diff options
Diffstat (limited to 'src/d/d_gameover.cpp')
| -rw-r--r-- | src/d/d_gameover.cpp | 50 |
1 files changed, 12 insertions, 38 deletions
diff --git a/src/d/d_gameover.cpp b/src/d/d_gameover.cpp index 736b324f25..9c0fc4778f 100644 --- a/src/d/d_gameover.cpp +++ b/src/d/d_gameover.cpp @@ -159,9 +159,6 @@ static void dGameover_Delete(dGameover_c*); static void dGameover_Create(msg_class*); void d_GameOver_Create(u8); void d_GameOver_Delete(unsigned int&); -extern "C" extern char const* const d_d_gameover__stringBase0; -extern "C" extern void* g_profile_GAMEOVER[10]; -extern "C" extern void* __vt__12dMenu_save_c[3 + 3 /* padding */]; extern "C" void draw__24dDlst_Gameover_CAPTURE_cFv(); extern "C" void __ct__10dGov_HIO_cFv(); @@ -222,27 +219,6 @@ void dComIfGp_offHeapLockFlag(int); void dPaneClass_showNullPane(J2DScreen*); void* operator new(u32); void operator delete(void*); -extern "C" extern u8 g_mDoMtx_identity[48 + 24 /* padding */]; -extern "C" extern void* g_fopMsg_Method[5 + 1 /* padding */]; -extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */]; -extern "C" extern void* __vt__12dDlst_base_c[3]; -extern "C" extern u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */]; -extern "C" extern void* __vt__14mDoHIO_entry_c[3]; -extern "C" extern void* __vt__16dDlst_MenuSave_c[4]; -extern "C" extern void* __vt__23dDlst_MenuSaveExplain_c[4 + 18 /* padding */]; -extern "C" extern u8 g_dComIfG_gameInfo[122384]; -extern "C" extern u8 g_meter2_info[248]; -extern "C" extern u8 mFadeColor__13mDoGph_gInf_c[4]; -extern "C" extern u8 g_clearColor[4]; -extern "C" extern u32 g_blackColor; -extern "C" extern u8 mFader__13mDoGph_gInf_c[4]; -extern "C" extern u8 mFrameBufferTimg__13mDoGph_gInf_c[4]; -extern "C" extern u8 mFrameBufferTex__13mDoGph_gInf_c[4]; -extern "C" extern u8 mZbufferTex__13mDoGph_gInf_c[4]; -extern "C" extern f32 mFadeRate__13mDoGph_gInf_c; -extern "C" extern u8 mResetData__6mDoRst[4 + 4 /* padding */]; -extern "C" extern u8 g_menuHIO[8]; -extern "C" extern u8 sManager__10JFWDisplay[4]; extern "C" void mDoExt_setCurrentHeap__FP7JKRHeap(); extern "C" void mDoExt_getSubFont__Fv(); @@ -357,10 +333,10 @@ SECTION_SDATA2 static u8 lit_3868[4] = { }; /* 80453B84-80453B88 0004+00 s=6 e=0 z=0 None .sdata2 @3869 */ -SECTION_SDATA2 static u32 lit_3869 = 0x3F800000; +SECTION_SDATA2 static f32 lit_3869 = 1.0f; /* 80453B88-80453B8C 0004+00 s=1 e=0 z=0 None .sdata2 @3870 */ -SECTION_SDATA2 static u32 lit_3870 = 0x41200000; +SECTION_SDATA2 static f32 lit_3870 = 10.0f; /* 8019ACF8-8019AFE0 02E8+00 s=1 e=0 z=0 None .text draw__24dDlst_Gameover_CAPTURE_cFv */ #pragma push @@ -579,10 +555,10 @@ SECTION_DATA static void* __vt__10dGov_HIO_c[3 + 3 /* padding */] = { }; /* 80453B8C-80453B90 0004+00 s=1 e=0 z=0 None .sdata2 @3878 */ -SECTION_SDATA2 static u32 lit_3878 = 0x402CCCCD; +SECTION_SDATA2 static f32 lit_3878 = 27.0f / 10.0f; /* 80453B90-80453B94 0004+00 s=1 e=0 z=0 None .sdata2 @3879 */ -SECTION_SDATA2 static u32 lit_3879 = 0x3E4CCCCD; +SECTION_SDATA2 static f32 lit_3879 = 1.0f / 5.0f; /* 8019AFE0-8019B044 0064+00 s=1 e=0 z=0 None .text __ct__10dGov_HIO_cFv */ #pragma push @@ -722,12 +698,10 @@ asm void dGameover_c::demoFadeOut_init() { /* ############################################################################################## */ /* 80453B94-80453B98 0004+00 s=1 e=0 z=0 None .sdata2 @4069 */ -SECTION_SDATA2 static u32 lit_4069 = 0x44610000; +SECTION_SDATA2 static f32 lit_4069 = 900.0f; /* 80453B98-80453BA0 0008+00 s=1 e=0 z=0 None .sdata2 @4071 */ -SECTION_SDATA2 static u8 lit_4071[8] = { - 0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, -}; +SECTION_SDATA2 static f64 lit_4071 = 4503601774854144.0 /* cast s32 to float */; /* 8019B4E4-8019B560 007C+00 s=1 e=0 z=0 None .text demoFadeOut_proc__11dGameover_cFv */ #pragma push @@ -816,10 +790,10 @@ asm void dGameover_c::_delete() { /* ############################################################################################## */ /* 80453BA0-80453BA4 0004+00 s=1 e=0 z=0 None .sdata2 @4290 */ -SECTION_SDATA2 static u32 lit_4290 = 0x43F30000; +SECTION_SDATA2 static f32 lit_4290 = 486.0f; /* 80453BA4-80453BA8 0004+00 s=1 e=0 z=0 None .sdata2 @4291 */ -SECTION_SDATA2 static u32 lit_4291 = 0x44250000; +SECTION_SDATA2 static f32 lit_4291 = 660.0f; /* 8019B940-8019BBFC 02BC+00 s=1 e=0 z=0 None .text * __ct__24dDlst_GameOverScrnDraw_cFP10JKRArchive */ @@ -844,7 +818,7 @@ asm dDlst_GameOverScrnDraw_c::~dDlst_GameOverScrnDraw_c() { /* ############################################################################################## */ /* 80453BA8-80453BAC 0004+00 s=1 e=0 z=0 None .sdata2 @4316 */ -SECTION_SDATA2 static u32 lit_4316 = 0x437F0000; +SECTION_SDATA2 static f32 lit_4316 = 255.0f; /* 8019BCB0-8019BCF4 0044+00 s=3 e=0 z=0 None .text setBackAlpha__24dDlst_GameOverScrnDraw_cFf */ @@ -865,13 +839,13 @@ static u8 lit_3882[12]; static u8 l_HIO[28]; /* 80453BAC-80453BB0 0004+00 s=1 e=0 z=0 None .sdata2 @4374 */ -SECTION_SDATA2 static u32 lit_4374 = 0x44180000; +SECTION_SDATA2 static f32 lit_4374 = 608.0f; /* 80453BB0-80453BB4 0004+00 s=1 e=0 z=0 None .sdata2 @4375 */ -SECTION_SDATA2 static u32 lit_4375 = 0x43E00000; +SECTION_SDATA2 static f32 lit_4375 = 448.0f; /* 80453BB4-80453BB8 0004+00 s=1 e=0 z=0 None .sdata2 @4376 */ -SECTION_SDATA2 static u32 lit_4376 = 0x43980000; +SECTION_SDATA2 static f32 lit_4376 = 304.0f; /* 80453BB8-80453BC0 0004+04 s=1 e=0 z=0 None .sdata2 @4377 */ SECTION_SDATA2 static f32 lit_4377[1 + 1 /* padding */] = { |
