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Diffstat (limited to 'src/d/actor/d_a_player.cpp')
-rw-r--r--src/d/actor/d_a_player.cpp14
1 files changed, 3 insertions, 11 deletions
diff --git a/src/d/actor/d_a_player.cpp b/src/d/actor/d_a_player.cpp
index 8d9a056c4a..0b6dd246ff 100644
--- a/src/d/actor/d_a_player.cpp
+++ b/src/d/actor/d_a_player.cpp
@@ -362,17 +362,8 @@ JKRHeap* daPy_anmHeap_c::setAnimeHeap() {
return mDoExt_setCurrentHeap(mAnimeHeap);
}
-static u8 l_sightDL[] = {
- 0x10, 0x00, 0x00, 0x10, 0x40, 0xFF, 0xFF, 0x42, 0x80, 0x08, 0x30, 0x3C, 0xF3, 0xCF, 0x00, 0x10,
- 0x00, 0x00, 0x10, 0x18, 0x3C, 0xF3, 0xCF, 0x00, 0x61, 0x28, 0x38, 0x03, 0xC0, 0x61, 0xC0, 0x08,
- 0x42, 0x8F, 0x61, 0xC1, 0x08, 0xE6, 0x70, 0x61, 0x43, 0x00, 0x00, 0x01, 0x61, 0x40, 0x00, 0x00,
- 0x06, 0x61, 0x41, 0x00, 0x04, 0xAD, 0x61, 0xF3, 0x64, 0x00, 0x00, 0x10, 0x00, 0x00, 0x10, 0x3F,
- 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x10, 0x09, 0x00, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00,
- 0x00, 0x01, 0x98, 0x00, 0x04, 0x01, 0x01, 0x00, 0x01, 0x01, 0xFF, 0x01, 0x00, 0x00, 0x01, 0x01,
- 0xFF, 0x00, 0x01, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
+#if !PLATFORM_WII
+#include "assets/l_sightDL__d_a_player.h"
void daPy_sightPacket_c::draw() {
GXTexObj texObj;
@@ -415,6 +406,7 @@ void daPy_sightPacket_c::setSightImage(ResTIMG* i_img) {
mpImg = i_img;
mpData = (u8*)i_img + i_img->imageOffset;
}
+#endif
BOOL daPy_py_c::checkMasterSwordEquip() {
u16 equipSword = dComIfGs_getSelectEquipSword();