + mMode = 2; + } + case 2: + if (!mStagger.checkStagger()) { + if (field_0xf80 == 0) { + mPlayerActorMngr.remove(); + } + + if (mPlayerActorMngr.getActorP() != NULL && !mTwilight) { + mJntAnm.lookPlayer(0); + + if (!chkActorInSight(mPlayerActorMngr.getActorP(), mAttnFovY, mCurAngle.y)) { + mJntAnm.lookNone(0); + } + + if (!srchPlayerActor() && home.angle.y == mCurAngle.y) { + mMode = 1; + } + } else { + mJntAnm.lookNone(0); + + if (home.angle.y != mCurAngle.y) { + if (field_0xe34) { + if (step(home.angle.y, -1, -1, 0xf, 0)) { + mMode = 1; + } + } else { + setAngle(home.angle.y); + + mMode = 1; + } + + attention_info.flags = 0; + } else { + srchPlayerActor(); + } + } + + switch (mJntAnm.getMode()) { + case 0: + default: + break; + } + } + case 3: + default: + break; + } + return 1; } /* 80B76B74-80B76D60 001B34 01EC+00 3/0 0/0 0/0 .text talk__13daNpc_Zelda_cFPv */ -void daNpc_Zelda_c::talk(void* param_0) { - // NONMATCHING +int daNpc_Zelda_c::talk(void* param_0) { + switch (mMode) { + case 0: + case 1: + if (!mStagger.checkStagger()) { + initTalk(mFlowNodeNo, NULL); + mMode = 2; + } + case 2: + if (!mStagger.checkStagger()) { + if (mTwilight || mPlayerAngle == mCurAngle.y || field_0xf80 == 0) { + if (talkProc(NULL, 0, NULL, 0)) { + int retVal; + u32 unused = mFlow.getEventId(&retVal); + if (mFlow.checkEndFlow()) { + mPlayerActorMngr.entry(daPy_getPlayerActorClass()); + + dComIfGp_event_reset(); + + mMode = 3; + } + } + + mJntAnm.lookPlayer(0); + if (mTwilight || field_0xf80 == 0) { + mJntAnm.lookNone(0); + } + } else { + mJntAnm.lookPlayer(0); + step(mPlayerAngle, -1, -1, 15, 0); + } + } + case 3: + default: + break; + } + + return 0; } /* 80B76D60-80B76D80 001D20 0020+00 1/0 0/0 0/0 .text daNpc_Zelda_Create__FPv */ -static void daNpc_Zelda_Create(void* param_0) { - // NONMATCHING +static int daNpc_Zelda_Create(void* param_0) { + return ((daNpc_Zelda_c*)param_0)->create(); } /* 80B76D80-80B76DA0 001D40 0020+00 1/0 0/0 0/0 .text daNpc_Zelda_Delete__FPv */ -static void daNpc_Zelda_Delete(void* param_0) { - // NONMATCHING +static int daNpc_Zelda_Delete(void* param_0) { + return ((daNpc_Zelda_c*)param_0)->Delete(); } /* 80B76DA0-80B76DC0 001D60 0020+00 1/0 0/0 0/0 .text daNpc_Zelda_Execute__FPv */ -static void daNpc_Zelda_Execute(void* param_0) { - // NONMATCHING +static int daNpc_Zelda_Execute(void* param_0) { + return ((daNpc_Zelda_c*)param_0)->Execute(); } /* 80B76DC0-80B76DE0 001D80 0020+00 1/0 0/0 0/0 .text daNpc_Zelda_Draw__FPv */ -static void daNpc_Zelda_Draw(void* param_0) { - // NONMATCHING +static int daNpc_Zelda_Draw(void* param_0) { + return ((daNpc_Zelda_c*)param_0)->Draw(); } /* 80B76DE0-80B76DE8 001DA0 0008+00 1/0 0/0 0/0 .text daNpc_Zelda_IsDelete__FPv */ -static bool daNpc_Zelda_IsDelete(void* param_0) { - return true; -} - -/* 80B76DE8-80B76E18 001DA8 0030+00 1/0 0/0 0/0 .text calc__11J3DTexNoAnmCFPUs */ -// void J3DTexNoAnm::calc(u16* param_0) const { -extern "C" void calc__11J3DTexNoAnmCFPUs() { - // NONMATCHING -} - -/* 80B76E18-80B76E60 001DD8 0048+00 1/0 0/0 0/0 .text __dt__10cCcD_GSttsFv */ -// cCcD_GStts::~cCcD_GStts() { -extern "C" void __dt__10cCcD_GSttsFv() { - // NONMATCHING -} - -/* 80B76E60-80B771E8 001E20 0388+00 1/1 0/0 0/0 .text __dt__8daNpcT_cFv */ -// daNpcT_c::~daNpcT_c() { -extern "C" void __dt__8daNpcT_cFv() { - // NONMATCHING -} - -/* 80B771E8-80B77224 0021A8 003C+00 3/3 0/0 0/0 .text __dt__4cXyzFv */ -// cXyz::~cXyz() { -extern "C" void __dt__4cXyzFv() { - // NONMATCHING -} - -/* 80B77224-80B77260 0021E4 003C+00 2/2 0/0 0/0 .text __dt__5csXyzFv */ -// csXyz::~csXyz() { -extern "C" void __dt__5csXyzFv() { - // NONMATCHING +static int daNpc_Zelda_IsDelete(void* param_0) { + return 1; } -/* 80B77260-80B77664 002220 0404+00 1/1 0/0 0/0 .text - * __ct__8daNpcT_cFPC26daNpcT_faceMotionAnmData_cPC22daNpcT_motionAnmData_cPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPC16daNpcT_evtData_cPPc - */ -// daNpcT_c::daNpcT_c(daNpcT_faceMotionAnmData_c const* param_0, -// daNpcT_motionAnmData_c const* param_1, -// daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_2, int param_3, -// daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_4, int param_5, -// daNpcT_evtData_c const* param_6, char** param_7) { -extern "C" void __ct__8daNpcT_cFPC26daNpcT_faceMotionAnmData_cPC22daNpcT_motionAnmData_cPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPC16daNpcT_evtData_cPPc() { - // NONMATCHING -} - -/* 80B77664-80B77668 002624 0004+00 1/1 0/0 0/0 .text __ct__5csXyzFv */ -// csXyz::csXyz() { -extern "C" void __ct__5csXyzFv() { - /* empty function */ -} - -/* 80B77668-80B77764 002628 00FC+00 1/0 0/0 0/0 .text __dt__15daNpcT_JntAnm_cFv */ -// daNpcT_JntAnm_c::~daNpcT_JntAnm_c() { -extern "C" void __dt__15daNpcT_JntAnm_cFv() { - // NONMATCHING -} - -/* 80B77764-80B77768 002724 0004+00 1/1 0/0 0/0 .text __ct__4cXyzFv */ -// cXyz::cXyz() { -extern "C" void __ct__4cXyzFv() { - /* empty function */ -} - -/* 80B77768-80B777B0 002728 0048+00 1/0 0/0 0/0 .text __dt__18daNpcT_ActorMngr_cFv */ -// daNpcT_ActorMngr_c::~daNpcT_ActorMngr_c() { -extern "C" void __dt__18daNpcT_ActorMngr_cFv() { - // NONMATCHING -} - -/* 80B777B0-80B777F8 002770 0048+00 1/0 0/0 0/0 .text __dt__22daNpcT_MotionSeqMngr_cFv */ -// daNpcT_MotionSeqMngr_c::~daNpcT_MotionSeqMngr_c() { -extern "C" void __dt__22daNpcT_MotionSeqMngr_cFv() { - // NONMATCHING -} - -/* 80B777F8-80B77868 0027B8 0070+00 1/0 0/0 0/0 .text __dt__12dBgS_AcchCirFv */ -// dBgS_AcchCir::~dBgS_AcchCir() { -extern "C" void __dt__12dBgS_AcchCirFv() { - // NONMATCHING -} - -/* 80B77868-80B778C4 002828 005C+00 1/0 0/0 0/0 .text __dt__10dCcD_GSttsFv */ -// dCcD_GStts::~dCcD_GStts() { -extern "C" void __dt__10dCcD_GSttsFv() { - // NONMATCHING -} - -/* 80B778C4-80B77934 002884 0070+00 3/2 0/0 0/0 .text __dt__12dBgS_ObjAcchFv */ -// dBgS_ObjAcch::~dBgS_ObjAcch() { -extern "C" void __dt__12dBgS_ObjAcchFv() { - // NONMATCHING -} - -/* 80B77934-80B7797C 0028F4 0048+00 1/0 0/0 0/0 .text __dt__12J3DFrameCtrlFv */ -// J3DFrameCtrl::~J3DFrameCtrl() { -extern "C" void __dt__12J3DFrameCtrlFv() { - // NONMATCHING -} - -/* 80B7797C-80B77A98 00293C 011C+00 1/1 0/0 0/0 .text setEyeAngleY__15daNpcT_JntAnm_cF4cXyzsifs */ -// void daNpcT_JntAnm_c::setEyeAngleY(cXyz param_0, s16 param_1, int param_2, f32 param_3, -// s16 param_4) { -extern "C" void setEyeAngleY__15daNpcT_JntAnm_cF4cXyzsifs() { - // NONMATCHING -} - -/* 80B77A98-80B77CA0 002A58 0208+00 1/1 0/0 0/0 .text setEyeAngleX__15daNpcT_JntAnm_cF4cXyzfs */ -// void daNpcT_JntAnm_c::setEyeAngleX(cXyz param_0, f32 param_1, s16 param_2) { -extern "C" void setEyeAngleX__15daNpcT_JntAnm_cF4cXyzfs() { - // NONMATCHING -} - -/* 80B77CA0-80B77CA4 002C60 0004+00 1/0 0/0 0/0 .text ctrlSubFaceMotion__8daNpcT_cFi */ -// void daNpcT_c::ctrlSubFaceMotion(int param_0) { -extern "C" void ctrlSubFaceMotion__8daNpcT_cFi() { - /* empty function */ -} - -/* 80B77CBC-80B77CC4 002C7C 0008+00 1/0 0/0 0/0 .text evtEndProc__8daNpcT_cFv */ -// bool daNpcT_c::evtEndProc() { -extern "C" bool evtEndProc__8daNpcT_cFv() { - return true; -} - -/* 80B77CC8-80B77CD0 002C88 0008+00 1/0 0/0 0/0 .text chkXYItems__8daNpcT_cFv */ -// bool daNpcT_c::chkXYItems() { -extern "C" bool chkXYItems__8daNpcT_cFv() { - return false; -} - -/* 80B77CD0-80B77CE8 002C90 0018+00 1/0 0/0 0/0 .text decTmr__8daNpcT_cFv */ -// void daNpcT_c::decTmr() { -extern "C" void decTmr__8daNpcT_cFv() { - // NONMATCHING -} - -/* 80B77CE8-80B77CEC 002CA8 0004+00 1/0 0/0 0/0 .text drawOtherMdl__8daNpcT_cFv */ -// void daNpcT_c::drawOtherMdl() { -extern "C" void drawOtherMdl__8daNpcT_cFv() { - /* empty function */ -} - -/* 80B77CEC-80B77CF0 002CAC 0004+00 1/0 0/0 0/0 .text drawGhost__8daNpcT_cFv */ -// void daNpcT_c::drawGhost() { -extern "C" void drawGhost__8daNpcT_cFv() { - /* empty function */ -} - -/* 80B77CF0-80B77CF8 002CB0 0008+00 1/0 0/0 0/0 .text afterSetFaceMotionAnm__8daNpcT_cFiifi */ -// bool daNpcT_c::afterSetFaceMotionAnm(int param_0, int param_1, f32 param_2, int param_3) { -extern "C" bool afterSetFaceMotionAnm__8daNpcT_cFiifi() { - return true; -} - -/* 80B77CF8-80B77D00 002CB8 0008+00 1/0 0/0 0/0 .text afterSetMotionAnm__8daNpcT_cFiifi - */ -// bool daNpcT_c::afterSetMotionAnm(int param_0, int param_1, f32 param_2, int param_3) { -extern "C" bool afterSetMotionAnm__8daNpcT_cFiifi() { - return true; -} - -/* 80B77D00-80B77D30 002CC0 0030+00 1/0 0/0 0/0 .text - * getFaceMotionAnm__8daNpcT_cF26daNpcT_faceMotionAnmData_c */ -// void daNpcT_c::getFaceMotionAnm(daNpcT_faceMotionAnmData_c param_0) { -extern "C" void getFaceMotionAnm__8daNpcT_cF26daNpcT_faceMotionAnmData_c() { - // NONMATCHING -} - -/* 80B77D30-80B77D60 002CF0 0030+00 1/0 0/0 0/0 .text - * getMotionAnm__8daNpcT_cF22daNpcT_motionAnmData_c */ -// void daNpcT_c::getMotionAnm(daNpcT_motionAnmData_c param_0) { -extern "C" void getMotionAnm__8daNpcT_cF22daNpcT_motionAnmData_c() { - // NONMATCHING -} - -/* 80B77D60-80B77D64 002D20 0004+00 1/0 0/0 0/0 .text changeAnm__8daNpcT_cFPiPi */ -// void daNpcT_c::changeAnm(int* param_0, int* param_1) { -extern "C" void changeAnm__8daNpcT_cFPiPi() { - /* empty function */ -} - -/* 80B77D64-80B77D68 002D24 0004+00 1/0 0/0 0/0 .text changeBck__8daNpcT_cFPiPi */ -// void daNpcT_c::changeBck(int* param_0, int* param_1) { -extern "C" void changeBck__8daNpcT_cFPiPi() { - /* empty function */ -} - -/* 80B77D68-80B77D6C 002D28 0004+00 1/0 0/0 0/0 .text changeBtp__8daNpcT_cFPiPi */ -// void daNpcT_c::changeBtp(int* param_0, int* param_1) { -extern "C" void changeBtp__8daNpcT_cFPiPi() { - /* empty function */ -} - -/* 80B77D6C-80B77D70 002D2C 0004+00 1/0 0/0 0/0 .text changeBtk__8daNpcT_cFPiPi */ -// void daNpcT_c::changeBtk(int* param_0, int* param_1) { -extern "C" void changeBtk__8daNpcT_cFPiPi() { - /* empty function */ -} - -/* ############################################################################################## */ -/* 80B783F0-80B783FC 000318 000C+00 2/2 0/0 0/0 .data __vt__19daNpc_Zelda_Param_c */ -SECTION_DATA extern void* __vt__19daNpc_Zelda_Param_c[3] = { - (void*)NULL /* RTTI */, - (void*)NULL, - (void*)__dt__19daNpc_Zelda_Param_cFv, -}; - -/* 80B78408-80B78414 000008 000C+00 1/1 0/0 0/0 .bss @3811 */ -static u8 lit_3811[12]; - -/* 80B78414-80B78418 000014 0004+00 1/1 0/0 0/0 .bss l_HIO */ -static u8 l_HIO[4]; - -/* 80B77D70-80B77DD8 002D30 0068+00 0/0 1/0 0/0 .text __sinit_d_a_npc_zelda_cpp */ -void __sinit_d_a_npc_zelda_cpp() { - // NONMATCHING -} - -#pragma push -#pragma force_active on -REGISTER_CTORS(0x80B77D70, __sinit_d_a_npc_zelda_cpp); -#pragma pop - /* 80B77DD8-80B77E84 002D98 00AC+00 1/1 0/0 0/0 .text * __ct__13daNpc_Zelda_cFPC26daNpcT_faceMotionAnmData_cPC22daNpcT_motionAnmData_cPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPC16daNpcT_evtData_cPPc */ @@ -1183,29 +839,18 @@ daNpc_Zelda_c::daNpc_Zelda_c(daNpcT_faceMotionAnmData_c const* param_0, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_2, int param_3, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_4, - int param_5, daNpcT_evtData_c const* param_6, char** param_7) { - // NONMATCHING -} - -/* 80B77E84-80B77ECC 002E44 0048+00 1/0 0/0 0/0 .text __dt__8cM3dGCylFv */ -// cM3dGCyl::~cM3dGCyl() { -extern "C" void __dt__8cM3dGCylFv() { - // NONMATCHING -} - -/* 80B77ECC-80B77F14 002E8C 0048+00 1/0 0/0 0/0 .text __dt__8cM3dGAabFv */ -// cM3dGAab::~cM3dGAab() { -extern "C" void __dt__8cM3dGAabFv() { - // NONMATCHING + int param_5, daNpcT_evtData_c const* param_6, char** param_7) : + daNpcT_c(param_0, param_1, param_2, param_3, param_4, param_5, param_6, param_7) { + OS_REPORT("|%06d:%x|daNpc_Zelda_c -> コンストラクト\n", g_Counter.mCounter0, this); } /* 80B77F14-80B77F1C 002ED4 0008+00 1/0 0/0 0/0 .text getEyeballRMaterialNo__13daNpc_Zelda_cFv */ -s32 daNpc_Zelda_c::getEyeballRMaterialNo() { +u16 daNpc_Zelda_c::getEyeballRMaterialNo() { return 5; } /* 80B77F1C-80B77F24 002EDC 0008+00 1/0 0/0 0/0 .text getEyeballLMaterialNo__13daNpc_Zelda_cFv */ -s32 daNpc_Zelda_c::getEyeballLMaterialNo() { +u16 daNpc_Zelda_c::getEyeballLMaterialNo() { return 4; } @@ -1222,35 +867,49 @@ s32 daNpc_Zelda_c::getNeckJointNo() { } /* 80B77F34-80B77F3C 002EF4 0008+00 1/0 0/0 0/0 .text getBackboneJointNo__13daNpc_Zelda_cFv */ -bool daNpc_Zelda_c::getBackboneJointNo() { - return true; +s32 daNpc_Zelda_c::getBackboneJointNo() { + return 1; } /* 80B77F3C-80B77F4C 002EFC 0010+00 1/0 0/0 0/0 .text checkChangeJoint__13daNpc_Zelda_cFi */ -void daNpc_Zelda_c::checkChangeJoint(int param_0) { - // NONMATCHING +int daNpc_Zelda_c::checkChangeJoint(int param_0) { + return param_0 == 4; } /* 80B77F4C-80B77F5C 002F0C 0010+00 1/0 0/0 0/0 .text checkRemoveJoint__13daNpc_Zelda_cFi */ -void daNpc_Zelda_c::checkRemoveJoint(int param_0) { - // NONMATCHING +int daNpc_Zelda_c::checkRemoveJoint(int param_0) { + return param_0 == 17; } /* 80B77F5C-80B77FA4 002F1C 0048+00 2/1 0/0 0/0 .text __dt__19daNpc_Zelda_Param_cFv */ daNpc_Zelda_Param_c::~daNpc_Zelda_Param_c() { - // NONMATCHING -} - -/* 80B77FA4-80B77FAC 002F64 0008+00 1/0 0/0 0/0 .text @36@__dt__12dBgS_ObjAcchFv */ -static void func_80B77FA4() { - // NONMATCHING } -/* 80B77FAC-80B77FB4 002F6C 0008+00 1/0 0/0 0/0 .text @20@__dt__12dBgS_ObjAcchFv */ -static void func_80B77FAC() { - // NONMATCHING -} +/* 80B78240-80B78260 -00001 0020+00 1/0 0/0 0/0 .data daNpc_Zelda_MethodTable */ +static actor_method_class daNpc_Zelda_MethodTable = { + (process_method_func)daNpc_Zelda_Create, + (process_method_func)daNpc_Zelda_Delete, + (process_method_func)daNpc_Zelda_Execute, + (process_method_func)daNpc_Zelda_IsDelete, + (process_method_func)daNpc_Zelda_Draw, +}; -/* 80B780C4-80B780C4 0000FC 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ +/* 80B78260-80B78290 -00001 0030+00 0/0 0/0 1/0 .data g_profile_NPC_ZELDA */ +extern actor_process_profile_definition g_profile_NPC_ZELDA = { + fpcLy_CURRENT_e, // mLayerID + 7, // mListID + fpcPi_CURRENT_e, // mListPrio + PROC_NPC_ZELDA, // mProcName + &g_fpcLf_Method.base, // sub_method + sizeof(daNpc_Zelda_c), // mSize + 0, // mSizeOther + 0, // mParameters + &g_fopAc_Method.base, // sub_method + 384, // mPriority + &daNpc_Zelda_MethodTable, // sub_method + 0x00040108, // mStatus + fopAc_NPC_e, // mActorType + fopAc_CULLBOX_CUSTOM_e, // cullType +}; 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